// license:BSD-3-Clause // copyright-holders:Nicola Salmoria /*************************************************************************** Blue Print memory map (preliminary) driver by Nicola Salmoria CPU #1 0000-4fff ROM 8000-87ff RAM 9000-93ff Video RAM b000-b0ff Sprite RAM f000-f3ff Color RAM read: c000 IN0 c001 IN1 c003 read dip switches from the second CPU e000 Watchdog reset write: c000 bit 0,1 = coin counters d000 command for the second CPU e000 bit 1 = flip screen CPU #2 0000-0fff ROM 2000-2fff ROM 4000-43ff RAM read: 6002 8910 #0 read 8002 8910 #1 read write: 6000 8910 #0 control 6001 8910 #0 write 8000 8910 #1 control 8001 8910 #1 write DIP locations verified for: - blueprnt (manual) ***************************************************************************/ #include "emu.h" #include "cpu/z80/z80.h" #include "machine/watchdog.h" #include "sound/ay8910.h" #include "includes/blueprnt.h" /************************************* * * Memory handlers * *************************************/ WRITE8_MEMBER(blueprnt_state::dipsw_w) { m_dipsw = data; } READ8_MEMBER(blueprnt_state::blueprnt_sh_dipsw_r) { return m_dipsw; } READ8_MEMBER(blueprnt_state::grasspin_sh_dipsw_r) { // judging from the disasm, it looks like simple protection was added // d6: small possibility it's for comms? but the fact that there's a Freeze switch on the pcb rules this out // d7: must be set, or is it directly connected to a dipswitch? return (m_dipsw & 0x7f) | 0x80; } WRITE8_MEMBER(blueprnt_state::blueprnt_sound_command_w) { m_soundlatch->write(space, offset, data); m_audiocpu->set_input_line(INPUT_LINE_NMI, PULSE_LINE); } WRITE8_MEMBER(blueprnt_state::blueprnt_coin_counter_w) { machine().bookkeeping().coin_counter_w(0, data & 0x01); machine().bookkeeping().coin_counter_w(1, data & 0x02); } /************************************* * * Address maps * *************************************/ static ADDRESS_MAP_START( blueprnt_map, AS_PROGRAM, 8, blueprnt_state ) AM_RANGE(0x0000, 0x7fff) AM_ROM // service mode checks for 8 chips = 64K AM_RANGE(0x8000, 0x87ff) AM_RAM AM_RANGE(0x9000, 0x93ff) AM_RAM_WRITE(blueprnt_videoram_w) AM_MIRROR(0x400) AM_SHARE("videoram") AM_RANGE(0xa000, 0xa0ff) AM_RAM AM_SHARE("scrollram") AM_RANGE(0xb000, 0xb0ff) AM_RAM AM_SHARE("spriteram") AM_RANGE(0xc000, 0xc000) AM_READ_PORT("P1") AM_WRITE(blueprnt_coin_counter_w) AM_RANGE(0xc001, 0xc001) AM_READ_PORT("P2") AM_RANGE(0xc003, 0xc003) AM_READ(blueprnt_sh_dipsw_r) AM_RANGE(0xd000, 0xd000) AM_WRITE(blueprnt_sound_command_w) AM_RANGE(0xe000, 0xe000) AM_DEVREAD("watchdog", watchdog_timer_device, reset_r) AM_WRITE(blueprnt_flipscreen_w) AM_RANGE(0xf000, 0xf3ff) AM_RAM_WRITE(blueprnt_colorram_w) AM_MIRROR(0x400) AM_SHARE("colorram") ADDRESS_MAP_END static ADDRESS_MAP_START( grasspin_map, AS_PROGRAM, 8, blueprnt_state ) AM_RANGE(0xc003, 0xc003) AM_READ(grasspin_sh_dipsw_r) AM_IMPORT_FROM( blueprnt_map ) ADDRESS_MAP_END static ADDRESS_MAP_START( sound_map, AS_PROGRAM, 8, blueprnt_state ) AM_RANGE(0x0000, 0x0fff) AM_ROM AM_MIRROR(0x1000) AM_RANGE(0x2000, 0x2fff) AM_ROM AM_MIRROR(0x1000) AM_RANGE(0x4000, 0x43ff) AM_RAM AM_RANGE(0x6000, 0x6001) AM_DEVWRITE("ay1", ay8910_device, address_data_w) AM_RANGE(0x6002, 0x6002) AM_DEVREAD("ay1", ay8910_device, data_r) AM_RANGE(0x8000, 0x8001) AM_DEVWRITE("ay2", ay8910_device, address_data_w) AM_RANGE(0x8002, 0x8002) AM_DEVREAD("ay2", ay8910_device, data_r) ADDRESS_MAP_END static ADDRESS_MAP_START( sound_io, AS_IO, 8, blueprnt_state ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x02, 0x02) AM_NOP // nmi mask maybe? grasspin writes it 0/1 ADDRESS_MAP_END /************************************* * * Input ports * *************************************/ static INPUT_PORTS_START( blueprnt ) PORT_START("P1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_TILT ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_START("P2") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) PORT_SERVICE( 0x04, IP_ACTIVE_HIGH ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_START("DILSW1") PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "DILSW1:1" ) /* Listed as "Unused" */ PORT_DIPNAME( 0x06, 0x02, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("DILSW1:2,3") PORT_DIPSETTING( 0x00, "20K" ) PORT_DIPSETTING( 0x02, "30K" ) PORT_DIPSETTING( 0x04, "40K" ) PORT_DIPSETTING( 0x06, "50K" ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("DILSW1:4") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x00, "Maze Monster Appears In" ) PORT_DIPLOCATION("DILSW1:5") PORT_DIPSETTING( 0x00, "2nd Maze" ) PORT_DIPSETTING( 0x10, "3rd Maze" ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("DILSW1:6") PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("DILSW1:7") /* Listed as "Unused" */ PORT_DIPSETTING( 0x40, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_5C ) ) PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "DILSW1:8" ) /* Listed as "Unused" */ PORT_START("DILSW2") PORT_DIPNAME( 0x03, 0x01, DEF_STR( Lives ) ) PORT_DIPLOCATION("DILSW2:1,2") PORT_DIPSETTING( 0x00, "2" ) PORT_DIPSETTING( 0x01, "3" ) PORT_DIPSETTING( 0x02, "4" ) PORT_DIPSETTING( 0x03, "5" ) PORT_DIPUNUSED_DIPLOC( 0x04, 0x04, "DILSW2:3" ) /* Listed as "Unused" */ PORT_DIPNAME( 0x08, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("DILSW2:4") PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x08, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x30, 0x10, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DILSW2:5,6") PORT_DIPSETTING( 0x00, "Level 1" ) PORT_DIPSETTING( 0x10, "Level 2" ) PORT_DIPSETTING( 0x20, "Level 3" ) PORT_DIPSETTING( 0x30, "Level 4" ) PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "DILSW2:7" ) /* Listed as "Unused" */ PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "DILSW2:8" ) /* Listed as "Unused" */ INPUT_PORTS_END static INPUT_PORTS_START( saturn ) PORT_INCLUDE( blueprnt ) PORT_MODIFY("P1") PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_MODIFY("P2") PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_COCKTAIL PORT_MODIFY("DILSW1") PORT_DIPUNKNOWN_DIPLOC( 0x01, 0x01, "DILSW1:1" ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("DILSW1:2") PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x02, DEF_STR( Cocktail ) ) PORT_DIPUNKNOWN_DIPLOC( 0x04, 0x04, "DILSW1:3" ) PORT_DIPUNKNOWN_DIPLOC( 0x08, 0x08, "DILSW1:4" ) PORT_DIPUNKNOWN_DIPLOC( 0x10, 0x10, "DILSW1:5" ) PORT_DIPUNKNOWN_DIPLOC( 0x20, 0x20, "DILSW1:6" ) PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("DILSW1:7,8") PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x40, "4" ) PORT_DIPSETTING( 0x80, "5" ) PORT_DIPSETTING( 0xc0, "6" ) PORT_MODIFY("DILSW2") PORT_DIPUNKNOWN_DIPLOC( 0x01, 0x01, "DILSW2:1" ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DILSW2:2") PORT_DIPSETTING( 0x02, "A 2/1 B 1/3" ) PORT_DIPSETTING( 0x00, "A 1/1 B 1/6" ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DILSW2:3") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) PORT_DIPUNKNOWN_DIPLOC( 0x08, 0x08, "DILSW2:4" ) PORT_DIPUNKNOWN_DIPLOC( 0x10, 0x10, "DILSW2:5" ) PORT_DIPUNKNOWN_DIPLOC( 0x20, 0x20, "DILSW2:6" ) PORT_DIPUNKNOWN_DIPLOC( 0x40, 0x40, "DILSW2:7" ) PORT_DIPUNKNOWN_DIPLOC( 0x80, 0x80, "DILSW2:8" ) INPUT_PORTS_END static INPUT_PORTS_START( grasspin ) PORT_START("P1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_START("P2") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_START("DILSW1") PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "DILSW1:8" ) PORT_DIPUNKNOWN_DIPLOC( 0x02, 0x02, "DILSW1:7" ) PORT_DIPUNKNOWN_DIPLOC( 0x04, 0x04, "DILSW1:6" ) PORT_DIPUNKNOWN_DIPLOC( 0x08, 0x08, "DILSW1:5" ) PORT_DIPUNKNOWN_DIPLOC( 0x10, 0x10, "DILSW1:4" ) PORT_DIPNAME( 0x60, 0x60, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DILSW1:2,3") // 2 should be infinite lives according to pcb PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x60, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 1C_2C ) ) PORT_DIPNAME( 0x80, 0x00, "Freeze" ) PORT_DIPLOCATION("DILSW1:1") // ok PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START("DILSW2") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) PORT_DIPLOCATION("DILSW2:7,8") PORT_DIPSETTING( 0x00, "2" ) PORT_DIPSETTING( 0x03, "3" ) PORT_DIPSETTING( 0x02, "4" ) PORT_DIPSETTING( 0x01, "5" ) PORT_DIPUNKNOWN_DIPLOC( 0x04, 0x04, "DILSW2:6" ) PORT_DIPUNKNOWN_DIPLOC( 0x08, 0x08, "DILSW2:5" ) PORT_DIPUNKNOWN_DIPLOC( 0x10, 0x10, "DILSW2:4" ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("DILSW2:3") PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x20, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x40, 0x00, "Freeze" ) PORT_DIPLOCATION("DILSW2:2") // should be flip screen according to pcb PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "DILSW2:1" ) INPUT_PORTS_END /************************************* * * Graphics definitions * *************************************/ static const gfx_layout spritelayout = { 8,16, /* 8*16 sprites */ RGN_FRAC(1,3), /* 256 sprites */ 3, /* 3 bits per pixel */ { RGN_FRAC(2,3), RGN_FRAC(1,3), 0 }, /* the bitplanes are separated */ { 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, 16*8 /* every sprite takes 16 consecutive bytes */ }; static GFXDECODE_START( blueprnt ) GFXDECODE_ENTRY( "gfx1", 0, gfx_8x8x2_planar, 0, 128 ) GFXDECODE_ENTRY( "gfx2", 0, spritelayout, 128*4, 1 ) GFXDECODE_END /************************************* * * Machine driver * *************************************/ void blueprnt_state::machine_start() { save_item(NAME(m_dipsw)); } void blueprnt_state::machine_reset() { m_gfx_bank = 0; m_dipsw = 0; } static MACHINE_CONFIG_START( blueprnt, blueprnt_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", Z80, 7000000/2) // 3.5 MHz MCFG_CPU_PROGRAM_MAP(blueprnt_map) MCFG_CPU_VBLANK_INT_DRIVER("screen", blueprnt_state, irq0_line_hold) MCFG_CPU_ADD("audiocpu", Z80, 10000000/2/2/2) // 1.25 MHz (2H) MCFG_CPU_PROGRAM_MAP(sound_map) MCFG_CPU_IO_MAP(sound_io) MCFG_CPU_PERIODIC_INT_DRIVER(blueprnt_state, irq0_line_hold, 4*60) // IRQs connected to 32V // NMIs are caused by the main CPU MCFG_QUANTUM_PERFECT_CPU("maincpu") MCFG_WATCHDOG_ADD("watchdog") /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_SIZE(32*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MCFG_VIDEO_START_OVERRIDE(blueprnt_state, blueprnt) MCFG_SCREEN_UPDATE_DRIVER(blueprnt_state, screen_update_blueprnt) MCFG_SCREEN_PALETTE("palette") MCFG_GFXDECODE_ADD("gfxdecode", "palette", blueprnt) MCFG_PALETTE_ADD("palette", 128*4+8) MCFG_PALETTE_INIT_OWNER(blueprnt_state, blueprnt) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_GENERIC_LATCH_8_ADD("soundlatch") MCFG_SOUND_ADD("ay1", AY8910, 10000000/2/2/2) MCFG_AY8910_PORT_B_READ_CB(DEVREAD8("soundlatch", generic_latch_8_device, read)) MCFG_AY8910_PORT_A_WRITE_CB(WRITE8(blueprnt_state, dipsw_w)) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25) MCFG_SOUND_ADD("ay2", AY8910, 10000000/2/2/2/2) MCFG_AY8910_PORT_A_READ_CB(IOPORT("DILSW1")) MCFG_AY8910_PORT_B_READ_CB(IOPORT("DILSW2")) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( grasspin, blueprnt ) /* basic machine hardware */ MCFG_CPU_MODIFY("maincpu") MCFG_CPU_PROGRAM_MAP(grasspin_map) MACHINE_CONFIG_END /************************************* * * ROM definition(s) * *************************************/ ROM_START( blueprnt ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "bp-1.1m", 0x0000, 0x1000, CRC(b20069a6) SHA1(aa0a61c898ec58fc4872a24666f422e1abdc09f3) ) ROM_LOAD( "bp-2.1n", 0x1000, 0x1000, CRC(4a30302e) SHA1(a3a22b78585cc9677bf03bbfeb20afb05f026075) ) ROM_LOAD( "bp-3.1p", 0x2000, 0x1000, CRC(6866ca07) SHA1(a0df14eee9240fad42ceb6f926d34755e8442411) ) ROM_LOAD( "bp-4.1r", 0x3000, 0x1000, CRC(5d3cfac3) SHA1(7e6ab8398d799aaf0fcaa0769a827471d8c872e9) ) ROM_LOAD( "bp-5.1s", 0x4000, 0x1000, CRC(a556cac4) SHA1(0fe7070c70792d883c29f3d12a33238b5ed8af22) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "snd-1.3u", 0x0000, 0x1000, CRC(fd38777a) SHA1(0ed230e0fa047d3171e7141e5620b4c750b07629) ) ROM_LOAD( "snd-2.3v", 0x2000, 0x1000, CRC(33d5bf5b) SHA1(3ac684cd48559cd0eab32f9e7ce3ec6eca88dcd4) ) ROM_REGION( 0x2000, "gfx1", 0 ) ROM_LOAD( "bg-1.3c", 0x0000, 0x1000, CRC(ac2a61bc) SHA1(e56708d261648478d1dae4769118546411299e59) ) ROM_LOAD( "bg-2.3d", 0x1000, 0x1000, CRC(81fe85d7) SHA1(fa637631d25f7499d2325cce77d11e1d624f5e07) ) ROM_REGION( 0x3000, "gfx2", 0 ) ROM_LOAD( "red.17d", 0x0000, 0x1000, CRC(a73b6483) SHA1(9f7756d032a8ffaa4aa236fc5117f476916986e0) ) ROM_LOAD( "blue.18d", 0x1000, 0x1000, CRC(7d622550) SHA1(8283debff8253996513148629ec55831e48e8e92) ) ROM_LOAD( "green.20d", 0x2000, 0x1000, CRC(2fcb4f26) SHA1(508cb2800737bad0a7dea0789d122b7c802aecfd) ) ROM_END ROM_START( blueprntj ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "bp-1j.1m", 0x0000, 0x1000, CRC(2e746693) SHA1(4a9bb023f753ba792d1db86a0fb128d5261db685) ) ROM_LOAD( "bp-2j.1n", 0x1000, 0x1000, CRC(a0eb0b8e) SHA1(b3c830b61172880fd2843a47350d8cb9461a25a4) ) ROM_LOAD( "bp-3j.1p", 0x2000, 0x1000, CRC(c34981bb) SHA1(1c7fa9d599b3458f665e95d92cafda8851098c8f) ) ROM_LOAD( "bp-4j.1r", 0x3000, 0x1000, CRC(525e77b5) SHA1(95c898be78881802b801f071d1d88062dcb1b798) ) ROM_LOAD( "bp-5j.1s", 0x4000, 0x1000, CRC(431a015f) SHA1(e00912ac501bdd6750f63b53204553a40ad6605a) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "snd-1.3u", 0x0000, 0x1000, CRC(fd38777a) SHA1(0ed230e0fa047d3171e7141e5620b4c750b07629) ) ROM_LOAD( "snd-2.3v", 0x2000, 0x1000, CRC(33d5bf5b) SHA1(3ac684cd48559cd0eab32f9e7ce3ec6eca88dcd4) ) ROM_REGION( 0x2000, "gfx1", 0 ) ROM_LOAD( "bg-1j.3c", 0x0000, 0x0800, CRC(43718c34) SHA1(5df4794a38866c7f03b264581c8555b9bec3969f) ) ROM_LOAD( "bg-2j.3d", 0x1000, 0x0800, CRC(d3ce077d) SHA1(a9086b494437f9d4d3c0a6c36595a03d3a229a24) ) ROM_REGION( 0x3000, "gfx2", 0 ) ROM_LOAD( "redj.17d", 0x0000, 0x1000, CRC(83da108f) SHA1(575d6505bd3d600324c4f656e28218deaaa470e4) ) ROM_LOAD( "bluej.18d", 0x1000, 0x1000, CRC(b440f32f) SHA1(bd464ff324d4ef7c7c924886417b55bcb6f74fb9) ) ROM_LOAD( "greenj.20d", 0x2000, 0x1000, CRC(23026765) SHA1(9b16de37922208f4f2d2afc94189f11f5e5011fa) ) ROM_END ROM_START( saturnzi ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "r1", 0x0000, 0x1000, CRC(18a6d68e) SHA1(816baca24dd75c6f9d4c91c86f90825dbb9a1347) ) ROM_LOAD( "r2", 0x1000, 0x1000, CRC(a7dd2665) SHA1(02d03fb436c704ccdbad751ccf034742fcd4ae43) ) ROM_LOAD( "r3", 0x2000, 0x1000, CRC(b9cfa791) SHA1(4f4c7b1dd347c6f402124ddf235a02e812dc536d) ) ROM_LOAD( "r4", 0x3000, 0x1000, CRC(c5a997e7) SHA1(134d2719bf9f14dc22365d03384271f6a6f3a448) ) ROM_LOAD( "r5", 0x4000, 0x1000, CRC(43444d00) SHA1(3b58c9387eac75e713943a5ea9c8922634772a67) ) ROM_LOAD( "r6", 0x5000, 0x1000, CRC(4d4821f6) SHA1(e414751d73c3f6e86d265540c1ebf69b95088b43) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "r7", 0x0000, 0x1000, CRC(dd43e02f) SHA1(1d95a307cb4ef523f024cb9c60382a2ac8c17b1c) ) ROM_LOAD( "r8", 0x2000, 0x1000, CRC(7f9d0877) SHA1(335b17d187089e91bd3002778821921e73ec59d2) ) ROM_REGION( 0x2000, "gfx1", 0 ) ROM_LOAD( "r10", 0x0000, 0x1000, CRC(35987d61) SHA1(964503c3b17299b27b611943eebca9bc7c93a18c) ) ROM_LOAD( "r9", 0x1000, 0x1000, CRC(ca6a7fda) SHA1(fac72535bb30d3527effa64900830403fb98c5c5) ) ROM_REGION( 0x3000, "gfx2", 0 ) ROM_LOAD( "r11", 0x0000, 0x1000, CRC(6e4e6e5d) SHA1(f91188712e4b93d5676238c60d5a698891c3167a) ) ROM_LOAD( "r12", 0x1000, 0x1000, CRC(46fc049e) SHA1(dc3027c2dcbf7a9b2eeeb165d0b99ce188f26d20) ) ROM_LOAD( "r13", 0x2000, 0x1000, CRC(8b3e8c32) SHA1(65e2bf4a9f45be39419d85b2ee46b9c5eeff8f57) ) ROM_END ROM_START( grasspin ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "prom_1.4b", 0x0000, 0x1000, CRC(6fd50509) SHA1(61bc99d47c15b479dd74147be8d6df2c1320a0d8) ) ROM_LOAD( "jaleco-2.4c", 0x1000, 0x1000, CRC(cd319007) SHA1(9c88fd7459bcf2cc6ce308ba1fe717a989ff89a4) ) ROM_LOAD( "jaleco-3.4d", 0x2000, 0x1000, CRC(ac73ccc2) SHA1(d732cc5e8a7db4011110527e579232d799159732) ) ROM_LOAD( "jaleco-4.4f", 0x3000, 0x1000, CRC(41f6279d) SHA1(dc260cf0a6b19e10ac038069ad3dbb3b6e63e446) ) ROM_LOAD( "jaleco-5.4h", 0x4000, 0x1000, CRC(d20aead9) SHA1(78c1c336fbdce312aed66a8b04cbbb2915d7536b) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "jaleco-6.4j", 0x0000, 0x1000, CRC(f58bf3b0) SHA1(a7e30a9bfbd43fb4cc1987ad9fb0f3a023a7735d) ) ROM_LOAD( "jaleco-7.4l", 0x2000, 0x1000, CRC(2d587653) SHA1(c2c08fde75a7ebc60edd461ca18d982fb00f43e2) ) ROM_REGION( 0x2000, "gfx1", 0 ) ROM_LOAD( "jaleco-9.4p", 0x0000, 0x1000, CRC(bccca24c) SHA1(95bdd2cfdefb76ca8d3c00b9fe140f97feebdcc1) ) ROM_LOAD( "jaleco-8.3p", 0x1000, 0x1000, CRC(9d6185ca) SHA1(4e36810a6a6ba98d796966531d2f32277a8168d0) ) ROM_REGION( 0x3000, "gfx2", 0 ) ROM_LOAD( "jaleco-10.5p", 0x0000, 0x1000, CRC(3a0765c6) SHA1(574fcbca54b8a7e65d4cad29ee381e0536e75f66) ) ROM_LOAD( "jaleco-11.6p", 0x1000, 0x1000, CRC(cccfbeb4) SHA1(35555033bb84584fcfd58f9d0782cccb66c54211) ) ROM_LOAD( "jaleco-12.7p", 0x2000, 0x1000, CRC(615b3299) SHA1(1c12b456aac99690171b5aa06cbab904f4d16b2e) ) ROM_END /************************************* * * Game driver(s) * *************************************/ GAME( 1982, blueprnt, 0, blueprnt, blueprnt, driver_device, 0, ROT270, "Zilec Electronics / Bally Midway", "Blue Print (Midway)", MACHINE_SUPPORTS_SAVE ) GAME( 1982, blueprntj, blueprnt, blueprnt, blueprnt, driver_device, 0, ROT270, "Zilec Electronics / Jaleco", "Blue Print (Jaleco)", MACHINE_SUPPORTS_SAVE ) GAME( 1983, saturnzi, 0, blueprnt, saturn, driver_device, 0, ROT270, "Zilec Electronics / Jaleco", "Saturn", MACHINE_SUPPORTS_SAVE ) GAME( 1983, grasspin, 0, grasspin, grasspin, driver_device, 0, ROT270, "Zilec Electronics / Jaleco", "Grasspin", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS ) // a few issues with dip reading + video hw, but nothing major