/*************************************************************************** Blades of Steel (GX797) (c) 1987 Konami Driver by Manuel Abadia Interrupts: CPU #0 (6309): -------------- * IRQ: not used. * FIRQ: generated by VBLANK. * NMI: writes the sound command to the 6809. CPU #1 (6809): -------------- * IRQ: triggered by the 6309 when a sound command is written. * FIRQ: not used. * NMI: not used. Notes: * The protection is not fully understood(Konami 051733). The game is playable, but is not 100% accurate. * Missing samples. (both issues above are outdated?) ***************************************************************************/ #include "emu.h" #include "cpu/m6809/m6809.h" #include "cpu/hd6309/hd6309.h" #include "sound/2203intf.h" #include "sound/upd7759.h" #include "video/konicdev.h" #include "includes/konamipt.h" #include "includes/bladestl.h" static TIMER_DEVICE_CALLBACK( bladestl_scanline ) { bladestl_state *state = timer.machine().driver_data(); int scanline = param; if(scanline == 240 && k007342_is_int_enabled(state->m_k007342)) // vblank-out irq cputag_set_input_line(timer.machine(), "maincpu", HD6309_FIRQ_LINE, HOLD_LINE); if(scanline == 0) // vblank-in or timer irq cputag_set_input_line(timer.machine(), "maincpu", INPUT_LINE_NMI, PULSE_LINE); } /************************************* * * Memory handlers * *************************************/ static READ8_HANDLER( trackball_r ) { bladestl_state *state = space->machine().driver_data(); static const char *const port[] = { "TRACKBALL_P1_1", "TRACKBALL_P1_2", "TRACKBALL_P2_1", "TRACKBALL_P1_2" }; int curr, delta; curr = input_port_read(space->machine(), port[offset]); delta = (curr - state->m_last_track[offset]) & 0xff; state->m_last_track[offset] = curr; return (delta & 0x80) | (curr >> 1); } static WRITE8_HANDLER( bladestl_bankswitch_w ) { bladestl_state *state = space->machine().driver_data(); /* bits 0 & 1 = coin counters */ coin_counter_w(space->machine(), 0,data & 0x01); coin_counter_w(space->machine(), 1,data & 0x02); /* bits 2 & 3 = lamps */ set_led_status(space->machine(), 0,data & 0x04); set_led_status(space->machine(), 1,data & 0x08); /* bit 4 = relay (???) */ /* bits 5-6 = bank number */ memory_set_bank(space->machine(), "bank1", (data & 0x60) >> 5); /* bit 7 = select sprite bank */ state->m_spritebank = (data & 0x80) << 3; } static WRITE8_HANDLER( bladestl_sh_irqtrigger_w ) { bladestl_state *state = space->machine().driver_data(); soundlatch_w(space, offset, data); device_set_input_line(state->m_audiocpu, M6809_IRQ_LINE, HOLD_LINE); //logerror("(sound) write %02x\n", data); } static WRITE8_DEVICE_HANDLER( bladestl_port_B_w ) { /* bit 1, 2 unknown */ upd7759_set_bank_base(device, ((data & 0x38) >> 3) * 0x20000); } static READ8_DEVICE_HANDLER( bladestl_speech_busy_r ) { return upd7759_busy_r(device) ? 1 : 0; } static WRITE8_DEVICE_HANDLER( bladestl_speech_ctrl_w ) { upd7759_reset_w(device, data & 1); upd7759_start_w(device, data & 2); } /************************************* * * Address maps * *************************************/ static ADDRESS_MAP_START( main_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x1fff) AM_DEVREADWRITE("k007342", k007342_r, k007342_w) /* Color RAM + Video RAM */ AM_RANGE(0x2000, 0x21ff) AM_DEVREADWRITE("k007420", k007420_r, k007420_w) /* Sprite RAM */ AM_RANGE(0x2200, 0x23ff) AM_DEVREADWRITE("k007342", k007342_scroll_r, k007342_scroll_w) /* Scroll RAM */ AM_RANGE(0x2400, 0x245f) AM_RAM AM_BASE_MEMBER(bladestl_state, m_paletteram) /* palette */ AM_RANGE(0x2600, 0x2607) AM_DEVWRITE("k007342", k007342_vreg_w) /* Video Registers */ AM_RANGE(0x2e00, 0x2e00) AM_READ_PORT("COINSW") /* DIPSW #3, coinsw, startsw */ AM_RANGE(0x2e01, 0x2e01) AM_READ_PORT("P1") /* 1P controls */ AM_RANGE(0x2e02, 0x2e02) AM_READ_PORT("P2") /* 2P controls */ AM_RANGE(0x2e03, 0x2e03) AM_READ_PORT("DSW2") /* DISPW #2 */ AM_RANGE(0x2e40, 0x2e40) AM_READ_PORT("DSW1") /* DIPSW #1 */ AM_RANGE(0x2e80, 0x2e80) AM_WRITE(bladestl_sh_irqtrigger_w) /* cause interrupt on audio CPU */ AM_RANGE(0x2ec0, 0x2ec0) AM_WRITE(watchdog_reset_w) /* watchdog reset */ AM_RANGE(0x2f00, 0x2f03) AM_READ(trackball_r) /* Trackballs */ AM_RANGE(0x2f40, 0x2f40) AM_WRITE(bladestl_bankswitch_w) /* bankswitch control */ AM_RANGE(0x2f80, 0x2f9f) AM_DEVREADWRITE("k051733", k051733_r, k051733_w) /* Protection: 051733 */ AM_RANGE(0x2fc0, 0x2fc0) AM_WRITENOP /* ??? */ AM_RANGE(0x4000, 0x5fff) AM_RAM /* Work RAM */ AM_RANGE(0x6000, 0x7fff) AM_ROMBANK("bank1") /* banked ROM */ AM_RANGE(0x8000, 0xffff) AM_ROM ADDRESS_MAP_END static ADDRESS_MAP_START( sound_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x07ff) AM_RAM AM_RANGE(0x1000, 0x1001) AM_DEVREADWRITE("ymsnd", ym2203_r, ym2203_w) /* YM2203 */ AM_RANGE(0x3000, 0x3000) AM_DEVWRITE("upd", bladestl_speech_ctrl_w) /* UPD7759 */ AM_RANGE(0x4000, 0x4000) AM_DEVREAD("upd", bladestl_speech_busy_r) /* UPD7759 */ AM_RANGE(0x5000, 0x5000) AM_WRITENOP /* ??? */ AM_RANGE(0x6000, 0x6000) AM_READ(soundlatch_r) /* soundlatch_r */ AM_RANGE(0x8000, 0xffff) AM_ROM ADDRESS_MAP_END /************************************* * * Input ports * *************************************/ static INPUT_PORTS_START( bladestl ) PORT_START("DSW1") KONAMI_COINAGE_ALT_LOC(SW1) PORT_START("DSW2") PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "SW2:1" ) PORT_DIPUNUSED_DIPLOC( 0x02, 0x02, "SW2:2" ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:3") PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x18, 0x18, "Bonus time set" ) PORT_DIPLOCATION("SW2:4,5") PORT_DIPSETTING( 0x18, "30 secs" ) PORT_DIPSETTING( 0x10, "20 secs" ) PORT_DIPSETTING( 0x08, "15 secs" ) PORT_DIPSETTING( 0x00, "10 secs" ) PORT_DIPNAME( 0x60, 0x40, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:6,7") PORT_DIPSETTING( 0x60, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x40, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x20, DEF_STR( Difficult ) ) PORT_DIPSETTING( 0x00, DEF_STR( Very_Difficult ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("COINSW") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW3:1") PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW3:2" ) PORT_SERVICE_DIPLOC( 0x80, IP_ACTIVE_LOW, "SW3:3" ) PORT_START("P1") KONAMI8_B123(1) PORT_DIPNAME( 0x80, 0x80, "Period time set" ) PORT_DIPLOCATION("SW3:4") PORT_DIPSETTING( 0x80, "4" ) PORT_DIPSETTING( 0x00, "7" ) PORT_START("P2") KONAMI8_B123_UNK(2) PORT_START("TRACKBALL_P1_1") PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(100) PORT_KEYDELTA(63) PORT_REVERSE PORT_PLAYER(1) PORT_START("TRACKBALL_P1_2") PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_X ) PORT_SENSITIVITY(100) PORT_KEYDELTA(63) PORT_PLAYER(1) PORT_START("TRACKBALL_P2_1") PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(100) PORT_KEYDELTA(63) PORT_REVERSE PORT_PLAYER(2) PORT_START("TRACKBALL_P2_2") PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_X ) PORT_SENSITIVITY(100) PORT_KEYDELTA(63) PORT_PLAYER(2) INPUT_PORTS_END static INPUT_PORTS_START( bladestle ) PORT_INCLUDE( bladestl ) PORT_MODIFY("DSW2") PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "SW2:4" ) /* Listed as "Unused" */ PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "SW2:5" ) /* Listed as "Unused" */ PORT_MODIFY("P1") PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW3:4" ) /* Listed as "Unused" */ PORT_MODIFY("TRACKBALL_P2_1") PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_X ) PORT_SENSITIVITY(100) PORT_KEYDELTA(63) PORT_PLAYER(2) PORT_MODIFY("TRACKBALL_P2_2") PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(100) PORT_KEYDELTA(63) PORT_PLAYER(2) INPUT_PORTS_END /************************************* * * Graphics definitions * *************************************/ static const gfx_layout charlayout = { 8,8, /* 8 x 8 characters */ 0x40000/32, /* 8192 characters */ 4, /* 4bpp */ { 0, 1, 2, 3 }, /* the four bitplanes are packed in one nibble */ { 2*4, 3*4, 0*4, 1*4, 6*4, 7*4, 4*4, 5*4 }, { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 }, 32*8 /* every character takes 32 consecutive bytes */ }; static const gfx_layout spritelayout = { 8,8, /* 8*8 sprites */ 0x40000/32, /* 8192 sprites */ 4, /* 4 bpp */ { 0, 1, 2, 3 }, /* the four bitplanes are packed in one nibble */ { 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4 }, { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 }, 32*8 /* every sprite takes 32 consecutive bytes */ }; static GFXDECODE_START( bladestl ) GFXDECODE_ENTRY( "gfx1", 0x000000, charlayout, 0, 2 ) /* colors 00..31 */ GFXDECODE_ENTRY( "gfx1", 0x040000, spritelayout, 32, 16 ) /* colors 32..47 but using lookup table */ GFXDECODE_END /************************************* * * Machine driver * *************************************/ static const ym2203_interface ym2203_config = { { AY8910_LEGACY_OUTPUT, AY8910_DEFAULT_LOADS, DEVCB_NULL, DEVCB_NULL, DEVCB_DEVICE_HANDLER("upd", upd7759_port_w), DEVCB_DEVICE_HANDLER("upd", bladestl_port_B_w) }, NULL }; static const k007342_interface bladestl_k007342_intf = { 0, bladestl_tile_callback /* gfx_num (for tile creation), callback */ }; static const k007420_interface bladestl_k007420_intf = { 0x3ff, bladestl_sprite_callback /* banklimit, callback */ }; static MACHINE_START( bladestl ) { bladestl_state *state = machine.driver_data(); UINT8 *ROM = machine.region("maincpu")->base(); memory_configure_bank(machine, "bank1", 0, 4, &ROM[0x10000], 0x2000); state->m_audiocpu = machine.device("audiocpu"); state->m_k007342 = machine.device("k007342"); state->m_k007420 = machine.device("k007420"); state->save_item(NAME(state->m_spritebank)); state->save_item(NAME(state->m_layer_colorbase)); state->save_item(NAME(state->m_last_track)); } static MACHINE_RESET( bladestl ) { bladestl_state *state = machine.driver_data(); int i; state->m_layer_colorbase[0] = 0; state->m_layer_colorbase[1] = 1; state->m_spritebank = 0; for (i = 0; i < 4 ; i++) state->m_last_track[i] = 0; } static MACHINE_CONFIG_START( bladestl, bladestl_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", HD6309, 24000000/2) /* 24MHz/2 (?) */ MCFG_CPU_PROGRAM_MAP(main_map) MCFG_TIMER_ADD_SCANLINE("scantimer", bladestl_scanline, "screen", 0, 1) MCFG_CPU_ADD("audiocpu", M6809, 2000000) MCFG_CPU_PROGRAM_MAP(sound_map) MCFG_QUANTUM_TIME(attotime::from_hz(600)) MCFG_MACHINE_START(bladestl) MCFG_MACHINE_RESET(bladestl) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MCFG_SCREEN_SIZE(32*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MCFG_SCREEN_UPDATE(bladestl) MCFG_GFXDECODE(bladestl) MCFG_PALETTE_INIT(bladestl) MCFG_PALETTE_LENGTH(32 + 16*16) MCFG_K007342_ADD("k007342", bladestl_k007342_intf) MCFG_K007420_ADD("k007420", bladestl_k007420_intf) MCFG_K051733_ADD("k051733") /* sound hardware */ /* the initialization order is important, the port callbacks being called at initialization time */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("upd", UPD7759, UPD7759_STANDARD_CLOCK) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.60) MCFG_SOUND_ADD("ymsnd", YM2203, 3579545) MCFG_SOUND_CONFIG(ym2203_config) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.45) MACHINE_CONFIG_END /************************************* * * ROM definition(s) * *************************************/ ROM_START( bladestl ) ROM_REGION( 0x18000, "maincpu", 0 ) /* code + banked roms */ ROM_LOAD( "797-t01.19c", 0x10000, 0x08000, CRC(89d7185d) SHA1(0d2f346d9515cab0389106c0e227fb0bd84a2c9c) ) /* fixed ROM */ ROM_CONTINUE( 0x08000, 0x08000 ) /* banked ROM */ ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for the sound CPU */ ROM_LOAD( "797-c02.12d", 0x08000, 0x08000, CRC(65a331ea) SHA1(f206f6c5f0474542a5b7686b2f4d2cc7077dd5b9) ) ROM_REGION( 0x080000, "gfx1", 0 ) ROM_LOAD( "797a05.19h", 0x000000, 0x40000, CRC(5491ba28) SHA1(c807774827c55c211ab68f548e1e835289cc5744) ) /* tiles */ ROM_LOAD( "797a06.13h", 0x040000, 0x40000, CRC(d055f5cc) SHA1(3723b39b2a3e6dd8e7fc66bbfe1eef9f80818774) ) /* sprites */ ROM_REGION( 0x0100, "proms", 0 ) ROM_LOAD( "797a07.16i", 0x0000, 0x0100, CRC(7aecad4e) SHA1(05150a8dd25bdd6ab0c5b350e6ffd272f040e46a) ) /* sprites lookup table, 63S141N BPROM */ ROM_REGION( 0xc0000, "upd", 0 ) /* uPD7759 data (chip 1) */ ROM_LOAD( "797a03.11a", 0x00000, 0x80000, CRC(9ee1a542) SHA1(c9a142a326875a50f03e49e83a84af8bb423a467) ) ROM_LOAD( "797a04.9a", 0x80000, 0x40000, CRC(9ac8ea4e) SHA1(9f81eff970c9e8aea6f67d8a7d89805fae044ae1) ) ROM_END ROM_START( bladestll ) ROM_REGION( 0x18000, "maincpu", 0 ) /* code + banked roms */ ROM_LOAD( "797-l01.19c", 0x10000, 0x08000, CRC(1ab14c40) SHA1(c566e31a666b467d75f5fc9fa427986c3ebc705c) ) /* fixed ROM */ ROM_CONTINUE( 0x08000, 0x08000 ) /* banked ROM */ ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for the sound CPU */ ROM_LOAD( "797-c02.12d", 0x08000, 0x08000, CRC(65a331ea) SHA1(f206f6c5f0474542a5b7686b2f4d2cc7077dd5b9) ) ROM_REGION( 0x080000, "gfx1", 0 ) ROM_LOAD( "797a05.19h", 0x000000, 0x40000, CRC(5491ba28) SHA1(c807774827c55c211ab68f548e1e835289cc5744) ) /* tiles */ ROM_LOAD( "797a06.13h", 0x040000, 0x40000, CRC(d055f5cc) SHA1(3723b39b2a3e6dd8e7fc66bbfe1eef9f80818774) ) /* sprites */ ROM_REGION( 0x0100, "proms", 0 ) ROM_LOAD( "797a07.16i", 0x0000, 0x0100, CRC(7aecad4e) SHA1(05150a8dd25bdd6ab0c5b350e6ffd272f040e46a) ) /* sprites lookup table, 63S141N BPROM */ ROM_REGION( 0xc0000, "upd", 0 ) /* uPD7759 data (chip 1) */ ROM_LOAD( "797a03.11a", 0x00000, 0x80000, CRC(9ee1a542) SHA1(c9a142a326875a50f03e49e83a84af8bb423a467) ) ROM_LOAD( "797a04.9a", 0x80000, 0x40000, CRC(9ac8ea4e) SHA1(9f81eff970c9e8aea6f67d8a7d89805fae044ae1) ) ROM_END ROM_START( bladestle ) ROM_REGION( 0x18000, "maincpu", 0 ) /* code + banked roms */ ROM_LOAD( "797-e01.19c", 0x10000, 0x08000, CRC(f8472e95) SHA1(8b6caa905fb1642300dd9da508871b00429872c3) ) /* fixed ROM */ ROM_CONTINUE( 0x08000, 0x08000 ) /* banked ROM */ ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for the sound CPU */ ROM_LOAD( "797-c02.12d", 0x08000, 0x08000, CRC(65a331ea) SHA1(f206f6c5f0474542a5b7686b2f4d2cc7077dd5b9) ) ROM_REGION( 0x080000, "gfx1", 0 ) ROM_LOAD( "797a05.19h", 0x000000, 0x40000, CRC(5491ba28) SHA1(c807774827c55c211ab68f548e1e835289cc5744) ) /* tiles */ ROM_LOAD( "797a06.13h", 0x040000, 0x40000, CRC(d055f5cc) SHA1(3723b39b2a3e6dd8e7fc66bbfe1eef9f80818774) ) /* sprites */ ROM_REGION( 0x0100, "proms", 0 ) ROM_LOAD( "797a07.16i", 0x0000, 0x0100, CRC(7aecad4e) SHA1(05150a8dd25bdd6ab0c5b350e6ffd272f040e46a) ) /* sprites lookup table, 63S141N BPROM */ ROM_REGION( 0xc0000, "upd", 0 ) /* uPD7759 data (chip 1) */ ROM_LOAD( "797a03.11a", 0x00000, 0x80000, CRC(9ee1a542) SHA1(c9a142a326875a50f03e49e83a84af8bb423a467) ) ROM_LOAD( "797a04.9a", 0x80000, 0x40000, CRC(9ac8ea4e) SHA1(9f81eff970c9e8aea6f67d8a7d89805fae044ae1) ) ROM_END /************************************* * * Game driver(s) * *************************************/ GAME( 1987, bladestl, 0, bladestl, bladestl, 0, ROT90, "Konami", "Blades of Steel (version T)", GAME_SUPPORTS_SAVE ) GAME( 1987, bladestll, bladestl, bladestl, bladestle,0, ROT90, "Konami", "Blades of Steel (version L)", GAME_SUPPORTS_SAVE ) GAME( 1987, bladestle, bladestl, bladestl, bladestle,0, ROT90, "Konami", "Blades of Steel (version E)", GAME_SUPPORTS_SAVE )