/* BGT Fruit Machines BGT (British Gaming Technology) were a small Spanish company x86 based, not sure exactly what CPU tho */ #include "emu.h" #include "cpu/nec/nec.h" #include "cpu/i86/i86.h" class bgt_state : public driver_device { public: bgt_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag) { } }; static ADDRESS_MAP_START( bgt_map, AS_PROGRAM, 16 ) AM_RANGE(0x00000, 0x7ffff) AM_ROM AM_RANGE(0xf8000, 0xfffff) AM_ROM ADDRESS_MAP_END static ADDRESS_MAP_START( bgt_io, AS_IO, 16 ) ADDRESS_MAP_END static INPUT_PORTS_START( bgt ) INPUT_PORTS_END static MACHINE_CONFIG_START( bgt, bgt_state ) MCFG_CPU_ADD("maincpu", V30, 12000000 ) // ? unknown CPU.. definitely x86 based tho MCFG_CPU_PROGRAM_MAP(bgt_map) MCFG_CPU_IO_MAP(bgt_io) MACHINE_CONFIG_END ROM_START( bg_ddb ) ROM_REGION( 0x100000, "maincpu", 0 ) ROM_LOAD( "nkyky_0-15_5", 0x0000, 0x080000, CRC(ac4a5094) SHA1(db4eab0be63e5daddca603af290debd8e929757e) ) ROM_RELOAD(0x80000,0x80000) ROM_REGION( 0x100000, "oki", ROMREGION_ERASE00 ) /* there were sound roms in the 'CoinWorld Ding Dong Bells' set which might belong here, otherwise roms are probably missing */ ROM_END ROM_START( bg_barmy ) ROM_REGION( 0x100000, "maincpu", 0 ) ROM_LOAD( "barmyarmy_ndp16", 0x0000, 0x080000, CRC(ae488f48) SHA1(c417a3d1a79a0ca54ade2d9a4f6d70467e6c5cb4) ) ROM_RELOAD(0x80000,0x80000) ROM_REGION( 0x100000, "oki", 0 ) ROM_LOAD( "barmyarmy_sound1", 0x000000, 0x080000, CRC(3530d77c) SHA1(c7a42f698090fcd9644f9929b92935cf85183d23) ) ROM_LOAD( "barmyarmy_sound2", 0x080000, 0x080000, CRC(48d4c2f3) SHA1(71e64e3e76a55275484a7c72ce2a17232b27a4eb) ) ROM_END ROM_START( bg_max ) ROM_REGION( 0x100000, "maincpu", 0 ) ROM_LOAD( "max_a_million_v014", 0x0000, 0x080000, CRC(32fe9c3b) SHA1(77519657e6e478b3cd1bf2ad2aecc6e191abe554) ) ROM_RELOAD(0x80000,0x80000) ROM_REGION( 0x100000, "oki", ROMREGION_ERASE00 ) /* probably missing */ ROM_END ROM_START( bg_maxa ) ROM_REGION( 0x100000, "maincpu", 0 ) ROM_LOAD( "max_a_million_v114", 0x0000, 0x080000, CRC(a66851e9) SHA1(733ec52fa01615e740ebd40fba4a88efe9d9f24f) ) ROM_RELOAD(0x80000,0x80000) ROM_REGION( 0x100000, "oki", ROMREGION_ERASE00 ) /* probably missing */ ROM_END GAME( 199?, bg_ddb ,0 ,bgt ,bgt ,0 ,ROT0 ,"BGT", "Ding Dong Bells (BGT)",GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 199?, bg_barmy ,0 ,bgt ,bgt ,0 ,ROT0 ,"BGT", "Barmy Army (BGT)",GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 199?, bg_max ,0 ,bgt ,bgt ,0 ,ROT0 ,"BGT", "Max A Million (BGT) (set 1)",GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) GAME( 199?, bg_maxa ,bg_max ,bgt ,bgt ,0 ,ROT0 ,"BGT", "Max A Million (BGT) (set 2)",GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )