/*************************************************************************** Coors Light Bowling/Bowl-O-Rama hardware driver by Zsolt Vasvari Games supported: * Capcom/Coors Light Bowling * Bowlorama Known issues: * none **************************************************************************** CPU Board: 0000-3fff 3 Graphics ROMS mapped in using 0x4800 (Coors Light Bowling only) 0000-001f Turbo board area (Bowl-O-Rama only) See Below. 4000 Display row selected 4800 Graphics ROM select 5000-57ff Battery backed up RAM (Saves machine state after shut off) Enter setup menu by holding down the F2 key on the high score screen 5800-5fff TMS34061 area First 0x20 bytes of each row provide a 16 color palette for this row. 2 bytes per color: 0000RRRR GGGGBBBB. Remaining 0xe0 bytes contain 2 pixels each for a total of 448 pixels, but only 360 seem to be displayed. (Each row appears vertically because the monitor is rotated) 6000 Sound command 6800 Trackball Reset. Double duties as a watchdog. 7000 Input port 1 Bit 0-3 Trackball Vertical Position Bit 4 Player 2 Hook Left Bit 5 Player 2 Hook Right Bit 6 Upright/Cocktail DIP Switch Bit 7 Coin 2 7800 Input port 2 Bit 0-3 Trackball Horizontal Positon Bit 4 Player 1 Hook Left Bit 5 Player 1 Hook Right Bit 6 Start Bit 7 Coin 1 8000-ffff ROM Sound Board: 0000-07ff RAM 1000-1001 YM2203 Port A D7 Read is ticket sensor Port B D7 Write is ticket dispenser enable Port B D6 looks like a diagnostics LED to indicate that the PCB is operating. It's pulsated by the sound CPU. It is kind of pointless to emulate it. 2000 Not hooked up according to the schematics 6000 DAC write 7000 Sound command read (0x34 is used to dispense a ticket) 8000-ffff ROM Turbo Board Layout (Plugs in place of GR0): Bowl-O-Rama Copyright 1991 P&P Marketing Marquee says "EXIT Entertainment" This portion: Mike Appolo with the help of Andrew Pines. Andrew was one of the game designers for Capcom Bowling, Coors Light Bowling, Strata Bowling, and Bowl-O-Rama. This game was an upgrade for Capcom Bowling and included a "Turbo PCB" that had a GAL address decoder / data mask Memory Map for turbo board (where GR0 is on Capcom Bowling PCBs: 0000 Read Mask 0001-0003 Unused 0004 Read Data 0005-0007 Unused 0008 GR Address High Byte (GR17-16) 0009-0016 Unused 0017 GR Address Middle Byte (GR15-0 written as a word to 0017-0018) 0018 GR address Low byte 0019-001f Unused ***************************************************************************/ #include "emu.h" #include "machine/ticket.h" #include "cpu/m6809/m6809.h" #include "includes/capbowl.h" #include "sound/2203intf.h" #include "sound/dac.h" #define MASTER_CLOCK 8000000 /* 8MHz crystal */ /************************************* * * NMI is to trigger the self test. * We use a fake input port to tie * that event to a keypress * *************************************/ static INTERRUPT_GEN( capbowl_interrupt ) { if (input_port_read(device->machine(), "SERVICE") & 1) /* get status of the F2 key */ device_set_input_line(device, INPUT_LINE_NMI, PULSE_LINE); /* trigger self test */ } /************************************* * * Partial updating * *************************************/ static TIMER_CALLBACK( capbowl_update ) { int scanline = param; machine.primary_screen->update_partial(scanline - 1); scanline += 32; if (scanline > 240) scanline = 32; machine.scheduler().timer_set(machine.primary_screen->time_until_pos(scanline), FUNC(capbowl_update), scanline); } /************************************* * * Graphics ROM banking * *************************************/ static WRITE8_HANDLER( capbowl_rom_select_w ) { // 2009-11 FP: shall we add a check to be sure that bank < 6? memory_set_bank(space->machine(), "bank1", ((data & 0x0c) >> 1) + (data & 0x01)); } /************************************* * * Trackball input handlers * *************************************/ static READ8_HANDLER( track_0_r ) { capbowl_state *state = space->machine().driver_data(); return (input_port_read(space->machine(), "IN0") & 0xf0) | ((input_port_read(space->machine(), "TRACKY") - state->m_last_trackball_val[0]) & 0x0f); } static READ8_HANDLER( track_1_r ) { capbowl_state *state = space->machine().driver_data(); return (input_port_read(space->machine(), "IN1") & 0xf0) | ((input_port_read(space->machine(), "TRACKX") - state->m_last_trackball_val[1]) & 0x0f); } static WRITE8_HANDLER( track_reset_w ) { capbowl_state *state = space->machine().driver_data(); /* reset the trackball counters */ state->m_last_trackball_val[0] = input_port_read(space->machine(), "TRACKY"); state->m_last_trackball_val[1] = input_port_read(space->machine(), "TRACKX"); watchdog_reset_w(space, offset, data); } /************************************* * * Sound commands * *************************************/ static WRITE8_HANDLER( capbowl_sndcmd_w ) { capbowl_state *state = space->machine().driver_data(); device_set_input_line(state->m_audiocpu, M6809_IRQ_LINE, HOLD_LINE); soundlatch_w(space, offset, data); } /************************************* * * Handler called by the 2203 emulator * when the internal timers cause an IRQ * *************************************/ static void firqhandler( device_t *device, int irq ) { capbowl_state *state = device->machine().driver_data(); device_set_input_line(state->m_audiocpu, 1, irq ? ASSERT_LINE : CLEAR_LINE); } /************************************* * * NVRAM * *************************************/ void capbowl_state::init_nvram(nvram_device &nvram, void *base, size_t size) { /* invalidate nvram to make the game initialize it. A 0xff fill will cause the game to malfunction, so we use a 0x01 fill which seems OK */ memset(base, 0x01, size); } /************************************* * * Main CPU memory handlers * *************************************/ static ADDRESS_MAP_START( capbowl_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x3fff) AM_ROMBANK("bank1") AM_RANGE(0x4000, 0x4000) AM_WRITEONLY AM_BASE_MEMBER(capbowl_state, m_rowaddress) AM_RANGE(0x4800, 0x4800) AM_WRITE(capbowl_rom_select_w) AM_RANGE(0x5000, 0x57ff) AM_RAM AM_SHARE("nvram") AM_RANGE(0x5800, 0x5fff) AM_READWRITE(capbowl_tms34061_r, capbowl_tms34061_w) AM_RANGE(0x6000, 0x6000) AM_WRITE(capbowl_sndcmd_w) AM_RANGE(0x6800, 0x6800) AM_WRITE(track_reset_w) /* + watchdog */ AM_RANGE(0x7000, 0x7000) AM_READ(track_0_r) /* + other inputs */ AM_RANGE(0x7800, 0x7800) AM_READ(track_1_r) /* + other inputs */ AM_RANGE(0x8000, 0xffff) AM_ROM ADDRESS_MAP_END static ADDRESS_MAP_START( bowlrama_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x001f) AM_READWRITE(bowlrama_blitter_r, bowlrama_blitter_w) AM_RANGE(0x4000, 0x4000) AM_WRITEONLY AM_BASE_MEMBER(capbowl_state, m_rowaddress) AM_RANGE(0x5000, 0x57ff) AM_RAM AM_SHARE("nvram") AM_RANGE(0x5800, 0x5fff) AM_READWRITE(capbowl_tms34061_r, capbowl_tms34061_w) AM_RANGE(0x6000, 0x6000) AM_WRITE(capbowl_sndcmd_w) AM_RANGE(0x6800, 0x6800) AM_WRITE(track_reset_w) /* + watchdog */ AM_RANGE(0x7000, 0x7000) AM_READ(track_0_r) /* + other inputs */ AM_RANGE(0x7800, 0x7800) AM_READ(track_1_r) /* + other inputs */ AM_RANGE(0x8000, 0xffff) AM_ROM ADDRESS_MAP_END /************************************* * * Sound CPU memory handlers * *************************************/ static ADDRESS_MAP_START( sound_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x07ff) AM_RAM AM_RANGE(0x1000, 0x1001) AM_DEVREADWRITE("ymsnd", ym2203_r, ym2203_w) AM_RANGE(0x2000, 0x2000) AM_WRITENOP /* Not hooked up according to the schematics */ AM_RANGE(0x6000, 0x6000) AM_DEVWRITE("dac", dac_w) AM_RANGE(0x7000, 0x7000) AM_READ(soundlatch_r) AM_RANGE(0x8000, 0xffff) AM_ROM ADDRESS_MAP_END /************************************* * * Port definitions * *************************************/ static INPUT_PORTS_START( capbowl ) PORT_START("IN0") /* low 4 bits are for the trackball */ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_DIPNAME( 0x40, 0x40, DEF_STR( Cabinet ) ) /* This version of Bowl-O-Rama */ PORT_DIPSETTING( 0x40, DEF_STR( Upright ) ) /* is Upright only */ PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_START("IN1") /* low 4 bits are for the trackball */ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_START("TRACKY") PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(20) PORT_KEYDELTA(40) PORT_REVERSE PORT_START("TRACKX") PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_X ) PORT_SENSITIVITY(20) PORT_KEYDELTA(40) PORT_START("SERVICE") /* This fake input port is used to get the status of the F2 key, */ /* and activate the test mode, which is triggered by a NMI */ PORT_SERVICE_NO_TOGGLE( 0x01, IP_ACTIVE_HIGH ) INPUT_PORTS_END /************************************* * * Sound definitions * *************************************/ static const ym2203_interface ym2203_config = { { AY8910_LEGACY_OUTPUT, AY8910_DEFAULT_LOADS, DEVCB_DEVICE_HANDLER("ticket", ticket_dispenser_r), DEVCB_NULL, DEVCB_NULL, DEVCB_DEVICE_HANDLER("ticket", ticket_dispenser_w), /* Also a status LED. See memory map above */ }, firqhandler }; /************************************* * * Machine driver * *************************************/ static MACHINE_START( capbowl ) { capbowl_state *state = machine.driver_data(); state->m_maincpu = machine.device("maincpu"); state->m_audiocpu = machine.device("audiocpu"); state->save_item(NAME(state->m_blitter_addr)); state->save_item(NAME(state->m_last_trackball_val[0])); state->save_item(NAME(state->m_last_trackball_val[1])); } static MACHINE_RESET( capbowl ) { capbowl_state *state = machine.driver_data(); machine.scheduler().timer_set(machine.primary_screen->time_until_pos(32), FUNC(capbowl_update), 32); state->m_blitter_addr = 0; state->m_last_trackball_val[0] = 0; state->m_last_trackball_val[1] = 0; } static MACHINE_CONFIG_START( capbowl, capbowl_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M6809E, MASTER_CLOCK) MCFG_CPU_PROGRAM_MAP(capbowl_map) MCFG_CPU_VBLANK_INT("screen", capbowl_interrupt) MCFG_CPU_ADD("audiocpu", M6809E, MASTER_CLOCK) MCFG_CPU_PROGRAM_MAP(sound_map) MCFG_MACHINE_START(capbowl) MCFG_MACHINE_RESET(capbowl) MCFG_NVRAM_ADD_CUSTOM("nvram", capbowl_state, init_nvram) MCFG_TICKET_DISPENSER_ADD("ticket", 100, TICKET_MOTOR_ACTIVE_HIGH, TICKET_STATUS_ACTIVE_LOW) /* video hardware */ MCFG_VIDEO_START(capbowl) MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_RGB32) MCFG_SCREEN_SIZE(360, 256) MCFG_SCREEN_VISIBLE_AREA(0, 359, 0, 244) MCFG_SCREEN_REFRESH_RATE(57) MCFG_SCREEN_UPDATE(capbowl) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("ymsnd", YM2203, MASTER_CLOCK/2) MCFG_SOUND_CONFIG(ym2203_config) MCFG_SOUND_ROUTE(0, "mono", 0.07) MCFG_SOUND_ROUTE(1, "mono", 0.07) MCFG_SOUND_ROUTE(2, "mono", 0.07) MCFG_SOUND_ROUTE(3, "mono", 0.75) MCFG_SOUND_ADD("dac", DAC, 0) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( bowlrama, capbowl ) /* basic machine hardware */ MCFG_CPU_MODIFY("maincpu") MCFG_CPU_PROGRAM_MAP(bowlrama_map) /* video hardware */ MCFG_SCREEN_MODIFY("screen") MCFG_SCREEN_VISIBLE_AREA(0, 359, 0, 239) MACHINE_CONFIG_END /************************************* * * ROM definitions * *************************************/ ROM_START( capbowl ) ROM_REGION( 0x28000, "maincpu", 0 ) ROM_LOAD( "u6", 0x08000, 0x8000, CRC(14924c96) SHA1(d436c5115873c9c2bc7657acff1cf7d99c0c5d6d) ) ROM_LOAD( "gr0", 0x10000, 0x8000, CRC(ef53ca7a) SHA1(219dc342595bfd23c1336f3e167e40ff0c5e7994) ) ROM_LOAD( "gr1", 0x18000, 0x8000, CRC(27ede6ce) SHA1(14aa31cbcf089419b5b2ea8d57e82fc51895fc2e) ) ROM_LOAD( "gr2", 0x20000, 0x8000, CRC(e49238f4) SHA1(ac76f1a761d6b0765437fb7367442667da7bb373) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "sound", 0x8000, 0x8000, CRC(8c9c3b8a) SHA1(f3cdf42ef19012817e6b7966845f9ede39f61b07) ) ROM_END ROM_START( capbowl2 ) ROM_REGION( 0x28000, "maincpu", 0 ) ROM_LOAD( "progrev3.u6", 0x08000, 0x8000, CRC(9162934a) SHA1(7542dd68a2aa55ad4f03b23ae2313ed6a34ae145) ) ROM_LOAD( "gr0", 0x10000, 0x8000, CRC(ef53ca7a) SHA1(219dc342595bfd23c1336f3e167e40ff0c5e7994) ) ROM_LOAD( "gr1", 0x18000, 0x8000, CRC(27ede6ce) SHA1(14aa31cbcf089419b5b2ea8d57e82fc51895fc2e) ) ROM_LOAD( "gr2", 0x20000, 0x8000, CRC(e49238f4) SHA1(ac76f1a761d6b0765437fb7367442667da7bb373) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "sound", 0x8000, 0x8000, CRC(8c9c3b8a) SHA1(f3cdf42ef19012817e6b7966845f9ede39f61b07) ) ROM_END ROM_START( capbowl3 ) ROM_REGION( 0x28000, "maincpu", 0 ) ROM_LOAD( "bowl30.bin", 0x08000, 0x8000, CRC(32e30928) SHA1(db47b6ace949d86aa1cdd1e5c7a5981f30b590af) ) ROM_LOAD( "bfb.gr0", 0x10000, 0x8000, CRC(2b5eb091) SHA1(43976bfa9fbe9694c7274f113641f671fa32bbb7) ) ROM_LOAD( "bfb.gr1", 0x18000, 0x8000, CRC(880e4e1c) SHA1(9f88b26877596667f1ac4e0083795bf266712879) ) ROM_LOAD( "bfb.gr2", 0x20000, 0x8000, CRC(f3d2468d) SHA1(0348ee5d0000b753ad90a525048d05bfb552bee1) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "sound-r2.bin", 0x8000, 0x8000, CRC(43ac1658) SHA1(1fab23d649d0c565ef1a7f45b30806f9d1bb4afd) ) ROM_END ROM_START( capbowl4 ) ROM_REGION( 0x28000, "maincpu", 0 ) ROM_LOAD( "bfb.u6", 0x08000, 0x8000, CRC(79f1d083) SHA1(36e9a90403fc9b876d7660ee46c5fbb855321769) ) ROM_LOAD( "bfb.gr0", 0x10000, 0x8000, CRC(2b5eb091) SHA1(43976bfa9fbe9694c7274f113641f671fa32bbb7) ) ROM_LOAD( "bfb.gr1", 0x18000, 0x8000, CRC(880e4e1c) SHA1(9f88b26877596667f1ac4e0083795bf266712879) ) ROM_LOAD( "bfb.gr2", 0x20000, 0x8000, CRC(f3d2468d) SHA1(0348ee5d0000b753ad90a525048d05bfb552bee1) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "bfb.u30", 0x8000, 0x8000, CRC(6fe2c4ff) SHA1(862823264d243be590fd29a228a32e7a0a818e57) ) ROM_END ROM_START( clbowl ) ROM_REGION( 0x28000, "maincpu", 0 ) ROM_LOAD( "u6.cl", 0x08000, 0x8000, CRC(91e06bc4) SHA1(efa54328417f971cc482a4529d05331a3baffc1a) ) ROM_LOAD( "gr0.cl", 0x10000, 0x8000, CRC(899c8f15) SHA1(dbb4a9c015b5e64c62140f0c99b87da2793ae5c1) ) ROM_LOAD( "gr1.cl", 0x18000, 0x8000, CRC(0ac0dc4c) SHA1(61afa3af1f84818b940b5c6f6a8cfb58ca557551) ) ROM_LOAD( "gr2.cl", 0x20000, 0x8000, CRC(251f5da5) SHA1(063001cfb68e3ec35baa24eed186214e26d55b82) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "sound.cl", 0x8000, 0x8000, CRC(1eba501e) SHA1(684bdc18cf5e01a86d8018a3e228ec34e5dec57d) ) ROM_END ROM_START( bowlrama ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "u6", 0x08000, 0x08000, CRC(7103ad55) SHA1(92dccc5e6df3e18fc8cdcb67ef14d50ce5eb8b2c) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "u30", 0x8000, 0x8000, CRC(f3168834) SHA1(40b7fbe9c15cc4442f4394b71c0666185afe4c8d) ) ROM_REGION( 0x40000, "gfx1", 0 ) ROM_LOAD( "ux7", 0x00000, 0x40000, CRC(8727432a) SHA1(a81d366c5f8df0bdb97e795bba7752e6526ddba0) ) ROM_END /************************************* * * Driver init * *************************************/ static DRIVER_INIT( capbowl ) { UINT8 *ROM = machine.region("maincpu")->base(); /* configure ROM banks in 0x0000-0x3fff */ memory_configure_bank(machine, "bank1", 0, 6, &ROM[0x10000], 0x4000); } /************************************* * * Game drivers * *************************************/ GAME( 1988, capbowl, 0, capbowl, capbowl, capbowl, ROT270, "Incredible Technologies / Capcom", "Capcom Bowling (set 1)", 0 ) GAME( 1988, capbowl2, capbowl, capbowl, capbowl, capbowl, ROT270, "Incredible Technologies / Capcom", "Capcom Bowling (set 2)", 0 ) GAME( 1988, capbowl3, capbowl, capbowl, capbowl, capbowl, ROT270, "Incredible Technologies / Capcom", "Capcom Bowling (set 3)", 0 ) GAME( 1988, capbowl4, capbowl, capbowl, capbowl, capbowl, ROT270, "Incredible Technologies / Capcom", "Capcom Bowling (set 4)", 0 ) GAME( 1989, clbowl, capbowl, capbowl, capbowl, capbowl, ROT270, "Incredible Technologies / Capcom", "Coors Light Bowling", 0 ) GAME( 1991, bowlrama, 0, bowlrama, capbowl, 0, ROT270, "P&P Marketing", "Bowl-O-Rama", 0 )