// license:BSD-3-Clause // copyright-holders:Pierpaolo Prazzoli /* Championship Bowling Romstar Inc., 1989 Driver by Pierpaolo Prazzoli To Do: Hook up player 2 controls for cocktail mode ----------------------------------------------------------- This game runs on Seta Hardware. PCB Layout ---------- P0-052A |---------------------------------------------------------| | MB3712 SW1 AB001009 AB001007 AB001005 | | X1-007 | | VOL AB001006 AB001004 | | | | AB001008 | | | | 4050 | | | | CN1 X1-002A | | | |J 3V_BATT | |A 2063 X1-001A | |M | |M SW2 | |A 16MHz | | 4520 | | | | 6116 | | X1-010 | | | | |---------------ROM-Sub-Board----------------| | | 3404| | | | | DIP32 | | | | AB001001| | | 6116 Z80 | | | | | | | | | | |------|--------------------------------------------|-----| ROM Sub Board (plugs into DIP32 socket on main board) ------------- P0-047A |--------------------------------------------| | | | AB003003 AB002003 | | | | AB003002 AB002002 | | | | 74HC139 | |--------------------------------------------| Notes: Z80 clock - 4.000MHz [16/4] X1-010 clocks - pin1 16.000MHz, pin2 8.000MHz, pin79 4.000MHz, pin80 2.000MHz VSync - 57.5Hz 2063 - Toshiba TMM2063AP-10 8K x8 SRAM (DIP28) 6116 - Hitachi 6116LP-2 2K x8 SRAM (DIP24) MB3712 - Fujitsu MB3712 5.7 Watt Power AMP (SIP8) 4050 - Toshiba TC4050BP Non-Inverting Hex Buffer / Converter (DIP16) 4520 - Hitachi HD14520 Dual Up Counter (DIP16) 3404 - Japan Radio Co. JRC3404 Low Power Quad Op AMP (DIP8) SW1 - Reset Switch SW2 - 2-Position Switch (when ON, powers 6116 RAM near it) 3V_BATT - Sony CR2032 3V Lithium Coin Battery DIP32 - Empty DIP32 socket for connection of ROM Sub Board CN1 - 4-pin Connector Custom IC's - X1-001A (SDIP64) \ Sprite Generators X1-002A (SDIP64) / X1-007 (SDIP42) Video DAC? (connected to RGB output) X1-010 (QFP80) Sound Chip, 16Bit PCM ROMs - Filename Type Use ----------------------------------------------- AB001001.U1 27C1000 (DIP32) Z80 Program AB001004.U7 512K MaskROM (DIP28) \ AB001005.U9 512K MaskROM (DIP28) | GFX AB001006.U15 512K MaskROM (DIP28) | AB001007.U22 512K MaskROM (DIP28) / AB001008.U26 82S147 PROM (DIP20) AB001009.U27 82S147 PROM (DIP20) AB002002.2-2 2M MaskROM (DIP32) \ AB002003.2-3 2M MaskROM (DIP32) | PCM Samples (Connected to X1-010 via a sub-board) AB003002.3-2 2M MaskROM (DIP32) | AB003003.3-3 2M MaskROM (DIP32) / Main Jamma Connector Solder Side | Parts Side ------------------------------------------------------------------ GND | A | 1 | GND GND | B | 2 | GND +5V | C | 3 | +5V +5V | D | 4 | +5V -5V | E | 5 | -5V +12V | F | 6 | +12V ------------ KEY ------------| H | 7 |------------ KEY ----------- Coin Counter 2 | J | 8 | Coin Counter 1 Coin Lock Out 2 | K | 9 | Coin Lock Out 1 Speaker (-) | L | 10| Speaker (+) | M | 11| Video Green | N | 12| Video Red Video Sync | P | 13| Video Blue Service SW | R | 14| Video GND Tilt Switch | S | 15| Test Switch Coin Switch 2 | T | 16| Coin Switch 1 Player 2 Start | U | 17| Player 1 Start #2 Trackball X Direction* | V | 18| #1 Trackball X Direction #2 Trackball Y Direction* | W | 19| #1 Trackball Y Direction #2 Trackball X Clock* | X | 20| #1 Trackball X Clock #2 Trackball Y Clock* | Y | 21| #1 Trackball Y Clock Player 2 Hook Right* | Z | 22| Player 1 Hook Right Player 2 Hook Left* | a | 23| Player 1 Hook Left | b | 24| Player Select | c | 25| | d | 26| GND | e | 27| GND GND | f | 28| GND * Cocktail Mode only. Standard 6 pin Trackball connector Pin Wire Function ------------------------------ 1 | BLK | Ground 2 | RED | +5 Volts DC 3 | YEL | Y Clock 4 | GRN | Y Direction 5 | BLU | X Direction 6 | PUR | X Clock */ #include "emu.h" #include "cpu/z80/z80.h" #include "machine/nvram.h" #include "machine/ticket.h" #include "sound/x1_010.h" #include "video/seta001.h" #include "screen.h" #include "speaker.h" class champbwl_state : public driver_device { public: champbwl_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag), m_maincpu(*this, "maincpu"), m_seta001(*this, "spritegen"), m_palette(*this, "palette"), m_x1(*this, "x1snd"), m_hopper(*this, "hopper"), m_fakex(*this, "FAKEX"), m_fakey(*this, "FAKEY") { } int m_screenflip; required_device m_maincpu; required_device m_seta001; required_device m_palette; required_device m_x1; optional_device m_hopper; optional_ioport m_fakex; optional_ioport m_fakey; uint8_t m_last_trackball_val[2]; DECLARE_READ8_MEMBER(trackball_r); DECLARE_READ8_MEMBER(trackball_reset_r); DECLARE_WRITE8_MEMBER(champbwl_misc_w); DECLARE_WRITE8_MEMBER(doraemon_outputs_w); DECLARE_MACHINE_START(champbwl); DECLARE_MACHINE_RESET(champbwl); DECLARE_MACHINE_START(doraemon); DECLARE_PALETTE_INIT(champbwl); uint32_t screen_update_champbwl(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); uint32_t screen_update_doraemon(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); DECLARE_WRITE_LINE_MEMBER(screen_vblank_champbwl); DECLARE_WRITE_LINE_MEMBER(screen_vblank_doraemon); void champbwl(machine_config &config); void doraemon(machine_config &config); void champbwl_map(address_map &map); void doraemon(address_map &map); }; PALETTE_INIT_MEMBER(champbwl_state,champbwl) { const uint8_t *color_prom = memregion("proms")->base(); int i, col; for (i = 0; i < palette.entries(); i++) { col = (color_prom[i] << 8) + color_prom[i + 512]; palette.set_pen_color(i, pal5bit(col >> 10), pal5bit(col >> 5), pal5bit(col >> 0)); } } READ8_MEMBER(champbwl_state::trackball_r) { uint8_t ret; uint8_t port4 = m_fakex->read(); uint8_t port5 = m_fakey->read(); ret = (((port4 - m_last_trackball_val[0]) & 0x0f)<<4) | ((port5 - m_last_trackball_val[1]) & 0x0f); return ret; } READ8_MEMBER(champbwl_state::trackball_reset_r) { if (!machine().side_effects_disabled()) { m_last_trackball_val[0] = m_fakex->read(); m_last_trackball_val[1] = m_fakey->read(); } return 0xff; } WRITE8_MEMBER(champbwl_state::champbwl_misc_w) { machine().bookkeeping().coin_counter_w(0, data & 1); machine().bookkeeping().coin_counter_w(1, data & 2); machine().bookkeeping().coin_lockout_w(0, ~data & 8); machine().bookkeeping().coin_lockout_w(1, ~data & 4); membank("bank1")->set_entry((data & 0x30) >> 4); } void champbwl_state::champbwl_map(address_map &map) { map(0x0000, 0x3fff).rom().region("maincpu", 0x10000); map(0x4000, 0x7fff).bankr("bank1"); map(0x8000, 0x87ff).ram().share("nvram"); map(0xa000, 0xafff).ram().rw(m_seta001, FUNC(seta001_device::spritecodelow_r8), FUNC(seta001_device::spritecodelow_w8)); map(0xb000, 0xbfff).ram().rw(m_seta001, FUNC(seta001_device::spritecodehigh_r8), FUNC(seta001_device::spritecodehigh_w8)); map(0xc000, 0xdfff).rw(m_x1, FUNC(x1_010_device::read), FUNC(x1_010_device::write)); map(0xe000, 0xe2ff).ram().rw(m_seta001, FUNC(seta001_device::spriteylow_r8), FUNC(seta001_device::spriteylow_w8)); map(0xe300, 0xe303).mirror(0xfc).w(m_seta001, FUNC(seta001_device::spritectrl_w8)); /* control registers (0x80 mirror used by Arkanoid 2) */ map(0xe800, 0xe800).w(m_seta001, FUNC(seta001_device::spritebgflag_w8)); /* enable / disable background transparency */ map(0xf000, 0xf000).r(this, FUNC(champbwl_state::trackball_r)); map(0xf002, 0xf002).portr("IN0"); map(0xf004, 0xf004).r(this, FUNC(champbwl_state::trackball_reset_r)); map(0xf006, 0xf006).portr("IN2"); map(0xf007, 0xf007).portr("IN3"); map(0xf000, 0xf000).w(this, FUNC(champbwl_state::champbwl_misc_w)); map(0xf002, 0xf002).nopw(); //buttons light? map(0xf004, 0xf004).nopw(); //buttons light? map(0xf006, 0xf006).nopw(); //buttons light? map(0xf800, 0xf800).nopw(); } WRITE8_MEMBER(champbwl_state::doraemon_outputs_w) { machine().bookkeeping().coin_counter_w(0, BIT(data, 0)); // coin in counter machine().bookkeeping().coin_counter_w(1, BIT(data, 1)); // gift out counter machine().bookkeeping().coin_lockout_w(0, BIT(~data, 3)); // coin lockout m_hopper->motor_w(BIT(~data, 2)); // gift out motor membank("bank1")->set_entry((data & 0x30) >> 4); // popmessage("%02x", data); } void champbwl_state::doraemon(address_map &map) { map(0x0000, 0x3fff).rom(); map(0x4000, 0x7fff).bankr("bank1"); map(0x8000, 0x87ff).ram().share("nvram"); map(0xa000, 0xafff).ram().rw(m_seta001, FUNC(seta001_device::spritecodelow_r8), FUNC(seta001_device::spritecodelow_w8)); map(0xb000, 0xbfff).ram().rw(m_seta001, FUNC(seta001_device::spritecodehigh_r8), FUNC(seta001_device::spritecodehigh_w8)); map(0xc000, 0xc07f).rw(m_x1, FUNC(x1_010_device::read), FUNC(x1_010_device::write)); // Sound map(0xe000, 0xe2ff).ram().rw(m_seta001, FUNC(seta001_device::spriteylow_r8), FUNC(seta001_device::spriteylow_w8)); map(0xe300, 0xe303).w(m_seta001, FUNC(seta001_device::spritectrl_w8)); map(0xe800, 0xe800).w(m_seta001, FUNC(seta001_device::spritebgflag_w8)); /* enable / disable background transparency */ map(0xf000, 0xf000).portr("IN0").w(this, FUNC(champbwl_state::doraemon_outputs_w)); map(0xf002, 0xf002).portr("IN1").nopw(); // Ack? map(0xf004, 0xf004).nopw(); // Ack? map(0xf006, 0xf006).portr("DSW").nopw(); // Ack? map(0xf800, 0xf800).nopw(); // 0 } static INPUT_PORTS_START( champbwl ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("Player Change") PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_CUSTOM ) // INT( 4M) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_CUSTOM ) // INT(16M) PORT_START("IN2") PORT_SERVICE_DIPLOC( 0x01, IP_ACTIVE_LOW, "SW1:1" ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:2") PORT_DIPSETTING( 0x02, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW1:3") PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:4") PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("IN3") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:5") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x0c, 0x0c, "License" ) PORT_DIPLOCATION("SW1:7,8") PORT_DIPSETTING( 0x00, "Romstar (1)") PORT_DIPSETTING( 0x04, "Romstar (2)") PORT_DIPSETTING( 0x08, "Seta U.S.A, Romstar License" ) PORT_DIPSETTING( 0x0c, "Seta" ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("FAKEX") /* FAKE */ PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_X )PORT_SENSITIVITY(50) PORT_KEYDELTA(50) PORT_CENTERDELTA(0) PORT_START("FAKEY") /* FAKE */ PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(50) PORT_KEYDELTA(45) PORT_CENTERDELTA(0) PORT_REVERSE INPUT_PORTS_END static INPUT_PORTS_START( doraemon ) PORT_START("DSW") // f006 PORT_DIPNAME( 0x0f, 0x09, "Gift Out" ) PORT_DIPSETTING( 0x0f, "2 %" ) PORT_DIPSETTING( 0x0e, "5 %" ) PORT_DIPSETTING( 0x0d, "7 %" ) PORT_DIPSETTING( 0x0c, "10 %" ) PORT_DIPSETTING( 0x0b, "12 %" ) PORT_DIPSETTING( 0x0a, "15 %" ) PORT_DIPSETTING( 0x09, "20 %" ) PORT_DIPSETTING( 0x08, "25 %" ) PORT_DIPSETTING( 0x07, "30 %" ) PORT_DIPSETTING( 0x06, "40 %" ) PORT_DIPSETTING( 0x05, "60 %" ) PORT_DIPSETTING( 0x04, "80 %" ) // PORT_DIPSETTING( 0x03, "100 %" ) // PORT_DIPSETTING( 0x02, "100 %" ) // PORT_DIPSETTING( 0x01, "100 %" ) PORT_DIPSETTING( 0x00, "100 %" ) PORT_DIPNAME( 0x10, 0x10, "Games For 100 Yen" ) PORT_DIPSETTING( 0x10, "1" ) PORT_DIPSETTING( 0x00, "2" ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("IN0") // f000 PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_NAME( "Data Clear" ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_SERVICE3 ) PORT_NAME( "Freeze" ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN1") // f002 PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_CUSTOM ) PORT_READ_LINE_DEVICE_MEMBER("hopper", ticket_dispenser_device, line_r) // sensor PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_SERVICE_NO_TOGGLE( 0x80, IP_ACTIVE_LOW ) INPUT_PORTS_END static const gfx_layout charlayout = { 16,16, RGN_FRAC(1,4), 4, { RGN_FRAC(3,4), RGN_FRAC(2,4), RGN_FRAC(1,4), RGN_FRAC(0,4) }, { 0, 1, 2, 3, 4, 5, 6, 7, 8*8+0, 8*8+1, 8*8+2, 8*8+3, 8*8+4, 8*8+5, 8*8+6, 8*8+7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 16*8, 17*8, 18*8, 19*8, 20*8, 21*8, 22*8, 23*8 }, 32*8 }; static GFXDECODE_START( champbwl ) GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 32 ) GFXDECODE_END MACHINE_START_MEMBER(champbwl_state,champbwl) { uint8_t *ROM = memregion("maincpu")->base(); membank("bank1")->configure_entries(0, 4, &ROM[0x10000], 0x4000); save_item(NAME(m_screenflip)); save_item(NAME(m_last_trackball_val)); } MACHINE_RESET_MEMBER(champbwl_state,champbwl) { m_screenflip = 0; m_last_trackball_val[0] = 0; m_last_trackball_val[1] = 0; } uint32_t champbwl_state::screen_update_champbwl(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) { bitmap.fill(0x1f0, cliprect); m_seta001->set_fg_yoffsets( -0x12, 0x0e ); m_seta001->set_bg_yoffsets( 0x1, -0x1 ); m_seta001->draw_sprites(screen, bitmap, cliprect, 0x800, 1 ); return 0; } WRITE_LINE_MEMBER(champbwl_state::screen_vblank_champbwl) { // rising edge if (state) m_seta001->tnzs_eof(); } MACHINE_CONFIG_START(champbwl_state::champbwl) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", Z80, 16000000/4) /* 4MHz */ MCFG_CPU_PROGRAM_MAP(champbwl_map) MCFG_CPU_VBLANK_INT_DRIVER("screen", champbwl_state, irq0_line_hold) MCFG_NVRAM_ADD_0FILL("nvram") MCFG_MACHINE_START_OVERRIDE(champbwl_state,champbwl) MCFG_MACHINE_RESET_OVERRIDE(champbwl_state,champbwl) MCFG_DEVICE_ADD("spritegen", SETA001_SPRITE, 0) MCFG_SETA001_SPRITE_GFXDECODE("gfxdecode") /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(57.5) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_SIZE(64*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 48*8-1, 1*8, 31*8-1) MCFG_SCREEN_UPDATE_DRIVER(champbwl_state, screen_update_champbwl) MCFG_SCREEN_VBLANK_CALLBACK(WRITELINE(champbwl_state, screen_vblank_champbwl)) MCFG_SCREEN_PALETTE("palette") MCFG_GFXDECODE_ADD("gfxdecode", "palette", champbwl) MCFG_PALETTE_ADD("palette", 512) MCFG_PALETTE_INIT_OWNER(champbwl_state,champbwl) /* sound hardware */ MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker") MCFG_SOUND_ADD("x1snd", X1_010, 16000000) MCFG_SOUND_ROUTE(0, "lspeaker", 1.0) MCFG_SOUND_ROUTE(1, "rspeaker", 1.0) MACHINE_CONFIG_END uint32_t champbwl_state::screen_update_doraemon(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) { bitmap.fill(0x1f0, cliprect); m_seta001->set_bg_yoffsets( 0x00, 0x01 ); m_seta001->set_fg_yoffsets( 0x00, 0x10 ); m_seta001->draw_sprites(screen, bitmap, cliprect, 0x800, 1 ); return 0; } WRITE_LINE_MEMBER(champbwl_state::screen_vblank_doraemon) { // rising edge if (state) m_seta001->setac_eof(); } MACHINE_START_MEMBER(champbwl_state,doraemon) { uint8_t *ROM = memregion("maincpu")->base(); membank("bank1")->configure_entries(0, 4, &ROM[0x10000], 0x4000); } MACHINE_CONFIG_START(champbwl_state::doraemon) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", Z80, XTAL(14'318'181)/4) MCFG_CPU_PROGRAM_MAP(doraemon) MCFG_CPU_VBLANK_INT_DRIVER("screen", champbwl_state, irq0_line_hold) MCFG_NVRAM_ADD_0FILL("nvram") MCFG_DEVICE_ADD("spritegen", SETA001_SPRITE, 0) MCFG_SETA001_SPRITE_GFXDECODE("gfxdecode") MCFG_TICKET_DISPENSER_ADD("hopper", attotime::from_msec(2000), TICKET_MOTOR_ACTIVE_LOW, TICKET_STATUS_ACTIVE_LOW ) MCFG_MACHINE_START_OVERRIDE(champbwl_state,doraemon) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_SIZE(320, 256) MCFG_SCREEN_VISIBLE_AREA(0, 320-1, 16, 256-16-1) MCFG_SCREEN_UPDATE_DRIVER(champbwl_state, screen_update_doraemon) MCFG_SCREEN_VBLANK_CALLBACK(WRITELINE(champbwl_state, screen_vblank_doraemon)) MCFG_SCREEN_PALETTE("palette") MCFG_GFXDECODE_ADD("gfxdecode", "palette", champbwl) MCFG_PALETTE_ADD("palette", 512) MCFG_PALETTE_INIT_OWNER(champbwl_state,champbwl) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("x1snd", X1_010, XTAL(14'318'181)) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MACHINE_CONFIG_END ROM_START( champbwl ) ROM_REGION( 0x20000, "maincpu", 0 ) /* Z80 Code */ ROM_LOAD( "ab001001.u1", 0x10000, 0x10000, CRC(6c6f7675) SHA1(19834f25f2644ae5d156c1e1bbb3fc50cae10fd2) ) ROM_REGION( 0x80000, "gfx1", 0 ) ROM_LOAD( "ab001007.u22", 0x00000, 0x20000, CRC(1ee9f6b1) SHA1(1a67e969b1f471ec7ada294b89185c15cde8c1ab) ) ROM_LOAD( "ab001006.u15", 0x20000, 0x20000, CRC(37baf753) SHA1(efa57d915a9e14393b62b161e1ac807b8fcb8501) ) ROM_LOAD( "ab001005.u9", 0x40000, 0x20000, CRC(b80a9ed6) SHA1(ac7a31ad82a60c4d2034770c59cf383b8a036e6a) ) ROM_LOAD( "ab001004.u7", 0x60000, 0x20000, CRC(584477b1) SHA1(296f96526044e9bd13673e5d817260e3f98f696c) ) ROM_REGION( 0x0400, "proms", 0 ) ROM_LOAD( "ab001008.u26", 0x0000, 0x0200, CRC(30ac8d48) SHA1(af034de3f3b8548534effdf4e3717fe3838b7754) ) ROM_LOAD( "ab001009.u27", 0x0200, 0x0200, CRC(3bbd4bcd) SHA1(8c87ccc42ece2432b8ad25f8679cdf886e12a43c) ) ROM_REGION( 0x100000, "x1snd", 0 ) /* Samples */ ROM_LOAD( "ab002002.2-2", 0x00000, 0x40000, CRC(42ebe997) SHA1(1808b9e5e996a395c1d48ac001067f736f96feec) ) // jingles (for strike, spare etc.) ROM_LOAD( "ab003002.3-2", 0x40000, 0x40000, CRC(7ede8f28) SHA1(b5519c09b4f0019dc76cadca725da1d581912540) ) // basic coin + ball sounds ROM_LOAD( "ab002003.2-3", 0x80000, 0x40000, CRC(3051b8c3) SHA1(5f53596d7af1c79db1dde4bdca3878e07c67b5d1) ) // 'welcome to.. , strike' speech etc. ROM_LOAD( "ab003003.3-3", 0xc0000, 0x40000, CRC(ad40ad10) SHA1(db0e5744ea3fcda87345b545031f82fcb3fec175) ) // 'spare' speech etc. ROM_REGION( 0x800, "nvram", 0 ) /* default settings, allows game to boot first time without having to reset it */ ROM_LOAD( "champbwl.nv", 0x000, 0x800, CRC(1d46aa8e) SHA1(a733cf86cfb26d98fb4c491d7f779a7a1c8ff228) ) ROM_END /* Doraemon no Eawase Montage (prototype) Sunsoft / Epoch / Fujiko - Shogakukan - TV Asahi This PCB was obtained from a collector who was invited to purchase some inventory when Sunsoft closed its U.S. offices in 2001. Among the items he acquired was a small JAMMA cabinet with no keys to open its locked door. When the lock was drilled out, this game was discovered inside the cabinet. PCB Layout ---------- P0-094A Sun Electronics Corporation |---------------------------------------------------------| | MB3712 SW2 U27-01 U22 U15 U9 U7 | | X1-007 U26-01 | | VOL | | | | DSW2(8) DSW1(8) | | | | 4050 | | | | X1-002A | | CN1 X1-004 | |J 3V_BATT | |A 2063 X1-001A | |M | |M SW3 | |A 14.31818MHz | | 4520 | | | | 2128 | | X1-010 | | | | | | 3404 U51 U43 | | | | Z8400AB1 U1 | |---------------------------------------------------------| Notes: 2063 - Toshiba TMM2063AP-10 8K x8 SRAM (DIP28) 2128 - MSM2128-15RS 2K x8 SRAM (DIP24) MB3712 - Fujitsu MB3712 5.7 Watt Power AMP (SIP8) 4050 - Toshiba TC4050BCP Non-Inverting Hex Buffer / Converter (DIP16) 4520 - Hitachi HD14520 Dual Up Counter (DIP16) 3404 - Japan Radio Co. JRC3404 Low Power Quad Op AMP (DIP8) SW2 - Reset Switch SW3 - 2-Position Switch (when ON, powers 6116 RAM near it) 3V_BATT - 3V Lithium Coin Battery CN1 - 10-pin Connector Custom IC's - X1-001A (SDIP64) \ Sprite Generators X1-002A (SDIP64) / X1-004 (SDIP52) Inputs [4 wires going to small board with DSWA(10) & DSWB(10)] X1-007 (SDIP42) Video DAC X1-010 (QFP80) Sound Chip, 16Bit PCM ROMs - Filename Type Use ----------------------------------------------- U1 27C1001 UV EEPROM (FDIP32W) Z80 Program U7 27C1001 UV EEPROM (FDIP32W) \ U9 27C1001 UV EEPROM (FDIP32W) | GFX U15 27C1001 UV EEPROM (FDIP32W) | U22 27C1001 UV EEPROM (FDIP32W) / U26-01 82S147 PROM (DIP20) U27-01 82S147 PROM (DIP20) U43 27C4001 UV EEPROM (DIP32) \ U51 27C4001 UV EEPROM (DIP32) / PCM Samples */ ROM_START( doraemon ) ROM_REGION( 0x30000, "maincpu", 0 ) ROM_LOAD( "u1.bin", 0x00000, 0x20000, CRC(d338b9ca) SHA1(5f59c994db81577dc6074362c8b6b93f8fe592f6) ) ROM_RELOAD( 0x10000, 0x20000 ) /* banked at 4000-7fff */ ROM_REGION( 0x80000, "gfx1", 0 ) ROM_LOAD( "u22.bin", 0x00000, 0x20000, CRC(b264ac2d) SHA1(0529fd1b88ba61dcf72019c7b01e9b939b6e3f2e) ) ROM_LOAD( "u15.bin", 0x20000, 0x20000, CRC(2985df6f) SHA1(fd2dae7169c14d07beaf870b0b8c248deb6b6c03) ) ROM_LOAD( "u9.bin", 0x40000, 0x20000, CRC(8b774b0e) SHA1(bfcf63b955f74b226a325b0409167e95c2489134) ) ROM_LOAD( "u7.bin", 0x60000, 0x20000, CRC(2f850973) SHA1(7dbad160aefaf8b0a85e64f58b9fa0fb4049e65d) ) ROM_REGION( 0x100000, "x1snd", 0 ) ROM_LOAD( "u43.bin", 0x00000, 0x80000, CRC(d684d92a) SHA1(935f39e5efb923a8c7cd0caa6fa6b78a5d78ef30) ) ROM_LOAD( "u51.bin", 0x80000, 0x80000, CRC(35cbcb31) SHA1(4ab59e5d5ba917fa2d809e2dc6216c801d3927e7) ) ROM_REGION( 0x0400, "proms", 0 ) ROM_LOAD( "u26-01.bin", 0x00000, 0x200, CRC(9d431542) SHA1(d8895052c5016574f13bf4c096d191534062b9a1) ) ROM_LOAD( "u27-01.bin", 0x00200, 0x200, CRC(66245fc7) SHA1(c94d9dce7b557c21a3dc1f3f8a1b29594715c994) ) ROM_END GAME( 1993?,doraemon, 0, doraemon, doraemon, champbwl_state, 0, ROT0, "Sunsoft / Epoch", "Doraemon no Eawase Montage (prototype)", MACHINE_SUPPORTS_SAVE ) // year not shown, datecodes on pcb suggests late-1993 GAME( 1989, champbwl, 0, champbwl, champbwl, champbwl_state, 0, ROT270, "Seta / Romstar Inc.", "Championship Bowling", MACHINE_SUPPORTS_SAVE )