// license:BSD-3-Clause // copyright-holders:David Haywood /*************************************************************************** Success Joe / Ashita no Joe [Wave] driver by David Haywood and bits from Pierpaolo Prazzoli Upper board marked: W9011 Sticker on the upper pcb of Success Joe (World) labelled: M6100506A SUCCESS JOE 900110149 Two sub-boards: Upper: Program ROMS 1 to 8 (ST M27512) Standard Motorola MC68000P8 8.0000 MHz osc. PALs W9011A (AMD PALCE16V8H) + W9011B (MMI PAL 16L88CN) Sound ROM 9 (ST M27256) Standard Zilog Z80 (Z0840004PSC) Yamaha YM2203C GFX? Mask ROMs 401, 402 & 403 (Hitachi HN62414 Mask ROMs) Note: the pcb has a place for a battery circuit but the components are not soldered. Lower: GFX? Mask ROMs 404, 405, 406, 407, 408 & 409 (Hitachi HN62414 Mask ROMs) PAL W90120R2 (MMI PAL 16L88CN) EPL (Ricoh EPL16P8BP, not dumped) 13.3330 MHz osc. Dips: Two banks (* = default) A 1 2 3 4 5 6 7 8 Game Style * Table ON OFF OFF Upright OFF OFF OFF Screen Reverse * Usual OFF OFF OFF Reverse ON OFF OFF Test Mode * Game mode OFF OFF OFF Test Mode ON OFF OFF Demo Sound * Yes OFF OFF OFF No ON OFF OFF Play Fee - Coin * 1 Coin 1 Play OFF OFF OFF OFF 1 Coin 2 Play ON OFF OFF OFF 2 Coin 1 Play OFF ON OFF OFF 2 Coin 3 Play ON ON OFF OFF B 1 2 3 4 5 6 7 8 Difficulty * Rank B OFF OFF OFF OFF OFF OFF OFF OFF Rank A ON OFF OFF OFF OFF OFF OFF OFF Rank C OFF ON OFF OFF OFF OFF OFF OFF Rank D ON ON OFF OFF OFF OFF OFF OFF Easy (A) -> Difficult (D) Game is controlled with 4-direction lever and two buttons Coin B is not used *************************************************************************/ #include "emu.h" #include "includes/ashnojoe.h" #include "cpu/z80/z80.h" #include "cpu/m68000/m68000.h" #include "sound/2203intf.h" #include "screen.h" #include "speaker.h" READ16_MEMBER(ashnojoe_state::fake_4a00a_r) { /* If it returns 1 there's no sound. Is it used to sync the game and sound? or just a debug enable/disable register? */ return 0; } void ashnojoe_state::ashnojoe_map(address_map &map) { map(0x000000, 0x01ffff).rom(); map(0x040000, 0x041fff).ram().w(this, FUNC(ashnojoe_state::ashnojoe_tileram3_w)).share("tileram_3"); map(0x042000, 0x043fff).ram().w(this, FUNC(ashnojoe_state::ashnojoe_tileram4_w)).share("tileram_4"); map(0x044000, 0x044fff).ram().w(this, FUNC(ashnojoe_state::ashnojoe_tileram5_w)).share("tileram_5"); map(0x045000, 0x045fff).ram().w(this, FUNC(ashnojoe_state::ashnojoe_tileram2_w)).share("tileram_2"); map(0x046000, 0x046fff).ram().w(this, FUNC(ashnojoe_state::ashnojoe_tileram6_w)).share("tileram_6"); map(0x047000, 0x047fff).ram().w(this, FUNC(ashnojoe_state::ashnojoe_tileram7_w)).share("tileram_7"); map(0x048000, 0x048fff).ram().w(this, FUNC(ashnojoe_state::ashnojoe_tileram_w)).share("tileram"); map(0x049000, 0x049fff).ram().w("palette", FUNC(palette_device::write16)).share("palette"); map(0x04a000, 0x04a001).portr("P1"); map(0x04a002, 0x04a003).portr("P2"); map(0x04a004, 0x04a005).portr("DSW"); map(0x04a006, 0x04a007).writeonly().share("tilemap_reg"); map(0x04a009, 0x04a009).w(m_soundlatch, FUNC(generic_latch_8_device::write)); map(0x04a00a, 0x04a00b).r(this, FUNC(ashnojoe_state::fake_4a00a_r)); // ?? map(0x04a010, 0x04a019).w(this, FUNC(ashnojoe_state::joe_tilemaps_xscroll_w)); map(0x04a020, 0x04a029).w(this, FUNC(ashnojoe_state::joe_tilemaps_yscroll_w)); map(0x04c000, 0x04ffff).ram(); map(0x080000, 0x0bffff).rom(); } WRITE8_MEMBER(ashnojoe_state::adpcm_w) { m_adpcm_byte = data; } READ8_MEMBER(ashnojoe_state::sound_latch_status_r) { return m_soundlatch->pending_r(); } void ashnojoe_state::sound_map(address_map &map) { map(0x0000, 0x5fff).rom(); map(0x6000, 0x7fff).ram(); map(0x8000, 0xffff).bankr("bank4"); } void ashnojoe_state::sound_portmap(address_map &map) { map.global_mask(0xff); map(0x00, 0x01).rw("ymsnd", FUNC(ym2203_device::read), FUNC(ym2203_device::write)); map(0x02, 0x02).w(this, FUNC(ashnojoe_state::adpcm_w)); map(0x04, 0x04).r(m_soundlatch, FUNC(generic_latch_8_device::read)); map(0x06, 0x06).r(this, FUNC(ashnojoe_state::sound_latch_status_r)); } static INPUT_PORTS_START( ashnojoe ) PORT_START("P1") PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(1) PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_PLAYER(1) PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_PLAYER(1) PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_PLAYER(1) PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_UNKNOWN ) // anything else and the controls don't work PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x0100, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x0400, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x0800, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x1000, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x4000, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("P2") PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(2) PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_PLAYER(2) PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_PLAYER(2) PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_PLAYER(2) PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_UNKNOWN ) // anything else and the controls don't work PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_UNKNOWN ) /* unused ? */ PORT_BIT( 0x0100, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x0400, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x0800, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x1000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x4000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START("DSW") PORT_DIPNAME( 0x0001, 0x0000, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x0001, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x0002, 0x0000, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0002, DEF_STR( On ) ) PORT_SERVICE( 0x0004, IP_ACTIVE_HIGH ) PORT_DIPNAME( 0x0008, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x0008, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0030, 0x0000, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x0020, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0000, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0030, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x0010, DEF_STR( 1C_2C ) ) PORT_DIPNAME( 0x0040, 0x0000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0040, DEF_STR( On ) ) PORT_DIPNAME( 0x0080, 0x0000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0080, DEF_STR( On ) ) PORT_DIPNAME( 0x0300, 0x0000, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x0100, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0200, DEF_STR( Medium ) ) PORT_DIPSETTING( 0x0300, DEF_STR( Hard ) ) PORT_DIPNAME( 0x0400, 0x0000, "Number of controller" ) PORT_DIPSETTING( 0x0000, "2" ) PORT_DIPSETTING( 0x0400, "1" ) PORT_DIPNAME( 0x0800, 0x0000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0800, DEF_STR( On ) ) PORT_DIPNAME( 0x1000, 0x0000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x1000, DEF_STR( On ) ) PORT_DIPNAME( 0x2000, 0x0000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x2000, DEF_STR( On ) ) PORT_DIPNAME( 0x4000, 0x0000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x4000, DEF_STR( On ) ) PORT_DIPNAME( 0x8000, 0x0000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x8000, DEF_STR( On ) ) INPUT_PORTS_END static const gfx_layout tiles8x8_layout = { 8,8, RGN_FRAC(1,1), 4, { 0, 1, 2, 3 }, { 0, 4, 8, 12, 16, 20, 24, 28 }, { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 }, 32*8 }; static const gfx_layout tiles16x16_layout = { 16,16, RGN_FRAC(1,1), 4, { 0, 1, 2, 3 }, { 0, 4, 8, 12, 16, 20, 24, 28, 32,36,40, 44, 48, 52, 56, 60 }, { 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64, 8*64, 9*64,10*64,11*64,12*64,13*64,14*64,15*64 }, 16*64 }; static GFXDECODE_START( gfx_ashnojoe ) GFXDECODE_ENTRY( "gfx1", 0, tiles8x8_layout, 0, 0x100 ) GFXDECODE_ENTRY( "gfx2", 0, tiles8x8_layout, 0, 0x100 ) GFXDECODE_ENTRY( "gfx3", 0, tiles8x8_layout, 0, 0x100 ) GFXDECODE_ENTRY( "gfx4", 0, tiles16x16_layout, 0, 0x100 ) GFXDECODE_ENTRY( "gfx5", 0, tiles16x16_layout, 0, 0x100 ) GFXDECODE_END WRITE8_MEMBER(ashnojoe_state::ym2203_write_a) { /* This gets called at 8910 startup with 0xff before the 5205 exists, causing a crash */ if (data == 0xff) return; m_msm->reset_w(!(data & 0x01)); } WRITE8_MEMBER(ashnojoe_state::ym2203_write_b) { membank("bank4")->set_entry(data & 0x0f); } WRITE_LINE_MEMBER(ashnojoe_state::ashnojoe_vclk_cb) { if (m_msm5205_vclk_toggle == 0) { m_msm->data_w(m_adpcm_byte >> 4); } else { m_msm->data_w(m_adpcm_byte & 0xf); m_audiocpu->pulse_input_line(INPUT_LINE_NMI, attotime::zero); } m_msm5205_vclk_toggle ^= 1; } void ashnojoe_state::machine_start() { save_item(NAME(m_adpcm_byte)); save_item(NAME(m_msm5205_vclk_toggle)); } void ashnojoe_state::machine_reset() { m_adpcm_byte = 0; m_msm5205_vclk_toggle = 0; } MACHINE_CONFIG_START(ashnojoe_state::ashnojoe) /* basic machine hardware */ MCFG_DEVICE_ADD("maincpu", M68000, 8000000) MCFG_DEVICE_PROGRAM_MAP(ashnojoe_map) MCFG_DEVICE_VBLANK_INT_DRIVER("screen", ashnojoe_state, irq1_line_hold) MCFG_DEVICE_ADD("audiocpu", Z80, 4000000) MCFG_DEVICE_PROGRAM_MAP(sound_map) MCFG_DEVICE_IO_MAP(sound_portmap) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_SIZE(512, 512) MCFG_SCREEN_VISIBLE_AREA(14*8, 50*8-1, 3*8, 29*8-1) MCFG_SCREEN_UPDATE_DRIVER(ashnojoe_state, screen_update_ashnojoe) MCFG_SCREEN_PALETTE("palette") MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_ashnojoe) MCFG_PALETTE_ADD("palette", 0x1000/2) MCFG_PALETTE_FORMAT(xRRRRRGGGGGBBBBB) /* sound hardware */ SPEAKER(config, "mono").front_center(); MCFG_GENERIC_LATCH_8_ADD("soundlatch") MCFG_DEVICE_ADD("ymsnd", YM2203, 4000000) MCFG_YM2203_IRQ_HANDLER(INPUTLINE("audiocpu", 0)) MCFG_AY8910_PORT_A_WRITE_CB(WRITE8(*this, ashnojoe_state, ym2203_write_a)) MCFG_AY8910_PORT_B_WRITE_CB(WRITE8(*this, ashnojoe_state, ym2203_write_b)) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.1) MCFG_DEVICE_ADD("msm", MSM5205, 384000) MCFG_MSM5205_VCLK_CB(WRITELINE(*this, ashnojoe_state, ashnojoe_vclk_cb)) MCFG_MSM5205_PRESCALER_SELECTOR(S48_4B) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MACHINE_CONFIG_END ROM_START( scessjoe ) ROM_REGION( 0xc0000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "5.4q", 0x00000, 0x10000, CRC(c805f9e7) SHA1(e1e85701bde496b1fd64211b94bfb0def597ae51) ) ROM_LOAD16_BYTE( "6.4s", 0x00001, 0x10000, CRC(eda7a537) SHA1(3bb19fbdfb6c8af4e2078958fa445ac1f4434d0d) ) ROM_LOAD16_WORD_SWAP( "sj201-nw.6m", 0x80000, 0x40000, CRC(5a64ca42) SHA1(660b8bca21ef3c2230adce7cb7e7d1f018714f23) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 32k for Z80 code */ ROM_LOAD( "9.8q", 0x0000, 0x8000, CRC(8767e212) SHA1(13bf927febedff9d7d164fbf0da7fb3a588c2a94) ) ROM_REGION( 0x20000, "gfx1", 0 ) ROM_LOAD( "8.5e", 0x00000, 0x10000, CRC(9bcb160e) SHA1(1677048e5ce26562ff7ba36fcc2d0ed5a652b91e) ) ROM_LOAD( "7.5c", 0x10000, 0x10000, CRC(b250c69d) SHA1(594b1bb94a162b07944a971b7fedddca5c37f2cb) ) ROM_REGION( 0x20000, "gfx2", 0 ) ROM_LOAD( "4.4e", 0x00000, 0x10000, CRC(aa6336d3) SHA1(43f70cc3223f11d7929dd44b0edf0a31f5fe41c3) ) ROM_LOAD( "3.4c", 0x10000, 0x10000, CRC(7e2d86b5) SHA1(8b8d1b9240a700e29afc109eddf6e58a0a7666a4) ) ROM_REGION( 0x20000, "gfx3", 0 ) ROM_LOAD( "2.3m", 0x00000, 0x10000, CRC(c3254938) SHA1(fd57163f740cd4fdecca94cced91314c289741ae) ) ROM_LOAD( "1.1m", 0x10000, 0x10000, CRC(5d16a6fa) SHA1(2af907b0fcb9ff93340de3301da4b10e945455e5) ) ROM_REGION( 0x100000, "gfx4", 0 ) ROM_LOAD16_WORD_SWAP( "sj402-nw.8e", 0x000000, 0x80000, CRC(b6d33d06) SHA1(688ccf467a5112ec522811894e2626ab5f155903) ) ROM_LOAD16_WORD_SWAP( "sj403-nw.7e", 0x080000, 0x80000, CRC(07143f56) SHA1(1b953c8826d3993a486eed6b9d94d37145fd2e79) ) ROM_REGION( 0x300000, "gfx5", 0 ) ROM_LOAD16_WORD_SWAP( "sj404-nw.7a", 0x000000, 0x80000, CRC(8f134128) SHA1(026a6076d54cd5f1d06b29c51031cb79a6b2c11d) ) ROM_LOAD16_WORD_SWAP( "sj405-nw.7c", 0x080000, 0x80000, CRC(6fd81699) SHA1(8a4f9e47dd39b4b0213c3682da2221ca53bba658) ) ROM_LOAD16_WORD_SWAP( "sj406-nw.7d", 0x100000, 0x80000, CRC(634e33e6) SHA1(1d6a72a4ca80cd1c1fd6ce9359c304b45091cdfe) ) ROM_LOAD16_WORD_SWAP( "sj407-nw.7f", 0x180000, 0x80000, CRC(5c66ff06) SHA1(9923ba00679e1b47b5da63c1a13e0f8dd4c78bb5) ) ROM_LOAD16_WORD_SWAP( "sj408-nw.7g", 0x200000, 0x80000, CRC(6a3b1ea1) SHA1(e39a6e52d930f291bf237cf9db3d4b3d2fad53e0) ) ROM_LOAD16_WORD_SWAP( "sj409-nw.7j", 0x280000, 0x80000, CRC(d8764213) SHA1(89eadefb956863216c8e3d0380394aba35e8c856) ) ROM_REGION( 0x80000, "adpcm", 0 ) ROM_LOAD( "sj401-nw.10r", 0x00000, 0x80000, CRC(25dfab59) SHA1(7d50159204ba05323a2442778f35192e66117dda) ) ROM_END ROM_START( ashnojoe ) ROM_REGION( 0xc0000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "5.bin", 0x00000, 0x10000, CRC(c61e1569) SHA1(422c18f5810539b5a9e3a9bd4e3b4d70bde8d1d5) ) ROM_LOAD16_BYTE( "6.bin", 0x00001, 0x10000, CRC(c0a16338) SHA1(fb127b9d38f2c9807b6e23ff71935fc8a22a2e8f) ) ROM_LOAD16_WORD_SWAP( "sj201-nw.6m", 0x80000, 0x40000, CRC(5a64ca42) SHA1(660b8bca21ef3c2230adce7cb7e7d1f018714f23) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 32k for Z80 code */ ROM_LOAD( "9.8q", 0x0000, 0x8000, CRC(8767e212) SHA1(13bf927febedff9d7d164fbf0da7fb3a588c2a94) ) ROM_REGION( 0x20000, "gfx1", 0 ) ROM_LOAD( "8.5e", 0x00000, 0x10000, CRC(9bcb160e) SHA1(1677048e5ce26562ff7ba36fcc2d0ed5a652b91e) ) ROM_LOAD( "7.bin", 0x10000, 0x10000, CRC(7e1efc42) SHA1(e3c282072fdaa0b98c2a1bf25fd02c680d9ca4d7) ) ROM_REGION( 0x20000, "gfx2", 0 ) ROM_LOAD( "4.4e", 0x00000, 0x10000, CRC(aa6336d3) SHA1(43f70cc3223f11d7929dd44b0edf0a31f5fe41c3) ) ROM_LOAD( "3.4c", 0x10000, 0x10000, CRC(7e2d86b5) SHA1(8b8d1b9240a700e29afc109eddf6e58a0a7666a4) ) ROM_REGION( 0x20000, "gfx3", 0 ) ROM_LOAD( "2.3m", 0x00000, 0x10000, CRC(c3254938) SHA1(fd57163f740cd4fdecca94cced91314c289741ae) ) ROM_LOAD( "1.bin", 0x10000, 0x10000, CRC(1bf585f0) SHA1(4003941636e7fded95e880109c3c9dd1d8f28b07) ) ROM_REGION( 0x100000, "gfx4", 0 ) ROM_LOAD16_WORD_SWAP( "sj402-nw.8e", 0x000000, 0x80000, CRC(b6d33d06) SHA1(688ccf467a5112ec522811894e2626ab5f155903) ) ROM_LOAD16_WORD_SWAP( "sj403-nw.7e", 0x080000, 0x80000, CRC(07143f56) SHA1(1b953c8826d3993a486eed6b9d94d37145fd2e79) ) ROM_REGION( 0x300000, "gfx5", 0 ) ROM_LOAD16_WORD_SWAP( "sj404-nw.7a", 0x000000, 0x80000, CRC(8f134128) SHA1(026a6076d54cd5f1d06b29c51031cb79a6b2c11d) ) ROM_LOAD16_WORD_SWAP( "sj405-nw.7c", 0x080000, 0x80000, CRC(6fd81699) SHA1(8a4f9e47dd39b4b0213c3682da2221ca53bba658) ) ROM_LOAD16_WORD_SWAP( "sj406-nw.7d", 0x100000, 0x80000, CRC(634e33e6) SHA1(1d6a72a4ca80cd1c1fd6ce9359c304b45091cdfe) ) ROM_LOAD16_WORD_SWAP( "sj407-nw.7f", 0x180000, 0x80000, CRC(5c66ff06) SHA1(9923ba00679e1b47b5da63c1a13e0f8dd4c78bb5) ) ROM_LOAD16_WORD_SWAP( "sj408-nw.7g", 0x200000, 0x80000, CRC(6a3b1ea1) SHA1(e39a6e52d930f291bf237cf9db3d4b3d2fad53e0) ) ROM_LOAD16_WORD_SWAP( "sj409-nw.7j", 0x280000, 0x80000, CRC(d8764213) SHA1(89eadefb956863216c8e3d0380394aba35e8c856) ) ROM_REGION( 0x80000, "adpcm", 0 ) ROM_LOAD( "sj401-nw.10r", 0x00000, 0x80000, CRC(25dfab59) SHA1(7d50159204ba05323a2442778f35192e66117dda) ) ROM_END void ashnojoe_state::init_ashnojoe() { uint8_t *ROM = memregion("adpcm")->base(); membank("bank4")->configure_entries(0, 16, &ROM[0x00000], 0x8000); membank("bank4")->set_entry(0); } GAME( 1990, scessjoe, 0, ashnojoe, ashnojoe, ashnojoe_state, init_ashnojoe, ROT0, "Taito Corporation / Wave", "Success Joe (World)", MACHINE_SUPPORTS_SAVE ) GAME( 1990, ashnojoe, scessjoe, ashnojoe, ashnojoe, ashnojoe_state, init_ashnojoe, ROT0, "Taito Corporation / Wave", "Ashita no Joe (Japan)", MACHINE_SUPPORTS_SAVE )