// license:BSD-3-Clause // copyright-holders:Manuel Abadia /*************************************************************************** Blades of Steel (GX797) (c) 1987 Konami Driver by Manuel Abadia Interrupts: CPU #0 (6309): -------------- * IRQ: not used. * FIRQ: generated by VBLANK. * NMI: writes the sound command to the 6809. CPU #1 (6809): -------------- * IRQ: triggered by the 6309 when a sound command is written. * FIRQ: not used. * NMI: not used. Notes: * The protection is not fully understood(Konami 051733). The game is playable, but is not 100% accurate. * Missing samples. (both issues above are outdated?) ***************************************************************************/ #include "emu.h" #include "includes/bladestl.h" #include "includes/konamipt.h" #include "cpu/m6809/m6809.h" #include "cpu/m6809/hd6309.h" #include "machine/watchdog.h" #include "sound/2203intf.h" #include "screen.h" #include "speaker.h" TIMER_DEVICE_CALLBACK_MEMBER(bladestl_state::bladestl_scanline) { int scanline = param; if(scanline == 240 && m_k007342->is_int_enabled()) // vblank-out irq m_maincpu->set_input_line(HD6309_FIRQ_LINE, HOLD_LINE); if(scanline == 0) // vblank-in or timer irq m_maincpu->pulse_input_line(INPUT_LINE_NMI, attotime::zero); } /************************************* * * Memory handlers * *************************************/ uint8_t bladestl_state::trackball_r(offs_t offset) { int curr = m_trackball[offset]->read(); int delta = (curr - m_last_track[offset]) & 0xff; m_last_track[offset] = curr; return (delta & 0x80) | (curr >> 1); } void bladestl_state::bladestl_bankswitch_w(uint8_t data) { /* bits 0 & 1 = coin counters */ machine().bookkeeping().coin_counter_w(0,data & 0x01); machine().bookkeeping().coin_counter_w(1,data & 0x02); /* bits 2 & 3 = lamps */ m_lamps[0] = BIT(data, 2); m_lamps[1] = BIT(data, 3); /* bit 4 = relay (???) */ /* bits 5-6 = bank number */ m_rombank->set_entry((data & 0x60) >> 5); /* bit 7 = select sprite bank */ m_spritebank = (data & 0x80) << 3; } void bladestl_state::bladestl_port_B_w(uint8_t data) { // bits 3-5 = ROM bank select m_upd7759->set_rom_bank((data & 0x38) >> 3); // bit 2 = SSG-C rc filter enable m_filter3->filter_rc_set_RC(filter_rc_device::LOWPASS, 1000, 2200, 1000, data & 0x04 ? CAP_N(150) : 0); /* YM2203-SSG-C */ // bit 1 = SSG-B rc filter enable m_filter2->filter_rc_set_RC(filter_rc_device::LOWPASS, 1000, 2200, 1000, data & 0x02 ? CAP_N(150) : 0); /* YM2203-SSG-B */ // bit 0 = SSG-A rc filter enable m_filter1->filter_rc_set_RC(filter_rc_device::LOWPASS, 1000, 2200, 1000, data & 0x01 ? CAP_N(150) : 0); /* YM2203-SSG-A */ } uint8_t bladestl_state::bladestl_speech_busy_r() { return m_upd7759->busy_r() ? 1 : 0; } void bladestl_state::bladestl_speech_ctrl_w(uint8_t data) { m_upd7759->reset_w(data & 1); m_upd7759->start_w(data & 2); } /************************************* * * Address maps * *************************************/ void bladestl_state::main_map(address_map &map) { map(0x0000, 0x1fff).rw(m_k007342, FUNC(k007342_device::read), FUNC(k007342_device::write)); /* Color RAM + Video RAM */ map(0x2000, 0x21ff).rw(m_k007420, FUNC(k007420_device::read), FUNC(k007420_device::write)); /* Sprite RAM */ map(0x2200, 0x23ff).rw(m_k007342, FUNC(k007342_device::scroll_r), FUNC(k007342_device::scroll_w)); /* Scroll RAM */ map(0x2400, 0x245f).ram().w("palette", FUNC(palette_device::write_indirect)).share("palette"); /* palette */ map(0x2600, 0x2607).w(m_k007342, FUNC(k007342_device::vreg_w)); /* Video Registers */ map(0x2e00, 0x2e00).portr("COINSW"); /* DIPSW #3, coinsw, startsw */ map(0x2e01, 0x2e01).portr("P1"); /* 1P controls */ map(0x2e02, 0x2e02).portr("P2"); /* 2P controls */ map(0x2e03, 0x2e03).portr("DSW2"); /* DISPW #2 */ map(0x2e40, 0x2e40).portr("DSW1"); /* DIPSW #1 */ map(0x2e80, 0x2e80).w("soundlatch", FUNC(generic_latch_8_device::write)); /* cause interrupt on audio CPU */ map(0x2ec0, 0x2ec0).w("watchdog", FUNC(watchdog_timer_device::reset_w)); map(0x2f00, 0x2f03).r(FUNC(bladestl_state::trackball_r)); /* Trackballs */ map(0x2f40, 0x2f40).w(FUNC(bladestl_state::bladestl_bankswitch_w)); /* bankswitch control */ map(0x2f80, 0x2f9f).rw("k051733", FUNC(k051733_device::read), FUNC(k051733_device::write)); /* Protection: 051733 */ map(0x2fc0, 0x2fc0).nopw(); /* ??? */ map(0x4000, 0x5fff).ram(); /* Work RAM */ map(0x6000, 0x7fff).bankr("rombank"); /* banked ROM */ map(0x8000, 0xffff).rom(); } void bladestl_state::sound_map(address_map &map) { map(0x0000, 0x07ff).ram(); map(0x1000, 0x1001).rw("ymsnd", FUNC(ym2203_device::read), FUNC(ym2203_device::write)); /* YM2203 */ map(0x3000, 0x3000).w(FUNC(bladestl_state::bladestl_speech_ctrl_w)); /* UPD7759 */ map(0x4000, 0x4000).r(FUNC(bladestl_state::bladestl_speech_busy_r)); /* UPD7759 */ map(0x5000, 0x5000).w("soundlatch", FUNC(generic_latch_8_device::acknowledge_w)); map(0x6000, 0x6000).r("soundlatch", FUNC(generic_latch_8_device::read)); map(0x8000, 0xffff).rom(); } /************************************* * * Input ports * *************************************/ static INPUT_PORTS_START( bladestl_joy ) // Joystick set does not even have a Trackball test PORT_START("DSW1") KONAMI_COINAGE_ALT_LOC(SW1) PORT_START("DSW2") PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "SW2:1" ) PORT_DIPUNUSED_DIPLOC( 0x02, 0x02, "SW2:2" ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:3") PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x18, 0x18, "Bonus time set" ) PORT_DIPLOCATION("SW2:4,5") PORT_DIPSETTING( 0x18, "30 secs" ) PORT_DIPSETTING( 0x10, "20 secs" ) PORT_DIPSETTING( 0x08, "15 secs" ) PORT_DIPSETTING( 0x00, "10 secs" ) PORT_DIPNAME( 0x60, 0x40, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:6,7") PORT_DIPSETTING( 0x60, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x40, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x20, DEF_STR( Difficult ) ) PORT_DIPSETTING( 0x00, DEF_STR( Very_Difficult ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("COINSW") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW3:1") PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW3:2" ) PORT_SERVICE_DIPLOC( 0x80, IP_ACTIVE_LOW, "SW3:3" ) PORT_START("P1") KONAMI8_B123(1) PORT_DIPNAME( 0x80, 0x80, "Period time set" ) PORT_DIPLOCATION("SW3:4") PORT_DIPSETTING( 0x80, "4" ) PORT_DIPSETTING( 0x00, "7" ) PORT_START("P2") KONAMI8_B123_UNK(2) PORT_START("TRACKBALL.0") PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("TRACKBALL.1") PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("TRACKBALL.2") PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("TRACKBALL.3") PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) INPUT_PORTS_END static INPUT_PORTS_START( bladestl_track ) // Joystick inputs are still read in test mode, but not used PORT_INCLUDE( bladestl_joy ) PORT_MODIFY("DSW2") PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "SW2:4" ) /* Listed as "Unused" */ PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "SW2:5" ) /* Listed as "Unused" */ PORT_MODIFY("P1") PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW3:4" ) /* Listed as "Unused" */ PORT_MODIFY("TRACKBALL.0") PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(100) PORT_KEYDELTA(63) PORT_REVERSE PORT_PLAYER(1) PORT_MODIFY("TRACKBALL.1") PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_X ) PORT_SENSITIVITY(100) PORT_KEYDELTA(63) PORT_PLAYER(1) PORT_MODIFY("TRACKBALL.2") PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_X ) PORT_SENSITIVITY(100) PORT_KEYDELTA(63) PORT_PLAYER(2) PORT_MODIFY("TRACKBALL.3") PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(100) PORT_KEYDELTA(63) PORT_PLAYER(2) INPUT_PORTS_END /************************************* * * Graphics definitions * *************************************/ static const gfx_layout charlayout = { 8,8, /* 8 x 8 characters */ 0x40000/32, /* 8192 characters */ 4, /* 4bpp */ { 0, 1, 2, 3 }, /* the four bitplanes are packed in one nibble */ { 2*4, 3*4, 0*4, 1*4, 6*4, 7*4, 4*4, 5*4 }, { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 }, 32*8 /* every character takes 32 consecutive bytes */ }; static const gfx_layout spritelayout = { 8,8, /* 8*8 sprites */ 0x40000/32, /* 8192 sprites */ 4, /* 4 bpp */ { 0, 1, 2, 3 }, /* the four bitplanes are packed in one nibble */ { 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4 }, { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 }, 32*8 /* every sprite takes 32 consecutive bytes */ }; static GFXDECODE_START( gfx_bladestl ) GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 2 ) /* colors 00..31 */ GFXDECODE_ENTRY( "gfx2", 0, spritelayout, 32, 16 ) /* colors 32..47 but using lookup table */ GFXDECODE_END /************************************* * * Machine driver * *************************************/ void bladestl_state::machine_start() { m_rombank->configure_entries(0, 4, memregion("maincpu")->base(), 0x2000); m_lamps.resolve(); save_item(NAME(m_spritebank)); save_item(NAME(m_last_track)); } void bladestl_state::machine_reset() { int i; m_spritebank = 0; for (i = 0; i < 4 ; i++) m_last_track[i] = 0; m_soundlatch->acknowledge_w(); } void bladestl_state::bladestl(machine_config &config) { /* basic machine hardware */ HD6309E(config, m_maincpu, XTAL(24'000'000) / 8); // divider not verified (from 007342 custom) m_maincpu->set_addrmap(AS_PROGRAM, &bladestl_state::main_map); TIMER(config, "scantimer").configure_scanline(FUNC(bladestl_state::bladestl_scanline), "screen", 0, 1); MC6809E(config, m_audiocpu, XTAL(24'000'000) / 16); m_audiocpu->set_addrmap(AS_PROGRAM, &bladestl_state::sound_map); config.set_maximum_quantum(attotime::from_hz(600)); WATCHDOG_TIMER(config, "watchdog"); /* video hardware */ screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); screen.set_refresh_hz(60); screen.set_vblank_time(ATTOSECONDS_IN_USEC(0)); screen.set_size(32*8, 32*8); screen.set_visarea(0*8, 32*8-1, 2*8, 30*8-1); screen.set_screen_update(FUNC(bladestl_state::screen_update_bladestl)); screen.set_palette("palette"); GFXDECODE(config, m_gfxdecode, "palette", gfx_bladestl); PALETTE(config, "palette", FUNC(bladestl_state::bladestl_palette)).set_format(palette_device::xBGR_555, 32 + 16*16, 32+16); K007342(config, m_k007342, 0); m_k007342->set_gfxnum(0); m_k007342->set_tile_callback(FUNC(bladestl_state::bladestl_tile_callback)); m_k007342->set_gfxdecode_tag(m_gfxdecode); K007420(config, m_k007420, 0); m_k007420->set_bank_limit(0x3ff); m_k007420->set_sprite_callback(FUNC(bladestl_state::bladestl_sprite_callback)); m_k007420->set_palette_tag("palette"); K051733(config, "k051733", 0); /* sound hardware */ /* the initialization order is important, the port callbacks being called at initialization time */ SPEAKER(config, "mono").front_center(); GENERIC_LATCH_8(config, m_soundlatch); m_soundlatch->data_pending_callback().set_inputline(m_audiocpu, M6809_IRQ_LINE); m_soundlatch->set_separate_acknowledge(true); UPD7759(config, m_upd7759).add_route(ALL_OUTPUTS, "mono", 0.60); ym2203_device &ymsnd(YM2203(config, "ymsnd", XTAL(24'000'000) / 8)); ymsnd.port_a_write_callback().set(m_upd7759, FUNC(upd775x_device::port_w)); ymsnd.port_b_write_callback().set(FUNC(bladestl_state::bladestl_port_B_w)); ymsnd.add_route(0, "filter1", 0.45); ymsnd.add_route(1, "filter2", 0.45); ymsnd.add_route(2, "filter3", 0.45); ymsnd.add_route(3, "mono", 0.45); FILTER_RC(config, m_filter1).add_route(ALL_OUTPUTS, "mono", 1.0); FILTER_RC(config, m_filter2).add_route(ALL_OUTPUTS, "mono", 1.0); FILTER_RC(config, m_filter3).add_route(ALL_OUTPUTS, "mono", 1.0); } /************************************* * * ROM definition(s) * *************************************/ ROM_START( bladestl ) ROM_REGION( 0x10000, "maincpu", 0 ) /* code + banked roms */ ROM_LOAD( "797-t01.19c", 0x00000, 0x10000, CRC(89d7185d) SHA1(0d2f346d9515cab0389106c0e227fb0bd84a2c9c) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for the sound CPU */ ROM_LOAD( "797-c02.12d", 0x08000, 0x08000, CRC(65a331ea) SHA1(f206f6c5f0474542a5b7686b2f4d2cc7077dd5b9) ) ROM_REGION( 0x40000, "gfx1", 0 ) ROM_LOAD( "797a05.19h", 0x00000, 0x40000, CRC(5491ba28) SHA1(c807774827c55c211ab68f548e1e835289cc5744) ) /* tiles */ ROM_REGION( 0x40000, "gfx2", 0 ) ROM_LOAD( "797a06.13h", 0x00000, 0x40000, CRC(d055f5cc) SHA1(3723b39b2a3e6dd8e7fc66bbfe1eef9f80818774) ) /* sprites */ ROM_REGION( 0x0100, "proms", 0 ) ROM_LOAD( "797a07.16i", 0x0000, 0x0100, CRC(7aecad4e) SHA1(05150a8dd25bdd6ab0c5b350e6ffd272f040e46a) ) /* sprites lookup table, 63S141N BPROM */ ROM_REGION( 0xc0000, "upd", 0 ) /* uPD7759 data (chip 1) */ ROM_LOAD( "797a03.11a", 0x00000, 0x80000, CRC(9ee1a542) SHA1(c9a142a326875a50f03e49e83a84af8bb423a467) ) ROM_LOAD( "797a04.9a", 0x80000, 0x40000, CRC(9ac8ea4e) SHA1(9f81eff970c9e8aea6f67d8a7d89805fae044ae1) ) ROM_END ROM_START( bladestll ) ROM_REGION( 0x10000, "maincpu", 0 ) /* code + banked roms */ ROM_LOAD( "797-l01.19c", 0x00000, 0x10000, CRC(1ab14c40) SHA1(c566e31a666b467d75f5fc9fa427986c3ebc705c) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for the sound CPU */ ROM_LOAD( "797-c02.12d", 0x08000, 0x08000, CRC(65a331ea) SHA1(f206f6c5f0474542a5b7686b2f4d2cc7077dd5b9) ) ROM_REGION( 0x40000, "gfx1", 0 ) ROM_LOAD( "797a05.19h", 0x00000, 0x40000, CRC(5491ba28) SHA1(c807774827c55c211ab68f548e1e835289cc5744) ) /* tiles */ ROM_REGION( 0x40000, "gfx2", 0 ) ROM_LOAD( "797a06.13h", 0x00000, 0x40000, CRC(d055f5cc) SHA1(3723b39b2a3e6dd8e7fc66bbfe1eef9f80818774) ) /* sprites */ ROM_REGION( 0x0100, "proms", 0 ) ROM_LOAD( "797a07.16i", 0x0000, 0x0100, CRC(7aecad4e) SHA1(05150a8dd25bdd6ab0c5b350e6ffd272f040e46a) ) /* sprites lookup table, 63S141N BPROM */ ROM_REGION( 0xc0000, "upd", 0 ) /* uPD7759 data (chip 1) */ ROM_LOAD( "797a03.11a", 0x00000, 0x80000, CRC(9ee1a542) SHA1(c9a142a326875a50f03e49e83a84af8bb423a467) ) ROM_LOAD( "797a04.9a", 0x80000, 0x40000, CRC(9ac8ea4e) SHA1(9f81eff970c9e8aea6f67d8a7d89805fae044ae1) ) ROM_END ROM_START( bladestle ) ROM_REGION( 0x10000, "maincpu", 0 ) /* code + banked roms */ ROM_LOAD( "797-e01.19c", 0x00000, 0x10000, CRC(f8472e95) SHA1(8b6caa905fb1642300dd9da508871b00429872c3) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for the sound CPU */ ROM_LOAD( "797-c02.12d", 0x08000, 0x08000, CRC(65a331ea) SHA1(f206f6c5f0474542a5b7686b2f4d2cc7077dd5b9) ) ROM_REGION( 0x40000, "gfx1", 0 ) ROM_LOAD( "797a05.19h", 0x00000, 0x40000, CRC(5491ba28) SHA1(c807774827c55c211ab68f548e1e835289cc5744) ) /* tiles */ ROM_REGION( 0x40000, "gfx2", 0 ) ROM_LOAD( "797a06.13h", 0x00000, 0x40000, CRC(d055f5cc) SHA1(3723b39b2a3e6dd8e7fc66bbfe1eef9f80818774) ) /* sprites */ ROM_REGION( 0x0100, "proms", 0 ) ROM_LOAD( "797a07.16i", 0x0000, 0x0100, CRC(7aecad4e) SHA1(05150a8dd25bdd6ab0c5b350e6ffd272f040e46a) ) /* sprites lookup table, 63S141N BPROM */ ROM_REGION( 0xc0000, "upd", 0 ) /* uPD7759 data (chip 1) */ ROM_LOAD( "797a03.11a", 0x00000, 0x80000, CRC(9ee1a542) SHA1(c9a142a326875a50f03e49e83a84af8bb423a467) ) ROM_LOAD( "797a04.9a", 0x80000, 0x40000, CRC(9ac8ea4e) SHA1(9f81eff970c9e8aea6f67d8a7d89805fae044ae1) ) ROM_END /************************************* * * Game driver(s) * *************************************/ GAME( 1987, bladestl, 0, bladestl, bladestl_joy, bladestl_state, empty_init, ROT90, "Konami", "Blades of Steel (version T, Joystick)", MACHINE_SUPPORTS_SAVE ) GAME( 1987, bladestll, bladestl, bladestl, bladestl_track, bladestl_state, empty_init, ROT90, "Konami", "Blades of Steel (version L, Trackball)", MACHINE_SUPPORTS_SAVE ) GAME( 1987, bladestle, bladestl, bladestl, bladestl_track, bladestl_state, empty_init, ROT90, "Konami", "Blades of Steel (version E, Trackball)", MACHINE_SUPPORTS_SAVE )