// license:BSD-3-Clause // copyright-holders:Bryan McPhail /******************************************************************************* Battle Rangers (c) 1988 Data East Corporation Bloody Wolf (c) 1988 Data East USA Emulation by Bryan McPhail, mish@tendril.co.uk This board is based on the Hudson HuC6280 and Huc6270 IC's used in the NEC PC-Engine. Differences from PC-Engine console: Input ports are different (2 dips, 2 joysticks, 1 coin port) _Interface_ to palette is different (Huc6260 isn't present), palette data is the same. Extra sound chips (YM2203 & Oki M5205), and extra HuC6280 processor to drive them. Twice as much VRAM (128kb). Todo: - There seems to be a bug with a stuck note from the YM2203 FM channel at the start of scene 3 and near the ending when your characters are flying over a forest in a helicopter. This is verified to NOT happen on real hardware - Guru ********************************************************************** Battle Rangers / Bloody Wolf Data East 1988 This game runs on custom Data East hardware using some of the ICs used in the NEC PC Engine video game console made by NEC in 1987. The PCB is NOT a modified PC Engine, it's a game-specific arcade PCB manufactured by Data East. PCB Layout ---------- DE-0314-2 |-----------------------------------------------| |-| |----| | | |DEC-01 ET10-.L3 | |J |----| ET09-.L1| |A DSW2 | |M DSW1 | |M RCDM-I1 ET08-.J5 | |A RCDM-I1 ET07-.J4 | | RCDM-I1 ET06-.J3 | | RCDM-I1 ET05-.J1| |-|RCDM-I1 | | 12MHz 2063 | |-| 2018(1) ET00-.E1| | 21.4772MHz ET11-.D10 ET01-.E3 | | ET02-.E4 | | 2018(2) | | YM2203C 62256 62256 | |YM3014B C1060C 62256 62256| |UPC3403 | | 384kHz |----| |----| | |VOL M5205 | 45 | |6270| | |MB3730 |----| |----| | |-------------------------------------------------| Notes: DEC-01 - Hudson HuC6280 6502-based CPU with in-built Programmable Sound Generator used as the main CPU. Clock input is 21.4772MHz and is divided internally by 3 for the CPU (7.15906MHz) and by 6 for the PSG (3.579533MHz), although in this case the PSG isn't used. The Hudson markings have been scratch off and the IC is labelled 'DEC-01' 45 - Hudson HuC6280 6502-based CPU with in-built PSG used as the sound CPU Clock input is 21.4772MHz and is divided internally by 3 for the CPU and by 6 for the PSG. The Hudson markings have been scratch off and the IC is labelled '45' 6270 - Hudson HuC6270 Video Display Controller. The Hudson markings have been scratch off. The chip was labelled by Data East as something else but the sticker is no longer present on top of the chip. Note the HuC6260 is NOT present on the PCB, some logic and RAM handle the color encoding 2018(1) - Toshiba TMM2018 2kx8 SRAM used for color RAM 2018(2) - Toshiba TMM2018 2kx8 SRAM used for sound program RAM 2063 - Toshiba TMM2063 8kx8 SRAM used for main work RAM 62256 - Hitachi HM62256 32kx8 SRAM used for video RAM ET* - EPROMs/MaskROMs YM2203C - Yahama YM2203C FM Operator Type-N(OPN) 3-Channel Sound Chip. Clock input 1.5MHz [12/8] YM3014B - Yamaha YM3014B Serial Input Floating D/A Converter M5205 - Oki M5205 ADPCM Speech Synthesis LSI. Clock input is via a 384kHz resonator MB3730 - Fujitsu MB3730 14W BTL Audio Power Amplifier. Audio output is mono via the JAMMA connector DSW* - 8-position DIP switch uPC3403 - NEC uPC3403 High Performance Quad Operational Amplifier C1060C - NEC C1060C High Precision Reference Voltage Circuit RCDM-I1 - Custom Ceramic Resistor Array VSync - 59.12246Hz \ HSync - 15.60838kHz / measured on pins 25/26 of the HuC6270 **********************************************************************/ #include "emu.h" #include "includes/battlera.h" #include "sound/2203intf.h" #include "speaker.h" void battlera_state::machine_start() { save_item(NAME(m_control_port_select)); save_item(NAME(m_msm5205next)); } void battlera_state::machine_reset() { m_control_port_select = 0; m_msm5205next = 0; m_toggle = 0; } /******************************************************************************/ WRITE8_MEMBER(battlera_state::control_data_w) { m_control_port_select=data; } READ8_MEMBER(battlera_state::control_data_r) { switch (m_control_port_select) { case 0xfe: return ioport("IN0")->read(); /* Player 1 */ case 0xfd: return ioport("IN1")->read(); /* Player 2 */ case 0xfb: return ioport("IN2")->read(); /* Coins */ case 0xf7: return ioport("DSW2")->read(); /* Dip 2 */ case 0xef: return ioport("DSW1")->read(); /* Dip 1 */ } return 0xff; } /******************************************************************************/ void battlera_state::battlera_map(address_map &map) { map(0x000000, 0x0fffff).rom(); map(0x1e0800, 0x1e0800).w(m_soundlatch, FUNC(generic_latch_8_device::write)); map(0x1e1000, 0x1e13ff).rw(m_huc6260, FUNC(huc6260_device::palette_direct_read), FUNC(huc6260_device::palette_direct_write)).share("paletteram"); map(0x1f0000, 0x1f1fff).ram(); /* Main ram */ map(0x1fe000, 0x1fe3ff).rw("huc6270", FUNC(huc6270_device::read), FUNC(huc6270_device::write)); map(0x1fe400, 0x1fe7ff).rw(m_huc6260, FUNC(huc6260_device::read), FUNC(huc6260_device::write)); } void battlera_state::battlera_portmap(address_map &map) { map(0x00, 0x03).rw("huc6270", FUNC(huc6270_device::read), FUNC(huc6270_device::write)); } /******************************************************************************/ WRITE_LINE_MEMBER(battlera_state::adpcm_int) { m_msm->data_w(m_msm5205next >> 4); m_msm5205next <<= 4; m_toggle = 1 - m_toggle; if (m_toggle) m_audiocpu->set_input_line(1, HOLD_LINE); } WRITE8_MEMBER(battlera_state::adpcm_data_w) { m_msm5205next = data; } WRITE8_MEMBER(battlera_state::adpcm_reset_w) { m_msm->reset_w(0); } void battlera_state::sound_map(address_map &map) { map(0x000000, 0x00ffff).rom(); map(0x040000, 0x040001).w("ymsnd", FUNC(ym2203_device::write)); map(0x080000, 0x080001).w(FUNC(battlera_state::adpcm_data_w)); map(0x1f0000, 0x1f1fff).ram(); /* Main ram */ } /******************************************************************************/ static INPUT_PORTS_START( battlera ) PORT_START("IN0") /* Player 1 controls */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_START("IN1") /* Player 2 controls */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) PORT_START("IN2") /* Coins */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_BIT( 0xf8, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW1") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2") PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:3,4") PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) ) PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "SW1:5" ) /* Listed as "Unused" */ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW1:7" ) /* Listed as "Unused" */ PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW1:8" ) /* Listed as "Unused" */ PORT_START("DSW2") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x01, "1" ) PORT_DIPSETTING( 0x02, "2" ) PORT_DIPSETTING( 0x03, "3" ) PORT_DIPSETTING( 0x00, "Infinite (Cheat)") PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4") PORT_DIPSETTING( 0x08, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0c, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x04, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Very_Hard ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:5") PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x10, DEF_STR( Yes ) ) PORT_DIPUNUSED_DIPLOC( 0x20, 0x20, "SW2:6" ) /* Listed as "Unused" */ PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW2:7" ) /* Listed as "Unused" */ PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW2:8" ) /* Listed as "Unused" */ INPUT_PORTS_END /******************************************************************************/ uint32_t battlera_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) { m_huc6260->video_update( bitmap, cliprect ); return 0; } void battlera_state::battlera(machine_config &config) { /* basic machine hardware */ H6280(config, m_maincpu, 21477200/3); m_maincpu->set_addrmap(AS_PROGRAM, &battlera_state::battlera_map); m_maincpu->set_addrmap(AS_IO, &battlera_state::battlera_portmap); m_maincpu->port_in_cb().set(FUNC(battlera_state::control_data_r)); m_maincpu->port_out_cb().set(FUNC(battlera_state::control_data_w)); m_maincpu->add_route(ALL_OUTPUTS, "mono", 0); // internal sound unused H6280(config, m_audiocpu, 21477200/3); m_audiocpu->set_addrmap(AS_PROGRAM, &battlera_state::sound_map); m_audiocpu->port_in_cb().set(m_soundlatch, FUNC(generic_latch_8_device::read)); m_audiocpu->port_out_cb().set(FUNC(battlera_state::adpcm_reset_w)); m_audiocpu->add_route(ALL_OUTPUTS, "mono", 0.60); // music data is stereo, but hardware isn't /* video hardware */ SCREEN(config, m_screen, SCREEN_TYPE_RASTER); m_screen->set_raw(MAIN_CLOCK, huc6260_device::WPF, 64, 64 + 1024 + 64, huc6260_device::LPF, 18, 18 + 242); m_screen->set_screen_update(FUNC(battlera_state::screen_update)); m_screen->set_palette(m_huc6260); HUC6260(config, m_huc6260, MAIN_CLOCK); m_huc6260->next_pixel_data().set("huc6270", FUNC(huc6270_device::next_pixel)); m_huc6260->time_til_next_event().set("huc6270", FUNC(huc6270_device::time_until_next_event)); m_huc6260->vsync_changed().set("huc6270", FUNC(huc6270_device::vsync_changed)); m_huc6260->hsync_changed().set("huc6270", FUNC(huc6270_device::hsync_changed)); huc6270_device &huc6270(HUC6270(config, "huc6270", 0)); huc6270.set_vram_size(0x20000); huc6270.irq().set_inputline(m_maincpu, 0); /* sound hardware */ SPEAKER(config, "mono").front_center(); GENERIC_LATCH_8(config, m_soundlatch); m_soundlatch->data_pending_callback().set_inputline(m_audiocpu, 0); YM2203(config, "ymsnd", 12000000 / 8).add_route(ALL_OUTPUTS, "mono", 0.40); MSM5205(config, m_msm, 384000); m_msm->vck_legacy_callback().set(FUNC(battlera_state::adpcm_int)); m_msm->set_prescaler_selector(msm5205_device::S48_4B); /* 8KHz */ m_msm->add_route(ALL_OUTPUTS, "mono", 0.85); } /******************************************************************************/ ROM_START( battlera ) ROM_REGION( 0x100000, "maincpu", 0 ) /* Main cpu code */ ROM_LOAD( "00_e1.bin", 0x00000, 0x10000, CRC(aa1cbe69) SHA1(982530f3202bc7b8d94d2b818873b71f02c0e8de) ) /* ET00 */ ROM_LOAD( "es01.rom", 0x10000, 0x10000, CRC(9fea3189) SHA1(0692df6df533dfe55f61df8aa0c5c11944ba3ae3) ) /* ET01 */ ROM_LOAD( "02_e4.bin", 0x20000, 0x10000, CRC(cd72f580) SHA1(43b476c8f554348b02aa9558c0773f47cdb47fe0) ) /* ET02, etc */ /* Rom sockets 0x30000 - 0x70000 are unused */ ROM_LOAD( "es05.rom", 0x80000, 0x10000, CRC(551fa331) SHA1(a70c627c572ba1b8029f61eae6eaad9825c56339) ) ROM_LOAD( "es06.rom", 0x90000, 0x10000, CRC(ab91aac8) SHA1(81d820c8b70281a4a52f7ec75a3c54377011d9d9) ) ROM_LOAD( "es07.rom", 0xa0000, 0x10000, CRC(8d15a3d0) SHA1(afae081ee5e0de359cae6a7ea8401237c5ab7095) ) ROM_LOAD( "es08.rom", 0xb0000, 0x10000, CRC(38f06039) SHA1(cc394f161b2c4423cd2da763701ceaad7d27f741) ) ROM_LOAD( "es09.rom", 0xc0000, 0x10000, CRC(b718c47d) SHA1(1d5b2ec819b0848e5b883373887445a63ebddb06) ) ROM_LOAD( "es10-1.rom",0xd0000, 0x10000, CRC(d3cddc02) SHA1(d212127a9d7aff384171d79c563f1516c0bd46ae) ) /* Rom sockets 0xe0000 - 0x100000 are unused */ ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "es11.rom", 0x00000, 0x10000, CRC(f5b29c9c) SHA1(44dcdf96f8deb9a29aa9d94a8b9cf91a0ed808d4) ) ROM_END ROM_START( bldwolf ) ROM_REGION( 0x100000, "maincpu", 0 ) /* Main cpu code */ ROM_LOAD( "es00-1.rom", 0x00000, 0x10000, CRC(ff4aa252) SHA1(3c190e49020bb6923abb3f3c2632d3c86443c292) ) ROM_LOAD( "es01.rom", 0x10000, 0x10000, CRC(9fea3189) SHA1(0692df6df533dfe55f61df8aa0c5c11944ba3ae3) ) ROM_LOAD( "es02-1.rom", 0x20000, 0x10000, CRC(49792753) SHA1(4f3fb6912607d373fc0c1096ac0a8cc939e33617) ) /* Rom sockets 0x30000 - 0x70000 are unused */ ROM_LOAD( "es05.rom", 0x80000, 0x10000, CRC(551fa331) SHA1(a70c627c572ba1b8029f61eae6eaad9825c56339) ) ROM_LOAD( "es06.rom", 0x90000, 0x10000, CRC(ab91aac8) SHA1(81d820c8b70281a4a52f7ec75a3c54377011d9d9) ) ROM_LOAD( "es07.rom", 0xa0000, 0x10000, CRC(8d15a3d0) SHA1(afae081ee5e0de359cae6a7ea8401237c5ab7095) ) ROM_LOAD( "es08.rom", 0xb0000, 0x10000, CRC(38f06039) SHA1(cc394f161b2c4423cd2da763701ceaad7d27f741) ) ROM_LOAD( "es09.rom", 0xc0000, 0x10000, CRC(b718c47d) SHA1(1d5b2ec819b0848e5b883373887445a63ebddb06) ) ROM_LOAD( "es10-1.rom", 0xd0000, 0x10000, CRC(d3cddc02) SHA1(d212127a9d7aff384171d79c563f1516c0bd46ae) ) /* Rom sockets 0xe0000 - 0x100000 are unused */ ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "es11.rom", 0x00000, 0x10000, CRC(f5b29c9c) SHA1(44dcdf96f8deb9a29aa9d94a8b9cf91a0ed808d4) ) ROM_END ROM_START( bldwolfj ) /* note, rom codes are ER not ES even if the content of some roms is identical */ ROM_REGION( 0x100000, "maincpu", 0 ) /* Main cpu code */ ROM_LOAD( "er00-.0-0", 0x00000, 0x10000, CRC(3819a14e) SHA1(0222051e0b5ec87a18f2e6e9155034f91898c14f) ) ROM_LOAD( "er01-.0-1", 0x10000, 0x10000, CRC(763cf206) SHA1(0f1c0f80a6aaad0c987c2ba3fdd01db1f5ceb7e6) ) ROM_LOAD( "er02-.0-2", 0x20000, 0x10000, CRC(bcad8a0f) SHA1(e7c69d2c894eaedd10ce02f6bceaa43bb060afb9) ) /* Rom sockets 0x30000 - 0x70000 are unused */ ROM_LOAD( "er05-.1-0", 0x80000, 0x10000, CRC(551fa331) SHA1(a70c627c572ba1b8029f61eae6eaad9825c56339) ) ROM_LOAD( "er06-.1-1", 0x90000, 0x10000, CRC(ab91aac8) SHA1(81d820c8b70281a4a52f7ec75a3c54377011d9d9) ) ROM_LOAD( "er07-.1-2", 0xa0000, 0x10000, CRC(8d15a3d0) SHA1(afae081ee5e0de359cae6a7ea8401237c5ab7095) ) ROM_LOAD( "er08-.1-3", 0xb0000, 0x10000, CRC(38f06039) SHA1(cc394f161b2c4423cd2da763701ceaad7d27f741) ) ROM_LOAD( "er09-.1-4", 0xc0000, 0x10000, CRC(b718c47d) SHA1(1d5b2ec819b0848e5b883373887445a63ebddb06) ) ROM_LOAD( "er10-.1-5", 0xd0000, 0x10000, CRC(d3cddc02) SHA1(d212127a9d7aff384171d79c563f1516c0bd46ae) ) /* Rom sockets 0xe0000 - 0x100000 are unused */ ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "er11-.tpg", 0x00000, 0x10000, CRC(f5b29c9c) SHA1(44dcdf96f8deb9a29aa9d94a8b9cf91a0ed808d4) ) ROM_END /******************************************************************************/ GAME( 1988, battlera, 0, battlera, battlera, battlera_state, empty_init, ROT0, "Data East Corporation", "Battle Rangers (World)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) GAME( 1988, bldwolf, battlera, battlera, battlera, battlera_state, empty_init, ROT0, "Data East USA", "Bloody Wolf (US)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) GAME( 1988, bldwolfj, battlera, battlera, battlera, battlera_state, empty_init, ROT0, "Data East Corporation", "Narazumono Sentoubutai Bloody Wolf (Japan)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )