/*************************************************************************** Argus (Early NMK driver 1986-1987) ------------------------------------- driver by Yochizo Special thanks to : ===================== - Gerardo Oporto Jorrin for dipswitch informations. - Suzuki2go for screenshots of Argus and Valtric. - Jarek Parchanski for Psychic5 driver. Supported games : ================== Argus (C) 1986 NMK / Jaleco Valtric (C) 1986 NMK / Jaleco Butasan (C) 1987 NMK / Jaleco System specs : =============== Argus --------------------------------------------------------------- CPU : Z80 (4MHz) + Z80 (4MHz, Sound) Sound : YM2203 x 1 Layers : BG0, BG1, Sprite, Text [BG0 is controlled by VROMs] Colors : 832 colors Sprite : 128 colors BG0 : 256 colors BG1 : 256 colors Text : 256 colors Others : Brightness controller (Emulated) Half transparent color (Not emulated) Valtric --------------------------------------------------------------- CPU : Z80 (5MHz) + Z80 (5MHz, Sound) Sound : YM2203 x 2 Layers : BG1, Sprite, Text Colors : 768 colors Sprite : 256 colors BG1 : 256 colors Text : 256 colors Others : Brightness controller (Emulated) Half transparent color (Not emulated) Mosaic effect (Emulated) Butasan --------------------------------------------------------------- CPU : Z80 (5MHz) + Z80 (5MHz, Sound) Sound : YM2203 x 2 Layers : BG0, BG1, Sprite, Text [BG0 and BG1 is not shown simultaneously] Colors : 672 colors Sprite : 16x4 + 8x8 = 128 colors BG0 : 256 colors BG1 : 32 colors Text : 256 colors Others : 2 VRAM pages (Emulated) Various sprite sizes (Emulated) Note : ======= - To enter test mode, press coin 2 key at start in Argus and Valtric. - DIP locations verified for: butasan argus valtric Known issues : =============== - Half transparent color (50% alpha blending) is not emulated. - Sprite priority switch of Butasan is shown in test mode. What will be happened when set it ? JFF is not implemented this mistery switch too. - In Butasan, text layer will corrupt completely when you take a special item. - Data proms of Butasan does exist. But I don't know what is used for. - Though clock speed of Argus is actually 4 MHz, major sprite problems are broken out in the middle of slowdown. So, it is set 5 MHz now. - Sprite locations of Argus delay around 1 or 2 frames when horizontal scroll occurs. ****************************************************************************/ #include "driver.h" #include "deprecat.h" #include "sound/2203intf.h" /*************************************************************************** Variables ***************************************************************************/ extern UINT8 *argus_paletteram; extern UINT8 *argus_txram; extern UINT8 *argus_bg0ram; extern UINT8 *argus_bg0_scrollx; extern UINT8 *argus_bg0_scrolly; extern UINT8 *argus_bg1ram; extern UINT8 *argus_bg1_scrollx; extern UINT8 *argus_bg1_scrolly; extern UINT8 *butasan_bg1ram; VIDEO_START( argus ); VIDEO_START( valtric ); VIDEO_START( butasan ); VIDEO_RESET( argus ); VIDEO_RESET( valtric ); VIDEO_RESET( butasan ); VIDEO_UPDATE( argus ); VIDEO_UPDATE( valtric ); VIDEO_UPDATE( butasan ); READ8_HANDLER( argus_txram_r ); READ8_HANDLER( argus_bg1ram_r ); READ8_HANDLER( argus_paletteram_r ); WRITE8_HANDLER( argus_txram_w ); WRITE8_HANDLER( argus_bg1ram_w ); WRITE8_HANDLER( argus_bg0_scrollx_w ); WRITE8_HANDLER( argus_bg0_scrolly_w ); WRITE8_HANDLER( argus_bg1_scrollx_w ); WRITE8_HANDLER( argus_bg1_scrolly_w ); WRITE8_HANDLER( argus_bg_status_w ); WRITE8_HANDLER( argus_flipscreen_w ); WRITE8_HANDLER( argus_paletteram_w ); WRITE8_HANDLER( valtric_bg_status_w ); WRITE8_HANDLER( valtric_paletteram_w ); WRITE8_HANDLER( valtric_mosaic_w ); WRITE8_HANDLER( valtric_unknown_w ); READ8_HANDLER( butasan_pagedram_r ); READ8_HANDLER( butasan_bg1ram_r ); READ8_HANDLER( butasan_txbackram_r ); READ8_HANDLER( butasan_bg0backram_r ); WRITE8_HANDLER( butasan_pageselect_w ); WRITE8_HANDLER( butasan_pagedram_w ); WRITE8_HANDLER( butasan_bg1ram_w ); WRITE8_HANDLER( butasan_bg0_status_w ); WRITE8_HANDLER( butasan_paletteram_w ); WRITE8_HANDLER( butasan_txbackram_w ); WRITE8_HANDLER( butasan_bg0backram_w ); WRITE8_HANDLER( butasan_bg1_status_w ); WRITE8_HANDLER( butasan_unknown_w ); /*************************************************************************** Interrupt(s) ***************************************************************************/ static INTERRUPT_GEN( argus_interrupt ) { if (cpu_getiloops() == 0) cpunum_set_input_line_and_vector(machine, 0, 0, HOLD_LINE, 0xd7); /* RST 10h */ else cpunum_set_input_line_and_vector(machine, 0, 0, HOLD_LINE, 0xcf); /* RST 08h */ } /* Handler called by the YM2203 emulator when the internal timers cause an IRQ */ static void irqhandler(running_machine *machine, int irq) { cpunum_set_input_line(machine, 1, 0, irq ? ASSERT_LINE : CLEAR_LINE); } static const ym2203_interface ym2203_config = { { AY8910_LEGACY_OUTPUT, AY8910_DEFAULT_LOADS, NULL, NULL, NULL, NULL }, irqhandler }; /*************************************************************************** Memory Handler(s) ***************************************************************************/ static WRITE8_HANDLER( argus_bankselect_w ) { UINT8 *RAM = memory_region(machine, "main"); int bankaddress; bankaddress = 0x10000 + ((data & 7) * 0x4000); memory_set_bankptr(1, &RAM[bankaddress]); /* Select 8 banks of 16k */ } /*************************************************************************** Memory Map(s) ***************************************************************************/ static ADDRESS_MAP_START( argus_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_ROM AM_RANGE(0x8000, 0xbfff) AM_RAMBANK(1) AM_RANGE(0xc000, 0xc000) AM_READ_PORT("SYSTEM") AM_RANGE(0xc001, 0xc001) AM_READ_PORT("P1") AM_RANGE(0xc002, 0xc002) AM_READ_PORT("P2") AM_RANGE(0xc003, 0xc003) AM_READ_PORT("DSW1") AM_RANGE(0xc004, 0xc004) AM_READ_PORT("DSW2") AM_RANGE(0xc200, 0xc200) AM_WRITE(soundlatch_w) AM_RANGE(0xc201, 0xc201) AM_WRITE(argus_flipscreen_w) AM_RANGE(0xc202, 0xc202) AM_WRITE(argus_bankselect_w) AM_RANGE(0xc300, 0xc301) AM_WRITE(argus_bg0_scrollx_w) AM_BASE(&argus_bg0_scrollx) AM_RANGE(0xc302, 0xc303) AM_WRITE(argus_bg0_scrolly_w) AM_BASE(&argus_bg0_scrolly) AM_RANGE(0xc308, 0xc309) AM_WRITE(argus_bg1_scrollx_w) AM_BASE(&argus_bg1_scrollx) AM_RANGE(0xc30a, 0xc30b) AM_WRITE(argus_bg1_scrolly_w) AM_BASE(&argus_bg1_scrolly) AM_RANGE(0xc30c, 0xc30c) AM_WRITE(argus_bg_status_w) AM_RANGE(0xc400, 0xcfff) AM_READWRITE(argus_paletteram_r, argus_paletteram_w) AM_BASE(&argus_paletteram) AM_RANGE(0xd000, 0xd7ff) AM_READWRITE(argus_txram_r, argus_txram_w) AM_BASE(&argus_txram) AM_RANGE(0xd800, 0xdfff) AM_READWRITE(argus_bg1ram_r, argus_bg1ram_w) AM_BASE(&argus_bg1ram) AM_RANGE(0xe000, 0xf1ff) AM_RAM AM_RANGE(0xf200, 0xf7ff) AM_RAM AM_BASE(&spriteram) AM_SIZE(&spriteram_size) AM_RANGE(0xf800, 0xffff) AM_RAM ADDRESS_MAP_END static ADDRESS_MAP_START( valtric_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_ROM AM_RANGE(0x8000, 0xbfff) AM_RAMBANK(1) AM_RANGE(0xc000, 0xc000) AM_READ_PORT("SYSTEM") AM_RANGE(0xc001, 0xc001) AM_READ_PORT("P1") AM_RANGE(0xc002, 0xc002) AM_READ_PORT("P2") AM_RANGE(0xc003, 0xc003) AM_READ_PORT("DSW1") AM_RANGE(0xc004, 0xc004) AM_READ_PORT("DSW2") AM_RANGE(0xc200, 0xc200) AM_WRITE(soundlatch_w) AM_RANGE(0xc201, 0xc201) AM_WRITE(argus_flipscreen_w) AM_RANGE(0xc202, 0xc202) AM_WRITE(argus_bankselect_w) AM_RANGE(0xc300, 0xc300) AM_WRITE(valtric_unknown_w) AM_RANGE(0xc308, 0xc309) AM_WRITE(argus_bg1_scrollx_w) AM_BASE(&argus_bg1_scrollx) AM_RANGE(0xc30a, 0xc30b) AM_WRITE(argus_bg1_scrolly_w) AM_BASE(&argus_bg1_scrolly) AM_RANGE(0xc30c, 0xc30c) AM_WRITE(valtric_bg_status_w) AM_RANGE(0xc30d, 0xc30d) AM_WRITE(valtric_mosaic_w) AM_RANGE(0xc400, 0xcfff) AM_READWRITE(argus_paletteram_r, valtric_paletteram_w) AM_BASE(&argus_paletteram) AM_RANGE(0xd000, 0xd7ff) AM_READWRITE(argus_txram_r, argus_txram_w) AM_BASE(&argus_txram) AM_RANGE(0xd800, 0xdfff) AM_READWRITE(argus_bg1ram_r, argus_bg1ram_w) AM_BASE(&argus_bg1ram) AM_RANGE(0xe000, 0xf1ff) AM_RAM AM_RANGE(0xf200, 0xf7ff) AM_RAM AM_BASE(&spriteram) AM_SIZE(&spriteram_size) AM_RANGE(0xf800, 0xffff) AM_RAM ADDRESS_MAP_END static ADDRESS_MAP_START( butasan_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_ROM AM_RANGE(0x8000, 0xbfff) AM_RAMBANK(1) AM_RANGE(0xc000, 0xc000) AM_READ_PORT("SYSTEM") AM_RANGE(0xc001, 0xc001) AM_READ_PORT("P1") AM_RANGE(0xc002, 0xc002) AM_READ_PORT("P2") AM_RANGE(0xc003, 0xc003) AM_READ_PORT("DSW1") AM_RANGE(0xc004, 0xc004) AM_READ_PORT("DSW2") AM_RANGE(0xc100, 0xc100) AM_WRITE(butasan_unknown_w) AM_RANGE(0xc200, 0xc200) AM_WRITE(soundlatch_w) AM_RANGE(0xc201, 0xc201) AM_WRITE(argus_flipscreen_w) AM_RANGE(0xc202, 0xc202) AM_WRITE(argus_bankselect_w) AM_RANGE(0xc203, 0xc203) AM_WRITE(butasan_pageselect_w) AM_RANGE(0xc300, 0xc301) AM_WRITE(argus_bg0_scrollx_w) AM_BASE(&argus_bg0_scrollx) AM_RANGE(0xc302, 0xc303) AM_WRITE(argus_bg0_scrolly_w) AM_BASE(&argus_bg0_scrolly) AM_RANGE(0xc304, 0xc304) AM_WRITE(butasan_bg0_status_w) AM_RANGE(0xc308, 0xc309) AM_WRITE(argus_bg1_scrollx_w) AM_BASE(&argus_bg1_scrollx) AM_RANGE(0xc30a, 0xc30b) AM_WRITE(argus_bg1_scrolly_w) AM_BASE(&argus_bg1_scrolly) AM_RANGE(0xc30c, 0xc30c) AM_WRITE(butasan_bg1_status_w) AM_RANGE(0xc400, 0xc7ff) AM_READWRITE(butasan_bg1ram_r, butasan_bg1ram_w) AM_BASE(&butasan_bg1ram) AM_RANGE(0xc800, 0xcfff) AM_READWRITE(argus_paletteram_r, butasan_paletteram_w) AM_BASE(&argus_paletteram) AM_RANGE(0xd000, 0xdfff) AM_READWRITE(butasan_pagedram_r, butasan_pagedram_w) AM_RANGE(0xe000, 0xefff) AM_RAM AM_RANGE(0xf000, 0xf67f) AM_RAM AM_BASE(&spriteram) AM_SIZE(&spriteram_size) AM_RANGE(0xf680, 0xffff) AM_RAM ADDRESS_MAP_END static ADDRESS_MAP_START( sound_map_a, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_ROM AM_RANGE(0x8000, 0x87ff) AM_RAM AM_RANGE(0xc000, 0xc000) AM_READ(soundlatch_r) ADDRESS_MAP_END static ADDRESS_MAP_START( sound_map_b, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0xbfff) AM_ROM AM_RANGE(0xc000, 0xc7ff) AM_RAM AM_RANGE(0xe000, 0xe000) AM_READ(soundlatch_r) ADDRESS_MAP_END #if 0 static ADDRESS_MAP_START( sound_portmap_1, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x00, 0x00) AM_READWRITE(ym2203_status_port_0_r, ym2203_control_port_0_w) AM_RANGE(0x01, 0x01) AM_READWRITE(ym2203_read_port_0_r, ym2203_write_port_0_w) ADDRESS_MAP_END #endif static ADDRESS_MAP_START( sound_portmap_2, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x00, 0x00) AM_READWRITE(ym2203_status_port_0_r, ym2203_control_port_0_w) AM_RANGE(0x01, 0x01) AM_READWRITE(ym2203_read_port_0_r, ym2203_write_port_0_w) AM_RANGE(0x80, 0x80) AM_READWRITE(ym2203_status_port_1_r, ym2203_control_port_1_w) AM_RANGE(0x81, 0x81) AM_READWRITE(ym2203_read_port_1_r, ym2203_write_port_1_w) ADDRESS_MAP_END /*************************************************************************** Input Port(s) ***************************************************************************/ static INPUT_PORTS_START( argus ) PORT_START("SYSTEM") /* System control */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) // PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_START("P1") /* Player 1 control */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("P2") /* Player 2 control */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW1") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x06, 0x06, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:6,7") PORT_DIPSETTING( 0x04, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x06, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x02, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW1:5") PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:4") PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x10, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:3") PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:1,2") PORT_DIPSETTING( 0x80, "2" ) PORT_DIPSETTING( 0xc0, "3" ) PORT_DIPSETTING( 0x40, "4" ) PORT_DIPSETTING( 0x00, "5" ) PORT_START("DSW2") PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "SW2:8" ) /* Listed as "Unused" */ PORT_DIPUNUSED_DIPLOC( 0x02, 0x02, "SW2:7" ) /* Listed as "Unused" */ PORT_DIPNAME( 0x1c, 0x1c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW2:4,5,6") PORT_DIPSETTING( 0x00, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0C, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x1C, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x18, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x14, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 1C_4C ) ) PORT_DIPNAME( 0xe0, 0xe0, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW2:1,2,3") PORT_DIPSETTING( 0x00, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x60, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0xe0, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0xa0, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 1C_4C ) ) INPUT_PORTS_END static INPUT_PORTS_START( valtric ) PORT_INCLUDE( argus ) PORT_MODIFY("DSW1") PORT_DIPNAME( 0x06, 0x06, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:6,7") PORT_DIPSETTING( 0x06, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x04, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x02, DEF_STR( Harder ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:1,2") PORT_DIPSETTING( 0x00, "2" ) PORT_DIPSETTING( 0xc0, "3" ) PORT_DIPSETTING( 0x80, "4" ) PORT_DIPSETTING( 0x40, "5" ) PORT_MODIFY("DSW2") PORT_DIPNAME( 0x01, 0x01, "Invulnerability (Cheat)" ) PORT_DIPLOCATION("SW2:8") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x1c, 0x1c, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW2:4,5,6") PORT_DIPSETTING( 0x00, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0C, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x1C, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x18, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x14, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 1C_4C ) ) PORT_DIPNAME( 0xe0, 0xe0, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW2:1,2,3") PORT_DIPSETTING( 0x00, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x60, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0xe0, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0xa0, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 1C_4C ) ) INPUT_PORTS_END static INPUT_PORTS_START( butasan ) PORT_INCLUDE( valtric ) PORT_MODIFY("SYSTEM") PORT_SERVICE( 0x20, IP_ACTIVE_LOW ) PORT_MODIFY("DSW1") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x02, 0x02, "Invulnerability (Cheat)" ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:5,6") PORT_DIPSETTING( 0x0c, "3" ) PORT_DIPSETTING( 0x08, "4" ) PORT_DIPSETTING( 0x04, "5" ) PORT_DIPSETTING( 0x00, "6" ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:3,4") PORT_DIPSETTING( 0x30, "Rank 1" ) PORT_DIPSETTING( 0x20, "Rank 2" ) PORT_DIPSETTING( 0x10, "Rank 3" ) PORT_DIPSETTING( 0x00, "Rank 4" ) PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW1:2" ) /* Listed as "Unused" */ PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW1:1" ) /* Listed as "Unused" */ PORT_MODIFY("DSW2") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:8") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END /*************************************************************************** Machine Driver(s) ***************************************************************************/ static const gfx_layout charlayout = { 8,8, /* 8x8 characters */ 1024, /* 1024 characters */ 4, /* 4 bits per pixel */ { 0, 1, 2, 3 }, { 0, 4, 8, 12, 16, 20, 24, 28 }, { 0*8, 4*8, 8*8, 12*8, 16*8, 20*8, 24*8, 28*8 }, 32*8 }; static const gfx_layout tilelayout_256 = { 16,16, /* 16x16 characters */ 256, /* 256 characters */ 4, /* 4 bits per pixel */ { 0, 1, 2, 3 }, { 0, 4, 8, 12, 16, 20, 24, 28, 64*8, 64*8+4, 64*8+8, 64*8+12, 64*8+16, 64*8+20, 64*8+24, 64*8+28 }, { 0*8, 4*8, 8*8, 12*8, 16*8, 20*8, 24*8, 28*8, 32*8, 36*8, 40*8, 44*8, 48*8, 52*8, 56*8, 60*8 }, 128*8 }; static const gfx_layout tilelayout_512 = { 16,16, /* 16x16 characters */ 512, /* 512 characters */ 4, /* 4 bits per pixel */ { 0, 1, 2, 3 }, { 0, 4, 8, 12, 16, 20, 24, 28, 64*8, 64*8+4, 64*8+8, 64*8+12, 64*8+16, 64*8+20, 64*8+24, 64*8+28 }, { 0*8, 4*8, 8*8, 12*8, 16*8, 20*8, 24*8, 28*8, 32*8, 36*8, 40*8, 44*8, 48*8, 52*8, 56*8, 60*8 }, 128*8 }; static const gfx_layout tilelayout_1024 = { 16,16, /* 16x16 characters */ 1024, /* 1024 characters */ 4, /* 4 bits per pixel */ { 0, 1, 2, 3 }, { 0, 4, 8, 12, 16, 20, 24, 28, 64*8, 64*8+4, 64*8+8, 64*8+12, 64*8+16, 64*8+20, 64*8+24, 64*8+28 }, { 0*8, 4*8, 8*8, 12*8, 16*8, 20*8, 24*8, 28*8, 32*8, 36*8, 40*8, 44*8, 48*8, 52*8, 56*8, 60*8 }, 128*8 }; static const gfx_layout tilelayout_2048 = { 16,16, /* 16x16 characters */ 2048, /* 2048 characters */ 4, /* 4 bits per pixel */ { 0, 1, 2, 3 }, { 0, 4, 8, 12, 16, 20, 24, 28, 64*8, 64*8+4, 64*8+8, 64*8+12, 64*8+16, 64*8+20, 64*8+24, 64*8+28 }, { 0*8, 4*8, 8*8, 12*8, 16*8, 20*8, 24*8, 28*8, 32*8, 36*8, 40*8, 44*8, 48*8, 52*8, 56*8, 60*8 }, 128*8 }; static const gfx_layout tilelayout_4096 = { 16,16, /* 16x16 characters */ 4096, /* 4096 characters */ 4, /* 4 bits per pixel */ { 0, 1, 2, 3 }, { 0, 4, 8, 12, 16, 20, 24, 28, 64*8, 64*8+4, 64*8+8, 64*8+12, 64*8+16, 64*8+20, 64*8+24, 64*8+28 }, { 0*8, 4*8, 8*8, 12*8, 16*8, 20*8, 24*8, 28*8, 32*8, 36*8, 40*8, 44*8, 48*8, 52*8, 56*8, 60*8 }, 128*8 }; static GFXDECODE_START( argus ) GFXDECODE_ENTRY( "gfx1", 0, tilelayout_1024, 0*16, 8 ) GFXDECODE_ENTRY( "gfx2", 0, tilelayout_1024, 8*16, 16 ) GFXDECODE_ENTRY( "gfx3", 0, tilelayout_256, 24*16, 16 ) GFXDECODE_ENTRY( "gfx4", 0, charlayout, 40*16, 16 ) GFXDECODE_END static GFXDECODE_START( valtric ) GFXDECODE_ENTRY( "gfx1", 0, tilelayout_1024, 0*16, 16 ) GFXDECODE_ENTRY( "gfx2", 0, tilelayout_2048, 16*16, 16 ) GFXDECODE_ENTRY( "gfx3", 0, charlayout, 32*16, 16 ) GFXDECODE_END static GFXDECODE_START( butasan ) GFXDECODE_ENTRY( "gfx1", 0, tilelayout_4096, 0*16, 16 ) GFXDECODE_ENTRY( "gfx2", 0, tilelayout_1024, 16*16, 16 ) GFXDECODE_ENTRY( "gfx3", 0, tilelayout_512, 12*16, 16 ) GFXDECODE_ENTRY( "gfx4", 0, charlayout, 32*16, 16 ) GFXDECODE_END static MACHINE_DRIVER_START( argus ) /* basic machine hardware */ MDRV_CPU_ADD("main", Z80, 5000000) /* 4 MHz */ MDRV_CPU_PROGRAM_MAP(argus_map,0) MDRV_CPU_VBLANK_INT_HACK(argus_interrupt,2) MDRV_CPU_ADD("audio", Z80, 5000000) MDRV_CPU_PROGRAM_MAP(sound_map_a,0) #if 0 MDRV_CPU_IO_MAP(sound_portmap_1,0) #else MDRV_CPU_IO_MAP(sound_portmap_2,0) #endif MDRV_INTERLEAVE(10) /* video hardware */ MDRV_SCREEN_ADD("main", RASTER) MDRV_SCREEN_REFRESH_RATE(54) MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0) /* This value is refered to psychic5 driver */) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_RGB32) MDRV_SCREEN_SIZE(32*16, 32*16) MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MDRV_GFXDECODE(argus) MDRV_PALETTE_LENGTH(896) MDRV_VIDEO_START(argus) MDRV_VIDEO_RESET(argus) MDRV_VIDEO_UPDATE(argus) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") #if 0 MDRV_SOUND_ADD("ym", YM2203, 6000000 / 4) MDRV_SOUND_CONFIG(ym2203_config) MDRV_SOUND_ROUTE(0, "mono", 0.15) MDRV_SOUND_ROUTE(1, "mono", 0.15) MDRV_SOUND_ROUTE(2, "mono", 0.15) MDRV_SOUND_ROUTE(3, "mono", 0.50) #else MDRV_SOUND_ADD("ym1", YM2203, 6000000 / 4) MDRV_SOUND_CONFIG(ym2203_config) MDRV_SOUND_ROUTE(0, "mono", 0.15) MDRV_SOUND_ROUTE(1, "mono", 0.15) MDRV_SOUND_ROUTE(2, "mono", 0.15) MDRV_SOUND_ROUTE(3, "mono", 0.50) MDRV_SOUND_ADD("ym2", YM2203, 6000000 / 4) MDRV_SOUND_ROUTE(0, "mono", 0.15) MDRV_SOUND_ROUTE(1, "mono", 0.15) MDRV_SOUND_ROUTE(2, "mono", 0.15) MDRV_SOUND_ROUTE(3, "mono", 0.50) #endif MACHINE_DRIVER_END static MACHINE_DRIVER_START( valtric ) /* basic machine hardware */ MDRV_CPU_ADD("main", Z80, 5000000) /* 5 MHz */ MDRV_CPU_PROGRAM_MAP(valtric_map,0) MDRV_CPU_VBLANK_INT_HACK(argus_interrupt,2) MDRV_CPU_ADD("audio", Z80, 5000000) MDRV_CPU_PROGRAM_MAP(sound_map_a,0) MDRV_CPU_IO_MAP(sound_portmap_2,0) MDRV_INTERLEAVE(10) /* video hardware */ MDRV_SCREEN_ADD("main", RASTER) MDRV_SCREEN_REFRESH_RATE(54) MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0) /* This value is refered to psychic5 driver */) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_RGB32) MDRV_SCREEN_SIZE(32*16, 32*16) MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MDRV_GFXDECODE(valtric) MDRV_PALETTE_LENGTH(768) MDRV_VIDEO_START(valtric) MDRV_VIDEO_RESET(valtric) MDRV_VIDEO_UPDATE(valtric) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD("ym1", YM2203, 6000000 / 4) MDRV_SOUND_CONFIG(ym2203_config) MDRV_SOUND_ROUTE(0, "mono", 0.15) MDRV_SOUND_ROUTE(1, "mono", 0.15) MDRV_SOUND_ROUTE(2, "mono", 0.15) MDRV_SOUND_ROUTE(3, "mono", 0.50) MDRV_SOUND_ADD("ym2", YM2203, 6000000 / 4) MDRV_SOUND_ROUTE(0, "mono", 0.15) MDRV_SOUND_ROUTE(1, "mono", 0.15) MDRV_SOUND_ROUTE(2, "mono", 0.15) MDRV_SOUND_ROUTE(3, "mono", 0.50) MACHINE_DRIVER_END static MACHINE_DRIVER_START( butasan ) /* basic machine hardware */ MDRV_CPU_ADD("main", Z80, 5000000) /* 5 MHz */ MDRV_CPU_PROGRAM_MAP(butasan_map,0) MDRV_CPU_VBLANK_INT_HACK(argus_interrupt,2) MDRV_CPU_ADD("audio", Z80, 5000000) MDRV_CPU_PROGRAM_MAP(sound_map_b,0) MDRV_CPU_IO_MAP(sound_portmap_2,0) MDRV_INTERLEAVE(10) /* video hardware */ MDRV_SCREEN_ADD("main", RASTER) MDRV_SCREEN_REFRESH_RATE(54) MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0) /* This value is taken from psychic5 driver */) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_RGB32) MDRV_SCREEN_SIZE(32*16, 32*16) MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1) MDRV_GFXDECODE(butasan) MDRV_PALETTE_LENGTH(768) MDRV_VIDEO_START(butasan) MDRV_VIDEO_RESET(butasan) MDRV_VIDEO_UPDATE(butasan) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD("ym1", YM2203, 6000000 / 4) MDRV_SOUND_CONFIG(ym2203_config) MDRV_SOUND_ROUTE(0, "mono", 0.30) MDRV_SOUND_ROUTE(1, "mono", 0.30) MDRV_SOUND_ROUTE(2, "mono", 0.30) MDRV_SOUND_ROUTE(3, "mono", 1.0) MDRV_SOUND_ADD("ym2", YM2203, 6000000 / 4) MDRV_SOUND_ROUTE(0, "mono", 0.30) MDRV_SOUND_ROUTE(1, "mono", 0.30) MDRV_SOUND_ROUTE(2, "mono", 0.30) MDRV_SOUND_ROUTE(3, "mono", 1.0) MACHINE_DRIVER_END /*************************************************************************** Game driver(s) ***************************************************************************/ ROM_START( argus ) ROM_REGION( 0x28000, "main", 0 ) /* Main CPU */ ROM_LOAD( "ag_02.bin", 0x00000, 0x08000, CRC(278a3f3d) SHA1(c5ac5a004ebf0194c33f71dab4020fa636cefbc2) ) ROM_LOAD( "ag_03.bin", 0x10000, 0x08000, CRC(3a7f3bfa) SHA1(b11e134c084fc3c982dfe31836c1cf3fc0d481fd) ) ROM_LOAD( "ag_04.bin", 0x18000, 0x08000, CRC(76adc9f6) SHA1(e223a8b2371c51f121958ee3687c777f597334c9) ) ROM_LOAD( "ag_05.bin", 0x20000, 0x08000, CRC(f76692d6) SHA1(1dc353a042cdda909eb9f1b1ca749a3b3eaa01e4) ) ROM_REGION( 0x10000, "audio", 0 ) /* Sound CPU */ ROM_LOAD( "ag_01.bin", 0x00000, 0x04000, CRC(769e3f57) SHA1(209160a96486ab0b90967c015143ec28fba2e2a4) ) ROM_REGION( 0x20000, "gfx1", ROMREGION_DISPOSE ) /* Sprite */ ROM_LOAD( "ag_09.bin", 0x00000, 0x08000, CRC(6dbc1c58) SHA1(ef7b6901b702dd347b3a3f162162138175efe578) ) ROM_LOAD( "ag_08.bin", 0x08000, 0x08000, CRC(ce6e987e) SHA1(9de257d8061ec917f4d443ff509fd457f995d73b) ) ROM_LOAD( "ag_07.bin", 0x10000, 0x08000, CRC(bbb9638d) SHA1(61dec71d4d976bef3af26d0dc9c0355fd1098ffb) ) ROM_LOAD( "ag_06.bin", 0x18000, 0x08000, CRC(655b48f8) SHA1(4fce1dffe091b97e7055955743434e49e97b4b79) ) ROM_REGION( 0x20000, "gfx2", ROMREGION_DISPOSE ) /* BG0 */ ROM_LOAD( "ag_13.bin", 0x00000, 0x08000, CRC(20274268) SHA1(9b7767d14bd169dabe6add0623d353bf4b59779b) ) ROM_LOAD( "ag_14.bin", 0x08000, 0x08000, CRC(ceb8860b) SHA1(90e094686d9d18e49e4848d18d1e31ac95f13937) ) ROM_LOAD( "ag_11.bin", 0x10000, 0x08000, CRC(99ce8556) SHA1(39caababd6e20ecb0375b85fb6490ee0b04f0949) ) ROM_LOAD( "ag_12.bin", 0x18000, 0x08000, CRC(e0e5377c) SHA1(b5981d832127d0b28b6a7bb0437716593e0ed71a) ) ROM_REGION( 0x08000, "gfx3", ROMREGION_DISPOSE ) /* BG1 */ ROM_LOAD( "ag_17.bin", 0x00000, 0x08000, CRC(0f12d09b) SHA1(718db4ff016526dddacdf6f0088f247ee97c6543) ) ROM_REGION( 0x08000, "gfx4", ROMREGION_DISPOSE ) /* Text */ ROM_LOAD( "ag_10.bin", 0x00000, 0x04000, CRC(2de696c4) SHA1(1ad0f1cde127a1618c2ea74a53e522963a79e5ce) ) ROM_REGION( 0x08000, "user1", 0 ) /* Map */ ROM_LOAD( "ag_15.bin", 0x00000, 0x08000, CRC(99834c1b) SHA1(330f271771b158493b28bb178c8cda98efd1d90c) ) ROM_REGION( 0x08000, "user2", 0 ) /* Pattern */ ROM_LOAD( "ag_16.bin", 0x00000, 0x08000, CRC(39a51714) SHA1(ad89a630f1352eb4d8beeeebf909d5e2b5d7cc12) ) ROM_END ROM_START( valtric ) ROM_REGION( 0x30000, "main", 0 ) /* Main CPU */ ROM_LOAD( "vt_04.bin", 0x00000, 0x08000, CRC(709c705f) SHA1(b82e2209a0371dcbc2708c485b02985cea04353f) ) ROM_LOAD( "vt_06.bin", 0x10000, 0x10000, CRC(c9cbb4e4) SHA1(3c84cda778263a9bb2031e29f6f29f29878d2070) ) ROM_LOAD( "vt_05.bin", 0x20000, 0x10000, CRC(7ab2684b) SHA1(9bca7e2fd3b5f4043de37cd439d5235957e5012f) ) ROM_REGION( 0x10000, "audio", 0 ) /* Sound CPU */ ROM_LOAD( "vt_01.bin", 0x00000, 0x08000, CRC(4616484f) SHA1(24d060218cc1542ebfc2100ecd6489a0e17b36ee) ) ROM_REGION( 0x20000, "gfx1", ROMREGION_DISPOSE ) /* Sprite */ ROM_LOAD( "vt_02.bin", 0x00000, 0x10000, CRC(66401977) SHA1(91c527d0bcea54d723068715a12cb3c976d04294) ) ROM_LOAD( "vt_03.bin", 0x10000, 0x10000, CRC(9203bbce) SHA1(f40cee48f62a87a0b5d18e271faa5b8dd36ae5f1) ) ROM_REGION( 0x40000, "gfx2", ROMREGION_DISPOSE ) /* BG */ ROM_LOAD( "vt_08.bin", 0x00000, 0x10000, CRC(661dd338) SHA1(cc643a14607c10e4a1710766f77422cd89a6bf94) ) ROM_LOAD( "vt_09.bin", 0x10000, 0x10000, CRC(085a35b1) SHA1(ff589e67b6b5a6e661f29294a32a3840f45a9304) ) ROM_LOAD( "vt_10.bin", 0x20000, 0x10000, CRC(09c47323) SHA1(fcfbd5054e63fae00b6a3959228964ac8f3cbf37) ) ROM_LOAD( "vt_11.bin", 0x30000, 0x10000, CRC(4cf800b5) SHA1(7241e284b15475d8a6d533e4caadd0acbf058231) ) ROM_REGION( 0x08000, "gfx3", ROMREGION_DISPOSE ) /* Text */ ROM_LOAD( "vt_07.bin", 0x00000, 0x08000, CRC(d5f9bfb9) SHA1(6b3f11f9b8f76c0144a109f1506d8cbb01876237) ) ROM_END ROM_START( butasan ) ROM_REGION( 0x30000, "main", 0 ) /* Main CPU */ ROM_LOAD( "buta-04.bin", 0x00000, 0x08000, CRC(47ff4ca9) SHA1(d89a41f6987c91d20b010f0cbda332cf54b21f8c) ) ROM_LOAD( "buta-03.bin", 0x10000, 0x10000, CRC(69fd88c7) SHA1(fd827d7926a2de5ffe2982b3a59ea43de00ee46b) ) ROM_LOAD( "buta-02.bin", 0x20000, 0x10000, CRC(519dc412) SHA1(48bbb01b217bd19c48ef7ab12c60805aaa02527c) ) ROM_REGION( 0x10000, "audio", 0 ) /* Sound CPU */ ROM_LOAD( "buta-01.bin", 0x00000, 0x10000, CRC(c9d23e2d) SHA1(cee289d5bf7626fc35808a09f9f1f4628fa16974) ) ROM_REGION( 0x80000, "gfx1", ROMREGION_DISPOSE ) /* Sprite */ ROM_LOAD( "buta-16.bin", 0x00000, 0x10000, CRC(e0ce51b6) SHA1(458c7c422a7b6ce42f397a8868610f6386fd815c) ) ROM_LOAD( "buta-15.bin", 0x10000, 0x10000, CRC(3ed19daa) SHA1(b8090c3baa2b31681bed15c682a97c024e229df7) ) ROM_LOAD( "buta-14.bin", 0x20000, 0x10000, CRC(8ec891c1) SHA1(e16f18a0eed300752af8f07fd3cef5cd825a2a05) ) ROM_LOAD( "buta-13.bin", 0x30000, 0x10000, CRC(5023e74d) SHA1(edf43e6c89f0e537cebf1c21a671dba4cd7d91ea) ) ROM_LOAD( "buta-12.bin", 0x40000, 0x10000, CRC(44f59905) SHA1(bf364f7f907fee551e9228db7c27c106bcfecf6c) ) ROM_LOAD( "buta-11.bin", 0x50000, 0x10000, CRC(b8929f1d) SHA1(18a72f30284bed0c6723105f87eb10d64d3f461d) ) ROM_LOAD( "buta-10.bin", 0x60000, 0x10000, CRC(fd4d3baf) SHA1(fa8e3970a8aac83efcb669fe5d4683adade9aa4f) ) ROM_LOAD( "buta-09.bin", 0x70000, 0x10000, CRC(7da4c0fd) SHA1(fb2b148ccfee530313da886eddf7711ee83b4aeb) ) ROM_REGION( 0x20000, "gfx2", ROMREGION_DISPOSE ) /* BG0 */ ROM_LOAD( "buta-05.bin", 0x00000, 0x10000, CRC(b8e026b0) SHA1(eb6ff9042b21b7190000c571ccba7d81f11ce9f1) ) ROM_LOAD( "buta-06.bin", 0x10000, 0x10000, CRC(8bbacb81) SHA1(015be76e44ed2389eff912d8f61a757667d7670b) ) ROM_REGION( 0x10000, "gfx3", ROMREGION_DISPOSE ) /* BG1 */ ROM_LOAD( "buta-07.bin", 0x00000, 0x10000, CRC(3a48d531) SHA1(0ff6256bb7ea909d95b2bfb994ebc5432ea6d055) ) ROM_REGION( 0x08000, "gfx4", ROMREGION_DISPOSE ) /* Text */ ROM_LOAD( "buta-08.bin", 0x00000, 0x08000, CRC(5d45ce9c) SHA1(113c3e7ce20634ee4bb740705485572583298694) ) ROM_REGION( 0x00200, "proms", 0 ) /* Data proms ??? */ ROM_LOAD( "buta-01.prm", 0x00000, 0x00100, CRC(45baedd0) SHA1(afdafb67d55007e6fb99518657e27ce61d2cb7e6) ) ROM_LOAD( "buta-02.prm", 0x00100, 0x00100, CRC(0dcb18fc) SHA1(0b097b873c9484981f87a5e3d1af767f901ae05f) ) ROM_END /* ( YEAR NAME PARENT MACHINE INPUT INIT MONITOR COMPANY FULLNAME ) */ GAME( 1986, argus, 0, argus, argus, 0, ROT270, "[NMK] (Jaleco license)", "Argus" , GAME_IMPERFECT_GRAPHICS ) GAME( 1986, valtric, 0, valtric, valtric, 0, ROT270, "[NMK] (Jaleco license)", "Valtric" , GAME_IMPERFECT_GRAPHICS ) GAME( 1987, butasan, 0, butasan, butasan, 0, ROT0, "[NMK] (Jaleco license)", "Butasan (Japan)", GAME_IMPERFECT_GRAPHICS )