/*************************************************************************** Black Tiger Driver provided by Paul Leaman Thanks to Ishmair for providing information about the screen layout on level 3. Notes: - sprites/tile priority is a guess. I didn't find a PROM that would simply translate to the scheme I implemented. ***************************************************************************/ #include "driver.h" #include "cpu/z80/z80.h" #include "sound/2203intf.h" extern UINT8 *blktiger_txvideoram; WRITE8_HANDLER( blktiger_screen_layout_w ); READ8_HANDLER( blktiger_bgvideoram_r ); WRITE8_HANDLER( blktiger_bgvideoram_w ); WRITE8_HANDLER( blktiger_txvideoram_w ); WRITE8_HANDLER( blktiger_video_control_w ); WRITE8_HANDLER( blktiger_video_enable_w ); WRITE8_HANDLER( blktiger_bgvideoram_bank_w ); WRITE8_HANDLER( blktiger_scrollx_w ); WRITE8_HANDLER( blktiger_scrolly_w ); VIDEO_START( blktiger ); VIDEO_UPDATE( blktiger ); VIDEO_EOF( blktiger ); /* this is a protection check. The game crashes (thru a jump to 0x8000) */ /* if a read from this address doesn't return the value it expects. */ static READ8_HANDLER( blktiger_protection_r ) { int data = cpu_get_reg(space->cpu, Z80_DE) >> 8; logerror("protection read, PC: %04x Result:%02x\n",cpu_get_pc(space->cpu),data); return data; } static WRITE8_HANDLER( blktiger_bankswitch_w ) { memory_set_bank(space->machine, 1, data & 0x0f); } static WRITE8_HANDLER( blktiger_coinlockout_w ) { if (input_port_read(space->machine, "COIN_LOCKOUT") & 0x01) { coin_lockout_w(0,~data & 0x01); coin_lockout_w(1,~data & 0x02); } } static ADDRESS_MAP_START( mem_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_ROM AM_RANGE(0x8000, 0xbfff) AM_READWRITE(SMH_BANK1, SMH_ROM) AM_RANGE(0xc000, 0xcfff) AM_READWRITE(blktiger_bgvideoram_r, blktiger_bgvideoram_w) AM_RANGE(0xd000, 0xd7ff) AM_RAM_WRITE(blktiger_txvideoram_w) AM_BASE(&blktiger_txvideoram) AM_RANGE(0xd800, 0xdbff) AM_RAM_WRITE(paletteram_xxxxBBBBRRRRGGGG_split1_w) AM_BASE(&paletteram) AM_RANGE(0xdc00, 0xdfff) AM_RAM_WRITE(paletteram_xxxxBBBBRRRRGGGG_split2_w) AM_BASE(&paletteram_2) AM_RANGE(0xe000, 0xfdff) AM_RAM AM_RANGE(0xfe00, 0xffff) AM_RAM AM_BASE(&spriteram) AM_SIZE(&spriteram_size) ADDRESS_MAP_END static ADDRESS_MAP_START( port_map, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x00, 0x00) AM_READ_PORT("IN0") AM_WRITE(soundlatch_w) AM_RANGE(0x01, 0x01) AM_READ_PORT("IN1") AM_WRITE(blktiger_bankswitch_w) AM_RANGE(0x02, 0x02) AM_READ_PORT("IN2") AM_RANGE(0x03, 0x03) AM_READ_PORT("DSW0") AM_WRITE(blktiger_coinlockout_w) AM_RANGE(0x04, 0x04) AM_READ_PORT("DSW1") AM_WRITE(blktiger_video_control_w) AM_RANGE(0x05, 0x05) AM_READ_PORT("FREEZE") AM_RANGE(0x06, 0x06) AM_WRITE(watchdog_reset_w) AM_RANGE(0x07, 0x07) AM_READ(blktiger_protection_r) AM_WRITE(SMH_NOP) /* Software protection (7) */ AM_RANGE(0x08, 0x09) AM_WRITE(blktiger_scrollx_w) AM_RANGE(0x0a, 0x0b) AM_WRITE(blktiger_scrolly_w) AM_RANGE(0x0c, 0x0c) AM_WRITE(blktiger_video_enable_w) AM_RANGE(0x0d, 0x0d) AM_WRITE(blktiger_bgvideoram_bank_w) AM_RANGE(0x0e, 0x0e) AM_WRITE(blktiger_screen_layout_w) ADDRESS_MAP_END static ADDRESS_MAP_START( sound_mem_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_ROM AM_RANGE(0xc000, 0xc7ff) AM_RAM AM_RANGE(0xc800, 0xc800) AM_READ(soundlatch_r) AM_RANGE(0xe000, 0xe001) AM_DEVREADWRITE("ym1", ym2203_r, ym2203_w) AM_RANGE(0xe002, 0xe003) AM_DEVREADWRITE("ym2", ym2203_r, ym2203_w) ADDRESS_MAP_END static INPUT_PORTS_START( blktiger ) PORT_START("IN0") /* IN0 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_START("IN1") /* IN1 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */ PORT_START("IN2") /* IN2 */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* probably unused */ PORT_START("DSW0") /* DSW0 */ PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) ) PORT_DIPLOCATION( "SW1:1,2,3" ) PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_5C ) ) PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coin_B ) ) PORT_DIPLOCATION( "SW1:4,5,6" ) PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x38, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x28, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x18, DEF_STR( 1C_5C ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION( "SW1:7" ) PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Test ) ) PORT_DIPLOCATION( "SW1:8" ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("DSW1") /* DSW1 */ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) PORT_DIPLOCATION( "SW2:1,2" ) PORT_DIPSETTING( 0x02, "2" ) PORT_DIPSETTING( 0x03, "3" ) PORT_DIPSETTING( 0x01, "5" ) PORT_DIPSETTING( 0x00, "7") PORT_DIPNAME( 0x1c, 0x0c, DEF_STR( Difficulty ) ) PORT_DIPLOCATION( "SW2:3,4,5" ) PORT_DIPSETTING( 0x1c, "1 (Easiest)") PORT_DIPSETTING( 0x18, "2" ) PORT_DIPSETTING( 0x14, "3" ) PORT_DIPSETTING( 0x10, "4" ) PORT_DIPSETTING( 0x0c, "5 (Normal)" ) PORT_DIPSETTING( 0x08, "6" ) PORT_DIPSETTING( 0x04, "7" ) PORT_DIPSETTING( 0x00, "8 (Hardest)" ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION( "SW2:6" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION( "SW2:7" ) PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x40, DEF_STR( Yes ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION( "SW2:8" ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) ) PORT_START("FREEZE") PORT_DIPNAME( 0x01, 0x01, "Freeze" ) /* could be VBLANK */ PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("COIN_LOCKOUT") PORT_CONFNAME( 0x01, 0x01, "Coin Lockout Hardware Present" ) PORT_CONFSETTING( 0x01, DEF_STR( Yes ) ) PORT_CONFSETTING( 0x00, DEF_STR( No ) ) INPUT_PORTS_END static const gfx_layout charlayout = { 8,8, RGN_FRAC(1,1), 2, { 4, 0 }, { 0, 1, 2, 3, 8+0, 8+1, 8+2, 8+3 }, { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 }, 16*8 }; static const gfx_layout spritelayout = { 16,16, RGN_FRAC(1,2), 4, { RGN_FRAC(1,2)+4, RGN_FRAC(1,2)+0, 4, 0 }, { 0, 1, 2, 3, 8+0, 8+1, 8+2, 8+3, 16*16+0, 16*16+1, 16*16+2, 16*16+3, 16*16+8+0, 16*16+8+1, 16*16+8+2, 16*16+8+3 }, { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16, 8*16, 9*16, 10*16, 11*16, 12*16, 13*16, 14*16, 15*16 }, 32*16 }; static GFXDECODE_START( blktiger ) GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0x300, 32 ) /* colors 0x300-0x37f */ GFXDECODE_ENTRY( "gfx2", 0, spritelayout, 0x000, 16 ) /* colors 0x000-0x0ff */ GFXDECODE_ENTRY( "gfx3", 0, spritelayout, 0x200, 8 ) /* colors 0x200-0x27f */ GFXDECODE_END /* handler called by the 2203 emulator when the internal timers cause an IRQ */ static void irqhandler(const device_config *device, int irq) { cpu_set_input_line(device->machine->cpu[1],0,irq ? ASSERT_LINE : CLEAR_LINE); } static const ym2203_interface ym2203_config = { { AY8910_LEGACY_OUTPUT, AY8910_DEFAULT_LOADS, DEVCB_NULL, DEVCB_NULL, DEVCB_NULL, DEVCB_NULL, }, irqhandler }; static MACHINE_START( blktiger ) { /* configure bankswitching */ memory_configure_bank(machine, 1, 0, 16, memory_region(machine, "maincpu") + 0x10000, 0x4000); } static MACHINE_DRIVER_START( blktiger ) /* basic machine hardware */ MDRV_CPU_ADD("maincpu", Z80, XTAL_24MHz/4) /* verified on pcb */ MDRV_CPU_PROGRAM_MAP(mem_map, 0) MDRV_CPU_IO_MAP(port_map, 0) MDRV_CPU_VBLANK_INT("screen", irq0_line_hold) MDRV_CPU_ADD("audiocpu", Z80, XTAL_3_579545MHz) /* verified on pcb */ MDRV_CPU_PROGRAM_MAP(sound_mem_map, 0) MDRV_MACHINE_START(blktiger) /* video hardware */ MDRV_VIDEO_ATTRIBUTES(VIDEO_BUFFERS_SPRITERAM) MDRV_SCREEN_ADD("screen", RASTER) MDRV_SCREEN_REFRESH_RATE(60) MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(32*8, 32*8) MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MDRV_GFXDECODE(blktiger) MDRV_PALETTE_LENGTH(1024) MDRV_VIDEO_START(blktiger) MDRV_VIDEO_EOF(blktiger) MDRV_VIDEO_UPDATE(blktiger) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD("ym1", YM2203, XTAL_3_579545MHz) /* verified on pcb */ MDRV_SOUND_CONFIG(ym2203_config) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.15) MDRV_SOUND_ADD("ym2", YM2203, XTAL_3_579545MHz) /* verified on pcb */ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.15) MACHINE_DRIVER_END /*************************************************************************** Game driver(s) ***************************************************************************/ ROM_START( blktiger ) ROM_REGION( 0x50000, "maincpu", 0 ) /* 64k for code + banked ROMs images */ ROM_LOAD( "bdu-01a.5e", 0x00000, 0x08000, CRC(a8f98f22) SHA1(f77c0d0ebf3e52a21d2c0c5004350a408b8e6d24) ) /* CODE */ ROM_LOAD( "bdu-02a.6e", 0x10000, 0x10000, CRC(7bef96e8) SHA1(6d05a73d8400dead78c561b904bf6ef8311e7b91) ) /* 0+1 */ ROM_LOAD( "bdu-03a.8e", 0x20000, 0x10000, CRC(4089e157) SHA1(7972b1c745057802d4fd66d88b0101eb3c03e701) ) /* 2+3 */ ROM_LOAD( "bd-04.9e", 0x30000, 0x10000, CRC(ed6af6ec) SHA1(bed303c51bcddf233ad0701306d557a60ce9f5a5) ) /* 4+5 */ ROM_LOAD( "bd-05.10e", 0x40000, 0x10000, CRC(ae59b72e) SHA1(6e72214b71f2f337af236c8be891a18570cb6fbb) ) /* 6+7 */ ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "bd-06.1l", 0x0000, 0x8000, CRC(2cf54274) SHA1(87df100c65999ba1e9d358ffd0fe4bba23ae0efb) ) ROM_REGION( 0x08000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "bd-15.2n", 0x00000, 0x08000, CRC(70175d78) SHA1(2f02be2785d1824002145ea20db79821d0393929) ) /* characters */ ROM_REGION( 0x40000, "gfx2", ROMREGION_DISPOSE ) ROM_LOAD( "bd-12.5b", 0x00000, 0x10000, CRC(c4524993) SHA1(9aa6c58004ca1117e5ac44ba8fc51e9128b921b8) ) /* tiles */ ROM_LOAD( "bd-11.4b", 0x10000, 0x10000, CRC(7932c86f) SHA1(b3b1bc1e2b0db5c2eb8772f8a2c35129cc80d511) ) ROM_LOAD( "bd-14.9b", 0x20000, 0x10000, CRC(dc49593a) SHA1(e4ef42ba9f238fd43c8217657c92896f31d3912c) ) ROM_LOAD( "bd-13.8b", 0x30000, 0x10000, CRC(7ed7a122) SHA1(3acc6d4c9731db0609c2e26e3bd255847149ca33) ) ROM_REGION( 0x40000, "gfx3", ROMREGION_DISPOSE ) ROM_LOAD( "bd-08.5a", 0x00000, 0x10000, CRC(e2f17438) SHA1(3e5fdae07d40febedc59c7c7c4d9c6f0d72b58b5) ) /* sprites */ ROM_LOAD( "bd-07.4a", 0x10000, 0x10000, CRC(5fccbd27) SHA1(33c55aa9c12b3121ca5c3b4c39a9b152b6946461) ) ROM_LOAD( "bd-10.9a", 0x20000, 0x10000, CRC(fc33ccc6) SHA1(d492626a88565c2626f98ecb1d74535f1ad68e4c) ) ROM_LOAD( "bd-09.8a", 0x30000, 0x10000, CRC(f449de01) SHA1(f6b40e9eb2471b89c42ab84f4214295d284db0c3) ) ROM_REGION( 0x0400, "proms", 0 ) /* PROMs (function unknown) */ ROM_LOAD( "bd01.8j", 0x0000, 0x0100, CRC(29b459e5) SHA1(0034734a533df3dea16b7b48e072485d7f26f850) ) ROM_LOAD( "bd02.9j", 0x0100, 0x0100, CRC(8b741e66) SHA1(6c1fda59936a7217b05949f5c54b1f91f4b49dbe) ) ROM_LOAD( "bd03.11k", 0x0200, 0x0100, CRC(27201c75) SHA1(c54d87f06bfe0b0908389c005014d97156e272c2) ) ROM_LOAD( "bd04.11l", 0x0300, 0x0100, CRC(e5490b68) SHA1(40f9f92efe7dd97b49144aec02eb509834056915) ) ROM_END ROM_START( bktigrb1 ) ROM_REGION( 0x50000, "maincpu", 0 ) /* 64k for code + banked ROMs images */ ROM_LOAD( "btiger1.f6", 0x00000, 0x08000, CRC(9d8464e8) SHA1(c847ee9a22b8b636e85427214747e6bd779023e8) ) /* CODE */ ROM_LOAD( "bdu-02a.6e", 0x10000, 0x10000, CRC(7bef96e8) SHA1(6d05a73d8400dead78c561b904bf6ef8311e7b91) ) /* 0+1 */ ROM_LOAD( "btiger3.j6", 0x20000, 0x10000, CRC(52c56ed1) SHA1(b6ea61869dcfcedb8cfc14c613440e3f4649866f) ) /* 2+3 */ ROM_LOAD( "bd-04.9e", 0x30000, 0x10000, CRC(ed6af6ec) SHA1(bed303c51bcddf233ad0701306d557a60ce9f5a5) ) /* 4+5 */ ROM_LOAD( "bd-05.10e", 0x40000, 0x10000, CRC(ae59b72e) SHA1(6e72214b71f2f337af236c8be891a18570cb6fbb) ) /* 6+7 */ ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "bd-06.1l", 0x0000, 0x8000, CRC(2cf54274) SHA1(87df100c65999ba1e9d358ffd0fe4bba23ae0efb) ) ROM_REGION( 0x08000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "bd-15.2n", 0x00000, 0x08000, CRC(70175d78) SHA1(2f02be2785d1824002145ea20db79821d0393929) ) /* characters */ ROM_REGION( 0x40000, "gfx2", ROMREGION_DISPOSE ) ROM_LOAD( "bd-12.5b", 0x00000, 0x10000, CRC(c4524993) SHA1(9aa6c58004ca1117e5ac44ba8fc51e9128b921b8) ) /* tiles */ ROM_LOAD( "bd-11.4b", 0x10000, 0x10000, CRC(7932c86f) SHA1(b3b1bc1e2b0db5c2eb8772f8a2c35129cc80d511) ) ROM_LOAD( "bd-14.9b", 0x20000, 0x10000, CRC(dc49593a) SHA1(e4ef42ba9f238fd43c8217657c92896f31d3912c) ) ROM_LOAD( "bd-13.8b", 0x30000, 0x10000, CRC(7ed7a122) SHA1(3acc6d4c9731db0609c2e26e3bd255847149ca33) ) ROM_REGION( 0x40000, "gfx3", ROMREGION_DISPOSE ) ROM_LOAD( "bd-08.5a", 0x00000, 0x10000, CRC(e2f17438) SHA1(3e5fdae07d40febedc59c7c7c4d9c6f0d72b58b5) ) /* sprites */ ROM_LOAD( "bd-07.4a", 0x10000, 0x10000, CRC(5fccbd27) SHA1(33c55aa9c12b3121ca5c3b4c39a9b152b6946461) ) ROM_LOAD( "bd-10.9a", 0x20000, 0x10000, CRC(fc33ccc6) SHA1(d492626a88565c2626f98ecb1d74535f1ad68e4c) ) ROM_LOAD( "bd-09.8a", 0x30000, 0x10000, CRC(f449de01) SHA1(f6b40e9eb2471b89c42ab84f4214295d284db0c3) ) ROM_REGION( 0x0400, "proms", 0 ) /* PROMs (function unknown) */ ROM_LOAD( "bd01.8j", 0x0000, 0x0100, CRC(29b459e5) SHA1(0034734a533df3dea16b7b48e072485d7f26f850) ) ROM_LOAD( "bd02.9j", 0x0100, 0x0100, CRC(8b741e66) SHA1(6c1fda59936a7217b05949f5c54b1f91f4b49dbe) ) ROM_LOAD( "bd03.11k", 0x0200, 0x0100, CRC(27201c75) SHA1(c54d87f06bfe0b0908389c005014d97156e272c2) ) ROM_LOAD( "bd04.11l", 0x0300, 0x0100, CRC(e5490b68) SHA1(40f9f92efe7dd97b49144aec02eb509834056915) ) ROM_END ROM_START( bktigrb2 ) ROM_REGION( 0x50000, "maincpu", 0 ) /* 64k for code + banked ROMs images */ ROM_LOAD( "1.bin", 0x00000, 0x08000, CRC(47e2b21e) SHA1(3f03543ace435239978a95f569ac89f6762253c0) ) /* CODE */ ROM_LOAD( "bdu-02a.6e", 0x10000, 0x10000, CRC(7bef96e8) SHA1(6d05a73d8400dead78c561b904bf6ef8311e7b91) ) /* 0+1 */ ROM_LOAD( "3.bin", 0x20000, 0x10000, CRC(52c56ed1) SHA1(b6ea61869dcfcedb8cfc14c613440e3f4649866f) ) /* 2+3 : same crc of btiger3.j6 from bktigerb */ ROM_LOAD( "bd-04.9e", 0x30000, 0x10000, CRC(ed6af6ec) SHA1(bed303c51bcddf233ad0701306d557a60ce9f5a5) ) /* 4+5 */ ROM_LOAD( "bd-05.10e", 0x40000, 0x10000, CRC(ae59b72e) SHA1(6e72214b71f2f337af236c8be891a18570cb6fbb) ) /* 6+7 */ ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "bd-06.1l", 0x0000, 0x8000, CRC(2cf54274) SHA1(87df100c65999ba1e9d358ffd0fe4bba23ae0efb) ) ROM_REGION( 0x08000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "bd-15.2n", 0x00000, 0x08000, CRC(70175d78) SHA1(2f02be2785d1824002145ea20db79821d0393929) ) /* characters */ ROM_REGION( 0x40000, "gfx2", ROMREGION_DISPOSE ) ROM_LOAD( "bd-12.5b", 0x00000, 0x10000, CRC(c4524993) SHA1(9aa6c58004ca1117e5ac44ba8fc51e9128b921b8) ) /* tiles */ ROM_LOAD( "bd-11.4b", 0x10000, 0x10000, CRC(7932c86f) SHA1(b3b1bc1e2b0db5c2eb8772f8a2c35129cc80d511) ) ROM_LOAD( "bd-14.9b", 0x20000, 0x10000, CRC(dc49593a) SHA1(e4ef42ba9f238fd43c8217657c92896f31d3912c) ) ROM_LOAD( "bd-13.8b", 0x30000, 0x10000, CRC(7ed7a122) SHA1(3acc6d4c9731db0609c2e26e3bd255847149ca33) ) ROM_REGION( 0x40000, "gfx3", ROMREGION_DISPOSE ) ROM_LOAD( "bd-08.5a", 0x00000, 0x10000, CRC(e2f17438) SHA1(3e5fdae07d40febedc59c7c7c4d9c6f0d72b58b5) ) /* sprites */ ROM_LOAD( "bd-07.4a", 0x10000, 0x10000, CRC(5fccbd27) SHA1(33c55aa9c12b3121ca5c3b4c39a9b152b6946461) ) ROM_LOAD( "bd-10.9a", 0x20000, 0x10000, CRC(fc33ccc6) SHA1(d492626a88565c2626f98ecb1d74535f1ad68e4c) ) ROM_LOAD( "bd-09.8a", 0x30000, 0x10000, CRC(f449de01) SHA1(f6b40e9eb2471b89c42ab84f4214295d284db0c3) ) ROM_REGION( 0x0400, "proms", 0 ) /* PROMs (function unknown) */ ROM_LOAD( "bd01.8j", 0x0000, 0x0100, CRC(29b459e5) SHA1(0034734a533df3dea16b7b48e072485d7f26f850) ) ROM_LOAD( "bd02.9j", 0x0100, 0x0100, CRC(8b741e66) SHA1(6c1fda59936a7217b05949f5c54b1f91f4b49dbe) ) ROM_LOAD( "bd03.11k", 0x0200, 0x0100, CRC(27201c75) SHA1(c54d87f06bfe0b0908389c005014d97156e272c2) ) ROM_LOAD( "bd04.11l", 0x0300, 0x0100, CRC(e5490b68) SHA1(40f9f92efe7dd97b49144aec02eb509834056915) ) ROM_END ROM_START( blkdrgon ) ROM_REGION( 0x50000, "maincpu", 0 ) /* 64k for code + banked ROMs images */ ROM_LOAD( "blkdrgon.5e", 0x00000, 0x08000, CRC(27ccdfbc) SHA1(3caafe00735ba9b24d870ee61ad2cae541551024) ) /* CODE */ ROM_LOAD( "blkdrgon.6e", 0x10000, 0x10000, CRC(7d39c26f) SHA1(562a3f578e109ae020f65e341c876ad7e510a311) ) /* 0+1 */ ROM_LOAD( "blkdrgon.8e", 0x20000, 0x10000, CRC(d1bf3757) SHA1(b19f8b986406bde65ac7f0d55d54f87b37f5e42f) ) /* 2+3 */ ROM_LOAD( "blkdrgon.9e", 0x30000, 0x10000, CRC(4d1d6680) SHA1(e137624c59392de6aaffeded99b024938360bd25) ) /* 4+5 */ ROM_LOAD( "blkdrgon.10e", 0x40000, 0x10000, CRC(c8d0c45e) SHA1(66c2e5a74c5875a2c8e28740fe944bd943246ce5) ) /* 6+7 */ ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "bd-06.1l", 0x0000, 0x8000, CRC(2cf54274) SHA1(87df100c65999ba1e9d358ffd0fe4bba23ae0efb) ) ROM_REGION( 0x08000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "blkdrgon.2n", 0x00000, 0x08000, CRC(3821ab29) SHA1(576f1839f63b0cad6b851d6e6a3e9dec21ac811d) ) /* characters */ ROM_REGION( 0x40000, "gfx2", ROMREGION_DISPOSE ) ROM_LOAD( "blkdrgon.5b", 0x00000, 0x10000, CRC(22d0a4b0) SHA1(f9402ea9ffedcb280497a63c5eb352de9d4ca3fd) ) /* tiles */ ROM_LOAD( "blkdrgon.4b", 0x10000, 0x10000, CRC(c8b5fc52) SHA1(621e899285ce6302e5b25d133d9cd52c09b7b202) ) ROM_LOAD( "blkdrgon.9b", 0x20000, 0x10000, CRC(9498c378) SHA1(841934ddef724faf04162c4be4aea1684d8d8e0f) ) ROM_LOAD( "blkdrgon.8b", 0x30000, 0x10000, CRC(5b0df8ce) SHA1(57d10b48bd61b0224ce21b36bde8d2479e8e5df4) ) ROM_REGION( 0x40000, "gfx3", ROMREGION_DISPOSE ) ROM_LOAD( "bd-08.5a", 0x00000, 0x10000, CRC(e2f17438) SHA1(3e5fdae07d40febedc59c7c7c4d9c6f0d72b58b5) ) /* sprites */ ROM_LOAD( "bd-07.4a", 0x10000, 0x10000, CRC(5fccbd27) SHA1(33c55aa9c12b3121ca5c3b4c39a9b152b6946461) ) ROM_LOAD( "bd-10.9a", 0x20000, 0x10000, CRC(fc33ccc6) SHA1(d492626a88565c2626f98ecb1d74535f1ad68e4c) ) ROM_LOAD( "bd-09.8a", 0x30000, 0x10000, CRC(f449de01) SHA1(f6b40e9eb2471b89c42ab84f4214295d284db0c3) ) ROM_REGION( 0x0400, "proms", 0 ) /* PROMs (function unknown) */ ROM_LOAD( "bd01.8j", 0x0000, 0x0100, CRC(29b459e5) SHA1(0034734a533df3dea16b7b48e072485d7f26f850) ) ROM_LOAD( "bd02.9j", 0x0100, 0x0100, CRC(8b741e66) SHA1(6c1fda59936a7217b05949f5c54b1f91f4b49dbe) ) ROM_LOAD( "bd03.11k", 0x0200, 0x0100, CRC(27201c75) SHA1(c54d87f06bfe0b0908389c005014d97156e272c2) ) ROM_LOAD( "bd04.11l", 0x0300, 0x0100, CRC(e5490b68) SHA1(40f9f92efe7dd97b49144aec02eb509834056915) ) ROM_END ROM_START( blkdrgnb ) ROM_REGION( 0x50000, "maincpu", 0 ) /* 64k for code + banked ROMs images */ ROM_LOAD( "a1", 0x00000, 0x08000, CRC(7caf2ba0) SHA1(57b17caff67d36b24075f5865d433bfc8bcc9bc2) ) /* CODE */ ROM_LOAD( "blkdrgon.6e", 0x10000, 0x10000, CRC(7d39c26f) SHA1(562a3f578e109ae020f65e341c876ad7e510a311) ) /* 0+1 */ ROM_LOAD( "a3", 0x20000, 0x10000, CRC(f4cd0f39) SHA1(9efc5161c861c7ec8ae72509e71c6d7b71b22fc6) ) /* 2+3 */ ROM_LOAD( "blkdrgon.9e", 0x30000, 0x10000, CRC(4d1d6680) SHA1(e137624c59392de6aaffeded99b024938360bd25) ) /* 4+5 */ ROM_LOAD( "blkdrgon.10e", 0x40000, 0x10000, CRC(c8d0c45e) SHA1(66c2e5a74c5875a2c8e28740fe944bd943246ce5) ) /* 6+7 */ ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "bd-06.1l", 0x0000, 0x8000, CRC(2cf54274) SHA1(87df100c65999ba1e9d358ffd0fe4bba23ae0efb) ) ROM_REGION( 0x08000, "gfx1", ROMREGION_DISPOSE ) ROM_LOAD( "b5", 0x00000, 0x08000, CRC(852ad2b7) SHA1(9f30c0d7e1127589b03d8f45ea50e0f907181a4b) ) /* characters */ ROM_REGION( 0x40000, "gfx2", ROMREGION_DISPOSE ) ROM_LOAD( "blkdrgon.5b", 0x00000, 0x10000, CRC(22d0a4b0) SHA1(f9402ea9ffedcb280497a63c5eb352de9d4ca3fd) ) /* tiles */ ROM_LOAD( "b1", 0x10000, 0x10000, CRC(053ab15c) SHA1(f0ddc71009ab5dd69ae463c3636ec2332c0556f8) ) ROM_LOAD( "blkdrgon.9b", 0x20000, 0x10000, CRC(9498c378) SHA1(841934ddef724faf04162c4be4aea1684d8d8e0f) ) ROM_LOAD( "b3", 0x30000, 0x10000, CRC(9dc6e943) SHA1(0818c1fb2cc8ff403a479457b268bba6ec0730bc) ) ROM_REGION( 0x40000, "gfx3", ROMREGION_DISPOSE ) ROM_LOAD( "bd-08.5a", 0x00000, 0x10000, CRC(e2f17438) SHA1(3e5fdae07d40febedc59c7c7c4d9c6f0d72b58b5) ) /* sprites */ ROM_LOAD( "bd-07.4a", 0x10000, 0x10000, CRC(5fccbd27) SHA1(33c55aa9c12b3121ca5c3b4c39a9b152b6946461) ) ROM_LOAD( "bd-10.9a", 0x20000, 0x10000, CRC(fc33ccc6) SHA1(d492626a88565c2626f98ecb1d74535f1ad68e4c) ) ROM_LOAD( "bd-09.8a", 0x30000, 0x10000, CRC(f449de01) SHA1(f6b40e9eb2471b89c42ab84f4214295d284db0c3) ) ROM_REGION( 0x0400, "proms", 0 ) /* PROMs (function unknown) */ ROM_LOAD( "bd01.8j", 0x0000, 0x0100, CRC(29b459e5) SHA1(0034734a533df3dea16b7b48e072485d7f26f850) ) ROM_LOAD( "bd02.9j", 0x0100, 0x0100, CRC(8b741e66) SHA1(6c1fda59936a7217b05949f5c54b1f91f4b49dbe) ) ROM_LOAD( "bd03.11k", 0x0200, 0x0100, CRC(27201c75) SHA1(c54d87f06bfe0b0908389c005014d97156e272c2) ) ROM_LOAD( "bd04.11l", 0x0300, 0x0100, CRC(e5490b68) SHA1(40f9f92efe7dd97b49144aec02eb509834056915) ) ROM_END GAME( 1987, blktiger, 0, blktiger, blktiger, 0, ROT0, "Capcom", "Black Tiger", GAME_SUPPORTS_SAVE ) GAME( 1987, bktigrb1, blktiger, blktiger, blktiger, 0, ROT0, "bootleg", "Black Tiger (bootleg set 1)", GAME_SUPPORTS_SAVE ) GAME( 1987, bktigrb2, blktiger, blktiger, blktiger, 0, ROT0, "bootleg", "Black Tiger (bootleg set 2)", GAME_SUPPORTS_SAVE ) GAME( 1987, blkdrgon, blktiger, blktiger, blktiger, 0, ROT0, "Capcom", "Black Dragon", GAME_SUPPORTS_SAVE ) GAME( 1987, blkdrgnb, blktiger, blktiger, blktiger, 0, ROT0, "bootleg", "Black Dragon (bootleg)", GAME_SUPPORTS_SAVE )