// license:BSD-3-Clause // copyright-holders:Mike Balfour, Patrick Lawrence, Brad Oliver /*************************************************************************** Atari Football hardware driver by Mike Balfour, Patrick Lawrence, Brad Oliver Games supported: * Atari Football * Atari Baseball * Atari Soccer Known issues: * The down marker sprite is multiplexed so that it will be drawn at the top and bottom of the screen. We fake this feature. Additionally, we draw it at a different location which seems to make more sense. * The play which is chosen is drawn in text at the top of the screen; no backdrop/overlay is supported yet. High quality artwork would be appreciated. * I'm not good at reading the schematics, so I'm unsure about the exact vblank duration. I'm pretty sure it is one of two values though. * The 4-player variation is slightly broken. I'm unsure of the LED multiplexing. **************************************************************************** Memory Map: 0000-01FF Working RAM 0200-025F Playfield - Player 1 03A0-03FF Playfield - Player 2 1000-13BF Scrollfield 13C0-13FF Motion Object Parameters: 13C0 Motion Object 1 Picture # 13C1 Motion Object 1 Vertical Position 13C2 Motion Object 2 Picture # 13C3 Motion Object 2 Vertical Position ... 13DE Motion Object 16 Picture # 13DF Motion Object 16 Vertical Position 13E0 Motion Object 1 Horizontal Position 13E1 Spare 13E2 Motion Object 2 Horizontal Position 13E3 Spare ... 13FE Motion Object 16 Horizontal Position 13FF Spare 2000-2003 Output ports: 2000 (OUT 0) Scrollfield Offset (8 bits) 2001 (OUT 1) D0 = Whistle D1 = Hit D2 = Kicker D5 = CTRLD 2002 (OUT 2) D0-D3 = Noise Amplitude D4 = Coin Counter D5 = Attract 2003 (OUT 3) D0-D3 = LED Cathodes D4-D5 Spare 3000 Interrupt Acknowledge 4000-4003 Input ports: 4000 (IN 0) = 0 D0 = Trackball Direction PL2VD D1 = Trackball Direction PL2HD D2 = Trackball Direction PL1VD D3 = Trackball Direction PL1HD D4 = Select 1 D5 = Slam D6 = End Screen D7 = Coin 1 4000 (CTRLD) = 1 D0-D3 = Track-ball Horiz. 1 D4-D7 = Track-ball Vert. 1 4002 (IN 2) = 0 D0-D3 = Option Switches D4 = Select 2 D5 = Spare D6 = Test D7 = Coin 2 4002 (CTRLD) = 1 D0-D3 = Track-ball Horiz. 2 D4-D7 = Track-ball Vert. 2 5000 Watchdog 6800-7FFF Program (F800-FFFF) - only needed for the 6502 vectors If you have any questions about how this driver works, don't hesitate to ask. - Mike Balfour (mab22@po.cwru.edu) Changes: LBO - lots of cleanup, now it's playable. ***************************************************************************/ #include "emu.h" #include "includes/atarifb.h" #include "cpu/m6502/m6502.h" #include "machine/watchdog.h" #include "sound/discrete.h" #include "speaker.h" #include "atarifb.lh" #include "atarifb4.lh" #include "abaseb.lh" /************************************* * * Palette generation * *************************************/ PALETTE_INIT_MEMBER(atarifb_state, atarifb) { /* chars */ palette.set_pen_color(0, rgb_t(0xff,0xff,0xff)); /* white */ palette.set_pen_color(1, rgb_t(0x00,0x00,0x00)); /* black */ /* sprites */ palette.set_pen_color(2, rgb_t(0x40,0x40,0x40)); /* dark grey (?) - used in Soccer only */ palette.set_pen_color(3, rgb_t(0xff,0xff,0xff)); /* white */ palette.set_pen_color(4, rgb_t(0x40,0x40,0x40)); /* dark grey (?) - used in Soccer only */ palette.set_pen_color(5, rgb_t(0x00,0x00,0x00)); /* black */ /* sprite masks */ palette.set_pen_color(6, rgb_t(0x40,0x40,0x40)); /* dark grey (?) - used in Soccer only */ palette.set_pen_color(7, rgb_t(0x80,0x80,0x80)); /* grey */ palette.set_pen_color(8, rgb_t(0x40,0x40,0x40)); /* dark grey (?) - used in Soccer only */ palette.set_pen_color(9, rgb_t(0x00,0x00,0x00)); /* black */ palette.set_pen_color(10, rgb_t(0x40,0x40,0x40)); /* dark grey (?) - used in Soccer only */ palette.set_pen_color(11, rgb_t(0xff,0xff,0xff)); /* white */ } /************************************* * * Main CPU memory handlers * *************************************/ void atarifb_state::atarifb_map(address_map &map) { map.global_mask(0x7fff); map(0x0000, 0x01ff).ram(); map(0x0200, 0x025f).ram().w(this, FUNC(atarifb_state::atarifb_alpha1_videoram_w)).share("p1_videoram"); map(0x0260, 0x039f).ram(); map(0x03a0, 0x03ff).ram().w(this, FUNC(atarifb_state::atarifb_alpha2_videoram_w)).share("p2_videoram"); map(0x1000, 0x13bf).ram().w(this, FUNC(atarifb_state::atarifb_field_videoram_w)).share("field_videoram"); map(0x13c0, 0x13ff).ram().share("spriteram"); map(0x2000, 0x2000).writeonly().share("scroll_register"); /* OUT 0 */ map(0x2001, 0x2001).w(this, FUNC(atarifb_state::atarifb_out1_w)); /* OUT 1 */ map(0x2002, 0x2002).w(this, FUNC(atarifb_state::atarifb_out2_w)); /* OUT 2 */ map(0x2003, 0x2003).w(this, FUNC(atarifb_state::atarifb_out3_w)); /* OUT 3 */ map(0x3000, 0x3000).noprw(); /* Interrupt Acknowledge */ map(0x4000, 0x4000).r(this, FUNC(atarifb_state::atarifb_in0_r)); map(0x4002, 0x4002).r(this, FUNC(atarifb_state::atarifb_in2_r)); map(0x5000, 0x5000).w("watchdog", FUNC(watchdog_timer_device::reset_w)); map(0x6000, 0x7fff).rom(); } void atarifb_state::atarifb4_map(address_map &map) { map.global_mask(0x7fff); map(0x0000, 0x01ff).ram(); map(0x0200, 0x025f).ram().w(this, FUNC(atarifb_state::atarifb_alpha1_videoram_w)).share("p1_videoram"); map(0x0260, 0x039f).ram(); map(0x03a0, 0x03ff).ram().w(this, FUNC(atarifb_state::atarifb_alpha2_videoram_w)).share("p2_videoram"); map(0x1000, 0x13bf).ram().w(this, FUNC(atarifb_state::atarifb_field_videoram_w)).share("field_videoram"); map(0x13c0, 0x13ff).ram().share("spriteram"); map(0x2000, 0x2000).writeonly().share("scroll_register"); /* OUT 0 */ map(0x2001, 0x2001).w(this, FUNC(atarifb_state::atarifb4_out1_w)); /* OUT 1 */ map(0x2002, 0x2002).w(this, FUNC(atarifb_state::atarifb_out2_w)); /* OUT 2 */ map(0x2003, 0x2003).w(this, FUNC(atarifb_state::atarifb_out3_w)); /* OUT 3 */ map(0x3000, 0x3000).noprw(); /* Interrupt Acknowledge */ map(0x4000, 0x4000).r(this, FUNC(atarifb_state::atarifb4_in0_r)); map(0x4001, 0x4001).portr("EXTRA"); map(0x4002, 0x4002).r(this, FUNC(atarifb_state::atarifb4_in2_r)); map(0x5000, 0x5000).w("watchdog", FUNC(watchdog_timer_device::reset_w)); map(0x6000, 0x7fff).rom(); } void atarifb_state::abaseb_map(address_map &map) { map.global_mask(0x7fff); map(0x0000, 0x01ff).ram(); map(0x0200, 0x025f).ram().w(this, FUNC(atarifb_state::atarifb_alpha1_videoram_w)).share("p1_videoram"); map(0x0260, 0x039f).ram(); map(0x03a0, 0x03ff).ram().w(this, FUNC(atarifb_state::atarifb_alpha2_videoram_w)).share("p2_videoram"); map(0x1000, 0x13bf).ram().w(this, FUNC(atarifb_state::atarifb_field_videoram_w)).share("field_videoram"); map(0x13c0, 0x13ff).ram().share("spriteram"); map(0x2000, 0x2000).writeonly().share("scroll_register"); /* OUT 0 */ map(0x2001, 0x2001).w(this, FUNC(atarifb_state::abaseb_out1_w)); /* OUT 1 */ map(0x2002, 0x2002).w(this, FUNC(atarifb_state::atarifb_out2_w)); /* OUT 2 */ map(0x2003, 0x2003).w(this, FUNC(atarifb_state::atarifb_out3_w)); /* OUT 3 */ map(0x3000, 0x3000).noprw(); /* Interrupt Acknowledge */ map(0x4000, 0x4000).r(this, FUNC(atarifb_state::atarifb_in0_r)); map(0x4002, 0x4002).r(this, FUNC(atarifb_state::atarifb_in2_r)); map(0x5000, 0x5000).w("watchdog", FUNC(watchdog_timer_device::reset_w)); map(0x6000, 0x7fff).rom(); } void atarifb_state::soccer_map(address_map &map) { map.global_mask(0x3fff); map(0x0000, 0x01ff).ram(); map(0x0200, 0x025f).ram().w(this, FUNC(atarifb_state::atarifb_alpha1_videoram_w)).share("p1_videoram"); map(0x0260, 0x039f).ram(); map(0x03a0, 0x03ff).ram().w(this, FUNC(atarifb_state::atarifb_alpha2_videoram_w)).share("p2_videoram"); map(0x0800, 0x0bbf).ram().w(this, FUNC(atarifb_state::atarifb_field_videoram_w)).share("field_videoram"); map(0x0bc0, 0x0bff).ram().share("spriteram"); map(0x1000, 0x1000).writeonly().share("scroll_register"); /* OUT 0 */ map(0x1001, 0x1001).w(this, FUNC(atarifb_state::soccer_out1_w)); /* OUT 1 */ map(0x1002, 0x1002).w(this, FUNC(atarifb_state::soccer_out2_w)); /* OUT 2 */ map(0x1004, 0x1004).nopw(); /* Interrupt Acknowledge */ map(0x1005, 0x1005).w("watchdog", FUNC(watchdog_timer_device::reset_w)); map(0x1800, 0x1800).r(this, FUNC(atarifb_state::atarifb4_in0_r)); map(0x1801, 0x1801).portr("EXTRA"); map(0x1802, 0x1802).r(this, FUNC(atarifb_state::atarifb4_in2_r)); map(0x1803, 0x1803).portr("DSW1"); map(0x2000, 0x3fff).rom(); } /************************************* * * Port definitions * *************************************/ static INPUT_PORTS_START( atarifb ) PORT_START("IN0") PORT_BIT ( 0x0f, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT ( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT ( 0x20, IP_ACTIVE_LOW, IPT_TILT ) PORT_BIT ( 0x40, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen") PORT_BIT ( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_START("IN1") PORT_DIPNAME( 0x03, 0x00, "Time Per Coin" ) PORT_DIPLOCATION("K10:1,2") PORT_DIPSETTING( 0x00, "1:30" ) PORT_DIPSETTING( 0x01, "2:00" ) PORT_DIPSETTING( 0x02, "2:30" ) PORT_DIPSETTING( 0x03, "3:00" ) PORT_DIPUNUSED_DIPLOC( 0x04, 0x04, "K10:3" ) /* Listed as "Unused" */ PORT_DIPNAME( 0x08, 0x00, "Atari Logo" ) PORT_DIPLOCATION("K10:4") /* Listed as "Unused" */ PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_BIT ( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT ( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_SERVICE( 0x40, IP_ACTIVE_LOW ) PORT_BIT ( 0x80, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_START("IN2") /* IN2 - Player 1 trackball, y */ PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(100) PORT_KEYDELTA(10) PORT_REVERSE /* The lower 4 bits are the input */ PORT_START("IN3") /* IN3 - Player 1 trackball, x */ PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_X ) PORT_SENSITIVITY(100) PORT_KEYDELTA(10) /* The lower 4 bits are the input */ PORT_START("IN4") /* IN4 - Player 2 trackball, y */ PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(100) PORT_KEYDELTA(10) PORT_REVERSE PORT_PLAYER(2) /* The lower 4 bits are the input */ PORT_START("IN5") /* IN5 - Player 2 trackball, x */ PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_X ) PORT_SENSITIVITY(100) PORT_KEYDELTA(10) PORT_PLAYER(2) /* The lower 4 bits are the input */ INPUT_PORTS_END static INPUT_PORTS_START( atarifb4 ) PORT_INCLUDE( atarifb ) PORT_MODIFY("IN0") PORT_BIT ( 0xff, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_MODIFY("IN1") PORT_BIT ( 0x10, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT ( 0x20, IP_ACTIVE_LOW, IPT_TILT ) PORT_BIT ( 0x40, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT ( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_START("IN6") /* IN6 - Player 3 trackball, y */ PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(100) PORT_KEYDELTA(10) PORT_REVERSE PORT_PLAYER(3) /* The lower 4 bits are the input */ PORT_START("IN7") /* IN7 - Player 3 trackball, x */ PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_X ) PORT_SENSITIVITY(100) PORT_KEYDELTA(10) PORT_PLAYER(3) /* The lower 4 bits are the input */ PORT_START("IN8") /* IN8 - Player 4 trackball, y */ PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(100) PORT_KEYDELTA(10) PORT_REVERSE PORT_PLAYER(4) /* The lower 4 bits are the input */ PORT_START("IN9") /* IN9 - Player 4 trackball, x */ PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_X ) PORT_SENSITIVITY(100) PORT_KEYDELTA(10) PORT_PLAYER(4) /* The lower 4 bits are the input */ PORT_START("EXTRA") PORT_BIT ( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT ( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT ( 0x04, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_BIT ( 0x38, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_SERVICE( 0x40, IP_ACTIVE_LOW ) PORT_BIT ( 0x80, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen") INPUT_PORTS_END static INPUT_PORTS_START( abaseb ) PORT_INCLUDE( atarifb ) PORT_MODIFY("IN1") PORT_DIPNAME( 0x03, 0x02, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("K10:1,2") PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPSETTING( 0x01, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x02, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x03, DEF_STR( Easiest ) ) PORT_DIPUNUSED_DIPLOC( 0x04, 0x04, "K10:3" ) /* Listed as "Unused" */ PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "K10:4" ) /* Listed as "Unused" */ INPUT_PORTS_END static INPUT_PORTS_START( soccer ) PORT_START("IN0") PORT_BIT ( 0xff, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN1") PORT_BIT ( 0x01, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("2/4 Player Toggle") PORT_DIPLOCATION("SW2:4") /* Listed as "Unused" */ PORT_DIPNAME( 0x02, 0x00, "Rule Switch" ) PORT_DIPLOCATION("SW2:3") /* Listed as "Unused" */ PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Language ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x00, DEF_STR( English ) ) PORT_DIPSETTING( 0x04, DEF_STR( German ) ) PORT_DIPSETTING( 0x08, DEF_STR( French ) ) PORT_DIPSETTING( 0x0c, DEF_STR( Spanish ) ) PORT_BIT ( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3) PORT_BIT ( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT ( 0x40, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4) PORT_BIT ( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_START("IN2") /* IN2 - Player 1 trackball, y */ PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(100) PORT_KEYDELTA(10) PORT_REVERSE /* The lower 4 bits are the input */ PORT_START("IN3") /* IN3 - Player 1 trackball, x */ PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_X ) PORT_SENSITIVITY(100) PORT_KEYDELTA(10) /* The lower 4 bits are the input */ PORT_START("IN4") /* IN4 - Player 2 trackball, y */ PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(100) PORT_KEYDELTA(10) PORT_REVERSE PORT_PLAYER(2) /* The lower 4 bits are the input */ PORT_START("IN5") /* IN5 - Player 2 trackball, x */ PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_X ) PORT_SENSITIVITY(100) PORT_KEYDELTA(10) PORT_PLAYER(2) /* The lower 4 bits are the input */ PORT_START("IN6") /* IN6 - Player 3 trackball, y */ PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(100) PORT_KEYDELTA(10) PORT_REVERSE PORT_PLAYER(3) /* The lower 4 bits are the input */ PORT_START("IN7") /* IN7 - Player 3 trackball, x */ PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_X ) PORT_SENSITIVITY(100) PORT_KEYDELTA(10) PORT_PLAYER(3) /* The lower 4 bits are the input */ PORT_START("IN8") /* IN8 - Player 4 trackball, y */ PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(100) PORT_KEYDELTA(10) PORT_REVERSE PORT_PLAYER(4) /* The lower 4 bits are the input */ PORT_START("IN9") /* IN9 - Player 4 trackball, x */ PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_X ) PORT_SENSITIVITY(100) PORT_KEYDELTA(10) PORT_PLAYER(4) /* The lower 4 bits are the input */ PORT_START("EXTRA") PORT_BIT ( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* unused on schematics */ PORT_BIT ( 0x02, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT ( 0x04, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT ( 0x08, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_BIT ( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* unused on schematics */ PORT_BIT ( 0x20, IP_ACTIVE_LOW, IPT_TILT ) PORT_SERVICE( 0x40, IP_ACTIVE_LOW ) PORT_BIT ( 0x80, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen") PORT_START("DSW1") PORT_DIPNAME( 0x07, 0x00, "Time per coin" ) PORT_DIPLOCATION("SW1:1,2,3") PORT_DIPSETTING( 0x00, "1:00" ) PORT_DIPSETTING( 0x01, "1:20" ) PORT_DIPSETTING( 0x02, "1:40" ) PORT_DIPSETTING( 0x03, "2:00" ) PORT_DIPSETTING( 0x04, "2:30" ) PORT_DIPSETTING( 0x05, "3:00" ) PORT_DIPSETTING( 0x06, "3:30" ) PORT_DIPSETTING( 0x07, "4:00" ) PORT_DIPNAME( 0x18, 0x00, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:4,5") PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x18, DEF_STR( 1C_6C ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 1C_2C ) ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x00, "1 Coin Minimum" ) PORT_DIPSETTING( 0x40, "2 Coin Minimum" ) PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW1:8" ) /* Listed as "Unused" */ INPUT_PORTS_END /************************************* * * Graphics definitions * *************************************/ static const gfx_layout charlayout = { 8,8, 64, 1, { 0 }, { 15, 14, 13, 12, 7, 6, 5, 4 }, { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 }, 16*8 }; static const gfx_layout fieldlayout = { 8,8, 64, 1, { 0 }, { 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 8*8 }; static const gfx_layout soccer_fieldlayout = { 8,8, 64, 1, { 0 }, { 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 16*8 }; static const gfx_layout spritelayout = { 8,16, 64, 1, { 0 }, { 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, 16*8 }; static const gfx_layout spritemasklayout = { 8,16, 64, 1, { 0 }, { 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, 16*8 }; static GFXDECODE_START( gfx_atarifb ) GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0x00, 0x01 ) /* offset into colors, # of colors */ GFXDECODE_ENTRY( "gfx2", 0, fieldlayout, 0x02, 0x01 ) /* offset into colors, # of colors */ GFXDECODE_END static GFXDECODE_START( gfx_soccer ) GFXDECODE_ENTRY( "gfx1", 0x0000, charlayout, 0x00, 0x01 ) /* offset into colors, # of colors */ GFXDECODE_ENTRY( "gfx3", 0x0400, soccer_fieldlayout, 0x06, 0x01 ) /* offset into colors, # of colors */ GFXDECODE_ENTRY( "gfx2", 0x0000, spritelayout, 0x02, 0x02 ) /* offset into colors, # of colors */ GFXDECODE_ENTRY( "gfx3", 0x0000, spritemasklayout, 0x06, 0x03 ) /* offset into colors, # of colors */ GFXDECODE_END /************************************* * * Machine drivers * *************************************/ void atarifb_state::machine_start() { m_leds.resolve(); save_item(NAME(m_CTRLD)); save_item(NAME(m_sign_x_1)); save_item(NAME(m_sign_x_2)); save_item(NAME(m_sign_x_3)); save_item(NAME(m_sign_x_4)); save_item(NAME(m_sign_y_1)); save_item(NAME(m_sign_y_2)); save_item(NAME(m_sign_y_3)); save_item(NAME(m_sign_y_4)); save_item(NAME(m_counter_x_in0)); save_item(NAME(m_counter_y_in0)); save_item(NAME(m_counter_x_in0b)); save_item(NAME(m_counter_y_in0b)); save_item(NAME(m_counter_x_in2)); save_item(NAME(m_counter_y_in2)); save_item(NAME(m_counter_x_in2b)); save_item(NAME(m_counter_y_in2b)); } void atarifb_state::machine_reset() { m_CTRLD = 0; m_sign_x_1 = 0; m_sign_y_1 = 0; m_sign_x_2 = 0; m_sign_y_2 = 0; m_sign_x_3 = 0; m_sign_y_3 = 0; m_sign_x_4 = 0; m_sign_y_4 = 0; m_counter_x_in0 = 0; m_counter_y_in0 = 0; m_counter_x_in0b = 0; m_counter_y_in0b = 0; m_counter_x_in2 = 0; m_counter_y_in2 = 0; m_counter_x_in2b = 0; m_counter_y_in2b = 0; } MACHINE_CONFIG_START(atarifb_state::atarifb) /* basic machine hardware */ MCFG_DEVICE_ADD("maincpu", M6502, 750000) MCFG_DEVICE_PROGRAM_MAP(atarifb_map) MCFG_DEVICE_PERIODIC_INT_DRIVER(atarifb_state, irq0_line_hold, 4*60) MCFG_WATCHDOG_ADD("watchdog") /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2037) /* 16.3ms * 1/8 = 2037.5. Is it 1/8th or 3/32nds? (1528?) */) MCFG_SCREEN_SIZE(38*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 38*8-1, 1*8, 31*8-1) MCFG_SCREEN_UPDATE_DRIVER(atarifb_state, screen_update_atarifb) MCFG_SCREEN_PALETTE("palette") MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_atarifb) MCFG_PALETTE_ADD("palette", 12) MCFG_PALETTE_INIT_OWNER(atarifb_state, atarifb) /* sound hardware */ SPEAKER(config, "mono").front_center(); MCFG_DEVICE_ADD("discrete", DISCRETE, atarifb_discrete) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.18) MACHINE_CONFIG_END MACHINE_CONFIG_START(atarifb_state::atarifb4) atarifb(config); /* basic machine hardware */ MCFG_DEVICE_MODIFY("maincpu") MCFG_DEVICE_PROGRAM_MAP(atarifb4_map) MACHINE_CONFIG_END MACHINE_CONFIG_START(atarifb_state::abaseb) atarifb(config); /* basic machine hardware */ MCFG_DEVICE_MODIFY("maincpu") MCFG_DEVICE_PROGRAM_MAP(abaseb_map) /* video hardware */ MCFG_SCREEN_MODIFY("screen") MCFG_SCREEN_UPDATE_DRIVER(atarifb_state, screen_update_abaseb) /* sound hardware */ MCFG_DEVICE_REPLACE("discrete", DISCRETE, abaseb_discrete) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.24) MACHINE_CONFIG_END MACHINE_CONFIG_START(atarifb_state::soccer) atarifb(config); /* basic machine hardware */ MCFG_DEVICE_MODIFY("maincpu") MCFG_DEVICE_PROGRAM_MAP(soccer_map) /* video hardware */ MCFG_SCREEN_MODIFY("screen") MCFG_SCREEN_VISIBLE_AREA(0*8, 38*8-1, 2*8, 32*8-1) MCFG_SCREEN_UPDATE_DRIVER(atarifb_state, screen_update_soccer) MCFG_GFXDECODE_MODIFY("gfxdecode", gfx_soccer) MACHINE_CONFIG_END /************************************* * * ROM definitions * *************************************/ ROM_START( atarifb ) ROM_REGION( 0x8000, "maincpu", 0 ) ROM_LOAD( "03302602.m1", 0x6800, 0x0800, CRC(352e35db) SHA1(ae3f1bdb274858edf203dbffe4ba2912c065cff2) ) ROM_LOAD( "03302801.p1", 0x7000, 0x0800, CRC(a79c79ca) SHA1(7791b431e9aadb09fd286ae56699c4beda54830a) ) ROM_LOAD( "03302702.n1", 0x7800, 0x0800, CRC(e7e916ae) SHA1(d3a188809e83c311699cb103040c4525b36a56e3) ) ROM_REGION( 0x0400, "gfx1", 0 ) ROM_LOAD_NIB_LOW ( "033029.n7", 0x0000, 0x0400, CRC(12f43dca) SHA1(a463f5068d5522ddf74052429aa6da23e5475844) ) ROM_REGION( 0x0200, "gfx2", 0 ) ROM_LOAD_NIB_LOW ( "033030.c5", 0x0000, 0x0200, CRC(eac9ef90) SHA1(0e6284392852695ab7323be82105d32f57ad00f1) ) ROM_LOAD_NIB_HIGH( "033031.d5", 0x0000, 0x0200, CRC(89d619b8) SHA1(0af5d1f4e6f9a377dc2d49a8039866b1857af01f) ) ROM_END ROM_START( atarifb1 ) ROM_REGION( 0x8000, "maincpu", 0 ) ROM_LOAD( "03302601.m1", 0x6800, 0x0800, CRC(f8ce7ed8) SHA1(54520d7d31c6c8f9028b7253a33aba3b2c35ae7c) ) ROM_LOAD( "03302801.p1", 0x7000, 0x0800, CRC(a79c79ca) SHA1(7791b431e9aadb09fd286ae56699c4beda54830a) ) ROM_LOAD( "03302701.n1", 0x7800, 0x0800, CRC(7740be51) SHA1(3f610061f081eb5589b00a496877bc58f6e0f09f) ) ROM_REGION( 0x0400, "gfx1", 0 ) ROM_LOAD_NIB_LOW ( "033029.n7", 0x0000, 0x0400, CRC(12f43dca) SHA1(a463f5068d5522ddf74052429aa6da23e5475844) ) ROM_REGION( 0x0200, "gfx2", 0 ) ROM_LOAD_NIB_LOW ( "033030.c5", 0x0000, 0x0200, CRC(eac9ef90) SHA1(0e6284392852695ab7323be82105d32f57ad00f1) ) ROM_LOAD_NIB_HIGH( "033031.d5", 0x0000, 0x0200, CRC(89d619b8) SHA1(0af5d1f4e6f9a377dc2d49a8039866b1857af01f) ) ROM_END ROM_START( atarifb2 ) // built from original Atari source code ROM_REGION( 0x8000, "maincpu", 0 ) ROM_LOAD( "035348-01.m1", 0x6800, 0x0800, CRC(eec61633) SHA1(e578f9392d18a5dbcb678c4e922da10c87ff6670) ) ROM_LOAD( "035350-01.p1", 0x7000, 0x0800, CRC(e3ec76d6) SHA1(2b9b544e7bf1624e6d0ec1fdc7b9d096bae87b30) ) ROM_LOAD( "035349-01.n1", 0x7800, 0x0800, CRC(c1e9d379) SHA1(77320dd8b74447cc55ba1cc3a50e7a9085f96c76) ) ROM_REGION( 0x0400, "gfx1", 0 ) ROM_LOAD_NIB_LOW ( "033029.n7", 0x0000, 0x0400, CRC(12f43dca) SHA1(a463f5068d5522ddf74052429aa6da23e5475844) ) ROM_REGION( 0x0200, "gfx2", 0 ) ROM_LOAD_NIB_LOW ( "033030.c5", 0x0000, 0x0200, CRC(eac9ef90) SHA1(0e6284392852695ab7323be82105d32f57ad00f1) ) ROM_LOAD_NIB_HIGH( "033031.d5", 0x0000, 0x0200, CRC(89d619b8) SHA1(0af5d1f4e6f9a377dc2d49a8039866b1857af01f) ) ROM_END ROM_START( atarifb4 ) ROM_REGION( 0x8000, "maincpu", 0 ) /* 64k for code, the ROMs are nibble-wide */ ROM_LOAD_NIB_LOW ( "34889.m1", 0x6000, 0x0400, CRC(5c63974a) SHA1(e91f318be80d985a09ff92f4db5792290a06dc0f) ) ROM_LOAD_NIB_HIGH( "34891.m2", 0x6000, 0x0400, CRC(9d03baa1) SHA1(1b57f39fa4d43e3f3d22f2d9a5478b5f5e4d0cb1) ) ROM_LOAD_NIB_LOW ( "34890.n1", 0x6400, 0x0400, CRC(2deb5844) SHA1(abc7cc80d5fcac13f50f6cc550ea7a8f322434c9) ) ROM_LOAD_NIB_HIGH( "34892.n2", 0x6400, 0x0400, CRC(ad212d2d) SHA1(df77ed3d59b497d0f4fe7b275f1cce6c4a5aa0b2) ) ROM_LOAD_NIB_LOW ( "34885.k1", 0x6800, 0x0400, CRC(fdd272a1) SHA1(619c7b1ced1e397a4aa5fcaf0afe84c2b39ba5fd) ) ROM_LOAD_NIB_HIGH( "34887.k2", 0x6800, 0x0400, CRC(fa2b8b52) SHA1(aff26efcf70fe63819a80977853e8f58c17cb32b) ) ROM_LOAD_NIB_LOW ( "34886.l1", 0x6c00, 0x0400, CRC(be912ccb) SHA1(6ed05d011a1fe06831883fdbdf7153b0ec624de9) ) ROM_LOAD_NIB_HIGH( "34888.l2", 0x6c00, 0x0400, CRC(3f8e96c1) SHA1(c188eb39a00943d9eb62b8a70ad3bd108fc768e9) ) ROM_LOAD_NIB_LOW ( "34877.e1", 0x7000, 0x0400, CRC(fd8832fa) SHA1(83f874d5c178846bdfb7609c2738c03e3369743b) ) ROM_LOAD_NIB_HIGH( "34879.e2", 0x7000, 0x0400, CRC(7053ffbc) SHA1(cec5efb005833da448f67b9811719099d6980dcd) ) ROM_LOAD_NIB_LOW ( "34878.f1", 0x7400, 0x0400, CRC(329eb720) SHA1(fa9e8c25c9e20fea72d1314297b77ffe599a5a74) ) ROM_LOAD_NIB_HIGH( "34880.f2", 0x7400, 0x0400, CRC(e0c9b4c2) SHA1(1cc0900bb62c672a870fc465f5691039bb487571) ) ROM_LOAD_NIB_LOW ( "34881.h1", 0x7800, 0x0400, CRC(d9055541) SHA1(ffbf86c5cc325587d89e17da0560518244d3d8e9) ) ROM_LOAD_NIB_HIGH( "34883.h2", 0x7800, 0x0400, CRC(8a912448) SHA1(1756874964eedb75e066a4d6dccecf16a652f6bb) ) ROM_LOAD_NIB_LOW ( "34882.j1", 0x7c00, 0x0400, CRC(060c9cdb) SHA1(3c6d04c535195dfa8f8405ff8e80f4693844d1a1) ) ROM_LOAD_NIB_HIGH( "34884.j2", 0x7c00, 0x0400, CRC(aa699a3a) SHA1(2c13eb9cda3fe9cfd348ef5cf309625f77c75056) ) ROM_REGION( 0x0400, "gfx1", 0 ) ROM_LOAD_NIB_LOW ( "033029.n7", 0x0000, 0x0400, CRC(12f43dca) SHA1(a463f5068d5522ddf74052429aa6da23e5475844) ) ROM_REGION( 0x0200, "gfx2", 0 ) ROM_LOAD_NIB_LOW ( "033030.c5", 0x0000, 0x0200, CRC(eac9ef90) SHA1(0e6284392852695ab7323be82105d32f57ad00f1) ) ROM_LOAD_NIB_HIGH( "033031.d5", 0x0000, 0x0200, CRC(89d619b8) SHA1(0af5d1f4e6f9a377dc2d49a8039866b1857af01f) ) ROM_END ROM_START( abaseb ) ROM_REGION( 0x8000, "maincpu", 0 ) ROM_LOAD( "34738-01.n0", 0x6000, 0x0800, CRC(edcfffe8) SHA1(a445668352da5039ed1a090bcdf2ce092215f165) ) ROM_LOAD( "34737-03.m1", 0x6800, 0x0800, CRC(7250863f) SHA1(83ec735a60d74ca9c3e3f5d4b248071f3e3330af) ) ROM_LOAD( "34735-01.p1", 0x7000, 0x0800, CRC(54854d7c) SHA1(536d57b00929bf9d1cd1b209b41004cb78e2cd93) ) ROM_LOAD( "34736-01.n1", 0x7800, 0x0800, CRC(af444eb0) SHA1(783293426cec6938a2cd9c66c491f073cfb2683f) ) ROM_REGION( 0x0400, "gfx1", 0 ) ROM_LOAD_NIB_LOW ( "034710.d5", 0x0000, 0x0400, CRC(31275d86) SHA1(465ff2032e62bcd5a7bb5c947212da4ea4d59353) ) ROM_REGION( 0x0200, "gfx2", 0 ) ROM_LOAD_NIB_LOW ( "034708.n7", 0x0000, 0x0200, CRC(8a0f971b) SHA1(f7de50eeb15c8291f1560e299e3b1b29bba58422) ) ROM_LOAD_NIB_HIGH( "034709.c5", 0x0000, 0x0200, CRC(021d1067) SHA1(da0fa8e4f6c0240a4feb41312fa057c65d809e62) ) ROM_END ROM_START( abaseb2 ) ROM_REGION( 0x8000, "maincpu", 0 ) /* 64k for code, the ROMs are nibble-wide */ ROM_LOAD_NIB_LOW ( "034725.c0", 0x6000, 0x0400, CRC(95912c58) SHA1(cb15b60e31ee212e30a81c170611be1e36d2a6dd) ) ROM_LOAD_NIB_HIGH( "034723.m0", 0x6000, 0x0400, CRC(5eb1597f) SHA1(78f83d4e79de13d3723732d68738660c3f8d4787) ) ROM_LOAD_NIB_LOW ( "034726.b0", 0x6400, 0x0400, CRC(1f8d506c) SHA1(875464ca2ee50b36ceb5989cd40a28c69953c641) ) ROM_LOAD_NIB_HIGH( "034724.l0", 0x6400, 0x0400, CRC(ecd18ed2) SHA1(6ffbc9a4108ebf190455fad3725b72dda4125ac7) ) ROM_LOAD_NIB_LOW ( "034721.d1", 0x6800, 0x0400, CRC(1a0541f2) SHA1(ba74f024deb173678166262c4c6b1c328248aa9a) ) ROM_LOAD_NIB_HIGH( "034715.h1", 0x6800, 0x0400, CRC(accb96f5) SHA1(1cd6603c818dacf4f71fc350ebd3adf3369056b2) ) /* created from 8-bit set */ ROM_LOAD_NIB_LOW ( "034722.d0", 0x6c00, 0x0400, CRC(f9c1174e) SHA1(9d1be9ce4985edd19e0969d8998946d05fbbdf1f) ) /* The code in these 2 differs */ ROM_LOAD_NIB_HIGH( "034716.h0", 0x6c00, 0x0400, CRC(d5622749) SHA1(6a48d428751939857be6869b44a61b8f054d4206) ) /* from the 8-bit set */ ROM_LOAD_NIB_LOW ( "034717.f1", 0x7000, 0x0400, CRC(c941f64b) SHA1(e4d309c8ae71adc42dab0ffeea8f58da310c52f3) ) ROM_LOAD_NIB_HIGH( "034711.k1", 0x7000, 0x0400, CRC(fab61782) SHA1(01b6de2822d09ebe0725307eeeaeb667f53ca8f1) ) ROM_LOAD_NIB_LOW ( "034718.f0", 0x7400, 0x0400, CRC(3fe7dc1c) SHA1(91c3af7d8acdb5c4275f5fa57c19dc589f4a63aa) ) ROM_LOAD_NIB_HIGH( "034712.k0", 0x7400, 0x0400, CRC(0e368e1a) SHA1(29bbe4be07d8d441a4251ed6fbfa9e225487c2d8) ) ROM_LOAD_NIB_LOW ( "034719.e1", 0x7800, 0x0400, CRC(85046ee5) SHA1(2e8559349460a44734c95a1440a84713c5344495) ) ROM_LOAD_NIB_HIGH( "034713.j1", 0x7800, 0x0400, CRC(0c67c48d) SHA1(eec24da32632c1ba00aee22f1b9abb144b38cc8a) ) ROM_LOAD_NIB_LOW ( "034720.e0", 0x7c00, 0x0400, CRC(37c5f149) SHA1(89ad4471b949f8318abbdb38c4f373f711130198) ) ROM_LOAD_NIB_HIGH( "034714.j0", 0x7c00, 0x0400, CRC(920979ea) SHA1(aba499376c084b8ceb6f0cc6599bd51cec133cc7) ) ROM_REGION( 0x0400, "gfx1", 0 ) ROM_LOAD_NIB_LOW ( "034710.n7", 0x0000, 0x0400, CRC(31275d86) SHA1(465ff2032e62bcd5a7bb5c947212da4ea4d59353) ) ROM_REGION( 0x0200, "gfx2", 0 ) ROM_LOAD_NIB_LOW ( "034708.c5", 0x0000, 0x0200, CRC(8a0f971b) SHA1(f7de50eeb15c8291f1560e299e3b1b29bba58422) ) ROM_LOAD_NIB_HIGH( "034709.d5", 0x0000, 0x0200, CRC(021d1067) SHA1(da0fa8e4f6c0240a4feb41312fa057c65d809e62) ) ROM_END ROM_START( soccer ) ROM_REGION( 0x4000, "maincpu", 0 ) /* 64k for code, the ROMs are nibble-wide */ ROM_LOAD_NIB_LOW ( "035222.e1", 0x2000, 0x0400, CRC(03ec6bce) SHA1(f81f2ac3bab5f1ae687543427e0187ca51d3be7e) ) ROM_LOAD_NIB_HIGH( "035224.e2", 0x2000, 0x0400, CRC(a1aeaa70) SHA1(2018318a0e652b1dbea7696ef3dc2b7f12ebd632) ) ROM_LOAD_NIB_LOW ( "035223.f1", 0x2400, 0x0400, CRC(9c600726) SHA1(f652b42b93e43124b0363b52f0f13cb9154987e3) ) ROM_LOAD_NIB_HIGH( "035225.f2", 0x2400, 0x0400, CRC(2aa06521) SHA1(c03b02f62346a8e395f8c4b15f6f89fd96b790a4) ) ROM_LOAD_NIB_LOW ( "035226.h1", 0x2800, 0x0400, CRC(d57c0cfb) SHA1(9ce05d9b30e8014137e20e4b0bbe414a3b9fa600) ) ROM_LOAD_NIB_HIGH( "035228.h2", 0x2800, 0x0400, CRC(594574cb) SHA1(c8b42a44520e6a2a3e8831e9f9002c3c532f5fca) ) ROM_LOAD_NIB_LOW ( "035227.j1", 0x2c00, 0x0400, CRC(4112b257) SHA1(997f4681a5cd4ca12977c52133e847afe61c58e1) ) ROM_LOAD_NIB_HIGH( "035229.j2", 0x2c00, 0x0400, CRC(412d129c) SHA1(2680af645aa6935114e59c657e49b131e48661fc) ) ROM_LOAD_NIB_LOW ( "035230.k1", 0x3000, 0x0400, CRC(747f6e4a) SHA1(b0cd8097e064ba6b0e22e97a7907bc287006aa8c) ) ROM_LOAD_NIB_HIGH( "035232.k2", 0x3000, 0x0400, CRC(55f43e7f) SHA1(db44f658a521f859f11f9a638ba19e84bbb75d2d) ) ROM_LOAD_NIB_LOW ( "035231.l1", 0x3400, 0x0400, CRC(d584c199) SHA1(55e86e4f1737bf02d5706f1e757d9c97007549ac) ) ROM_LOAD_NIB_HIGH( "035233.l2", 0x3400, 0x0400, CRC(b343f500) SHA1(d15413759563bec2bc8f3fa28ae84e4ae902910b) ) ROM_LOAD_NIB_LOW ( "035234.m1", 0x3800, 0x0400, CRC(83524bb7) SHA1(d45233b666463f789257c7366c3dfb4d9b55f87e) ) ROM_LOAD_NIB_HIGH( "035236.m2", 0x3800, 0x0400, CRC(c53f4d13) SHA1(ebba48e50c98e7f74d19826cf559cf6633e24f3b) ) ROM_LOAD_NIB_LOW ( "035235.n1", 0x3c00, 0x0400, CRC(d6855b0e) SHA1(379d010ebebde6f1b5fec5519a3c0aa4380be28b) ) ROM_LOAD_NIB_HIGH( "035237.n2", 0x3c00, 0x0400, CRC(1d01b054) SHA1(7f3dc1130b2aadb13813e223420672c5baf25ad8) ) ROM_REGION( 0x0400, "gfx1", 0 ) ROM_LOAD_NIB_LOW ( "035250.r2", 0x0000, 0x0400, CRC(12f43dca) SHA1(a463f5068d5522ddf74052429aa6da23e5475844) ) /* characters */ ROM_REGION( 0x0800, "gfx2", 0 ) ROM_LOAD_NIB_LOW ( "035247.n7", 0x0000, 0x0400, CRC(3adb5f4e) SHA1(859df5dc97b06e0c06e4f71a511313aef1f08d87) ) /* sprites */ ROM_LOAD_NIB_HIGH( "035248.m7", 0x0000, 0x0400, CRC(a890cd48) SHA1(34f52bc4b610491d3b81caae25ec3cafbc429373) ) ROM_REGION( 0x0800, "gfx3", 0 ) ROM_LOAD( "035246.r6", 0x0000, 0x0800, CRC(4a996136) SHA1(535b6d5f70ab5bc2a47263a1c16877ba4c82b3ff) ) /* spritemask - playfield */ /* ROM_LOAD_NIB_LOW ( "35242-01.r7", 0x0000, 0x0400, CRC(d783e3d3) SHA1(1753b907735ca75c4622e003ec0df5f32e886783) ) */ /* ROM_LOAD_NIB_HIGH( "35243-01.r8", 0x0000, 0x0400, CRC(b63ae27c) SHA1(6106765871832e9fbe440fca2d8df1b6700d8b85) ) */ /* ROM_LOAD_NIB_LOW ( "35244-01.p7", 0x0400, 0x0400, CRC(5236ae38) SHA1(472b51635a050ea1913d745fcfc07f30ce9afa09) ) */ /* ROM_LOAD_NIB_HIGH( "35245-01.p8", 0x0400, 0x0400, CRC(e4c6fd5c) SHA1(62c80735726c4e11229438c27153203105b9cb66) ) */ ROM_REGION( 0x0100, "proms", 0 ) ROM_LOAD( "34006-01.n4", 0x0000, 0x0100, CRC(0da9918e) SHA1(405ee4396a20d05ecde27388093139d087d81f19) ) /* sync (not used) */ ROM_END /************************************* * * Game drivers * *************************************/ /* YEAR NAME PARENT MACHINE INPUT */ GAMEL( 1978, atarifb, 0, atarifb, atarifb, atarifb_state, empty_init, ROT0, "Atari", "Atari Football (revision 2)", MACHINE_SUPPORTS_SAVE, layout_atarifb ) GAMEL( 1978, atarifb1, atarifb, atarifb, atarifb, atarifb_state, empty_init, ROT0, "Atari", "Atari Football (revision 1)", MACHINE_SUPPORTS_SAVE, layout_atarifb ) GAMEL( 1978, atarifb2, atarifb, atarifb, atarifb, atarifb_state, empty_init, ROT0, "Atari", "Atari Football II", MACHINE_SUPPORTS_SAVE, layout_atarifb ) GAMEL( 1979, atarifb4, atarifb, atarifb4, atarifb4, atarifb_state, empty_init, ROT0, "Atari", "Atari Football (4 players)", MACHINE_SUPPORTS_SAVE, layout_atarifb4 ) GAMEL( 1979, abaseb, 0, abaseb, abaseb, atarifb_state, empty_init, ROT0, "Atari", "Atari Baseball (set 1)", MACHINE_SUPPORTS_SAVE, layout_abaseb ) GAMEL( 1979, abaseb2, abaseb, abaseb, abaseb, atarifb_state, empty_init, ROT0, "Atari", "Atari Baseball (set 2)", MACHINE_SUPPORTS_SAVE, layout_abaseb ) GAME( 1980, soccer, 0, soccer, soccer, atarifb_state, empty_init, ROT0, "Atari", "Atari Soccer", MACHINE_SUPPORTS_SAVE )