// license:BSD-3-Clause // copyright-holders:Nicola Salmoria, Mike Coates, Frank Palazzolo, Aaron Giles, Dirk Best /**************************************************************************** Bally Astrocade consumer hardware ****************************************************************************/ #include "emu.h" #include "includes/astrocde.h" #include "cpu/z80/z80.h" #include "machine/ram.h" #include "sound/astrocde.h" #include "bus/astrocde/slot.h" #include "bus/astrocde/rom.h" #include "bus/astrocde/exp.h" #include "bus/astrocde/ram.h" #include "softlist.h" #include "speaker.h" class astrocde_mess_state : public astrocde_state { public: astrocde_mess_state(const machine_config &mconfig, device_type type, const char *tag) : astrocde_state(mconfig, type, tag) , m_cart(*this, "cartslot") , m_exp(*this, "exp") , m_keypad(*this, "KEYPAD%u", 0U) { } void astrocde(machine_config &config); private: DECLARE_READ8_MEMBER(inputs_r); DECLARE_MACHINE_START(astrocde); void astrocade_io(address_map &map); void astrocade_mem(address_map &map); required_device m_cart; required_device m_exp; required_ioport_array<4> m_keypad; }; /********************************************************************************* * * Memory maps * * $0000 to $1FFF: 8K on-board ROM (could be one of three available BIOS dumps) * $2000 to $3FFF: 8K cartridge ROM * $4000 to $4FFF: 4K screen RAM * $5000 to $FFFF: 44K address space not available in standard machine. With a * sufficiently large RAM expansion, all of this RAM can be added, and accessed * by an extended BASIC program. Bally and Astrocade BASIC can access from * $5000 to $7FFF if available. * *********************************************************************************/ void astrocde_mess_state::astrocade_mem(address_map &map) { map(0x0000, 0x0fff).rom().w(this, FUNC(astrocde_mess_state::astrocade_funcgen_w)); map(0x1000, 0x3fff).rom(); /* Star Fortress writes in here?? */ map(0x4000, 0x4fff).ram().share("videoram"); /* ASG */ //AM_RANGE(0x5000, 0xffff) AM_DEVREADWRITE("exp", astrocade_exp_device, read, write) } void astrocde_mess_state::astrocade_io(address_map &map) { map(0x00, 0x0f).select(0xff00).rw(this, FUNC(astrocde_state::video_register_r), FUNC(astrocde_state::video_register_w)); map(0x10, 0x1f).select(0xff00).r("astrocade1", FUNC(astrocade_io_device::read)); map(0x10, 0x18).select(0xff00).w("astrocade1", FUNC(astrocade_io_device::write)); map(0x19, 0x19).mirror(0xff00).w(this, FUNC(astrocde_state::expand_register_w)); } /************************************* * * Input ports * * * The Astrocade has ports for four hand controllers. Each controller has a * knob on top that can be simultaneously pushed as an eight-way joystick and * twisted as a paddle, in addition to a trigger button. The knob can twist * through about 270 degrees, registering 256 unique positions. It does not * autocenter. When selecting options on the menu, twisting the knob to the * right gives lower numbers, and twisting to the left gives larger numbers. * Paddle games like Clowns have more intuitive behavior -- twisting to the * right moves the character right. * * There is a 24-key keypad on the system itself (6 rows, 4 columns). It is * labeled for the built-in calculator, but overlays were released for other * programs, the most popular being the BASIC cartridges, which allowed a * large number of inputs by making the bottom row shift buttons. The labels * below first list the calculator key, then the BASIC keys in the order of no * shift, GREEN shift, RED shift, BLUE shift, WORDS shift. * *************************************/ READ8_MEMBER(astrocde_mess_state::inputs_r) { if (BIT(offset, 2)) return m_keypad[offset & 3]->read(); else return m_handle[offset & 3]->read(); } static INPUT_PORTS_START( astrocde ) PORT_START("P1HANDLE") PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP) PORT_PLAYER(1) PORT_8WAY PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN) PORT_PLAYER(1) PORT_8WAY PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT) PORT_PLAYER(1) PORT_8WAY PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT) PORT_PLAYER(1) PORT_8WAY PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_BUTTON1) PORT_PLAYER(1) PORT_BIT(0xe0, IP_ACTIVE_HIGH, IPT_UNUSED) PORT_START("P2HANDLE") PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP) PORT_PLAYER(2) PORT_8WAY PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN) PORT_PLAYER(2) PORT_8WAY PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT) PORT_PLAYER(2) PORT_8WAY PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT) PORT_PLAYER(2) PORT_8WAY PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_BUTTON1) PORT_PLAYER(2) PORT_BIT(0xe0, IP_ACTIVE_HIGH, IPT_UNUSED) PORT_START("P3HANDLE") PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP) PORT_PLAYER(3) PORT_8WAY PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN) PORT_PLAYER(3) PORT_8WAY PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT) PORT_PLAYER(3) PORT_8WAY PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT) PORT_PLAYER(3) PORT_8WAY PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_BUTTON1) PORT_PLAYER(3) PORT_BIT(0xe0, IP_ACTIVE_HIGH, IPT_UNUSED) PORT_START("P4HANDLE") PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP) PORT_PLAYER(4) PORT_8WAY PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN) PORT_PLAYER(4) PORT_8WAY PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT) PORT_PLAYER(4) PORT_8WAY PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT) PORT_PLAYER(4) PORT_8WAY PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_BUTTON1) PORT_PLAYER(4) PORT_BIT(0xe0, IP_ACTIVE_HIGH, IPT_UNUSED) PORT_START("KEYPAD0") PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("% \xC3\xB7 [ ] LIST") PORT_CODE(KEYCODE_O) PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("/ x J K L NEXT") PORT_CODE(KEYCODE_SLASH_PAD) PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("x - V W X IF") PORT_CODE(KEYCODE_ASTERISK) PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("- + & @ * GOTO") PORT_CODE(KEYCODE_MINUS_PAD) PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("+ = # % : PRINT") PORT_CODE(KEYCODE_PLUS_PAD) PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("= WORDS Shift") PORT_CODE(KEYCODE_ENTER_PAD) PORT_BIT(0xc0, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_START("KEYPAD1") PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("\xE2\x86\x93 HALT RUN") PORT_CODE(KEYCODE_PGDN) PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("CH 9 G H I STEP") PORT_CODE(KEYCODE_H) PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("9 6 S T U RND") PORT_CODE(KEYCODE_9) PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("6 3 \xE2\x86\x91 . \xE2\x86\x93 BOX") PORT_CODE(KEYCODE_6) PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("3 ERASE ( ; )") PORT_CODE(KEYCODE_3) PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME(". BLUE Shift") PORT_CODE(KEYCODE_STOP) PORT_BIT(0xc0, IP_ACTIVE_HIGH, IPT_UNUSED) PORT_START("KEYPAD2") PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("\xE2\x86\x91 PAUSE / \\") PORT_CODE(KEYCODE_PGUP) PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("MS 8 D E F TO") PORT_CODE(KEYCODE_S) PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("8 5 P Q R RETN") PORT_CODE(KEYCODE_8) PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("5 2 \xE2\x86\x90 ' \xE2\x86\x92 LINE") PORT_CODE(KEYCODE_5) PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("2 0 < \" > INPUT") PORT_CODE(KEYCODE_2) PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("0 RED Shift") PORT_CODE(KEYCODE_0) PORT_BIT(0xc0, IP_ACTIVE_HIGH, IPT_UNUSED) PORT_START("KEYPAD3") PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("C GO +10") PORT_CODE(KEYCODE_C) PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("MR 7 A B C FOR") PORT_CODE(KEYCODE_R) PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("7 4 M N O GOSB") PORT_CODE(KEYCODE_7) PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("4 1 Y Z ! CLEAR") PORT_CODE(KEYCODE_4) PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("1 SPACE $ , ?") PORT_CODE(KEYCODE_1) PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_NAME("CE GREEN Shift") PORT_CODE(KEYCODE_E) PORT_BIT(0xc0, IP_ACTIVE_HIGH, IPT_UNUSED) PORT_START("P1_KNOB") PORT_BIT(0xff, 0x00, IPT_PADDLE) PORT_INVERT PORT_SENSITIVITY(85) PORT_KEYDELTA(10) PORT_CENTERDELTA(0) PORT_MINMAX(0,255) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X) PORT_PLAYER(1) PORT_START("P2_KNOB") PORT_BIT(0xff, 0x00, IPT_PADDLE) PORT_INVERT PORT_SENSITIVITY(85) PORT_KEYDELTA(10) PORT_CENTERDELTA(0) PORT_MINMAX(0,255) PORT_CODE_DEC(KEYCODE_N) PORT_CODE_INC(KEYCODE_M) PORT_PLAYER(2) PORT_START("P3_KNOB") PORT_BIT(0xff, 0x00, IPT_PADDLE) PORT_INVERT PORT_SENSITIVITY(85) PORT_KEYDELTA(10) PORT_CENTERDELTA(0) PORT_MINMAX(0,255) PORT_CODE_DEC(KEYCODE_Q) PORT_CODE_INC(KEYCODE_W) PORT_PLAYER(3) PORT_START("P4_KNOB") PORT_BIT(0xff, 0x00, IPT_PADDLE) PORT_INVERT PORT_SENSITIVITY(85) PORT_KEYDELTA(10) PORT_CENTERDELTA(0) PORT_MINMAX(0,255) PORT_CODE_DEC(KEYCODE_Y) PORT_CODE_INC(KEYCODE_U) PORT_PLAYER(4) INPUT_PORTS_END /************************************* * * Machine drivers * *************************************/ static void astrocade_cart(device_slot_interface &device) { device.option_add_internal("rom", ASTROCADE_ROM_STD); device.option_add_internal("rom_256k", ASTROCADE_ROM_256K); device.option_add_internal("rom_512k", ASTROCADE_ROM_512K); } static void astrocade_exp(device_slot_interface &device) { device.option_add("blue_ram_4k", ASTROCADE_BLUERAM_4K); device.option_add("blue_ram_16k", ASTROCADE_BLUERAM_16K); device.option_add("blue_ram_32k", ASTROCADE_BLUERAM_32K); device.option_add("viper_sys1", ASTROCADE_VIPER_SYS1); device.option_add("lil_white_ram", ASTROCADE_WHITERAM); device.option_add("rl64_ram", ASTROCADE_RL64RAM); } MACHINE_CONFIG_START(astrocde_mess_state::astrocde) /* basic machine hardware */ MCFG_DEVICE_ADD("maincpu", Z80, ASTROCADE_CLOCK/4) /* 1.789 MHz */ MCFG_DEVICE_PROGRAM_MAP(astrocade_mem) MCFG_DEVICE_IO_MAP(astrocade_io) MCFG_MACHINE_START_OVERRIDE(astrocde_mess_state, astrocde) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_RAW_PARAMS(ASTROCADE_CLOCK, 455, 0, 352, 262, 0, 240) MCFG_SCREEN_UPDATE_DRIVER(astrocde_state, screen_update_astrocde) MCFG_SCREEN_PALETTE("palette") MCFG_PALETTE_ADD("palette", 512) MCFG_PALETTE_INIT_OWNER(astrocde_state, astrocde) /* sound hardware */ SPEAKER(config, "mono").front_center(); MCFG_DEVICE_ADD("astrocade1", ASTROCADE_IO, ASTROCADE_CLOCK/4) MCFG_ASTROCADE_IO_SI_READ_CB(READ8(*this, astrocde_mess_state, inputs_r)) MCFG_ASTROCADE_IO_POT0("P1_KNOB") MCFG_ASTROCADE_IO_POT1("P2_KNOB") MCFG_ASTROCADE_IO_POT2("P3_KNOB") MCFG_ASTROCADE_IO_POT3("P4_KNOB") MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.00) /* expansion port */ MCFG_ASTROCADE_EXPANSION_SLOT_ADD("exp", astrocade_exp, nullptr) /* cartridge */ MCFG_ASTROCADE_CARTRIDGE_ADD("cartslot", astrocade_cart, nullptr) /* Software lists */ MCFG_SOFTWARE_LIST_ADD("cart_list","astrocde") MACHINE_CONFIG_END /************************************* * * ROM definitions * *************************************/ ROM_START( astrocde ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "astro.bin", 0x0000, 0x2000, CRC(ebc77f3a) SHA1(b902c941997c9d150a560435bf517c6a28137ecc) ) ROM_END ROM_START( astrocdl ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "ballyhlc.bin", 0x0000, 0x2000, CRC(d7c517ba) SHA1(6b2bef5d970e54ed204549f58ba6d197a8bfd3cc) ) ROM_END ROM_START( astrocdw ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "bioswhit.bin", 0x0000, 0x2000, CRC(6eb53e79) SHA1(d84341feec1a0a0e8aa6151b649bc3cf6ef69fbf) ) ROM_END /************************************* * * Driver initialization * *************************************/ void astrocde_state::init_astrocde() { m_video_config = AC_SOUND_PRESENT | AC_LIGHTPEN_INTS; } MACHINE_START_MEMBER(astrocde_mess_state, astrocde) { if (m_cart->exists()) m_maincpu->space(AS_PROGRAM).install_read_handler(0x2000, 0x3fff, read8_delegate(FUNC(astrocade_cart_slot_device::read_rom),(astrocade_cart_slot_device*)m_cart)); // if no RAM is mounted and the handlers are installed, the system starts with garbage on screen and a RESET is necessary // thus, install RAM only if an expansion is mounted if (m_exp->get_card_mounted()) m_maincpu->space(AS_PROGRAM).install_readwrite_handler(0x5000, 0xffff, read8_delegate(FUNC(astrocade_exp_device::read),(astrocade_exp_device*)m_exp), write8_delegate(FUNC(astrocade_exp_device::write),(astrocade_exp_device*)m_exp)); } /************************************* * * Driver definitions * *************************************/ /* YEAR NAME PARENT COMPAT MACHINE INPUT CLASS INIT COMPANY FULLNAME FLAGS */ CONS( 1978, astrocde, 0, 0, astrocde, astrocde, astrocde_mess_state, init_astrocde, "Bally Manufacturing", "Bally Professional Arcade", MACHINE_SUPPORTS_SAVE ) CONS( 1977, astrocdl, astrocde, 0, astrocde, astrocde, astrocde_mess_state, init_astrocde, "Bally Manufacturing", "Bally Home Library Computer", MACHINE_SUPPORTS_SAVE ) CONS( 1977, astrocdw, astrocde, 0, astrocde, astrocde, astrocde_mess_state, init_astrocde, "Bally Manufacturing", "Bally Computer System", MACHINE_SUPPORTS_SAVE )