/*************************************************************************** Ashita no Joe (Success Joe) [Wave] driver by David Haywood and bits from Pierpaolo Prazzoli todo: - sound - frequencies - 1 unused rom there is an english logo in the roms, needs different program roms? Tow sub-boards: Upper: Program ROMS 1 to 8 (ST M27512) Standard Motorola MC68000P8 8.0000 MHz osc. PALs W9011A (AMD PALCE16V8H) + W9011B (MMI PAL 16L88CN) Sound ROM 9 (ST M27256) Standard Zilog Z80 (Z0840004PSC) Yamaha YM2203C GFX? Mask ROMs 401, 402 & 403 (Hitachi HN62414 Mask ROMs) Lower: GFX? Mask ROMs 404, 405, 406, 407, 408 & 409 (Hitachi HN62414 Mask ROMs) PAL W90120R2 (MMI PAL 16L88CN) EPL (Ricoh EPL16P8BP, not dumped) 13.3330 MHz osc. Dips: Two banks (* = default) A 1 2 3 4 5 6 7 8 Game Style * Table ON OFF OFF Upright OFF OFF OFF Screen Reverse * Usual OFF OFF OFF Reverse ON OFF OFF Test Mode * Game mode OFF OFF OFF Test Mode ON OFF OFF Demo Sound * Yes OFF OFF OFF No ON OFF OFF Play Fee - Coin * 1 Coin 1 Play OFF OFF OFF OFF 1 Coin 2 Play ON OFF OFF OFF 2 Coin 1 Play OFF ON OFF OFF 2 Coin 3 Play ON ON OFF OFF B 1 2 3 4 5 6 7 8 Difficulty * Rank B OFF OFF OFF OFF OFF OFF OFF OFF Rank A ON OFF OFF OFF OFF OFF OFF OFF Rank C OFF ON OFF OFF OFF OFF OFF OFF Rank D ON ON OFF OFF OFF OFF OFF OFF Easy (A) -> Difficult (D) Game is controled with 4-direction lever and two buttons Coin B is not used *************************************************************************/ #include "driver.h" #include "sound/2203intf.h" #include "sound/msm5205.h" extern UINT16 *ashnojoetileram16, *ashnojoetileram16_2, *ashnojoetileram16_3, *ashnojoetileram16_4, *ashnojoetileram16_5, *ashnojoetileram16_6, *ashnojoetileram16_7; extern UINT16 *ashnojoe_tilemap_reg; extern WRITE16_HANDLER( ashnojoe_tileram_w ); extern WRITE16_HANDLER( ashnojoe_tileram2_w ); extern WRITE16_HANDLER( ashnojoe_tileram3_w ); extern WRITE16_HANDLER( ashnojoe_tileram4_w ); extern WRITE16_HANDLER( ashnojoe_tileram5_w ); extern WRITE16_HANDLER( ashnojoe_tileram6_w ); extern WRITE16_HANDLER( ashnojoe_tileram7_w ); extern WRITE16_HANDLER( joe_tilemaps_xscroll_w ); extern WRITE16_HANDLER( joe_tilemaps_yscroll_w ); extern VIDEO_START( ashnojoe ); extern VIDEO_UPDATE( ashnojoe ); static READ16_HANDLER(fake_4a00a_r) { //if it returns 1 there's no sound. is it used to sync the game and sound? //or just a debug enable/disble register? return 0; return 1; } static WRITE16_HANDLER( ashnojoe_soundlatch_w ) { if(ACCESSING_LSB) { soundlatch_w(0,data & 0xff); //needed? cpunum_set_input_line(1,0,HOLD_LINE); } } static ADDRESS_MAP_START( ashnojoe_readmem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x01ffff) AM_READ(MRA16_ROM) AM_RANGE(0x040000, 0x043fff) AM_READ(MRA16_RAM) AM_RANGE(0x044000, 0x048fff) AM_READ(MRA16_RAM) AM_RANGE(0x049000, 0x049fff) AM_READ(MRA16_RAM) AM_RANGE(0x04a000, 0x04a001) AM_READ(input_port_0_word_r) // p1 inputs, coins AM_RANGE(0x04a002, 0x04a003) AM_READ(input_port_1_word_r) // p2 inputs AM_RANGE(0x04a004, 0x04a005) AM_READ(input_port_2_word_r) // dipswitches AM_RANGE(0x04a00a, 0x04a00b) AM_READ(fake_4a00a_r) // ?? AM_RANGE(0x04c000, 0x04ffff) AM_READ(MRA16_RAM) AM_RANGE(0x080000, 0x0bffff) AM_READ(MRA16_ROM) ADDRESS_MAP_END static ADDRESS_MAP_START( ashnojoe_writemem, ADDRESS_SPACE_PROGRAM, 16 ) AM_RANGE(0x000000, 0x01ffff) AM_WRITE(MWA16_ROM) AM_RANGE(0x040000, 0x041fff) AM_WRITE(ashnojoe_tileram3_w) AM_BASE(&ashnojoetileram16_3) AM_RANGE(0x042000, 0x043fff) AM_WRITE(ashnojoe_tileram4_w) AM_BASE(&ashnojoetileram16_4) AM_RANGE(0x044000, 0x044fff) AM_WRITE(ashnojoe_tileram5_w) AM_BASE(&ashnojoetileram16_5) AM_RANGE(0x045000, 0x045fff) AM_WRITE(ashnojoe_tileram2_w) AM_BASE(&ashnojoetileram16_2) AM_RANGE(0x046000, 0x046fff) AM_WRITE(ashnojoe_tileram6_w) AM_BASE(&ashnojoetileram16_6) AM_RANGE(0x047000, 0x047fff) AM_WRITE(ashnojoe_tileram7_w) AM_BASE(&ashnojoetileram16_7) AM_RANGE(0x048000, 0x048fff) AM_WRITE(ashnojoe_tileram_w) AM_BASE(&ashnojoetileram16) AM_RANGE(0x049000, 0x049fff) AM_WRITE(paletteram16_xRRRRRGGGGGBBBBB_word_w) AM_BASE(&paletteram16) AM_RANGE(0x04a006, 0x04a007) AM_WRITE(MWA16_RAM) AM_BASE(&ashnojoe_tilemap_reg) AM_RANGE(0x04a008, 0x04a009) AM_WRITE(ashnojoe_soundlatch_w) AM_RANGE(0x04a010, 0x04a019) AM_WRITE(joe_tilemaps_xscroll_w) AM_RANGE(0x04a020, 0x04a029) AM_WRITE(joe_tilemaps_yscroll_w) AM_RANGE(0x04c000, 0x04ffff) AM_WRITE(MWA16_RAM) AM_RANGE(0x080000, 0x0bffff) AM_WRITE(MWA16_ROM) ADDRESS_MAP_END static READ8_HANDLER(fake_6_r) { // if it returns 0 the cpu doesn't read from port $4 ? int ret = 0; ret ^= 1; return ret; return 1; return 0; return mame_rand(Machine); } static WRITE8_HANDLER( adpcm_data_w ) { MSM5205_data_w(0, data & 0xf); MSM5205_data_w(0, data>>4); } static ADDRESS_MAP_START( sound_readmem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x5fff) AM_READ(MRA8_ROM) AM_RANGE(0x6000, 0x7fff) AM_READ(MRA8_RAM) AM_RANGE(0x8000, 0xffff) AM_READ(MRA8_BANK4) ADDRESS_MAP_END static ADDRESS_MAP_START( sound_writemem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x5fff) AM_WRITE(MWA8_ROM) AM_RANGE(0x6000, 0x7fff) AM_WRITE(MWA8_RAM) AM_RANGE(0x8000, 0xffff) AM_WRITE(MWA8_ROM) ADDRESS_MAP_END static ADDRESS_MAP_START( sound_readport, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) AM_RANGE(0x00, 0x00) AM_READ(YM2203_status_port_0_r) AM_RANGE(0x01, 0x01) AM_READ(YM2203_read_port_0_r) AM_RANGE(0x04, 0x04) AM_READ(soundlatch_r) //PC: 15D -> cp $7f AM_RANGE(0x06, 0x06) AM_READ(fake_6_r/*soundlatch_r */) //PC: 14A -> and $1 ADDRESS_MAP_END static ADDRESS_MAP_START( sound_writeport, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) AM_RANGE(0x00, 0x00) AM_WRITE(YM2203_control_port_0_w) AM_RANGE(0x01, 0x01) AM_WRITE(YM2203_write_port_0_w) AM_RANGE(0x02, 0x02) AM_WRITE(adpcm_data_w) ADDRESS_MAP_END static INPUT_PORTS_START( ashnojoe ) PORT_START_TAG("IN0") /* player 1 16-bit */ PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(1) PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_PLAYER(1) PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_PLAYER(1) PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_PLAYER(1) PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_UNKNOWN ) // anything else and the controls don't work PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x0100, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x0400, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x0800, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x1000, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x4000, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START_TAG("IN1") /* player 2 16-bit */ PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(2) PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_PLAYER(2) PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_PLAYER(2) PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_PLAYER(2) PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_UNKNOWN ) // anything else and the controls don't work PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_UNKNOWN ) /* unused ? */ PORT_BIT( 0x0100, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x0400, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x0800, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x1000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x4000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_START_TAG("IN2") /* 16-bit */ PORT_DIPNAME( 0x0001, 0x0000, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x0001, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x0002, 0x0000, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0002, DEF_STR( On ) ) PORT_SERVICE( 0x0004, IP_ACTIVE_HIGH ) PORT_DIPNAME( 0x0008, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x0008, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x0030, 0x0000, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x0020, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0000, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0030, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x0010, DEF_STR( 1C_2C ) ) PORT_DIPNAME( 0x0040, 0x0000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0040, DEF_STR( On ) ) PORT_DIPNAME( 0x0080, 0x0000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0080, DEF_STR( On ) ) PORT_DIPNAME( 0x0300, 0x0000, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x0100, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0200, DEF_STR( Medium ) ) PORT_DIPSETTING( 0x0300, DEF_STR( Hard ) ) PORT_DIPNAME( 0x0400, 0x0000, "Number of controller" ) PORT_DIPSETTING( 0x0000, "2" ) PORT_DIPSETTING( 0x0400, "1" ) PORT_DIPNAME( 0x0800, 0x0000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0800, DEF_STR( On ) ) PORT_DIPNAME( 0x1000, 0x0000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x1000, DEF_STR( On ) ) PORT_DIPNAME( 0x2000, 0x0000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x2000, DEF_STR( On ) ) PORT_DIPNAME( 0x4000, 0x0000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x4000, DEF_STR( On ) ) PORT_DIPNAME( 0x8000, 0x0000, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x8000, DEF_STR( On ) ) INPUT_PORTS_END static const gfx_layout tiles8x8_layout = { 8,8, RGN_FRAC(1,1), 4, { 0, 1, 2, 3 }, { 0, 4, 8, 12, 16, 20, 24, 28 }, { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 }, 32*8 }; static const gfx_layout tiles16x16_layout = { 16,16, RGN_FRAC(1,1), 4, { 0, 1, 2, 3 }, { 0, 4, 8, 12, 16, 20, 24, 28, 32,36,40, 44, 48, 52, 56, 60 }, { 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64, 8*64, 9*64,10*64,11*64,12*64,13*64,14*64,15*64 }, 16*64 }; static GFXDECODE_START( ashnojoe ) GFXDECODE_ENTRY( REGION_GFX1, 0, tiles8x8_layout, 0, 0x100 ) GFXDECODE_ENTRY( REGION_GFX2, 0, tiles8x8_layout, 0, 0x100 ) GFXDECODE_ENTRY( REGION_GFX3, 0, tiles8x8_layout, 0, 0x100 ) GFXDECODE_ENTRY( REGION_GFX4, 0, tiles16x16_layout, 0, 0x100 ) GFXDECODE_ENTRY( REGION_GFX5, 0, tiles16x16_layout, 0, 0x100 ) GFXDECODE_END static void irqhandler(int irq) { cpunum_set_input_line(1,0,irq ? ASSERT_LINE : CLEAR_LINE); } static WRITE8_HANDLER(writeA) { if (data == 0xff) return; // this gets called at 8910 startup with 0xff before the 5205 exists, causing a crash MSM5205_reset_w(0, !(data & 0x01)); } static WRITE8_HANDLER(writeB) { memory_set_bankptr(4, memory_region(REGION_SOUND1) + ((data & 0xf) * 0x8000)); } static void ashnojoe_adpcm_int (int data) { cpunum_set_input_line(1, INPUT_LINE_NMI, PULSE_LINE); } static struct MSM5205interface msm5205_interface = { ashnojoe_adpcm_int, /* interrupt function */ MSM5205_S48_4B /* 4KHz 4-bit */ }; static struct YM2203interface ym2203_interface = { 0, 0, writeA, writeB, irqhandler }; static DRIVER_INIT( ashnojoe ) { memory_set_bankptr(4, memory_region(REGION_SOUND1)); } static MACHINE_DRIVER_START( ashnojoe ) /* basic machine hardware */ MDRV_CPU_ADD(M68000, 8000000) /* 8 MHz? */ MDRV_CPU_PROGRAM_MAP(ashnojoe_readmem,ashnojoe_writemem) MDRV_CPU_VBLANK_INT(irq1_line_hold,1) MDRV_CPU_ADD(Z80, 4000000) /* 4 MHz ??? */ /* audio CPU */ MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem) MDRV_CPU_IO_MAP(sound_readport,sound_writeport) MDRV_SCREEN_REFRESH_RATE(60) MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) /* video hardware */ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(512, 512) MDRV_SCREEN_VISIBLE_AREA(14*8, 50*8-1, 3*8, 29*8-1) MDRV_GFXDECODE(ashnojoe) MDRV_PALETTE_LENGTH(0x1000/2) MDRV_VIDEO_START(ashnojoe) MDRV_VIDEO_UPDATE(ashnojoe) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD(YM2203, 3000000) MDRV_SOUND_CONFIG(ym2203_interface) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MDRV_SOUND_ADD(MSM5205, 384000) MDRV_SOUND_CONFIG(msm5205_interface) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) MACHINE_DRIVER_END ROM_START( ashnojoe ) ROM_REGION( 0xc0000, REGION_CPU1, 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "5.bin", 0x00000, 0x10000, CRC(c61e1569) SHA1(422c18f5810539b5a9e3a9bd4e3b4d70bde8d1d5) ) ROM_LOAD16_BYTE( "6.bin", 0x00001, 0x10000, CRC(c0a16338) SHA1(fb127b9d38f2c9807b6e23ff71935fc8a22a2e8f) ) ROM_LOAD16_WORD_SWAP( "sj201-nw.bin", 0x80000, 0x40000, CRC(5a64ca42) SHA1(660b8bca21ef3c2230adce7cb7e7d1f018714f23) ) ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* 32k for Z80 code */ ROM_LOAD( "9.bin", 0x0000, 0x8000, CRC(8767e212) SHA1(13bf927febedff9d7d164fbf0da7fb3a588c2a94) ) ROM_REGION( 0x20000, REGION_GFX1, ROMREGION_DISPOSE ) ROM_LOAD( "8.bin", 0x00000, 0x10000, CRC(9bcb160e) SHA1(1677048e5ce26562ff7ba36fcc2d0ed5a652b91e) ) ROM_LOAD( "7.bin", 0x10000, 0x10000, CRC(7e1efc42) SHA1(e3c282072fdaa0b98c2a1bf25fd02c680d9ca4d7) ) ROM_REGION( 0x20000, REGION_GFX2, ROMREGION_DISPOSE ) ROM_LOAD( "4.bin", 0x00000, 0x10000, CRC(aa6336d3) SHA1(43f70cc3223f11d7929dd44b0edf0a31f5fe41c3) ) ROM_LOAD( "3.bin", 0x10000, 0x10000, CRC(7e2d86b5) SHA1(8b8d1b9240a700e29afc109eddf6e58a0a7666a4) ) ROM_REGION( 0x20000, REGION_GFX3, ROMREGION_DISPOSE ) ROM_LOAD( "2.bin", 0x00000, 0x10000, CRC(c3254938) SHA1(fd57163f740cd4fdecca94cced91314c289741ae) ) ROM_LOAD( "1.bin", 0x10000, 0x10000, CRC(1bf585f0) SHA1(4003941636e7fded95e880109c3c9dd1d8f28b07) ) ROM_REGION( 0x100000, REGION_GFX4, ROMREGION_DISPOSE ) ROM_LOAD16_WORD_SWAP( "sj402-nw.bin", 0x000000, 0x80000, CRC(b6d33d06) SHA1(688ccf467a5112ec522811894e2626ab5f155903) ) ROM_LOAD16_WORD_SWAP( "sj403-nw.bin", 0x080000, 0x80000, CRC(07143f56) SHA1(1b953c8826d3993a486eed6b9d94d37145fd2e79) ) ROM_REGION( 0x300000, REGION_GFX5, ROMREGION_DISPOSE ) ROM_LOAD16_WORD_SWAP( "sj404-nw.bin", 0x000000, 0x80000, CRC(8f134128) SHA1(026a6076d54cd5f1d06b29c51031cb79a6b2c11d) ) ROM_LOAD16_WORD_SWAP( "sj405-nw.bin", 0x080000, 0x80000, CRC(6fd81699) SHA1(8a4f9e47dd39b4b0213c3682da2221ca53bba658) ) ROM_LOAD16_WORD_SWAP( "sj406-nw.bin", 0x100000, 0x80000, CRC(634e33e6) SHA1(1d6a72a4ca80cd1c1fd6ce9359c304b45091cdfe) ) ROM_LOAD16_WORD_SWAP( "sj407-nw.bin", 0x180000, 0x80000, CRC(5c66ff06) SHA1(9923ba00679e1b47b5da63c1a13e0f8dd4c78bb5) ) ROM_LOAD16_WORD_SWAP( "sj408-nw.bin", 0x200000, 0x80000, CRC(6a3b1ea1) SHA1(e39a6e52d930f291bf237cf9db3d4b3d2fad53e0) ) ROM_LOAD16_WORD_SWAP( "sj409-nw.bin", 0x280000, 0x80000, CRC(d8764213) SHA1(89eadefb956863216c8e3d0380394aba35e8c856) ) ROM_REGION( 0x80000, REGION_SOUND1, 0 ) /* samples? */ ROM_LOAD( "sj401-nw.bin", 0x00000, 0x80000, CRC(25dfab59) SHA1(7d50159204ba05323a2442778f35192e66117dda) ) ROM_END GAME( 1990, ashnojoe, 0, ashnojoe, ashnojoe, ashnojoe, ROT0, "WAVE / Taito Corporation", "Ashita no Joe (Japan)", GAME_IMPERFECT_SOUND )