// license:BSD-3-Clause // copyright-holders:Acho A. Tang, Alex W. Jackson /***************************************************************************** B-Wings (c) 1984 Data East Corporation Zaviga (c) 1984 Data East Corporation driver by Acho A. Tang revised by Alex W. Jackson Known issues: - The main program is responsible for sprite clipping but occasional glitches can be seen at the top and bottom screen edges. (post rotate) - B-Wings bosses sometimes flicker. (sync issue) - The text layer has an unknown attribute. (needs verification) - Zaviga's DIPs are incomplete. (manual missing) - "RGB dip-switch" looks kludgy at best; *****************************************************************************/ // Directives #include "emu.h" #include "includes/bwing.h" #include "cpu/m6502/deco16.h" #include "cpu/m6809/m6809.h" #include "sound/ay8910.h" #include "sound/dac.h" #include "sound/volt_reg.h" #include "screen.h" #include "speaker.h" //**************************************************************************** // Interrupt Handlers INTERRUPT_GEN_MEMBER(bwing_state::bwp3_interrupt) { if (!m_bwp3_nmimask) device.execute().set_input_line(INPUT_LINE_NMI, ASSERT_LINE); } //**************************************************************************** // Memory and I/O Handlers void bwing_state::bwp3_u8F_w(uint8_t data) { m_bwp3_u8F_d = data; // prepares custom chip for various operations } void bwing_state::bwp3_nmimask_w(uint8_t data) { m_bwp3_nmimask = data & 0x80; } void bwing_state::bwp3_nmiack_w(uint8_t data) { m_audiocpu->set_input_line(INPUT_LINE_NMI, CLEAR_LINE); } void bwing_state::bwp1_ctrl_w(offs_t offset, uint8_t data) { switch (offset) { // MSSTB case 0: m_subcpu->set_input_line(M6809_IRQ_LINE, ASSERT_LINE); break; // IRQACK case 1: m_maincpu->set_input_line(M6809_IRQ_LINE, CLEAR_LINE); break; // FIRQACK case 2: m_maincpu->set_input_line(M6809_FIRQ_LINE, CLEAR_LINE); break; // NMIACK case 3: m_maincpu->set_input_line(INPUT_LINE_NMI, CLEAR_LINE); break; // SWAP(bank-swaps sprite RAM between 1800 & 1900; ignored bc. they're treated as a single chunk.) case 4: break; // SNDREQ case 5: if (data == 0x80) // protection trick to screw CPU1 & 3 m_subcpu->set_input_line(INPUT_LINE_NMI, ASSERT_LINE); // SNMI else { m_soundlatch->write(data); m_audiocpu->set_input_line(DECO16_IRQ_LINE, HOLD_LINE); // SNDREQ } break; // BANKSEL(supposed to bank-switch CPU0 4000-7fff(may also 8000-bfff) 00=bank 0, 80=bank 1, unused) case 6: break; // hardwired to SWAP case 7: break; } } void bwing_state::bwp2_ctrl_w(offs_t offset, uint8_t data) { switch (offset) { case 0: m_maincpu->set_input_line(M6809_IRQ_LINE, ASSERT_LINE); break; // SMSTB case 1: m_subcpu->set_input_line(M6809_FIRQ_LINE, CLEAR_LINE); break; case 2: m_subcpu->set_input_line(M6809_IRQ_LINE, CLEAR_LINE); break; case 3: m_subcpu->set_input_line(INPUT_LINE_NMI, CLEAR_LINE); break; } } //**************************************************************************** // CPU Memory Maps // Main CPU void bwing_state::bwp1_map(address_map &map) { map(0x0000, 0x07ff).ram().share("sharedram"); map(0x0800, 0x0fff).ram(); map(0x1000, 0x13ff).ram().w(FUNC(bwing_state::videoram_w)).share("videoram"); map(0x1400, 0x17ff).ram(); map(0x1800, 0x19ff).ram().share("spriteram"); map(0x1a00, 0x1aff).ram().w(FUNC(bwing_state::paletteram_w)).share("paletteram"); map(0x1b00, 0x1b00).portr("DSW0"); map(0x1b01, 0x1b01).portr("DSW1"); map(0x1b02, 0x1b02).portr("IN0"); map(0x1b03, 0x1b03).portr("IN1"); map(0x1b04, 0x1b04).portr("IN2"); map(0x1b00, 0x1b07).w(FUNC(bwing_state::scrollreg_w)); map(0x1c00, 0x1c07).ram().w(FUNC(bwing_state::bwp1_ctrl_w)); map(0x2000, 0x3fff).m(m_vrambank, FUNC(address_map_bank_device::amap8)); map(0x4000, 0xffff).rom(); // "B-Wings US" writes to 9631-9632(debug?) } // Banked video RAM void bwing_state::bank_map(address_map &map) { map(0x0000, 0x0fff).ram().w(FUNC(bwing_state::fgscrollram_w)).share("fgscrollram"); map(0x1000, 0x1fff).ram().w(FUNC(bwing_state::bgscrollram_w)).share("bgscrollram"); map(0x2000, 0x7fff).ram().w(FUNC(bwing_state::gfxram_w)).share("gfxram"); } // Sub CPU void bwing_state::bwp2_map(address_map &map) { map(0x0000, 0x07ff).ram().share("sharedram"); map(0x0800, 0x0fff).ram(); map(0x1800, 0x1803).w(FUNC(bwing_state::bwp2_ctrl_w)); map(0xa000, 0xffff).rom(); } // Sound CPU void bwing_state::bwp3_map(address_map &map) { map(0x0000, 0x01ff).ram(); map(0x0200, 0x0200).w("dac", FUNC(dac_byte_interface::data_w)); map(0x1000, 0x1000).w(FUNC(bwing_state::bwp3_nmiack_w)); map(0x2000, 0x2000).w("ay1", FUNC(ay8912_device::data_w)); map(0x4000, 0x4000).w("ay1", FUNC(ay8912_device::address_w)); map(0x6000, 0x6000).w("ay2", FUNC(ay8912_device::data_w)); map(0x8000, 0x8000).w("ay2", FUNC(ay8912_device::address_w)); map(0xa000, 0xa000).r(m_soundlatch, FUNC(generic_latch_8_device::read)); map(0xd000, 0xd000).w(FUNC(bwing_state::bwp3_nmimask_w)); map(0xe000, 0xffff).rom().region("audiocpu", 0); } void bwing_state::bwp3_io_map(address_map &map) { map(0x00, 0x00).portr("VBLANK").w(FUNC(bwing_state::bwp3_u8F_w)); } //**************************************************************************** // I/O Port Maps INPUT_CHANGED_MEMBER(bwing_state::coin_inserted) { m_maincpu->set_input_line(INPUT_LINE_NMI, newval ? CLEAR_LINE : ASSERT_LINE); } INPUT_CHANGED_MEMBER(bwing_state::tilt_pressed) { m_maincpu->set_input_line(M6809_FIRQ_LINE, newval ? ASSERT_LINE : CLEAR_LINE); } static INPUT_PORTS_START( bwing ) PORT_START("DSW0") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2") PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) ) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:3,4") PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_3C ) ) PORT_DIPNAME( 0x10, 0x10, "Diagnostics" ) PORT_DIPLOCATION("SW1:5") PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x20, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x40, 0x40, "Invincibility" ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Infinite ) ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("DSW1") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1") PORT_DIPSETTING( 0x00, "5" ) PORT_DIPSETTING( 0x01, "3" ) PORT_DIPNAME( 0x06, 0x06, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:2,3") /* Listed as "Not Used" in the manual */ PORT_DIPSETTING( 0x00, "40000" ) PORT_DIPSETTING( 0x02, "20000 80000" ) PORT_DIPSETTING( 0x04, "20000 60000" ) PORT_DIPSETTING( 0x06, "20000 40000" ) PORT_DIPNAME( 0x08, 0x08, "Enemy Crafts" ) PORT_DIPLOCATION("SW2:4") PORT_DIPSETTING( 0x00, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x08, DEF_STR( Normal ) ) PORT_DIPNAME( 0x10, 0x10, "Enemy Missiles" ) PORT_DIPLOCATION("SW2:5") PORT_DIPSETTING( 0x00, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x10, DEF_STR( Normal ) ) PORT_DIPNAME( 0x20, 0x20, "Freeze" ) PORT_DIPLOCATION("SW2:6") /* Listed as "Not Used" in the manual */ PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, "Country" ) PORT_DIPLOCATION("SW2:7") /* Listed as "Not Used" in the manual */ PORT_DIPSETTING( 0x00, "Japan/US" ) PORT_DIPSETTING( 0x40, "Japan Only" ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:8") /* Listed as "Not Used" in the manual */ PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_CHANGED_MEMBER(DEVICE_SELF, bwing_state,coin_inserted, 0) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_CHANGED_MEMBER(DEVICE_SELF, bwing_state,coin_inserted, 0) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen") PORT_START("IN3") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_TILT ) PORT_CHANGED_MEMBER(DEVICE_SELF, bwing_state,tilt_pressed,0) PORT_START("VBLANK") PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen") PORT_START("EXTRA") // a matter of taste PORT_DIPNAME( 0x07, 0x00, "RGB" ) PORT_DIPSETTING( 0x00, "Default" ) PORT_DIPSETTING( 0x01, "More Red" ) PORT_DIPSETTING( 0x02, "More Green" ) PORT_DIPSETTING( 0x03, "More Blue" ) PORT_DIPSETTING( 0x04, "Max" ) INPUT_PORTS_END //**************************************************************************** // Graphics Layouts static const gfx_layout charlayout = { 8, 8, RGN_FRAC(1,2), 2, { 0, RGN_FRAC(1,2) }, { 7, 6, 5, 4, 3, 2, 1, 0 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 8*8 }; static const gfx_layout spritelayout = { 16, 16, RGN_FRAC(1,3), 3, { RGN_FRAC(2,3), RGN_FRAC(1,3), 0 }, { 7, 6, 5, 4, 3, 2, 1, 0, 128+7, 128+6, 128+5, 128+4, 128+3, 128+2, 128+1, 128+0 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8,10*8,11*8,12*8,13*8,14*8,15*8 }, 32*8 }; static const gfx_layout ram_tilelayout = { 16, 16, RGN_FRAC(1,6), // two sets interleaved in the same RAM 3, { RGN_FRAC(2,3), RGN_FRAC(1,3), 0 }, { 7, 6, 5, 4, 3, 2, 1, 0, 128+7, 128+6, 128+5, 128+4, 128+3, 128+2, 128+1, 128+0 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8,10*8,11*8,12*8,13*8,14*8,15*8 }, 32*8 }; static GFXDECODE_START( gfx_bwing ) GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0x00, 1 ) // chars GFXDECODE_ENTRY( "gfx2", 0, spritelayout, 0x20, 2 ) // sprites GFXDECODE_RAM( "gfxram", 0, ram_tilelayout, 0x10, 2 ) // foreground tiles GFXDECODE_RAM( "gfxram", 0x1000, ram_tilelayout, 0x30, 2 ) // background tiles GFXDECODE_END //**************************************************************************** // Hardware Definitions void bwing_state::machine_start() { save_item(NAME(m_palatch)); save_item(NAME(m_mapmask)); save_item(NAME(m_bwp3_nmimask)); save_item(NAME(m_bwp3_u8F_d)); save_item(NAME(m_sreg)); machine().save().register_postload(save_prepost_delegate(FUNC(bwing_state::bwing_postload), this)); } void bwing_state::machine_reset() { m_palatch = 0; m_mapmask = 0; m_bwp3_nmimask = 0; m_bwp3_u8F_d = 0; } void bwing_state::bwing_postload() { m_gfxdecode->gfx(2)->mark_all_dirty(); m_gfxdecode->gfx(3)->mark_all_dirty(); } void bwing_state::bwing(machine_config &config) { // basic machine hardware MC6809E(config, m_maincpu, 2000000); m_maincpu->set_addrmap(AS_PROGRAM, &bwing_state::bwp1_map); MC6809E(config, m_subcpu, 2000000); m_subcpu->set_addrmap(AS_PROGRAM, &bwing_state::bwp2_map); DECO16(config, m_audiocpu, 2000000); m_audiocpu->set_addrmap(AS_PROGRAM, &bwing_state::bwp3_map); m_audiocpu->set_addrmap(AS_IO, &bwing_state::bwp3_io_map); m_audiocpu->set_periodic_int(FUNC(bwing_state::bwp3_interrupt), attotime::from_hz(1000)); config.set_maximum_quantum(attotime::from_hz(18000)); // high enough? ADDRESS_MAP_BANK(config, "vrambank").set_map(&bwing_state::bank_map).set_options(ENDIANNESS_BIG, 8, 15, 0x2000); // video hardware screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); screen.set_video_attributes(VIDEO_UPDATE_BEFORE_VBLANK); screen.set_refresh_hz(60); screen.set_vblank_time(ATTOSECONDS_IN_USEC(600)); // must be long enough for polling screen.set_size(32*8, 32*8); screen.set_visarea(0*8, 32*8-1, 1*8, 31*8-1); screen.set_screen_update(FUNC(bwing_state::screen_update)); screen.set_palette(m_palette); GFXDECODE(config, m_gfxdecode, m_palette, gfx_bwing); PALETTE(config, m_palette).set_entries(64); // sound hardware SPEAKER(config, "speaker").front_center(); GENERIC_LATCH_8(config, m_soundlatch); AY8912(config, "ay1", XTAL(24'000'000) / 2 / 8).add_route(ALL_OUTPUTS, "speaker", 0.5); AY8912(config, "ay2", XTAL(24'000'000) / 2 / 8).add_route(ALL_OUTPUTS, "speaker", 0.5); DAC08(config, "dac", 0).add_route(ALL_OUTPUTS, "speaker", 0.1); voltage_regulator_device &vref(VOLTAGE_REGULATOR(config, "vref")); vref.add_route(0, "dac", 1.0, DAC_VREF_POS_INPUT); vref.add_route(0, "dac", -1.0, DAC_VREF_NEG_INPUT); } //**************************************************************************** // ROM Maps ROM_START( bwings ) // Top Board(SCU-01) ROM_REGION( 0x10000, "maincpu", 0 ) // main CPU ROM_LOAD( "bw_bv-02-.10a",0x04000, 0x04000, CRC(6074a86b) SHA1(0ce1bd74450144fd3c6556787d6c5c5d4531d830) ) // different ROM_LOAD( "bw_bv-01.7a", 0x08000, 0x04000, CRC(b960c707) SHA1(086cb0f22fb59922bf0369bf6b382a241d979ec3) ) ROM_LOAD( "bw_bv-00-.4a", 0x0c000, 0x04000, CRC(1f83804c) SHA1(afd5eb0822db4fd982062945ca27e66ed9680645) ) // different ROM_REGION( 0x10000, "sub", 0 ) // sub CPU ROM_LOAD( "bw_bv-06-.10d",0x0a000, 0x02000, CRC(eca00fcb) SHA1(c7affbb900e3940257f8cebc91266328a4a5dca3) ) // different ROM_LOAD( "bw_bv-05-.9d", 0x0c000, 0x02000, CRC(1e393300) SHA1(8d847256eb5dbccf5f524ec3aa836073d70b4edc) ) // different ROM_LOAD( "bw_bv-04-.7d", 0x0e000, 0x02000, CRC(6548c5bb) SHA1(d12cc8d0d5692c3de766f5c42c818dd8f685760a) ) // different ROM_REGION( 0x2000, "audiocpu", 0 ) // sound CPU(encrypted) ROM_LOAD( "bw_bv-03.13a", 0x00000, 0x02000, CRC(e8ac9379) SHA1(aaf5c20aa33ed05747a8a27739e9d09e094a518d) ) // Bottom Board(CCU-01) ROM_REGION( 0x01000, "gfx1", 0 ) // chars ROM_LOAD( "bw_bv-10.5c", 0x00000, 0x01000, CRC(edca6901) SHA1(402c80e7519cf3a43b9fef52c9923961220a48b6) ) // Middle Board(MCU-01) ROM_REGION( 0x0c000, "gfx2", 0 ) // sprites ROM_LOAD( "bw_bv-07.1l", 0x00000, 0x04000, CRC(3d5ab2be) SHA1(2b3a039914ebfcc3993da74853a67546fc22c191) ) ROM_LOAD( "bw_bv-08.1k", 0x04000, 0x04000, CRC(7a585f1e) SHA1(99e5d947b6b1fa96b90c676a282376d67fc377f0) ) ROM_LOAD( "bw_bv-09.1h", 0x08000, 0x04000, CRC(a14c0b57) SHA1(5033354793d77922f5ef7f268cbe212e551efadf) ) ROM_END ROM_START( bwingso ) // Top Board(SCU-01) ROM_REGION( 0x10000, "maincpu", 0 ) // main CPU ROM_LOAD( "bw_bv-02.10a", 0x04000, 0x04000, CRC(5ce74ab5) SHA1(b414f0bbe1c4c5b4c810bb4b9fba16aaf86520ff) ) ROM_LOAD( "bw_bv-01.7a", 0x08000, 0x04000, CRC(b960c707) SHA1(086cb0f22fb59922bf0369bf6b382a241d979ec3) ) ROM_LOAD( "bw_bv-00.4a", 0x0c000, 0x04000, CRC(926bef63) SHA1(d4bd2e91fa0abc5e9472d4b684c076bdc3c29f5b) ) ROM_REGION( 0x10000, "sub", 0 ) // sub CPU ROM_LOAD( "bw_bv-06.10d", 0x0a000, 0x02000, CRC(91a21a4c) SHA1(042eed60119a861f6b3ccfbe68d880f182a8a8e1) ) ROM_LOAD( "bw_bv-05.9d", 0x0c000, 0x02000, CRC(f283f39a) SHA1(9f7f4c39d49f4dfff73fe74cd457480e8a43a3c5) ) ROM_LOAD( "bw_bv-04.7d", 0x0e000, 0x02000, CRC(29ae75b6) SHA1(48c94e996857f2ac995bcd25f0e67b9f7c17d807) ) ROM_REGION( 0x2000, "audiocpu", 0 ) // sound CPU(encrypted) ROM_LOAD( "bw_bv-03.13a", 0x00000, 0x02000, CRC(e8ac9379) SHA1(aaf5c20aa33ed05747a8a27739e9d09e094a518d) ) // Bottom Board(CCU-01) ROM_REGION( 0x01000, "gfx1", 0 ) // chars ROM_LOAD( "bw_bv-10.5c", 0x00000, 0x01000, CRC(edca6901) SHA1(402c80e7519cf3a43b9fef52c9923961220a48b6) ) // Middle Board(MCU-01) ROM_REGION( 0x0c000, "gfx2", 0 ) // sprites ROM_LOAD( "bw_bv-07.1l", 0x00000, 0x04000, CRC(3d5ab2be) SHA1(2b3a039914ebfcc3993da74853a67546fc22c191) ) ROM_LOAD( "bw_bv-08.1k", 0x04000, 0x04000, CRC(7a585f1e) SHA1(99e5d947b6b1fa96b90c676a282376d67fc377f0) ) ROM_LOAD( "bw_bv-09.1h", 0x08000, 0x04000, CRC(a14c0b57) SHA1(5033354793d77922f5ef7f268cbe212e551efadf) ) ROM_END ROM_START( bwingsa ) // Top Board(SCU-01) ROM_REGION( 0x10000, "maincpu", 0 ) // main CPU ROM_LOAD( "bw_bv-02.10a", 0x04000, 0x04000, CRC(5ce74ab5) SHA1(b414f0bbe1c4c5b4c810bb4b9fba16aaf86520ff) ) ROM_LOAD( "bv02.bin", 0x06000, 0x02000, CRC(2f84654e) SHA1(11b5343219b46d03f686ea348181c509121b9e3c) ) // only the lower 8k is different ROM_LOAD( "bw_bv-01.7a", 0x08000, 0x04000, CRC(b960c707) SHA1(086cb0f22fb59922bf0369bf6b382a241d979ec3) ) ROM_LOAD( "bv00.bin", 0x0c000, 0x04000, CRC(0bbc1222) SHA1(cfdf621a423a5ce4ba44a980e683d2abf044d6b9) ) // different ROM_REGION( 0x10000, "sub", 0 ) // sub CPU ROM_LOAD( "bw_bv-06.10d", 0x0a000, 0x02000, CRC(91a21a4c) SHA1(042eed60119a861f6b3ccfbe68d880f182a8a8e1) ) ROM_LOAD( "bw_bv-05.9d", 0x0c000, 0x02000, CRC(f283f39a) SHA1(9f7f4c39d49f4dfff73fe74cd457480e8a43a3c5) ) ROM_LOAD( "bw_bv-04.7d", 0x0e000, 0x02000, CRC(29ae75b6) SHA1(48c94e996857f2ac995bcd25f0e67b9f7c17d807) ) ROM_REGION( 0x2000, "audiocpu", 0 ) // sound CPU(encrypted) ROM_LOAD( "bw_bv-03.13a", 0x00000, 0x02000, CRC(e8ac9379) SHA1(aaf5c20aa33ed05747a8a27739e9d09e094a518d) ) // Bottom Board(CCU-01) ROM_REGION( 0x01000, "gfx1", 0 ) // chars ROM_LOAD( "bw_bv-10.5c", 0x00000, 0x01000, CRC(edca6901) SHA1(402c80e7519cf3a43b9fef52c9923961220a48b6) ) // Middle Board(MCU-01) ROM_REGION( 0x0c000, "gfx2", 0 ) // sprites ROM_LOAD( "bw_bv-07.1l", 0x00000, 0x04000, CRC(3d5ab2be) SHA1(2b3a039914ebfcc3993da74853a67546fc22c191) ) ROM_LOAD( "bw_bv-08.1k", 0x04000, 0x04000, CRC(7a585f1e) SHA1(99e5d947b6b1fa96b90c676a282376d67fc377f0) ) ROM_LOAD( "bw_bv-09.1h", 0x08000, 0x04000, CRC(a14c0b57) SHA1(5033354793d77922f5ef7f268cbe212e551efadf) ) ROM_END ROM_START( zaviga ) // Top Board(DE-0169-0) ROM_REGION( 0x10000, "maincpu", 0 ) // main CPU ROM_LOAD( "as04.10a", 0x04000, 0x04000, CRC(b79f5da2) SHA1(b39748666d3f7fb1ac46d282cce09fe9531df6b1) ) ROM_LOAD( "as02.7a", 0x08000, 0x04000, CRC(6addd16a) SHA1(940637c49bf9f38c77176ed2ae212048e9e7fd8f) ) ROM_LOAD( "as00.4a", 0x0c000, 0x04000, CRC(c6ae4af0) SHA1(6f6f14385b20f9c9c312f816036c608fe8514b00) ) ROM_REGION( 0x10000, "sub", 0 ) // sub CPU ROM_LOAD( "as08.10d", 0x0a000, 0x02000, CRC(b6187b3a) SHA1(d2d7c5b185f59986f45d8ec3ddf9b95364e57d96) ) ROM_LOAD( "as07.9d", 0x0c000, 0x02000, CRC(dc1170e3) SHA1(c8e4d1564fd272d726d0e4ffd4f33f67f1b37cd7) ) ROM_LOAD( "as06.7d", 0x0e000, 0x02000, CRC(ba888f84) SHA1(f94de8553cd4704d9b3349ded881a7cc62fa9b57) ) ROM_REGION( 0x2000, "audiocpu", 0 ) // sound CPU(encrypted) ROM_LOAD( "as05.13a", 0x00000, 0x02000, CRC(afe9b0ac) SHA1(3c653cd4fff7f4e00971249900b5a810b6e74dfe) ) // Bottom Board(DE-0170-0) ROM_REGION( 0x01000, "gfx1", 0 ) // chars ROM_LOAD( "as14.5c", 0x00000, 0x01000, CRC(62132c1d) SHA1(6b101e220a440488da17de8446f4e2c8ec7c7de9) ) // Middle Board(DE-0171-0) ROM_REGION( 0x0c000, "gfx2", 0 ) // sprites ROM_LOAD( "as11.1l", 0x00000, 0x04000, CRC(aa84af24) SHA1(af4ff085dc44b3d1493ec1c8b4a8d18dccecc872) ) ROM_LOAD( "as12.1k", 0x04000, 0x04000, CRC(84af9041) SHA1(8fbd5995ca8e708cd7fb9cdfcdb174e12084f526) ) ROM_LOAD( "as13.1h", 0x08000, 0x04000, CRC(15d0922b) SHA1(b8d715a9e610531472d516c19f6035adbce93c84) ) ROM_END ROM_START( zavigaj ) // Top Board(DE-0169-0) ROM_REGION( 0x10000, "maincpu", 0 ) // main CPU ROM_LOAD( "as04.10a", 0x04000, 0x04000, CRC(b79f5da2) SHA1(b39748666d3f7fb1ac46d282cce09fe9531df6b1) ) ROM_LOAD( "as02.7a", 0x08000, 0x04000, CRC(6addd16a) SHA1(940637c49bf9f38c77176ed2ae212048e9e7fd8f) ) ROM_LOAD( "as00.4a", 0x0c000, 0x04000, CRC(c6ae4af0) SHA1(6f6f14385b20f9c9c312f816036c608fe8514b00) ) ROM_REGION( 0x10000, "sub", 0 ) // sub CPU ROM_LOAD( "as08.10d", 0x0a000, 0x02000, CRC(b6187b3a) SHA1(d2d7c5b185f59986f45d8ec3ddf9b95364e57d96) ) ROM_LOAD( "as07.9d", 0x0c000, 0x02000, CRC(dc1170e3) SHA1(c8e4d1564fd272d726d0e4ffd4f33f67f1b37cd7) ) ROM_LOAD( "as06-.7d", 0x0e000, 0x02000, CRC(b02d270c) SHA1(beea3d44d367543b5b5075c5892580e690691e75) ) // different ROM_REGION( 0x2000, "audiocpu", 0 ) // sound CPU(encrypted) ROM_LOAD( "as05.13a", 0x00000, 0x02000, CRC(afe9b0ac) SHA1(3c653cd4fff7f4e00971249900b5a810b6e74dfe) ) // Bottom Board(DE-0170-0) ROM_REGION( 0x01000, "gfx1", 0 ) // chars ROM_LOAD( "as14.5c", 0x00000, 0x01000, CRC(62132c1d) SHA1(6b101e220a440488da17de8446f4e2c8ec7c7de9) ) // Middle Board(DE-0171-0) ROM_REGION( 0x0c000, "gfx2", 0 ) // sprites ROM_LOAD( "as11.1l", 0x00000, 0x04000, CRC(aa84af24) SHA1(af4ff085dc44b3d1493ec1c8b4a8d18dccecc872) ) ROM_LOAD( "as12.1k", 0x04000, 0x04000, CRC(84af9041) SHA1(8fbd5995ca8e708cd7fb9cdfcdb174e12084f526) ) ROM_LOAD( "as13.1h", 0x08000, 0x04000, CRC(15d0922b) SHA1(b8d715a9e610531472d516c19f6035adbce93c84) ) ROM_END //**************************************************************************** // Initializations void bwing_state::init_bwing() { uint8_t *rom = memregion("audiocpu")->base(); int j = memregion("audiocpu")->bytes(); // swap nibbles for (int i = 0; i < j; i++) rom[i] = ((rom[i] & 0xf0) >> 4) | ((rom[i] & 0xf) << 4); // relocate vectors rom[j - (0x10 - 0x4)] = rom[j - (0x10 - 0xb)] = rom[j - (0x10 - 0x6)]; rom[j - (0x10 - 0x5)] = rom[j - (0x10 - 0xa)] = rom[j - (0x10 - 0x7)]; } //**************************************************************************** // Game Entries GAME( 1984, bwings, 0, bwing, bwing, bwing_state, init_bwing, ROT90, "Data East Corporation", "B-Wings (Japan new Ver.)", MACHINE_SUPPORTS_SAVE ) GAME( 1984, bwingso, bwings, bwing, bwing, bwing_state, init_bwing, ROT90, "Data East Corporation", "B-Wings (Japan old Ver.)", MACHINE_SUPPORTS_SAVE ) GAME( 1984, bwingsa, bwings, bwing, bwing, bwing_state, init_bwing, ROT90, "Data East Corporation", "B-Wings (Alt Ver.?)", MACHINE_SUPPORTS_SAVE ) GAME( 1984, zaviga, 0, bwing, bwing, bwing_state, init_bwing, ROT90, "Data East Corporation", "Zaviga", MACHINE_SUPPORTS_SAVE ) GAME( 1984, zavigaj, zaviga, bwing, bwing, bwing_state, init_bwing, ROT90, "Data East Corporation", "Zaviga (Japan)", MACHINE_SUPPORTS_SAVE )