// license:BSD-3-Clause // copyright-holders:Angelo Salese, David Haywood /******************************************************************************************* Bingo Circus (c) 1989 Sega A Bingo machine with a terminal for each player,maximum 8 players can play together. preliminary driver by David Haywood & Angelo Salese TODO: -terminal pcb(s) roms aren't dumped,so no video can be shown,a cabinet snap is here -> http://www.system16.com/hardware.php?id=840&page=1#2743 ,every player should have his own screen. -inconsistent (likely wrong) sound banking. ============================================================================================ BINGO CIRCUS (MAIN PCB) (c)SEGA CPU : MAIN 68000 SOUND Z-80 SOUND : YM2151 uPD7759C 12635A.EPR ; MAIN PROGRAM 12636A.EPR ; / 12637.EPR ; VOICE DATA 12638.EPR ; / 12639.EPR ; SOUND PRG *******************************************************************************************/ #include "emu.h" #include "cpu/m68000/m68000.h" #include "cpu/z80/z80.h" #include "machine/315_5338a.h" #include "machine/gen_latch.h" #include "machine/i8251.h" #include "sound/ym2151.h" #include "sound/upd7759.h" #include "emupal.h" #include "screen.h" #include "speaker.h" class bingoc_state : public driver_device { public: bingoc_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag), m_maincpu(*this, "maincpu"), m_soundcpu(*this, "soundcpu"), m_upd7759(*this, "upd"), m_soundlatch(*this, "soundlatch") { } uint8_t m_x; uint16_t unknown_r(); void main_sound_latch_w(uint8_t data); void sound_play_w(uint8_t data); virtual void video_start() override; uint32_t screen_update_bingoc(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); required_device m_maincpu; required_device m_soundcpu; required_device m_upd7759; required_device m_soundlatch; void bingoc(machine_config &config); void main_map(address_map &map); void sound_io(address_map &map); void sound_map(address_map &map); }; #define SOUND_TEST 0 void bingoc_state::video_start() { } uint32_t bingoc_state::screen_update_bingoc(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) { return 0; } uint16_t bingoc_state::unknown_r() { return 0xffff; } #if SOUND_TEST /*dirty code to test z80 + bgm/sfx*/ /* 0x00-0x7f controls u7759 samples (command 0xff->n) 0x80-0x85 ym2151 bgm 0x90-0x9b ym2151 sfx */ uint8_t bingoc_state::sound_test_r() { if(machine().input().code_pressed_once(KEYCODE_Z)) m_x++; if(machine().input().code_pressed_once(KEYCODE_X)) m_x--; if(machine().input().code_pressed_once(KEYCODE_A)) return 0xff; popmessage("%02x",m_x); return m_x; } #else void bingoc_state::main_sound_latch_w(uint8_t data) { m_soundlatch->write(data&0xff); m_soundcpu->pulse_input_line(INPUT_LINE_NMI, attotime::zero); } #endif void bingoc_state::sound_play_w(uint8_t data) { /* ---- --x- sound rom banking ---- ---x start-stop sample */ uint8_t *upd = memregion("upd")->base(); memcpy(&upd[0x00000], &upd[0x20000 + (((data & 2)>>1) * 0x20000)], 0x20000); m_upd7759->start_w(data & 1); // printf("%02x\n",data); } void bingoc_state::main_map(address_map &map) { map(0x000000, 0x03ffff).rom(); map(0x100000, 0x100003).rw("uart1", FUNC(i8251_device::read), FUNC(i8251_device::write)).umask16(0x00ff); map(0x100008, 0x10000b).rw("uart2", FUNC(i8251_device::read), FUNC(i8251_device::write)).umask16(0x00ff); map(0x100010, 0x100013).rw("uart3", FUNC(i8251_device::read), FUNC(i8251_device::write)).umask16(0x00ff); map(0x100018, 0x10001b).rw("uart4", FUNC(i8251_device::read), FUNC(i8251_device::write)).umask16(0x00ff); map(0x100020, 0x100023).rw("uart5", FUNC(i8251_device::read), FUNC(i8251_device::write)).umask16(0x00ff); map(0x100028, 0x10002b).rw("uart6", FUNC(i8251_device::read), FUNC(i8251_device::write)).umask16(0x00ff); map(0x100030, 0x100033).rw("uart7", FUNC(i8251_device::read), FUNC(i8251_device::write)).umask16(0x00ff); map(0x100038, 0x10003b).rw("uart8", FUNC(i8251_device::read), FUNC(i8251_device::write)).umask16(0x00ff); map(0x180000, 0x18001f).rw("io", FUNC(sega_315_5338a_device::read), FUNC(sega_315_5338a_device::write)).umask16(0x00ff); //lamps? #if 0 // !SOUND_TEST map(0x180010, 0x180011).w(FUNC(bingoc_state::main_sound_latch_w)); //WRONG there... #endif map(0xff8000, 0xffffff).ram(); } void bingoc_state::sound_map(address_map &map) { map(0x0000, 0x4fff).rom(); map(0xf800, 0xffff).ram(); } void bingoc_state::sound_io(address_map &map) { map.global_mask(0xff); map(0x00, 0x01).rw("ymsnd", FUNC(ym2151_device::read), FUNC(ym2151_device::write)); map(0x40, 0x40).w(FUNC(bingoc_state::sound_play_w)); map(0x80, 0x80).w(m_upd7759, FUNC(upd7759_device::port_w)); #if !SOUND_TEST map(0xc0, 0xc0).r(m_soundlatch, FUNC(generic_latch_8_device::read)); #else map(0xc0, 0xc0).r(FUNC(bingoc_state::sound_test_r)); #endif } static INPUT_PORTS_START( bingoc ) INPUT_PORTS_END void bingoc_state::bingoc(machine_config &config) { M68000(config, m_maincpu, 8000000); /* ? MHz */ m_maincpu->set_addrmap(AS_PROGRAM, &bingoc_state::main_map); m_maincpu->set_vblank_int("screen", FUNC(bingoc_state::irq2_line_hold)); Z80(config, m_soundcpu, 4000000); /* ? MHz */ m_soundcpu->set_addrmap(AS_PROGRAM, &bingoc_state::sound_map); m_soundcpu->set_addrmap(AS_IO, &bingoc_state::sound_io); #if SOUND_TEST m_soundcpu->set_vblank_int("screen", FUNC(bingoc_state::nmi_line_pulse)); #endif I8251(config, "uart1", 4000000); // unknown I8251(config, "uart2", 4000000); // unknown I8251(config, "uart3", 4000000); // unknown I8251(config, "uart4", 4000000); // unknown I8251(config, "uart5", 4000000); // unknown I8251(config, "uart6", 4000000); // unknown I8251(config, "uart7", 4000000); // unknown I8251(config, "uart8", 4000000); // unknown SEGA_315_5338A(config, "io", 0); // ? /* video hardware */ screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); screen.set_refresh_hz(60); screen.set_vblank_time(ATTOSECONDS_IN_USEC(0)); screen.set_size(512, 256); screen.set_visarea_full(); screen.set_screen_update(FUNC(bingoc_state::screen_update_bingoc)); screen.set_palette("palette"); PALETTE(config, "palette").set_entries(0x100); SPEAKER(config, "lspeaker").front_left(); //might just be mono... SPEAKER(config, "rspeaker").front_right(); GENERIC_LATCH_8(config, m_soundlatch); YM2151(config, "ymsnd", 7159160/2).add_route(0, "lspeaker", 1.0).add_route(1, "rspeaker", 1.0); UPD7759(config, m_upd7759); m_upd7759->add_route(ALL_OUTPUTS, "lspeaker", 1.0); m_upd7759->add_route(ALL_OUTPUTS, "rspeaker", 1.0); } ROM_START( bingoc ) ROM_REGION( 0x40000, "maincpu", 0 ) ROM_LOAD16_BYTE( "12636a.epr", 0x00000, 0x20000, CRC(ef8dccff) SHA1(9eb6e55e2000b252647fc748cbbeedf4f119aed7) ) ROM_LOAD16_BYTE( "12635a.epr", 0x00001, 0x20000, CRC(a94cd74e) SHA1(0c3e157a5ddf34f4f1a2d30b9758bf067896371c) ) ROM_REGION( 0x10000, "ter_1", 0 ) //just as a re-dump reminder,might be either one sub-board or eight of them... ROM_LOAD( "terminal.rom", 0x00000, 0x10000, NO_DUMP ) ROM_REGION( 0x10000, "soundcpu", 0 ) ROM_LOAD( "12639.epr", 0x00000, 0x10000, CRC(4307f6ba) SHA1(f568930191cd31a2112ef8d4cf5ff340826d5877) ) ROM_REGION( 0x60000, "upd", 0 ) ROM_LOAD( "12637.epr", 0x40000, 0x20000, CRC(164ac43f) SHA1(90160df8e927a25ea08badedb3fcd818c314b388) ) ROM_LOAD( "12638.epr", 0x20000, 0x20000, CRC(ef52ab73) SHA1(d14593ef88ac2acd00daaf522008405f65f67548) ) ROM_COPY( "upd", 0x20000, 0x00000, 0x20000 ) ROM_END GAME( 1989, bingoc, 0, bingoc, bingoc, bingoc_state, empty_init, ROT0, "Sega", "Bingo Circus (Rev. A 891001)", MACHINE_NOT_WORKING )