// license:BSD-3-Clause // copyright-holders:Robbbert, Quench /******************************************************************************************** PINBALL Bally MPU AS-2518-35 There are many sound boards used, however there are only a few major types. * AS-2888 has discrete circuitry. * AS-3022 has a 6802/6808/6810 + PIA + AY-3-8910 + 1x4kROM. * A084-91495-A371 same as above * AS-3107 (Squawk & Talk) has a 6802/6808/6810 + 2xPIA + AY-3-8912 + AD558 + TMS5200 + TMS6100 + 4x1kROM. * Cheap Squeak has 6803 + ZN429 + 2x2kROM * Xenon (#1196) has a sound board (similar to AS-3022) and a vocalizer board, with 32k of roms. Sound Board Machine --------------------------------------------- AS-2888-1 1106,1116,1119,1138,1147,1148 AS-2888-3 1152 AS-2888-4 1161,1162,1167 AS-3022-1 1173 AS-3022-2 1154 AS-3022-3 1157 AS-3022-5 1187 AS-3022-6 1178 AS-3022-7 1192 AS-3022-8 1198 AS-3022-9 1199 AS-3022-11 1210 AS-3022-12 1217 AS-3022-14 1273 AS-3022-15 1276 AS-3022-18 1311 AS-3059/3060 1196 AS-3107-1 1215 AS-3107-2 1220 AS-3107-3 1219 AS-3107-4 1222 AS-3107-5 1233 AS-3107-6 1245 AS-3107-7 1239 AS-3107-8 1248 AS-3107-9 1247 AS-3107-10 1262 AS-3107-11 1282 AS-3107-12 1283 A084-91495-A371 1371 Cheap Squeak 1390,1391,0A17,0A40,0A44,0B42 (unknown) 1370 (Centaur II - Manual has the correct cover but insides are for Centaur #1239) - The Nuova Bell Games from Dark Shadow onwards use inhouse designed circuit boards. The MPU board contains enhancements for full CPU address space, larger ROMs, 6802 CPU, Toshiba TC5517 CMOS RAM (2kb) for battery backup that can be jumpered in nibble or byte mode, etc. ToDo: - The Nuova Bell games don't boot. - The Bell games have major problems - Sound for the non-Bally games - Dips, Inputs, Solenoids vary per game - Bally: Add Strobe 5 (ST5) for extra inputs on later games - Bally: Add support for Solenoid Expanders on later games - Bally: Add support for Aux Lamp Expander on later games - Mechanical *********************************************************************************************/ #include "emu.h" #include "machine/genpin.h" #include "cpu/m6800/m6800.h" #include "machine/6821pia.h" #include "machine/timer.h" #include "audio/bally.h" #include "render.h" #include "speaker.h" //#define VERBOSE 1 #include "logmacro.h" #include "by35.lh" #include "by35_playboy.lh" class by35_state : public genpin_class { public: by35_state(machine_config const &mconfig, device_type type, char const *tag) : by35_state(mconfig, type, tag, s_solenoid_features_default) { } void init_by35_6() { m_7d = 0; } void init_by35_7() { m_7d = 1; } DECLARE_INPUT_CHANGED_MEMBER(activity_button); DECLARE_INPUT_CHANGED_MEMBER(self_test); template DECLARE_READ_LINE_MEMBER(outhole_x0); template DECLARE_READ_LINE_MEMBER(drop_target_x0); template DECLARE_READ_LINE_MEMBER(kickback_x3); void by35(machine_config &config); void nuovo(machine_config &config); void as2888(machine_config &config); void as3022(machine_config &config); void sounds_plus(machine_config &config); void cheap_squeak(machine_config &config); void squawk_n_talk(machine_config &config); void squawk_n_talk_ay(machine_config &config); protected: typedef uint8_t solenoid_feature_data[20][4]; by35_state(machine_config const &mconfig, device_type type, char const *tag, solenoid_feature_data const &solenoid_features) : genpin_class(mconfig, type, tag) , m_solenoid_features(solenoid_features) , m_maincpu(*this, "maincpu") , m_nvram(*this, "nvram") , m_pia_u10(*this, "pia_u10") , m_pia_u11(*this, "pia_u11") , m_zero_crossing_active_timer(*this, "timer_z_pulse") , m_display_refresh_timer(*this, "timer_d_pulse") , m_io_test(*this, "TEST") , m_io_dsw0(*this, "DSW0") , m_io_dsw1(*this, "DSW1") , m_io_dsw2(*this, "DSW2") , m_io_dsw3(*this, "DSW3") , m_io_x0(*this, "X0") , m_io_x1(*this, "X1") , m_io_x2(*this, "X2") , m_io_x3(*this, "X3") , m_io_x4(*this, "X4") , m_lamps(*this, "lamp%u", 0U) , m_digits(*this, "digit%u%u", 1U, 1U) , m_solenoids(*this, "solenoid%u", 0U) , m_as2888(*this, "as2888") , m_as3022(*this, "as3022") , m_sounds_plus(*this, "sounds_plus") , m_cheap_squeak(*this, "cheap_squeak") , m_squawk_n_talk(*this, "squawk_n_talk") , m_squawk_n_talk_ay(*this, "squawk_n_talk_ay") , m_sound_select_handler(*this) , m_sound_int_handler(*this) { } DECLARE_READ8_MEMBER(u10_a_r); DECLARE_WRITE8_MEMBER(u10_a_w); DECLARE_READ8_MEMBER(u10_b_r); DECLARE_WRITE8_MEMBER(u10_b_w); DECLARE_READ8_MEMBER(u11_a_r); DECLARE_WRITE8_MEMBER(u11_a_w); DECLARE_WRITE8_MEMBER(u11_b_w); DECLARE_READ8_MEMBER(nibble_nvram_r); DECLARE_WRITE8_MEMBER(nibble_nvram_w); DECLARE_READ_LINE_MEMBER(u10_ca1_r); DECLARE_READ_LINE_MEMBER(u10_cb1_r); DECLARE_WRITE_LINE_MEMBER(u10_ca2_w); DECLARE_WRITE_LINE_MEMBER(u10_cb2_w); DECLARE_READ_LINE_MEMBER(u11_ca1_r); DECLARE_READ_LINE_MEMBER(u11_cb1_r); DECLARE_WRITE_LINE_MEMBER(u11_ca2_w); DECLARE_WRITE_LINE_MEMBER(u11_cb2_w); virtual void machine_start() override; virtual void machine_reset() override; TIMER_DEVICE_CALLBACK_MEMBER(timer_z_freq); TIMER_DEVICE_CALLBACK_MEMBER(timer_z_pulse); TIMER_DEVICE_CALLBACK_MEMBER(u11_timer); TIMER_DEVICE_CALLBACK_MEMBER(timer_d_pulse); DECLARE_WRITE_LINE_MEMBER(sound_ack_w); void by35_map(address_map &map); void nuovo_map(address_map &map); uint8_t m_u10a; uint8_t m_u10b; uint8_t m_u11a; uint8_t m_u11b; static solenoid_feature_data const s_solenoid_features_default; private: bool m_u10_ca2; bool m_u10_cb1; bool m_u10_cb2; bool m_u11_ca1; bool m_u11_cb2; bool m_7d; uint8_t m_segment[6]; uint8_t m_lamp_decode; solenoid_feature_data const &m_solenoid_features; uint8_t m_io_hold_x[6]; required_device m_maincpu; required_shared_ptr m_nvram; required_device m_pia_u10; required_device m_pia_u11; required_device m_zero_crossing_active_timer; required_device m_display_refresh_timer; required_ioport m_io_test; required_ioport m_io_dsw0; required_ioport m_io_dsw1; required_ioport m_io_dsw2; required_ioport m_io_dsw3; required_ioport m_io_x0; required_ioport m_io_x1; required_ioport m_io_x2; required_ioport m_io_x3; required_ioport m_io_x4; output_finder<15 * 4> m_lamps; output_finder<5, 8> m_digits; output_finder<20> m_solenoids; optional_device m_as2888; optional_device m_as3022; optional_device m_sounds_plus; optional_device m_cheap_squeak; optional_device m_squawk_n_talk; optional_device m_squawk_n_talk_ay; devcb_write8 m_sound_select_handler; devcb_write_line m_sound_int_handler; }; class playboy_state : public by35_state { public: playboy_state(machine_config const &mconfig, device_type type, char const *tag) : by35_state(mconfig, type, tag, s_solenoid_features_playboy) { } protected: static solenoid_feature_data const s_solenoid_features_playboy; }; void by35_state::by35_map(address_map &map) { map.global_mask(0x7fff); // A15 is not connected map(0x0000, 0x007f).ram(); map(0x0088, 0x008b).rw(m_pia_u10, FUNC(pia6821_device::read), FUNC(pia6821_device::write)); map(0x0090, 0x0093).rw(m_pia_u11, FUNC(pia6821_device::read), FUNC(pia6821_device::write)); map(0x0200, 0x02ff).ram().rw(FUNC(by35_state::nibble_nvram_r), FUNC(by35_state::nibble_nvram_w)).share("nvram"); map(0x1000, 0x7fff).rom(); // .region("roms", 0 ); } void by35_state::nuovo_map(address_map &map) { map(0x0000, 0x07ff).ram().share("nvram"); map(0x0088, 0x008b).rw(m_pia_u10, FUNC(pia6821_device::read), FUNC(pia6821_device::write)); map(0x0090, 0x0093).rw(m_pia_u11, FUNC(pia6821_device::read), FUNC(pia6821_device::write)); map(0x1000, 0xffff).rom(); } static INPUT_PORTS_START( by35 ) PORT_START("TEST") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("Self Test") PORT_CHANGED_MEMBER(DEVICE_SELF, by35_state, self_test, 0) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_NAME("Activity") PORT_CHANGED_MEMBER(DEVICE_SELF, by35_state, activity_button, 0) PORT_START("DSW0") PORT_DIPNAME( 0x1f, 0x02, "Coin Slot 1") PORT_DIPLOCATION("SW0:!1,!2,!3,!4,!5") // same as 03 PORT_DIPSETTING( 0x00, DEF_STR( 2C_3C )) PORT_DIPSETTING( 0x02, DEF_STR( 1C_1C )) PORT_DIPSETTING( 0x03, DEF_STR( 2C_1C )) PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C )) PORT_DIPSETTING( 0x05, DEF_STR( 2C_2C )) PORT_DIPSETTING( 0x06, DEF_STR( 1C_3C )) PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C )) PORT_DIPSETTING( 0x08, DEF_STR( 1C_4C )) PORT_DIPSETTING( 0x09, DEF_STR( 2C_4C )) PORT_DIPSETTING( 0x0a, DEF_STR( 1C_5C )) PORT_DIPSETTING( 0x0b, DEF_STR( 2C_5C )) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_6C )) PORT_DIPSETTING( 0x0d, DEF_STR( 2C_6C )) PORT_DIPSETTING( 0x0e, DEF_STR( 1C_7C )) PORT_DIPSETTING( 0x0f, DEF_STR( 2C_7C )) PORT_DIPSETTING( 0x10, DEF_STR( 1C_8C )) PORT_DIPSETTING( 0x11, DEF_STR( 2C_8C )) PORT_DIPSETTING( 0x12, DEF_STR( 1C_9C )) PORT_DIPSETTING( 0x13, "2 Coins/9 Credits") PORT_DIPSETTING( 0x14, "1 Coin/10 Credits") PORT_DIPSETTING( 0x15, "2 Coins/10 Credits") PORT_DIPSETTING( 0x16, "1 Coin/11 Credits") PORT_DIPSETTING( 0x17, "2 Coins/11 Credits") PORT_DIPSETTING( 0x18, "1 Coin/12 Credits") PORT_DIPSETTING( 0x19, "2 Coins/12 Credits") PORT_DIPSETTING( 0x1a, "1 Coin/13 Credits") PORT_DIPSETTING( 0x1b, "2 Coins/13 Credits") PORT_DIPSETTING( 0x1c, "1 Coin/14 Credits") PORT_DIPSETTING( 0x1d, "2 Coins/14 Credits") PORT_DIPSETTING( 0x1e, "1 Coin/15 Credits") PORT_DIPSETTING( 0x1f, "2 Coins/15 Credits") PORT_DIPNAME( 0x60, 0x40, "Award for Beating Highest Score") PORT_DIPLOCATION("SW0:!6,!7") PORT_DIPSETTING( 0x00, "Nothing") PORT_DIPSETTING( 0x20, "1 Credit") PORT_DIPSETTING( 0x40, "2 Credits") PORT_DIPSETTING( 0x60, "3 Credits") PORT_DIPNAME( 0x80, 0x80, "Melody Option 1") PORT_DIPLOCATION("SW0:!8") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x80, DEF_STR( On )) PORT_START("DSW1") PORT_DIPNAME( 0x1f, 0x02, "Coin Slot 3") PORT_DIPLOCATION("SW1:!1,!2,!3,!4,!5") // same as 01 PORT_DIPSETTING( 0x00, DEF_STR( 2C_3C )) PORT_DIPSETTING( 0x02, DEF_STR( 1C_1C )) PORT_DIPSETTING( 0x03, DEF_STR( 2C_1C )) PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C )) PORT_DIPSETTING( 0x05, DEF_STR( 2C_2C )) PORT_DIPSETTING( 0x06, DEF_STR( 1C_3C )) PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C )) PORT_DIPSETTING( 0x08, DEF_STR( 1C_4C )) PORT_DIPSETTING( 0x09, DEF_STR( 2C_4C )) PORT_DIPSETTING( 0x0a, DEF_STR( 1C_5C )) PORT_DIPSETTING( 0x0b, DEF_STR( 2C_5C )) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_6C )) PORT_DIPSETTING( 0x0d, DEF_STR( 2C_6C )) PORT_DIPSETTING( 0x0e, DEF_STR( 1C_7C )) PORT_DIPSETTING( 0x0f, DEF_STR( 2C_7C )) PORT_DIPSETTING( 0x10, DEF_STR( 1C_8C )) PORT_DIPSETTING( 0x11, DEF_STR( 2C_8C )) PORT_DIPSETTING( 0x12, DEF_STR( 1C_9C )) PORT_DIPSETTING( 0x13, "2 Coins/9 Credits") PORT_DIPSETTING( 0x14, "1 Coin/10 Credits") PORT_DIPSETTING( 0x15, "2 Coins/10 Credits") PORT_DIPSETTING( 0x16, "1 Coin/11 Credits") PORT_DIPSETTING( 0x17, "2 Coins/11 Credits") PORT_DIPSETTING( 0x18, "1 Coin/12 Credits") PORT_DIPSETTING( 0x19, "2 Coins/12 Credits") PORT_DIPSETTING( 0x1a, "1 Coin/13 Credits") PORT_DIPSETTING( 0x1b, "2 Coins/13 Credits") PORT_DIPSETTING( 0x1c, "1 Coin/14 Credits") PORT_DIPSETTING( 0x1d, "2 Coins/14 Credits") PORT_DIPSETTING( 0x1e, "1 Coin/15 Credits") PORT_DIPSETTING( 0x1f, "2 Coins/15 Credits") PORT_DIPNAME( 0x60, 0x60, "Score Level Award") PORT_DIPLOCATION("SW1:!6,!7") PORT_DIPSETTING( 0x00, "Nothing") PORT_DIPSETTING( 0x40, "Extra Ball") PORT_DIPSETTING( 0x60, "Replay") PORT_DIPNAME( 0x80, 0x80, "Balls Per Game") PORT_DIPLOCATION("SW1:!8") PORT_DIPSETTING( 0x00, "3") PORT_DIPSETTING( 0x80, "5") PORT_START("DSW2") PORT_DIPNAME( 0x07, 0x01, "Maximum Credits") PORT_DIPLOCATION("SW2:!1,!2,!3") PORT_DIPSETTING( 0x00, "5") PORT_DIPSETTING( 0x01, "10") PORT_DIPSETTING( 0x02, "15") PORT_DIPSETTING( 0x03, "20") PORT_DIPSETTING( 0x04, "25") PORT_DIPSETTING( 0x05, "30") PORT_DIPSETTING( 0x06, "35") PORT_DIPSETTING( 0x07, "40") PORT_DIPNAME( 0x08, 0x08, "Credits Displayed") PORT_DIPLOCATION("SW2:!4") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x08, DEF_STR( On )) PORT_DIPNAME( 0x10, 0x10, "Match Feature") PORT_DIPLOCATION("SW2:!5") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x10, DEF_STR( On )) PORT_DIPNAME( 0x20, 0x00, "S22 (game specific)") PORT_DIPLOCATION("SW2:!6") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x20, DEF_STR( On )) PORT_DIPNAME( 0x40, 0x00, "S23 (game specific)") PORT_DIPLOCATION("SW2:!7") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x40, DEF_STR( On )) PORT_DIPNAME( 0x80, 0x00, "S24 (game specific)") PORT_DIPLOCATION("SW2:!8") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x80, DEF_STR( On )) PORT_START("DSW3") PORT_DIPNAME( 0x0f, 0x00, "Coin Slot 2") PORT_DIPLOCATION("SW3:!1,!2,!3,!4") PORT_DIPSETTING( 0x00, "Same as Slot 1") PORT_DIPSETTING( 0x01, DEF_STR( 1C_1C )) PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C )) PORT_DIPSETTING( 0x03, DEF_STR( 1C_3C )) PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C )) PORT_DIPSETTING( 0x05, DEF_STR( 1C_5C )) PORT_DIPSETTING( 0x06, DEF_STR( 1C_6C )) PORT_DIPSETTING( 0x07, DEF_STR( 1C_7C )) PORT_DIPSETTING( 0x08, DEF_STR( 1C_8C )) PORT_DIPSETTING( 0x09, DEF_STR( 1C_9C )) PORT_DIPSETTING( 0x0a, "1 Coin/10 Credits") PORT_DIPSETTING( 0x0b, "1 Coin/11 Credits") PORT_DIPSETTING( 0x0c, "1 Coin/12 Credits") PORT_DIPSETTING( 0x0d, "1 Coin/13 Credits") PORT_DIPSETTING( 0x0e, "1 Coin/14 Credits") PORT_DIPSETTING( 0x0f, "1 Coin/15 Credits") PORT_DIPNAME( 0x10, 0x00, "S29 (game specific)") PORT_DIPLOCATION("SW3:!5") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x10, DEF_STR( On )) PORT_DIPNAME( 0x20, 0x00, "S30 (game specific)") PORT_DIPLOCATION("SW3:!6") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x20, DEF_STR( On )) PORT_DIPNAME( 0x40, 0x00, "S31 (game specific)") PORT_DIPLOCATION("SW3:!7") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x40, DEF_STR( On )) PORT_DIPNAME( 0x80, 0x80, "Melody Option 2") PORT_DIPLOCATION("SW3:!8") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x80, DEF_STR( On )) PORT_START("X0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_STOP) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_SLASH) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_OPENBRACE) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_CLOSEBRACE) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_BACKSLASH) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_TILT ) // PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Outhole") PORT_CODE(KEYCODE_BACKSPACE) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_MEMBER(by35_state, outhole_x0<0x07>) // PORT_CODE(KEYCODE_BACKSPACE) PORT_START("X1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN3 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_ENTER) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_QUOTE) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_COLON) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_L) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_TILT2 ) PORT_NAME("Slam Tilt") PORT_CODE(KEYCODE_EQUALS) PORT_START("X2") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_K) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_J) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_H) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_G) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_F) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_D) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_S) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_A) PORT_START("X3") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_O) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_I) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_U) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_Y) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_R) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_E) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_W) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_Q) PORT_START("X4") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_COMMA) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_M) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_N) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_B) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_V) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_C) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_X) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_Z) INPUT_PORTS_END /* Dips for os35 - Harlem Globetrotters, Dolly, Future Spa, Nitro Ground Shaker, Silverball Mania, Space Invaders, Rolling Stones, Mystic, Hotdoggin', Viking */ static INPUT_PORTS_START ( by35_os35 ) PORT_INCLUDE( by35 ) PORT_MODIFY("DSW0") PORT_DIPNAME( 0x1f, 0x02, "Coin Slot 1") PORT_DIPLOCATION("SW0:!1,!2,!3,!4,!5") // same as 03 PORT_DIPSETTING( 0x00, DEF_STR( 2C_3C )) PORT_DIPSETTING( 0x02, DEF_STR( 1C_1C )) PORT_DIPSETTING( 0x03, DEF_STR( 2C_1C )) PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C )) PORT_DIPSETTING( 0x05, DEF_STR( 2C_2C )) PORT_DIPSETTING( 0x06, DEF_STR( 1C_3C )) PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C )) PORT_DIPSETTING( 0x08, DEF_STR( 1C_4C )) PORT_DIPSETTING( 0x09, DEF_STR( 2C_4C )) PORT_DIPSETTING( 0x0a, DEF_STR( 1C_5C )) PORT_DIPSETTING( 0x0b, DEF_STR( 2C_5C )) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_6C )) PORT_DIPSETTING( 0x0d, DEF_STR( 2C_6C )) PORT_DIPSETTING( 0x0e, DEF_STR( 1C_7C )) PORT_DIPSETTING( 0x0f, DEF_STR( 2C_7C )) PORT_DIPSETTING( 0x10, DEF_STR( 1C_8C )) PORT_DIPSETTING( 0x11, DEF_STR( 2C_8C )) PORT_DIPSETTING( 0x12, DEF_STR( 1C_9C )) PORT_DIPSETTING( 0x13, "2 Coins/9 Credits") PORT_DIPSETTING( 0x14, "1 Coin/10 Credits") PORT_DIPSETTING( 0x15, "2 Coins/10 Credits") PORT_DIPSETTING( 0x16, "1 Coin/11 Credits") PORT_DIPSETTING( 0x17, "2 Coins/11 Credits") PORT_DIPSETTING( 0x18, "1 Coin/12 Credits") PORT_DIPSETTING( 0x19, "2 Coins/12 Credits") PORT_DIPSETTING( 0x1a, "1 Coin/13 Credits") PORT_DIPSETTING( 0x1b, "2 Coins/13 Credits") PORT_DIPSETTING( 0x1c, "1 Coin/14 Credits") PORT_DIPSETTING( 0x1d, "2 Coins/14 Credits") PORT_DIPSETTING( 0x1e, "1 Coin/15 Credits") PORT_DIPSETTING( 0x1f, "2 Coins/15 Credits") PORT_DIPNAME( 0x60, 0x60, "High Score Feature") PORT_DIPLOCATION("SW0:!6,!7") PORT_DIPSETTING( 0x00, "No Award") PORT_DIPSETTING( 0x40, "Extra Ball") PORT_DIPSETTING( 0x60, "Replay") PORT_DIPNAME( 0x80, 0x80, "S8 (game specific)") PORT_DIPLOCATION("SW0:!8") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x80, DEF_STR( On )) PORT_MODIFY("DSW1") PORT_DIPNAME( 0x1f, 0x02, "Coin Slot 3") PORT_DIPLOCATION("SW1:!1,!2,!3,!4,!5") // same as 01 PORT_DIPSETTING( 0x00, DEF_STR( 2C_3C )) PORT_DIPSETTING( 0x02, DEF_STR( 1C_1C )) PORT_DIPSETTING( 0x03, DEF_STR( 2C_1C )) PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C )) PORT_DIPSETTING( 0x05, DEF_STR( 2C_2C )) PORT_DIPSETTING( 0x06, DEF_STR( 1C_3C )) PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C )) PORT_DIPSETTING( 0x08, DEF_STR( 1C_4C )) PORT_DIPSETTING( 0x09, DEF_STR( 2C_4C )) PORT_DIPSETTING( 0x0a, DEF_STR( 1C_5C )) PORT_DIPSETTING( 0x0b, DEF_STR( 2C_5C )) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_6C )) PORT_DIPSETTING( 0x0d, DEF_STR( 2C_6C )) PORT_DIPSETTING( 0x0e, DEF_STR( 1C_7C )) PORT_DIPSETTING( 0x0f, DEF_STR( 2C_7C )) PORT_DIPSETTING( 0x10, DEF_STR( 1C_8C )) PORT_DIPSETTING( 0x11, DEF_STR( 2C_8C )) PORT_DIPSETTING( 0x12, DEF_STR( 1C_9C )) PORT_DIPSETTING( 0x13, "2 Coins/9 Credits") PORT_DIPSETTING( 0x14, "1 Coin/10 Credits") PORT_DIPSETTING( 0x15, "2 Coins/10 Credits") PORT_DIPSETTING( 0x16, "1 Coin/11 Credits") PORT_DIPSETTING( 0x17, "2 Coins/11 Credits") PORT_DIPSETTING( 0x18, "1 Coin/12 Credits") PORT_DIPSETTING( 0x19, "2 Coins/12 Credits") PORT_DIPSETTING( 0x1a, "1 Coin/13 Credits") PORT_DIPSETTING( 0x1b, "2 Coins/13 Credits") PORT_DIPSETTING( 0x1c, "1 Coin/14 Credits") PORT_DIPSETTING( 0x1d, "2 Coins/14 Credits") PORT_DIPSETTING( 0x1e, "1 Coin/15 Credits") PORT_DIPSETTING( 0x1f, "2 Coins/15 Credits") PORT_DIPNAME( 0x20, 0x00, "S14 (game specific)") PORT_DIPLOCATION("SW1:!6") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x20, DEF_STR( On )) PORT_DIPNAME( 0x40, 0x00, "S15 (game specific)") PORT_DIPLOCATION("SW1:!7") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x40, DEF_STR( On )) PORT_DIPNAME( 0x80, 0x80, "S16 (game specific)") PORT_DIPLOCATION("SW1:!8") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x80, DEF_STR( On )) PORT_MODIFY("DSW2") PORT_DIPNAME( 0xf, 0x00, "Coin Slot 2") PORT_DIPLOCATION("SW2:!1,!2,!3,!4") // s17,s18,s19,s20 PORT_DIPSETTING( 0x00, "Same as Slot 1") PORT_DIPSETTING( 0x01, DEF_STR( 1C_1C )) PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C )) PORT_DIPSETTING( 0x03, DEF_STR( 1C_3C )) PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C )) PORT_DIPSETTING( 0x05, DEF_STR( 1C_5C )) PORT_DIPSETTING( 0x06, DEF_STR( 1C_6C )) PORT_DIPSETTING( 0x07, DEF_STR( 1C_7C )) PORT_DIPSETTING( 0x08, DEF_STR( 1C_8C )) PORT_DIPSETTING( 0x09, "1 Coin/9 Credits") PORT_DIPSETTING( 0x0a, "1 Coin/10 Credits") PORT_DIPSETTING( 0x0b, "1 Coin/11 Credits") PORT_DIPSETTING( 0x0c, "1 Coin/12 Credits") PORT_DIPSETTING( 0x0d, "1 Coin/13 Credits") PORT_DIPSETTING( 0x0e, "1 Coin/14 Credits") PORT_DIPSETTING( 0x0f, "1 Coin/15 Credits") PORT_DIPNAME( 0x30, 0x60, "Score Level Award") PORT_DIPLOCATION("SW2:!5,!6") // s21, s22 PORT_DIPSETTING( 0x00, "Nothing") PORT_DIPSETTING( 0x10, "1 Credit") PORT_DIPSETTING( 0x20, "2 Credits") PORT_DIPSETTING( 0x30, "3 Credits") PORT_DIPNAME( 0x40, 0x00, "S23 (game specific)") PORT_DIPLOCATION("SW2:!7") // s23 PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x40, DEF_STR( On )) PORT_DIPNAME( 0x80, 0x00, "S24 (game specific)") PORT_DIPLOCATION("SW2:!8") // s24 PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x80, DEF_STR( On )) PORT_MODIFY("DSW3") PORT_DIPNAME( 0x03, 0x00, "Maximum Credits") PORT_DIPLOCATION("SW3:!1,!2") //s25,s26 PORT_DIPSETTING( 0x00, "10") PORT_DIPSETTING( 0x01, "15") PORT_DIPSETTING( 0x02, "25") PORT_DIPSETTING( 0x03, "40") PORT_DIPNAME( 0x04, 0x04, "Credits Displayed") PORT_DIPLOCATION("SW3:!3") // s27 PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x04, DEF_STR( On )) PORT_DIPNAME( 0x08, 0x08, "Match Feature") PORT_DIPLOCATION("SW3:!4") // s28 PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x08, DEF_STR( On )) PORT_DIPNAME( 0x30, 0x00, "Sound Option") PORT_DIPLOCATION("SW3:!5,!6") // s29, s30 PORT_DIPSETTING( 0x00, "Option 1") PORT_DIPSETTING( 0x10, "Option 2") PORT_DIPSETTING( 0x20, "Option 3") PORT_DIPSETTING( 0x30, "Option 4") PORT_DIPNAME( 0x40, 0x00, "Balls Per Game") PORT_DIPLOCATION("SW3:!7") // s31 PORT_DIPSETTING( 0x00, "3") PORT_DIPSETTING( 0x40, "5") PORT_DIPNAME( 0x80, 0x00, "S32 (game specific)") PORT_DIPLOCATION("SW3:!8") // s32 PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x80, DEF_STR( On )) INPUT_PORTS_END /* Dips for os40 - Skateball, Frontier, Xenon */ static INPUT_PORTS_START( by35_os40 ) PORT_INCLUDE( by35 ) PORT_MODIFY("DSW0") PORT_DIPNAME( 0x1f, 0x00, "Coin Slot 1") PORT_DIPLOCATION("SW0:!1,!2,!3,!4,!5") // same as #3 PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C )) PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C )) PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C )) PORT_DIPSETTING( 0x03, DEF_STR( 1C_4C )) PORT_DIPSETTING( 0x04, DEF_STR( 1C_5C )) PORT_DIPSETTING( 0x05, DEF_STR( 1C_6C )) PORT_DIPSETTING( 0x06, DEF_STR( 1C_7C )) PORT_DIPSETTING( 0x07, DEF_STR( 1C_8C )) PORT_DIPSETTING( 0x08, "1 Coin/9 Credits") PORT_DIPSETTING( 0x09, "1 Coin/12 Credits") PORT_DIPSETTING( 0x0a, "1 Coin/14 Credits") PORT_DIPSETTING( 0x0b, DEF_STR( 2C_1C )) PORT_DIPSETTING( 0x0c, DEF_STR( 2C_2C )) PORT_DIPSETTING( 0x0d, DEF_STR( 2C_3C )) PORT_DIPSETTING( 0x0e, DEF_STR( 2C_4C )) PORT_DIPSETTING( 0x0f, DEF_STR( 2C_5C )) PORT_DIPSETTING( 0x10, DEF_STR( 2C_6C )) PORT_DIPSETTING( 0x11, DEF_STR( 2C_7C )) PORT_DIPSETTING( 0x12, DEF_STR( 2C_8C )) PORT_DIPSETTING( 0x13, "2 Coins/9 Credits") PORT_DIPSETTING( 0x14, "2 Coins/12 Credits") PORT_DIPSETTING( 0x15, "2 Coins/14 Credits") PORT_DIPSETTING( 0x16, DEF_STR( 2C_3C )) PORT_DIPSETTING( 0x17, DEF_STR( 4C_3C )) PORT_DIPSETTING( 0x18, DEF_STR( 4C_3C )) PORT_DIPSETTING( 0x19, DEF_STR( 4C_5C )) PORT_DIPSETTING( 0x1a, DEF_STR( 2C_7C )) PORT_DIPSETTING( 0x1b, DEF_STR( 4C_7C )) PORT_DIPSETTING( 0x1c, DEF_STR( 1C_1C )) PORT_DIPSETTING( 0x1d, DEF_STR( 1C_1C )) PORT_DIPSETTING( 0x1e, DEF_STR( 1C_1C )) PORT_DIPSETTING( 0x1f, DEF_STR( 1C_1C )) PORT_DIPNAME( 0x20, 0x00, "S6 (game specific)") PORT_DIPLOCATION("SW0:!6") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x20, DEF_STR( On )) PORT_DIPNAME( 0x40, 0x00, "S7 (game specific)") PORT_DIPLOCATION("SW0:!7") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x40, DEF_STR( On )) PORT_DIPNAME( 0x80, 0x00, "S8 (game specific)") PORT_DIPLOCATION("SW0:!8") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x80, DEF_STR( On )) PORT_MODIFY("DSW1") PORT_DIPNAME( 0x1f, 0x00, "Coin Slot 3") PORT_DIPLOCATION("SW1:!1,!2,!3,!4,!5") // same as #1 PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C )) PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C )) PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C )) PORT_DIPSETTING( 0x03, DEF_STR( 1C_4C )) PORT_DIPSETTING( 0x04, DEF_STR( 1C_5C )) PORT_DIPSETTING( 0x05, DEF_STR( 1C_6C )) PORT_DIPSETTING( 0x06, DEF_STR( 1C_7C )) PORT_DIPSETTING( 0x07, DEF_STR( 1C_8C )) PORT_DIPSETTING( 0x08, "1 Coin/9 Credits") PORT_DIPSETTING( 0x09, "1 Coin/12 Credits") PORT_DIPSETTING( 0x0a, "1 Coin/14 Credits") PORT_DIPSETTING( 0x0b, DEF_STR( 2C_1C )) PORT_DIPSETTING( 0x0c, DEF_STR( 2C_2C )) PORT_DIPSETTING( 0x0d, DEF_STR( 2C_3C )) PORT_DIPSETTING( 0x0e, DEF_STR( 2C_4C )) PORT_DIPSETTING( 0x0f, DEF_STR( 2C_5C )) PORT_DIPSETTING( 0x10, DEF_STR( 2C_6C )) PORT_DIPSETTING( 0x11, DEF_STR( 2C_7C )) PORT_DIPSETTING( 0x12, DEF_STR( 2C_8C )) PORT_DIPSETTING( 0x13, "2 Coins/9 Credits") PORT_DIPSETTING( 0x14, "2 Coins/12 Credits") PORT_DIPSETTING( 0x15, "2 Coins/14 Credits") PORT_DIPSETTING( 0x16, DEF_STR( 2C_3C )) PORT_DIPSETTING( 0x17, DEF_STR( 4C_3C )) PORT_DIPSETTING( 0x18, DEF_STR( 4C_3C )) PORT_DIPSETTING( 0x19, DEF_STR( 4C_5C )) PORT_DIPSETTING( 0x1a, DEF_STR( 2C_7C )) PORT_DIPSETTING( 0x1b, DEF_STR( 4C_7C )) PORT_DIPSETTING( 0x1c, DEF_STR( 1C_1C )) PORT_DIPSETTING( 0x1d, DEF_STR( 1C_1C )) PORT_DIPSETTING( 0x1e, DEF_STR( 1C_1C )) PORT_DIPSETTING( 0x1f, DEF_STR( 1C_1C )) PORT_DIPNAME( 0x20, 0x00, "S14 (game specific)") PORT_DIPLOCATION("SW1:!6") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x20, DEF_STR( On )) PORT_DIPNAME( 0x40, 0x00, "S15 (game specific)") PORT_DIPLOCATION("SW1:!7") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x40, DEF_STR( On )) PORT_DIPNAME( 0x80, 0x00, "S16 (game specific)") PORT_DIPLOCATION("SW1:!8") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x80, DEF_STR( On )) PORT_MODIFY("DSW2") PORT_DIPNAME( 0xf, 0x00, "Coin Slot 2") PORT_DIPLOCATION("SW2:!1,!2,!3,!4") PORT_DIPSETTING( 0x00, "Same as Slot 1") PORT_DIPSETTING( 0x01, DEF_STR( 1C_1C )) PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C )) PORT_DIPSETTING( 0x03, DEF_STR( 1C_3C )) PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C )) PORT_DIPSETTING( 0x05, DEF_STR( 1C_5C )) PORT_DIPSETTING( 0x06, DEF_STR( 1C_6C )) PORT_DIPSETTING( 0x07, DEF_STR( 1C_7C )) PORT_DIPSETTING( 0x08, DEF_STR( 1C_8C )) PORT_DIPSETTING( 0x09, "1 Coin/9 Credits") PORT_DIPSETTING( 0x0a, "1 Coin/10 Credits") PORT_DIPSETTING( 0x0b, "1 Coin/11 Credits") PORT_DIPSETTING( 0x0c, "1 Coin/12 Credits") PORT_DIPSETTING( 0x0d, "1 Coin/13 Credits") PORT_DIPSETTING( 0x0e, "1 Coin/14 Credits") PORT_DIPSETTING( 0x0f, "1 Coin/15 Credits") PORT_DIPNAME( 0x10, 0x00, "S21 (game specific)") PORT_DIPLOCATION("SW2:!5") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x10, DEF_STR( On )) PORT_DIPNAME( 0x20, 0x00, "S22 (game specific)") PORT_DIPLOCATION("SW2:!6") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x20, DEF_STR( On )) PORT_DIPNAME( 0x40, 0x00, "S23 (game specific)") PORT_DIPLOCATION("SW2:!7") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x40, DEF_STR( On )) PORT_DIPNAME( 0x80, 0x00, "S24 (game specific)") PORT_DIPLOCATION("SW2:!8") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x80, DEF_STR( On )) PORT_MODIFY("DSW3") PORT_DIPNAME( 0x03, 0x00, "Maximum Credits") PORT_DIPLOCATION("SW3:!1,!2") PORT_DIPSETTING( 0x00, "10") PORT_DIPSETTING( 0x01, "15") PORT_DIPSETTING( 0x02, "25") PORT_DIPSETTING( 0x03, "40") PORT_DIPNAME( 0xc0, 0x00, "Balls Per Game") PORT_DIPLOCATION("SW3:!7,!8") PORT_DIPSETTING( 0x40, "5") PORT_DIPSETTING( 0x80, "4") PORT_DIPSETTING( 0x00, "3") PORT_DIPSETTING( 0xc0, "2") PORT_DIPNAME( 0x08, 0x08, "Match Feature") PORT_DIPLOCATION("SW3:!4") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x08, DEF_STR( On )) PORT_DIPNAME( 0x04, 0x04, "Credits Displayed") PORT_DIPLOCATION("SW3:!3") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x04, DEF_STR( On )) PORT_DIPNAME( 0x10, 0x00, "S29 (game specific)") PORT_DIPLOCATION("SW3:!5") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x10, DEF_STR( On )) PORT_DIPNAME( 0x20, 0x00, "S30 (game specific)") PORT_DIPLOCATION("SW3:!6") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x20, DEF_STR( On )) INPUT_PORTS_END /* Dips for os5x - Flash Gordon to Cybernaut */ static INPUT_PORTS_START( by35_os5x ) PORT_INCLUDE( by35_os40 ) PORT_MODIFY("DSW0") PORT_DIPNAME( 0x1f, 0x00, "Coin Slot 1") PORT_DIPLOCATION("SW0:!1,!2,!3,!4,!5") // same as #3 PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C )) PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C )) PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C )) PORT_DIPSETTING( 0x03, DEF_STR( 1C_4C )) PORT_DIPSETTING( 0x04, DEF_STR( 1C_5C )) PORT_DIPSETTING( 0x05, DEF_STR( 1C_6C )) PORT_DIPSETTING( 0x06, DEF_STR( 1C_7C )) PORT_DIPSETTING( 0x07, DEF_STR( 1C_8C )) PORT_DIPSETTING( 0x08, "1 Coin/9 Credits") PORT_DIPSETTING( 0x09, "1 Coin/12 Credits") PORT_DIPSETTING( 0x0a, "1 Coin/14 Credits") PORT_DIPSETTING( 0x0b, DEF_STR( 2C_1C )) PORT_DIPSETTING( 0x0c, DEF_STR( 2C_2C )) PORT_DIPSETTING( 0x0d, DEF_STR( 2C_3C )) PORT_DIPSETTING( 0x0e, DEF_STR( 2C_4C )) PORT_DIPSETTING( 0x0f, DEF_STR( 2C_5C )) PORT_DIPSETTING( 0x10, DEF_STR( 2C_6C )) PORT_DIPSETTING( 0x11, DEF_STR( 2C_7C )) PORT_DIPSETTING( 0x12, DEF_STR( 2C_8C )) PORT_DIPSETTING( 0x13, "2 Coins/9 Credits") PORT_DIPSETTING( 0x14, "2 Coins/12 Credits") PORT_DIPSETTING( 0x15, "2 Coins/14 Credits") PORT_DIPSETTING( 0x16, DEF_STR( 2C_3C )) PORT_DIPSETTING( 0x17, DEF_STR( 4C_3C )) PORT_DIPSETTING( 0x18, DEF_STR( 4C_3C )) PORT_DIPSETTING( 0x19, DEF_STR( 4C_5C )) PORT_DIPSETTING( 0x1a, DEF_STR( 2C_7C )) PORT_DIPSETTING( 0x1b, DEF_STR( 4C_7C )) PORT_DIPSETTING( 0x1c, DEF_STR( 3C_1C )) PORT_DIPSETTING( 0x1d, DEF_STR( 4C_1C )) PORT_DIPSETTING( 0x1e, DEF_STR( 5C_1C )) PORT_DIPSETTING( 0x1f, "5 Coins/1 Credit") PORT_MODIFY("DSW1") PORT_DIPNAME( 0x1f, 0x00, "Coin Slot 3") PORT_DIPLOCATION("SW1:!1,!2,!3,!4,!5") // same as #1 PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C )) PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C )) PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C )) PORT_DIPSETTING( 0x03, DEF_STR( 1C_4C )) PORT_DIPSETTING( 0x04, DEF_STR( 1C_5C )) PORT_DIPSETTING( 0x05, DEF_STR( 1C_6C )) PORT_DIPSETTING( 0x06, DEF_STR( 1C_7C )) PORT_DIPSETTING( 0x07, DEF_STR( 1C_8C )) PORT_DIPSETTING( 0x08, "1 Coin/9 Credits") PORT_DIPSETTING( 0x09, "1 Coin/12 Credits") PORT_DIPSETTING( 0x0a, "1 Coin/14 Credits") PORT_DIPSETTING( 0x0b, DEF_STR( 2C_1C )) PORT_DIPSETTING( 0x0c, DEF_STR( 2C_2C )) PORT_DIPSETTING( 0x0d, DEF_STR( 2C_3C )) PORT_DIPSETTING( 0x0e, DEF_STR( 2C_4C )) PORT_DIPSETTING( 0x0f, DEF_STR( 2C_5C )) PORT_DIPSETTING( 0x10, DEF_STR( 2C_6C )) PORT_DIPSETTING( 0x11, DEF_STR( 2C_7C )) PORT_DIPSETTING( 0x12, DEF_STR( 2C_8C )) PORT_DIPSETTING( 0x13, "2 Coins/9 Credits") PORT_DIPSETTING( 0x14, "2 Coins/12 Credits") PORT_DIPSETTING( 0x15, "2 Coins/14 Credits") PORT_DIPSETTING( 0x16, DEF_STR( 2C_3C )) PORT_DIPSETTING( 0x17, DEF_STR( 4C_3C )) PORT_DIPSETTING( 0x18, DEF_STR( 4C_3C )) PORT_DIPSETTING( 0x19, DEF_STR( 4C_5C )) PORT_DIPSETTING( 0x1a, DEF_STR( 2C_7C )) PORT_DIPSETTING( 0x1b, DEF_STR( 4C_7C )) PORT_DIPSETTING( 0x1c, DEF_STR( 3C_1C )) PORT_DIPSETTING( 0x1d, DEF_STR( 4C_1C )) PORT_DIPSETTING( 0x1e, DEF_STR( 5C_1C )) PORT_DIPSETTING( 0x1f, "5 Coins/1 Credit") INPUT_PORTS_END static INPUT_PORTS_START( playboy ) PORT_INCLUDE( by35 ) PORT_MODIFY("DSW2") PORT_DIPNAME( 0x20, 0x00, "Drop Target Special") PORT_DIPLOCATION("SW2:!6") PORT_DIPSETTING( 0x00, "Lit Until Next Ball") PORT_DIPSETTING( 0x20, "Lit Until Collected") PORT_DIPNAME( 0x40, 0x00, "Playmate Keys") PORT_DIPLOCATION("SW2:!7") PORT_DIPSETTING( 0x00, "Reset At Next Ball") PORT_DIPSETTING( 0x40, "Remembered Next Ball") PORT_DIPNAME( 0x80, 0x00, "25000 Outlanes") PORT_DIPLOCATION("SW2:!8") PORT_DIPSETTING( 0x00, "Alternate") PORT_DIPSETTING( 0x80, "Both") PORT_MODIFY("DSW3") PORT_DIPNAME( 0x10, 0x00, "2 and 3 Key Lanes") PORT_DIPLOCATION("SW3:!5") PORT_DIPSETTING( 0x00, "Separate") PORT_DIPSETTING( 0x10, "Tied Together") PORT_DIPNAME( 0x20, 0x00, "1 and 4 Key Lanes") PORT_DIPLOCATION("SW3:!6") PORT_DIPSETTING( 0x00, "Separate") PORT_DIPSETTING( 0x20, "Tied Together") PORT_DIPNAME( 0x40, 0x00, "Rollover Button Award") PORT_DIPLOCATION("SW3:!7") PORT_DIPSETTING( 0x00, "Extra Ball or Special Reset At Next Ball") PORT_DIPSETTING( 0x40, "Extra Ball or Special Held Until Collected") PORT_MODIFY("X0") /* Drop Target switches */ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_MEMBER(by35_state, drop_target_x0<0x00>) // PORT_CODE(KEYCODE_STOP) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_MEMBER(by35_state, drop_target_x0<0x01>) // PORT_CODE(KEYCODE_SLASH) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_MEMBER(by35_state, drop_target_x0<0x02>) // PORT_CODE(KEYCODE_OPENBRACE) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_MEMBER(by35_state, drop_target_x0<0x03>) // PORT_CODE(KEYCODE_CLOSEBRACE) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_MEMBER(by35_state, drop_target_x0<0x04>) // PORT_CODE(KEYCODE_BACKSLASH) PORT_MODIFY("X3") PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_MEMBER(by35_state, kickback_x3<0x37>) // PORT_CODE(KEYCODE_Q) PORT_START("RT2") PORT_ADJUSTER( 50, "RT2 - Tone Sustain" ) INPUT_PORTS_END static INPUT_PORTS_START( frontier ) PORT_INCLUDE( by35_os40 ) PORT_MODIFY("DSW0") PORT_DIPNAME( 0x20, 0x00, "A and C Rollover Lane Lite") PORT_DIPLOCATION("SW0:!6") PORT_DIPSETTING( 0x00, "Making A or C Lane Lites Only Puts That Lane Out") PORT_DIPSETTING( 0x20, "Making A or C Lane Puts Both Lites Out") PORT_DIPNAME( 0x40, 0x00, "A-B-C Extra Ball Lite") PORT_DIPLOCATION("SW0:!7") PORT_DIPSETTING( 0x00, "A-B-C Extra Ball Lite Comes On After Making A-B-C Lanes") PORT_DIPSETTING( 0x40, "A-B-C Extra Ball Lite Is On At Start Of Game") PORT_DIPNAME( 0x80, 0x00, "Special Outlane Lite") PORT_DIPLOCATION("SW0:!8") PORT_DIPSETTING( 0x00, "1 Lite Comes On Then Alternates") PORT_DIPSETTING( 0x80, "Both Lites Come On") PORT_MODIFY("DSW1") PORT_DIPNAME( 0x20, 0x00, "Special Outlane Lites And Side Targets Adjustment") PORT_DIPLOCATION("SW1:!6") PORT_DIPSETTING( 0x00, "Special Lites Come On When Side Drop Target Special Is On") PORT_DIPSETTING( 0x20, "Special Lites Come On When Side Drop Target 4X Is On") PORT_DIPNAME( 0x40, 0x00, "A-B-C Lane Lites Recall") PORT_DIPLOCATION("SW1:!7") PORT_DIPSETTING( 0x00, "Any A-B-C Lite Out Will Come Back For Next Ball") PORT_DIPSETTING( 0x40, "Any A-B-C Lite Out Will Not Come Back On For Next Ball") PORT_DIPNAME( 0x80, 0x00, "Frontier Bonus Score") PORT_DIPLOCATION("SW1:!8") PORT_DIPSETTING( 0x00, "Going In Outhole Frontier Bonus Will Not Be Collected") PORT_DIPSETTING( 0x80, "Going In Outhole Frontier Bonus Will Be Collected") PORT_MODIFY("DSW2") PORT_DIPNAME( 0x10, 0x00, "S21 (unused)") PORT_DIPLOCATION("SW2:!5") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x10, DEF_STR( On )) PORT_DIPNAME( 0x20, 0x00, "S22 (unused)") PORT_DIPLOCATION("SW2:!6") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x20, DEF_STR( On )) PORT_DIPNAME( 0x40, 0x00, "Frontier Bonus Lite Adjustment") PORT_DIPLOCATION("SW2:!7") PORT_DIPSETTING( 0x00, "Frontier Bonus Will Stop At 60,000") PORT_DIPSETTING( 0x40, "Frontier Bonus Will Stop At 110,000") PORT_DIPNAME( 0x80, 0x00, "Gate Recall") PORT_DIPLOCATION("SW2:!8") PORT_DIPSETTING( 0x00, "Gate Will Stay Down For Next Ball") PORT_DIPSETTING( 0x80, "Gate Will Keep Up For Next Ball") PORT_MODIFY("DSW3") PORT_DIPNAME( 0x10, 0x00, "S29 (unused)") PORT_DIPLOCATION("SW3:!5") PORT_DIPSETTING( 0x00, DEF_STR( Off )) PORT_DIPSETTING( 0x10, DEF_STR( On )) PORT_DIPNAME( 0x20, 0x00, "Flipper Feed Lane 15,000") PORT_DIPLOCATION("SW3:!6") PORT_DIPSETTING( 0x00, "1 Lite Comes On Then Alternates") PORT_DIPSETTING( 0x20, "Both Lites Come On") PORT_MODIFY("X0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("30 Point Rebound") PORT_CODE(KEYCODE_STOP) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Right Out Special") PORT_CODE(KEYCODE_SLASH) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Right Flipper Feed Lane") PORT_CODE(KEYCODE_OPENBRACE) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Left Flipper Feed Lane") PORT_CODE(KEYCODE_CLOSEBRACE) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Left Out Special") PORT_CODE(KEYCODE_BACKSLASH) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_START1 ) PORT_NAME("Start") PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_TILT ) PORT_NAME("Tilt") PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Outhole") PORT_CODE(KEYCODE_BACKSPACE) PORT_MODIFY("X1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN3 ) PORT_NAME("Coin3") PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_NAME("Coin1") PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_NAME("Coin2") PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Saucer") PORT_CODE(KEYCODE_ENTER) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("A Rollover Lane") PORT_CODE(KEYCODE_QUOTE) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("B Rollover Lane") PORT_CODE(KEYCODE_COLON) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("C Rollover Lane") PORT_CODE(KEYCODE_L) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_TILT2 ) PORT_NAME("Slam Tilt") PORT_CODE(KEYCODE_EQUALS) PORT_MODIFY("X2") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_K) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_J) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_H) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_G) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("3rd In Line Drop Target") PORT_CODE(KEYCODE_F) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("2nd In Line Drop Target") PORT_CODE(KEYCODE_D) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("1st In Line Drop Target") PORT_CODE(KEYCODE_S) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Grizzly Target") PORT_CODE(KEYCODE_A) PORT_MODIFY("X3") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Saucer Rollover Button") PORT_CODE(KEYCODE_O) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_I) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Spinner") PORT_CODE(KEYCODE_U) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Bit4") PORT_CODE(KEYCODE_Y) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Left Target") PORT_CODE(KEYCODE_R) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Center Target") PORT_CODE(KEYCODE_E) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Right Target") PORT_CODE(KEYCODE_W) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_Q) PORT_MODIFY("X4") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Bottom Side Drop Target") PORT_CODE(KEYCODE_COMMA) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Middle Side Drop Target") PORT_CODE(KEYCODE_M) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Top Side Drop Target") PORT_CODE(KEYCODE_N) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Right Slingshot") PORT_CODE(KEYCODE_B) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Left Slingshot") PORT_CODE(KEYCODE_V) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Bottom Thumper Bumper") PORT_CODE(KEYCODE_C) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Right Thumper Bumper") PORT_CODE(KEYCODE_X) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Left Thumper Bumper") PORT_CODE(KEYCODE_Z) INPUT_PORTS_END template READ_LINE_MEMBER( by35_state::outhole_x0 ) { int bit_shift = (Param & 0x07); int port = ((Param >> 4) & 0x07); /* Here we simulate the ball sitting in the Outhole so the Outhole Solenoid can release it */ if (machine().input().code_pressed_once(KEYCODE_BACKSPACE)) m_io_hold_x[port] |= (1 << bit_shift); return ((m_io_hold_x[port] >> bit_shift) & 1); } template READ_LINE_MEMBER( by35_state::kickback_x3 ) { int bit_shift = (Param & 0x07); int port = ((Param >> 4) & 0x07); /* Here we simulate the ball sitting in a Saucer so the Saucer Solenoid can release it */ if (machine().input().code_pressed_once(KEYCODE_Q)) m_io_hold_x[port] |= (1 << bit_shift); return ((m_io_hold_x[port] >> bit_shift) & 1); } template READ_LINE_MEMBER( by35_state::drop_target_x0 ) { /* Here we simulate the Drop Target switch states so the Drop Target Reset Solenoid can also release the switches */ int bit_shift = (Param & 0x07); int port = ((Param >> 4) & 0x07); switch (bit_shift) { case 0: if (machine().input().code_pressed_once(KEYCODE_STOP)) m_io_hold_x[port] |= (1 << bit_shift); break; case 1: if (machine().input().code_pressed_once(KEYCODE_SLASH)) m_io_hold_x[port] |= (1 << bit_shift); break; case 2: if (machine().input().code_pressed_once(KEYCODE_OPENBRACE)) m_io_hold_x[port] |= (1 << bit_shift); break; case 3: if (machine().input().code_pressed_once(KEYCODE_CLOSEBRACE)) m_io_hold_x[port] |= (1 << bit_shift); break; case 4: if (machine().input().code_pressed_once(KEYCODE_BACKSLASH)) m_io_hold_x[port] |= (1 << bit_shift); break; } return ((m_io_hold_x[port] >> bit_shift) & 1); } READ8_MEMBER(by35_state::nibble_nvram_r) { return (m_nvram[offset] | 0x0f); } WRITE8_MEMBER(by35_state::nibble_nvram_w) { m_nvram[offset] = (data | 0x0f); } INPUT_CHANGED_MEMBER( by35_state::activity_button ) { if (newval != oldval) m_maincpu->set_input_line(INPUT_LINE_NMI, (newval ? ASSERT_LINE : CLEAR_LINE)); } INPUT_CHANGED_MEMBER( by35_state::self_test ) { m_pia_u10->ca1_w(newval); } READ_LINE_MEMBER( by35_state::u10_ca1_r ) { return m_io_test->read() & 0x01; } READ_LINE_MEMBER( by35_state::u10_cb1_r ) { return m_u10_cb1; } WRITE_LINE_MEMBER( by35_state::u10_ca2_w ) { #if 0 // Display Blanking - Out of sync with video redraw rate and causes flicker so it's disabled if (state == 0) { for (int digit=0; digit<8; digit++) { m_digits[0][digit] = 0; m_digits[1][digit] = 0; m_digits[2][digit] = 0; m_digits[3][digit] = 0; m_digits[4][digit] = 0; } } #endif m_u10_ca2 = state; } WRITE_LINE_MEMBER( by35_state::u10_cb2_w ) { LOG("New U10 CB2 state %01x, was %01x. PIA=%02x\n", state, m_u10_cb2, m_u10a); if (state == true) m_lamp_decode = m_u10a & 0x0f; m_u10_cb2 = state; } WRITE_LINE_MEMBER( by35_state::u11_ca2_w ) { output().set_value("led0", state); } READ_LINE_MEMBER( by35_state::u11_ca1_r ) { return m_u11_ca1; } READ_LINE_MEMBER( by35_state::u11_cb1_r ) { /* Pin 32 on MPU J5 AID connector tied low */ return 0; } WRITE_LINE_MEMBER( by35_state::u11_cb2_w ) { // Handle sound if (!m_sound_int_handler.isnull()) { m_sound_int_handler(state); } m_u11_cb2 = state; } READ8_MEMBER( by35_state::u10_a_r ) { return m_u10a; } WRITE8_MEMBER( by35_state::u10_a_w ) { LOG("Writing %02x to U10 PIA, CB2 state is %01x, CA2 state is %01x, Lamp_Dec is %02x\n",data, m_u10_cb2, m_u10_ca2, (m_lamp_decode & 0x0f)); if (!m_u10_ca2) { if (BIT(data, 0)==0) // Display 1 m_segment[1] = data>>4; else if (BIT(data, 1)==0) // Display 2 m_segment[2] = data>>4; else if (BIT(data, 2)==0) // Display 3 m_segment[3] = data>>4; else if (BIT(data, 3)==0) // Display 4 m_segment[4] = data>>4; } /*** Update the Lamp latched outputs ***/ if ((data & 0x0f) == 0x0f) { if ((m_lamp_decode & 0x0f) < 0x0f) { if (!m_lamps[(m_lamp_decode & 0x0f)+00]) m_lamps[(m_lamp_decode & 0x0f)+00] = !BIT(data, 4); if (!m_lamps[(m_lamp_decode & 0x0f)+15]) m_lamps[(m_lamp_decode & 0x0f)+15] = !BIT(data, 5); if (!m_lamps[(m_lamp_decode & 0x0f)+30]) m_lamps[(m_lamp_decode & 0x0f)+30] = !BIT(data, 6); if (!m_lamps[(m_lamp_decode & 0x0f)+45]) m_lamps[(m_lamp_decode & 0x0f)+45] = !BIT(data, 7); } else { // Rest output - all lamps are off } } m_u10a = data; } READ8_MEMBER( by35_state::u10_b_r ) { uint8_t data = 0; if (BIT(m_u10a, 0)) data |= m_io_x0->read(); if (BIT(m_u10a, 1)) data |= m_io_x1->read(); if (BIT(m_u10a, 2)) data |= m_io_x2->read(); if (BIT(m_u10a, 3)) data |= m_io_x3->read(); if (BIT(m_u10a, 4)) data |= m_io_x4->read(); if (BIT(m_u10a, 5)) data |= m_io_dsw0->read(); if (BIT(m_u10a, 6)) data |= m_io_dsw1->read(); if (BIT(m_u10a, 7)) data |= m_io_dsw2->read(); if (m_u10_cb2) data |= m_io_dsw3->read(); return data; } WRITE8_MEMBER( by35_state::u10_b_w ) { m_u10b = data; } READ8_MEMBER( by35_state::u11_a_r ) { return m_u11a; } WRITE8_MEMBER( by35_state::u11_a_w ) { if (BIT(data, 0)==0) // Display Credit/Ball { m_segment[5] = m_u10a>>4; } uint8_t digit = 0; if (BIT(data, 7)) digit = 1; else if (BIT(data, 6)) digit = 2; else if (BIT(data, 5)) digit = 3; else if (BIT(data, 4)) digit = 4; else if (BIT(data, 3)) digit = 5; else if (BIT(data, 2)) digit = 6; else if (BIT(data, 2) && BIT(data, 3)) // Aftermarket 7th digit strobe for 6 digit games digit = 7; else if (BIT(data, 1) && m_7d) digit = 7; if ((m_u10_ca2==0) && digit) { static constexpr uint8_t patterns[16] = { 0x3f,0x06,0x5b,0x4f,0x66,0x6d,0x7d,0x07,0x7f,0x6f,0,0,0,0,0,0 }; // MC14543 - BCD to 7 Segment Display Decoder m_digits[0][digit - 1] = patterns[m_segment[1]]; m_digits[1][digit - 1] = patterns[m_segment[2]]; m_digits[2][digit - 1] = patterns[m_segment[3]]; m_digits[3][digit - 1] = patterns[m_segment[4]]; m_digits[4][digit - 1] = patterns[m_segment[5]]; } // Handle sound if (!m_sound_select_handler.isnull()) { int sound = (m_u11b & 0x0f) | ((data & 0x02) << 3); m_sound_select_handler(sound); } m_u11a = data; } WRITE8_MEMBER( by35_state::u11_b_w ) { if (!m_u11_cb2) { if ((data & 0x0f) < 0x0f) // Momentary Solenoids { if (m_solenoid_features[(data & 0x0f)][0] != 0xff) { // Play solenoid audio sample if (!m_solenoids[data & 0x0f]) m_samples->start(m_solenoid_features[(data & 0x0f)][0], m_solenoid_features[(data & 0x0f)][1]); } m_solenoids[data & 0x0f] = true; if (m_solenoid_features[(data & 0x0f)][3]) // Reset/release relevant switch after firing Solenoid m_io_hold_x[(m_solenoid_features[(data & 0x0f)][2])] &= (m_solenoid_features[(data & 0x0f)][3]); } else // Rest output - all momentary solenoids are off { std::fill_n(std::begin(m_solenoids), 15, false); } } if ((m_u11b & 0x10) && ((data & 0x10)==0)) { m_solenoids[16] = true; if (m_solenoid_features[16][0] != 0xff) m_samples->start(m_solenoid_features[16][0], m_solenoid_features[16][1]); } else if ((data & 0x10) && ((m_u11b & 0x10)==0)) { m_solenoids[16] = false; if (m_solenoid_features[16][0] != 0xff) m_samples->start(m_solenoid_features[16][0], m_solenoid_features[16][2]); } if ((m_u11b & 0x20) && ((data & 0x20)==0)) { m_solenoids[17] = true; // Coin Lockout Coil engage if (m_solenoid_features[17][0] != 0xff) m_samples->start(m_solenoid_features[17][0], m_solenoid_features[17][1]); } else if ((data & 0x20) && ((m_u11b & 0x20)==0)) { m_solenoids[17] = false; // Coin Lockout Coil release if (m_solenoid_features[17][0] != 0xff) m_samples->start(m_solenoid_features[17][0], m_solenoid_features[17][2]); } if ((m_u11b & 0x40) && ((data & 0x40)==0)) { m_solenoids[18] = true; // Flipper Enable Relay engage if (m_solenoid_features[18][0] != 0xff) m_samples->start(m_solenoid_features[18][0], m_solenoid_features[18][1]); } else if ((data & 0x40) && ((m_u11b & 0x40)==0)) { m_solenoids[18] = false; // Flipper Enable Relay release if (m_solenoid_features[18][0] != 0xff) m_samples->start(m_solenoid_features[18][0], m_solenoid_features[18][2]); } if ((m_u11b & 0x80) && ((data & 0x80)==0)) { m_solenoids[19] = true; if (m_solenoid_features[19][0] != 0xff) m_samples->start(m_solenoid_features[19][0], m_solenoid_features[19][1]); } else if ((data & 0x80) && ((m_u11b & 0x80)==0)) { m_solenoids[19] = false; if (m_solenoid_features[19][0] != 0xff) m_samples->start(m_solenoid_features[19][0], m_solenoid_features[19][2]); } // Handle sound if (!m_sound_select_handler.isnull()) { int sound = (data & 0x0f) | ((m_u11a & 0x02) << 3); m_sound_select_handler(sound); } m_u11b = data; } // zero-cross detection TIMER_DEVICE_CALLBACK_MEMBER( by35_state::timer_z_freq ) { /* Zero Crossing Detector - this timing is based on 50Hz AC line power input converted to unregulated DC -+ +---+ | | | |<-------- 9.30ms -------->|<->|700us | | | +--------------------------+ +----- */ m_zero_crossing_active_timer->adjust(attotime::from_usec(700)); m_u10_cb1 = true; m_pia_u10->cb1_w(m_u10_cb1); /*** Zero Crossing - power to all Lamp SCRs is cut off and reset ***/ std::fill(std::begin(m_lamps), std::end(m_lamps), 0); } TIMER_DEVICE_CALLBACK_MEMBER( by35_state::timer_z_pulse ) { /*** Line Power to DC Zero Crossing has ended ***/ m_u10_cb1 = false; m_pia_u10->cb1_w(m_u10_cb1); } // 555 timer for display refresh TIMER_DEVICE_CALLBACK_MEMBER( by35_state::u11_timer ) { /* +--------------------------+ +----- | | | |<-------- 2.85ms -------->|<->|300us | | | -+ +---+ */ m_display_refresh_timer->adjust(attotime::from_usec(2850)); m_u11_ca1 = true; m_pia_u11->ca1_w(m_u11_ca1); } TIMER_DEVICE_CALLBACK_MEMBER( by35_state::timer_d_pulse ) { m_u11_ca1 = false; m_pia_u11->ca1_w(m_u11_ca1); } WRITE_LINE_MEMBER( by35_state::sound_ack_w ) { m_pia_u11->cb2_w(state); } by35_state::solenoid_feature_data const by35_state::s_solenoid_features_default = { // This table serves two functions and is configured on a per game basis: // Assign a particular sound sample corresponding to a solenoid function, and // release any switches being held closed eg. drop targets, ball in saucer/outhole, etc // { Sound Channel, Sound Sample, Switch Strobe, Switch Return Mask } /*00*/ { 0x00, 0x00, 0x00, 0x00 }, /*01*/ { 0x00, 0x00, 0x00, 0x00 }, /*02*/ { 0x00, 0x00, 0x00, 0x00 }, /*03*/ { 0x00, 0x00, 0x00, 0x00 }, /*04*/ { 0x00, 0x00, 0x00, 0x00 }, /*05*/ { 0x04, 0x06, 0x00, 0x00 }, // Knocker /*06*/ { 0x01, 0x09, 0x00, 0x7f }, // Outhole /*07*/ { 0x00, 0x0a, 0x00, 0x00 }, /*08*/ { 0x02, 0x00, 0x00, 0x00 }, /*09*/ { 0x02, 0x00, 0x00, 0x00 }, /*10*/ { 0x02, 0x00, 0x00, 0x00 }, /*11*/ { 0x02, 0x07, 0x00, 0x00 }, /*12*/ { 0x00, 0x0b, 0x00, 0x00 }, /*13*/ { 0x02, 0x07, 0x00, 0x00 }, /*14*/ { 0x00, 0x00, 0x00, 0x00 }, /*15*/ { 0xff, 0xff, 0x00, 0x00 }, // None - all momentary solenoids off // { Sound Channel, Sound engage, Sound release, Not Used } /*16*/ { 0xff, 0xff, 0xff, 0x00 }, /*17*/ { 0x00, 0x0c, 0x0d, 0x00 }, // Coin Lockout coil /*18*/ { 0x00, 0x0e, 0x0f, 0x00 }, // Flipper enable relay /*19*/ { 0xff, 0xff, 0xff, 0x00 } }; by35_state::solenoid_feature_data const playboy_state::s_solenoid_features_playboy = { // { Sound Channel, Sound Sample, Switch Strobe, Switch Return Mask } /*00*/ { 0xff, 0xff, 0x00, 0x00 }, /*01*/ { 0xff, 0xff, 0x00, 0x00 }, /*02*/ { 0xff, 0xff, 0x00, 0x00 }, /*03*/ { 0xff, 0xff, 0x00, 0x00 }, /*04*/ { 0xff, 0xff, 0x00, 0x00 }, /*05*/ { 0x04, 0x06, 0x00, 0x00 }, // Knocker /*06*/ { 0x01, 0x09, 0x00, 0x7f }, // Outhole /*07*/ { 0x02, 0x0a, 0x03, 0x7f }, // Kickback Grotto /*08*/ { 0x02, 0x00, 0x00, 0x00 }, // Pop Bumper Left /*09*/ { 0x02, 0x00, 0x00, 0x00 }, // Pop Bumper Right /*10*/ { 0x02, 0x00, 0x00, 0x00 }, // Pop Bumper Bottom /*11*/ { 0x02, 0x07, 0x00, 0x00 }, // Slingshot Left /*12*/ { 0x03, 0x0b, 0x00, 0xe0 }, // Drop Target Reset /*13*/ { 0x02, 0x07, 0x00, 0x00 }, // Slingshot Right /*14*/ { 0xff, 0xff, 0x00, 0x00 }, /*15*/ { 0xff, 0xff, 0x00, 0x00 }, // None - all momentary solenoids off // { Sound Channel, Sound engage, Sound release, Not Used } /*16*/ { 0xff, 0xff, 0xff, 0x00 }, /*17*/ { 0x00, 0x0c, 0x0d, 0x00 }, // Coin Lockout coil /*18*/ { 0x00, 0x0e, 0x0f, 0x00 }, // Flipper enable relay /*19*/ { 0xff, 0xff, 0xff, 0x00 } }; void by35_state::machine_start() { genpin_class::machine_start(); m_lamps.resolve(); m_digits.resolve(); m_solenoids.resolve(); m_sound_select_handler.resolve(); m_sound_int_handler.resolve(); } void by35_state::machine_reset() { genpin_class::machine_reset(); render_target *target = machine().render().first_target(); target->set_view(0); m_u10a = 0; m_u10b = 0; m_u11a = 0; m_u11b = 0; m_lamp_decode = 0x0f; m_io_hold_x[0] = 0x80; // Put ball in Outhole on startup m_io_hold_x[1] = m_io_hold_x[2] = m_io_hold_x[3] = m_io_hold_x[4] = m_io_hold_x[5] = 0; } void by35_state::by35(machine_config &config) { /* basic machine hardware */ M6800(config, m_maincpu, 530000); // No xtal, just 2 chips forming a multivibrator oscillator around 530KHz m_maincpu->set_addrmap(AS_PROGRAM, &by35_state::by35_map); NVRAM(config, "nvram", nvram_device::DEFAULT_ALL_0); // 'F' filled causes Credit Display to be blank on first startup /* Video */ config.set_default_layout(layout_by35); /* Sound */ genpin_audio(config); /* Devices */ PIA6821(config, m_pia_u10, 0); m_pia_u10->readpa_handler().set(FUNC(by35_state::u10_a_r)); m_pia_u10->writepa_handler().set(FUNC(by35_state::u10_a_w)); m_pia_u10->readpb_handler().set(FUNC(by35_state::u10_b_r)); m_pia_u10->writepb_handler().set(FUNC(by35_state::u10_b_w)); m_pia_u10->readca1_handler().set(FUNC(by35_state::u10_ca1_r)); m_pia_u10->readcb1_handler().set(FUNC(by35_state::u10_cb1_r)); m_pia_u10->ca2_handler().set(FUNC(by35_state::u10_ca2_w)); m_pia_u10->cb2_handler().set(FUNC(by35_state::u10_cb2_w)); m_pia_u10->irqa_handler().set_inputline("maincpu", M6800_IRQ_LINE); m_pia_u10->irqb_handler().set_inputline("maincpu", M6800_IRQ_LINE); TIMER(config, "timer_z_freq").configure_periodic(FUNC(by35_state::timer_z_freq), attotime::from_hz(100)); // Mains Line Frequency * 2 TIMER(config, m_zero_crossing_active_timer).configure_generic(FUNC(by35_state::timer_z_pulse)); // Active pulse length from Zero Crossing detector PIA6821(config, m_pia_u11, 0); m_pia_u11->readpa_handler().set(FUNC(by35_state::u11_a_r)); m_pia_u11->writepa_handler().set(FUNC(by35_state::u11_a_w)); m_pia_u11->writepb_handler().set(FUNC(by35_state::u11_b_w)); m_pia_u11->readca1_handler().set(FUNC(by35_state::u11_ca1_r)); m_pia_u11->readcb1_handler().set(FUNC(by35_state::u11_cb1_r)); m_pia_u11->ca2_handler().set(FUNC(by35_state::u11_ca2_w)); m_pia_u11->cb2_handler().set(FUNC(by35_state::u11_cb2_w)); m_pia_u11->irqa_handler().set_inputline("maincpu", M6800_IRQ_LINE); m_pia_u11->irqb_handler().set_inputline("maincpu", M6800_IRQ_LINE); TIMER(config, "timer_d_freq").configure_periodic(FUNC(by35_state::u11_timer), attotime::from_hz(317)); // 555 timer TIMER(config, m_display_refresh_timer).configure_generic(FUNC(by35_state::timer_d_pulse)); // 555 Active pulse length } void by35_state::nuovo(machine_config &config) { by35(config); m6802_cpu_device &maincpu(M6802(config.replace(), m_maincpu, 2000000)); // ? MHz ? Large crystal next to CPU, schematics don't indicate speed. maincpu.set_addrmap(AS_PROGRAM, &by35_state::nuovo_map); maincpu.set_ram_enable(false); // Schematics imply that the M6802 internal RAM is disabled. } void by35_state::as2888(machine_config &config) { by35(config); BALLY_AS2888(config, m_as2888); SPEAKER(config, "mono").front_center(); m_as2888->add_route(ALL_OUTPUTS, "mono", 1.00); m_sound_select_handler.bind().set(m_as2888, FUNC(bally_as2888_device::sound_select)); m_sound_int_handler.bind().set(m_as2888, FUNC(bally_as2888_device::sound_int)); } void by35_state::as3022(machine_config &config) { by35(config); BALLY_AS3022(config, m_as3022); SPEAKER(config, "mono").front_center(); m_as3022->add_route(ALL_OUTPUTS, "mono", 1.00); m_sound_select_handler.bind().set(m_as3022, FUNC(bally_as3022_device::sound_select)); m_sound_int_handler.bind().set(m_as3022, FUNC(bally_as3022_device::sound_int)); } void by35_state::sounds_plus(machine_config &config) { by35(config); BALLY_SOUNDS_PLUS(config, m_sounds_plus); SPEAKER(config, "mono").front_center(); m_sounds_plus->add_route(ALL_OUTPUTS, "mono", 1.00); m_sound_select_handler.bind().set(m_sounds_plus, FUNC(bally_sounds_plus_device::sound_select)); m_sound_int_handler.bind().set(m_sounds_plus, FUNC(bally_sounds_plus_device::sound_int)); } void by35_state::cheap_squeak(machine_config &config) { by35(config); BALLY_CHEAP_SQUEAK(config, m_cheap_squeak); SPEAKER(config, "mono").front_center(); m_cheap_squeak->add_route(ALL_OUTPUTS, "mono", 1.00); m_sound_select_handler.bind().set(m_cheap_squeak, FUNC(bally_cheap_squeak_device::sound_select)); m_sound_int_handler.bind().set(m_cheap_squeak, FUNC(bally_cheap_squeak_device::sound_int)); m_cheap_squeak->sound_ack_w_handler().set(FUNC(by35_state::sound_ack_w)); } void by35_state::squawk_n_talk(machine_config &config) { by35(config); BALLY_SQUAWK_N_TALK(config, m_squawk_n_talk); SPEAKER(config, "mono").front_center(); m_squawk_n_talk->add_route(ALL_OUTPUTS, "mono", 1.00); m_sound_select_handler.bind().set(m_squawk_n_talk, FUNC(bally_squawk_n_talk_device::sound_select)); m_sound_int_handler.bind().set(m_squawk_n_talk, FUNC(bally_squawk_n_talk_device::sound_int)); } void by35_state::squawk_n_talk_ay(machine_config &config) { by35(config); BALLY_SQUAWK_N_TALK_AY(config, m_squawk_n_talk_ay); SPEAKER(config, "mono").front_center(); m_squawk_n_talk_ay->add_route(ALL_OUTPUTS, "mono", 1.00); m_sound_select_handler.bind().set(m_squawk_n_talk_ay, FUNC(bally_squawk_n_talk_ay_device::sound_select)); m_sound_int_handler.bind().set(m_squawk_n_talk_ay, FUNC(bally_squawk_n_talk_ay_device::sound_int)); } /*-------------------------------- / Supersonic #1106 /-------------------------------*/ ROM_START(sst) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "741-10_1.716", 0x1000, 0x0800, CRC(5e4cd81a) SHA1(d2a4a3599ad7271cd0ddc376c31c9b2e8defa379)) ROM_LOAD( "741-08_2.716", 0x5000, 0x0800, CRC(2789cbe6) SHA1(8230657cb5ee793354a5d4a80a9348639ec9af8f)) ROM_LOAD( "720-30_6.716", 0x5800, 0x0800, CRC(4be8aab0) SHA1(b6ae0c4f27b7dd7fb13c0632617a2559f86f29ae)) ROM_RELOAD( 0x7800, 0x0800) ROM_REGION(0x0020, "as2888:sound", 0) ROM_LOAD( "729-18_3.123", 0x0000, 0x0020, CRC(7b6b7d45) SHA1(22f791bac0baab71754b2f6c00c217a342c92df5)) ROM_END /*-------------------------------- / Playboy #1116 /-------------------------------*/ ROM_START(playboy) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "743-14_1.716", 0x1000, 0x0800, CRC(5c40984a) SHA1(dea104242fcb6d604faa0f01f087bc58bd43cd9d)) ROM_LOAD( "743-12_2.716", 0x5000, 0x0800, CRC(6fa66664) SHA1(4943220942ce74d4620eb5fbbab8f8a763f65a2e)) ROM_LOAD( "720-30_6.716", 0x5800, 0x0800, CRC(4be8aab0) SHA1(b6ae0c4f27b7dd7fb13c0632617a2559f86f29ae)) ROM_RELOAD( 0x7800, 0x0800) ROM_REGION(0x0020, "as2888:sound", 0) ROM_LOAD( "729-18_3.123", 0x0000, 0x0020, CRC(7b6b7d45) SHA1(22f791bac0baab71754b2f6c00c217a342c92df5)) ROM_END /*-------------------------------- / Lost World #1119 /-------------------------------*/ ROM_START(lostwrlp) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "729-33_1.716", 0x1000, 0x0800, CRC(4ca40b95) SHA1(4b4a3fbffb0aa99dab6330e24f93605eee35ac54)) ROM_LOAD( "729-48_2.716", 0x5000, 0x0800, CRC(963bffd8) SHA1(5144092d019132946b396fd7134866a878b3ca62)) ROM_LOAD( "720-28_6.716", 0x5800, 0x0800, CRC(f24cce3e) SHA1(0dfeaeb5b1cf4c950ff530ee56966ac0f2257111)) ROM_RELOAD( 0x7800, 0x0800) ROM_REGION(0x0020, "as2888:sound", 0) ROM_LOAD( "729-18_3.123", 0x0000, 0x0020, CRC(7b6b7d45) SHA1(22f791bac0baab71754b2f6c00c217a342c92df5)) ROM_END /*-------------------------------- / Six Million Dollar Man #1138 /-------------------------------*/ ROM_START(smman) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "742-20_1.716", 0x1000, 0x0800, CRC(33e55a75) SHA1(98fbec07c9d03557654e5b67e29738c66156ec62)) ROM_LOAD( "742-18_2.716", 0x5000, 0x0800, CRC(5365d36c) SHA1(1db651d31e28cf3fda00bef5289bb14d3b37b3c1)) ROM_LOAD( "720-30_6.716", 0x5800, 0x0800, CRC(4be8aab0) SHA1(b6ae0c4f27b7dd7fb13c0632617a2559f86f29ae)) ROM_RELOAD( 0x7800, 0x0800) ROM_REGION(0x0020, "as2888:sound", 0) ROM_LOAD( "729-18_3.123", 0x0000, 0x0020, CRC(7b6b7d45) SHA1(22f791bac0baab71754b2f6c00c217a342c92df5)) ROM_END /*---------------------------------- / Voltan Escapes Cosmic Doom #1147 /-----------------------------------*/ ROM_START(voltan) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "744-03_1.716", 0x1000, 0x0800, CRC(ad2467ae) SHA1(58c4de1ea696372bce9146a4c48a296ebcb2c431)) ROM_LOAD( "744-04_2.716", 0x5000, 0x0800, CRC(dbf58b83) SHA1(2d5e1c42fb8987eec81d89a4fe758ff0b88a1889)) ROM_LOAD( "720-30_6.716", 0x5800, 0x0800, CRC(4be8aab0) SHA1(b6ae0c4f27b7dd7fb13c0632617a2559f86f29ae)) ROM_RELOAD( 0x7800, 0x0800) ROM_REGION(0x0020, "as2888:sound", 0) ROM_LOAD( "729-18_3.123", 0x0000, 0x0020, CRC(7b6b7d45) SHA1(22f791bac0baab71754b2f6c00c217a342c92df5)) ROM_END /*-------------------------------- / Star Trek #1148 /-------------------------------*/ ROM_START(startrep) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "745-11_1.716", 0x1000, 0x0800, CRC(a077efca) SHA1(6f78d9a43db0b99c3818a73a04d15aa300194a6d)) ROM_LOAD( "745-12_2.716", 0x5000, 0x0800, CRC(f683210a) SHA1(6120909d97269d9abfcc34eef2c79b56a9cf53bc)) ROM_LOAD( "720-30_6.716", 0x5800, 0x0800, CRC(4be8aab0) SHA1(b6ae0c4f27b7dd7fb13c0632617a2559f86f29ae)) ROM_RELOAD( 0x7800, 0x0800) ROM_REGION(0x0020, "as2888:sound", 0) ROM_LOAD( "729-18_3.123", 0x0000, 0x0020, CRC(7b6b7d45) SHA1(22f791bac0baab71754b2f6c00c217a342c92df5)) ROM_END /*-------------------------------- / Kiss #1152 /-------------------------------*/ ROM_START(kiss) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "746-11_1.716", 0x1000, 0x0800, CRC(78ec7fad) SHA1(b7e47ed14be08571b620de71cd5006faaddc88d5)) ROM_LOAD( "746-14_2.716", 0x5000, 0x0800, CRC(0fc8922d) SHA1(dc6bd4d2d744df69b33ec69896cf71ac10c14a35)) ROM_LOAD( "720-30_6.716", 0x5800, 0x0800, CRC(4be8aab0) SHA1(b6ae0c4f27b7dd7fb13c0632617a2559f86f29ae)) ROM_RELOAD( 0x7800, 0x0800) ROM_REGION(0x0020, "as2888:sound", 0) ROM_LOAD( "729-18_3.123", 0x0000, 0x0020, CRC(7b6b7d45) SHA1(22f791bac0baab71754b2f6c00c217a342c92df5)) ROM_END /*-------------------------------- / Nitro Ground Shaker #1154 /-------------------------------*/ ROM_START(ngndshkr) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "776-17_1.716", 0x1000, 0x0800, CRC(f2d44235) SHA1(282106767b5ec5180fa8e7eb2eb5b4766849c920)) ROM_LOAD( "776-11_2.716", 0x5000, 0x0800, CRC(b0396b55) SHA1(2d10c4af7ecfa23b64ffb640111b582f44256fd5)) ROM_LOAD( "720-35_6.716", 0x5800, 0x0800, CRC(78d6d289) SHA1(47c3005790119294309f12ea68b7e573f360b9ef)) ROM_RELOAD( 0x7800, 0x0800) ROM_REGION(0x10000, "as3022:cpu", 0) ROM_LOAD("776-15_4.716", 0x1000, 0x0800, CRC(63c80c52) SHA1(3350919fce237b308b8f960948f70d01d312e9c0)) ROM_RELOAD( 0x1800, 0x0800) ROM_END /*-------------------------------- / Silverball Mania #1157 /-------------------------------*/ ROM_START(slbmania) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "786-16_1.716", 0x1000, 0x0800, CRC(c054733f) SHA1(2699cf940ce40012e2d7554b0b130adcb2bec6d1)) ROM_LOAD( "786-17_2.716", 0x5000, 0x0800, CRC(94af0298) SHA1(579eb0290283194d92b172f787d8a9ff54f16a07)) ROM_LOAD( "720-35_6.716", 0x5800, 0x0800, CRC(78d6d289) SHA1(47c3005790119294309f12ea68b7e573f360b9ef)) ROM_RELOAD( 0x7800, 0x0800) ROM_REGION(0x10000, "as3022:cpu", 0) ROM_LOAD("786-11_4.716", 0x1000, 0x0800, CRC(2a3641e6) SHA1(64693d424277e2aaf5fd4af33b2d348a8a455448)) ROM_RELOAD( 0x1800, 0x0800) ROM_END /*----------------------------------- / Harlem Globetrotters On Tour #1161 /------------------------------------*/ ROM_START(hglbtrtr) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "750-07_1.716", 0x1000, 0x0800, CRC(da594719) SHA1(0aaa50e7d62da64f88d82b00cf0747945be88818)) ROM_LOAD( "750-08_2.716", 0x5000, 0x0800, CRC(3c783931) SHA1(ee260511063aff1b72e18b3bc5a5be81aecf10c9)) ROM_LOAD( "720-35_6.716", 0x5800, 0x0800, CRC(78d6d289) SHA1(47c3005790119294309f12ea68b7e573f360b9ef)) ROM_RELOAD( 0x7800, 0x0800) ROM_REGION(0x0020, "as2888:sound", 0) ROM_LOAD( "729-51_3.123", 0x0000, 0x0020, CRC(6e7d3e8b) SHA1(7a93d82a05213ffa6eacfa318051414f872a701d)) ROM_END /*-------------------------------- / Dolly Parton #1162 /-------------------------------*/ ROM_START(dollyptn) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "777-10_1.716", 0x1000, 0x0800, CRC(ca88cb9a) SHA1(0deac1c02b2121635af4bd76a6695d8abc09d694)) ROM_LOAD( "777-13_2.716", 0x5000, 0x0800, CRC(7fc93ea3) SHA1(534ac5ed34397fe622dcf7cc90eaf38a311fa871)) ROM_LOAD( "720-35_6.716", 0x5800, 0x0800, CRC(78d6d289) SHA1(47c3005790119294309f12ea68b7e573f360b9ef)) ROM_RELOAD( 0x7800, 0x0800) ROM_REGION(0x0020, "as2888:sound", 0) ROM_LOAD( "729-51_3.123", 0x0000, 0x0020, CRC(6e7d3e8b) SHA1(7a93d82a05213ffa6eacfa318051414f872a701d)) ROM_END /*-------------------------------- / Paragon #1167 /-------------------------------*/ ROM_START(paragon) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "748-17_1.716", 0x1000, 0x0800, CRC(08dbdf32) SHA1(43d1380d809683e74d67b6cf57c6eb0ad248a813)) ROM_LOAD( "748-15_2.716", 0x5000, 0x0800, CRC(26cc05c1) SHA1(6e11a0f2327dbf15f6c149ddd873d9af96597d9d)) ROM_LOAD( "720-30_6.716", 0x5800, 0x0800, CRC(4be8aab0) SHA1(b6ae0c4f27b7dd7fb13c0632617a2559f86f29ae)) ROM_RELOAD( 0x7800, 0x0800) ROM_REGION(0x0020, "as2888:sound", 0) ROM_LOAD( "729-51_3.123", 0x0000, 0x0020, CRC(6e7d3e8b) SHA1(7a93d82a05213ffa6eacfa318051414f872a701d)) ROM_END /*-------------------------------- / Future Spa #1173 /-------------------------------*/ ROM_START(futurspa) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "781-07_1.716", 0x1000, 0x0800, CRC(4c716a6a) SHA1(a19ff17079b7ef0b9e6933ffc718dee0236bae10)) ROM_LOAD( "781-09_2.716", 0x5000, 0x0800, CRC(316617ed) SHA1(749d63cefe9541885b51db89302ad8a23e8f5b0a)) ROM_LOAD( "720-35_6.716", 0x5800, 0x0800, CRC(78d6d289) SHA1(47c3005790119294309f12ea68b7e573f360b9ef)) ROM_RELOAD( 0x7800, 0x0800) ROM_REGION(0x10000, "as3022:cpu", 0) ROM_LOAD("781-02_4.716", 0x1000, 0x0800, CRC(364f7c9a) SHA1(e6a3d425317eaeba4109712c6949f11c50b82892)) ROM_RELOAD( 0x1800, 0x0800) ROM_END /*-------------------------------- / Space Invaders #1178 /-------------------------------*/ ROM_START(spaceinv) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "792-10_1.716", 0x1000, 0x0800, CRC(075eba5a) SHA1(7147c2dfb6af1c39bbfb9e98f409baae10d09628)) ROM_LOAD( "792-13_2.716", 0x5000, 0x0800, CRC(b87b9e6b) SHA1(eab787ea81409ba88e30a342564944e1fade8124)) ROM_LOAD( "720-37_6.716", 0x5800, 0x0800, CRC(ceff6993) SHA1(bc91e7afdfc441ff47a37031f2d6caeb9ab64143)) ROM_RELOAD( 0x7800, 0x0800) ROM_REGION(0x10000, "as3022:cpu", 0) ROM_LOAD("792-07_4.716", 0x1000, 0x0800, CRC(787ffd5e) SHA1(4dadad7095de27622c2120311a84555dacdc3364)) ROM_RELOAD( 0x1800, 0x0800) ROM_END /*-------------------------------- / Rolling Stones #1187 /-------------------------------*/ ROM_START(rollston) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "796-17_1.716", 0x1000, 0x0800, CRC(51a826d7) SHA1(6811149c8948066b85b4018802afd409dbe8c2e1)) ROM_LOAD( "796-18_2.716", 0x5000, 0x0800, CRC(08c75b1a) SHA1(792a535514fe4d9476914f7f61c696a7a1bdb549)) ROM_LOAD( "720-35_6.716", 0x5800, 0x0800, CRC(78d6d289) SHA1(47c3005790119294309f12ea68b7e573f360b9ef)) ROM_RELOAD( 0x7800, 0x0800) ROM_REGION(0x10000, "as3022:cpu", 0) ROM_LOAD("796-19_4.716", 0x1000, 0x0800, CRC(b740d047) SHA1(710edb6bbba0a03e4f516b501f019493a3a4033e)) ROM_RELOAD( 0x1800, 0x0800) ROM_END /*-------------------------------- / Mystic #1192 /-------------------------------*/ ROM_START(mystic) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "798-03_1.716", 0x1000, 0x0800, CRC(f9c91e3b) SHA1(a3e6600b7b809cdd51a2d61b679f4f45ecf16e99)) ROM_LOAD( "798-04_2.716", 0x5000, 0x0800, CRC(f54e5785) SHA1(425304512b70ef0f17ca9854af96cbb63c5ee33e)) ROM_LOAD( "720-35_6.716", 0x5800, 0x0800, CRC(78d6d289) SHA1(47c3005790119294309f12ea68b7e573f360b9ef)) ROM_RELOAD( 0x7800, 0x0800) ROM_REGION(0x10000, "as3022:cpu", 0) ROM_LOAD("798-05_4.716", 0x1000, 0x0800, CRC(e759e093) SHA1(e635dac4aa925804ec658e856f7830290bfbc7b8)) ROM_RELOAD( 0x1800, 0x0800) ROM_END /*-------------------------------- / Xenon #1196 /-------------------------------*/ ROM_START(xenon) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "811-40_1.716", 0x1000, 0x0800, CRC(0fba871b) SHA1(52bc0ef65507f0f7422c319d0dc2059e12deab6d)) ROM_LOAD( "811-41_2.716", 0x5000, 0x0800, CRC(1ea0d891) SHA1(98cd8cfed5c0f437d2b9423b31205f1e8b7436f9)) ROM_LOAD( "720-40_6.732", 0x1800, 0x0800, CRC(d7aaaa03) SHA1(4e0b901645e509bcb59bf81a6ffc1612b4fb16ee)) ROM_CONTINUE( 0x5800, 0x0800 ) ROM_RELOAD( 0x7000, 0x1000 ) ROM_REGION(0x10000, "sounds_plus:cpu", 0) ROM_LOAD("811-35_4.532", 0xf000, 0x1000, CRC(e9caccbb) SHA1(e2e09ac738c48342212bf38687299876b40cecbb)) ROM_LOAD("811-22_1.532", 0x8000, 0x1000, CRC(c49a968e) SHA1(86680e8cbb82e69c232313e5fdd7a0058b7eef13)) ROM_LOAD("811-23_2.532", 0x9000, 0x1000, CRC(41043996) SHA1(78fa3782ee9f32d14cf41a96a60f708087e97bb9)) ROM_LOAD("811-24_3.532", 0xa000, 0x1000, CRC(53d65542) SHA1(edb63b6d36524ae17ec40cfc02d5cf9985f0477f)) ROM_LOAD("811-25_4.532", 0xb000, 0x1000, CRC(2c678631) SHA1(a1f9a732fdb498a71caf61ec8cf3d105cf7e114e)) ROM_LOAD("811-26_5.532", 0xc000, 0x1000, CRC(b8e7febc) SHA1(e557b1bbbc68a6884edebe779df4529116031e00)) ROM_LOAD("811-27_6.532", 0xd000, 0x1000, CRC(1e2a2afa) SHA1(3f4d4a562e46c162b80660eec8d9af6efe165dd6)) ROM_LOAD("811-28_7.532", 0xe000, 0x1000, CRC(cebb4cd8) SHA1(2678ffb5e8e2fcff07f029f14a9e0bf1fb95f7bc)) ROM_END ROM_START(xenonf) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "811-40_1.716", 0x1000, 0x0800, CRC(0fba871b) SHA1(52bc0ef65507f0f7422c319d0dc2059e12deab6d)) ROM_LOAD( "811-41_2.716", 0x5000, 0x0800, CRC(1ea0d891) SHA1(98cd8cfed5c0f437d2b9423b31205f1e8b7436f9)) ROM_LOAD( "720-40_6.732", 0x1800, 0x0800, CRC(d7aaaa03) SHA1(4e0b901645e509bcb59bf81a6ffc1612b4fb16ee)) ROM_CONTINUE( 0x5800, 0x0800 ) ROM_RELOAD( 0x7000, 0x1000 ) ROM_REGION(0x10000, "sounds_plus:cpu", 0) ROM_LOAD("811-36_4.532", 0xf000, 0x1000, CRC(73156c6e) SHA1(b0b3ecb44428c01849189adf6c86be3e95a99012)) ROM_LOAD("811-22_1.532", 0x8000, 0x1000, CRC(c49a968e) SHA1(86680e8cbb82e69c232313e5fdd7a0058b7eef13)) ROM_LOAD("811-23_2.532", 0x9000, 0x1000, CRC(41043996) SHA1(78fa3782ee9f32d14cf41a96a60f708087e97bb9)) ROM_LOAD("811-24_3.532", 0xa000, 0x1000, CRC(53d65542) SHA1(edb63b6d36524ae17ec40cfc02d5cf9985f0477f)) ROM_LOAD("811-29_4.532", 0xb000, 0x1000, CRC(e586ec31) SHA1(080d43e9a5895e95533ae73cffa4948f747ce510)) ROM_LOAD("811-30_5.532", 0xc000, 0x1000, CRC(e48d98e3) SHA1(bb32ab96501dcd21525540a61bd5e478a35b1fef)) ROM_LOAD("811-31_6.532", 0xd000, 0x1000, CRC(0a2336e5) SHA1(28eeb00b03b8d9eb0e6966be00dfbf3a1e13e04c)) ROM_LOAD("811-32_7.532", 0xe000, 0x1000, CRC(987e6118) SHA1(4cded4ff715494f762d043dbcb0298111f327311)) ROM_END /*-------------------------------- / Viking #1198 /-------------------------------*/ ROM_START(viking) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "802-05_1.716", 0x1000, 0x0800, CRC(a5db0574) SHA1(d9836679ed797b649f2c1e22bc24e8a9fe1c3000)) ROM_LOAD( "802-06_2.716", 0x5000, 0x0800, CRC(40410760) SHA1(b0b87d8600a03de7090e42f6ebdeeb5feccf87f6)) ROM_LOAD( "720-35_6.716", 0x5800, 0x0800, CRC(78d6d289) SHA1(47c3005790119294309f12ea68b7e573f360b9ef)) ROM_RELOAD( 0x7800, 0x0800) ROM_REGION(0x10000, "as3022:cpu", 0) ROM_LOAD("802-07-4.716", 0x1000, 0x0800, CRC(62bc5030) SHA1(5a696f784a415d5b16ee23cd72a905264a2bbeac)) ROM_RELOAD( 0x1800, 0x0800) ROM_END /*-------------------------------- / Hotdoggin' #1199 /-------------------------------*/ ROM_START(hotdoggn) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "809-05_1.716", 0x1000, 0x0800, CRC(2744abcb) SHA1(b45bd58c365785d12f9bec381574058e29f33fd2)) ROM_LOAD( "809-06_2.716", 0x5000, 0x0800, CRC(03db3d4d) SHA1(b8eed2d22474d2b0a1667eef2fdd4ecfa5fd35f3)) ROM_LOAD( "720-35_6.716", 0x5800, 0x0800, CRC(78d6d289) SHA1(47c3005790119294309f12ea68b7e573f360b9ef)) ROM_RELOAD( 0x7800, 0x0800) ROM_REGION(0x10000, "as3022:cpu", 0) ROM_LOAD("809-07_4.716", 0x1000, 0x0800, CRC(43f28d7f) SHA1(01fca0ee0137a0715421eaa3582ff8d324340ecf)) ROM_RELOAD( 0x1800, 0x0800) ROM_END #ifdef MISSING_GAME ROM_START(hotdoggb) // check to see if this is the same as above but with a different split ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "hotd2732.u2", 0x1000, 0x0800, CRC(709305ee) SHA1(37d5e681a1a2b8b2782dae3007db3e5036003e00)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "720-3532.u6b", 0x1800, 0x0800, CRC(b5e6a3d5) SHA1(fa1593eeed449dbac87965e613b501108a015eb2)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "cpu2", 0) ROM_LOAD("809-07_4.716", 0xf000, 0x0800, CRC(43f28d7f) SHA1(01fca0ee0137a0715421eaa3582ff8d324340ecf)) ROM_RELOAD(0xf800, 0x0800) ROM_RELOAD(0x1000, 0x0800) ROM_RELOAD(0x1800, 0x0800) ROM_END #endif /*-------------------------------- / Skateball #1210 /-------------------------------*/ ROM_START(skatebll) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "823-24_1.716", 0x1000, 0x0800, CRC(46e797d1) SHA1(7ddbf6047b8d95af8727c32b056bee1c4aa228e4)) ROM_LOAD( "823-25_2.716", 0x5000, 0x0800, CRC(960cb8c3) SHA1(3a4499cab85d3563961b0a01c78fa1f3ba2188fe)) ROM_LOAD( "720-40_6.732", 0x1800, 0x0800, CRC(d7aaaa03) SHA1(4e0b901645e509bcb59bf81a6ffc1612b4fb16ee)) ROM_CONTINUE( 0x5800, 0x0800 ) ROM_RELOAD( 0x7000, 0x1000 ) ROM_REGION(0x10000, "as3022:cpu", 0) ROM_LOAD("823-02_4.716", 0x1000, 0x0800, CRC(d1037b20) SHA1(8784728540573be5e8ebb940ec0046b778f9413b)) ROM_RELOAD( 0x1800, 0x0800) ROM_END /*-------------------------------- / Flash Gordon #1215 /-------------------------------*/ ROM_START(flashgdn) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "834-23_2.732", 0x1000, 0x0800, CRC(0c7a0d91) SHA1(1f79be15817975acbc35cb08591e2289e2eca938)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "720-52_6.732", 0x1800, 0x0800, CRC(2a43d9fb) SHA1(9ff903c32b80780383578a9abaa3ef9d3bcecbc7)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "squawk_n_talk_ay:cpu", 0) ROM_LOAD("834-20_2.532", 0x8000, 0x1000, CRC(2f8ced3e) SHA1(ecdeb07c31c22ec313b55774f4358a9923c5e9e7)) ROM_LOAD("834-18_5.532", 0xb000, 0x1000, CRC(8799e80e) SHA1(f255b4e7964967c82cfc2de20ebe4b8d501e3cb0)) ROM_END ROM_START(flashgdnf) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "834-23_2.732", 0x1000, 0x0800, CRC(0c7a0d91) SHA1(1f79be15817975acbc35cb08591e2289e2eca938)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "720-52_6.732", 0x1800, 0x0800, CRC(2a43d9fb) SHA1(9ff903c32b80780383578a9abaa3ef9d3bcecbc7)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "squawk_n_talk_ay:cpu", 0) ROM_LOAD("834-35_2.532", 0x8000, 0x1000, CRC(dff3f711) SHA1(254a5670775ecb6c347f33af8ba7c350e4cfa550)) ROM_LOAD("834-36_5.532", 0xb000, 0x1000, CRC(18691897) SHA1(3b445e0756c07d80f14c01af5a7f87744474ae15)) ROM_END ROM_START(flashgdnv) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "834-23_2.732", 0x1000, 0x0800, CRC(0c7a0d91) SHA1(1f79be15817975acbc35cb08591e2289e2eca938)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "720-52_6.732", 0x1800, 0x0800, CRC(2a43d9fb) SHA1(9ff903c32b80780383578a9abaa3ef9d3bcecbc7)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "sounds_plus:cpu", 0) ROM_LOAD("834-02_4.532", 0xf000, 0x1000, CRC(f1eb0a12) SHA1(a58567665547aacf9a1b2c39295d963527ef8696)) ROM_LOAD("834-03_1.532", 0x8000, 0x1000, CRC(88bef6f4) SHA1(561e0bde04661b700552e4fbb6141c39f2789c99)) ROM_LOAD("834-04_2.532", 0x9000, 0x1000, CRC(bce91475) SHA1(482b424977d73b36e2014617e3bd3deb51091c28)) ROM_LOAD("834-05_3.532", 0xa000, 0x1000, CRC(1a4dbd99) SHA1(fa9ae0bde118a40ba9a0e9a085b30298cac0ea93)) ROM_LOAD("834-06_4.532", 0xb000, 0x1000, CRC(983c9e9d) SHA1(aae323a39b0ec987e6b9b98e5d9b2c58b1eea1a4)) ROM_LOAD("834-07_5.532", 0xc000, 0x1000, CRC(697f5333) SHA1(39bbff8790e394a20ef5ba3239fb1d9359be0fe5)) ROM_LOAD("834-08_6.532", 0xd000, 0x1000, CRC(75dd195f) SHA1(fdb6f7a15cd42e1326bf6baf8fa69f6266653cef)) ROM_LOAD("834-09_7.532", 0xe000, 0x1000, CRC(19ceabd1) SHA1(37e7780f2ba3e06462e775547278dcba1b6d2ac8)) ROM_END ROM_START(flashgdnfv) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "834-23_2.732", 0x1000, 0x0800, CRC(0c7a0d91) SHA1(1f79be15817975acbc35cb08591e2289e2eca938)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "720-52_6.732", 0x1800, 0x0800, CRC(2a43d9fb) SHA1(9ff903c32b80780383578a9abaa3ef9d3bcecbc7)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "sounds_plus:cpu", 0) ROM_LOAD("834-37_4.532", 0xf000, 0x1000, CRC(c4687fe1) SHA1(104a44fd05d7ca0640971cc52152ac7a03349fc7)) ROM_LOAD("834-27_1.532", 0x8000, 0x1000, CRC(2152efff) SHA1(07d2af3e1f9077548e3932fd1d104275de889eae)) ROM_LOAD("834-28_2.532", 0x9000, 0x1000, CRC(01d0bb0f) SHA1(77a35f357d712e9d24e56b45d04dc28b372d8634)) ROM_LOAD("834-29_3.532", 0xa000, 0x1000, CRC(8beb4a87) SHA1(bd415303e73950a19b02226d35ee5c12fe58e300)) ROM_LOAD("834-30_4.532", 0xb000, 0x1000, CRC(35040596) SHA1(3167d29f6346aef8ce3bdf51652ba248c1b7bdf0)) ROM_LOAD("834-31_5.532", 0xc000, 0x1000, CRC(a2e4cfd3) SHA1(ba1501d9d1d7af406affd53e80eb08afa6219036)) ROM_LOAD("834-32_6.532", 0xd000, 0x1000, CRC(d18c6803) SHA1(a24a8a63280ed365618592de8690985ed1797cfd)) ROM_LOAD("834-09_7.532", 0xe000, 0x1000, CRC(19ceabd1) SHA1(37e7780f2ba3e06462e775547278dcba1b6d2ac8)) ROM_END /*-------------------------------- / Frontier #1217 /-------------------------------*/ ROM_START(frontier) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "819-08_1.716", 0x1000, 0x0800, CRC(e2f8ce9d) SHA1(03b38486e12f1677dcabcd0f14d194c59b3bd214)) ROM_LOAD( "819-07_2.716", 0x5000, 0x0800, CRC(af023a85) SHA1(95df232ba654293066beccbad158146259a764b7)) ROM_LOAD( "720-40_6.732", 0x1800, 0x0800, CRC(d7aaaa03) SHA1(4e0b901645e509bcb59bf81a6ffc1612b4fb16ee)) ROM_CONTINUE( 0x5800, 0x0800 ) ROM_RELOAD( 0x7000, 0x1000 ) ROM_REGION(0x10000, "as3022:cpu", 0) ROM_LOAD("819-09_4.716", 0x1000, 0x0800, CRC(a62059ca) SHA1(75e139ea2573a8c3b666c9a1024d9308da9875c7)) ROM_RELOAD( 0x1800, 0x0800) ROM_END /*-------------------------------- / Fireball II #1219 /-------------------------------*/ ROM_START(fball_ii) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "839-12_2.732", 0x1000, 0x0800, CRC(45e768ad) SHA1(b706cb5f3dcfa2db54d8d15de180fcbf36b3768f)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "720-52_6.732", 0x1800, 0x0800, CRC(2a43d9fb) SHA1(9ff903c32b80780383578a9abaa3ef9d3bcecbc7)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "squawk_n_talk_ay:cpu", 0) ROM_LOAD("839-01_2.532", 0x8000, 0x1000, CRC(4aa473bd) SHA1(eaa12ded76f9999d33ce0fe6198df1708e007e12)) ROM_LOAD("839-02_5.532", 0xb000, 0x1000, CRC(8bf904ff) SHA1(de78d08bddd546abac65c2f95f1d52797e716362)) ROM_END /*-------------------------------- / Eight Ball Deluxe #1220 /-------------------------------*/ ROM_START(eballdlx) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "838-15_2.732", 0x1000, 0x0800, CRC(68d92acc) SHA1(f37b16d2953677cd779073bc3eac4b586d62fad8)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "720-52_6.732", 0x1800, 0x0800, CRC(2a43d9fb) SHA1(9ff903c32b80780383578a9abaa3ef9d3bcecbc7)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "squawk_n_talk_ay:cpu", 0) ROM_LOAD("838-08_3.532", 0x9000, 0x1000, CRC(c39478d7) SHA1(8148aca7c4113921ab882da32d6d88e66abb22cc)) ROM_LOAD("838-09_4.716", 0xa000, 0x0800, CRC(518ea89e) SHA1(a387274ef530bb57f31819733b35615a39260126)) ROM_RELOAD(0xa800, 0x0800) ROM_LOAD("838-10_5.532", 0xb000, 0x1000, CRC(9c63925d) SHA1(abd1fa6308d3569e16ee10bfabce269a124d8f26)) ROM_END ROM_START(eballd14) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "838-14_2.732", 0x1000, 0x0800, CRC(27eeabde) SHA1(a8f81dbb70202bdad1c9734d629e8a5c27f2a835)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "720-52_6.732", 0x1800, 0x0800, CRC(2a43d9fb) SHA1(9ff903c32b80780383578a9abaa3ef9d3bcecbc7)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "squawk_n_talk_ay:cpu", 0) ROM_LOAD("838-08_3.532", 0x9000, 0x1000, CRC(c39478d7) SHA1(8148aca7c4113921ab882da32d6d88e66abb22cc)) ROM_LOAD("838-09_4.716", 0xa000, 0x0800, CRC(518ea89e) SHA1(a387274ef530bb57f31819733b35615a39260126)) ROM_RELOAD(0xa800, 0x0800) ROM_LOAD("838-10_5.532", 0xb000, 0x1000, CRC(9c63925d) SHA1(abd1fa6308d3569e16ee10bfabce269a124d8f26)) ROM_END /*-------------------------------- / Embryon #1222 /-------------------------------*/ ROM_START(embryon) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "841-06_2.732", 0x1000, 0x0800, CRC(80ab18e7) SHA1(52e5b1709e6f21919fc9efed67f51934d883dbb7)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "720-52_6.732", 0x1800, 0x0800, CRC(2a43d9fb) SHA1(9ff903c32b80780383578a9abaa3ef9d3bcecbc7)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "squawk_n_talk:cpu", 0) ROM_LOAD("841-01_4.716", 0xa000, 0x0800, CRC(e8b234e3) SHA1(584e553748b1c6571491150e346d815005948b68)) ROM_RELOAD(0xa800, 0x0800) ROM_LOAD("841-02_5.532", 0xb000, 0x1000, CRC(9cd8c04e) SHA1(7d74d8f33a98c9832fda1054187eb7300dbf5f5e)) ROM_END /*-------------------------------- / Fathom #1233 /-------------------------------*/ ROM_START(fathom) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "842-08_2.732", 0x1000, 0x0800, CRC(1180f284) SHA1(78be1fa54faba5c5b14f580e41546be685846391)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "720-53_6.732", 0x1800, 0x0800, CRC(c2e92f80) SHA1(61de956a4b6e9fb9ef2b25c01bff1fb5972284ad)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "squawk_n_talk:cpu", 0) ROM_LOAD("842-01_4.532", 0xa000, 0x1000, CRC(2ac02093) SHA1(a89c1d24f4f3e1f58ca4e476f408835efb368a90)) ROM_LOAD("842-02_5.532", 0xb000, 0x1000, CRC(736800bc) SHA1(2679d4d76e7258ad18ffe05cf333f21c35adfe0e)) ROM_END /*-------------------------------- / Centaur #1239 /-------------------------------*/ ROM_START(centaur) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "848-08_2.732", 0x1000, 0x0800, CRC(8bdcd32b) SHA1(39f64393d3a39a8172b3d80d196253aac1342f40)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "720-53_6.732", 0x1800, 0x0800, CRC(c2e92f80) SHA1(61de956a4b6e9fb9ef2b25c01bff1fb5972284ad)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "squawk_n_talk:cpu", 0) ROM_LOAD("848-01_3.532", 0x9000, 0x1000, CRC(88322c8a) SHA1(424fd2b107f5fbc3ab8b58e3fa8c285170b1f09a)) ROM_LOAD("848-02_4.532", 0xa000, 0x1000, CRC(d6dbd0e4) SHA1(62e4c8c1a747c5f6a3a4bf4d0bc80b06a1f70d13)) ROM_LOAD("848-05_5.716", 0xb000, 0x0800, CRC(cbd765ba) SHA1(bdfae28af46c805f253f02d449dd81575aa9305b)) ROM_RELOAD(0xb800, 0x0800) ROM_END /*-------------------------------- / Medusa #1245 /-------------------------------*/ ROM_START(medusa) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "845-16_2.732", 0x1000, 0x0800, CRC(b0fbd1ac) SHA1(e876eced0c02a2b4b3c308494e8c453074d0e561)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "720-53_6.732", 0x1800, 0x0800, CRC(c2e92f80) SHA1(61de956a4b6e9fb9ef2b25c01bff1fb5972284ad)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "squawk_n_talk:cpu", 0) ROM_LOAD("845-01_3.532", 0x9000, 0x1000, CRC(32200e02) SHA1(e75356a20f81a68e6b27d2fa04b8cc9b17f3976a)) ROM_LOAD("845-02_4.532", 0xa000, 0x1000, CRC(ab95885a) SHA1(fa91cef2a244d25d408585d1e14e1ed8fdc8c845)) ROM_LOAD("845-05_5.716", 0xb000, 0x0800, CRC(3792a812) SHA1(5c7cc43e57d8e8ded1cc109aa65c4f08052899b9)) ROM_RELOAD(0xb800, 0x0800) ROM_END /*-------------------------------- / Vector #1247 /-------------------------------*/ ROM_START(vector) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "858-11_2.732", 0x1000, 0x0800, CRC(323e286b) SHA1(998387900363fd46d392a931c1f092c886a23c69)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "720-53_6.732", 0x1800, 0x0800, CRC(c2e92f80) SHA1(61de956a4b6e9fb9ef2b25c01bff1fb5972284ad)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "squawk_n_talk_ay:cpu", 0) ROM_LOAD("858-01_2.532", 0x8000, 0x1000, CRC(bd2edef9) SHA1(8f129016440bad5e78d4b073268e76e542b61684)) ROM_LOAD("858-02_3.532", 0x9000, 0x1000, CRC(c592fb35) SHA1(5201824f129812c907e7d8a4600de23d95fd1eb0)) ROM_LOAD("858-03_4.532", 0xa000, 0x1000, CRC(8661d312) SHA1(36d04d875382ff5387991d660d031c662b414698)) ROM_LOAD("858-06_5.532", 0xb000, 0x1000, CRC(3050edf6) SHA1(e028192d9a8c17123b07566c6d73302cec07b440)) ROM_END /*-------------------------------- / Elektra #1248 /-------------------------------*/ ROM_START(elektra) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "857-04_2.732", 0x1000, 0x0800, CRC(d2476720) SHA1(372c210c4f19302ffe25722bba6bcaaa85c4b90d)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "720-53_6.732", 0x1800, 0x0800, CRC(c2e92f80) SHA1(61de956a4b6e9fb9ef2b25c01bff1fb5972284ad)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "squawk_n_talk_ay:cpu", 0) ROM_LOAD("857-01_3.532", 0x9000, 0x1000, CRC(031548cc) SHA1(1f0204afd32dc07a301f404b4b064e34a83bd783)) ROM_LOAD("857-02_4.532", 0xa000, 0x1000, CRC(efc870d9) SHA1(45132c123b3191d616e2e9372948ab66ff221228)) ROM_LOAD("857-03_5.716", 0xb000, 0x0800, CRC(eae2c6a6) SHA1(ee3a9b01fa07e2df4eb6d2ab26da5f7f0e12475b)) ROM_RELOAD(0xf800, 0x0800) ROM_END /*-------------------------------- / Spectrum #1262 /-------------------------------*/ ROM_START(spectrm) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "868-00_2.732", 0x1000, 0x0800, NO_DUMP) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "720-53_6.732", 0x1800, 0x0800, CRC(c2e92f80) SHA1(61de956a4b6e9fb9ef2b25c01bff1fb5972284ad)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "squawk_n_talk:cpu", 0) ROM_LOAD("868-01_3.532", 0x9000, 0x1000, CRC(c3a16c66) SHA1(8c0a8b50fac0e218515b471621e80000ae475296)) ROM_LOAD("868-02_4.532", 0xa000, 0x1000, CRC(6b441399) SHA1(aae9e805f76cd6bc264bf69dd2d57629ee58bfc2)) ROM_LOAD("868-03_5.716", 0xb000, 0x0800, CRC(4a5ac3b8) SHA1(288feba40efd65f4eec5c0b2fcf013904e3dc24e)) ROM_RELOAD(0xb800, 0x0800) ROM_END ROM_START(spectrm4) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "868-04_2.732", 0x1000, 0x0800, CRC(b377f5f1) SHA1(adc40204da90ef1a4470a478520b949c6ded07b5)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "720-53_6.732", 0x1800, 0x0800, CRC(c2e92f80) SHA1(61de956a4b6e9fb9ef2b25c01bff1fb5972284ad)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "squawk_n_talk:cpu", 0) ROM_LOAD("868-01_3.532", 0x9000, 0x1000, CRC(c3a16c66) SHA1(8c0a8b50fac0e218515b471621e80000ae475296)) ROM_LOAD("868-02_4.532", 0xa000, 0x1000, CRC(6b441399) SHA1(aae9e805f76cd6bc264bf69dd2d57629ee58bfc2)) ROM_LOAD("868-03_5.716", 0xb000, 0x0800, CRC(4a5ac3b8) SHA1(288feba40efd65f4eec5c0b2fcf013904e3dc24e)) ROM_RELOAD(0xb800, 0x0800) ROM_END /*-------------------------------------------------- / Speakeasy #1273 /--------------------------------------------------*/ ROM_START(speakesy) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "877-03_2.732", 0x1000, 0x0800, CRC(34b28bbc) SHA1(c649a04664e694cfbd6b4d496bf76f5e802d492a)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "720-53_6.732", 0x1800, 0x0800, CRC(c2e92f80) SHA1(61de956a4b6e9fb9ef2b25c01bff1fb5972284ad)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "as3022:cpu", 0) ROM_LOAD("877-01_4.716", 0x1000, 0x0800, CRC(6534e826) SHA1(580653636f8d33e758e6631c9ce495f42fe3747a)) ROM_RELOAD( 0x1800, 0x0800) ROM_END ROM_START(speakesy4p) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "877-04_2.732", 0x1000, 0x0800, CRC(8926f2bb) SHA1(617c032ce949007d6bcb52268f17bec5a02f8651)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "720-53_6.732", 0x1800, 0x0800, CRC(c2e92f80) SHA1(61de956a4b6e9fb9ef2b25c01bff1fb5972284ad)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "as3022:cpu", 0) ROM_LOAD("877-01_4.716", 0x1000, 0x0800, CRC(6534e826) SHA1(580653636f8d33e758e6631c9ce495f42fe3747a)) ROM_RELOAD( 0x1800, 0x0800) ROM_END /*--------------------------------------------------- / BMX #1276 /----------------------------------------------------*/ ROM_START(bmx) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "888-03_2.732", 0x1000, 0x0800, CRC(038cf1be) SHA1(b000a3d84623db6a7644551e5e2f0d7b533acb13)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "720-53_6.732", 0x1800, 0x0800, CRC(c2e92f80) SHA1(61de956a4b6e9fb9ef2b25c01bff1fb5972284ad)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "as3022:cpu", 0) ROM_LOAD("888-02_4.532", 0x1000, 0x1000, CRC(5692c679) SHA1(7eef074d16cde589cde7500c4dc76c9a902c7fe3)) ROM_END /*-------------------------------- / Rapid Fire #1282 /-------------------------------*/ ROM_START(rapidfip) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "869-04_2.732", 0x1000, 0x0800, CRC(26fdf048) SHA1(15787345e7162a530334bff98d877e525d4a1295)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "869-03_6.732", 0x1800, 0x0800, CRC(f6af5e8d) SHA1(3cf782d4a0ca38e3953a20d23d0eb01af87ba445)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "squawk_n_talk:cpu", 0) ROM_LOAD("869-02_5.532", 0xb000, 0x1000, CRC(5a74cb86) SHA1(4fd09b0bc4257cb7b48cd8087b8b15fe768f7ddf)) ROM_END /*-------------------------------------- / Mr. and Mrs. Pacman #1283 /--------------------------------------*/ ROM_START(m_mpac) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "872-04_2.732", 0x1000, 0x0800, CRC(5e542882) SHA1(bec5f56cd5192e0a12ea1226a49a2b7d8eaaa5cf)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "720-53_6.732", 0x1800, 0x0800, CRC(c2e92f80) SHA1(61de956a4b6e9fb9ef2b25c01bff1fb5972284ad)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "squawk_n_talk_ay:cpu", 0) ROM_LOAD("872-01_4.532", 0xa000, 0x1000, CRC(d21ce16d) SHA1(3ee6e2629530e7e6e4d7eac713d34c48297a1047)) ROM_LOAD("872-03_5.532", 0xb000, 0x1000, CRC(8fcdf853) SHA1(7c6bffcd974d2684e7f2c69d926f6cabb53e2f90)) ROM_END /*----------------------------------------------------------- / Grand Slam #1311 /-----------------------------------------------------------*/ ROM_START(granslam) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "grndslam.u2", 0x1000, 0x0800, CRC(66aea9dc) SHA1(76c017dc83a63b7f1e6035e228370219eb9c0678)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "grndslam.u6", 0x1800, 0x0800, CRC(9e6ccea1) SHA1(5e158e021e0f3eed063577ae22cf5f1bc9655065)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "as3022:cpu", 0) ROM_LOAD("grndslam.u4", 0x1000, 0x1000, CRC(ac34bc38) SHA1(376ceb53cb51d250b5bc222001291b0c85e42e8a)) ROM_END ROM_START(granslam4) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "gr_slam.u2b", 0x1000, 0x0800, CRC(552d9423) SHA1(16b86d5b7539fd803f458f1633ecc249ef15243d)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "grndslam.u6", 0x1800, 0x0800, CRC(9e6ccea1) SHA1(5e158e021e0f3eed063577ae22cf5f1bc9655065)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "as3022:cpu", 0) ROM_LOAD("grndslam.u4", 0x1000, 0x1000, CRC(ac34bc38) SHA1(376ceb53cb51d250b5bc222001291b0c85e42e8a)) ROM_END /*-------------------------------- / Centaur II #1370 /-------------------------------*/ /*---------------------------------------------------------- / Gold Ball #1371 /----------------------------------------------------------*/ ROM_START(goldball) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "gold2732.u2", 0x1000, 0x0800, CRC(3169493c) SHA1(1335fcdfb2d6970d78c636748ff419baf85ef78b)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "goldball.u6", 0x1800, 0x0800, CRC(9b6e79d0) SHA1(4fcda91bbe930e6131d94964a08459e395f841af)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "as3022:cpu", 0) ROM_LOAD("gb_u4.532", 0x1000, 0x1000, CRC(2dcb0315) SHA1(8cb9c9f627f0c8420d3b3d9f0d10d77a82c8be56)) ROM_END ROM_START(goldballn) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "u2.532", 0x1000, 0x0800, CRC(aa6eb9d6) SHA1(a73cc832450e718d9b8484e409a1f8093d91d786)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "goldball.u6", 0x1800, 0x0800, CRC(9b6e79d0) SHA1(4fcda91bbe930e6131d94964a08459e395f841af)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "as3022:cpu", 0) ROM_LOAD("gb_u4.532", 0x1000, 0x1000, CRC(2dcb0315) SHA1(8cb9c9f627f0c8420d3b3d9f0d10d77a82c8be56)) ROM_END /*-------------------------------- / Kings of Steel #1390 /-------------------------------*/ ROM_START(kosteel) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "kngs2732.u2", 0x1000, 0x0800, CRC(f876d8f2) SHA1(581f4b98e0a69f4ae879caeafdbf2eb979514ad1)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "720-5332.u6", 0x1800, 0x0800, CRC(c2e92f80) SHA1(61de956a4b6e9fb9ef2b25c01bff1fb5972284ad)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "cheap_squeak:cpu", 0) ROM_LOAD("kngsu4.snd", 0x8000, 0x1000, CRC(f3e4d2f6) SHA1(93f4e9e1348b1225bc02db38c994e3338afb175c)) ROM_RELOAD(0x9000, 0x1000) ROM_LOAD("kngsu3.snd", 0xc000, 0x1000, CRC(11b02dca) SHA1(464eee1aa1fd9b6e26d4ba635777fffad0222106)) ROM_RELOAD(0xd000, 0x1000) ROM_END /*-------------------------------- / X's & O's #1391 /-------------------------------*/ ROM_START(xsandos) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "x+os2732.u2", 0x1000, 0x0800, CRC(068dfe5a) SHA1(028baf79852b14cac51a7cdc8e751a8173beeccb)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "720-5332.u6", 0x1800, 0x0800, CRC(c2e92f80) SHA1(61de956a4b6e9fb9ef2b25c01bff1fb5972284ad)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "cheap_squeak:cpu", 0) ROM_LOAD("720_u3.snd", 0xc000, 0x2000, CRC(5d8e2adb) SHA1(901a26f5e598386295a1298ee3a634941bd58b3e)) ROM_END /*-------------------------------- / Spy Hunter #0A17 /-------------------------------*/ ROM_START(spyhuntr) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "spy-2732.u2", 0x1000, 0x0800, CRC(9e930f2d) SHA1(fb48ce0d8d8f8a695827c0eea57510b53daa7c39)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "720-5332.u6", 0x1800, 0x0800, CRC(c2e92f80) SHA1(61de956a4b6e9fb9ef2b25c01bff1fb5972284ad)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "cheap_squeak:cpu", 0) ROM_LOAD("spy_u4.532", 0x8000, 0x1000, CRC(a43887d0) SHA1(6bbc55943fa9f0cd97f946767f21652e19d85265)) ROM_RELOAD(0x9000, 0x1000) ROM_LOAD("spy_u3.532", 0xc000, 0x1000, CRC(95ffc1b8) SHA1(28f058f74abbbee120dca06f7321bcb588bef3c6)) ROM_RELOAD(0xd000, 0x1000) ROM_END /*------------------------------------- / Fireball Classic #0A40 /------------------------------------*/ ROM_START(fbclass) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "fb-class.u2", 0x1000, 0x0800, CRC(32faac6c) SHA1(589020d09f26326dab266bc7c74ca0e10de565e6)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "720-5332.u6", 0x1800, 0x0800, CRC(c2e92f80) SHA1(61de956a4b6e9fb9ef2b25c01bff1fb5972284ad)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "cheap_squeak:cpu", 0) ROM_LOAD("fbcu4.snd", 0x8000, 0x1000, CRC(697ab16f) SHA1(7beed02e6cb042f90d2048778408b1f744ffe242)) ROM_RELOAD(0x9000, 0x1000) ROM_LOAD("fbcu3.snd", 0xc000, 0x1000, CRC(1ad71775) SHA1(ddb885730deaf315fe7f3c1803628c06eedc8350)) ROM_RELOAD(0xd000, 0x1000) ROM_END /*-------------------------------- / Black Pyramid #0A44 /-------------------------------*/ ROM_START(blakpyra) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "blkp2732.u2", 0x1000, 0x0800, CRC(600535b0) SHA1(33d080f4430ad9c33ee9de1bfbb5cfde50f0776e)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "720-5332.u6", 0x1800, 0x0800, CRC(c2e92f80) SHA1(61de956a4b6e9fb9ef2b25c01bff1fb5972284ad)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "cheap_squeak:cpu", 0) ROM_LOAD("bp_u4.532", 0x8000, 0x1000, CRC(57978b4a) SHA1(4995837790d81b02325d39b548fb882a591769c5)) ROM_RELOAD(0x9000, 0x1000) ROM_LOAD("bp_u3.532", 0xc000, 0x1000, CRC(a5005067) SHA1(bd460a20a6e8f33746880d72241d6776b85126cf)) ROM_RELOAD(0xd000, 0x1000) ROM_END /*-------------------------------- / Cybernaut #0B42 /-------------------------------*/ ROM_START(cybrnaut) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "cybe2732.u2", 0x1000, 0x0800, CRC(0610b0e0) SHA1(92f5e8a83240ad03ecc16ece4824b047b77816f7)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "720-5332.u6", 0x1800, 0x0800, CRC(c2e92f80) SHA1(61de956a4b6e9fb9ef2b25c01bff1fb5972284ad)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "cheap_squeak:cpu", 0) ROM_LOAD("cybu3.snd", 0xc000, 0x2000, CRC(a3c1f6e7) SHA1(35a5e828a6f2dd9009e165328a005fa079bad6cb)) ROM_END /*-------------------------------- / Cosmic Flash (Flash Gordon Clone) /-------------------------------*/ ROM_START(cosflash) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "cf2d.532", 0x1000, 0x0800, CRC(939e941d) SHA1(889862043f351762e8c866aefb36a9ea75cbf828)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "cf6d.532", 0x1800, 0x0800, CRC(7af93d2f) SHA1(2d939b14f7fe79f836e12926f44b70037630cd3f)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "cpu2", 0) ROM_LOAD("834-20_2.532", 0xc000, 0x1000, CRC(2f8ced3e) SHA1(ecdeb07c31c22ec313b55774f4358a9923c5e9e7)) ROM_LOAD("834-18_5.532", 0xf000, 0x1000, CRC(8799e80e) SHA1(f255b4e7964967c82cfc2de20ebe4b8d501e3cb0)) ROM_END /*-------------------------------- / Dark Rider /-------------------------------*/ /*-------------------------------- / Fantasy /-------------------------------*/ /*-------------------------------- / Fly High /-------------------------------*/ /*-------------------------------- / Genesis /-------------------------------*/ /*-------------------------------- / Miss World /-------------------------------*/ /*-------------------------------- / Mystic Star /-------------------------------*/ ROM_START(myststar) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "rom1.bin", 0x1000, 0x0800, CRC(9a12dc91) SHA1(8961c22b2aeabac04d36d124f283409e11faee8a)) ROM_LOAD( "rom2.bin", 0x5000, 0x0800, CRC(888ee5ae) SHA1(d99746c7c9a9a0a83b4bc15473fe9ebd3b02ffe4)) ROM_LOAD( "rom3.bin", 0x5800, 0x0800, CRC(9e0a4619) SHA1(82065b74d39ba932704514e83d432262d360f1e1)) ROM_RELOAD( 0x7800, 0x0800) ROM_REGION(0x0020, "sound1", 0) ROM_LOAD( "snd.123", 0x0000, 0x0020, NO_DUMP) ROM_END /*-------------------------------- / New Wave (Black Pyramid Clone) /-------------------------------*/ ROM_START(newwave) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "blkp2732.u2", 0x1000, 0x0800, CRC(600535b0) SHA1(33d080f4430ad9c33ee9de1bfbb5cfde50f0776e)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "newwu6.532", 0x1800, 0x0800, CRC(ca72a96b) SHA1(efcd8b41bf0c19ebd7db492632e046b348619460)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "cpu2", 0) ROM_LOAD("newwu4.532", 0x8000, 0x1000, CRC(6f4f2a95) SHA1(a7a375827c0429b8b3d2ee9e471f557152492993)) ROM_RELOAD(0x9000, 0x1000) ROM_RELOAD(0xa000, 0x1000) ROM_RELOAD(0xb000, 0x1000) ROM_LOAD("bp_u3.532", 0xc000, 0x1000, CRC(a5005067) SHA1(bd460a20a6e8f33746880d72241d6776b85126cf)) ROM_RELOAD(0xd000, 0x1000) ROM_RELOAD(0xe000, 0x1000) ROM_RELOAD(0xf000, 0x1000) ROM_END /*-------------------------------- / Pin Ball Pool /-------------------------------*/ /*-------------------------------- / Pinball /-------------------------------*/ /*-------------------------------- / Saturn 2 (Spy Hunter Clone) /-------------------------------*/ ROM_START(saturn2) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "spy-2732.u2", 0x1000, 0x0800, CRC(9e930f2d) SHA1(fb48ce0d8d8f8a695827c0eea57510b53daa7c39)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "saturn2.u6", 0x1800, 0x0800, CRC(ca72a96b) SHA1(efcd8b41bf0c19ebd7db492632e046b348619460)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "cpu2", 0) ROM_LOAD("sat2_snd.764", 0xc000, 0x2000, CRC(6bf15541) SHA1(dcdd4e8f662818584de9b1ed7ae69d57362ebadb)) ROM_RELOAD(0xe000, 0x2000) ROM_END /*-------------------------------- / Sexy Girl /-------------------------------*/ /*-------------------------------- / Space Hawks (Cybernaut Clone) /-------------------------------*/ ROM_START(spacehaw) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "cybe2732.u2g", 0x1000, 0x0800, CRC(d4a5e2f6) SHA1(841e940632993919a68c905546f533ff38a0ce31)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "spacehaw.u6", 0x1800, 0x0800, CRC(b154a3a3) SHA1(d632c5eddd0582ba2ca778ab03e11ca3f6f4e1ed)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "cpu2", 0) ROM_LOAD("cybu3.snd", 0xc000, 0x2000, CRC(a3c1f6e7) SHA1(35a5e828a6f2dd9009e165328a005fa079bad6cb)) ROM_RELOAD(0xe000, 0x2000) ROM_END /*-------------------------------- / Space Rider /-------------------------------*/ /*-------------------------------- / Super Bowl /-------------------------------*/ /*-------------------------------- / Tiger Rag (Kings Of Steel Clone) /-------------------------------*/ ROM_START(tigerrag) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD("tigerrag.mpu", 0x6000, 0x2000, CRC(3eb389ba) SHA1(bdfdcf00f4a2200d39d7e469fe633e0b7b8f1676)) ROM_COPY("maincpu", 0x6000, 0x1000,0x0800) ROM_COPY("maincpu", 0x6800, 0x5000,0x0800) ROM_COPY("maincpu", 0x7000, 0x1800,0x0800) ROM_COPY("maincpu", 0x7800, 0x5800,0x0800) ROM_REGION(0x10000, "cpu2", 0) ROM_LOAD("kngsu4.snd", 0x8000, 0x1000, CRC(f3e4d2f6) SHA1(93f4e9e1348b1225bc02db38c994e3338afb175c)) ROM_RELOAD(0x9000, 0x1000) ROM_RELOAD(0xa000, 0x1000) ROM_RELOAD(0xb000, 0x1000) ROM_LOAD("kngsu3.snd", 0xc000, 0x1000, CRC(11b02dca) SHA1(464eee1aa1fd9b6e26d4ba635777fffad0222106)) ROM_RELOAD(0xd000, 0x1000) ROM_RELOAD(0xe000, 0x1000) ROM_RELOAD(0xf000, 0x1000) ROM_END /*-------------------------------- / Unofficial /-------------------------------*/ /*-------------------------------- / 301/Bulls Eye /-------------------------------*/ ROM_START(bullseye) // Has darts 301 based scoring ROM_REGION(0x8000, "maincpu", 0) // Actually seems to have an address mask of 0x3fff ROM_LOAD("bull.u2", 0x2000, 0x1000, CRC(a2951aa2) SHA1(f9c0826c5d1d6d904286678ed90de3850a13b5f4)) ROM_LOAD("bull.u6", 0x3000, 0x1000, CRC(64d4b9c4) SHA1(bf4d0671372fd3a445c4c7330b9849171ca8048c)) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "cpu2", 0) ROM_LOAD("bull.snd", 0x8000, 0x0800, CRC(c0482a2f) SHA1(a6aa698ad517cdc078129d702ee936af576260ed)) ROM_RELOAD(0x8800, 0x0800) ROM_RELOAD(0xf800, 0x0800) ROM_END ROM_START(bullseyn) // Later version dumbed down with traditional Pinball scoring ROM_REGION(0x8000, "maincpu", 0) // Actually seems to have an address mask of 0x3fff ROM_LOAD("301new_normalscoring.u2", 0x2000, 0x1000, CRC(febebc63) SHA1(9221b02bc5952203f5b2527e4c40d17d5986abdf)) ROM_LOAD("301new_normalscoring.u6", 0x3000, 0x1000, CRC(1357cd6a) SHA1(4e02c96b141dab6cdea1a15539214976eb052838)) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "cpu2", 0) ROM_LOAD("bull.snd", 0x8000, 0x0800, CRC(c0482a2f) SHA1(a6aa698ad517cdc078129d702ee936af576260ed)) ROM_RELOAD(0x8800, 0x0800) ROM_RELOAD(0xf800, 0x0800) ROM_END /*-------------------------------- / World Defender /-------------------------------*/ ROM_START(worlddef) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD("worlddef.764", 0x1000, 0x0800, CRC(ad1a7ba3) SHA1(d799b6d1cd252cd6d9fb72586099c43de7c22a00)) ROM_CONTINUE( 0x5000, 0x0800) ROM_CONTINUE( 0x1800, 0x0800) ROM_CONTINUE( 0x5800, 0x0800) ROM_COPY("maincpu", 0x5800, 0x7800,0x0800) ROM_REGION(0x10000, "cpu2", 0) ROM_LOAD("wodefsnd.764", 0xc000, 0x2000, CRC(b8d4dc20) SHA1(5aecac4a2deb7ea8e0ff0600ea459ef272dcd5f0)) ROM_RELOAD(0xe000, 0x2000) ROM_END /*-------------------------------- / Dark Shadow /-------------------------------*/ ROM_START(darkshad) ROM_REGION(0x10000, "maincpu", 0) ROM_LOAD("cpu_u7.bin", 0x1000, 0x0800, CRC(8d04c546) SHA1(951e75d9867b85a0bf9f04fe9aa647a53b6830bc)) ROM_CONTINUE( 0x1800, 0x0800) ROM_CONTINUE( 0x5000, 0x0800) ROM_CONTINUE( 0x5800, 0x0800) ROM_COPY("maincpu", 0x5800, 0xf800,0x0800) ROM_REGION(0x10000, "cpu2", 0) ROM_LOAD("darkshad.snd", 0xc000, 0x2000, CRC(9fd6ee82) SHA1(6486fa56c663152e565e160b8f517be824338a9a)) ROM_RELOAD(0xe000, 0x2000) ROM_END /*-------------------------------- / Based of Nuova hardware /-------------------------------*/ /*-------------------------------- / Skill Flight /-------------------------------*/ ROM_START(skflight) ROM_REGION(0x10000, "maincpu", 0) ROM_LOAD("game_u7.64", 0xe000, 0x2000, CRC(fe5001eb) SHA1(f7d56d484141ba8ec82664b6aebbf3a683547d20)) ROM_LOAD("game_u8.64", 0xc000, 0x2000, CRC(58f259fe) SHA1(505f3996f66dbb4027bd47f6b7ba9e4baaeb6e51)) ROM_COPY("maincpu", 0xc000, 0x9000,0x1000) ROM_COPY("maincpu", 0xe000, 0x1000,0x1000) ROM_COPY("maincpu", 0xf000, 0x5000,0x1000) ROM_REGION(0x40000, "sound1", 0) ROM_LOAD("snd_u3.256", 0x0000, 0x8000, CRC(43424fb1) SHA1(428d2f7444cd71b6c49c04749b42263e3c185856)) ROM_RELOAD(0x10000, 0x8000) ROM_RELOAD(0x20000, 0x8000) ROM_RELOAD(0x30000, 0x8000) ROM_LOAD("snd_u4.256", 0x8000, 0x8000, CRC(10378feb) SHA1(5da2b9c530167c80b9d411da159e4b6e95b76647)) ROM_RELOAD(0x18000, 0x8000) ROM_RELOAD(0x28000, 0x8000) ROM_RELOAD(0x38000, 0x8000) ROM_REGION(0x10000, "cpu2", 0) ROM_COPY("sound1", 0x0000, 0x8000,0x8000) ROM_END /*-------------------------------- / Cobra /-------------------------------*/ ROM_START(cobrap) ROM_REGION(0x10000, "maincpu", 0) ROM_LOAD("cpu_u7.256", 0xc000, 0x4000, CRC(c0f89577) SHA1(16d351f2bf642bf886e808b58173b3e699a44fd6)) ROM_COPY("maincpu", 0xc000, 0x1000,0x1000) ROM_COPY("maincpu", 0xd000, 0x5000,0x1000) ROM_COPY("maincpu", 0xe000, 0x9000,0x1000) ROM_COPY("maincpu", 0xf000, 0xd000,0x1000) ROM_REGION(0x40000, "sound1", 0) ROM_LOAD("snd_u8.256", 0x00000,0x8000, CRC(cdf2a28d) SHA1(d4969370109b4c7f31f48a3ebd8925268caf9c44)) ROM_RELOAD(0x20000, 0x8000) ROM_LOAD("snd_u9.256", 0x08000,0x8000, CRC(08bd0db9) SHA1(af851b8c993649b61645a414459000c206516bec)) ROM_RELOAD(0x28000, 0x8000) ROM_LOAD("snd_u10.256",0x10000,0x8000, CRC(634bc64c) SHA1(8389fda08ee7bf0e5002153cec22e219bf786993)) ROM_RELOAD(0x30000, 0x8000) ROM_LOAD("snd_u11.256",0x18000,0x8000, CRC(d4da383c) SHA1(032a4a425936d5c822fba6e46483f03a87c1a6ec)) ROM_RELOAD(0x38000, 0x8000) ROM_REGION(0x10000, "cpu2", 0) ROM_COPY("sound1", 0x0000, 0x8000,0x8000) ROM_END /*-------------------------------- / Future Queen /-------------------------------*/ ROM_START(futrquen) ROM_REGION(0x10000, "maincpu", 0) ROM_LOAD("mpu_u2.bin", 0xc000, 0x4000, CRC(bc66b636) SHA1(65f3e6461a1eca8542bbbc5b8c7cd1fca1b3011f)) ROM_COPY("maincpu", 0xc000, 0x1000,0x0800) ROM_COPY("maincpu", 0xd000, 0x1800,0x0800) ROM_COPY("maincpu", 0xc800, 0x5000,0x0800) ROM_COPY("maincpu", 0xd800, 0x5800,0x0800) ROM_COPY("maincpu", 0xe000, 0x9000,0x0800) ROM_COPY("maincpu", 0xf000, 0x9800,0x0800) ROM_COPY("maincpu", 0xe800, 0xd000,0x0800) ROM_COPY("maincpu", 0xf800, 0xd800,0x0800) ROM_REGION(0x40000, "sound1", 0) ROM_LOAD("snd_u8.bin", 0x00000,0x8000, CRC(3d254d89) SHA1(2b4aa3387179e2c0fbf18684128761d3f778dcb2)) ROM_RELOAD(0x20000, 0x8000) ROM_LOAD("snd_u9.bin", 0x08000,0x8000, CRC(9560f2c3) SHA1(3de6d074e2a3d3c8377fa330d4562b2d266bbfff)) ROM_RELOAD(0x28000, 0x8000) ROM_LOAD("snd_u10.bin",0x10000,0x8000, CRC(70f440bc) SHA1(9fa4d33cc6174ce8f43f030487171bfbacf65537)) ROM_RELOAD(0x30000, 0x8000) ROM_LOAD("snd_u11.bin",0x18000,0x8000, CRC(71d98d17) SHA1(9575b80a91a67b1644e909f70d364e0a75f73b02)) ROM_RELOAD(0x38000, 0x8000) ROM_REGION(0x10000, "cpu2", 0) ROM_COPY("sound1", 0x0000, 0x8000,0x8000) ROM_END /*-------------------------------- / F1 Grand Prix /-------------------------------*/ ROM_START(f1gpp) ROM_REGION(0x10000, "maincpu", 0) ROM_LOAD("cpu_u7", 0x8000, 0x8000, CRC(2287dea1) SHA1(5438752bf63aadaa6b6d71bbf56a72d8b67b545a)) ROM_COPY("maincpu", 0x8000, 0x1000,0x1000) ROM_COPY("maincpu", 0x9000, 0x5000,0x1000) ROM_COPY("maincpu", 0xd000, 0x7000,0x1000) ROM_COPY("maincpu", 0xa000, 0x9000,0x1000) ROM_COPY("maincpu", 0xb000, 0xd000,0x1000) ROM_COPY("maincpu", 0xe000, 0xb000,0x1000) ROM_REGION(0x40000, "sound1", 0) ROM_LOAD("snd_u8a", 0x20000,0x8000, CRC(3a2af90b) SHA1(f6eeae74b3bfb1cfd9235c5214f7c029e0ad14d6)) ROM_LOAD("snd_u8b", 0x00000,0x8000, CRC(14cddb29) SHA1(667b54174ad5dd8aa45037574916ecb4ee996a94)) ROM_LOAD("snd_u9a", 0x28000,0x8000, CRC(681ee99c) SHA1(955cd782073a1ce0be7a427c236d47fcb9cccd20)) ROM_LOAD("snd_u9b", 0x08000,0x8000, CRC(726920b5) SHA1(002e7a072a173836c89746cceca7e5d2ac26356d)) ROM_LOAD("snd_u10a",0x30000,0x8000, CRC(4d3fc9bb) SHA1(d43cd134f399e128a678b86e57b1917fad70df76)) ROM_LOAD("snd_u10b",0x10000,0x8000, CRC(9de359fb) SHA1(ce75a78dc4ed747421a386d172fa0f8a1369e860)) ROM_LOAD("snd_u11a",0x38000,0x8000, CRC(884dc754) SHA1(b121476ea621eae7a7ba0b9a1b5e87051e1e9e3d)) ROM_LOAD("snd_u11b",0x18000,0x8000, CRC(2394b498) SHA1(bf0884a6556a27791e7e801051be5975dd6b95c4)) ROM_REGION(0x10000, "cpu2", 0) ROM_COPY("sound1", 0x0000, 0x8000,0x8000) ROM_END /*-------------------------------- / Top Pin /-------------------------------*/ ROM_START(toppin) ROM_REGION(0x10000, "maincpu", 0) ROM_LOAD("cpu_256.bin", 0xc000, 0x4000, CRC(3aa32c96) SHA1(989fdc642efe6fa41319d7ccae6681ab4d76feb4)) ROM_COPY("maincpu", 0xc000, 0x1000,0x0800) ROM_COPY("maincpu", 0xd000, 0x1800,0x0800) ROM_COPY("maincpu", 0xc800, 0x5000,0x0800) ROM_COPY("maincpu", 0xd800, 0x5800,0x0800) ROM_COPY("maincpu", 0xe000, 0x9000,0x0800) ROM_COPY("maincpu", 0xf000, 0x9800,0x0800) ROM_COPY("maincpu", 0xe800, 0xd000,0x0800) ROM_COPY("maincpu", 0xf800, 0xd800,0x0800) ROM_REGION(0x40000, "sound1", 0) ROM_LOAD("snd_u8.bin", 0x00000,0x8000, CRC(2cb9c931) SHA1(2537976c890ceff857b9aaf204c48ab014aad94e)) ROM_RELOAD(0x20000, 0x8000) ROM_LOAD("snd_u9.bin", 0x08000,0x8000, CRC(72690344) SHA1(c2a13aa59f0c605eb616256cd288b79cceca003b)) ROM_RELOAD(0x28000, 0x8000) ROM_LOAD("snd_u10.bin",0x10000,0x8000, CRC(bca9a805) SHA1(0deb3172b5c8fc91c4b02b21b1e3794ed7adef13)) ROM_RELOAD(0x30000, 0x8000) ROM_LOAD("snd_u11.bin",0x18000,0x8000, CRC(513d06a9) SHA1(3785398649fde5579b5a0461b52360ef83d71323)) ROM_RELOAD(0x38000, 0x8000) ROM_REGION(0x10000, "cpu2", 0) ROM_COPY("sound1", 0x0000, 0x8000,0x8000) ROM_END /*-------------------------------- / U-boat 65 /-------------------------------*/ ROM_START(uboat65) ROM_REGION(0x10000, "maincpu", 0) ROM_LOAD("cpu_u7.256", 0x8000, 0x8000, CRC(f0fa1cbc) SHA1(4373bb37927dde01f5a4da5ef6094424909e9bc6)) ROM_COPY("maincpu", 0x8000, 0x1000,0x1000) ROM_COPY("maincpu", 0x9000, 0x5000,0x1000) ROM_COPY("maincpu", 0xd000, 0x7000,0x1000) ROM_COPY("maincpu", 0xa000, 0x9000,0x1000) ROM_COPY("maincpu", 0xb000, 0xd000,0x1000) ROM_COPY("maincpu", 0xe000, 0xb000,0x1000) ROM_REGION(0x40000, "sound1", 0) ROM_LOAD("snd_ic3.256", 0x0000, 0x8000, CRC(c7811983) SHA1(7924248dcc08b05c34d3ddf2e488b778215bc7ea)) ROM_RELOAD(0x10000, 0x8000) ROM_RELOAD(0x20000, 0x8000) ROM_RELOAD(0x30000, 0x8000) ROM_LOAD("snd_ic5.256", 0x8000, 0x8000, CRC(bc35e5cf) SHA1(a809b0056c576416aa76ead0437e036c2cdbd1ef)) ROM_RELOAD(0x18000, 0x8000) ROM_RELOAD(0x28000, 0x8000) ROM_RELOAD(0x38000, 0x8000) ROM_REGION(0x10000, "cpu2", 0) ROM_LOAD("snd_u8.bin", 0x8000, 0x8000, CRC(d00fd4fd) SHA1(23f6b7c5d60821eb7fa2fdcfc85caeb536eef99a)) ROM_END /*-------------------------------- / Big Ball Bowling (Bowler) /-------------------------------*/ ROM_START(bbbowlin) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "cpu_u2.716", 0x1000, 0x0800, CRC(179e0c69) SHA1(7921839d2014a00b99ce7c44b325ea4403df9eea)) ROM_LOAD( "cpu_u6.716", 0x1800, 0x0800, CRC(7b48e45b) SHA1(ac32292ef593bf8350e8bbc41113b6c1cb78a79e)) ROM_RELOAD( 0x7800, 0x0800) ROM_END /*---------------------------- / Stars & Strikes (Bowler) /----------------------------*/ ROM_START(monrobwl) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "cpu_u1.716", 0x1000, 0x0800, CRC(42592cc9) SHA1(22452072199c4b82a413065f8dfe235a39fe3825)) ROM_LOAD( "cpu_u5.716", 0x1800, 0x0800, CRC(78e2dcd2) SHA1(7fbe9f7adc69af5afa489d9fd953640f3466de3f)) ROM_LOAD( "cpu_u2.716", 0x5000, 0x0800, CRC(73534680) SHA1(d5233a9d4600fa28b767ee1a251ed1a1ffbaf9c4)) ROM_LOAD( "cpu_u6.716", 0x5800, 0x0800, CRC(ad77d719) SHA1(f8f8d0d183d639d19fea552d35a7be3aa7f07c17)) ROM_RELOAD( 0x7800, 0x0800) ROM_END /*----------------------------------------------------------------------------------------------- / Big Bat (Bat game) /------------------------------------------------------------------------------------------------*/ ROM_START(bigbat) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "u2.bin", 0x1000, 0x0800, CRC(2beda24d) SHA1(80fb9ed548e4886741c709979aa4f865f47d2257)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "u6.bin", 0x1800, 0x0800, CRC(8f13469d) SHA1(00c626f7eb166f627f6498d75906b3c56bccdd62)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "squawk_n_talk_ay:cpu", 0) ROM_LOAD("u3.bin", 0x9000, 0x1000, CRC(b87a9335) SHA1(8a21bcbcbe91da1bab0af06b71604bb8f247d0d4)) ROM_LOAD("u4.bin", 0xa000, 0x1000, CRC(4ab75b31) SHA1(46acd1c9250a635b51bffccd77ea4e67a0c5edf5)) ROM_LOAD("u5.bin", 0xb000, 0x1000, CRC(0aec8204) SHA1(f44216cccc3652399549345d8c74bcae54662aa3)) ROM_END /*----------------------------------------------------------------------------------------------- / Midnight Marauders (Gun game) different hardware, not a pinball, to be moved to its own driver /------------------------------------------------------------------------------------------------*/ ROM_START(mdntmrdr) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "mdru2.532", 0x1000, 0x0800, CRC(f72668bc) SHA1(25b984e1828905190c73c359ee6c9858ed1b2224)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "mdru6.732", 0x1800, 0x0800, CRC(ff55fb57) SHA1(4a44fc8732c8cbce38c9605c7958b02a6bc95da1)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "squawk_n_talk_ay:cpu", 0) ROM_LOAD("u3.bin", 0x9000, 0x1000, CRC(3ba474e4) SHA1(4ee5c3ad2c9dca49e9394521506e97a95e3d9a17)) ROM_LOAD("u5.bin", 0xb000, 0x1000, CRC(3ab40e35) SHA1(63b2ee074e5993a2616e67d3383bc3d3ac51b400)) ROM_END /*---------------------------- / Black Beauty (Shuffle) /----------------------------*/ ROM_START(blbeauty) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "cpu_u1.716", 0x1000, 0x0800, CRC(e2550957) SHA1(e445548b650fec5d593ca7da587300799ef94991)) ROM_LOAD( "cpu_u5.716", 0x1800, 0x0800, CRC(70fcd9f7) SHA1(ca5c2ea09f45f5ba50526880c158aaac61f007d5)) ROM_LOAD( "cpu_u2.716", 0x5000, 0x0800, CRC(3f55d17f) SHA1(e6333e53570fb05a841a7f141872c8bd14143f9c)) ROM_LOAD( "cpu_u6.716", 0x5800, 0x0800, CRC(842cd307) SHA1(8429d84e8bc4343b437801d0236150e04de79b75)) ROM_RELOAD( 0x7800, 0x0800) ROM_END /*-------------------------------- / Super Bowl (X's & O's Clone) /-------------------------------*/ ROM_START(suprbowl) ROM_REGION(0x8000, "maincpu", 0) ROM_LOAD( "sbowlu2.732", 0x1000, 0x0800, CRC(bc497a13) SHA1(f428373bde72f0302c45c326aebbe56e8b09c2d6)) ROM_CONTINUE( 0x5000, 0x0800) ROM_LOAD( "sbowlu6.732", 0x1800, 0x0800, CRC(a9c92719) SHA1(972da0cf87863b637b88575c329f1d8162098d6f)) ROM_CONTINUE( 0x5800, 0x0800) ROM_RELOAD( 0x7000, 0x1000) ROM_REGION(0x10000, "cpu2", 0) ROM_LOAD("suprbowl.snd", 0xf000, 0x1000, CRC(97fc0f7a) SHA1(595aa080a6d2c1ab7e718974c4d01e846e142cc1)) ROM_END // AS-2888 sound GAME( 1979, sst, 0, as2888, by35, by35_state, init_by35_6, ROT0, "Bally", "Supersonic", MACHINE_MECHANICAL | MACHINE_NOT_WORKING) GAMEL(1978, playboy, 0, as2888, playboy, by35_state, init_by35_6, ROT0, "Bally", "Playboy", MACHINE_MECHANICAL | MACHINE_NOT_WORKING, layout_by35_playboy) GAME( 1978, lostwrlp, 0, as2888, by35, by35_state, init_by35_6, ROT0, "Bally", "Lost World", MACHINE_MECHANICAL | MACHINE_NOT_WORKING) GAME( 1978, smman, 0, as2888, by35, by35_state, init_by35_6, ROT0, "Bally", "Six Million Dollar Man", MACHINE_MECHANICAL | MACHINE_NOT_WORKING) GAME( 1978, voltan, 0, as2888, by35, by35_state, init_by35_6, ROT0, "Bally", "Voltan Escapes Cosmic Doom", MACHINE_MECHANICAL | MACHINE_NOT_WORKING) GAME( 1979, startrep, 0, as2888, by35, by35_state, init_by35_6, ROT0, "Bally", "Star Trek (Pinball)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING) GAME( 1979, kiss, 0, as2888, by35, by35_state, init_by35_6, ROT0, "Bally", "Kiss", MACHINE_MECHANICAL | MACHINE_NOT_WORKING) GAME( 1979, hglbtrtr, 0, as2888, by35_os35, by35_state, init_by35_6, ROT0, "Bally", "Harlem Globetrotters On Tour", MACHINE_MECHANICAL | MACHINE_NOT_WORKING) GAME( 1979, dollyptn, 0, as2888, by35_os35, by35_state, init_by35_6, ROT0, "Bally", "Dolly Parton", MACHINE_MECHANICAL | MACHINE_NOT_WORKING) GAME( 1979, paragon, 0, as2888, by35, by35_state, init_by35_6, ROT0, "Bally", "Paragon", MACHINE_MECHANICAL | MACHINE_NOT_WORKING) // AS-3022 sound GAME( 1980, ngndshkr, 0, as3022, by35_os35, by35_state, init_by35_6, ROT0, "Bally", "Nitro Ground Shaker", MACHINE_MECHANICAL | MACHINE_NOT_WORKING) GAME( 1980, slbmania, 0, as3022, by35_os35, by35_state, init_by35_6, ROT0, "Bally", "Silverball Mania", MACHINE_MECHANICAL | MACHINE_NOT_WORKING) GAME( 1979, futurspa, 0, as3022, by35_os35, by35_state, init_by35_6, ROT0, "Bally", "Future Spa", MACHINE_MECHANICAL | MACHINE_NOT_WORKING) GAME( 1980, spaceinv, 0, as3022, by35_os35, by35_state, init_by35_6, ROT0, "Bally", "Space Invaders", MACHINE_MECHANICAL | MACHINE_NOT_WORKING) GAME( 1980, rollston, 0, as3022, by35_os35, by35_state, init_by35_6, ROT0, "Bally", "Rolling Stones", MACHINE_MECHANICAL | MACHINE_NOT_WORKING) GAME( 1980, mystic, 0, as3022, by35_os35, by35_state, init_by35_6, ROT0, "Bally", "Mystic", MACHINE_MECHANICAL | MACHINE_NOT_WORKING) GAME( 1980, xenon, 0, sounds_plus, by35_os40, by35_state, init_by35_6, ROT0, "Bally", "Xenon", MACHINE_MECHANICAL | MACHINE_NOT_WORKING) GAME( 1980, xenonf, xenon, sounds_plus, by35_os40, by35_state, init_by35_6, ROT0, "Bally", "Xenon (French)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING) GAME( 1980, viking, 0, as3022, by35_os35, by35_state, init_by35_6, ROT0, "Bally", "Viking", MACHINE_MECHANICAL | MACHINE_NOT_WORKING) GAME( 1980, hotdoggn, 0, as3022, by35_os35, by35_state, init_by35_6, ROT0, "Bally", "Hotdoggin'", MACHINE_MECHANICAL | MACHINE_NOT_WORKING) GAME( 1980, skatebll, 0, as3022, by35_os40, by35_state, init_by35_7, ROT0, "Bally", "Skateball", MACHINE_MECHANICAL | MACHINE_NOT_WORKING) GAME( 1980, frontier, 0, as3022, frontier, by35_state, init_by35_7, ROT0, "Bally", "Frontier", MACHINE_MECHANICAL | MACHINE_NOT_WORKING) GAME( 1982, speakesy, 0, as3022, by35_os5x, by35_state, init_by35_7, ROT0, "Bally", "Speakeasy", MACHINE_MECHANICAL | MACHINE_NOT_WORKING) GAME( 1982, speakesy4p, speakesy, as3022, by35_os5x, by35_state, init_by35_7, ROT0, "Bally", "Speakeasy 4 Player", MACHINE_MECHANICAL | MACHINE_NOT_WORKING) GAME( 1983, bmx, 0, as3022, by35_os5x, by35_state, init_by35_7, ROT0, "Bally", "BMX", MACHINE_MECHANICAL | MACHINE_NOT_WORKING) GAME( 1983, granslam, 0, as3022, by35_os5x, by35_state, init_by35_7, ROT0, "Bally", "Grand Slam", MACHINE_MECHANICAL | MACHINE_NOT_WORKING) GAME( 1983, granslam4, granslam, as3022, by35_os5x, by35_state, init_by35_7, ROT0, "Bally", "Grand Slam (4 Players)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING) GAME( 1983, goldball, 0, as3022, by35, by35_state, init_by35_7, ROT0, "Bally", "Gold Ball (set 1)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING) GAME( 1983, goldballn, goldball, as3022, by35, by35_state, init_by35_7, ROT0, "Bally", "Gold Ball (Field Service Upgrade)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING) // Squawk & Talk sound GAME( 1981, flashgdn, 0, squawk_n_talk_ay, by35_os5x, by35_state, init_by35_7, ROT0, "Bally", "Flash Gordon", MACHINE_MECHANICAL | MACHINE_NOT_WORKING) GAME( 1981, flashgdnf, flashgdn, squawk_n_talk_ay, by35_os5x, by35_state, init_by35_7, ROT0, "Bally", "Flash Gordon (French)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING) GAME( 1981, flashgdnv, flashgdn, sounds_plus, by35_os5x, by35_state, init_by35_7, ROT0, "Bally", "Flash Gordon (Vocalizer sound)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING) GAME( 1981, flashgdnfv, flashgdn, sounds_plus, by35_os5x, by35_state, init_by35_7, ROT0, "Bally", "Flash Gordon (French Vocalizer sound)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING) GAME( 1981, fball_ii, 0, squawk_n_talk_ay, by35_os5x, by35_state, init_by35_7, ROT0, "Bally", "Fireball II", MACHINE_MECHANICAL | MACHINE_NOT_WORKING) GAME( 1981, eballdlx, 0, squawk_n_talk_ay, by35_os5x, by35_state, init_by35_7, ROT0, "Bally", "Eight Ball Deluxe (rev. 15)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING) GAME( 1981, eballd14, eballdlx, squawk_n_talk_ay, by35_os5x, by35_state, init_by35_7, ROT0, "Bally", "Eight Ball Deluxe (rev. 14)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING) GAME( 1981, embryon, 0, squawk_n_talk, by35_os5x, by35_state, init_by35_7, ROT0, "Bally", "Embryon", MACHINE_MECHANICAL | MACHINE_NOT_WORKING) GAME( 1981, fathom, 0, squawk_n_talk, by35_os5x, by35_state, init_by35_7, ROT0, "Bally", "Fathom", MACHINE_MECHANICAL | MACHINE_NOT_WORKING) GAME( 1981, centaur, 0, squawk_n_talk, by35_os5x, by35_state, init_by35_7, ROT0, "Bally", "Centaur", MACHINE_MECHANICAL | MACHINE_NOT_WORKING) GAME( 1981, medusa, 0, squawk_n_talk, by35_os5x, by35_state, init_by35_7, ROT0, "Bally", "Medusa", MACHINE_MECHANICAL | MACHINE_NOT_WORKING) GAME( 1982, vector, 0, squawk_n_talk_ay, by35_os5x, by35_state, init_by35_7, ROT0, "Bally", "Vector", MACHINE_MECHANICAL | MACHINE_NOT_WORKING) GAME( 1981, elektra, 0, squawk_n_talk_ay, by35_os5x, by35_state, init_by35_7, ROT0, "Bally", "Elektra", MACHINE_MECHANICAL | MACHINE_NOT_WORKING) GAME( 1982, spectrm, 0, squawk_n_talk, by35_os5x, by35_state, init_by35_7, ROT0, "Bally", "Spectrum", MACHINE_MECHANICAL | MACHINE_NOT_WORKING) GAME( 1982, spectrm4, spectrm, squawk_n_talk, by35_os5x, by35_state, init_by35_7, ROT0, "Bally", "Spectrum (ver 4)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING) GAME( 1982, rapidfip, 0, squawk_n_talk, by35, by35_state, init_by35_7, ROT0, "Bally", "Rapid Fire", MACHINE_MECHANICAL | MACHINE_NOT_WORKING) GAME( 1982, m_mpac, 0, squawk_n_talk_ay, by35_os5x, by35_state, init_by35_7, ROT0, "Bally", "Mr. and Mrs. PacMan", MACHINE_MECHANICAL | MACHINE_NOT_WORKING) // Cheap Squeak sound GAME( 1984, kosteel, 0, cheap_squeak, by35_os5x, by35_state, init_by35_7, ROT0, "Bally", "Kings of Steel", MACHINE_MECHANICAL | MACHINE_NOT_WORKING) GAME( 1983, xsandos, 0, cheap_squeak, by35_os5x, by35_state, init_by35_7, ROT0, "Bally", "X's & O's", MACHINE_MECHANICAL | MACHINE_NOT_WORKING) GAME( 1984, spyhuntr, 0, cheap_squeak, by35_os5x, by35_state, init_by35_7, ROT0, "Bally", "Spy Hunter (Pinball)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING) GAME( 1984, fbclass, 0, cheap_squeak, by35_os5x, by35_state, init_by35_7, ROT0, "Bally", "Fireball Classic", MACHINE_MECHANICAL | MACHINE_NOT_WORKING) GAME( 1984, blakpyra, 0, cheap_squeak, by35_os5x, by35_state, init_by35_7, ROT0, "Bally", "Black Pyramid", MACHINE_MECHANICAL | MACHINE_NOT_WORKING) GAME( 1985, cybrnaut, 0, cheap_squeak, by35_os5x, by35_state, init_by35_7, ROT0, "Bally", "Cybernaut", MACHINE_MECHANICAL | MACHINE_NOT_WORKING) // Other manufacturers GAME( 1984, suprbowl, xsandos, by35, by35, by35_state, init_by35_7, ROT0, "Bell Games", "Super Bowl", MACHINE_IS_SKELETON_MECHANICAL) GAME( 1984, tigerrag, kosteel, by35, by35, by35_state, init_by35_7, ROT0, "Bell Games", "Tiger Rag", MACHINE_IS_SKELETON_MECHANICAL) GAME( 1985, cosflash, flashgdn, by35, by35, by35_state, init_by35_7, ROT0, "Bell Games", "Cosmic Flash", MACHINE_IS_SKELETON_MECHANICAL) GAME( 1985, newwave, blakpyra, by35, by35, by35_state, init_by35_7, ROT0, "Bell Games", "New Wave", MACHINE_IS_SKELETON_MECHANICAL) GAME( 1985, saturn2, spyhuntr, by35, by35, by35_state, init_by35_7, ROT0, "Bell Games", "Saturn 2", MACHINE_IS_SKELETON_MECHANICAL) GAME( 1985, worlddef, 0, by35, by35, by35_state, init_by35_7, ROT0, "Bell Games", "World Defender", MACHINE_IS_SKELETON_MECHANICAL) GAME( 1986, spacehaw, cybrnaut, by35, by35, by35_state, init_by35_7, ROT0, "Nuova Bell Games", "Space Hawks", MACHINE_IS_SKELETON_MECHANICAL) GAME( 1986, darkshad, 0, nuovo, by35, by35_state, init_by35_7, ROT0, "Nuova Bell Games", "Dark Shadow", MACHINE_IS_SKELETON_MECHANICAL) GAME( 1986, skflight, 0, nuovo, by35, by35_state, init_by35_7, ROT0, "Nuova Bell Games", "Skill Flight", MACHINE_IS_SKELETON_MECHANICAL) GAME( 1987, cobrap, 0, nuovo, by35, by35_state, init_by35_7, ROT0, "Nuova Bell Games", "Cobra", MACHINE_IS_SKELETON_MECHANICAL) GAME( 1987, futrquen, 0, nuovo, by35, by35_state, init_by35_7, ROT0, "Nuova Bell Games", "Future Queen", MACHINE_IS_SKELETON_MECHANICAL) GAME( 1987, f1gpp, 0, nuovo, by35, by35_state, init_by35_7, ROT0, "Nuova Bell Games", "F1 Grand Prix (Nuova Bell Games)", MACHINE_IS_SKELETON_MECHANICAL) GAME( 1988, toppin, 0, nuovo, by35, by35_state, init_by35_7, ROT0, "Nuova Bell Games", "Top Pin", MACHINE_IS_SKELETON_MECHANICAL) GAME( 1988, uboat65, 0, nuovo, by35, by35_state, init_by35_7, ROT0, "Nuova Bell Games", "U-boat 65", MACHINE_IS_SKELETON_MECHANICAL) GAME( 1986, bullseye, 0, by35, by35, by35_state, init_by35_7, ROT0, "Grand Products", "301/Bullseye (301 Darts Scoring)", MACHINE_IS_SKELETON_MECHANICAL) GAME( 1986, bullseyn, bullseye, by35, by35, by35_state, init_by35_7, ROT0, "Grand Products", "301/Bullseye (Traditional Scoring)", MACHINE_IS_SKELETON_MECHANICAL) GAME( 1988, bbbowlin, 0, by35, by35, by35_state, init_by35_7, ROT0, "United", "Big Ball Bowling (Bowler)", MACHINE_IS_SKELETON_MECHANICAL) GAME( 1988, monrobwl, 0, by35, by35, by35_state, init_by35_7, ROT0, "Monroe Bowling Co.", "Stars & Strikes (Bowler)", MACHINE_IS_SKELETON_MECHANICAL) GAME( 1984, bigbat, 0, squawk_n_talk_ay, by35, by35_state, init_by35_7, ROT0, "Bally Midway", "Big Bat (Bat game)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING) GAME( 1984, mdntmrdr, 0, squawk_n_talk_ay, by35, by35_state, init_by35_6, ROT0, "Bally Midway", "Midnight Marauders (Gun game)", MACHINE_MECHANICAL | MACHINE_NOT_WORKING) GAME( 1988, blbeauty, 0, by35, by35, by35_state, init_by35_7, ROT0, "Stern", "Black Beauty (Shuffle)", MACHINE_IS_SKELETON_MECHANICAL) GAME( 1984, myststar, 0, by35, by35, by35_state, init_by35_6, ROT0, "Zaccaria", "Mystic Star", MACHINE_IS_SKELETON_MECHANICAL)