/*************************************************************************** Bally/Sente SAC-1 system driver by Aaron Giles Games supported: * Chicken Shift * Gimme a Break * Goalie Ghost * Grudge Match * Hat Trick * Mini Golf * Name that Tune * Night Stocker * Off the Wall * Rescue Raider * Sente Diagnostic Cartridge * Shrike Avenger * Snacks'n Jaxson * Snake Pit * Spiker * Stocker * Stompin' * Street Football * Toggle * Trivial Pursuit (Genus I) * Trivial Pursuit (Genus II) * Trivial Pursuit (All Sports Edition) * Trivial Pursuit (Young Player's Edition) * Trivial Pursuit (Baby Boomer Series) * Trivial Pursuit (Spanish) Looking for ROMs for these: * Euro Stocker * Team Hat Trick Known bugs: * CEM3394 emulation is not perfect * Shrike Avenger doesn't work properly Other: * Some of the cartridge types are unknown * Do any of the remaining unknown cartridge types contain a PAL that needs to be dumped? **************************************************************************** Memory map **************************************************************************** ======================================================================== CPU #1 ======================================================================== 0000-007F R/W xxxxxxxx Sprite RAM (32 entries x 4 bytes) R/W x------- (0: Vertical flip) R/W -x------ (0: Horizontal flip) R/W ------xx (0: Upper 2 bits of image number) R/W xxxxxxxx (1: Lower 8 bits of image number) R/W xxxxxxxx (2: Y position, offset by 17 pixels) R/W xxxxxxxx (3: X position) 0080-00DF R/W xxxxxxxx Program RAM 00E0-00FF R/W xxxxxxxx Additional sprite RAM (8 entries x 4 bytes) 0100-07FF R/W xxxxxxxx Program RAM 0800-7FFF R/W xxxxxxxx Video RAM (256x240 pixels) R/W xxxx---- (left pixel) R/W ----xxxx (right pixel) 8000-8FFF R/W ----xxxx Palette RAM (1024 entries x 4 bytes) R/W ----xxxx (0: red entry) R/W ----xxxx (1: green entry) R/W ----xxxx (2: blue entry) 9000-9007 W -------- ADC start trigger, inputs 0-7 9400 R xxxxxxxx ADC data read 9800-9801 W x------- External output #0 9802-9803 W x------- External output #1 9804-9805 W x------- External output #2 9806-9807 W x------- External output #3 9808-9809 W x------- External output #4 980A-980B W x------- External output #5 980C-980D W x------- External output #6 980E-980F W x------- NVRAM recall 9880 W -------- Random number generator reset 98A0 W -xxx---- A000-DFFF bank select 98C0 W ------xx Palette bank select 98E0 W -------- Watchdog reset 9900 R xxxxxxxx DIP switch bank 1 (G) (active low) 9901 R xxxxxxxx DIP switch bank 2 (H) (active low) 9902 R x------- Self test (active low) R -x------ Left coin (active low) R --xxxxxx External inputs (active low) 9903 R x------- VBLANK state (active high) R -x------ Right coin (active low) R --xxxx-- External inputs (active low) R ------x- Player 2 start (active low) R -------x Player 1 start (active low) 9A00 R xxxxxxxx Random number generator 9A04-9A05 R/W xxxxxxxx 6850 UART I/O (to sound board) 9B00-9CFF R/W xxxxxxxx NOVRAM 9F00 W --x--xxx Independent bank select (Night Stocker only?) 9e00-9fff R/W Shrike Avenger shares with 68k at 0x18000 (see Shrike notes below) A000-BFFF R xxxxxxxx Banked A/B ROM C000-DFFF R xxxxxxxx Banked C/D ROM E000-FFFF R xxxxxxxx Fixed program ROM ======================================================================== Interrupts: NMI not connected IRQ generated by 32L FIRQ generated by 6850 UART ======================================================================== ======================================================================== CPU #2 ======================================================================== 0000-1FFF R xxxxxxxx Program ROM 2000-3FFF R/W xxxxxxxx Option RAM/ROM (assumed to be RAM for now) 4000-5FFF R/W xxxxxxxx Program RAM 6000-6001 W xxxxxxxx 6850 UART output (to main board) E000-E001 R xxxxxxxx 6850 UART input (from main board) ======================================================================== 0000-0003 R/W xxxxxxxx 8253 counter chip I/O 0008 R ------xx Counter state R ------x- State of counter #0 OUT signal (active high) R -------x State of flip-flop feeding counter #0 (active low) 0008 W --xxxxxx Counter control W --x----- NMI enable (1=enabled, 0=disabled/clear) W ---x---- CLEAR on flip-flop feeding counter #0 (active low) W ----x--- Input of flip-flop feeding counter #0 W -----x-- PRESET on flip-flop feeding counter #0 (active low) W ------x- GATE signal for counter #0 (active high) W -------x Audio enable 000A W --xxxxxx DAC data latch (upper 6 bits) 000B W xxxxxx-- DAC data latch (lower 6 bits) 000C W -----xxx CEM3394 register select 000E W --xxxxxx CEM3394 chip enable (active high) W --x----- CEM3394 chip 0 enable W ---x---- CEM3394 chip 1 enable W ----x--- CEM3394 chip 2 enable W -----x-- CEM3394 chip 3 enable W ------x- CEM3394 chip 4 enable W -------x CEM3394 chip 5 enable ======================================================================== Interrupts: INT generated by counter #2 OUT signal on 8253 NMI generated by 6850 UART ======================================================================== ======================================================================== Shrike SHM Many thanks to Owen Rubin and Brian Deuel ( http://www.atarimuseum.com/orubin/ ) for their time, interest, and memories! From Owen: The motor drive included 2 motors side by side at the rear of the cabinet with a U joint pivot at the front. L & R motors were used independently for side to side "roll" motion, and together for pitch. The motors were guarded by two sets of h/w limit switches - stop switch and (emergency) auto-reverse switch - in tandem with soft limiting. The software calibrated the motors by running the motors slowly to full limits and using the data for the soft limiting. (max chops?) The proto was never completed, there was to be a final round against a mother ship where you would have to shoot out 4 engines and a target array. (He thinks there was another bank of sprite ROMs for this that may never have been included.) He also says 'There was going to be a "death blossom" shot you could use once that would have been a wild ride as well, but that motion was VERY tough in the simulator, so I did not complete it.' Owen's recollection of the motion diagnostics screen, the second cursor is the controllers feedback and should match the yoke cursor. Two of the channels (sine/bar) are probably calculated/reported motor pos. Red sine meant over/underspeed or calculated/reported discrepancy. All memories came with a disclaimer ;) Shrike shares 9e00 - 9fff as 18000 - 181ff, 9e00-9e0f as registers, and the rest as GFX RAM. 10000-1001f appear to be the interface to the motors/sensors. For more detailed (but unfinished as yet) disassembly of 68000, get me at my hotmail address, 'nuapete' ======================================================================== m6809 m68000 9e00 RW - RW 18000 ($0,A3) : 6809 command register, commands in range 0-19 cmd $0 nop cmd $10 check RAM cmd $11 check u22 ( 0000-3FFE ) cmd $12 check u24 ( 0001-3FFF ) cmd $13 check "u26" ( 8000-BFFE ) \ these appear to be for unused expansion slots cmd $14 check "u28" ( 8001-BFFF ) / cmd $15 check IRQs cmd $16 check FIRQs cmd $17 fetch max chops cmd $18 fetch pulse width 9e01 W - R 18001 ($1,A3) : &0x80 sprite bank select 9e02 W - R 18002 ($2,A3) : \ joy x 9e03 W - R 18003 ($3,A3) : / joy y 9e04 R - W 18004 ($4,A3) : \ cursor y pos in diags screen 9e05 R - W 18005 ($5,A3) : / cursor x pos in diags screen 9e06 R - W 18006 ($6,A3) : 68k status 00 = OK 02 = cmd 3 or a failed 01 = Initial status (not OK) 10 = RAM bad 11 = ROM(s) bad 15 = IRQs bad 16 = FIRQs bad F7 = 68k didn't get handshake from 6809 F8 = Too many spurious interrupts F9 = Both limit switches at once FA = 120 Hz signal slower than 80Hz FB = Excess current sensor not working FC = Motor range outside of expected FD = Failed to detect limit switch FE = No mech movement detected FF = Excess current for too long 9e07 W - R 18007 ($7,A3) : \ writes random stuff from 9A00 which is the random number generator? 9e08 RW - R 18008 ($8,A3) : / as 9e07 9e09 RW - W 18009 ($9,A3) : \ 68k watchdog writes 0xaa 9e0a W - RW 1800a ($a,A3) : / 6809 watchdog writes 0x55 9e0b - RW 1800b ($b,A3) : Only writes are 0 9e0c R - RW 1800c ($c,A3) : \ ypos returned from controller (affects enemy ship pos) 9e0d R - W 1800d ($d,A3) : / xpos returned from controller 9e0e W - R 1800e ($e,A3) : \ 9e0f W - 1800f ($f,A3) : / partial pointer into SHM gfx data *************************************************************************** DIP locations verified for: - stompin (manual) ***************************************************************************/ #include "emu.h" #include "cpu/z80/z80.h" #include "cpu/m6809/m6809.h" #include "cpu/m68000/m68000.h" #include "includes/balsente.h" #include "sound/cem3394.h" #include "machine/nvram.h" #include "stocker.lh" /************************************* * * Main CPU memory handlers * *************************************/ static ADDRESS_MAP_START( cpu1_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x07ff) AM_RAM AM_BASE_MEMBER(balsente_state, m_spriteram) AM_RANGE(0x0800, 0x7fff) AM_RAM_WRITE(balsente_videoram_w) AM_BASE_MEMBER(balsente_state, m_videoram) AM_RANGE(0x8000, 0x8fff) AM_RAM_WRITE(balsente_paletteram_w) AM_BASE_GENERIC(paletteram) AM_RANGE(0x9000, 0x9007) AM_WRITE(balsente_adc_select_w) AM_RANGE(0x9400, 0x9401) AM_READ(balsente_adc_data_r) AM_RANGE(0x9800, 0x987f) AM_WRITE(balsente_misc_output_w) AM_RANGE(0x9880, 0x989f) AM_WRITE(balsente_random_reset_w) AM_RANGE(0x98a0, 0x98bf) AM_WRITE(balsente_rombank_select_w) AM_RANGE(0x98c0, 0x98df) AM_WRITE(balsente_palette_select_w) AM_RANGE(0x98e0, 0x98ff) AM_WRITE(watchdog_reset_w) AM_RANGE(0x9900, 0x9900) AM_READ_PORT("SWH") AM_RANGE(0x9901, 0x9901) AM_READ_PORT("SWG") AM_RANGE(0x9902, 0x9902) AM_READ_PORT("IN0") AM_RANGE(0x9903, 0x9903) AM_READ_PORT("IN1") AM_WRITENOP AM_RANGE(0x9a00, 0x9a03) AM_READ(balsente_random_num_r) AM_RANGE(0x9a04, 0x9a05) AM_READWRITE(balsente_m6850_r, balsente_m6850_w) AM_RANGE(0x9b00, 0x9cff) AM_RAM AM_SHARE("nvram") /* system+cart NOVRAM */ AM_RANGE(0xa000, 0xbfff) AM_ROMBANK("bank1") AM_RANGE(0xc000, 0xffff) AM_ROMBANK("bank2") ADDRESS_MAP_END /************************************* * * Sound CPU memory handlers * *************************************/ static ADDRESS_MAP_START( cpu2_map, AS_PROGRAM, 8 ) AM_RANGE(0x0000, 0x1fff) AM_ROM AM_RANGE(0x2000, 0x5fff) AM_RAM AM_RANGE(0x6000, 0x7fff) AM_WRITE(balsente_m6850_sound_w) AM_RANGE(0xe000, 0xffff) AM_READ(balsente_m6850_sound_r) ADDRESS_MAP_END static ADDRESS_MAP_START( cpu2_io_map, AS_IO, 8 ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x00, 0x03) AM_READWRITE(balsente_counter_8253_r, balsente_counter_8253_w) AM_RANGE(0x08, 0x0f) AM_READ(balsente_counter_state_r) AM_RANGE(0x08, 0x09) AM_WRITE(balsente_counter_control_w) AM_RANGE(0x0a, 0x0b) AM_WRITE(balsente_dac_data_w) AM_RANGE(0x0c, 0x0d) AM_WRITE(balsente_register_addr_w) AM_RANGE(0x0e, 0x0f) AM_WRITE(balsente_chip_select_w) ADDRESS_MAP_END /************************************* * * Shrike Avenger CPU memory handlers * *************************************/ /* CPU 1 read addresses */ static ADDRESS_MAP_START( shrike68k_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x003fff) AM_ROM AM_RANGE(0x010000, 0x01001f) AM_RAM AM_BASE_MEMBER(balsente_state, m_shrike_io) AM_RANGE(0x018000, 0x018fff) AM_RAM AM_BASE_MEMBER(balsente_state, m_shrike_shared) ADDRESS_MAP_END /************************************* * * Port definitions * *************************************/ #define UNUSED_ANALOG PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNUSED ) #define BALSENTE_COINAGE_ALT \ PORT_DIPNAME( 0x03, 0x01, DEF_STR( Coinage ) ) PORT_DIPLOCATION("H1:1,2") \ PORT_DIPSETTING( 0x03, DEF_STR( 2C_1C ) ) \ PORT_DIPSETTING( 0x01, DEF_STR( 1C_1C ) ) \ PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) \ PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) #define BALSENTE_COINAGE_ALT2 \ PORT_DIPNAME( 0x03, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("H1:1,2") \ PORT_DIPSETTING( 0x03, DEF_STR( 3C_1C ) ) \ PORT_DIPSETTING( 0x02, DEF_STR( 2C_1C ) ) \ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) \ PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) ) #define BALSENTE_PLAYERS_PER_COIN \ PORT_DIPNAME( 0x04, 0x04, "Players Per Credit" ) PORT_DIPLOCATION("H1:3") \ PORT_DIPSETTING( 0x00, "1" ) \ PORT_DIPSETTING( 0x04, "1 Or 2" ) static INPUT_PORTS_START( sentetst ) PORT_START("SWH") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) ) PORT_DIPLOCATION("H1:1,2") PORT_DIPSETTING( 0x02, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) PORT_DIPUNUSED_DIPLOC( 0x04, 0x04, "H1:3" ) PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "H1:4" ) PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "H1:5" ) PORT_DIPUNUSED_DIPLOC( 0x20, 0x20, "H1:6" ) PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "H1:7" ) PORT_DIPNAME( 0x80, 0x80, "High Scores" ) PORT_DIPLOCATION("H1:8") PORT_DIPSETTING( 0x80, "Keep Top 5" ) PORT_DIPSETTING( 0x00, "Keep All" ) PORT_START("SWG") PORT_DIPNAME( 0x03, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("G1:1,2") PORT_DIPSETTING( 0x00, "Every 10,000" ) PORT_DIPSETTING( 0x01, "Every 15,000" ) PORT_DIPSETTING( 0x02, "Every 20,000" ) PORT_DIPSETTING( 0x03, "Every 25,000" ) PORT_DIPNAME( 0x0c, 0x04, DEF_STR( Lives ) ) PORT_DIPLOCATION("G1:3,4") PORT_DIPSETTING( 0x00, "2" ) PORT_DIPSETTING( 0x04, "3" ) PORT_DIPSETTING( 0x08, "4" ) PORT_DIPSETTING( 0x0c, "5" ) PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "G1:5" ) PORT_DIPUNUSED_DIPLOC( 0x20, 0x20, "G1:6" ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("G1:7") PORT_DIPSETTING( 0x40, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hard ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("G1:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_UP ) PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_DOWN ) PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_RIGHT ) PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_LEFT ) PORT_PLAYER(1) PORT_BIT( 0x30, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_SERVICE( 0x80, IP_ACTIVE_LOW ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x38, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_VBLANK ) /* Analog ports */ PORT_START("AN0") UNUSED_ANALOG PORT_START("AN1") UNUSED_ANALOG /* Player 1 Trackball */ PORT_START("AN2") PORT_BIT( 0xff, 0, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_RESET PORT_PLAYER(1) PORT_START("AN3") PORT_BIT( 0xff, 0, IPT_TRACKBALL_X ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_RESET PORT_REVERSE PORT_PLAYER(1) INPUT_PORTS_END static INPUT_PORTS_START( cshift ) PORT_INCLUDE( sentetst ) PORT_MODIFY("SWG") PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "G1:1" ) PORT_DIPUNUSED_DIPLOC( 0x02, 0x02, "G1:2" ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Lives ) ) PORT_DIPLOCATION("G1:3") PORT_DIPSETTING( 0x00, "2" ) PORT_DIPSETTING( 0x04, "3" ) PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "G1:4" ) PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "G1:5" ) PORT_DIPUNUSED_DIPLOC( 0x20, 0x20, "G1:6" ) PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "G1:7" ) PORT_MODIFY("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x3c, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_MODIFY("IN1") PORT_BIT( 0x3c, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_MODIFY("AN2") UNUSED_ANALOG PORT_MODIFY("AN3") UNUSED_ANALOG INPUT_PORTS_END static INPUT_PORTS_START( gghost ) PORT_INCLUDE( sentetst ) PORT_MODIFY("SWH") BALSENTE_PLAYERS_PER_COIN PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "H1:7" ) PORT_MODIFY("SWG") PORT_DIPNAME( 0x07, 0x05, "Game Duration" ) PORT_DIPLOCATION("G1:1,2,3") PORT_DIPSETTING( 0x00, "9 Points" ) PORT_DIPSETTING( 0x02, "11 Points" ) PORT_DIPSETTING( 0x04, "15 Points" ) PORT_DIPSETTING( 0x06, "21 Points" ) PORT_DIPSETTING( 0x01, "Timed, 1:15" ) PORT_DIPSETTING( 0x03, "Timed, 1:30" ) PORT_DIPSETTING( 0x05, "Timed, 2:00" ) PORT_DIPSETTING( 0x07, "Timed, 2:30" ) PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "G1:4" ) PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "G1:5" ) PORT_DIPUNUSED_DIPLOC( 0x20, 0x20, "G1:6" ) PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "G1:7" ) PORT_MODIFY("IN0") PORT_BIT( 0x0f, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_MODIFY("IN1") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x30, IP_ACTIVE_LOW, IPT_UNUSED ) /* Player 2 Trackball */ PORT_MODIFY("AN0") PORT_BIT( 0xff, 0, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_RESET PORT_PLAYER(2) PORT_MODIFY("AN1") PORT_BIT( 0xff, 0, IPT_TRACKBALL_X ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_RESET PORT_REVERSE PORT_PLAYER(2) /* Player 1 Trackball */ PORT_MODIFY("AN2") PORT_BIT( 0xff, 0, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_RESET PORT_PLAYER(1) PORT_MODIFY("AN3") PORT_BIT( 0xff, 0, IPT_TRACKBALL_X ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_RESET PORT_REVERSE PORT_PLAYER(1) INPUT_PORTS_END static INPUT_PORTS_START( hattrick ) PORT_INCLUDE( sentetst ) PORT_MODIFY("SWH") BALSENTE_PLAYERS_PER_COIN PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "H1:8" ) PORT_MODIFY("SWG") PORT_DIPNAME( 0x07, 0x02, DEF_STR( Game_Time ) ) PORT_DIPLOCATION("G1:1,2,3") PORT_DIPSETTING( 0x00, "1:15" ) PORT_DIPSETTING( 0x01, "1:30" ) PORT_DIPSETTING( 0x02, "1:45" ) PORT_DIPSETTING( 0x03, "2:00" ) PORT_DIPSETTING( 0x04, "2:15" ) PORT_DIPSETTING( 0x05, "2:30" ) PORT_DIPSETTING( 0x06, "2:45" ) PORT_DIPSETTING( 0x07, "3:00" ) PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "G1:4" ) PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "G1:5" ) PORT_DIPUNUSED_DIPLOC( 0x20, 0x20, "G1:6" ) PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "G1:7" ) PORT_MODIFY("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_MODIFY("IN1") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) PORT_MODIFY("AN2") UNUSED_ANALOG PORT_MODIFY("AN3") UNUSED_ANALOG INPUT_PORTS_END static INPUT_PORTS_START( otwalls ) PORT_INCLUDE( sentetst ) PORT_MODIFY("SWH") BALSENTE_PLAYERS_PER_COIN PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "H1:8" ) PORT_MODIFY("SWG") PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "G1:1" ) PORT_DIPUNUSED_DIPLOC( 0x02, 0x02, "G1:2" ) PORT_DIPUNUSED_DIPLOC( 0x04, 0x04, "G1:3" ) PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "G1:4" ) PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "G1:7" ) PORT_MODIFY("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_LEFT ) PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_RIGHT ) PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_LEFT ) PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_RIGHT ) PORT_PLAYER(1) PORT_MODIFY("IN1") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED ) /* Player 1 Dial */ PORT_MODIFY("AN2") PORT_BIT( 0xff, 0, IPT_DIAL ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_RESET PORT_REVERSE PORT_PLAYER(1) /* Player 2 Dial */ PORT_MODIFY("AN3") PORT_BIT( 0xff, 0, IPT_DIAL ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_RESET PORT_REVERSE PORT_PLAYER(2) INPUT_PORTS_END static INPUT_PORTS_START( snakjack ) PORT_INCLUDE( sentetst ) PORT_MODIFY("SWG") PORT_DIPNAME( 0x03, 0x01, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("G1:1,2") PORT_DIPSETTING( 0x00, "Every 15,000" ) PORT_DIPSETTING( 0x01, "Every 20,000" ) PORT_DIPSETTING( 0x02, "Every 25,000" ) PORT_DIPSETTING( 0x03, "Every 30,000" ) PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "G1:7" ) PORT_MODIFY("IN0") PORT_BIT( 0x0f, IP_ACTIVE_LOW, IPT_UNUSED ) INPUT_PORTS_END static INPUT_PORTS_START( stocker ) PORT_INCLUDE( sentetst ) PORT_MODIFY("SWH") PORT_DIPNAME( 0x03, 0x01, DEF_STR( Coinage ) ) PORT_DIPLOCATION("H1:1,2") PORT_DIPSETTING( 0x03, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) PORT_DIPNAME( 0x1c, 0x00, "Bonus Coins" ) PORT_DIPLOCATION("H1:3,4,5") PORT_DIPSETTING( 0x00, DEF_STR( None ) ) PORT_DIPSETTING( 0x04, "2 Coins = 1 Bonus" ) PORT_DIPSETTING( 0x08, "3 Coins = 1 Bonus" ) PORT_DIPSETTING( 0x0c, "4 Coins = 1 Bonus" ) PORT_DIPSETTING( 0x10, "4 Coins = 2 Bonus" ) PORT_DIPSETTING( 0x14, "5 Coins = 1 Bonus" ) PORT_DIPSETTING( 0x18, "5 Coins = 2 Bonus" ) PORT_DIPSETTING( 0x1c, "5 Coins = 3 Bonus" ) PORT_DIPNAME( 0x20, 0x00, "Left Coin Mech" ) PORT_DIPLOCATION("H1:6") PORT_DIPSETTING( 0x00, "x1" ) PORT_DIPSETTING( 0x20, "x2" ) PORT_DIPNAME( 0xc0, 0x00, "Right Coin Mech" ) PORT_DIPLOCATION("H1:7,8") PORT_DIPSETTING( 0x00, "x1" ) PORT_DIPSETTING( 0x40, "x4" ) PORT_DIPSETTING( 0x80, "x5" ) PORT_DIPSETTING( 0xc0, "x6" ) PORT_MODIFY("SWG") PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "G1:1" ) PORT_DIPUNUSED_DIPLOC( 0x02, 0x02, "G1:2" ) PORT_DIPUNUSED_DIPLOC( 0x04, 0x04, "G1:3" ) PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "G1:4" ) PORT_DIPNAME( 0x40, 0x40, "End Of Game" ) PORT_DIPLOCATION("G1:7") PORT_DIPSETTING( 0x40, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x00, "3 Tickets" ) PORT_MODIFY("IN0") PORT_BIT( 0x0f, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_MODIFY("IN1") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_MODIFY("AN2") UNUSED_ANALOG /* Player 1 Wheel */ PORT_MODIFY("AN3") PORT_BIT( 0xff, 0, IPT_DIAL ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_RESET PORT_PLAYER(1) INPUT_PORTS_END static INPUT_PORTS_START( triviag1 ) PORT_INCLUDE( sentetst ) PORT_MODIFY("SWH") PORT_DIPNAME( 0x20, 0x00, "Sound" ) PORT_DIPLOCATION("H1:6") PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, "Sound Test" ) PORT_DIPLOCATION("H1:7") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x80, "High Scores" ) PORT_DIPLOCATION("H1:8") PORT_DIPSETTING( 0x00, "Keep Top 5" ) PORT_DIPSETTING( 0x80, "Keep Top 10" ) PORT_MODIFY("SWG") PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "G1:1" ) PORT_DIPUNUSED_DIPLOC( 0x02, 0x02, "G1:2" ) PORT_DIPNAME( 0x0c, 0x04, "Guesses" ) PORT_DIPLOCATION("G1:3,4") PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x04, "4" ) PORT_DIPSETTING( 0x08, "5" ) PORT_DIPSETTING( 0x0c, "6" ) PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "G1:7" ) PORT_MODIFY("IN0") PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_MODIFY("IN1") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START3 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START4 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("Red Button") PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("Green Button") PORT_MODIFY("AN2") UNUSED_ANALOG PORT_MODIFY("AN3") UNUSED_ANALOG INPUT_PORTS_END static INPUT_PORTS_START( triviaes ) PORT_INCLUDE( triviag1 ) PORT_MODIFY("SWH") PORT_DIPNAME( 0x03, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("H1:1,2") PORT_DIPSETTING( 0x02, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x03, DEF_STR( Free_Play ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) ) PORT_MODIFY("SWG") PORT_DIPNAME( 0x0c, 0x04, "Guesses" ) PORT_DIPLOCATION("G1:3,4") PORT_DIPSETTING( 0x00, "2" ) PORT_DIPSETTING( 0x04, "3" ) PORT_DIPSETTING( 0x08, "4" ) PORT_DIPSETTING( 0x0c, "5" ) INPUT_PORTS_END static INPUT_PORTS_START( gimeabrk ) PORT_INCLUDE( stocker ) PORT_MODIFY("SWH") BALSENTE_COINAGE_ALT PORT_MODIFY("SWG") PORT_DIPNAME( 0x03, 0x01, "Bonus Shot" ) PORT_DIPLOCATION("G1:1,2") PORT_DIPSETTING( 0x00, "Every 6 Balls" ) PORT_DIPSETTING( 0x01, "Every 8 Balls" ) PORT_DIPSETTING( 0x02, "Every 10 Balls" ) PORT_DIPSETTING( 0x03, "Every 12 Balls" ) PORT_DIPNAME( 0x0c, 0x08, "Initial Shots" ) PORT_DIPLOCATION("G1:3,4") PORT_DIPSETTING( 0x00, "8" ) PORT_DIPSETTING( 0x04, "10" ) PORT_DIPSETTING( 0x08, "12" ) PORT_DIPSETTING( 0x0c, "14" ) PORT_DIPNAME( 0x10, 0x00, "Players Per Credit" ) PORT_DIPLOCATION("G1:5") PORT_DIPSETTING( 0x00, "1" ) PORT_DIPSETTING( 0x10, "1 Or 2" ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("G1:6") PORT_DIPSETTING( 0x20, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x40, 0x40, "High Scores" ) PORT_DIPLOCATION("G1:7") PORT_DIPSETTING( 0x40, "Keep Top 5" ) PORT_DIPSETTING( 0x00, "Keep All" ) PORT_MODIFY("IN0") PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_MODIFY("IN1") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x30, IP_ACTIVE_LOW, IPT_UNUSED ) /* Player 1 Trackball, Cocktail acts as Player 2*/ PORT_MODIFY("AN0") PORT_BIT( 0xff, 0, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_RESET PORT_PLAYER(1) PORT_MODIFY("AN1") PORT_BIT( 0xff, 0, IPT_TRACKBALL_X ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_RESET PORT_REVERSE PORT_PLAYER(1) /* Player 2 Trackball, Cocktail acts as Player 1 */ PORT_MODIFY("AN2") PORT_BIT( 0xff, 0, IPT_TRACKBALL_Y ) PORT_COCKTAIL PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_RESET PORT_PLAYER(2) PORT_MODIFY("AN3") PORT_BIT( 0xff, 0, IPT_TRACKBALL_X ) PORT_COCKTAIL PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_RESET PORT_REVERSE PORT_PLAYER(2) INPUT_PORTS_END static INPUT_PORTS_START( minigolf ) PORT_INCLUDE( stocker ) PORT_MODIFY("SWH") BALSENTE_COINAGE_ALT2 PORT_MODIFY("SWG") PORT_DIPNAME( 0x01, 0x01, "Add-A-Coin" ) PORT_DIPLOCATION("G1:1") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, "Display Kids" ) PORT_DIPLOCATION("G1:2") PORT_DIPSETTING( 0x02, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) PORT_DIPNAME( 0x04, 0x04, "Kid On Left Located" ) PORT_DIPLOCATION("G1:3") PORT_DIPSETTING( 0x04, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) PORT_DIPNAME( 0x08, 0x08, "Kid On Right Located" ) PORT_DIPLOCATION("G1:4") PORT_DIPSETTING( 0x08, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) PORT_DIPUNKNOWN_DIPLOC( 0x10, 0x10, "G1:5" ) PORT_DIPUNKNOWN_DIPLOC( 0x20, 0x20, "G1:6" ) PORT_DIPUNKNOWN_DIPLOC( 0x40, 0x40, "G1:7" ) PORT_MODIFY("IN1") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START3 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START4 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED ) /* Player 1 Trackball */ PORT_MODIFY("AN2") PORT_BIT( 0xff, 0, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_RESET PORT_PLAYER(1) PORT_MODIFY("AN3") PORT_BIT( 0xff, 0, IPT_TRACKBALL_X ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_RESET PORT_REVERSE PORT_PLAYER(1) INPUT_PORTS_END static INPUT_PORTS_START( minigolf2 ) PORT_INCLUDE( minigolf ) PORT_MODIFY("SWH") BALSENTE_COINAGE_ALT PORT_MODIFY("SWG") PORT_DIPUNKNOWN_DIPLOC( 0x02, 0x02, "G1:2" ) PORT_DIPUNKNOWN_DIPLOC( 0x04, 0x04, "G1:3" ) PORT_DIPUNKNOWN_DIPLOC( 0x08, 0x08, "G1:4" ) INPUT_PORTS_END static INPUT_PORTS_START( toggle ) PORT_INCLUDE( sentetst ) PORT_MODIFY("SWG") PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "G1:1" ) PORT_DIPUNUSED_DIPLOC( 0x02, 0x02, "G1:2" ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Lives ) ) PORT_DIPLOCATION("G1:3") PORT_DIPSETTING( 0x00, "2" ) PORT_DIPSETTING( 0x04, "3" ) PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "G1:4" ) PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "G1:5" ) PORT_DIPUNUSED_DIPLOC( 0x20, 0x20, "G1:6" ) PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "G1:7" ) PORT_MODIFY("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_MODIFY("IN1") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) PORT_MODIFY("AN2") UNUSED_ANALOG PORT_MODIFY("AN3") UNUSED_ANALOG INPUT_PORTS_END static INPUT_PORTS_START( nametune ) PORT_INCLUDE( stocker ) PORT_MODIFY("SWH") PORT_DIPNAME( 0x03, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("H1:1,2") PORT_DIPSETTING( 0x02, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 3C_2C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) ) PORT_MODIFY("SWG") PORT_DIPUNKNOWN_DIPLOC( 0x01, 0x01, "G1:1" ) PORT_DIPUNKNOWN_DIPLOC( 0x02, 0x02, "G1:2" ) PORT_DIPUNKNOWN_DIPLOC( 0x04, 0x04, "G1:3" ) PORT_DIPUNKNOWN_DIPLOC( 0x08, 0x08, "G1:4" ) PORT_DIPUNKNOWN_DIPLOC( 0x10, 0x10, "G1:5" ) PORT_DIPUNKNOWN_DIPLOC( 0x20, 0x20, "G1:6" ) PORT_DIPUNKNOWN_DIPLOC( 0x40, 0x40, "G1:7" ) PORT_MODIFY("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("P1 Blue Button") PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("P1 Green Button") PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P1 Yellow Button") PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P1 Red Button") PORT_PLAYER(1) PORT_BIT( 0x30, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_MODIFY("IN1") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P2 Red Button") PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P2 Yellow Button") PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("P2 Green Button") PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("P2 Blue Button") PORT_PLAYER(2) PORT_MODIFY("AN3") UNUSED_ANALOG INPUT_PORTS_END static INPUT_PORTS_START( nstocker ) PORT_INCLUDE( stocker ) PORT_MODIFY("SWH") BALSENTE_COINAGE_ALT2 PORT_MODIFY("SWG") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("G1:1") PORT_DIPSETTING( 0x01, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hard ) ) PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "G1:7" ) PORT_MODIFY("IN0") PORT_BIT( 0x0f, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(nstocker_bits_r, NULL) /* cheese alert -- we have to map this to player 2 so that it doesn't interfere with the crosshair controls */ PORT_MODIFY("AN3") PORT_BIT( 0xff, 0, IPT_DIAL ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_CODE_DEC(KEYCODE_S) PORT_CODE_DEC(JOYCODE_X_LEFT_SWITCH) PORT_CODE_INC(KEYCODE_F) PORT_CODE_INC(JOYCODE_X_RIGHT_SWITCH) PORT_RESET PORT_PLAYER(2) /* extra ports for shooters */ PORT_START("FAKEX") /* fake analog X */ PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_X ) PORT_CROSSHAIR(X, 1.0, 0.0, 0) PORT_SENSITIVITY(50) PORT_KEYDELTA(10) PORT_START("FAKEY") /* fake analog Y */ PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_Y ) PORT_CROSSHAIR(Y, 1.0, 0.0, 0) PORT_SENSITIVITY(70) PORT_KEYDELTA(10) INPUT_PORTS_END static INPUT_PORTS_START( sfootbal ) PORT_INCLUDE( stocker ) PORT_MODIFY("SWH") BALSENTE_COINAGE_ALT2 PORT_MODIFY("SWG") PORT_DIPNAME( 0x07, 0x03, DEF_STR( Game_Time ) ) PORT_DIPLOCATION("G1:1,2,3") PORT_DIPSETTING( 0x00, "1:30" ) PORT_DIPSETTING( 0x01, "1:40" ) PORT_DIPSETTING( 0x02, "1:50" ) PORT_DIPSETTING( 0x03, "2:00" ) PORT_DIPSETTING( 0x04, "2:20" ) PORT_DIPSETTING( 0x05, "2:40" ) PORT_DIPSETTING( 0x06, "3:00" ) PORT_DIPSETTING( 0x07, "3:30" ) PORT_DIPNAME( 0x08, 0x00, "Players Per Credit" ) PORT_DIPLOCATION("G1:4") PORT_DIPSETTING( 0x00, "1" ) PORT_DIPSETTING( 0x08, "1 Or 2" ) PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "G1:7" ) PORT_MODIFY("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x0c, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_MODIFY("IN1") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x38, IP_ACTIVE_LOW, IPT_UNUSED ) /* Player 2 Analog Joystick */ PORT_MODIFY("AN0") PORT_BIT( 0xff, 0, IPT_AD_STICK_Y ) PORT_MINMAX(0x80,0x7f) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_PLAYER(2) PORT_MODIFY("AN1") PORT_BIT( 0xff, 0, IPT_AD_STICK_X ) PORT_MINMAX(0x80,0x7f) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_REVERSE PORT_PLAYER(2) /* Player 1 Analog Joystick */ PORT_MODIFY("AN2") PORT_BIT( 0xff, 0, IPT_AD_STICK_Y ) PORT_MINMAX(0x80,0x7f) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_PLAYER(1) PORT_MODIFY("AN3") PORT_BIT( 0xff, 0, IPT_AD_STICK_X ) PORT_MINMAX(0x80,0x7f) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_REVERSE PORT_PLAYER(1) INPUT_PORTS_END static INPUT_PORTS_START( spiker ) PORT_INCLUDE( stocker ) PORT_MODIFY("SWH") BALSENTE_COINAGE_ALT2 PORT_MODIFY("SWG") PORT_DIPNAME( 0x01, 0x00, "Game Duration" ) PORT_DIPLOCATION("G1:1") PORT_DIPSETTING( 0x00, "11 Points" ) PORT_DIPSETTING( 0x01, "15 Points" ) PORT_DIPUNKNOWN_DIPLOC( 0x02, 0x02, "G1:2" ) PORT_DIPUNKNOWN_DIPLOC( 0x04, 0x04, "G1:3" ) PORT_DIPUNKNOWN_DIPLOC( 0x08, 0x08, "G1:4" ) PORT_DIPUNKNOWN_DIPLOC( 0x10, 0x10, "G1:5" ) PORT_DIPUNKNOWN_DIPLOC( 0x20, 0x20, "G1:6" ) PORT_DIPUNKNOWN_DIPLOC( 0x40, 0x40, "G1:7" ) PORT_MODIFY("IN0") PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_MODIFY("IN1") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) /* Player 2 Trackball */ PORT_MODIFY("AN0") PORT_BIT( 0xff, 0, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_RESET PORT_PLAYER(2) PORT_MODIFY("AN1") PORT_BIT( 0xff, 0, IPT_TRACKBALL_X ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_RESET PORT_REVERSE PORT_PLAYER(2) /* Player 1 Trackball */ PORT_MODIFY("AN2") PORT_BIT( 0xff, 0, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_RESET PORT_PLAYER(1) PORT_MODIFY("AN3") PORT_BIT( 0xff, 0, IPT_TRACKBALL_X ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_RESET PORT_REVERSE PORT_PLAYER(1) INPUT_PORTS_END static INPUT_PORTS_START( stompin ) PORT_INCLUDE( stocker ) /* Set H:1-8 all to OFF to enable Free Play */ PORT_MODIFY("SWH") BALSENTE_COINAGE_ALT2 PORT_MODIFY("SWG") PORT_DIPNAME( 0x01, 0x00, "Display Kids" ) PORT_DIPLOCATION("G1:1") PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x01, DEF_STR( Yes ) ) PORT_DIPNAME( 0x02, 0x02, "Kid On Right Located" ) PORT_DIPLOCATION("G1:2") PORT_DIPSETTING( 0x02, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) PORT_DIPNAME( 0x04, 0x04, "Kid On Left Located" ) PORT_DIPLOCATION("G1:3") PORT_DIPSETTING( 0x04, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("G1:6") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x00, "Bee In Game" ) PORT_DIPLOCATION("G1:7") PORT_DIPSETTING( 0x40, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) PORT_DIPNAME( 0x80, 0x00, "Bug Generation" ) PORT_DIPLOCATION("G1:8") PORT_DIPSETTING( 0x00, "Regular" ) PORT_DIPSETTING( 0x80, DEF_STR( None ) ) PORT_MODIFY("IN0") PORT_BIT( 0x0f, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_MODIFY("IN1") PORT_BIT( 0x3c, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_MODIFY("AN0") PORT_BIT( 0x1f, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("Top-Right") PORT_CODE(KEYCODE_9_PAD) PORT_PLAYER(1) PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("Top") PORT_CODE(KEYCODE_8_PAD) PORT_PLAYER(1) PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("Top-Left") PORT_CODE(KEYCODE_7_PAD) PORT_PLAYER(1) PORT_MODIFY("AN1") PORT_BIT( 0x1f, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("Right") PORT_CODE(KEYCODE_6_PAD) PORT_PLAYER(1) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("Left") PORT_CODE(KEYCODE_4_PAD) PORT_PLAYER(1) PORT_MODIFY("AN2") PORT_BIT( 0x1f, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_NAME("Bot-Right") PORT_CODE(KEYCODE_3_PAD) PORT_PLAYER(1) PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_BUTTON7 ) PORT_NAME("Bottom") PORT_CODE(KEYCODE_2_PAD) PORT_PLAYER(1) PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_BUTTON8 ) PORT_NAME("Bot-Left") PORT_CODE(KEYCODE_1_PAD) PORT_PLAYER(1) PORT_MODIFY("AN3") UNUSED_ANALOG INPUT_PORTS_END static INPUT_PORTS_START( grudge ) PORT_INCLUDE( sentetst ) PORT_MODIFY("SWH") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Unknown ) ) PORT_DIPLOCATION("H1:1,2") PORT_DIPSETTING( 0x00, "0" ) PORT_DIPSETTING( 0x01, "1" ) PORT_DIPSETTING( 0x02, "2" ) PORT_DIPSETTING( 0x03, "3" ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("H1:8") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_MODIFY("SWG") PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "G1:1" ) PORT_DIPUNUSED_DIPLOC( 0x02, 0x02, "G1:2" ) PORT_DIPUNUSED_DIPLOC( 0x04, 0x04, "G1:3" ) PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "G1:4" ) PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "G1:7" ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Players ) ) PORT_DIPLOCATION("G1:8") PORT_DIPSETTING( 0x80, "2" ) PORT_DIPSETTING( 0x00, "3" ) PORT_MODIFY("IN0") PORT_BIT( 0x0f, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_MODIFY("IN1") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START3 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_MODIFY("AN0") PORT_BIT( 0xff, 0, IPT_DIAL ) PORT_SENSITIVITY(50) PORT_KEYDELTA(20) PORT_PLAYER(1) PORT_MODIFY("AN1") PORT_BIT( 0xff, 0, IPT_DIAL ) PORT_SENSITIVITY(50) PORT_KEYDELTA(20) PORT_PLAYER(2) PORT_MODIFY("AN2") PORT_BIT( 0xff, 0, IPT_DIAL ) PORT_SENSITIVITY(50) PORT_KEYDELTA(20) PORT_PLAYER(3) PORT_MODIFY("AN3") UNUSED_ANALOG INPUT_PORTS_END static INPUT_PORTS_START( rescraid ) PORT_INCLUDE( stocker ) PORT_MODIFY("SWH") BALSENTE_COINAGE_ALT2 PORT_MODIFY("SWG") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Lives ) ) PORT_DIPLOCATION("G1:1") PORT_DIPSETTING( 0x00, "4" ) PORT_DIPSETTING( 0x01, "5" ) PORT_DIPNAME( 0x0c, 0x04, "Minimum Game Time" ) PORT_DIPLOCATION("G1:3,4") PORT_DIPSETTING( 0x08, "45" ) PORT_DIPSETTING( 0x04, "60" ) PORT_DIPSETTING( 0x00, "90" ) PORT_DIPSETTING( 0x0c, "120" ) PORT_DIPUNKNOWN_DIPLOC( 0x10, 0x10, "G1:5" ) PORT_DIPUNKNOWN_DIPLOC( 0x20, 0x20, "G1:6" ) PORT_DIPNAME( 0x40, 0x40, "Keep High Scores" ) PORT_DIPLOCATION("G1:7") PORT_DIPSETTING( 0x40, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) PORT_MODIFY("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_UP ) PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_DOWN ) PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_RIGHT ) PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_LEFT ) PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_MODIFY("IN1") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_UP ) PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_DOWN ) PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_RIGHT ) PORT_PLAYER(1) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_LEFT ) PORT_PLAYER(1) PORT_MODIFY("AN3") UNUSED_ANALOG INPUT_PORTS_END static INPUT_PORTS_START( shrike ) PORT_INCLUDE( sentetst ) PORT_MODIFY("SWH") PORT_DIPNAME( 0x03, 0x00, DEF_STR( Coinage )) PORT_DIPLOCATION("H1:1,2") PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C )) PORT_DIPSETTING( 0x01, DEF_STR( 3C_1C )) PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C )) PORT_DIPSETTING( 0x03, DEF_STR( Free_Play )) PORT_DIPNAME( 0x40, 0x40, "Reset High Scores" ) PORT_DIPLOCATION("H1:7") PORT_DIPSETTING( 0x40, DEF_STR( No )) PORT_DIPSETTING( 0x00, DEF_STR( Yes )) PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "H1:8" ) PORT_MODIFY("SWG") PORT_DIPNAME( 0x03, 0x03, "Minimum Game Time" ) PORT_DIPLOCATION("G1:1,2") PORT_DIPSETTING( 0x00, "1:00" ) PORT_DIPSETTING( 0x01, "1:30" ) PORT_DIPSETTING( 0x02, "2:00" ) PORT_DIPSETTING( 0x03, "2:30" ) PORT_DIPUNUSED_DIPLOC( 0x04, 0x04, "G1:3" ) PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "G1:4" ) PORT_DIPUNUSED_DIPLOC( 0x40, 0x20, "G1:7" ) PORT_MODIFY("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) PORT_MODIFY("IN1") PORT_BIT( 0x1c, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(1) // carpet switch PORT_MODIFY("AN0") PORT_BIT( 0xff, 0x80, IPT_AD_STICK_Y ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_PLAYER(1) PORT_MODIFY("AN1") PORT_BIT( 0xff, 0x80, IPT_AD_STICK_X ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_PLAYER(1) PORT_MODIFY("AN2") UNUSED_ANALOG PORT_MODIFY("AN3") UNUSED_ANALOG INPUT_PORTS_END /************************************* * * Sound definitions * *************************************/ static const cem3394_interface cem_interface = { 431.894, 1300.0, balsente_noise_gen }; /************************************* * * Machine driver * *************************************/ static MACHINE_CONFIG_START( balsente, balsente_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M6809, XTAL_20MHz/16) /* xtal verified but not speed */ MCFG_CPU_PROGRAM_MAP(cpu1_map) MCFG_CPU_VBLANK_INT("screen", balsente_update_analog_inputs) MCFG_CPU_ADD("audiocpu", Z80, XTAL_8MHz/2) /* xtal verified but not speed */ MCFG_CPU_PROGRAM_MAP(cpu2_map) MCFG_CPU_IO_MAP(cpu2_io_map) MCFG_QUANTUM_TIME(attotime::from_hz(600)) MCFG_MACHINE_START(balsente) MCFG_MACHINE_RESET(balsente) MCFG_NVRAM_ADD_0FILL("nvram") MCFG_TIMER_ADD("scan_timer", balsente_interrupt_timer) MCFG_TIMER_ADD("8253_0_timer", balsente_clock_counter_0_ff) MCFG_TIMER_ADD("8253_1_timer", balsente_counter_callback) MCFG_TIMER_ADD("8253_2_timer", balsente_counter_callback) /* video hardware */ MCFG_VIDEO_ATTRIBUTES(VIDEO_UPDATE_BEFORE_VBLANK) MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MCFG_SCREEN_RAW_PARAMS(BALSENTE_PIXEL_CLOCK, BALSENTE_HTOTAL, BALSENTE_HBEND, BALSENTE_HBSTART, BALSENTE_VTOTAL, BALSENTE_VBEND, BALSENTE_VBSTART) MCFG_SCREEN_UPDATE(balsente) MCFG_PALETTE_LENGTH(1024) MCFG_VIDEO_START(balsente) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("cem1", CEM3394, 0) MCFG_SOUND_CONFIG(cem_interface) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.90) MCFG_SOUND_ADD("cem2", CEM3394, 0) MCFG_SOUND_CONFIG(cem_interface) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.90) MCFG_SOUND_ADD("cem3", CEM3394, 0) MCFG_SOUND_CONFIG(cem_interface) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.90) MCFG_SOUND_ADD("cem4", CEM3394, 0) MCFG_SOUND_CONFIG(cem_interface) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.90) MCFG_SOUND_ADD("cem5", CEM3394, 0) MCFG_SOUND_CONFIG(cem_interface) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.90) MCFG_SOUND_ADD("cem6", CEM3394, 0) MCFG_SOUND_CONFIG(cem_interface) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.90) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( shrike, balsente ) /* basic machine hardware */ MCFG_CPU_ADD("68k", M68000, 8000000) MCFG_CPU_PROGRAM_MAP(shrike68k_map) MCFG_QUANTUM_TIME(attotime::from_hz(6000)) MACHINE_CONFIG_END /************************************* * * ROM definitions * *************************************/ #define MOTHERBOARD_PALS \ ROM_REGION( 0x00001, "motherbrd_pals", 0) /* Motherboard PAL's */ \ ROM_LOAD( "u01508001100b.u20f", 0x00000, 0x00001, NO_DUMP ) /* PAL16L8 */ #define SOUNDBOARD_ROMS \ ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for Z80 */ \ ROM_LOAD( "8002-10 9-25-84.5", 0x00000, 0x2000, CRC(4dd0a525) SHA1(f0c447adc5b67917851a9df978df851247e75c43) ) ROM_START( sentetst ) ROM_REGION( 0x40000, "maincpu", 0 ) /* 64k for code for the first CPU, plus 128k of banked ROMs */ ROM_LOAD( "sdiagef.bin", 0x2e000, 0x2000, CRC(2a39fc53) SHA1(04ea68bfad455cc928e57390eba5597c38bbab69) ) SOUNDBOARD_ROMS ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */ ROM_LOAD( "sdiaggr0.bin", 0x00000, 0x2000, CRC(5e0ff62a) SHA1(3f0ebebb2f58530af7fac57a4780dfb37ef1ee1d) ) MOTHERBOARD_PALS ROM_END ROM_START( cshift ) ROM_REGION( 0x40000, "maincpu", 0 ) /* 64k for code for the first CPU, plus 128k of banked ROMs */ ROM_LOAD( "cs-ab0.bin", 0x10000, 0x2000, CRC(d2069e75) SHA1(17d5719e6e1976cebb332932cf3e900a88136928) ) ROM_LOAD( "cs-ab1.bin", 0x12000, 0x2000, CRC(198f25a8) SHA1(5ca25fe57e94d8362896c903196e0080efd35ef5) ) ROM_LOAD( "cs-ab2.bin", 0x14000, 0x2000, CRC(2e2b2b82) SHA1(a540f3ff2a0a10b19aafe1528b7dcaeae9b7393d) ) ROM_LOAD( "cs-ab3.bin", 0x16000, 0x2000, CRC(b97fc520) SHA1(f45c5ec93eab1bfd1f9533df7ac624c2e99f6573) ) ROM_LOAD( "cs-ab4.bin", 0x18000, 0x2000, CRC(b4f0d673) SHA1(cb97dc8836c497fa03a862227340f8c351986a39) ) ROM_LOAD( "cs-ab5.bin", 0x1a000, 0x2000, CRC(b1f8e589) SHA1(d837beff063ed987571c5af6130f2c7d637d7c39) ) ROM_LOAD( "cs-cd.bin", 0x2c000, 0x2000, CRC(f555a0b2) SHA1(49668f8363fdcec4686ec80bf2e99003cd11e2c1) ) ROM_LOAD( "cs-ef.bin", 0x2e000, 0x2000, CRC(368b1ce3) SHA1(8003ef99adcb26feb42e1b0945b1185e438582b2) ) SOUNDBOARD_ROMS ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */ ROM_LOAD( "cs-gr0.bin", 0x00000, 0x2000, CRC(67f9d3b3) SHA1(4f3f80e4272b20611206636b6ccb627087efd0c3) ) ROM_LOAD( "cs-gr1.bin", 0x02000, 0x2000, CRC(78973d50) SHA1(de7891ef47c277d733d9b4810d68621718644655) ) ROM_LOAD( "cs-gr2.bin", 0x04000, 0x2000, CRC(1784f939) SHA1(ff7f43451580e3b314c24b00a66765c0b395ddf6) ) ROM_LOAD( "cs-gr3.bin", 0x06000, 0x2000, CRC(b43916a2) SHA1(8d42fb6ae7cf8b2d94eb0c14e00bb115f8ef01b4) ) ROM_LOAD( "cs-gr4.bin", 0x08000, 0x2000, CRC(a94cd35b) SHA1(0ca0497a1b055ff1ae6b7bc36ae45749dff50caa) ) MOTHERBOARD_PALS ROM_END ROM_START( gghost ) ROM_REGION( 0x40000, "maincpu", 0 ) /* 64k for code for the first CPU, plus 128k of banked ROMs */ ROM_LOAD( "ggh-ab0.bin", 0x10000, 0x2000, CRC(ed0fdeac) SHA1(294cee47c0541c58d4d766388c281ed30b8f5426) ) ROM_LOAD( "ggh-ab1.bin", 0x12000, 0x2000, CRC(5bfbae58) SHA1(65c795354223cd5e2474ad9e779b77f58ed5b896) ) ROM_LOAD( "ggh-ab2.bin", 0x14000, 0x2000, CRC(f0baf921) SHA1(4b7ee06838dcdb68ddec51f5eafab53ff3f25bfe) ) ROM_LOAD( "ggh-ab3.bin", 0x16000, 0x2000, CRC(ed0fdeac) SHA1(294cee47c0541c58d4d766388c281ed30b8f5426) ) ROM_LOAD( "ggh-ab4.bin", 0x18000, 0x2000, CRC(5bfbae58) SHA1(65c795354223cd5e2474ad9e779b77f58ed5b896) ) ROM_LOAD( "ggh-ab5.bin", 0x1a000, 0x2000, CRC(f0baf921) SHA1(4b7ee06838dcdb68ddec51f5eafab53ff3f25bfe) ) ROM_LOAD( "ggh-cd.bin", 0x2c000, 0x2000, CRC(d3d75f84) SHA1(f19f99ea05ad5b7e4b0485e80d7b6a329b8ef4d8) ) ROM_LOAD( "ggh-ef.bin", 0x2e000, 0x2000, CRC(a02b4243) SHA1(f242fc017c9ae1997409825c34e8f5c6e6a0615e) ) SOUNDBOARD_ROMS ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */ ROM_LOAD( "ggh-gr0.bin", 0x00000, 0x2000, CRC(03515526) SHA1(bceb7c8c3aa4c39b6cf1b976c5765c920399fe31) ) ROM_LOAD( "ggh-gr1.bin", 0x02000, 0x2000, CRC(b4293435) SHA1(5e2b96c19c4f5c63a5afa2de504d29fe64a4c908) ) ROM_LOAD( "ggh-gr2.bin", 0x04000, 0x2000, CRC(ece0cb97) SHA1(13bfb38de30992b9597c9d0f87f7b2a5c061ba51) ) ROM_LOAD( "ggh-gr3.bin", 0x06000, 0x2000, CRC(dd7e25d0) SHA1(cc6402835d1b46d160869ba1d1cad54f24d3fe86) ) ROM_LOAD( "ggh-gr4.bin", 0x08000, 0x2000, CRC(b4293435) SHA1(5e2b96c19c4f5c63a5afa2de504d29fe64a4c908) ) ROM_LOAD( "ggh-gr5.bin", 0x0a000, 0x2000, CRC(d3da0093) SHA1(7474901b089ea62abad0a2f657fd8c4a1be09bf0) ) MOTHERBOARD_PALS ROM_END ROM_START( hattrick ) ROM_REGION( 0x40000, "maincpu", 0 ) /* 64k for code for the first CPU, plus 128k of banked ROMs */ ROM_LOAD( "rom-ab0.u9a", 0x10000, 0x2000, CRC(f25c1b99) SHA1(43b2334be7cfb8091eea963e10547295362372d3) ) /* The Hat Trick cartridge does not have any PAL's */ ROM_LOAD( "rom-ab1.u8a", 0x12000, 0x2000, CRC(c1df3d1f) SHA1(754f537d12efe8891638fd11a2ee8a5b234fb079) ) ROM_LOAD( "rom-ab2.u7a", 0x14000, 0x2000, CRC(f6c41257) SHA1(05f5e71d08241c559da3bfc286c76cbb22710586) ) ROM_LOAD( "rom-cd.u3a", 0x2c000, 0x2000, CRC(fc44f36c) SHA1(227d0c93c579d743b615b1fa6da56128e8202e51) ) ROM_LOAD( "rom-ef.u2a", 0x2e000, 0x2000, CRC(d8f910fb) SHA1(b74a305dd848c7bf574e4b0aa32147b8d5c89e9e) ) SOUNDBOARD_ROMS ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */ ROM_LOAD( "rom-gr0.u9b", 0x00000, 0x2000, CRC(9f41baba) SHA1(fa817a8e4d2f7b86a2294132e3991f7b6d8cb11a) ) ROM_LOAD( "rom-gr1.u8b", 0x02000, 0x2000, CRC(951f08c9) SHA1(059a575dd35cd8e822e12ac2606b47b6272bbb41) ) MOTHERBOARD_PALS ROM_END ROM_START( otwalls ) ROM_REGION( 0x40000, "maincpu", 0 ) /* 64k for code for the first CPU, plus 128k of banked ROMs */ ROM_LOAD( "otw-ab0.bin", 0x10000, 0x2000, CRC(474441c7) SHA1(16fb5be9f94e072d4f3003abcc9dcf6d7af2359a) ) ROM_LOAD( "otw-ab1.bin", 0x12000, 0x2000, CRC(2e9e9411) SHA1(7dfd8dafa34e4d22fa0c5e472e3e98a1c0969f43) ) ROM_LOAD( "otw-ab2.bin", 0x14000, 0x2000, CRC(ba092128) SHA1(a38305c3ea9c8bf3596c18829655049f9468166e) ) ROM_LOAD( "otw-ab3.bin", 0x16000, 0x2000, CRC(74bc479d) SHA1(905dab90aa11f3f4359185bb67d8c2bdc957516d) ) ROM_LOAD( "otw-ab4.bin", 0x18000, 0x2000, CRC(f5f67619) SHA1(e3eb1434dff987d27056ae0749046f32f280160b) ) ROM_LOAD( "otw-ab5.bin", 0x1a000, 0x2000, CRC(f5f67619) SHA1(e3eb1434dff987d27056ae0749046f32f280160b) ) ROM_LOAD( "otw-cd.bin", 0x2c000, 0x2000, CRC(8e2d15ab) SHA1(8043fdf637de7752e8d42554ebad2e155a6f5939) ) ROM_LOAD( "otw-ef.bin", 0x2e000, 0x2000, CRC(57eab299) SHA1(475d800c03d6b2786bd23861d61dc113b837a585) ) SOUNDBOARD_ROMS ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */ ROM_LOAD( "otw-gr0.bin", 0x00000, 0x2000, CRC(210bad3c) SHA1(703769c6a569b17f2ad18441da7de0237be4721e) ) ROM_LOAD( "otw-gr1.bin", 0x02000, 0x2000, CRC(13e6aaa5) SHA1(ac8b9d16d2159d4a578d8fa988b59c058c5efc88) ) ROM_LOAD( "otw-gr2.bin", 0x04000, 0x2000, CRC(5cfefee5) SHA1(9aa74f0e1116098f43a4f8b4957db8923ddaf780) ) ROM_LOAD( "otw-gr3.bin", 0x06000, 0x2000, CRC(6b17e4a9) SHA1(f9c57da863d613a456ee056569a87a9552ad3874) ) ROM_LOAD( "otw-gr4.bin", 0x08000, 0x2000, CRC(15985c8c) SHA1(94f21c348bfbe4db6d0cfa5b5e35d2df4b8f936d) ) ROM_LOAD( "otw-gr5.bin", 0x0a000, 0x2000, CRC(448f7e3c) SHA1(505724e90f17b05ccf0137dbed0d33e39db1d5ab) ) MOTHERBOARD_PALS ROM_END ROM_START( snakepit ) ROM_REGION( 0x40000, "maincpu", 0 ) /* 64k for code for the first CPU, plus 128k of banked ROMs */ ROM_LOAD( "spit-ab0.bin", 0x10000, 0x2000, CRC(5aa86081) SHA1(e65e256661b13a0631398e115dd02fce281bafa4) ) ROM_LOAD( "spit-ab1.bin", 0x12000, 0x2000, CRC(588228b8) SHA1(b64032a4fd1f52179d38e2073380bba6ec321302) ) ROM_LOAD( "spit-ab2.bin", 0x14000, 0x2000, CRC(60173ab6) SHA1(45b27492023771a53ea5857592a2a113746a72b6) ) ROM_LOAD( "spit-ab3.bin", 0x16000, 0x2000, CRC(56cb51a8) SHA1(fceb2fbae91bbab0b25410072805449ef531f360) ) ROM_LOAD( "spit-ab4.bin", 0x18000, 0x2000, CRC(40ba61e0) SHA1(91b06d116633c5261f3aa97d4e65bd61bae3c0eb) ) ROM_LOAD( "spit-ab5.bin", 0x1a000, 0x2000, CRC(2a1d9d8f) SHA1(3364f4bc507576323560bf14fc99036c47d0297c) ) ROM_LOAD( "spit-cd.bin", 0x2c000, 0x2000, CRC(54095cbb) SHA1(a43b78b2876359a29ecb2f169c876a0026375ea2) ) ROM_LOAD( "spit-ef.bin", 0x2e000, 0x2000, CRC(5f836a66) SHA1(cc3c11003f9e49cac10c0296ab6d156e5677d0f8) ) SOUNDBOARD_ROMS ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */ ROM_LOAD( "spit-gr0.bin", 0x00000, 0x2000, CRC(f77fd85d) SHA1(f8e69d1d0030412d6129a8ebfee40b3f1f189d8d) ) ROM_LOAD( "spit-gr1.bin", 0x02000, 0x2000, CRC(3ad10334) SHA1(1d82a7948fbee627c80a9e03ade90e57972a6a31) ) ROM_LOAD( "spit-gr2.bin", 0x04000, 0x2000, CRC(24887703) SHA1(089f077400c9a3e3f5b43e8aa60b41160e296d52) ) ROM_LOAD( "spit-gr3.bin", 0x06000, 0x2000, CRC(c6703ec2) SHA1(0f5d7c17ee508f8fea316b7f92cdd7cc174b155f) ) ROM_LOAD( "spit-gr4.bin", 0x08000, 0x2000, CRC(b4293435) SHA1(5e2b96c19c4f5c63a5afa2de504d29fe64a4c908) ) ROM_LOAD( "spit-gr5.bin", 0x0a000, 0x2000, CRC(dc27c970) SHA1(291ef10a8c330ef8e47622246b6301d2e5171df7) ) MOTHERBOARD_PALS ROM_END ROM_START( snakjack ) ROM_REGION( 0x40000, "maincpu", 0 ) /* 64k for code for the first CPU, plus 128k of banked ROMs */ ROM_LOAD( "rom-ab0.u9a", 0x10000, 0x2000, CRC(da2dd119) SHA1(85ae452b137e69e051fa66648f295d180339794e) ) ROM_LOAD( "rom-ab1.u8a", 0x12000, 0x2000, CRC(657ddf26) SHA1(48591a6b0c30d576f0e08dd54c95cbda76b5dfbd) ) ROM_LOAD( "rom-ab2.u7a", 0x14000, 0x2000, CRC(15333dcf) SHA1(13546bd058a10513fe4cbe3a3fa268b7c38b5993) ) ROM_LOAD( "rom-ab3.u6a", 0x16000, 0x2000, CRC(57671f6f) SHA1(49e76e03d828fed28e7e0608985172af20084f7f) ) ROM_LOAD( "rom-ab4.u5a", 0x18000, 0x2000, CRC(c16c5dc0) SHA1(93e36758f4e5bb8dac29f9a2bc3ac5f9589e8c9a) ) ROM_LOAD( "rom-ab5.u4a", 0x1a000, 0x2000, CRC(d7019747) SHA1(c8b1a6ea463b5932bc9ed2c91faea2e2639d7934) ) ROM_LOAD( "rom-cd.u3a", 0x2c000, 0x2000, CRC(7b44ca4c) SHA1(8697055da489fcf0244dc94fe5393418a8003bf7) ) ROM_LOAD( "rom-ef.u1a", 0x2e000, 0x2000, CRC(f5309b38) SHA1(864f759dc6822b548742140b7ea2ea2aba43beba) ) SOUNDBOARD_ROMS ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */ ROM_LOAD( "rom-gr0.u9b", 0x00000, 0x2000, CRC(3e64b5d5) SHA1(ab681eabb4f8e5b946c288ffb8df0624c0473d82) ) ROM_LOAD( "rom-gr1.u8b", 0x02000, 0x2000, CRC(b3b8baee) SHA1(b37638784a3903f2dcd698104da75b4ab59e8257) ) ROM_LOAD( "rom-gr2.u7b", 0x04000, 0x2000, CRC(e9d89dac) SHA1(570809ec5f8a64f280e13cbf801664cb548997e9) ) ROM_LOAD( "rom-gr3.u6b", 0x06000, 0x2000, CRC(b6602be8) SHA1(c5bc95e0116fb2cf86a694561dc2c21612ba4434) ) ROM_LOAD( "rom-gr4.u5b", 0x08000, 0x2000, CRC(3fbfa686) SHA1(6c137d177c7aa2701497ac3ac922fdb8cd9f52b3) ) ROM_LOAD( "rom-gr5.u4b", 0x0a000, 0x2000, CRC(345f94fb) SHA1(0af24f4e1a797efe5272f64b8a34483fe6002436) ) /* From a picture in an eBay auction the board appears to have a PAL that needs to be dumped. */ MOTHERBOARD_PALS ROM_END ROM_START( stocker ) ROM_REGION( 0x40000, "maincpu", 0 ) /* 64k for code for the first CPU, plus 128k of banked ROMs */ ROM_LOAD( "ab01.u8a", 0x10000, 0x4000, CRC(6a914d99) SHA1(0df23fcdcb3743d84ce0363424b7c5dd249c6dcf) ) ROM_LOAD( "ab23.u7a", 0x14000, 0x4000, CRC(48e432c2) SHA1(af87009089a3e83fab5c935696edbbf2a15215f9) ) ROM_LOAD( "cd6ef.u1a",0x2c000, 0x4000, CRC(83e6e5c9) SHA1(f0e38a95cb2ea385a587f330c48fc787db0cc65e) ) SOUNDBOARD_ROMS ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */ ROM_LOAD( "gr01.u6b", 0x00000, 0x4000, CRC(2e66ac35) SHA1(c65b4991a88f8359c85f904f66a7fe73330aface) ) ROM_LOAD( "gr23.u5b", 0x04000, 0x4000, CRC(6fa43631) SHA1(7000907b914bf851b09811e3736af8c02e1aeda9) ) ROM_REGION( 0x00001, "cart_pals", 0) /* PAL's located on the cartridge */ ROM_LOAD( "pal10l8.u1c", 0x0000, 0x0001, NO_DUMP ) /* PAL10L8CN */ MOTHERBOARD_PALS ROM_END // the old dump for reference, it had a different cart layout. #if 0 ROM_START( stocker ) ROM_REGION( 0x40000, "maincpu", 0 ) /* 64k for code for the first CPU, plus 128k of banked ROMs */ ROM_LOAD( "stkr-ab0.bin", 0x10000, 0x2000, CRC(784a00ad) SHA1(33e76be44207bc24dbb9c2f04204df22ba5154ff) ) ROM_LOAD( "stkr-ab1.bin", 0x12000, 0x2000, CRC(cdae01dc) SHA1(7c2956acae639fd2f2cf061d1c32ae9edabe9270) ) ROM_LOAD( "stkr-ab2.bin", 0x14000, 0x2000, CRC(18527d57) SHA1(cbb85f9e0b6169f4c2e03dc54b4937043535fc42) ) ROM_LOAD( "stkr-ab3.bin", 0x16000, 0x2000, CRC(028f6c06) SHA1(f1d30efcd7e967b0390f441848bb655111fdde65) ) ROM_LOAD( "stkr-cd.bin", 0x2c000, 0x2000, BAD_DUMP CRC(53dbc4e5) SHA1(e389978b5472174681fa180c6a2edf49903a6514) ) // 1 bad byte ROM_LOAD( "stkr-ef.bin", 0x2e000, 0x2000, BAD_DUMP CRC(cdcf46bc) SHA1(8b1e801dab1efed002d484135264998d255dc041) ) // 1 bad byte ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for Z80 */ ROM_LOAD( "sentesnd", 0x00000, 0x2000, CRC(4dd0a525) SHA1(f0c447adc5b67917851a9df978df851247e75c43) ) ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */ ROM_LOAD( "stkr-gr0.bin", 0x00000, 0x2000, CRC(76d5694c) SHA1(e2b155fc7178886eb37a532d961b99b8c864397c) ) ROM_LOAD( "stkr-gr1.bin", 0x02000, 0x2000, CRC(4a5cc00b) SHA1(9ce46ed94e715a5997998aee6377baf2869ab3a6) ) ROM_LOAD( "stkr-gr2.bin", 0x04000, 0x2000, CRC(70002382) SHA1(c151ad3df2714a2f9f8b047894e7585ca16bd29e) ) ROM_LOAD( "stkr-gr3.bin", 0x06000, 0x2000, CRC(68c862d8) SHA1(302ce10e23d17af9aa7fa13d18c602656a262eaa) ) // the data here also differs from the good set, although the change is meaningless (data at the end blanked out here) ROM_REGION( 0x00001, "cart_pals", 0) /* PAL's located on the cartridge */ ROM_LOAD( "pal10l8.u1c", 0x0000, 0x0001, NO_DUMP ) /* PAL10L8CN */ MOTHERBOARD_PALS ROM_END #endif ROM_START( triviag1 ) ROM_REGION( 0x40000, "maincpu", 0 ) /* 64k for code for the first CPU, plus 128k of banked ROMs */ ROM_LOAD( "tpg1-ab0.bin", 0x10000, 0x2000, CRC(79fd3ac3) SHA1(52db0ba445f9a953f6ceb43c3d173b73c71af192) ) ROM_LOAD( "tpg1-ab1.bin", 0x12000, 0x2000, CRC(0ff677e9) SHA1(14fdc1ee87893ea91eea40949aeac5381c569bdd) ) ROM_LOAD( "tpg1-ab2.bin", 0x14000, 0x2000, CRC(3b4d03e7) SHA1(b5bb541daf59b2a62b17a10afa37bfae50563393) ) ROM_LOAD( "tpg1-ab3.bin", 0x16000, 0x2000, CRC(2c6c0651) SHA1(9ff5dcc4a54df653ae43d503e153f4e48ea4735b) ) ROM_LOAD( "tpg1-ab4.bin", 0x18000, 0x2000, CRC(397529e7) SHA1(af1898dc35545981513ec251eed162b329709692) ) ROM_LOAD( "tpg1-ab5.bin", 0x1a000, 0x2000, CRC(499773a4) SHA1(c0c0ad2a63a9dbb7585cab7e21162bbc58fec0d8) ) ROM_LOAD( "tpg1-cd.bin", 0x2c000, 0x2000, CRC(35c9b9c2) SHA1(aac57022098656dac99bf9ceeaa2bf9a3d139986) ) ROM_LOAD( "tpg1-ef.bin", 0x2e000, 0x2000, CRC(64878342) SHA1(dd93d64b3fe351a9d2bd4c473ecefde58f0b0041) ) SOUNDBOARD_ROMS ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */ ROM_LOAD( "tpg1-gr0.bin", 0x00000, 0x2000, CRC(20c9217a) SHA1(79ef058633149da8d2835405954ac31c661bf660) ) ROM_LOAD( "tpg1-gr1.bin", 0x02000, 0x2000, CRC(d7f44504) SHA1(804dbc4c006b20bdb01bdf02754e0d98f6fbacbe) ) ROM_LOAD( "tpg1-gr2.bin", 0x04000, 0x2000, CRC(4e59a15d) SHA1(c584bae32e2e5d8b5a48c44a31272b4f9dadfcd1) ) ROM_LOAD( "tpg1-gr3.bin", 0x06000, 0x2000, CRC(323a8640) SHA1(7ec6f8f9bcfa5de442dce4f6e81e697da34dbab8) ) ROM_LOAD( "tpg1-gr4.bin", 0x08000, 0x2000, CRC(673acf42) SHA1(7b36a86441732ba14576f9c1dd14fe0da575d4bf) ) ROM_LOAD( "tpg1-gr5.bin", 0x0a000, 0x2000, CRC(067bfd66) SHA1(32f5973f2f0aed67c8f9b5886f52b9dc516a611e) ) MOTHERBOARD_PALS ROM_END ROM_START( trivia12 ) ROM_REGION( 0x40000, "maincpu", 0 ) /* 64k for code for the first CPU, plus 128k of banked ROMs */ ROM_LOAD( "ab0.u9a", 0x10000, 0x2000, CRC(41ca9a81) SHA1(127beee924d4213de874f7def9875fd3a26c6b5f) ) ROM_LOAD( "ab1.u8a", 0x12000, 0x2000, CRC(b3b48a3d) SHA1(e9554887430014116ff8e5e3d0ef5678d13f224c) ) ROM_LOAD( "ab2.u7a", 0x14000, 0x2000, CRC(ab652ce9) SHA1(06f47c274b94f046a59a1dc432c55ee8f450a246) ) ROM_LOAD( "ab3.u6a", 0x16000, 0x2000, CRC(4b382c77) SHA1(4a14166c90542ecec3677d9098a26723be6a26e2) ) ROM_LOAD( "ab4.u5a", 0x18000, 0x2000, CRC(9b4a8c4e) SHA1(c0354862b428ad8a5b1d229cadfcfc7e688b06c1) ) ROM_LOAD( "ab5.u4a", 0x1a000, 0x2000, CRC(499773a4) SHA1(c0c0ad2a63a9dbb7585cab7e21162bbc58fec0d8) ) ROM_LOAD( "cd.u3a", 0x2c000, 0x2000, CRC(12d870ba) SHA1(b86a8cbf8037df78437056f5ff57e7b8b5e4c94e) ) ROM_LOAD( "ef.u2a", 0x2e000, 0x2000, CRC(d902ee28) SHA1(18e3c96e1ac50f847d1b9f4f868f19e074d147ff) ) SOUNDBOARD_ROMS ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */ ROM_LOAD( "gr0.u9b", 0x00000, 0x2000, CRC(20c9217a) SHA1(79ef058633149da8d2835405954ac31c661bf660) ) ROM_LOAD( "gr1.u8b", 0x02000, 0x2000, CRC(d7f44504) SHA1(804dbc4c006b20bdb01bdf02754e0d98f6fbacbe) ) ROM_LOAD( "gr2.u7b", 0x04000, 0x2000, CRC(4e59a15d) SHA1(c584bae32e2e5d8b5a48c44a31272b4f9dadfcd1) ) ROM_LOAD( "gr3.u6b", 0x06000, 0x2000, CRC(323a8640) SHA1(7ec6f8f9bcfa5de442dce4f6e81e697da34dbab8) ) ROM_LOAD( "gr4.u5b", 0x08000, 0x2000, CRC(673acf42) SHA1(7b36a86441732ba14576f9c1dd14fe0da575d4bf) ) ROM_LOAD( "gr5.u4b", 0x0a000, 0x2000, CRC(d17d5431) SHA1(b92741f6eda01f2e360e73a9f4df728fc44d7e1b) ) MOTHERBOARD_PALS ROM_END ROM_START( triviag2 ) ROM_REGION( 0x40000, "maincpu", 0 ) /* 64k for code for the first CPU, plus 128k of banked ROMs */ ROM_LOAD( "ab01.bin", 0x10000, 0x4000, CRC(4fca20c5) SHA1(595b32ff035036cafbf49d75aa170f39e9f52b38) ) ROM_LOAD( "ab23.bin", 0x14000, 0x4000, CRC(6cf2ddeb) SHA1(0d6667babd9ab70820cf165900d90003f0893be7) ) ROM_LOAD( "ab45.bin", 0x18000, 0x4000, CRC(a7ff789c) SHA1(a3421ae46dadd6f514cfc514ff07dfcca2cb1478) ) ROM_LOAD( "ab67.bin", 0x1c000, 0x4000, CRC(cc5c68ef) SHA1(38713796e07f84c9a1b21d8c66f76e620132d77e) ) ROM_LOAD( "cd45.bin", 0x28000, 0x4000, CRC(fc9c752a) SHA1(239507fb5d75e86aca295978aab1dd4514d8d761) ) ROM_LOAD( "cd6ef.bin", 0x2c000, 0x4000, CRC(23b56fb8) SHA1(9ac726de69e4b374886a3542829745f7477d7556) ) SOUNDBOARD_ROMS ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */ ROM_LOAD( "gr01.bin", 0x00000, 0x4000, CRC(6829de8e) SHA1(4ec494883ba358f2ac7ce8d5a623a2f34b5bc843) ) ROM_LOAD( "gr23.bin", 0x04000, 0x4000, CRC(89398700) SHA1(771ee04baa9a31d435a6234490105878713e7845) ) ROM_LOAD( "gr45.bin", 0x08000, 0x4000, CRC(1e870293) SHA1(32149c9c8047854f2b2ad8844c4bd00a8ded588e) ) MOTHERBOARD_PALS ROM_END ROM_START( triviasp ) ROM_REGION( 0x40000, "maincpu", 0 ) /* 64k for code for the first CPU, plus 128k of banked ROMs */ ROM_LOAD( "allsport.8a", 0x10000, 0x4000, CRC(54b7ff31) SHA1(1bdf9c9eb1a0fb4c1013680372d289882abf4b47) ) ROM_LOAD( "allsport.7a", 0x14000, 0x4000, CRC(59fae9d2) SHA1(a555f0679c59bf7c9dad0ecb9656a2f8faf39902) ) ROM_LOAD( "allsport.6a", 0x18000, 0x4000, CRC(237b6b95) SHA1(9d2937c1ecea9d92775f380d40f465f68c44fe06) ) ROM_LOAD( "allsport.5a", 0x1c000, 0x4000, CRC(b64d7f61) SHA1(25a7034b18a1623209dc0d06bdb4490243d43261) ) ROM_LOAD( "allsport.3a", 0x28000, 0x4000, CRC(e45d09d6) SHA1(8bde18d25f8bd1056e42672d428473be23eab260) ) ROM_LOAD( "allsport.1a", 0x2c000, 0x4000, CRC(8bb3e831) SHA1(ecc8fb0f2143e3ea03bb52773cc0a81d4dcc742d) ) SOUNDBOARD_ROMS ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */ ROM_LOAD( "gr01.bin", 0x00000, 0x4000, CRC(6829de8e) SHA1(4ec494883ba358f2ac7ce8d5a623a2f34b5bc843) ) ROM_LOAD( "gr23.bin", 0x04000, 0x4000, CRC(89398700) SHA1(771ee04baa9a31d435a6234490105878713e7845) ) ROM_LOAD( "allsport.3b", 0x08000, 0x4000, CRC(7415a7fc) SHA1(93d832434f359ce7b02aef276c89456b16438979) ) MOTHERBOARD_PALS ROM_END ROM_START( triviayp ) ROM_REGION( 0x40000, "maincpu", 0 ) /* 64k for code for the first CPU, plus 128k of banked ROMs */ ROM_LOAD( "ab01.bin", 0x10000, 0x4000, CRC(97d35a85) SHA1(3ee8400fc3a2bf8a2f6374ffc34a4d295ee13bab) ) ROM_LOAD( "ab23.bin", 0x14000, 0x4000, CRC(2ff67c70) SHA1(c45b5fde4ec979322c9e251e66183632552d35bd) ) ROM_LOAD( "ab45.bin", 0x18000, 0x4000, CRC(511a0fab) SHA1(a2fefe2b86028c7e8c15d6a737509b7dc30430cd) ) ROM_LOAD( "ab67.bin", 0x1c000, 0x4000, CRC(df99d00c) SHA1(7eba6b85e2d9a06635e97d12123fd2a17368e6bc) ) ROM_LOAD( "cd45.bin", 0x28000, 0x4000, CRC(ac45809e) SHA1(1151c4e55f21a7e2eb8e163ac782b4449af84cdc) ) ROM_LOAD( "cd6ef.bin", 0x2c000, 0x4000, CRC(a008059f) SHA1(45e4cfc259e801a189ec19fdc58135dbbbe130ea) ) SOUNDBOARD_ROMS ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */ ROM_LOAD( "gr01.bin", 0x00000, 0x4000, CRC(6829de8e) SHA1(4ec494883ba358f2ac7ce8d5a623a2f34b5bc843) ) ROM_LOAD( "gr23.bin", 0x04000, 0x4000, CRC(89398700) SHA1(771ee04baa9a31d435a6234490105878713e7845) ) ROM_LOAD( "gr45.bin", 0x08000, 0x4000, CRC(1242033e) SHA1(1a3fe186bb261e2c7d9fbbb2a3103b39bf029b35) ) MOTHERBOARD_PALS ROM_END ROM_START( triviabb ) ROM_REGION( 0x40000, "maincpu", 0 ) /* 64k for code for the first CPU, plus 128k of banked ROMs */ ROM_LOAD( "ab01.bin", 0x10000, 0x4000, CRC(1b7c439d) SHA1(8b3020dcb375b2f2e5e975a8067df6504aa8691e) ) ROM_LOAD( "ab23.bin", 0x14000, 0x4000, CRC(e4f1e704) SHA1(e5135134b54e1e2e95c5bfe6e5f0e2dd280db69d) ) ROM_LOAD( "ab45.bin", 0x18000, 0x4000, CRC(daa2d8bc) SHA1(feae215877ba42ab33182dfd74083f1d48443d8c) ) ROM_LOAD( "ab67.bin", 0x1c000, 0x4000, CRC(3622c4f1) SHA1(d180bb1c4a73d95c369cc507697421fb38a92d2c) ) ROM_LOAD( "cd45.bin", 0x28000, 0x4000, CRC(07fd88ff) SHA1(c3168ecf6562e09790c4f18cdd91c7a347223323) ) ROM_LOAD( "cd6ef.bin", 0x2c000, 0x4000, CRC(2d03f241) SHA1(986ca6ea20c306e83ae88acc2d6837c7ed5fe351) ) SOUNDBOARD_ROMS ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */ ROM_LOAD( "gr01.bin", 0x00000, 0x4000, CRC(6829de8e) SHA1(4ec494883ba358f2ac7ce8d5a623a2f34b5bc843) ) ROM_LOAD( "gr23.bin", 0x04000, 0x4000, CRC(89398700) SHA1(771ee04baa9a31d435a6234490105878713e7845) ) ROM_LOAD( "gr45.bin", 0x08000, 0x4000, CRC(92fb6fb1) SHA1(1a322bd3cfacdf82d4fcc4b4d47f78a701411919) ) ROM_REGION( 0x00001, "cart_pals", 0) /* PAL's located on the cartridge */ ROM_LOAD( "pal10l8.u1c", 0x0000, 0x0001, NO_DUMP ) /* PAL10L8CN */ MOTHERBOARD_PALS ROM_END ROM_START( triviaes ) ROM_REGION( 0x40000, "maincpu", 0 ) /* 64k for code for the first CPU, plus 128k of banked ROMs */ ROM_LOAD( "tp_a2.bin", 0x10000, 0x04000, CRC(b4d69463) SHA1(8d6b2024600ab0a5d76d2b8ec53cf4c6c6618901) ) ROM_LOAD( "tp_a7.bin", 0x14000, 0x04000, CRC(d78bd4b6) SHA1(0542fc4ef2501c7649b9fd257340c4392a19d7ad) ) ROM_LOAD( "tp_a4.bin", 0x18000, 0x04000, CRC(0de9e14d) SHA1(3d5fdf8531cb10a41e3f604165fce682e7e019d5) ) ROM_LOAD( "tp_a5.bin", 0x1c000, 0x04000, CRC(e749adac) SHA1(426665249a57ba6f4a890808a1c84edeade149bb) ) ROM_LOAD( "tp_a8.bin", 0x20000, 0x04000, CRC(168ef5ed) SHA1(677a83dfcb12af7e13f00213e2eec48fa2fa63c8) ) ROM_LOAD( "tp_a1.bin", 0x24000, 0x04000, CRC(1f6ef37f) SHA1(c399404e05d817ffb361eb8ef274a86f07085940) ) ROM_LOAD( "tp_a6.bin", 0x28000, 0x04000, CRC(421c1a29) SHA1(3e0de8734a39fb887aff40e89cb0936d4cacf9a5) ) ROM_LOAD( "tp_a3.bin", 0x2c000, 0x04000, CRC(c6254f46) SHA1(47f3d05d0c31983ed1576f91fa193fe58e80bb60) ) SOUNDBOARD_ROMS ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */ ROM_LOAD( "tp_gr3.bin", 0x00000, 0x4000, CRC(6829de8e) SHA1(4ec494883ba358f2ac7ce8d5a623a2f34b5bc843) ) ROM_LOAD( "tp_gr2.bin", 0x04000, 0x4000, CRC(89398700) SHA1(771ee04baa9a31d435a6234490105878713e7845) ) ROM_LOAD( "tp_gr1.bin", 0x08000, 0x4000, CRC(1242033e) SHA1(1a3fe186bb261e2c7d9fbbb2a3103b39bf029b35) ) MOTHERBOARD_PALS ROM_END ROM_START( gimeabrk ) ROM_REGION( 0x40000, "maincpu", 0 ) /* 64k for code for the first CPU, plus 128k of banked ROMs */ ROM_LOAD( "ab01.u8a", 0x10000, 0x4000, CRC(18cc53db) SHA1(3bb47c349b3ab7b81e3557e3b4877617fb549c9e) ) ROM_LOAD( "ab23.u7a", 0x14000, 0x4000, CRC(6bd4190a) SHA1(b6562b3575dc8265c01719cfbcb554b69bc1b37f) ) ROM_LOAD( "ab45.u6a", 0x18000, 0x4000, CRC(5dca4f33) SHA1(aa45d5a960491c85f332f22cffe61999fe3db826) ) ROM_LOAD( "cd6ef.u1a", 0x2c000, 0x4000, CRC(5e2b3510) SHA1(e3501b9bd73bc724aee0436700625bd2af94f72d) ) SOUNDBOARD_ROMS ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */ ROM_LOAD( "gr01.u6b", 0x00000, 0x4000, CRC(e3cdc476) SHA1(2f17c3f84767850d45192dfb507dd2716ecadc20) ) ROM_LOAD( "gr23.u5b", 0x04000, 0x4000, CRC(0555d9c0) SHA1(da0d1f207ad056b2d82a5ad6382372066883d161) ) ROM_REGION( 0x00001, "cart_pals", 0) /* PAL's located on the cartridge */ ROM_LOAD( "pal10l8.u1c", 0x0000, 0x0001, NO_DUMP ) /* PAL10L8CN */ MOTHERBOARD_PALS ROM_END ROM_START( minigolf ) ROM_REGION( 0x40000, "maincpu", 0 ) /* 64k for code for the first CPU, plus 128k of banked ROMs */ ROM_LOAD( "ab01.u8a", 0x10000, 0x4000, CRC(348f827f) SHA1(a013ef3068e14e0738bcfa4de26c0c2df4c0a7f6) ) ROM_LOAD( "ab23.u7a", 0x14000, 0x4000, CRC(19a6ff47) SHA1(70b6da3b4186e5b9463f2ea0fefefad21ec80637) ) ROM_LOAD( "ab45.u6a", 0x18000, 0x4000, CRC(925d76eb) SHA1(29d2d7b26d2e81817c4d135935dab70a5aa2d146) ) ROM_LOAD( "ab67.u5a", 0x1c000, 0x4000, CRC(6a311c9a) SHA1(b0409e5f4bd3bf898b8701561aac6dbbc28417bd) ) ROM_LOAD( "1a-ver2", 0x20000, 0x10000, CRC(60b6cd58) SHA1(f79bf2d1f6c4e63f666073c5ecb22604c1ab57d8) ) SOUNDBOARD_ROMS ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */ ROM_LOAD( "gr01.u6b", 0x00000, 0x4000, CRC(8e24d594) SHA1(d35329fb78f90ec478418917aa1ef06d0967e6f8) ) ROM_LOAD( "gr23.u5b", 0x04000, 0x4000, CRC(3bf355ef) SHA1(691df25b35b00e21ad09d17a21fe98a353aa3dda) ) ROM_LOAD( "gr45.u4b", 0x08000, 0x4000, CRC(8eb14921) SHA1(fda8b8f8e801360310f7cb1aa4c6aea1fa0a4b25) ) ROM_REGION( 0x00001, "cart_pals", 0) /* PAL's located on the cartridge */ ROM_LOAD( "pal10l8.u1c", 0x0000, 0x0001, NO_DUMP ) /* PAL10L8CN */ MOTHERBOARD_PALS ROM_END ROM_START( minigolf2 ) ROM_REGION( 0x40000, "maincpu", 0 ) /* 64k for code for the first CPU, plus 128k of banked ROMs */ ROM_LOAD( "ab01.u8a", 0x10000, 0x4000, CRC(348f827f) SHA1(a013ef3068e14e0738bcfa4de26c0c2df4c0a7f6) ) /* Labeled as MINI GOLF UR, then name (like AB01) & dated 11/25/85 */ ROM_LOAD( "ab23.u7a", 0x14000, 0x4000, CRC(19a6ff47) SHA1(70b6da3b4186e5b9463f2ea0fefefad21ec80637) ) ROM_LOAD( "ab45.u6a", 0x18000, 0x4000, CRC(925d76eb) SHA1(29d2d7b26d2e81817c4d135935dab70a5aa2d146) ) ROM_LOAD( "ab67.u5a", 0x1c000, 0x4000, CRC(6a311c9a) SHA1(b0409e5f4bd3bf898b8701561aac6dbbc28417bd) ) ROM_LOAD( "cd23.u3a", 0x24000, 0x4000, CRC(52279801) SHA1(d8de92c296d5c91db3bea7a0093260158961036e) ) ROM_LOAD( "cd6ef.u1a", 0x2c000, 0x4000, CRC(34c64f4c) SHA1(ce55f5f6ebddcacf20cb78fb738b5f569b531b61) ) SOUNDBOARD_ROMS ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */ ROM_LOAD( "gr01.u6b", 0x00000, 0x4000, CRC(8e24d594) SHA1(d35329fb78f90ec478418917aa1ef06d0967e6f8) ) ROM_LOAD( "gr23.u5b", 0x04000, 0x4000, CRC(3bf355ef) SHA1(691df25b35b00e21ad09d17a21fe98a353aa3dda) ) ROM_LOAD( "gr45.u4b", 0x08000, 0x4000, CRC(8eb14921) SHA1(fda8b8f8e801360310f7cb1aa4c6aea1fa0a4b25) ) ROM_REGION( 0x00001, "cart_pals", 0) /* PAL's located on the cartridge */ ROM_LOAD( "pal10l8.u1c", 0x0000, 0x0001, NO_DUMP ) /* PAL10L8CN */ MOTHERBOARD_PALS ROM_END ROM_START( toggle ) ROM_REGION( 0x40000, "maincpu", 0 ) /* 64k for code for the first CPU, plus 128k of banked ROMs */ ROM_LOAD( "tgle-ab0.bin", 0x10000, 0x2000, CRC(8c7b7fad) SHA1(13eaf5b3727ff8b7ce2cfbab99541ca1e538aeba) ) ROM_LOAD( "tgle-ab1.bin", 0x12000, 0x2000, CRC(771e5434) SHA1(b1bcefc81054c81a22a91106c5bc99ef204cd009) ) ROM_LOAD( "tgle-ab2.bin", 0x14000, 0x2000, CRC(9b4baa3f) SHA1(5b0776d983ad40a0051939810bb854f014fea28b) ) ROM_LOAD( "tgle-ab3.bin", 0x16000, 0x2000, CRC(35308a41) SHA1(3846446b60897bfce8fcfd1561b5b74cdd19c36e) ) ROM_LOAD( "tgle-ab4.bin", 0x18000, 0x2000, CRC(baf5617b) SHA1(95c91fc81c975f522c1bd4f14bfb5f453801ffb6) ) ROM_LOAD( "tgle-ab5.bin", 0x1a000, 0x2000, CRC(88077dad) SHA1(51b36177a4bfbb62c91d87282bfc1ff791626d19) ) ROM_LOAD( "tgle-cd.bin", 0x2c000, 0x2000, CRC(0a2bb949) SHA1(350dc782fc21640794c6ecb502554cb693adbb7d) ) ROM_LOAD( "tgle-ef.bin", 0x2e000, 0x2000, CRC(3ec10804) SHA1(ae719081e8114ccc23c6b24c7fe904a11fbdd992) ) SOUNDBOARD_ROMS ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */ ROM_LOAD( "tgle-gr0.bin", 0x00000, 0x2000, CRC(0e0e5d0e) SHA1(363858ce08767f8a9b8eaec56405377cdd74b178) ) ROM_LOAD( "tgle-gr1.bin", 0x02000, 0x2000, CRC(3b141ad2) SHA1(72430fd616adbc72d86a5f10672572a31bed0b5d) ) MOTHERBOARD_PALS ROM_END ROM_START( nametune ) ROM_REGION( 0x70000, "maincpu", 0 ) /* 64k for code for the first CPU, plus 128k of banked ROMs */ ROM_LOAD( "nttab01.bin", 0x10000, 0x4000, CRC(f99054f1) SHA1(aaa3aae71f67be2df34b9682b1b4092a208fbf26) ) ROM_CONTINUE( 0x40000, 0x4000 ) ROM_LOAD( "nttab23.bin", 0x14000, 0x4000, CRC(f2b8f7fa) SHA1(b9f81a29b031af31118b77e77fc29e59f2059109) ) ROM_CONTINUE( 0x44000, 0x4000 ) ROM_LOAD( "nttab45.bin", 0x18000, 0x4000, CRC(89e1c769) SHA1(8e976182d99b93bb1cf6e306d134b66ba6fe6052) ) ROM_CONTINUE( 0x48000, 0x4000 ) ROM_LOAD( "nttab67.bin", 0x1c000, 0x4000, CRC(7e5572a1) SHA1(d957a495ad4100b857e163d7399528f62e8a39a7) ) ROM_CONTINUE( 0x4c000, 0x4000 ) ROM_LOAD( "nttcd01.bin", 0x20000, 0x4000, CRC(db9d6154) SHA1(8db17fda6c4113f5b791163fc9e289cf3f003a51) ) ROM_CONTINUE( 0x50000, 0x4000 ) ROM_LOAD( "nttcd23.bin", 0x24000, 0x4000, CRC(9d2e458f) SHA1(f08c2d7ba6be9745d13fc9dc7141ad101a8b747e) ) ROM_CONTINUE( 0x54000, 0x4000 ) ROM_LOAD( "nttcd45.bin", 0x28000, 0x4000, CRC(9a4b87aa) SHA1(ca82ddd4d8d40b35ba21cb9333e182b8a2e7f95e) ) ROM_CONTINUE( 0x58000, 0x4000 ) ROM_LOAD( "nttcd6ef.bin", 0x2c000, 0x4000, CRC(0459e6f8) SHA1(7dbdbfa8f2e9e3956af926f5f782b8d3c3334099) ) ROM_CONTINUE( 0x5c000, 0x4000 ) SOUNDBOARD_ROMS ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */ ROM_LOAD( "nttgr0.bin", 0x00000, 0x8000, CRC(6b75bb4b) SHA1(e7131d112fb0b36985c5b6383700f55728a1c4fd) ) MOTHERBOARD_PALS ROM_END ROM_START( nametune2 ) ROM_REGION( 0x70000, "maincpu", 0 ) /* 64k for code for the first CPU, plus 128k of banked ROMs */ ROM_LOAD( "ab 01.u8a", 0x10000, 0x4000, CRC(4044891d) SHA1(4e1e7cb9846939e03b035b95ba04f62a78719bb2) ) ROM_CONTINUE( 0x40000, 0x4000 ) ROM_LOAD( "ab 23.u7a", 0x14000, 0x4000, CRC(df3454bc) SHA1(82faf87ca8974629e546b6854718908721b64ad0) ) ROM_CONTINUE( 0x44000, 0x4000 ) ROM_LOAD( "ab 45.u6a", 0x18000, 0x4000, CRC(fb4050b0) SHA1(a4d185e02aa08e886b90454f681f49de3de76f86) ) ROM_CONTINUE( 0x48000, 0x4000 ) ROM_LOAD( "ab 67.u5a", 0x1c000, 0x4000, CRC(276a28f4) SHA1(cceeb9c05ff72cfe86ab55555055cf8195d3ea16) ) ROM_CONTINUE( 0x4c000, 0x4000 ) ROM_LOAD( "cd 01.u4a", 0x20000, 0x4000, CRC(88bed028) SHA1(69c83ba07f34dd1d45f432e2ed6a50e2d13c4acb) ) ROM_CONTINUE( 0x50000, 0x4000 ) ROM_LOAD( "cd 23.u3a", 0x24000, 0x4000, CRC(38c63308) SHA1(1a26642cbe91ebc96444eb05fa1454c9175d370c) ) ROM_CONTINUE( 0x54000, 0x4000 ) ROM_LOAD( "cd 45.u2a", 0x28000, 0x4000, CRC(d19a3671) SHA1(b68010ad235175c73258f64f9a64b37b2a06efdc) ) ROM_CONTINUE( 0x58000, 0x4000 ) ROM_LOAD( "cd 6 ef.u1a", 0x2c000, 0x4000, CRC(e73c7cda) SHA1(c6f751923d0c7930db2e173f680674759f94c8bb) ) ROM_CONTINUE( 0x5c000, 0x4000 ) SOUNDBOARD_ROMS ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */ ROM_LOAD( "gr 0.u3c", 0x00000, 0x8000, CRC(a0121b80) SHA1(ba38e9b738baac85fa33ae3751d02cb223fa3e65) ) ROM_REGION( 0x00001, "cart_pals", 0) /* PAL's located on the cartridge */ ROM_LOAD( "pal16r8.u7c", 0x00000, 0x0001, NO_DUMP ) /* PAL16R8ANC */ MOTHERBOARD_PALS ROM_END /* Night Stocker This game utilizes the standard motherboard and sound board, but in addition it also uses a Gun Interface Board (Board: 006-8032-01-0B) and video interface? board. */ ROM_START( nstocker ) ROM_REGION( 0x40000, "maincpu", 0 ) /* 64k for code for the first CPU, plus 128k of banked ROMs */ ROM_LOAD( "ab01.u8a", 0x10000, 0x4000, CRC(a635f973) SHA1(edb12469818a3114fb97d21e11c63eb37678a07b) ) ROM_LOAD( "ab23.u7a", 0x14000, 0x4000, CRC(223acbb2) SHA1(195ebd349722cce323616c81cc4e86f0a9c6fa13) ) ROM_LOAD( "ab45.u6a", 0x18000, 0x4000, CRC(27a728b5) SHA1(c72634112a04d58a695fb43bf30f44e3f7ba7de2) ) ROM_LOAD( "ab67.u5a", 0x1c000, 0x4000, CRC(2999cdf2) SHA1(a64ae04f264ad286a87069cfb176e7511df08e78) ) ROM_LOAD( "cd01.u4a", 0x20000, 0x4000, CRC(75e9b51a) SHA1(dbe575d37836245746ea85ffe85e8e6665ec37ea) ) ROM_LOAD( "cd23.u3a", 0x24000, 0x4000, CRC(0a32e0a5) SHA1(dedbe08aed483bae27e1a607334e24cdfcb2f851) ) ROM_LOAD( "cd45.u2a", 0x28000, 0x4000, CRC(9bb292fe) SHA1(6fc7abcc110c2cf7399d11a478cfdadb3439b6ab) ) ROM_LOAD( "cd6ef.u1a", 0x2c000, 0x4000, CRC(e77c1aea) SHA1(9e2e595530cb15c634a6052c773ff5d998c0c828) ) SOUNDBOARD_ROMS ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */ ROM_LOAD( "gr01.u4c", 0x00000, 0x4000, CRC(fd0c38be) SHA1(b9e12e76f44f2b2b3ca6a57c58f0cbb019b1971f) ) ROM_LOAD( "gr23.u3c", 0x04000, 0x4000, CRC(35d4433e) SHA1(399d04c2a29d993f77d0d5c2d62915081d4a85dd) ) ROM_LOAD( "gr45.u2c", 0x08000, 0x4000, CRC(734b858a) SHA1(71763789807021938b840a88af34aad7f4751298) ) ROM_LOAD( "gr67.u1c", 0x0c000, 0x4000, CRC(3311f9c0) SHA1(63b185c761b258113c31cc269ce0b1462bf37f40) ) ROM_REGION( 0x00001, "cart_pals", 0) /* PAL's located on the cartridge */ ROM_LOAD( "pal16r8.u7c", 0x0000, 0x0001, NO_DUMP ) /* PAL16R8 */ ROM_REGION( 0x00004, "gun_io_bd_pals", 0) /* Gun I/O Board PALs */ ROM_LOAD( "pal16r8acn.u6", 0x0000, 0x0001, NO_DUMP ) /* PAL16R8 */ ROM_LOAD( "pal16r8acn.u7", 0x0000, 0x0001, NO_DUMP ) /* PAL16R8 */ ROM_LOAD( "pal16r8acn.u8", 0x0000, 0x0001, NO_DUMP ) /* PAL16R8 */ ROM_LOAD( "pal16r8acn.u9", 0x0000, 0x0001, NO_DUMP ) /* PAL16R8 */ MOTHERBOARD_PALS ROM_END ROM_START( nstocker2 ) ROM_REGION( 0x40000, "maincpu", 0 ) /* 64k for code for the first CPU, plus 128k of banked ROMs */ ROM_LOAD( "ab01.u8a", 0x10000, 0x4000, CRC(a635f973) SHA1(edb12469818a3114fb97d21e11c63eb37678a07b) ) ROM_LOAD( "ab23.u7a", 0x14000, 0x4000, CRC(223acbb2) SHA1(195ebd349722cce323616c81cc4e86f0a9c6fa13) ) ROM_LOAD( "ab45.u6a", 0x18000, 0x4000, CRC(27a728b5) SHA1(c72634112a04d58a695fb43bf30f44e3f7ba7de2) ) ROM_LOAD( "ab67.u5a", 0x1c000, 0x4000, CRC(2999cdf2) SHA1(a64ae04f264ad286a87069cfb176e7511df08e78) ) ROM_LOAD( "cd01.u4a", 0x20000, 0x4000, CRC(75e9b51a) SHA1(dbe575d37836245746ea85ffe85e8e6665ec37ea) ) ROM_LOAD( "cd23.u3a", 0x24000, 0x4000, CRC(0a32e0a5) SHA1(dedbe08aed483bae27e1a607334e24cdfcb2f851) ) ROM_LOAD( "cd45.u2a", 0x28000, 0x4000, CRC(9bb292fe) SHA1(6fc7abcc110c2cf7399d11a478cfdadb3439b6ab) ) ROM_LOAD( "cd6ef.u1a", 0x2c000, 0x4000, CRC(c77d2302) SHA1(2b0956a7d6bdff5e4f77084149a9528fb07154dc) ) SOUNDBOARD_ROMS ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */ ROM_LOAD( "gr01.u4c", 0x00000, 0x4000, CRC(fd0c38be) SHA1(b9e12e76f44f2b2b3ca6a57c58f0cbb019b1971f) ) ROM_LOAD( "gr23.u3c", 0x04000, 0x4000, CRC(35d4433e) SHA1(399d04c2a29d993f77d0d5c2d62915081d4a85dd) ) ROM_LOAD( "gr45.u2c", 0x08000, 0x4000, CRC(734b858a) SHA1(71763789807021938b840a88af34aad7f4751298) ) ROM_LOAD( "gr67.u1c", 0x0c000, 0x4000, CRC(3311f9c0) SHA1(63b185c761b258113c31cc269ce0b1462bf37f40) ) ROM_REGION( 0x00001, "cart_pals", 0) /* PAL's located on the cartridge */ ROM_LOAD( "pal16r8.u7c", 0x0000, 0x0001, NO_DUMP ) /* PAL16R8 */ ROM_REGION( 0x00004, "gun_io_bd_pals", 0) /* Gun I/O Board PALs */ ROM_LOAD( "pal16r8acn.u6", 0x0000, 0x0001, NO_DUMP ) /* PAL16R8 */ ROM_LOAD( "pal16r8acn.u7", 0x0000, 0x0001, NO_DUMP ) /* PAL16R8 */ ROM_LOAD( "pal16r8acn.u8", 0x0000, 0x0001, NO_DUMP ) /* PAL16R8 */ ROM_LOAD( "pal16r8acn.u9", 0x0000, 0x0001, NO_DUMP ) /* PAL16R8 */ MOTHERBOARD_PALS ROM_END ROM_START( sfootbal ) ROM_REGION( 0x40000, "maincpu", 0 ) /* 64k for code for the first CPU, plus 128k of banked ROMs */ ROM_LOAD( "sfbab01.bin", 0x10000, 0x4000, CRC(2a69803f) SHA1(ca86c9d079fbebae4c93c889d98a8573facc05da) ) ROM_LOAD( "sfbab23.bin", 0x14000, 0x4000, CRC(89f157c2) SHA1(59701b7770dce7ec01d0feb01d67450943e6cfbb) ) ROM_LOAD( "sfbab45.bin", 0x18000, 0x4000, CRC(91ad42c5) SHA1(0b6fc3ed3a633c825809668d49f209c130f3e978) ) ROM_LOAD( "sfbcd6ef.bin", 0x2c000, 0x4000, CRC(bf80bb1a) SHA1(2b70b36d946c36e3f354c7edfd3e34784ffce406) ) SOUNDBOARD_ROMS ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */ ROM_LOAD( "sfbgr01.bin", 0x00000, 0x4000, CRC(e3108d35) SHA1(05b7f1a1a18d7f72a3d3f6102cb8ab42421b7366) ) ROM_LOAD( "sfbgr23.bin", 0x04000, 0x4000, CRC(5c5af726) SHA1(04cdd476e6689d17273659fb1fe0ca642edbe5a8) ) ROM_LOAD( "sfbgr45.bin", 0x08000, 0x4000, CRC(e767251e) SHA1(3c05295317a673fb1de5924f27de276d2846d805) ) ROM_LOAD( "sfbgr67.bin", 0x0c000, 0x4000, CRC(42452a7a) SHA1(37479d6e9071ac775215a6815dbaf280b3c6a57f) ) ROM_REGION( 0x00001, "cart_pals", 0) /* PAL's located on the cartridge */ ROM_LOAD( "pal16r8.u7c", 0x0000, 0x0001, NO_DUMP ) /* PAL16R8ANC */ MOTHERBOARD_PALS ROM_END ROM_START( spiker ) ROM_REGION( 0x40000, "maincpu", 0 ) /* 64k for code for the first CPU, plus 128k of banked ROMs */ ROM_LOAD( "ab01.u8a", 0x10000, 0x4000, CRC(2d53d023) SHA1(01c1d2cd7d8be60c40527e9c1571b84388a39bd8) ) ROM_LOAD( "ab23.u7a", 0x14000, 0x4000, CRC(3be87edf) SHA1(0d4f1ff501d5d865abc3906f6b232ec04586d3dc) ) ROM_LOAD( "cd6ef.u1a", 0x2c000, 0x4000, CRC(f2c73ece) SHA1(4fc108823102fd17c5b7d9be1a0c76667788ba1a) ) SOUNDBOARD_ROMS ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */ ROM_LOAD( "gr01.u4c", 0x00000, 0x4000, CRC(0caa6e3e) SHA1(ce6765d44e444d24129ec99f04a41a866a32eee2) ) ROM_LOAD( "gr23.u3c", 0x04000, 0x4000, CRC(970c81f6) SHA1(f22189e172a795d115597feb48ccbc04be3859b9) ) ROM_LOAD( "gr45.u2c", 0x08000, 0x4000, CRC(90ddd737) SHA1(8e1dde2f42e9bf755dedeef218745d1fc54faac7) ) ROM_REGION( 0x00001, "cart_pals", 0) /* PAL's located on the cartridge */ ROM_LOAD( "pal16r8.u7c", 0x0000, 0x0001, NO_DUMP ) /* PAL16R8ANC */ MOTHERBOARD_PALS ROM_END ROM_START( stompin ) ROM_REGION( 0x40000, "maincpu", 0 ) /* 64k for code for the first CPU, plus 128k of banked ROMs */ ROM_LOAD( "ab 01.u8a", 0x10000, 0x4000, CRC(46f428c6) SHA1(06c59d06ccc0bd7067e419f12781050ab4ac98c2) ) ROM_LOAD( "ab 23.u7a", 0x14000, 0x4000, CRC(0e13132f) SHA1(d572e5d170df99bb99db7d41ede881c24e5b8d1c) ) ROM_LOAD( "ab 45.u6a", 0x18000, 0x4000, CRC(6ed26069) SHA1(35f6b8cff54c35a1a0eeb9c23e446ade69d13375) ) ROM_LOAD( "ab 67.u5a", 0x1c000, 0x4000, CRC(7f63b516) SHA1(4ffd9dd579c8c4574f2f039b30761e901ee6dd5c) ) ROM_LOAD( "cd 23.u3a", 0x24000, 0x4000, CRC(52b29048) SHA1(e0873137201ad9b2e87a17dd68046e88dbeeb5e1) ) ROM_LOAD( "cd 6 ef.u1a", 0x2c000, 0x4000, CRC(b880961a) SHA1(11700af516517b7176a840fd5a8fd5ed0fb9bd6e) ) SOUNDBOARD_ROMS ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */ ROM_LOAD( "gr 01.u4c", 0x00000, 0x4000, CRC(14ffdd1e) SHA1(4528548c07789f9dca2cabd2c64ea1ff8f36a99e) ) ROM_LOAD( "gr 23.u3c", 0x04000, 0x4000, CRC(761abb80) SHA1(a1278e93a4fa66cc4d347954dd45121120da568d) ) ROM_LOAD( "gr 45.u2c", 0x08000, 0x4000, CRC(0d2cf2e6) SHA1(beccb1342127e79a845c4b6b20f20052097ebb98) ) ROM_LOAD( "gr 67.u2c", 0x0c000, 0x4000, CRC(2bab2784) SHA1(a4020fd8f5ca2fdb37efd37cbccf86cae0468eb0) ) ROM_REGION( 0x00001, "cart_pals", 0) /* PAL's located on the cartridge */ ROM_LOAD( "pal16r8.u7c", 0x00000, 0x0001, NO_DUMP ) /* PAL16R8ACN */ MOTHERBOARD_PALS ROM_END ROM_START( rescraid ) ROM_REGION( 0x40000, "maincpu", 0 ) /* 64k for code for the first CPU, plus 128k of banked ROMs */ ROM_LOAD( "ab 1.a10", 0x10000, 0x8000, CRC(33a76b47) SHA1(72cefb3ae7d0ecfc099f9d09a26533dd7ca7c4f2) ) ROM_LOAD( "ab 12.a12", 0x18000, 0x8000, CRC(7c7a9f12) SHA1(2dbe1158d124ecd24aeb6e46079a8e08fda61208) ) ROM_LOAD( "cd 8.a16", 0x20000, 0x8000, CRC(90917a43) SHA1(3abd68d0c147ed792ace41f701c04bc225efede4) ) ROM_LOAD( "cd 12.a18", 0x28000, 0x8000, CRC(0450e9d7) SHA1(b5d0a79d1bac3596d241f80ac4e3e13c98d28709) ) SOUNDBOARD_ROMS ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */ ROM_LOAD( "gr 0.a5", 0x00000, 0x8000, CRC(e0dfc133) SHA1(0b120b4410098d8db26b5819043d4fe7c426b948) ) ROM_LOAD( "gr 4.a7", 0x08000, 0x8000, CRC(952ade30) SHA1(f065368f645616d6d84be469ba45a9afa8788eda) ) ROM_REGION( 0x00001, "pals", 0) /* PAL's */ ROM_LOAD( "12 b.12b", 0x00000, 0x00001, NO_DUMP ) /* PAL16L8 */ ROM_LOAD( "11 b.11b", 0x00000, 0x00001, NO_DUMP ) /* PAL10L8 */ ROM_LOAD( "4 c.4c", 0x00000, 0x00001, NO_DUMP ) /* PAL16R6 */ ROM_LOAD( "10 d.10d", 0x00000, 0x00001, NO_DUMP ) /* PAL16R6 */ ROM_LOAD( "16 e.16e", 0x00000, 0x00001, NO_DUMP ) /* PAL16R6 */ ROM_LOAD( "15 e.15e", 0x00000, 0x00001, NO_DUMP ) /* PAL16R6 */ ROM_LOAD( "8 g.8g", 0x00000, 0x00001, NO_DUMP ) /* PAL16R6 */ ROM_END ROM_START( rescraida ) ROM_REGION( 0x40000, "maincpu", 0 ) /* 64k for code for the first CPU, plus 128k of banked ROMs */ ROM_LOAD( "ab1-sa.a10", 0x10000, 0x8000, CRC(aa0a9f48) SHA1(b871573df0abdba20de78f655da846423191f0b4) ) ROM_LOAD( "ab12-sa.a12", 0x18000, 0x8000, CRC(16d4da86) SHA1(240cfe8c5c4c005da9b9f370a04ed32fc245ec64) ) ROM_LOAD( "cd8-sa.a16", 0x20000, 0x8000, CRC(9dfb50c2) SHA1(24280b48106cbcedeb6d7b10f951db906a123819) ) ROM_LOAD( "cd12-sa.a18", 0x28000, 0x8000, CRC(18c62613) SHA1(a55b4b948805bdd5d1e8c8ff803826a7bbfa383e) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for Z80 */ ROM_LOAD( "sentesnd", 0x00000, 0x2000, CRC(4dd0a525) SHA1(f0c447adc5b67917851a9df978df851247e75c43) ) ROM_REGION( 0x10000, "gfx1", 0 ) /* up to 64k of sprites */ ROM_LOAD( "gr0.a5", 0x00000, 0x8000, CRC(e0dfc133) SHA1(0b120b4410098d8db26b5819043d4fe7c426b948) ) ROM_LOAD( "gr4.a7", 0x08000, 0x8000, CRC(952ade30) SHA1(f065368f645616d6d84be469ba45a9afa8788eda) ) MOTHERBOARD_PALS ROM_END ROM_START( grudge ) ROM_REGION( 0x40000, "maincpu", 0 ) /* 64k for code for the first CPU, plus 128k of banked ROMs */ ROM_LOAD( "grudge.ab0", 0x10000, 0x8000, CRC(260965ca) SHA1(79eb5dc6605974ece3d5564f10c4598204907398) ) ROM_LOAD( "grudge.ab4", 0x18000, 0x8000, CRC(c6cd734d) SHA1(076546569e9c8ff40f96bd2cac014bcabc53099d) ) ROM_LOAD( "grudge.cd0", 0x20000, 0x8000, CRC(e51db1f2) SHA1(57fc0f1df358dd6ea982dcbe9c3f79b3f072be53) ) ROM_LOAD( "grudge.cd4", 0x28000, 0x8000, CRC(6b60e47e) SHA1(5a399942d4ef9b7349fffd07c07092b667cf6247) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for Z80 */ ROM_LOAD( "sentesnd", 0x00000, 0x2000, CRC(4dd0a525) SHA1(f0c447adc5b67917851a9df978df851247e75c43) ) ROM_REGION( 0x8000, "gfx1", 0 ) /* up to 64k of sprites */ ROM_LOAD( "grudge.gr0", 0x00000, 0x8000, CRC(b9681f53) SHA1(bb0c516408f1769e018f0ec8707786d4d1e9ef7e) ) MOTHERBOARD_PALS ROM_END ROM_START( shrike ) ROM_REGION( 0x40000, "maincpu", 0 ) /* 64k for code for the first CPU, plus 128k of banked ROMs */ ROM_LOAD( "savgu35.bin", 0x10000, 0x2000, CRC(dd2230a0) SHA1(72be0e07d76ee1f170ab457ae62db87111758697) ) ROM_LOAD( "savgu20.bin", 0x12000, 0x2000, CRC(3d140edc) SHA1(6c7e7dda7718e3f9644aad317da0b2277c2c1402) ) ROM_LOAD( "savgu34.bin", 0x14000, 0x2000, CRC(779eca9d) SHA1(6783a62885ed129f436471a1c4a93ad898eb7965) ) ROM_LOAD( "savgu19.bin", 0x16000, 0x2000, CRC(9ec89a80) SHA1(0a862d2a58adaf6726654a9a7b1b4b13e14d4d4b) ) ROM_LOAD( "savgu33.bin", 0x18000, 0x2000, CRC(20596f48) SHA1(11827b86d184231d3d4f82496a0bb9ac7ac874dc) ) ROM_LOAD( "savgu18.bin", 0x1a000, 0x2000, CRC(7abc3f14) SHA1(0a18be804927181c1bc86def595b22b3249fb6a0) ) ROM_LOAD( "savgu32.bin", 0x1c000, 0x2000, CRC(807f0a3b) SHA1(b2df2422751b32a25258134f571a5f874ebc3a09) ) ROM_LOAD( "savgu17.bin", 0x1e000, 0x2000, CRC(e0dbf6ad) SHA1(4618723116e2d83f9a775bb8b503faea995fda1b) ) ROM_LOAD( "savgu21.bin", 0x2c000, 0x2000, CRC(c22b93e1) SHA1(15d3925abb3e7e928925f5781f228d1bc0dfe31c) ) ROM_LOAD( "savgu36.bin", 0x2e000, 0x2000, CRC(28431c4a) SHA1(522df8224c559f51c36d2bc01c189b019fabc5eb) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for Z80 */ ROM_LOAD( "sentesnd", 0x00000, 0x2000, CRC(4dd0a525) SHA1(f0c447adc5b67917851a9df978df851247e75c43) ) ROM_REGION( 0x4000, "68k", 0 ) /* 16k for M68000 */ ROM_LOAD16_BYTE( "savgu22.bin", 0x00000, 0x2000, CRC(c7787162) SHA1(52d8d148206c6ceb9c28ba747b301121a7790802) ) ROM_LOAD16_BYTE( "savgu24.bin", 0x00001, 0x2000, CRC(a9105ca8) SHA1(1a94a052a4a8d221e1eafec0cd5b0ada6f1987f4) ) ROM_REGION( 0x20000, "gfx1", 0 ) /* up to 128k of banked sprites */ ROM_LOAD( "savgu8.bin", 0x00000, 0x2000, CRC(499a1d06) SHA1(0f3ed5ff345abb655f5a9f926ac3eb5dbca72a14) ) ROM_LOAD( "savgu7.bin", 0x02000, 0x2000, CRC(ce0607f9) SHA1(0f6708d92e69a67b3eaba98f7ab4ad70eda3c854) ) ROM_LOAD( "savgu6.bin", 0x04000, 0x2000, CRC(01d1b31e) SHA1(8061227f18f08e3b74bc6fc341ed4902c415db6c) ) ROM_LOAD( "savgu5.bin", 0x06000, 0x2000, CRC(8bc6d101) SHA1(24f0b3ec3ed56b0496d07caa2475fca49a4a9b19) ) ROM_LOAD( "savgu4.bin", 0x08000, 0x2000, CRC(72644753) SHA1(01bdb39d32df6d8cf69cbc9370033db46e18cb59) ) ROM_LOAD( "savgu3.bin", 0x0a000, 0x2000, CRC(606a9cfd) SHA1(ce99a0e6d09580d35ec423177cdf41c35c7eecb7) ) ROM_LOAD( "savgu2.bin", 0x0c000, 0x2000, CRC(69f600f6) SHA1(5b9545897f59b5049adc0fd910c7d65f38696d30) ) ROM_LOAD( "savgu1.bin", 0x0e000, 0x2000, CRC(303b8e7b) SHA1(29055b621c68e93649eb0aa9cc9ecc43ac6f6eb8) ) ROM_LOAD( "savgu16.bin", 0x10000, 0x2000, CRC(b8f60607) SHA1(4971db01a87bd80c23b7a0ab8aaa7c8300be4ec9) ) ROM_LOAD( "savgu15.bin", 0x12000, 0x2000, CRC(6b332a5d) SHA1(58939cec237db1f741d24eb9f94488e3cf8700d2) ) ROM_LOAD( "savgu14.bin", 0x14000, 0x2000, CRC(8d5117aa) SHA1(a82911219c49ff96e3c16acec7ef37406dae2be4) ) ROM_LOAD( "savgu13.bin", 0x16000, 0x2000, CRC(d3ce645e) SHA1(4e775af7886d699675941f74e18be2d4dbd6f41b) ) ROM_LOAD( "savgu12.bin", 0x18000, 0x2000, CRC(ccdfedb1) SHA1(b87e885df46e814626f46102f323ccd8396bcf8f) ) ROM_LOAD( "savgu11.bin", 0x1a000, 0x2000, CRC(db11ff4c) SHA1(cd85486cd08ec4392421e9b94d380b81a575c811) ) ROM_LOAD( "savgu10.bin", 0x1c000, 0x2000, CRC(6f3d9aa1) SHA1(7616dd016f5c8990b4972cf6edf758e27857aa1e) ) MOTHERBOARD_PALS ROM_END /************************************* * * Driver initialization * *************************************/ #define EXPAND_ALL 0x00 #define EXPAND_NONE 0x3f #define SWAP_HALVES 0x80 static void expand_roms(running_machine &machine, UINT8 cd_rom_mask) { /* load AB bank data from 0x10000-0x20000 */ /* load CD bank data from 0x20000-0x2e000 */ /* load EF from 0x2e000-0x30000 */ /* ROM region must be 0x40000 total */ UINT8 *temp = auto_alloc_array(machine, UINT8, 0x20000); { UINT8 *rom = machine.region("maincpu")->base(); UINT32 len = machine.region("maincpu")->bytes(); UINT32 base; for (base = 0x10000; base < len; base += 0x30000) { UINT8 *ab_base = &temp[0x00000]; UINT8 *cd_base = &temp[0x10000]; UINT8 *cd_common = &temp[0x1c000]; UINT8 *ef_common = &temp[0x1e000]; UINT32 dest; for (dest = 0x00000; dest < 0x20000; dest += 0x02000) { if (cd_rom_mask & SWAP_HALVES) memcpy(&temp[dest ^ 0x02000], &rom[base + dest], 0x02000); else memcpy(&temp[dest], &rom[base + dest], 0x02000); } memcpy(&rom[base + 0x2e000], ef_common, 0x2000); memcpy(&rom[base + 0x2c000], cd_common, 0x2000); memcpy(&rom[base + 0x2a000], &ab_base[0xe000], 0x2000); memcpy(&rom[base + 0x28000], ef_common, 0x2000); memcpy(&rom[base + 0x26000], cd_common, 0x2000); memcpy(&rom[base + 0x24000], &ab_base[0xc000], 0x2000); memcpy(&rom[base + 0x22000], ef_common, 0x2000); memcpy(&rom[base + 0x20000], (cd_rom_mask & 0x20) ? &cd_base[0xa000] : cd_common, 0x2000); memcpy(&rom[base + 0x1e000], &ab_base[0xa000], 0x2000); memcpy(&rom[base + 0x1c000], ef_common, 0x2000); memcpy(&rom[base + 0x1a000], (cd_rom_mask & 0x10) ? &cd_base[0x8000] : cd_common, 0x2000); memcpy(&rom[base + 0x18000], &ab_base[0x8000], 0x2000); memcpy(&rom[base + 0x16000], ef_common, 0x2000); memcpy(&rom[base + 0x14000], (cd_rom_mask & 0x08) ? &cd_base[0x6000] : cd_common, 0x2000); memcpy(&rom[base + 0x12000], &ab_base[0x6000], 0x2000); memcpy(&rom[base + 0x10000], ef_common, 0x2000); memcpy(&rom[base + 0x0e000], (cd_rom_mask & 0x04) ? &cd_base[0x4000] : cd_common, 0x2000); memcpy(&rom[base + 0x0c000], &ab_base[0x4000], 0x2000); memcpy(&rom[base + 0x0a000], ef_common, 0x2000); memcpy(&rom[base + 0x08000], (cd_rom_mask & 0x02) ? &cd_base[0x2000] : cd_common, 0x2000); memcpy(&rom[base + 0x06000], &ab_base[0x2000], 0x2000); memcpy(&rom[base + 0x04000], ef_common, 0x2000); memcpy(&rom[base + 0x02000], (cd_rom_mask & 0x01) ? &cd_base[0x0000] : cd_common, 0x2000); memcpy(&rom[base + 0x00000], &ab_base[0x0000], 0x2000); } auto_free(machine, temp); } } INLINE void config_shooter_adc(running_machine &machine, UINT8 shooter, UINT8 adc_shift) { balsente_state *state = machine.driver_data(); state->m_shooter = shooter; state->m_adc_shift = adc_shift; } static DRIVER_INIT( sentetst ) { expand_roms(machine, EXPAND_ALL); config_shooter_adc(machine, FALSE, 0 /* noanalog */); } static DRIVER_INIT( cshift ) { expand_roms(machine, EXPAND_ALL); config_shooter_adc(machine, FALSE, 0 /* noanalog */); } static DRIVER_INIT( gghost ) { expand_roms(machine, EXPAND_ALL); config_shooter_adc(machine, FALSE, 1); } static DRIVER_INIT( hattrick ) { expand_roms(machine, EXPAND_ALL); config_shooter_adc(machine, FALSE, 0 /* noanalog */); } static DRIVER_INIT( otwalls ) { expand_roms(machine, EXPAND_ALL); config_shooter_adc(machine, FALSE, 0); } static DRIVER_INIT( snakepit ) { expand_roms(machine, EXPAND_ALL); config_shooter_adc(machine, FALSE, 1); } static DRIVER_INIT( snakjack ) { expand_roms(machine, EXPAND_ALL); config_shooter_adc(machine, FALSE, 1); } static DRIVER_INIT( stocker ) { expand_roms(machine, EXPAND_ALL); config_shooter_adc(machine, FALSE, 0); } static DRIVER_INIT( triviag1 ) { expand_roms(machine, EXPAND_ALL); config_shooter_adc(machine, FALSE, 0 /* noanalog */); } static DRIVER_INIT( triviag2 ) { UINT8 *rom = machine.region("maincpu")->base(); memcpy(&rom[0x20000], &rom[0x28000], 0x4000); memcpy(&rom[0x24000], &rom[0x28000], 0x4000); expand_roms(machine, EXPAND_NONE); config_shooter_adc(machine, FALSE, 0 /* noanalog */); } static DRIVER_INIT( triviaes ) { expand_roms(machine, EXPAND_NONE | SWAP_HALVES); config_shooter_adc(machine, FALSE, 0 /* noanalog */); } static DRIVER_INIT( gimeabrk ) { expand_roms(machine, EXPAND_ALL); config_shooter_adc(machine, FALSE, 1); } static DRIVER_INIT( minigolf ) { expand_roms(machine, EXPAND_NONE); config_shooter_adc(machine, FALSE, 2); } static DRIVER_INIT( minigolf2 ) { expand_roms(machine, 0x0c); config_shooter_adc(machine, FALSE, 2); } static DRIVER_INIT( toggle ) { expand_roms(machine, EXPAND_ALL); config_shooter_adc(machine, FALSE, 0 /* noanalog */); } static DRIVER_INIT( nametune ) { address_space *space = machine.device("maincpu")->memory().space(AS_PROGRAM); space->install_legacy_write_handler(0x9f00, 0x9f00, FUNC(balsente_rombank2_select_w)); expand_roms(machine, EXPAND_NONE | SWAP_HALVES); config_shooter_adc(machine, FALSE, 0 /* noanalog */); } static DRIVER_INIT( nstocker ) { address_space *space = machine.device("maincpu")->memory().space(AS_PROGRAM); space->install_legacy_write_handler(0x9f00, 0x9f00, FUNC(balsente_rombank2_select_w)); expand_roms(machine, EXPAND_NONE | SWAP_HALVES); config_shooter_adc(machine, TRUE, 1); } static DRIVER_INIT( sfootbal ) { address_space *space = machine.device("maincpu")->memory().space(AS_PROGRAM); space->install_legacy_write_handler(0x9f00, 0x9f00, FUNC(balsente_rombank2_select_w)); expand_roms(machine, EXPAND_ALL | SWAP_HALVES); config_shooter_adc(machine, FALSE, 0); } static DRIVER_INIT( spiker ) { address_space *space = machine.device("maincpu")->memory().space(AS_PROGRAM); space->install_legacy_readwrite_handler(0x9f80, 0x9f8f, FUNC(spiker_expand_r), FUNC(spiker_expand_w)); space->install_legacy_write_handler(0x9f00, 0x9f00, FUNC(balsente_rombank2_select_w)); expand_roms(machine, EXPAND_ALL | SWAP_HALVES); config_shooter_adc(machine, FALSE, 1); } static DRIVER_INIT( stompin ) { address_space *space = machine.device("maincpu")->memory().space(AS_PROGRAM); space->install_legacy_write_handler(0x9f00, 0x9f00, FUNC(balsente_rombank2_select_w)); expand_roms(machine, 0x0c | SWAP_HALVES); config_shooter_adc(machine, FALSE, 32); } static DRIVER_INIT( rescraid ) { expand_roms(machine, EXPAND_NONE); config_shooter_adc(machine, FALSE, 0 /* noanalog */); } static DRIVER_INIT( grudge ) { address_space *space = machine.device("maincpu")->memory().space(AS_PROGRAM); space->install_legacy_read_handler(0x9400, 0x9400, FUNC(grudge_steering_r)); expand_roms(machine, EXPAND_NONE); config_shooter_adc(machine, FALSE, 0); } static DRIVER_INIT( shrike ) { address_space *space = machine.device("maincpu")->memory().space(AS_PROGRAM); space->install_legacy_readwrite_handler(0x9e00, 0x9fff, FUNC(shrike_shared_6809_r), FUNC(shrike_shared_6809_w)); space->install_legacy_write_handler(0x9e01, 0x9e01, FUNC(shrike_sprite_select_w) ); machine.device("68k")->memory().space(AS_PROGRAM)->install_legacy_readwrite_handler(0x10000, 0x1001f, FUNC(shrike_io_68k_r), FUNC(shrike_io_68k_w)); expand_roms(machine, EXPAND_ALL); config_shooter_adc(machine, FALSE, 32); } /************************************* * * Game drivers * *************************************/ /* Board: Unknown */ GAME( 1984, sentetst, 0, balsente, sentetst, sentetst, ROT0, "Bally/Sente", "Sente Diagnostic Cartridge", GAME_SUPPORTS_SAVE ) GAME( 1984, cshift, 0, balsente, cshift, cshift, ROT0, "Bally/Sente", "Chicken Shift", GAME_SUPPORTS_SAVE ) GAME( 1984, gghost, 0, balsente, gghost, gghost, ROT0, "Bally/Sente", "Goalie Ghost", GAME_SUPPORTS_SAVE ) /* Board: 006-8003-01-0D Rev D */ GAME( 1984, hattrick, 0, balsente, hattrick, hattrick, ROT0, "Bally/Sente", "Hat Trick", GAME_SUPPORTS_SAVE ) GAME( 1984, trivia12, 0, balsente, triviag1, triviag1, ROT0, "Bally/Sente", "Trivial Pursuit (Genus I) (12-14-84)", GAME_SUPPORTS_SAVE ) /* Board: Unknown (From a picture on eBay Snacks'n Jaxson does not match any documented types here.) */ GAME( 1984, otwalls, 0, balsente, otwalls, otwalls, ROT0, "Bally/Sente", "Off the Wall (Sente)", GAME_SUPPORTS_SAVE ) GAME( 1984, snakepit, 0, balsente, sentetst, snakepit, ROT0, "Bally/Sente", "Snake Pit", GAME_SUPPORTS_SAVE ) GAME( 1984, snakjack, 0, balsente, snakjack, snakjack, ROT0, "Bally/Sente", "Snacks'n Jaxson", GAME_SUPPORTS_SAVE ) /* Board: 006-8025-01-0B Rev B */ GAMEL(1984, stocker, 0, balsente, stocker, stocker, ROT0, "Bally/Sente", "Stocker (3/19/85)", GAME_SUPPORTS_SAVE, layout_stocker ) // date from ROM chips GAME( 1985, gimeabrk, 0, balsente, gimeabrk, gimeabrk, ROT0, "Bally/Sente", "Gimme A Break (7/7/85)", GAME_SUPPORTS_SAVE ) GAME( 1985, minigolf, 0, balsente, minigolf, minigolf, ROT0, "Bally/Sente", "Mini Golf (set 1)", GAME_SUPPORTS_SAVE ) GAME( 1985, minigolf2,minigolf, balsente, minigolf2,minigolf2,ROT0, "Bally/Sente", "Mini Golf (set 2)", GAME_SUPPORTS_SAVE ) GAME( 1984, triviabb, 0, balsente, triviag1, triviag2, ROT0, "Bally/Sente", "Trivial Pursuit (Baby Boomer Edition)", GAME_SUPPORTS_SAVE ) /* Board: Unknown */ GAME( 1984, triviag1, 0, balsente, triviag1, triviag1, ROT0, "Bally/Sente", "Trivial Pursuit (Genus I) (set 1)", GAME_SUPPORTS_SAVE ) GAME( 1984, triviag2, 0, balsente, triviag1, triviag2, ROT0, "Bally/Sente", "Trivial Pursuit (Genus II)", GAME_SUPPORTS_SAVE ) GAME( 1984, triviasp, 0, balsente, triviag1, triviag2, ROT0, "Bally/Sente", "Trivial Pursuit (All Star Sports Edition)", GAME_SUPPORTS_SAVE ) GAME( 1984, triviayp, 0, balsente, triviag1, triviag2, ROT0, "Bally/Sente", "Trivial Pursuit (Young Players Edition)", GAME_SUPPORTS_SAVE ) GAME( 1987, triviaes, 0, balsente, triviaes, triviaes, ROT0, "Bally/Sente", "Trivial Pursuit (Spanish Edition)", GAME_SUPPORTS_SAVE ) GAME( 1985, toggle, 0, balsente, toggle, toggle, ROT0, "Bally/Sente", "Toggle (prototype)", GAME_SUPPORTS_SAVE ) GAME( 1986, nametune, 0, balsente, nametune, nametune, ROT0, "Bally/Sente", "Name That Tune", GAME_SUPPORTS_SAVE ) /* Board: 006-8030-01-0A Rev A */ GAME( 1986, nametune2,nametune, balsente, nametune, nametune, ROT0, "Bally/Sente", "Name That Tune (3/23/86)", GAME_SUPPORTS_SAVE ) /* Board: 006-8027-01-0B Rev B */ GAME( 1986, nstocker, 0, balsente, nstocker, nstocker, ROT0, "Bally/Sente", "Night Stocker (set 1)", GAME_SUPPORTS_SAVE ) GAME( 1986, nstocker2,nstocker, balsente, nstocker, nstocker, ROT0, "Bally/Sente", "Night Stocker (set 2)", GAME_SUPPORTS_SAVE ) GAME( 1986, sfootbal, 0, balsente, sfootbal, sfootbal, ROT0, "Bally/Sente", "Street Football", GAME_SUPPORTS_SAVE ) GAME( 1986, spiker, 0, balsente, spiker, spiker, ROT0, "Bally/Sente", "Spiker", GAME_SUPPORTS_SAVE ) GAME( 1986, stompin, 0, balsente, stompin, stompin, ROT0, "Bally/Sente", "Stompin' (4/4/86)", GAME_SUPPORTS_SAVE ) /* Board: A084-91889-A000 (Not a cartridge, but dedicated board) */ GAME( 1987, rescraid, 0, balsente, rescraid, rescraid, ROT0, "Bally Midway", "Rescue Raider (5/11/87) (non-cartridge)", GAME_SUPPORTS_SAVE ) /* Board: Unknown */ GAME( 1986, shrike, 0, shrike, shrike, shrike, ROT0, "Bally/Sente", "Shrike Avenger (prototype)", GAME_SUPPORTS_SAVE ) GAME( 1987, rescraida,rescraid, balsente, rescraid, rescraid, ROT0, "Bally Midway", "Rescue Raider (stand-alone)", GAME_SUPPORTS_SAVE ) GAME( 198?, grudge, 0, balsente, grudge, grudge, ROT0, "Bally Midway", "Grudge Match (prototype)", GAME_SUPPORTS_SAVE )