// license:BSD-3-Clause // copyright-holders:Lee Taylor /*************************************************************************** Misc early Z80 games with simple color bitmap graphics - Space King 2 (c) Konami - Kosmo Killer bootleg - Kamikaze (c) Leijac Corporation - Astro Invader (c) Stern Electronics - Space Intruder (c) Shoei Space Intruder emulation by Lee Taylor (lee@defender.demon.co.uk), December 1998. DIP locations verified for: - astinvad (manual) ***************************************************************************/ #include "emu.h" #include "cpu/z80/z80.h" #include "machine/i8255.h" #include "sound/samples.h" #include "screen.h" #include "speaker.h" #define MASTER_CLOCK XTAL_2MHz #define VIDEO_CLOCK XTAL_4_9152MHz /* sample sound IDs - must match sample file name table below */ enum { SND_UFO = 0, SND_SHOT, SND_BASEHIT, SND_INVADERHIT, SND_FLEET1, SND_FLEET2, SND_FLEET3, SND_FLEET4, SND_UFOHIT, SND_BONUS }; class astinvad_state : public driver_device { public: enum { TIMER_INT_OFF, TIMER_INT_GEN }; astinvad_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag) , m_maincpu(*this, "maincpu") , m_ppi8255_0(*this, "ppi8255_0") , m_ppi8255_1(*this, "ppi8255_1") , m_palette(*this, "palette") , m_videoram(*this, "videoram") , m_samples(*this, "samples") , m_screen(*this, "screen") , m_color_prom(*this, "proms") { } DECLARE_WRITE8_MEMBER(color_latch_w); DECLARE_WRITE8_MEMBER(spaceint_videoram_w); DECLARE_READ8_MEMBER(kamikaze_ppi_r); DECLARE_WRITE8_MEMBER(kamikaze_ppi_w); DECLARE_WRITE8_MEMBER(spaceint_sound1_w); DECLARE_WRITE8_MEMBER(spaceint_sound2_w); DECLARE_INPUT_CHANGED_MEMBER(spaceint_coin_inserted); DECLARE_WRITE8_MEMBER(kamikaze_sound1_w); DECLARE_WRITE8_MEMBER(kamikaze_sound2_w); DECLARE_WRITE8_MEMBER(spcking2_sound1_w); DECLARE_WRITE8_MEMBER(spcking2_sound2_w); DECLARE_WRITE8_MEMBER(spcking2_sound3_w); DECLARE_DRIVER_INIT(kamikaze); DECLARE_DRIVER_INIT(spcking2); DECLARE_MACHINE_START(kamikaze); DECLARE_MACHINE_RESET(kamikaze); DECLARE_MACHINE_START(spaceint); DECLARE_MACHINE_RESET(spaceint); DECLARE_VIDEO_START(spaceint); uint32_t screen_update_astinvad(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect); uint32_t screen_update_spcking2(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect); uint32_t screen_update_spaceint(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect); TIMER_CALLBACK_MEMBER(kamikaze_int_off); TIMER_CALLBACK_MEMBER(kamizake_int_gen); private: virtual void device_timer(emu_timer &timer, device_timer_id id, int param, void *ptr) override; void plot_byte( bitmap_rgb32 &bitmap, uint8_t y, uint8_t x, uint8_t data, uint8_t color ); std::unique_ptr m_colorram; emu_timer *m_int_timer; emu_timer *m_int_off_timer; uint8_t m_sound_state[2]; uint8_t m_screen_flip; uint8_t m_screen_red; uint8_t m_flip_yoffs; uint8_t m_color_latch; bool m_player; required_device m_maincpu; optional_device m_ppi8255_0; optional_device m_ppi8255_1; required_device m_palette; required_shared_ptr m_videoram; required_device m_samples; required_device m_screen; required_region_ptr m_color_prom; }; /************************************* * * Spaceint color RAM handling * *************************************/ VIDEO_START_MEMBER(astinvad_state,spaceint) { m_colorram = std::make_unique(m_videoram.bytes()); save_item(NAME(m_color_latch)); save_pointer(NAME(m_colorram.get()), m_videoram.bytes()); } WRITE8_MEMBER(astinvad_state::color_latch_w) { m_color_latch = data & 0x0f; } WRITE8_MEMBER(astinvad_state::spaceint_videoram_w) { m_videoram[offset] = data; m_colorram[offset] = m_color_latch; } /************************************* * * Spaceint color RAM handling * *************************************/ void astinvad_state::plot_byte( bitmap_rgb32 &bitmap, uint8_t y, uint8_t x, uint8_t data, uint8_t color ) { uint8_t flip_xor = m_screen_flip & 7; bitmap.pix32(y, x + (0 ^ flip_xor)) = (data & 0x01) ? m_palette->pen_color(color) : rgb_t::black(); bitmap.pix32(y, x + (1 ^ flip_xor)) = (data & 0x02) ? m_palette->pen_color(color) : rgb_t::black(); bitmap.pix32(y, x + (2 ^ flip_xor)) = (data & 0x04) ? m_palette->pen_color(color) : rgb_t::black(); bitmap.pix32(y, x + (3 ^ flip_xor)) = (data & 0x08) ? m_palette->pen_color(color) : rgb_t::black(); bitmap.pix32(y, x + (4 ^ flip_xor)) = (data & 0x10) ? m_palette->pen_color(color) : rgb_t::black(); bitmap.pix32(y, x + (5 ^ flip_xor)) = (data & 0x20) ? m_palette->pen_color(color) : rgb_t::black(); bitmap.pix32(y, x + (6 ^ flip_xor)) = (data & 0x40) ? m_palette->pen_color(color) : rgb_t::black(); bitmap.pix32(y, x + (7 ^ flip_xor)) = (data & 0x80) ? m_palette->pen_color(color) : rgb_t::black(); } uint32_t astinvad_state::screen_update_astinvad(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect) { uint8_t yoffs = m_flip_yoffs & m_screen_flip; /* render the visible pixels */ for (int y = cliprect.min_y; y <= cliprect.max_y; y++) for (int x = cliprect.min_x & ~7; x <= cliprect.max_x; x += 8) { uint8_t color = m_color_prom[((y & 0xf8) << 2) | (x >> 3)] >> (m_screen_flip ? 0 : 4); uint8_t data = m_videoram[(((y ^ m_screen_flip) + yoffs) << 5) | ((x ^ m_screen_flip) >> 3)]; plot_byte(bitmap, y, x, data, m_screen_red ? 1 : color & 0x07); } return 0; } uint32_t astinvad_state::screen_update_spcking2(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect) { uint8_t yoffs = m_flip_yoffs & m_screen_flip; /* render the visible pixels */ for (int y = cliprect.min_y; y <= cliprect.max_y; y++) for (int x = cliprect.min_x & ~7; x <= cliprect.max_x; x += 8) { uint8_t color = m_color_prom[(((y & 0xf8) << 2) | (x >> 3)) ^ (m_screen_flip ? 0x3ff : m_player ? 0 : 0x3ff)] >> (m_player ? 4 : 0); uint8_t data = m_videoram[(((y ^ m_screen_flip) + yoffs) << 5) | ((x ^ m_screen_flip) >> 3)]; plot_byte(bitmap, y, x, data, m_screen_red ? 1 : color & 0x07); } return 0; } uint32_t astinvad_state::screen_update_spaceint(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect) { uint8_t x,y; for (offs_t offs = 0; offs < m_videoram.bytes(); offs++) { uint8_t data = m_videoram[offs]; uint8_t color = m_colorram[offs]; if (m_screen_flip) { y = offs; x = ~offs >> 8 << 3; } else { y = ~offs; x = offs >> 8 << 3; } /* this is almost certainly wrong */ offs_t n = ((offs >> 5) & 0xf0) | color; color = m_color_prom[n] & 0x07; plot_byte(bitmap, y, x, data, color); } return 0; } /************************************* * * Interrupts * *************************************/ void astinvad_state::device_timer(emu_timer &timer, device_timer_id id, int param, void *ptr) { switch (id) { case TIMER_INT_OFF: kamikaze_int_off(ptr, param); break; case TIMER_INT_GEN: kamizake_int_gen(ptr, param); break; default: assert_always(false, "Unknown id in astinvad_state::device_timer"); } } TIMER_CALLBACK_MEMBER(astinvad_state::kamikaze_int_off) { m_maincpu->set_input_line(0, CLEAR_LINE); } TIMER_CALLBACK_MEMBER(astinvad_state::kamizake_int_gen) { /* interrupts are asserted on every state change of the 128V line */ m_maincpu->set_input_line(0, ASSERT_LINE); param ^= 128; m_int_timer->adjust(m_screen->time_until_pos(param), param); /* an RC circuit turns the interrupt off after a short amount of time */ m_int_off_timer->adjust(attotime::from_double(300 * 0.1e-6)); } MACHINE_START_MEMBER(astinvad_state,kamikaze) { m_int_timer = timer_alloc(TIMER_INT_GEN); m_int_timer->adjust(m_screen->time_until_pos(128), 128); m_int_off_timer = timer_alloc(TIMER_INT_OFF); save_item(NAME(m_screen_flip)); save_item(NAME(m_screen_red)); save_item(NAME(m_sound_state)); } MACHINE_RESET_MEMBER(astinvad_state,kamikaze) { m_screen_flip = 0; m_screen_red = 0; m_sound_state[0] = 0; m_sound_state[1] = 0; } MACHINE_START_MEMBER(astinvad_state,spaceint) { save_item(NAME(m_screen_flip)); save_item(NAME(m_sound_state)); } MACHINE_RESET_MEMBER(astinvad_state,spaceint) { m_screen_flip = 0; m_sound_state[0] = 0; m_sound_state[1] = 0; m_color_latch = 0; } INPUT_CHANGED_MEMBER(astinvad_state::spaceint_coin_inserted) { /* coin insertion causes an NMI */ m_maincpu->set_input_line(INPUT_LINE_NMI, newval ? ASSERT_LINE : CLEAR_LINE); } /************************************* * * 8255 PPI handlers * *************************************/ READ8_MEMBER(astinvad_state::kamikaze_ppi_r) { uint8_t result = 0xff; /* the address lines are used for /CS; yes, they can overlap! */ if (!(offset & 4)) result &= m_ppi8255_0->read(space, offset); if (!(offset & 8)) result &= m_ppi8255_1->read(space, offset); return result; } WRITE8_MEMBER(astinvad_state::kamikaze_ppi_w) { /* the address lines are used for /CS; yes, they can overlap! */ if (!(offset & 4)) m_ppi8255_0->write(space, offset, data); if (!(offset & 8)) m_ppi8255_1->write(space, offset, data); } /************************************* * * Sound and I/O port handlers * *************************************/ // Kamikaze WRITE8_MEMBER(astinvad_state::kamikaze_sound1_w) { // d0: ufo sound generator // d1: fire sound generator // d2: tank explosion sound generator // d3: invader destroyed sound generator // d4: bonus sound generator // d5: sound enabled // other bits: unused int bits_gone_hi = data & ~m_sound_state[0]; m_sound_state[0] = data; if (bits_gone_hi & 0x01) m_samples->start(0, SND_UFO, true); if (!(data & 0x01)) m_samples->stop(0); if (bits_gone_hi & 0x02) m_samples->start(1, SND_SHOT); if (bits_gone_hi & 0x04) m_samples->start(2, SND_BASEHIT); if (bits_gone_hi & 0x08) m_samples->start(3, SND_INVADERHIT); if (bits_gone_hi & 0x10) m_samples->start(2, SND_BONUS); machine().sound().system_enable(data & 0x20); } WRITE8_MEMBER(astinvad_state::kamikaze_sound2_w) { // d0: red screen -> to video board // d1: invaders advancing sound generator // d4: ufo destroyed sound generator // d5: flip screen -> to video board // other bits: unused int bits_gone_hi = data & ~m_sound_state[1]; m_sound_state[1] = data; if (bits_gone_hi & 0x02) m_samples->start(5, SND_FLEET1); if (bits_gone_hi & 0x10) m_samples->start(4, SND_UFOHIT); m_screen_flip = (ioport("CABINET")->read() & data & 0x20) ? 0xff : 0x00; m_screen_red = data & 0x01; } // Space King 2 WRITE8_MEMBER(astinvad_state::spcking2_sound1_w) { int bits_gone_hi = data & ~m_sound_state[0]; m_sound_state[0] = data; if (bits_gone_hi & 0x01) m_samples->start(0, SND_UFO, true); if (!(data & 0x01)) m_samples->stop(0); if (bits_gone_hi & 0x02) m_samples->start(1, SND_SHOT); if (bits_gone_hi & 0x04) m_samples->start(2, SND_BASEHIT); if (bits_gone_hi & 0x08) m_samples->start(3, SND_INVADERHIT); if (bits_gone_hi & 0x10) m_samples->start(2, SND_BONUS); machine().sound().system_enable(data & 0x20); m_screen_red = data & 0x04; // ? } WRITE8_MEMBER(astinvad_state::spcking2_sound2_w) { int bits_gone_hi = data & ~m_sound_state[1]; m_sound_state[1] = data; if (bits_gone_hi & 0x01) m_samples->start(5, SND_FLEET1); if (bits_gone_hi & 0x02) m_samples->start(5, SND_FLEET2); if (bits_gone_hi & 0x04) m_samples->start(5, SND_FLEET3); if (bits_gone_hi & 0x08) m_samples->start(5, SND_FLEET4); if (bits_gone_hi & 0x10) m_samples->start(4, SND_UFOHIT); m_screen_flip = (ioport("CABINET")->read() & data & 0x20) ? 0xff : 0x00; m_player = BIT(data, 5); } WRITE8_MEMBER(astinvad_state::spcking2_sound3_w) { // ? } // Space Intruder WRITE8_MEMBER(astinvad_state::spaceint_sound1_w) { int bits_gone_hi = data & ~m_sound_state[0]; m_sound_state[0] = data; if (bits_gone_hi & 0x01) m_samples->start(1, SND_SHOT); if (bits_gone_hi & 0x02) m_samples->start(2, SND_BASEHIT); if (bits_gone_hi & 0x04) m_samples->start(4, SND_UFOHIT); if (bits_gone_hi & 0x08) m_samples->start(0, SND_UFO, true); if (!(data & 0x08)) m_samples->stop(0); if (bits_gone_hi & 0x10) m_samples->start(5, SND_FLEET1); if (bits_gone_hi & 0x20) m_samples->start(5, SND_FLEET2); if (bits_gone_hi & 0x40) m_samples->start(5, SND_FLEET3); if (bits_gone_hi & 0x80) m_samples->start(5, SND_FLEET4); } WRITE8_MEMBER(astinvad_state::spaceint_sound2_w) { int bits_gone_hi = data & ~m_sound_state[1]; m_sound_state[1] = data; machine().sound().system_enable(data & 0x02); if (bits_gone_hi & 0x04) m_samples->start(3, SND_INVADERHIT); m_screen_flip = (ioport("CABINET")->read() & data & 0x80) ? 0xff : 0x00; } /************************************* * * Main CPU memory handlers * *************************************/ static ADDRESS_MAP_START( kamikaze_map, AS_PROGRAM, 8, astinvad_state ) ADDRESS_MAP_GLOBAL_MASK(0x3fff) AM_RANGE(0x0000, 0x1bff) AM_ROM AM_RANGE(0x1c00, 0x1fff) AM_RAM AM_RANGE(0x2000, 0x3fff) AM_RAM AM_SHARE("videoram") ADDRESS_MAP_END static ADDRESS_MAP_START( spaceint_map, AS_PROGRAM, 8, astinvad_state ) AM_RANGE(0x0000, 0x1fff) AM_ROM AM_RANGE(0x2000, 0x23ff) AM_RAM AM_RANGE(0x4000, 0x5fff) AM_RAM_WRITE(spaceint_videoram_w) AM_SHARE("videoram") ADDRESS_MAP_END static ADDRESS_MAP_START( kamikaze_portmap, AS_IO, 8, astinvad_state ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x00, 0xff) AM_READWRITE(kamikaze_ppi_r, kamikaze_ppi_w) ADDRESS_MAP_END static ADDRESS_MAP_START( spaceint_portmap, AS_IO, 8, astinvad_state ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x00, 0x00) AM_READ_PORT("IN0") AM_RANGE(0x01, 0x01) AM_READ_PORT("IN1") AM_RANGE(0x02, 0x02) AM_WRITE(spaceint_sound1_w) AM_RANGE(0x03, 0x03) AM_WRITE(color_latch_w) AM_RANGE(0x04, 0x04) AM_WRITE(spaceint_sound2_w) ADDRESS_MAP_END /************************************* * * Port definitions * *************************************/ static INPUT_PORTS_START( kamikaze ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("IN1") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x03, "3" ) PORT_DIPSETTING( 0x01, "4" ) PORT_DIPSETTING( 0x02, "5" ) PORT_DIPSETTING( 0x00, "6" ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_DIPNAME( 0x88, 0x88, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x88, "5000" ) PORT_DIPSETTING( 0x80, "10000" ) PORT_DIPSETTING( 0x08, "15000" ) PORT_DIPSETTING( 0x00, "20000" ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_COCKTAIL PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen") PORT_BIT( 0xfe, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("CABINET") PORT_DIPNAME( 0xff, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0xff, DEF_STR( Cocktail ) ) INPUT_PORTS_END static INPUT_PORTS_START( astinvad ) PORT_INCLUDE(kamikaze) PORT_MODIFY("IN1") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW:2") PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x01, "4" ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW:1") PORT_DIPSETTING( 0x02, "10000" ) PORT_DIPSETTING( 0x00, "20000" ) PORT_DIPNAME( 0x88, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW:3,4") PORT_DIPSETTING( 0x88, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) ) INPUT_PORTS_END static INPUT_PORTS_START( spcking2 ) PORT_INCLUDE(kamikaze) PORT_MODIFY("IN1") PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x01, "4" ) PORT_DIPSETTING( 0x02, "5" ) PORT_DIPSETTING( 0x03, "6" ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x08, "1000" ) PORT_DIPSETTING( 0x00, "2000" ) PORT_DIPNAME( 0x80, 0x00, "Coin Info" ) PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( spaceint ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_COCKTAIL PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL PORT_START("IN1") PORT_DIPUNUSED( 0x01, IP_ACTIVE_HIGH ) PORT_DIPNAME( 0x06, 0x00, DEF_STR( Lives ) ) /* code at 0x0d4a */ PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x04, "4" ) PORT_DIPSETTING( 0x02, "5" ) // PORT_DIPSETTING( 0x06, "5" ) /* duplicate settings */ PORT_DIPNAME( 0x08, 0x00, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) ) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_CHANGED_MEMBER(DEVICE_SELF, astinvad_state,spaceint_coin_inserted, 0) PORT_START("CABINET") PORT_DIPNAME( 0xff, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0xff, DEF_STR( Cocktail ) ) INPUT_PORTS_END static INPUT_PORTS_START( spaceintj ) PORT_INCLUDE( spaceint ) PORT_MODIFY("IN1") PORT_DIPNAME( 0x06, 0x00, DEF_STR( Lives ) ) /* code at 0x0d37 */ PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x02, "5" ) // PORT_DIPSETTING( 0x04, "5" ) /* duplicate settings */ // PORT_DIPSETTING( 0x06, "5" ) /* duplicate settings */ INPUT_PORTS_END /************************************* * * Sound definitions * *************************************/ static const char *const astinvad_sample_names[] = { "*invaders", "0", "1", "2", "3", "4", "5", "6", "7", "8", "9", nullptr }; /************************************* * * Machine drivers * *************************************/ static MACHINE_CONFIG_START( kamikaze, astinvad_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", Z80, MASTER_CLOCK) MCFG_CPU_PROGRAM_MAP(kamikaze_map) MCFG_CPU_IO_MAP(kamikaze_portmap) MCFG_MACHINE_START_OVERRIDE(astinvad_state, kamikaze) MCFG_MACHINE_RESET_OVERRIDE(astinvad_state, kamikaze) MCFG_DEVICE_ADD("ppi8255_0", I8255A, 0) MCFG_I8255_IN_PORTA_CB(IOPORT("IN0")) MCFG_I8255_IN_PORTB_CB(IOPORT("IN1")) MCFG_I8255_IN_PORTC_CB(IOPORT("IN2")) MCFG_DEVICE_ADD("ppi8255_1", I8255A, 0) MCFG_I8255_OUT_PORTA_CB(WRITE8(astinvad_state, kamikaze_sound1_w)) MCFG_I8255_OUT_PORTB_CB(WRITE8(astinvad_state, kamikaze_sound2_w)) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_RAW_PARAMS(VIDEO_CLOCK, 320, 0, 256, 256, 32, 256) MCFG_SCREEN_UPDATE_DRIVER(astinvad_state, screen_update_astinvad) MCFG_PALETTE_ADD_3BIT_RBG("palette") /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("samples", SAMPLES, 0) MCFG_SAMPLES_CHANNELS(6) MCFG_SAMPLES_NAMES(astinvad_sample_names) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( spcking2, kamikaze ) /* basic machine hardware */ MCFG_DEVICE_MODIFY("ppi8255_1") MCFG_I8255_OUT_PORTA_CB(WRITE8(astinvad_state, spcking2_sound1_w)) MCFG_I8255_OUT_PORTB_CB(WRITE8(astinvad_state, spcking2_sound2_w)) MCFG_I8255_OUT_PORTC_CB(WRITE8(astinvad_state, spcking2_sound3_w)) /* video hardware */ MCFG_SCREEN_MODIFY("screen") MCFG_SCREEN_RAW_PARAMS(VIDEO_CLOCK, 320, 0, 256, 256, 16, 240) MCFG_SCREEN_UPDATE_DRIVER(astinvad_state, screen_update_spcking2) MACHINE_CONFIG_END static MACHINE_CONFIG_START( spaceint, astinvad_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", Z80, MASTER_CLOCK) /* a guess */ MCFG_CPU_PROGRAM_MAP(spaceint_map) MCFG_CPU_IO_MAP(spaceint_portmap) MCFG_CPU_VBLANK_INT_DRIVER("screen", astinvad_state, irq0_line_hold) MCFG_MACHINE_START_OVERRIDE(astinvad_state, spaceint) MCFG_MACHINE_RESET_OVERRIDE(astinvad_state, spaceint) /* video hardware */ MCFG_VIDEO_START_OVERRIDE(astinvad_state, spaceint) MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_SIZE(32*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_UPDATE_DRIVER(astinvad_state, screen_update_spaceint) MCFG_PALETTE_ADD_3BIT_RBG("palette") /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("samples", SAMPLES, 0) MCFG_SAMPLES_CHANNELS(6) MCFG_SAMPLES_NAMES(astinvad_sample_names) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) MACHINE_CONFIG_END /************************************* * * ROM definitions * *************************************/ ROM_START( kamikaze ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "km01", 0x0000, 0x0800, CRC(8aae7414) SHA1(91cb5c268a03960d50401000903d70dc29f904fb) ) ROM_LOAD( "km02", 0x0800, 0x0800, CRC(6c7a2beb) SHA1(86447d077a58e8c1fc096d0d32b02d18523019a6) ) ROM_LOAD( "km03", 0x1000, 0x0800, CRC(3e8dedb6) SHA1(19679d0e8ebe2d19dc766b12a07335b1220fb568) ) ROM_LOAD( "km04", 0x1800, 0x0800, CRC(494e1f6d) SHA1(f9626072d80897a977c10fe9523a8b608f1f7b7c) ) ROM_REGION( 0x0400, "proms", 0 ) ROM_LOAD( "ai_vid_c.rom", 0x0000, 0x0400, BAD_DUMP CRC(b45287ff) SHA1(7e558eaf402641d7ff60171f854030219fbf9a59) ) ROM_END ROM_START( astinvad ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "ai_cpu_1.rom", 0x0000, 0x0400, CRC(20e3ec41) SHA1(7e77fa3c51d1e83ce91a24808301d9f1e0bed18e) ) ROM_LOAD( "ai_cpu_2.rom", 0x0400, 0x0400, CRC(e8f1ab55) SHA1(b3e38f2d6bdb65ee7c53c8d5dd3951a3fd43c51c) ) ROM_LOAD( "ai_cpu_3.rom", 0x0800, 0x0400, CRC(a0092553) SHA1(34fced8ce06d912980ba45fad8d80d2a2e3357b9) ) ROM_LOAD( "ai_cpu_4.rom", 0x0c00, 0x0400, CRC(be14185c) SHA1(59ecf450682dab9840c891c18ccda1d5ec4cc954) ) ROM_LOAD( "ai_cpu_5.rom", 0x1000, 0x0400, CRC(fee681ec) SHA1(b4b94f62e598030e6a432a0bb83d18d0e342aed9) ) ROM_LOAD( "ai_cpu_6.rom", 0x1400, 0x0400, CRC(eb338863) SHA1(e841c6c5903dd6dee9ec2fedaff431f4a31d738a) ) ROM_LOAD( "ai_cpu_7.rom", 0x1800, 0x0400, CRC(16dcfea4) SHA1(b6a0e206a604297f548ac4658664e98b2d04f75f) ) ROM_REGION( 0x0400, "proms", 0 ) ROM_LOAD( "ai_vid_c.rom", 0x0000, 0x0400, CRC(b45287ff) SHA1(7e558eaf402641d7ff60171f854030219fbf9a59) ) ROM_END ROM_START( kosmokil ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "1.bin", 0x0000, 0x0400, CRC(8d851fb2) SHA1(06b3816ecb45c5d034447a875669a96f443339f5) ) ROM_LOAD( "us1-2.bin", 0x0400, 0x0400, CRC(786599d2) SHA1(70db8dae052c3556948d75b741ef4346aa947479) ) ROM_LOAD( "si1-3.bin", 0x0800, 0x0400, CRC(12621222) SHA1(062b1dff3e129dff23e55bef0d29c72ac5f212c4) ) ROM_LOAD( "ib1-4.bin", 0x0c00, 0x0400, CRC(a5c56156) SHA1(557f5fbb5e9fe4d7450f3cf97ed3c935b9dd5c1a) ) ROM_LOAD( "bi1-5.bin", 0x1000, 0x0400, CRC(5e8b2b6f) SHA1(ec8499325d5a3dcb0d10e9f12b9d3a03f629bbfd) ) ROM_LOAD( "il1-6.bin", 0x1400, 0x0400, CRC(a076de05) SHA1(bdb076b89795d69824c99a27473089f203690055) ) ROM_LOAD( "li1-7.bin", 0x1800, 0x0400, CRC(ee9adb63) SHA1(038e6cadfdfe05c45a79ed9a54cff428de33d24c) ) ROM_REGION( 0x0400, "proms", 0 ) ROM_LOAD( "40.bin", 0x0000, 0x0400, CRC(d62a3e62) SHA1(00d42988203fbf167791cf5b887f06d1d015e942) ) ROM_END ROM_START( spcking2 ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "1.bin", 0x0000, 0x0400, CRC(716fe9e0) SHA1(d5131abf6e3e6650ff9f649a999bf1d8ae8afb78) ) ROM_LOAD( "2.bin", 0x0400, 0x0400, CRC(6f6d4e5c) SHA1(0269c3b9da2723411c16ee13ff53e2140e49e7ff) ) ROM_LOAD( "3.bin", 0x0800, 0x0400, CRC(2ab1c280) SHA1(62cb2445b3f859bddd5617e4ebfb37eedf8bd11e) ) ROM_LOAD( "4.bin", 0x0c00, 0x0400, CRC(07ba1f21) SHA1(26468e142edef3475e71320292bd1817552a9218) ) ROM_LOAD( "5.bin", 0x1000, 0x0400, CRC(b084c074) SHA1(1c7e86ae35cd69679712cd8a209b4a70a2075163) ) ROM_LOAD( "6.bin", 0x1400, 0x0400, CRC(b53d7791) SHA1(45415bcccb03a9c61cea611df807b011e8cc0d2d) ) ROM_REGION( 0x0400, "proms", 0 ) ROM_LOAD( "c.bin", 0x0000, 0x0400, CRC(d27fe595) SHA1(1781281110b57ab3a5eef7a3dbaa93f11c013554) ) ROM_END ROM_START( spaceint ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "1", 0x0000, 0x0400, CRC(184314d2) SHA1(76789780c46e19c73904b229d23c865819915558) ) ROM_LOAD( "2", 0x0400, 0x0400, CRC(55459aa1) SHA1(5631d8de4e41682962cde65002b0fe86f2b189f9) ) ROM_LOAD( "3", 0x0800, 0x0400, CRC(9d6819be) SHA1(da061b908ca6a9f3312d6adc4395a138eed473c8) ) ROM_LOAD( "4", 0x0c00, 0x0400, CRC(432052d4) SHA1(0c944c91cc7b1f03cd817250af13238eb62539ec) ) ROM_LOAD( "5", 0x1000, 0x0400, CRC(c6cfa650) SHA1(afdfaedddf6703101856944bb49ba13fc40ede39) ) ROM_LOAD( "6", 0x1400, 0x0400, CRC(c7ccf40f) SHA1(10efe05a4e0625ce427871fbb6e55df112fdd783) ) ROM_REGION( 0x0100, "proms", 0 ) ROM_LOAD( "clr", 0x0000, 0x0100, CRC(13c1803f) SHA1(da59bf63d9e84aca32904c107674bc89974648eb) ) ROM_END ROM_START( spaceintj ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "3j", 0x0000, 0x0800, CRC(b26c57a1) SHA1(456330c09130f910e847ef4bfe773421615d1448) ) ROM_LOAD( "3f", 0x0800, 0x0800, CRC(bac8b96c) SHA1(5a7b24402c7a1a08e69cf15eb31c93d411a7e929) ) ROM_LOAD( "3e", 0x1000, 0x0800, CRC(346125f3) SHA1(59c120ac3b120fa28acef3b9041c03939f2981f8) ) ROM_LOAD( "3d", 0x1800, 0x0800, CRC(3a3a261f) SHA1(0604ec621180016acab804b57ac405e434d6f0c0) ) ROM_REGION( 0x0100, "proms", 0 ) ROM_LOAD( "clr", 0x0000, 0x0100, BAD_DUMP CRC(13c1803f) SHA1(da59bf63d9e84aca32904c107674bc89974648eb) ) ROM_END /************************************* * * Driver initialization * *************************************/ DRIVER_INIT_MEMBER(astinvad_state,kamikaze) { /* the flip screen logic adds 32 to the Y after flipping */ m_flip_yoffs = 32; } DRIVER_INIT_MEMBER(astinvad_state,spcking2) { /* don't have the schematics, but the blanking must center the screen here */ m_flip_yoffs = 0; } /************************************* * * Game drivers * *************************************/ GAME( 1980, kamikaze, 0, kamikaze, kamikaze, astinvad_state, kamikaze, ROT270, "Leijac Corporation", "Kamikaze", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) GAME( 1980, astinvad, kamikaze, kamikaze, astinvad, astinvad_state, kamikaze, ROT270, "Leijac Corporation (Stern Electronics license)", "Astro Invader", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) GAME( 1980?, kosmokil, kamikaze, kamikaze, kamikaze, astinvad_state, kamikaze, ROT270, "bootleg (BEM)", "Kosmo Killer", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) // says >BEM< Mi Italy but it looks hacked in, dif revision of game tho. GAME( 1979, spcking2, 0, spcking2, spcking2, astinvad_state, spcking2, ROT270, "Konami", "Space King 2", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) GAME( 1980, spaceint, 0, spaceint, spaceint, driver_device, 0, ROT90, "Shoei", "Space Intruder", MACHINE_IMPERFECT_SOUND | MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE ) GAME( 1980, spaceintj,spaceint, spaceint, spaceintj, driver_device, 0, ROT90, "Shoei", "Space Intruder (Japan)", MACHINE_IMPERFECT_SOUND | MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )