/*************************************************************************** SNK/Alpha 68000 based games: (Game) (PCB Number) (Manufacturer) Super Stingray ? (Early) Alpha 1986? Kyros ? (Early) World Games Inc 1987 Mahjong Block Jongbou Alpha 68K-96 N SNK 1987 Paddle Mania Alpha 68K-96 I SNK 1988 Time Soldiers (Ver 3) Alpha 68K-96 II SNK/Romstar 1987 Time Soldiers (Ver 1) Alpha 68K-96 II SNK/Romstar 1987 Battlefield (Ver 1) Alpha 68K-96 II SNK 1987 Sky Soldiers Alpha 68K-96 II SNK/Romstar 1988 Gold Medalist Alpha 68K-96 II SNK 1988 Gold Medalist (Bootleg) SNK 1988 Sky Adventure Alpha 68K-96 V SNK 1989 Gang Wars Alpha 68K-96 V Alpha 1989 Gang Wars (Bootleg) Alpha 1989 Super Champion Baseball (V board?) SNK/Alpha/Romstar/Sega 1989 The Next Space A8004-1 PIC SNK 1989 TODO: - Super Stingray MCU irq controls timer speed, needs the MCU to be hooked up. - Super Champion Baseball "ball speed" protection - Fix sound CPU crashes properly on Alpha 68k II / V HW games (nested NMIs) General notes: All II & V games are 68000, z80 plus a custom Alpha microcontroller, the microcontroller is able to write to anywhere within main memory. Gold Medalist (bootleg) has a 68705 in place of the Alpha controller. (Kyros bootleg also? we have decapped MCU dumps of different types for it) V boards have more memory and double the amount of colours as II boards. Time Soldiers - make the ROM writable and the game will enter a 'debug' kind of mode, probably from the development system used. Time Soldiers - Title screen is corrupt when set to 'Japanese language', the real board does this too! (Battlefield is corrupt when set to English too). The Next Space is not an Alpha game, but the video hardware is identical to Paddlemania. Emulation by Bryan McPhail, mish@tendril.co.uk Stephh's additional notes (based on the games M68000 code and some tests) : 1) 'sstingry' - You can test the ports (inputs, Dip Switches and sound) by pressing player 1 buttons 1 and 2 during the P.O.S.T. 2) 'kyros' - You can enter sort of "test mode" by pressing player 1 buttons 1 and 2 when you reset the game. 3) 'paddlema' - "Game Time" The effects of "Game Time" and "Match Type" Time Setting A B C D E Match Type 1P vs Comp. 2P vs Comp. 1P vs 1P 2P vs 1P 2P vs 2P A 1:00 1:10 2:00 2:30 3:00 B 1:10 1:20 2:10 2:40 3:10 C 1:20 1:30 2:20 2:50 3:20 D 1:30 1:40 2:30 3:00 3:30 - When "Game Mode" Dip Switch is set to "Win Match Against CPU", this has an effect on matches types A and B : player is awarded 99 points at the round, which is enough to win all matches then see the ending credits. - "Button A" and "Button B" do the same thing : they BOTH start a game and select difficulty/court. I've mapped them this way because you absolutely need the 2 buttons when you are in the "test mode". 4) 'timesold', 'timesold1' and 'btlfield' - The "Unused" Dip Switch is sort of "Debug Mode" Dip Switch and has an effect ONLY if 0x008fff.b is writable (as Bryan mentioned it). Its role seems only to be limited to display some coordonates. 5) 'skysoldr' - As in "Time Soldiers / Battle Field" there is a something that is sort of "Debug Mode" Dip Switch : this is the "Manufacturer" Dip Switch when it is set to "Romstar". Again, it has an effect only if 0x000074.w is writable and its role seems only to be limited to display some coordonates. 7) 'skyadvnt', 'skyadvntu' and 'skyadvntj' - As in 'skysoldr', you can access to some "hidden features" if 0x000074.w is writable : * bit 4 (when "Unused" Dip Switch is set to "On") determines invulnerability * bit 6 (when "Difficulty" Dip Switch is set to DEF_STR( Hard ) or DEF_STR( Hardest )) determines if some coordonates are displayed. 8) 'gangwars' - When "Coin Slots" Dip Switch is set to "1", COIN2 only adds ONE credit and this has nothing to do with the microcontroller stuff. - There is no Dip Switch to determine if you are allowed to continue a game or not, so you ALWAYS have the possibility to continue a game. 9) 'sbasebal' - IMO, there must exist a Japan version of this game which is currently undumped ! Set the SBASEBAL_HACK to 1 and you'll notice the following differences : * different manufacturer (no more SNK license) * different coinage (check code at 0x00035c) and additional COIN2 * different game time (check code at 0x001d20) * different table for "Unknown" Dip Switch Stephh's log (2002.06.19) : - Create macros for players inputs and "Coinage" Dip Switch - Full check and fix of Dip Switches and Inputs in ALL games (PHEW ! :p) Read MY additional notes for unknown issues though ... - Improve coin handler for all games (thanks Acho A. Tang for the sample for 'sstingry', even if I had to rewrite it !) - Fix screen flipping in 'sbasebal' (this was a Dip Switch issue) - Add READ16_HANDLER( *_cycle_r ) for the following games : * timesold1 (based on the one from 'timesold') * btlfield (based on the one from 'timesold') * gangwars (I splitted the one from 'gangwarsu') * skyadvnt, skyadvntu and skyadvntj - Change manufacturer for the following games : * timesold * timesold1 * btlfield * skysoldr I can send you the ending pics where "Alpha Denshi Co." is mentioned. - microcontroller_id is no more static to be used in video/alpha68k.c (in which I've removed the no more needed 'game_id' and 'strcmp') Revision History: Pierpaolo Prazzoli, 25-06-2004 - Added Mahjong Block Jongbou (hold P1 button1 during boot to enter test mode) - Added cocktail support to Super Stingray and Kyros - Added coin counters to The Next Space Acho A. Tang, xx-xx-2002 [Super Stingray] - improved color, added sound, game timer and coin handler, corrected DIP settings note: CLUT and color remap PROMs missing [Kyros] - fixed color, added sound and coin handler, corrected DIP settings [Paddle Mania] - reactivated driver - improved color, added sound, fixed control and priority, corrected DIP settings [Time Soldiers] - fixed priority [Gold Medalist] - fixed gameplay, control and priority, corrected DIP settings - fixed garbled voices using sound ROMs from the bootleg set [Sky Adventure] - fixed sprite position and priority [Gang Wars] - fixed color in the 2nd last graphics bank [The Next Space] - fixed color and sprite glitches, added sound, filled DIP settings DIP locations verified from manuals for: - tnextspc - btlfield - gangwars - skyadvnt - goldmedl - kyros ***************************************************************************/ #include "emu.h" #include "cpu/m68000/m68000.h" #include "cpu/z80/z80.h" #include "cpu/mcs48/mcs48.h" #include "sound/ay8910.h" #include "sound/dac.h" #include "sound/3812intf.h" #include "sound/2413intf.h" #include "sound/2203intf.h" #include "includes/alpha68k.h" #define SBASEBAL_HACK 0 /******************************************************************************/ WRITE16_MEMBER(alpha68k_state::tnextspc_coin_counters_w) { coin_counter_w(machine(), offset, data & 0x01); } WRITE16_MEMBER(alpha68k_state::tnextspc_unknown_w) { logerror("tnextspc_unknown_w : PC = %04x - offset = %04x - data = %04x\n", space.device().safe_pc(), offset, data); if (offset == 0) alpha68k_flipscreen_w(machine(), data & 0x100); } WRITE16_MEMBER(alpha68k_state::alpha_microcontroller_w) { logerror("%04x: Alpha write trigger at %04x (%04x)\n", space.device().safe_pc(), offset, data); /* 0x44 = coin clear signal to microcontroller? */ if (offset == 0x2d && ACCESSING_BITS_0_7) alpha68k_flipscreen_w(machine(), data & 1); } /******************************************************************************/ READ16_MEMBER(alpha68k_state::kyros_dip_r) { return ioport("IN1")->read() << 8; } READ16_MEMBER(alpha68k_state::control_1_r) { if (m_invert_controls) return ~(ioport("IN0")->read() + (ioport("IN1")->read() << 8)); return ioport("IN0")->read() + (ioport("IN1")->read() << 8); } READ16_MEMBER(alpha68k_state::control_2_r) { if (m_invert_controls) return ~(ioport("IN3")->read() + ((~(1 << ioport("IN5")->read())) << 8)); return ioport("IN3")->read() + /* Low byte of CN1 */ ((~(1 << ioport("IN5")->read())) << 8); } READ16_MEMBER(alpha68k_state::control_2_V_r) { return ioport("IN3")->read(); } READ16_MEMBER(alpha68k_state::control_3_r) { if (m_invert_controls) return ~(((~(1 << ioport("IN6")->read())) << 8) & 0xff00); return ((~(1 << ioport("IN6")->read())) << 8) & 0xff00; } /* High 4 bits of CN1 & CN2 */ READ16_MEMBER(alpha68k_state::control_4_r) { if (m_invert_controls) return ~((((~(1 << ioport("IN6")->read())) << 4) & 0xf000) + (((~(1 << ioport("IN5")->read()))) & 0x0f00)); return (((~(1 << ioport("IN6")->read())) << 4) & 0xf000) + (((~(1 << ioport("IN5")->read()))) & 0x0f00); } READ16_MEMBER(alpha68k_state::jongbou_inputs_r) { UINT8 inp1 = ioport("IN3")->read(); UINT8 inp2 = ioport("IN4")->read(); inp1 = ((inp1 & 0x01) << 3) + ((inp1 & 0x02) << 1) + ((inp1 & 0x04) >> 1) + ((inp1 & 0x08) >> 3); inp2 = ((inp2 & 0x01) << 3) + ((inp2 & 0x02) << 1) + ((inp2 & 0x04) >> 1) + ((inp2 & 0x08) >> 3); return ioport("IN0")->read() | inp1 | inp2 << 4; } /******************************************************************************/ WRITE16_MEMBER(alpha68k_state::kyros_sound_w) { if(ACCESSING_BITS_8_15) soundlatch_byte_w(space, 0, (data >> 8) & 0xff); } WRITE16_MEMBER(alpha68k_state::alpha68k_II_sound_w) { if(ACCESSING_BITS_0_7) soundlatch_byte_w(space, 0, data & 0xff); } WRITE16_MEMBER(alpha68k_state::alpha68k_V_sound_w) { /* Sound & fix bank select are in the same word */ if(ACCESSING_BITS_0_7) soundlatch_byte_w(space, 0, data & 0xff); if(ACCESSING_BITS_8_15) alpha68k_V_video_bank_w(machine(), (data >> 8) & 0xff); } //AT WRITE16_MEMBER(alpha68k_state::paddlema_soundlatch_w) { if (ACCESSING_BITS_0_7) { soundlatch_byte_w(space, 0, data); m_audiocpu->set_input_line(0, HOLD_LINE); } } WRITE16_MEMBER(alpha68k_state::tnextspc_soundlatch_w) { if (ACCESSING_BITS_0_7) { soundlatch_byte_w(space, 0, data); m_audiocpu->set_input_line(INPUT_LINE_NMI, PULSE_LINE); } } //ZT /******************************************************************************/ READ16_MEMBER(alpha68k_state::kyros_alpha_trigger_r) { /* possible jump codes: - Kyros : 0x22 - Super Stingray : 0x21,0x22,0x23,0x24,0x34,0x37,0x3a,0x3d,0x40,0x43,0x46,0x49 */ static const UINT8 coinage1[8][2]={{1,1}, {1,5}, {1,3}, {2,3}, {1,2}, {1,6}, {1,4}, {3,2}}; static const UINT8 coinage2[8][2]={{1,1}, {5,1}, {3,1}, {7,1}, {2,1}, {6,1}, {4,1}, {8,1}}; int source = m_shared_ram[offset]; switch (offset) { case 0x22: /* Coin value */ m_shared_ram[0x22] = (source & 0xff00) | (m_credits & 0x00ff); return 0; case 0x29: /* Query microcontroller for coin insert */ m_trigstate++; if ((ioport("IN2")->read() & 0x3) == 3) m_latch = 0; if ((ioport("IN2")->read() & 0x1) == 0 && !m_latch) { m_shared_ram[0x29] = (source & 0xff00) | (m_coin_id & 0xff); // coinA m_shared_ram[0x22] = (source & 0xff00) | 0x0; m_latch = 1; m_coinvalue = (~ioport("IN1")->read() >> 1) & 7; m_deposits1++; if (m_deposits1 == coinage1[m_coinvalue][0]) { m_credits = coinage1[m_coinvalue][1]; m_deposits1 = 0; } else m_credits = 0; } else if ((ioport("IN2")->read() & 0x2) == 0 && !m_latch) { m_shared_ram[0x29] = (source & 0xff00) | (m_coin_id >> 8); // coinB m_shared_ram[0x22] = (source & 0xff00) | 0x0; m_latch = 1; m_coinvalue = (~ioport("IN1")->read() >>1 ) & 7; m_deposits2++; if (m_deposits2 == coinage2[m_coinvalue][0]) { m_credits = coinage2[m_coinvalue][1]; m_deposits2 = 0; } else m_credits = 0; } else { if (m_microcontroller_id == 0x00ff) /* Super Stingry */ { if (m_trigstate >= 12 || m_game_id == ALPHA68K_JONGBOU) /* arbitrary value ! */ { m_trigstate = 0; m_microcontroller_data = 0x21; // timer } else m_microcontroller_data = 0x00; } else m_microcontroller_data = 0x00; m_shared_ram[0x29] = (source & 0xff00) | m_microcontroller_data; } return 0; case 0xff: /* Custom check, only used at bootup */ m_shared_ram[0xff] = (source & 0xff00) | m_microcontroller_id; break; } logerror("%04x: Alpha read trigger at %04x\n", space.device().safe_pc(), offset); return 0; /* Values returned don't matter */ } /* Time Soldiers, Sky Soldiers, Gold Medalist */ READ16_MEMBER(alpha68k_state::alpha_II_trigger_r) { /* possible jump codes: - Time Soldiers : 0x21,0x22,0x23,0x24,0x34,0x37,0x3a,0x3d,0x40,0x43,0x46,0x49 - Sky Soldiers : 0x21,0x22,0x23,0x24,0x34,0x37,0x3a,0x3d,0x40,0x43,0x46,0x49 - Gold Medalist : 0x21,0x23,0x24,0x5b */ static const UINT8 coinage1[8][2] = {{1,1}, {1,2}, {1,3}, {1,4}, {1,5}, {1,6}, {2,3}, {3,2}}; static const UINT8 coinage2[8][2] = {{1,1}, {2,1}, {3,1}, {4,1}, {5,1}, {6,1}, {7,1}, {8,1}}; int source = m_shared_ram[offset]; switch (offset) { case 0: /* Dipswitch 2 */ m_shared_ram[0] = (source & 0xff00) | ioport("IN4")->read(); return 0; case 0x22: /* Coin value */ m_shared_ram[0x22] = (source & 0xff00) | (m_credits & 0x00ff); return 0; case 0x29: /* Query microcontroller for coin insert */ if ((ioport("IN2")->read() & 0x3) == 3) m_latch = 0; if ((ioport("IN2")->read() & 0x1) == 0 && !m_latch) { m_shared_ram[0x29] = (source & 0xff00) | (m_coin_id & 0xff); // coinA m_shared_ram[0x22] = (source & 0xff00) | 0x0; m_latch = 1; if ((m_coin_id & 0xff) == 0x22) { if (m_game_id == ALPHA68K_BTLFIELDB) m_coinvalue = (ioport("IN4")->read() >> 0) & 7; else m_coinvalue = (~ioport("IN4")->read() >> 0) & 7; m_deposits1++; if (m_deposits1 == coinage1[m_coinvalue][0]) { m_credits = coinage1[m_coinvalue][1]; m_deposits1 = 0; } else m_credits = 0; } } else if ((ioport("IN2")->read() & 0x2) == 0 && !m_latch) { m_shared_ram[0x29] = (source & 0xff00) | (m_coin_id >> 8); // coinB m_shared_ram[0x22] = (source & 0xff00) | 0x0; m_latch = 1; if ((m_coin_id >> 8) == 0x22) { if (m_game_id == ALPHA68K_BTLFIELDB) m_coinvalue = (ioport("IN4")->read() >> 0) & 7; else m_coinvalue = (~ioport("IN4")->read() >> 0) & 7; m_deposits2++; if (m_deposits2 == coinage2[m_coinvalue][0]) { m_credits = coinage2[m_coinvalue][1]; m_deposits2 = 0; } else m_credits = 0; } } else { if (m_microcontroller_id == 0x8803) /* Gold Medalist */ m_microcontroller_data = 0x21; // timer else m_microcontroller_data = 0x00; m_shared_ram[0x29] = (source & 0xff00) | m_microcontroller_data; } return 0; case 0xfe: /* Custom ID check, same for all games */ m_shared_ram[0xfe] = (source & 0xff00) | 0x87; break; case 0xff: /* Custom ID check, same for all games */ m_shared_ram[0xff] = (source & 0xff00) | 0x13; break; } logerror("%04x: Alpha read trigger at %04x\n", space.device().safe_pc(), offset); return 0; /* Values returned don't matter */ } /* Sky Adventure, Gang Wars, Super Champion Baseball */ READ16_MEMBER(alpha68k_state::alpha_V_trigger_r) { /* possible jump codes: - Sky Adventure : 0x21,0x22,0x23,0x24,0x34,0x37,0x3a,0x3d,0x40,0x43,0x46,0x49 - Gang Wars : 0x21,0x23,0x24,0x54 - Super Champion Baseball : 0x21,0x23,0x24 */ static const UINT8 coinage1[8][2] = {{1,1}, {1,5}, {1,3}, {2,3}, {1,2}, {1,6}, {1,4}, {3,2}}; static const UINT8 coinage2[8][2] = {{1,1}, {5,1}, {3,1}, {7,1}, {2,1}, {6,1}, {4,1}, {8,1}}; int source = m_shared_ram[offset]; switch (offset) { case 0: /* Dipswitch 1 */ m_shared_ram[0] = (source & 0xff00) | ioport("IN4")->read(); return 0; case 0x22: /* Coin value */ m_shared_ram[0x22] = (source & 0xff00) | (m_credits & 0x00ff); return 0; case 0x29: /* Query microcontroller for coin insert */ if ((ioport("IN2")->read() & 0x3) == 3) m_latch = 0; if ((ioport("IN2")->read() & 0x1) == 0 && !m_latch) { m_shared_ram[0x29] = (source & 0xff00) | (m_coin_id & 0xff); // coinA m_shared_ram[0x22] = (source & 0xff00) | 0x0; m_latch = 1; if ((m_coin_id & 0xff) == 0x22) { m_coinvalue = (~ioport("IN4")->read() >> 1) & 7; m_deposits1++; if (m_deposits1 == coinage1[m_coinvalue][0]) { m_credits = coinage1[m_coinvalue][1]; m_deposits1 = 0; } else m_credits = 0; } } else if ((ioport("IN2")->read() & 0x2) == 0 && !m_latch) { m_shared_ram[0x29] = (source & 0xff00) | (m_coin_id>>8); // coinB m_shared_ram[0x22] = (source & 0xff00) | 0x0; m_latch = 1; if ((m_coin_id >> 8) == 0x22) { m_coinvalue = (~ioport("IN4")->read() >> 1) & 7; m_deposits2++; if (m_deposits2 == coinage2[m_coinvalue][0]) { m_credits = coinage2[m_coinvalue][1]; m_deposits2 = 0; } else m_credits = 0; } } else { m_microcontroller_data = 0x00; m_shared_ram[0x29] = (source & 0xff00) | m_microcontroller_data; } return 0; case 0xfe: /* Custom ID check */ m_shared_ram[0xfe] = (source & 0xff00) | (m_microcontroller_id >> 8); break; case 0xff: /* Custom ID check */ m_shared_ram[0xff] = (source & 0xff00) | (m_microcontroller_id & 0xff); break; case 0x1f00: /* Dipswitch 1 */ m_shared_ram[0x1f00] = (source & 0xff00) | ioport("IN4")->read(); return 0; case 0x1f29: /* Query microcontroller for coin insert */ if ((ioport("IN2")->read() & 0x3) == 3) m_latch = 0; if ((ioport("IN2")->read() & 0x1) == 0 && !m_latch) { m_shared_ram[0x1f29] = (source & 0xff00) | (m_coin_id & 0xff); // coinA m_shared_ram[0x1f22] = (source & 0xff00) | 0x0; m_latch = 1; if ((m_coin_id & 0xff) == 0x22) { m_coinvalue = (~ioport("IN4")->read() >> 1) & 7; m_deposits1++; if (m_deposits1 == coinage1[m_coinvalue][0]) { m_credits = coinage1[m_coinvalue][1]; m_deposits1 = 0; } else m_credits = 0; } } else if ((ioport("IN2")->read() & 0x2) == 0 && !m_latch) { m_shared_ram[0x1f29] = (source & 0xff00) | (m_coin_id >> 8); // coinB m_shared_ram[0x1f22] = (source & 0xff00) | 0x0; m_latch = 1; if ((m_coin_id >> 8) == 0x22) { m_coinvalue = (~ioport("IN4")->read() >> 1) & 7; m_deposits2++; if (m_deposits2 == coinage2[m_coinvalue][0]) { m_credits = coinage2[m_coinvalue][1]; m_deposits2 = 0; } else m_credits = 0; } } else { m_microcontroller_data = 0x00; m_shared_ram[0x1f29] = (source & 0xff00) | m_microcontroller_data; } /* Gang Wars expects the first dip to appear in RAM at 0x02c6, the microcontroller supplies it (it does for all the other games, but usually to 0x0 in RAM) when 0x21 is read (code at 0x009332) */ source = m_shared_ram[0x0163]; m_shared_ram[0x0163] = (source & 0x00ff) | (ioport("IN4")->read() << 8); return 0; case 0x1ffe: /* Custom ID check */ m_shared_ram[0x1ffe] = (source & 0xff00) | (m_microcontroller_id >> 8); break; case 0x1fff: /* Custom ID check */ m_shared_ram[0x1fff] = (source & 0xff00) | (m_microcontroller_id & 0xff); break; } logerror("%04x: Alpha read trigger at %04x\n", space.device().safe_pc(), offset); return 0; /* Values returned don't matter */ } /******************************************************************************/ static ADDRESS_MAP_START( kyros_map, AS_PROGRAM, 16, alpha68k_state ) AM_RANGE(0x000000, 0x01ffff) AM_ROM // main program AM_RANGE(0x020000, 0x020fff) AM_RAM AM_SHARE("shared_ram") // work RAM AM_RANGE(0x040000, 0x041fff) AM_RAM AM_SHARE("spriteram") // sprite RAM AM_RANGE(0x060000, 0x060001) AM_RAM AM_SHARE("videoram") // MSB: watchdog, LSB: BGC AM_RANGE(0x080000, 0x0801ff) AM_READWRITE(kyros_alpha_trigger_r, alpha_microcontroller_w) AM_RANGE(0x0c0000, 0x0c0001) AM_READ_PORT("IN0") AM_RANGE(0x0e0000, 0x0e0001) AM_READWRITE(kyros_dip_r, kyros_sound_w) ADDRESS_MAP_END static ADDRESS_MAP_START( alpha68k_I_map, AS_PROGRAM, 16, alpha68k_state ) AM_RANGE(0x000000, 0x03ffff) AM_ROM // main program AM_RANGE(0x080000, 0x083fff) AM_RAM // work RAM AM_RANGE(0x100000, 0x103fff) AM_RAM AM_SHARE("spriteram") // video RAM AM_RANGE(0x180000, 0x180001) AM_READ_PORT("IN3") AM_WRITENOP // LSB: DSW0, MSB: watchdog(?) AM_RANGE(0x180008, 0x180009) AM_READ_PORT("IN4") // LSB: DSW1 AM_RANGE(0x300000, 0x300001) AM_READ_PORT("IN0") // joy1, joy2 AM_RANGE(0x340000, 0x340001) AM_READ_PORT("IN1") // coin, start, service AM_RANGE(0x380000, 0x380001) AM_READ_PORT("IN2") AM_WRITE(paddlema_soundlatch_w) // LSB: sound latch write and RST38 trigger, joy3, joy4 ADDRESS_MAP_END static ADDRESS_MAP_START( alpha68k_II_map, AS_PROGRAM, 16, alpha68k_state ) AM_RANGE(0x000000, 0x03ffff) AM_ROM AM_RANGE(0x040000, 0x040fff) AM_RAM AM_SHARE("shared_ram") AM_RANGE(0x080000, 0x080001) AM_READ(control_1_r) /* Joysticks */ AM_RANGE(0x080000, 0x080001) AM_WRITE(alpha68k_II_sound_w) AM_RANGE(0x0c0000, 0x0c0001) AM_READ(control_2_r) /* CN1 & Dip 1 */ AM_RANGE(0x0c0000, 0x0c00ff) AM_WRITE(alpha68k_II_video_bank_w) AM_RANGE(0x0c8000, 0x0c8001) AM_READ(control_3_r) /* Bottom of CN2 */ AM_RANGE(0x0d0000, 0x0d0001) AM_READ(control_4_r) /* Top of CN1 & CN2 */ AM_RANGE(0x0d8000, 0x0d8001) AM_READNOP /* IRQ ack? */ AM_RANGE(0x0e0000, 0x0e0001) AM_READNOP /* IRQ ack? */ AM_RANGE(0x0e8000, 0x0e8001) AM_READNOP /* watchdog? */ AM_RANGE(0x100000, 0x100fff) AM_RAM_WRITE(alpha68k_videoram_w) AM_SHARE("videoram") AM_RANGE(0x200000, 0x207fff) AM_RAM AM_SHARE("spriteram") AM_RANGE(0x300000, 0x3001ff) AM_READWRITE(alpha_II_trigger_r, alpha_microcontroller_w) AM_RANGE(0x400000, 0x400fff) AM_RAM_WRITE(alpha68k_paletteram_w) AM_SHARE("paletteram") AM_RANGE(0x800000, 0x83ffff) AM_ROMBANK("bank8") ADDRESS_MAP_END static ADDRESS_MAP_START( alpha68k_V_map, AS_PROGRAM, 16, alpha68k_state ) AM_RANGE(0x000000, 0x03ffff) AM_ROM AM_RANGE(0x040000, 0x043fff) AM_RAM AM_SHARE("shared_ram") AM_RANGE(0x080000, 0x080001) AM_READWRITE(control_1_r, alpha68k_V_sound_w) /* Joysticks */ AM_RANGE(0x0c0000, 0x0c0001) AM_READ(control_2_V_r) /* Dip 2 */ AM_RANGE(0x0c0000, 0x0c00ff) AM_WRITE(alpha68k_V_video_control_w) AM_RANGE(0x0d8000, 0x0d8001) AM_READNOP /* IRQ ack? */ AM_RANGE(0x0e0000, 0x0e0001) AM_READNOP /* IRQ ack? */ AM_RANGE(0x0e8000, 0x0e8001) AM_READNOP /* watchdog? */ AM_RANGE(0x100000, 0x100fff) AM_RAM_WRITE(alpha68k_videoram_w) AM_SHARE("videoram") AM_RANGE(0x200000, 0x207fff) AM_RAM AM_SHARE("spriteram") AM_RANGE(0x300000, 0x303fff) AM_READ(alpha_V_trigger_r) AM_RANGE(0x300000, 0x3001ff) AM_WRITE(alpha_microcontroller_w) AM_RANGE(0x303e00, 0x303fff) AM_WRITE(alpha_microcontroller_w) /* Gang Wars mirror */ AM_RANGE(0x400000, 0x401fff) AM_RAM_WRITE(alpha68k_paletteram_w) AM_SHARE("paletteram") AM_RANGE(0x800000, 0x83ffff) AM_ROMBANK("bank8") ADDRESS_MAP_END READ16_MEMBER(alpha68k_state::sound_cpu_r){ return 1; } static ADDRESS_MAP_START( tnextspc_map, AS_PROGRAM, 16, alpha68k_state ) AM_RANGE(0x000000, 0x03ffff) AM_ROM AM_RANGE(0x070000, 0x073fff) AM_RAM AM_RANGE(0x0a0000, 0x0a3fff) AM_RAM AM_SHARE("spriteram") AM_RANGE(0x0d0000, 0x0d0001) AM_WRITENOP // unknown write port (0) AM_RANGE(0x0e0000, 0x0e0001) AM_READ_PORT("P1") AM_RANGE(0x0e0002, 0x0e0003) AM_READ_PORT("P2") AM_RANGE(0x0e0004, 0x0e0005) AM_READ_PORT("SYSTEM") AM_RANGE(0x0e0006, 0x0e0007) AM_WRITENOP // unknown write port (0) AM_RANGE(0x0e0008, 0x0e0009) AM_READ_PORT("DSW1") AM_RANGE(0x0e000a, 0x0e000b) AM_READ_PORT("DSW2") AM_RANGE(0x0e000e, 0x0e000f) AM_WRITENOP // unknown write port (0) AM_RANGE(0x0e0018, 0x0e0019) AM_READ(sound_cpu_r) AM_RANGE(0x0f0000, 0x0f0001) AM_WRITE(tnextspc_unknown_w) AM_RANGE(0x0f0002, 0x0f0005) AM_WRITE(tnextspc_coin_counters_w) AM_RANGE(0x0f0008, 0x0f0009) AM_WRITE(tnextspc_soundlatch_w) ADDRESS_MAP_END /******************************************************************************/ WRITE8_MEMBER(alpha68k_state::sound_bank_w) { membank("bank7")->set_entry(data); } static ADDRESS_MAP_START( sound_map, AS_PROGRAM, 8, alpha68k_state ) AM_RANGE(0x0000, 0x7fff) AM_ROM AM_RANGE(0x8000, 0x87ff) AM_RAM AM_RANGE(0xc000, 0xffff) AM_ROMBANK("bank7") ADDRESS_MAP_END static ADDRESS_MAP_START( kyros_sound_map, AS_PROGRAM, 8, alpha68k_state ) AM_RANGE(0x0000, 0xbfff) AM_ROM AM_RANGE(0xc000, 0xc7ff) AM_RAM AM_RANGE(0xe000, 0xe000) AM_READ(soundlatch_byte_r) AM_RANGE(0xe002, 0xe002) AM_WRITE(soundlatch_clear_byte_w) AM_RANGE(0xe004, 0xe004) AM_DEVWRITE("dac", dac_device, write_signed8) AM_RANGE(0xe006, 0xe00e) AM_WRITENOP // soundboard I/O's, ignored /* reference only AM_RANGE(0xe006, 0xe006) AM_WRITENOP // NMI: diminishing saw-tooth AM_RANGE(0xe008, 0xe008) AM_WRITENOP // NMI: 00 AM_RANGE(0xe00a, 0xe00a) AM_WRITENOP // RST38: 20 AM_RANGE(0xe00c, 0xe00c) AM_WRITENOP // RST30: 00 on entry AM_RANGE(0xe00e, 0xe00e) AM_WRITENOP // RST30: 00,02,ff on exit(0x1d88) */ ADDRESS_MAP_END static ADDRESS_MAP_START( sstingry_sound_map, AS_PROGRAM, 8, alpha68k_state ) AM_RANGE(0x0000, 0x7fff) AM_ROM AM_RANGE(0x8000, 0x87ff) AM_RAM AM_RANGE(0xc100, 0xc100) AM_READ(soundlatch_byte_r) AM_RANGE(0xc102, 0xc102) AM_WRITE(soundlatch_clear_byte_w) AM_RANGE(0xc104, 0xc104) AM_DEVWRITE("dac", dac_device, write_signed8) AM_RANGE(0xc106, 0xc10e) AM_WRITENOP // soundboard I/O's, ignored ADDRESS_MAP_END static ADDRESS_MAP_START( jongbou_sound_map, AS_PROGRAM, 8, alpha68k_state ) AM_RANGE(0x0000, 0x7fff) AM_ROM AM_RANGE(0x8000, 0x83ff) AM_RAM ADDRESS_MAP_END static ADDRESS_MAP_START( alpha68k_I_s_map, AS_PROGRAM, 8, alpha68k_state ) AM_RANGE(0x0000, 0x9fff) AM_ROM AM_RANGE(0xe000, 0xe000) AM_READWRITE(soundlatch_byte_r, soundlatch_clear_byte_w) AM_RANGE(0xe800, 0xe800) AM_DEVREADWRITE_LEGACY("ymsnd", ym3812_status_port_r, ym3812_control_port_w) AM_RANGE(0xec00, 0xec00) AM_DEVWRITE_LEGACY("ymsnd", ym3812_write_port_w) AM_RANGE(0xf000, 0xf7ff) AM_RAM AM_RANGE(0xfc00, 0xfc00) AM_RAM // unknown port ADDRESS_MAP_END static ADDRESS_MAP_START( tnextspc_sound_map, AS_PROGRAM, 8, alpha68k_state ) AM_RANGE(0x0000, 0xefff) AM_ROM AM_RANGE(0xf000, 0xf7ff) AM_RAM AM_RANGE(0xf800, 0xf800) AM_READWRITE(soundlatch_byte_r, soundlatch_clear_byte_w) ADDRESS_MAP_END static ADDRESS_MAP_START( sound_portmap, AS_IO, 8, alpha68k_state ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x00, 0x00) AM_READWRITE(soundlatch_byte_r, soundlatch_clear_byte_w) AM_RANGE(0x08, 0x08) AM_DEVWRITE("dac", dac_device, write_signed8) AM_RANGE(0x0a, 0x0b) AM_DEVWRITE_LEGACY("ym2", ym2413_w) AM_RANGE(0x0c, 0x0d) AM_DEVWRITE_LEGACY("ym1", ym2203_w) AM_RANGE(0x0e, 0x0e) AM_WRITE(sound_bank_w) ADDRESS_MAP_END static ADDRESS_MAP_START( kyros_sound_portmap, AS_IO, 8, alpha68k_state ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x10, 0x11) AM_DEVWRITE_LEGACY("ym1", ym2203_w) AM_RANGE(0x80, 0x80) AM_DEVWRITE_LEGACY("ym2", ym2203_write_port_w) AM_RANGE(0x81, 0x81) AM_DEVWRITE_LEGACY("ym2", ym2203_control_port_w) AM_RANGE(0x90, 0x90) AM_DEVWRITE_LEGACY("ym3", ym2203_write_port_w) AM_RANGE(0x91, 0x91) AM_DEVWRITE_LEGACY("ym3", ym2203_control_port_w) ADDRESS_MAP_END static ADDRESS_MAP_START( jongbou_sound_portmap, AS_IO, 8, alpha68k_state ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x00, 0x00) AM_DEVWRITE_LEGACY("aysnd", ay8910_address_w) AM_RANGE(0x01, 0x01) AM_DEVREADWRITE_LEGACY("aysnd", ay8910_r, ay8910_data_w) AM_RANGE(0x02, 0x02) AM_WRITE(soundlatch_clear_byte_w) AM_RANGE(0x06, 0x06) AM_WRITENOP ADDRESS_MAP_END static ADDRESS_MAP_START( tnextspc_sound_portmap, AS_IO, 8, alpha68k_state ) ADDRESS_MAP_GLOBAL_MASK(0xff) AM_RANGE(0x00, 0x00) AM_DEVREADWRITE_LEGACY("ymsnd", ym3812_status_port_r, ym3812_control_port_w) AM_RANGE(0x20, 0x20) AM_DEVWRITE_LEGACY("ymsnd", ym3812_write_port_w) AM_RANGE(0x3b, 0x3b) AM_READNOP // unknown read port AM_RANGE(0x3d, 0x3d) AM_READNOP // unknown read port AM_RANGE(0x7b, 0x7b) AM_READNOP // unknown read port ADDRESS_MAP_END /******************************************************************************/ #define ALPHA68K_PLAYER_INPUT_LSB( player, button3, start, active ) \ PORT_BIT( 0x0001, active, IPT_JOYSTICK_UP ) PORT_PLAYER(player) \ PORT_BIT( 0x0002, active, IPT_JOYSTICK_DOWN ) PORT_PLAYER(player) \ PORT_BIT( 0x0004, active, IPT_JOYSTICK_LEFT ) PORT_PLAYER(player) \ PORT_BIT( 0x0008, active, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(player) \ PORT_BIT( 0x0010, active, IPT_BUTTON1 ) PORT_PLAYER(player) \ PORT_BIT( 0x0020, active, IPT_BUTTON2 ) PORT_PLAYER(player) \ PORT_BIT( 0x0040, active, button3 ) PORT_PLAYER(player) \ PORT_BIT( 0x0080, active, start ) #define ALPHA68K_PLAYER_INPUT_MSB( player, button3, start, active ) \ PORT_BIT( 0x0100, active, IPT_JOYSTICK_UP ) PORT_PLAYER(player) \ PORT_BIT( 0x0200, active, IPT_JOYSTICK_DOWN ) PORT_PLAYER(player) \ PORT_BIT( 0x0400, active, IPT_JOYSTICK_LEFT ) PORT_PLAYER(player) \ PORT_BIT( 0x0800, active, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(player) \ PORT_BIT( 0x1000, active, IPT_BUTTON1 ) PORT_PLAYER(player) \ PORT_BIT( 0x2000, active, IPT_BUTTON2 ) PORT_PLAYER(player) \ PORT_BIT( 0x4000, active, button3 ) PORT_PLAYER(player) \ PORT_BIT( 0x8000, active, start ) #define ALPHA68K_PLAYER_INPUT_SWAP_LR_LSB( player, button3, start, active ) \ PORT_BIT( 0x0001, active, IPT_JOYSTICK_UP ) PORT_PLAYER(player) \ PORT_BIT( 0x0002, active, IPT_JOYSTICK_DOWN ) PORT_PLAYER(player) \ PORT_BIT( 0x0004, active, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(player) \ PORT_BIT( 0x0008, active, IPT_JOYSTICK_LEFT ) PORT_PLAYER(player) \ PORT_BIT( 0x0010, active, IPT_BUTTON1 ) PORT_PLAYER(player) \ PORT_BIT( 0x0020, active, IPT_BUTTON2 ) PORT_PLAYER(player) \ PORT_BIT( 0x0040, active, button3 ) PORT_PLAYER(player) \ PORT_BIT( 0x0080, active, start ) #define ALPHA68K_PLAYER_INPUT_SWAP_LR_MSB( player, button3, start, active ) \ PORT_BIT( 0x0100, active, IPT_JOYSTICK_UP ) PORT_PLAYER(player) \ PORT_BIT( 0x0200, active, IPT_JOYSTICK_DOWN ) PORT_PLAYER(player) \ PORT_BIT( 0x0400, active, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(player) \ PORT_BIT( 0x0800, active, IPT_JOYSTICK_LEFT ) PORT_PLAYER(player) \ PORT_BIT( 0x1000, active, IPT_BUTTON1 ) PORT_PLAYER(player) \ PORT_BIT( 0x2000, active, IPT_BUTTON2 ) PORT_PLAYER(player) \ PORT_BIT( 0x4000, active, button3 ) PORT_PLAYER(player) \ PORT_BIT( 0x8000, active, start ) #define ALPHA68K_COINAGE_BITS_0TO2 \ PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW2:4,5,6") \ PORT_DIPSETTING( 0x07, "A 1C/1C B 1C/1C" ) \ PORT_DIPSETTING( 0x06, "A 1C/2C B 2C/1C" ) \ PORT_DIPSETTING( 0x05, "A 1C/3C B 3C/1C" ) \ PORT_DIPSETTING( 0x04, "A 1C/4C B 4C/1C" ) \ PORT_DIPSETTING( 0x03, "A 1C/5C B 5C/1C" ) \ PORT_DIPSETTING( 0x02, "A 1C/6C B 6C/1C" ) \ PORT_DIPSETTING( 0x01, "A 2C/3C B 7C/1C" ) \ PORT_DIPSETTING( 0x00, "A 3C/2C B 8C/1C" ) \ #define ALPHA68K_COINAGE_BITS_1TO3 \ PORT_DIPNAME( 0x0e, 0x0e, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:4,5,6") \ PORT_DIPSETTING( 0x0e, "A 1C/1C B 1C/1C" ) \ PORT_DIPSETTING( 0x06, "A 1C/2C B 2C/1C" ) \ PORT_DIPSETTING( 0x0a, "A 1C/3C B 3C/1C" ) \ PORT_DIPSETTING( 0x02, "A 1C/4C B 4C/1C" ) \ PORT_DIPSETTING( 0x0c, "A 1C/5C B 5C/1C" ) \ PORT_DIPSETTING( 0x04, "A 1C/6C B 6C/1C" ) \ PORT_DIPSETTING( 0x08, "A 2C/3C B 7C/1C" ) \ PORT_DIPSETTING( 0x00, "A 3C/2C B 8C/1C" ) #define ALPHA68K_COINAGE_BITS_2TO4 \ PORT_DIPNAME( 0x1c, 0x1c, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW2:2,3,4") \ PORT_DIPSETTING( 0x1c, "A 1C/1C B 1C/1C" ) \ PORT_DIPSETTING( 0x18, "A 1C/2C B 2C/1C" ) \ PORT_DIPSETTING( 0x14, "A 1C/3C B 3C/1C" ) \ PORT_DIPSETTING( 0x10, "A 1C/4C B 4C/1C" ) \ PORT_DIPSETTING( 0x0c, "A 1C/5C B 5C/1C" ) \ PORT_DIPSETTING( 0x08, "A 1C/6C B 6C/1C" ) \ PORT_DIPSETTING( 0x04, "A 2C/3C B 7C/1C" ) \ PORT_DIPSETTING( 0x00, "A 3C/2C B 8C/1C" ) #define ALPHA68K_MCU \ PORT_START("IN2") /* Coin input to microcontroller */\ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )\ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )\ static INPUT_PORTS_START( sstingry ) PORT_START("IN0") ALPHA68K_PLAYER_INPUT_SWAP_LR_LSB( 1, IPT_UNKNOWN, IPT_START1, IP_ACTIVE_HIGH ) ALPHA68K_PLAYER_INPUT_SWAP_LR_MSB( 2, IPT_UNKNOWN, IPT_START2, IP_ACTIVE_HIGH ) PORT_START("IN1") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x01, DEF_STR( On ) ) ALPHA68K_COINAGE_BITS_1TO3 PORT_DIPNAME( 0x30, 0x00, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x10, "4" ) PORT_DIPSETTING( 0x20, "5" ) PORT_DIPSETTING( 0x30, "6" ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) ) ALPHA68K_MCU INPUT_PORTS_END static INPUT_PORTS_START( kyros ) PORT_START("IN0") ALPHA68K_PLAYER_INPUT_SWAP_LR_LSB( 1, IPT_UNKNOWN, IPT_START1, IP_ACTIVE_HIGH ) ALPHA68K_PLAYER_INPUT_SWAP_LR_MSB( 2, IPT_UNKNOWN, IPT_START2, IP_ACTIVE_HIGH ) PORT_START("IN1") /* dipswitches */ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:1") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) //ALPHA68K_COINAGE_BITS_1TO3 PORT_DIPNAME( 0x0e, 0x0e, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:2,3,4") PORT_DIPSETTING( 0x0e, "A 1C/1C B 1C/1C" ) PORT_DIPSETTING( 0x06, "A 1C/2C B 2C/1C" ) PORT_DIPSETTING( 0x0a, "A 1C/3C B 3C/1C" ) PORT_DIPSETTING( 0x02, "A 1C/4C B 4C/1C" ) PORT_DIPSETTING( 0x0c, "A 1C/5C B 5C/1C" ) PORT_DIPSETTING( 0x04, "A 1C/6C B 6C/1C" ) PORT_DIPSETTING( 0x08, "A 2C/3C B 7C/1C" ) PORT_DIPSETTING( 0x00, "A 3C/2C B 8C/1C" ) PORT_DIPNAME( 0x30, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:5,6") PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x10, "4" ) PORT_DIPSETTING( 0x20, "5" ) PORT_DIPSETTING( 0x30, "6" ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x00, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x40, DEF_STR( Hard ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x80, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) ALPHA68K_MCU INPUT_PORTS_END static INPUT_PORTS_START( jongbou ) PORT_START("IN0") PORT_BIT( 0x0fff, IP_ACTIVE_HIGH, IPT_UNKNOWN ) PORT_BIT( 0x1000, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x4000, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_START("IN1") PORT_DIPNAME( 0x01, 0x00, DEF_STR( Lives ) ) PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x01, "5" ) PORT_DIPNAME( 0x02, 0x00, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x00, "A 1C/1C B 1C/5C" ) PORT_DIPSETTING( 0x02, "A 1C/2C B 1C/3C" ) PORT_DIPNAME( 0x04, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPSETTING( 0x00, "30000 - 60000" ) PORT_DIPSETTING( 0x04, "Every 30000" ) PORT_DIPNAME( 0x08, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x30, 0x00, DEF_STR( Difficulty ) ) PORT_DIPSETTING( 0x00, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x20, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x10, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x30, DEF_STR( Very_Hard ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Cabinet ) ) PORT_DIPSETTING( 0x40, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) PORT_DIPNAME( 0x80, 0x80, "Show Girls" ) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) ALPHA68K_MCU PORT_START("IN3") PORT_BIT( 0x0f, 0, IPT_DIAL ) PORT_SENSITIVITY(50) PORT_KEYDELTA(20) PORT_START("IN4") PORT_BIT( 0x0f, 0, IPT_DIAL ) PORT_MINMAX(0, 15) PORT_SENSITIVITY(50) PORT_KEYDELTA(20) PORT_PLAYER(2) INPUT_PORTS_END static INPUT_PORTS_START( paddlema ) PORT_START("IN0") // (bottom players) ALPHA68K_PLAYER_INPUT_LSB( 1, IPT_UNKNOWN, IPT_UNKNOWN, IP_ACTIVE_LOW ) ALPHA68K_PLAYER_INPUT_MSB( 2, IPT_UNKNOWN, IPT_UNKNOWN, IP_ACTIVE_LOW ) PORT_START("IN1") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Button A (Start)") PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_START2 ) PORT_NAME("Button B (Start)") PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_SERVICE2 ) // "Test" ? PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("IN2") // (top players) ALPHA68K_PLAYER_INPUT_LSB( 3, IPT_UNKNOWN, IPT_UNKNOWN, IP_ACTIVE_LOW ) ALPHA68K_PLAYER_INPUT_MSB( 4, IPT_UNKNOWN, IPT_UNKNOWN, IP_ACTIVE_LOW ) PORT_START("IN3") //DSW0 PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:8,7") PORT_DIPSETTING( 0x03, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_6C ) ) PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:6,5") PORT_DIPSETTING( 0x0c, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Game_Time ) ) PORT_DIPLOCATION("SW1:4,3") /* See notes for Game Time / Match Type combos */ PORT_DIPSETTING( 0x00, "Defualt Time" ) PORT_DIPSETTING( 0x20, "+10 Seconds" ) PORT_DIPSETTING( 0x10, "+20 Seconds" ) PORT_DIPSETTING( 0x30, "+30 Seconds" ) PORT_DIPNAME( 0xc0, 0x40, "Match Type" ) PORT_DIPLOCATION("SW1:2,1") /* Styles are for Upright/Table & Single/Dual controls???? */ PORT_DIPSETTING( 0x80, "A to B" ) /* Manual shows "Upright Sytle B" */ PORT_DIPSETTING( 0x00, "A to C" ) /* Manual shows "Upright Sytle A" */ PORT_DIPSETTING( 0x40, "A to E" ) /* Manual shows "Table Sytle C" */ // PORT_DIPSETTING( 0xc0, "A to B" ) /* Manual shows "Table Sytle D" */ PORT_START("IN4") // DSW1 PORT_SERVICE_DIPLOC( 0x01, IP_ACTIVE_HIGH, "SW2:8" ) PORT_DIPUNUSED_DIPLOC( 0x02, 0x01, "SW2:7" ) /* Listed as "Unused" */ PORT_DIPUNUSED_DIPLOC( 0x04, 0x01, "SW2:6" ) /* Listed as "Unused" */ PORT_DIPUNUSED_DIPLOC( 0x08, 0x01, "SW2:5" ) /* Listed as "Unused" */ PORT_DIPNAME( 0x30, 0x00, "Game Mode" ) PORT_DIPLOCATION("SW2:4,3") PORT_DIPSETTING( 0x20, "Demo Sounds Off" ) PORT_DIPSETTING( 0x00, "Demo Sounds On" ) PORT_DIPSETTING( 0x10, "Win Match Against CPU (Cheat)") PORT_DIPSETTING( 0x30, "Freeze" ) PORT_DIPNAME( 0x40, 0x00, DEF_STR( Language ) ) PORT_DIPLOCATION("SW2:2") /* Manual shows "Off" for this dipswitch */ PORT_DIPSETTING( 0x00, DEF_STR( English ) ) PORT_DIPSETTING( 0x40, DEF_STR( Japanese ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:1") PORT_DIPSETTING( 0x80, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) INPUT_PORTS_END static INPUT_PORTS_START( timesold ) PORT_START("IN0") ALPHA68K_PLAYER_INPUT_LSB( 1, IPT_UNKNOWN, IPT_START1, IP_ACTIVE_LOW ) PORT_START("IN1") ALPHA68K_PLAYER_INPUT_LSB( 2, IPT_UNKNOWN, IPT_START2, IP_ACTIVE_LOW ) ALPHA68K_MCU PORT_START("IN3") /* Service + dip */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_SERVICE_NO_TOGGLE(0x02, IP_ACTIVE_LOW) /* 2 physical sets of _6_ dip switches */ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:1") PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x18, 0x18, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:2,3") PORT_DIPSETTING( 0x00, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x18, DEF_STR( Normal ) ) // PORT_DIPSETTING( 0x08, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x10, DEF_STR( Hard ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Language ) ) PORT_DIPLOCATION("SW1:4") PORT_DIPSETTING( 0x00, DEF_STR( English ) ) PORT_DIPSETTING( 0x20, DEF_STR( Japanese ) ) PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW1:5" ) /* Listed as "Unused" - See notes */ PORT_DIPNAME( 0x80, 0x80, "Invulnerability (Cheat)") PORT_DIPLOCATION("SW1:6") /* Listed in the manual as "Free Play" */ PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("IN4") /* A 6 way dip switch */ ALPHA68K_COINAGE_BITS_0TO2 PORT_DIPNAME( 0x08, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:3") PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:2,1") PORT_DIPSETTING( 0x30, "3" ) PORT_DIPSETTING( 0x20, "4" ) PORT_DIPSETTING( 0x10, "5" ) PORT_DIPSETTING( 0x00, "6" ) PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("IN5") /* player 1 12-way rotary control - converted in controls_r() */ PORT_BIT( 0x0f, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(15) PORT_KEYDELTA(1) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X) PORT_REVERSE PORT_FULL_TURN_COUNT(12) PORT_START("IN6") /* player 2 12-way rotary control - converted in controls_r() */ PORT_BIT( 0x0f, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(15) PORT_KEYDELTA(1) PORT_CODE_DEC(KEYCODE_N) PORT_CODE_INC(KEYCODE_M) PORT_PLAYER(2) PORT_REVERSE PORT_FULL_TURN_COUNT(12) INPUT_PORTS_END /* Same as 'timesold' but different default settings for the "Language" Dip Switch */ static INPUT_PORTS_START( btlfield ) PORT_START("IN0") ALPHA68K_PLAYER_INPUT_LSB( 1, IPT_UNKNOWN, IPT_START1, IP_ACTIVE_LOW ) PORT_START("IN1") ALPHA68K_PLAYER_INPUT_LSB( 2, IPT_UNKNOWN, IPT_START2, IP_ACTIVE_LOW ) ALPHA68K_MCU PORT_START("IN3") /* Service + dip */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_SERVICE_NO_TOGGLE(0x02, IP_ACTIVE_LOW) /* 2 physical sets of _6_ dip switches */ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:1") PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x18, 0x18, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:2,3") PORT_DIPSETTING( 0x00, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x18, DEF_STR( Normal ) ) // PORT_DIPSETTING( 0x08, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x10, DEF_STR( Hard ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Language ) ) PORT_DIPLOCATION("SW1:4") /* Listed as "Unused". */ PORT_DIPSETTING( 0x00, DEF_STR( English ) ) PORT_DIPSETTING( 0x20, DEF_STR( Japanese ) ) PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW1:5" ) /* Listed as "Unused", see notes. */ PORT_DIPNAME( 0x80, 0x80, "Invulnerability (Cheat)") PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("IN4") /* A 6 way dip switch */ ALPHA68K_COINAGE_BITS_0TO2 PORT_DIPNAME( 0x08, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:3") PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:2,1") PORT_DIPSETTING( 0x30, "3" ) PORT_DIPSETTING( 0x20, "4" ) PORT_DIPSETTING( 0x10, "5" ) PORT_DIPSETTING( 0x00, "6" ) PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("IN5") /* player 1 12-way rotary control - converted in controls_r() */ PORT_BIT( 0x0f, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(15) PORT_KEYDELTA(1) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X) PORT_REVERSE PORT_FULL_TURN_COUNT(12) PORT_START("IN6") /* player 2 12-way rotary control - converted in controls_r() */ PORT_BIT( 0x0f, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(15) PORT_KEYDELTA(1) PORT_CODE_DEC(KEYCODE_N) PORT_CODE_INC(KEYCODE_M) PORT_PLAYER(2) PORT_REVERSE PORT_FULL_TURN_COUNT(12) INPUT_PORTS_END static INPUT_PORTS_START( btlfieldb ) PORT_INCLUDE( btlfield ) PORT_MODIFY("IN4") /* A 6 way dip switch */ PORT_DIPNAME( 0x07, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW2:4,5,6") PORT_DIPSETTING( 0x00, "A 1C/1C B 1C/1C" ) PORT_DIPSETTING( 0x01, "A 1C/2C B 2C/1C" ) PORT_DIPSETTING( 0x02, "A 1C/3C B 3C/1C" ) PORT_DIPSETTING( 0x03, "A 1C/4C B 4C/1C" ) PORT_DIPSETTING( 0x04, "A 1C/5C B 5C/1C" ) PORT_DIPSETTING( 0x05, "A 1C/6C B 6C/1C" ) PORT_DIPSETTING( 0x06, "A 2C/3C B 7C/1C" ) PORT_DIPSETTING( 0x07, "A 3C/2C B 8C/1C" ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:3") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x08, DEF_STR( On ) ) PORT_DIPUNKNOWN_DIPLOC( 0x10, 0x10, "SW1:2" ) PORT_DIPUNKNOWN_DIPLOC( 0x20, 0x20, "SW1:1" ) /* Bootleg does not appear to have rotary gun direction movements */ PORT_MODIFY("IN5") PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_MODIFY("IN6") PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) INPUT_PORTS_END static INPUT_PORTS_START( skysoldr ) PORT_START("IN0") ALPHA68K_PLAYER_INPUT_LSB( 1, IPT_UNKNOWN, IPT_START1, IP_ACTIVE_LOW ) PORT_START("IN1") ALPHA68K_PLAYER_INPUT_LSB( 2, IPT_UNKNOWN, IPT_START2, IP_ACTIVE_LOW ) ALPHA68K_MCU PORT_START("IN3") /* Service + dip */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_SERVICE_NO_TOGGLE(0x02, IP_ACTIVE_LOW) /* 2 physical sets of _6_ dip switches */ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:1") PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x18, 0x18, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:2,3") PORT_DIPSETTING( 0x08, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x10, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x18, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x20, 0x00, DEF_STR( Language ) ) PORT_DIPLOCATION("SW1:4") /* Manual states "Always On" */ PORT_DIPSETTING( 0x00, DEF_STR( English ) ) PORT_DIPSETTING( 0x20, DEF_STR( Japanese ) ) PORT_DIPNAME( 0x40, 0x40, "Manufacturer" ) PORT_DIPLOCATION("SW1:5") /* Manual states "Always Off" See notes */ PORT_DIPSETTING( 0x40, "SNK" ) PORT_DIPSETTING( 0x00, "Romstar" ) PORT_DIPNAME( 0x80, 0x80, "Invulnerability (Cheat)") PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("IN4") /* A 6 way dip switch */ ALPHA68K_COINAGE_BITS_0TO2 PORT_DIPNAME( 0x08, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:3") PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:2,1") PORT_DIPSETTING( 0x30, "3" ) PORT_DIPSETTING( 0x20, "4" ) PORT_DIPSETTING( 0x10, "5" ) PORT_DIPSETTING( 0x00, "6" ) PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("IN5") /* player 1 12-way rotary control */ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("IN6") /* player 2 12-way rotary control */ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) INPUT_PORTS_END static INPUT_PORTS_START( goldmedl ) PORT_START("IN0") /* 3 buttons per player, no joystick */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* START3 is mapped elsewhere */ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_START("IN1") /* 3 buttons per player, no joystick */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(4) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START4 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) ALPHA68K_MCU PORT_START("IN3") /* Service + dip */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_SERVICE_NO_TOGGLE(0x02, IP_ACTIVE_LOW) /* 2 physical sets of _6_ dip switches */ PORT_DIPNAME( 0x04, 0x00, "Event Select" ) PORT_DIPLOCATION("SW1:1") PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x88, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:2,6") PORT_DIPSETTING( 0x00, "Upright 2 Players" ) PORT_DIPSETTING( 0x80, "Upright 4 Players" ) PORT_DIPSETTING( 0x88, DEF_STR( Cocktail ) ) //PORT_DIPSETTING( 0x08, DEF_STR( Cocktail ) ) /* Not documented. */ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START3 ) PORT_DIPLOCATION("SW1:3") /* Listed as "Always OFF". */ PORT_DIPNAME( 0x20, 0x20, "Speed For 100M Dash" ) PORT_DIPLOCATION("SW1:4") PORT_DIPSETTING( 0x00, "10 Beats For Max Speed" ) PORT_DIPSETTING( 0x20, "14 Beats For Max Speed" ) PORT_DIPNAME( 0x40, 0x40, "Computer Demonstration" ) PORT_DIPLOCATION("SW1:5") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) PORT_START("IN4") /* A 6 way dip switch */ PORT_DIPNAME( 0x03, 0x02, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:5,6") PORT_DIPSETTING( 0x03, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x02, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x01, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Very_Hard ) ) ALPHA68K_COINAGE_BITS_2TO4 PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:1") PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("IN5") /* player 1 12-way rotary control */ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("IN6") /* player 2 12-way rotary control */ PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) INPUT_PORTS_END static INPUT_PORTS_START( skyadvnt ) PORT_START("IN0") ALPHA68K_PLAYER_INPUT_LSB( 1, IPT_UNKNOWN, IPT_START1, IP_ACTIVE_LOW ) PORT_START("IN1") ALPHA68K_PLAYER_INPUT_LSB( 2, IPT_UNKNOWN, IPT_START2, IP_ACTIVE_LOW ) ALPHA68K_MCU PORT_START("IN3") /* Service + dip */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_SERVICE_NO_TOGGLE(0x02, IP_ACTIVE_LOW) /* 2 physical sets of _6_ dip switches */ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x08, "2" ) PORT_DIPSETTING( 0x0c, "3" ) PORT_DIPSETTING( 0x04, "4" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "SW1:3" ) /* Listed as "Unused" */ PORT_DIPNAME( 0x60, 0x60, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:4,5") // See notes PORT_DIPSETTING( 0x40, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x60, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x20, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:6") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START("IN4") /* A 6 way dip switch */ PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "SW1:6" ) /* Listed as "Unused" */ ALPHA68K_COINAGE_BITS_1TO3 PORT_DIPNAME( 0x10, 0x10, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:2") PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, "Freeze" ) PORT_DIPLOCATION("SW1:1") PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED ) INPUT_PORTS_END /* Same as 'skyadvnt' but bits 0-3 of 2nd set of Dip Switches are different */ static INPUT_PORTS_START( skyadvntu ) PORT_INCLUDE( skyadvnt ) PORT_MODIFY("IN4") /* A 6 way dip switch */ PORT_DIPNAME( 0x01, 0x00, "Price to Continue" ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x01, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x00, "Same as Start" ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW1:5") PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x02, DEF_STR( Yes ) ) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:3,4") PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) INPUT_PORTS_END static INPUT_PORTS_START( gangwarsu ) PORT_START("IN0") ALPHA68K_PLAYER_INPUT_LSB( 1, IPT_BUTTON3, IPT_START1, IP_ACTIVE_LOW ) PORT_START("IN1") ALPHA68K_PLAYER_INPUT_LSB( 2, IPT_BUTTON3, IPT_START2, IP_ACTIVE_LOW ) ALPHA68K_MCU PORT_START("IN3") /* Service + dip */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_SERVICE_NO_TOGGLE(0x02, IP_ACTIVE_LOW) /* 2 physical sets of _6_ dip switches */ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x08, "2" ) PORT_DIPSETTING( 0x0c, "3" ) PORT_DIPSETTING( 0x04, "4" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x10, 0x00, "Timer Speed" ) PORT_DIPLOCATION("SW2:3") // Check code at 0x01923a PORT_DIPSETTING( 0x00, "Slow" ) // 1 second = 0x01ff PORT_DIPSETTING( 0x10, DEF_STR( Normal ) ) // 1 second = 0x013f PORT_DIPNAME( 0x60, 0x60, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:4,5") PORT_DIPSETTING( 0x40, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x60, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x20, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:6") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_START("IN4") /* A 6 way dip switch */ PORT_DIPNAME( 0x01, 0x00, "Price to Continue" ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x01, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x00, "Same as Start" ) PORT_DIPNAME( 0x02, 0x02, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW1:5") PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x02, DEF_STR( Yes ) ) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:3,4") PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:2") PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, "Freeze" ) PORT_DIPLOCATION("SW1:1") PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED ) INPUT_PORTS_END /* Same as 'gangwarsu' but bits 0-3 of 2nd set of Dip Switches are different */ static INPUT_PORTS_START( gangwars ) PORT_INCLUDE( gangwarsu ) /* See notes about "IN2" (microcontroller) */ PORT_MODIFY("IN3") PORT_DIPUNUSED_DIPLOC( 0x04, 0x04, "SW2:1" ) /* Listed as "Unused" */ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:2") PORT_DIPSETTING( 0x08, "3" ) PORT_DIPSETTING( 0x00, "4" ) PORT_MODIFY("IN4") /* A 6 way dip switch */ PORT_DIPNAME( 0x01, 0x00, "Coin Slots" ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x00, "1" ) PORT_DIPSETTING( 0x01, "2" ) PORT_DIPNAME( 0x0e, 0x0e, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:3,4,5") PORT_DIPSETTING( 0x00, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0e, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0a, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 1C_5C ) ) INPUT_PORTS_END static INPUT_PORTS_START( sbasebal ) PORT_START("IN0") ALPHA68K_PLAYER_INPUT_LSB( 1, IPT_BUTTON3, IPT_START1, IP_ACTIVE_LOW ) PORT_START("IN1") ALPHA68K_PLAYER_INPUT_LSB( 2, IPT_BUTTON3, IPT_START2, IP_ACTIVE_LOW ) PORT_START("IN2") /* Coin input to microcontroller */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) #if SBASEBAL_HACK PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) #else PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNUSED ) // COIN2 - unused due to code at 0x0002b4 #endif PORT_START("IN3") /* Service + dip */ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_SERVICE_NO_TOGGLE(0x02, IP_ACTIVE_LOW) /* 2 physical sets of _6_ dip switches */ PORT_DIPNAME( 0x04, 0x04, "Freeze" ) PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Flip_Screen ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unused ) ) PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) // Check code at 0x0089e6 PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0xc0, 0x80, DEF_STR( Game_Time ) ) #if SBASEBAL_HACK PORT_DIPSETTING( 0x00, "4:30" ) PORT_DIPSETTING( 0x80, "4:00" ) PORT_DIPSETTING( 0x40, "3:30" ) PORT_DIPSETTING( 0xc0, "3:00" ) #else PORT_DIPSETTING( 0x00, "3:30" ) PORT_DIPSETTING( 0x80, "3:00" ) PORT_DIPSETTING( 0x40, "2:30" ) PORT_DIPSETTING( 0xc0, "2:00" ) #endif PORT_START("IN4") /* A 6 way dip switch */ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) // Check code at 0x009d3a PORT_DIPSETTING( 0x02, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x03, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x01, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) #if SBASEBAL_HACK ALPHA68K_COINAGE_BITS_2TO4 #else PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coinage ) ) PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) PORT_DIPNAME( 0x10, 0x00, "Price to Continue" ) PORT_DIPSETTING( 0x10, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x00, "Same as Start" ) #endif PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED ) INPUT_PORTS_END static INPUT_PORTS_START( tnextspc ) PORT_START("P1") ALPHA68K_PLAYER_INPUT_LSB( 1, IPT_UNKNOWN, IPT_START1, IP_ACTIVE_LOW ) PORT_START("P2") ALPHA68K_PLAYER_INPUT_LSB( 2, IPT_UNKNOWN, IPT_START2, IP_ACTIVE_LOW ) PORT_START("SYSTEM") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW1") PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:1") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPUNUSED_DIPLOC( 0x02, 0x02, "SW1:2" ) /* Listed as "Unused" */ PORT_DIPNAME( 0x04, 0x04, "Additional Bonus Life" ) PORT_DIPLOCATION("SW1:3") PORT_DIPSETTING( 0x04, "2nd Extend ONLY" ) PORT_DIPSETTING( 0x00, "Every Extend" ) PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "SW1:4" ) /* Listed as "Unused" */ PORT_DIPNAME( 0x30, 0x30, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:5,6") PORT_DIPSETTING( 0x30, "A 1C/1C B 1C/2C" ) PORT_DIPSETTING( 0x20, "A 2C/1C B 1C/3C" ) PORT_DIPSETTING( 0x10, "A 3C/1C B 1C/5C" ) PORT_DIPSETTING( 0x00, "A 4C/1C B 1C/6C" ) PORT_DIPNAME( 0xc0, 0x80, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:7,8") PORT_DIPSETTING( 0xc0, "2" ) PORT_DIPSETTING( 0x80, "3" ) PORT_DIPSETTING( 0x40, "4" ) PORT_DIPSETTING( 0x00, "5" ) PORT_START("DSW2") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x02, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x03, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x01, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x04, 0x04, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:3") PORT_CONDITION("DSW2",0x08,EQUALS,0x08) PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) PORT_DIPNAME( 0x04, 0x04, "Game Mode" ) PORT_DIPLOCATION("SW2:3") PORT_CONDITION("DSW2",0x08,EQUALS,0x00) PORT_DIPSETTING( 0x00, "Freeze" ) PORT_DIPSETTING( 0x04, "Infinite Lives (Cheat)") PORT_DIPNAME( 0x08, 0x08, "SW2:3 Demo Sound/Game Mode" ) PORT_DIPLOCATION("SW2:4") PORT_DIPSETTING( 0x08, DEF_STR( Demo_Sounds ) ) PORT_DIPSETTING( 0x00, "Game Mode" ) PORT_DIPNAME( 0x30, 0x30, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:5,6") PORT_DIPSETTING( 0x30, "100000 200000" ) PORT_DIPSETTING( 0x20, "150000 300000" ) PORT_DIPSETTING( 0x10, "300000 500000" ) PORT_DIPSETTING( 0x00, DEF_STR( None ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:7") PORT_DIPSETTING( 0x00, DEF_STR( No ) ) PORT_DIPSETTING( 0x40, DEF_STR( Yes ) ) PORT_SERVICE_DIPLOC( 0x80, IP_ACTIVE_LOW, "SW2:8" ) INPUT_PORTS_END /******************************************************************************/ static const gfx_layout charlayout = { 8,8, /* 8*8 chars */ 2048, 4, /* 4 bits per pixel */ { 0, 4, 0x8000*8, (0x8000*8)+4 }, { 8*8+3, 8*8+2, 8*8+1, 8*8+0, 3, 2, 1, 0 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 16*8 /* every char takes 8 consecutive bytes */ }; /* You wouldn't believe how long it took me to figure this one out.. */ static const gfx_layout charlayout_V = { 8,8, 2048, 4, /* 4 bits per pixel */ { 0,1,2,3 }, { 16*8+4, 16*8+0, 24*8+4, 24*8+0, 4, 0, 8*8+4, 8*8+0 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 32*8 /* every sprite takes 16 consecutive bytes */ }; static const gfx_layout spritelayout = { 16,16, /* 16*16 sprites */ 4096*4, 4, /* 4 bits per pixel */ { 0, 0x80000*8, 0x100000*8, 0x180000*8 }, { 16*8+7, 16*8+6, 16*8+5, 16*8+4, 16*8+3, 16*8+2, 16*8+1, 16*8+0, 7, 6, 5, 4, 3, 2, 1, 0 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, 8*32 /* every sprite takes 32 consecutive bytes */ }; static const gfx_layout spritelayout_V = { 16,16, /* 16*16 sprites */ RGN_FRAC(1,4), 4, /* 4 bits per pixel */ { RGN_FRAC(0,4), RGN_FRAC(1,4), RGN_FRAC(2,4), RGN_FRAC(3,4) }, { 16*8+7, 16*8+6, 16*8+5, 16*8+4, 16*8+3, 16*8+2, 16*8+1, 16*8+0, 7, 6, 5, 4, 3, 2, 1, 0 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, 8*32 /* every sprite takes 32 consecutive bytes */ }; static const gfx_layout tnextspc_layout = { 8,8, /* 8x8 */ RGN_FRAC(1,1), /* Number of tiles */ 4, /* 4 bits per pixel */ { 8,12,0,4 }, //AT: changed bit plane sequence { 8*16+3, 8*16+2, 8*16+1, 8*16+0, 3, 2, 1, 0 }, { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 }, 32*8 /* every char takes 32 consecutive bytes */ }; static const gfx_layout paddle_layout = { 8,8, /* 8*8 chars */ 0x4000, 4, /* 4 bits per pixel */ { 0, 4, 0x40000*8, 0x40000*8+4 }, { 8*8+3, 8*8+2, 8*8+1, 8*8+0, 3, 2, 1, 0 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 16*8 /* every char takes 16 consecutive bytes */ }; static const gfx_layout sting_layout1 = { 8,8, /* 8*8 chars */ 1024, 3, /* 3 bits per pixel */ { 4, 0+(0x10000*4), 4+(0x8000*8) }, { 8*8+3, 8*8+2, 8*8+1, 8*8+0, 3, 2, 1, 0 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 16*8 /* every char takes 16 consecutive bytes */ }; static const gfx_layout sting_layout2 = { 8,8, /* 8*8 chars */ 1024, 3, /* 3 bits per pixel */ { 0, 0+(0x28000*8), 4+(0x28000*8) }, { 8*8+3, 8*8+2, 8*8+1, 8*8+0, 3, 2, 1, 0 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 16*8 /* every char takes 16 consecutive bytes */ }; static const gfx_layout sting_layout3 = { 8,8, /* 8*8 chars */ 1024, 3, /* 3 bits per pixel */ { 0, 0+(0x10000*8), 4+(0x10000*8) }, { 8*8+3, 8*8+2, 8*8+1, 8*8+0, 3, 2, 1, 0 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 16*8 /* every char takes 16 consecutive bytes */ }; static const gfx_layout kyros_char_layout1 = { 8,8, /* 8*8 chars */ 0x8000/16, 3, /* 3 bits per pixel */ { 4,0x8000*8,0x8000*8+4 }, { 8*8+3, 8*8+2, 8*8+1, 8*8+0, 3, 2, 1, 0 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 16*8 /* every char takes 16 consecutive bytes */ }; static const gfx_layout kyros_char_layout2 = { 8,8, /* 8*8 chars */ 0x8000/16, 3, /* 3 bits per pixel */ { 0,0x10000*8,0x10000*8+4 }, { 8*8+3, 8*8+2, 8*8+1, 8*8+0, 3, 2, 1, 0 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 16*8 /* every char takes 16 consecutive bytes */ }; static const gfx_layout jongbou_layout1 = { 8,8, /* 8*8 chars */ 1024, 3, /* 3 bits per pixel */ { 4, 0+0x20000*8, 4+0x20000*8 }, { 8*8+3, 8*8+2, 8*8+1, 8*8+0, 3, 2, 1, 0 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 16*8 /* every char takes 16 consecutive bytes */ }; static const gfx_layout jongbou_layout2 = { 8,8, /* 8*8 chars */ 1024, 3, /* 3 bits per pixel */ { 0, 0+0x28000*8, 4+0x28000*8 }, { 8*8+3, 8*8+2, 8*8+1, 8*8+0, 3, 2, 1, 0 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 16*8 /* every char takes 16 consecutive bytes */ }; static const gfx_layout jongbou_layout3 = { 8,8, /* 8*8 chars */ 1024, 3, /* 3 bits per pixel */ { 4+0x8000*8, 0+0x10000*8, 4+0x10000*8 }, { 8*8+3, 8*8+2, 8*8+1, 8*8+0, 3, 2, 1, 0 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 16*8 /* every char takes 16 consecutive bytes */ }; static const gfx_layout jongbou_layout4 = { 8,8, /* 8*8 chars */ 1024, 3, /* 3 bits per pixel */ { 0x8000*8, 0x18000*8, 4+0x18000*8 }, { 8*8+3, 8*8+2, 8*8+1, 8*8+0, 3, 2, 1, 0 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 16*8 /* every char takes 16 consecutive bytes */ }; static const gfx_layout jongbou_layout5 = { 8,8, /* 8*8 chars */ 1024, 3, /* 3 bits per pixel */ { 4+0x4000*8, 0+0x24000*8, 4+0x24000*8 }, { 8*8+3, 8*8+2, 8*8+1, 8*8+0, 3, 2, 1, 0 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 16*8 /* every char takes 16 consecutive bytes */ }; /******************************************************************************/ static GFXDECODE_START( alpha68k_II ) GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 16 ) GFXDECODE_ENTRY( "gfx2", 0, spritelayout, 0, 128 ) GFXDECODE_END static GFXDECODE_START( alpha68k_V ) GFXDECODE_ENTRY( "gfx1", 0, charlayout_V, 0, 16 ) GFXDECODE_ENTRY( "gfx2", 0, spritelayout_V, 0, 256 ) GFXDECODE_END static GFXDECODE_START( paddle ) GFXDECODE_ENTRY( "gfx1", 0, paddle_layout, 0, 64 ) GFXDECODE_END static GFXDECODE_START( tnextspc ) GFXDECODE_ENTRY( "gfx1", 0, tnextspc_layout, 0, 64 ) GFXDECODE_END static GFXDECODE_START( sstingry ) GFXDECODE_ENTRY( "gfx1", 0x00000, sting_layout1, 0, 32 ) GFXDECODE_ENTRY( "gfx1", 0x00000, sting_layout2, 0, 32 ) GFXDECODE_ENTRY( "gfx1", 0x10000, sting_layout1, 0, 32 ) GFXDECODE_ENTRY( "gfx1", 0x10000, sting_layout3, 0, 32 ) GFXDECODE_END static GFXDECODE_START( kyros ) GFXDECODE_ENTRY( "gfx1", 0x00000, kyros_char_layout1, 0, 32 ) GFXDECODE_ENTRY( "gfx1", 0x00000, kyros_char_layout2, 0, 32 ) GFXDECODE_ENTRY( "gfx1", 0x18000, kyros_char_layout1, 0, 32 ) GFXDECODE_ENTRY( "gfx1", 0x18000, kyros_char_layout2, 0, 32 ) GFXDECODE_ENTRY( "gfx1", 0x30000, kyros_char_layout1, 0, 32 ) GFXDECODE_ENTRY( "gfx1", 0x30000, kyros_char_layout2, 0, 32 ) GFXDECODE_ENTRY( "gfx1", 0x48000, kyros_char_layout1, 0, 32 ) GFXDECODE_ENTRY( "gfx1", 0x48000, kyros_char_layout2, 0, 32 ) GFXDECODE_END static GFXDECODE_START( jongbou ) GFXDECODE_ENTRY( "gfx1", 0, jongbou_layout1, 0, 32 ) GFXDECODE_ENTRY( "gfx1", 0, jongbou_layout2, 0, 32 ) GFXDECODE_ENTRY( "gfx1", 0, jongbou_layout3, 0, 32 ) GFXDECODE_ENTRY( "gfx1", 0, jongbou_layout4, 0, 32 ) GFXDECODE_ENTRY( "gfx1", 0, jongbou_layout5, 0, 32 ) GFXDECODE_END /******************************************************************************/ static const ay8910_interface ay8910_config = { AY8910_LEGACY_OUTPUT, AY8910_DEFAULT_LOADS, DEVCB_DRIVER_MEMBER(driver_device, soundlatch_byte_r) }; WRITE8_MEMBER(alpha68k_state::porta_w) { if(data == 0xff) return; // skip /* guess */ if(data == 0 && m_sound_pa_latch) // 1 -> 0 transition = enables NMI m_sound_nmi_mask = 1; if(data && m_sound_pa_latch == 0) // 0 -> 1 transition = disables NMI m_sound_nmi_mask = 0; m_sound_pa_latch = data & 1; } static const ym2203_interface ym2203_config = { { AY8910_LEGACY_OUTPUT, AY8910_DEFAULT_LOADS, DEVCB_DRIVER_MEMBER(driver_device, soundlatch_byte_r), DEVCB_NULL, DEVCB_DRIVER_MEMBER(alpha68k_state, porta_w), DEVCB_NULL }, DEVCB_NULL }; static void YM3812_irq( device_t *device, int param ) { alpha68k_state *state = device->machine().driver_data(); state->m_audiocpu->set_input_line(0, (param) ? HOLD_LINE : CLEAR_LINE); } static const ym3812_interface ym3812_config = { YM3812_irq }; /******************************************************************************/ MACHINE_START_MEMBER(alpha68k_state,common) { m_audiocpu = machine().device("audiocpu"); save_item(NAME(m_trigstate)); save_item(NAME(m_deposits1)); save_item(NAME(m_deposits2)); save_item(NAME(m_credits)); save_item(NAME(m_coinvalue)); save_item(NAME(m_microcontroller_data)); save_item(NAME(m_latch)); save_item(NAME(m_flipscreen)); } MACHINE_RESET_MEMBER(alpha68k_state,common) { m_trigstate = 0; m_deposits1 = 0; m_deposits2 = 0; m_credits = 0; m_coinvalue = 0; m_microcontroller_data = 0; m_latch = 0; m_flipscreen = 0; } MACHINE_START_MEMBER(alpha68k_state,alpha68k_V) { UINT8 *ROM = memregion("audiocpu")->base(); membank("bank7")->configure_entries(0, 32, &ROM[0x10000], 0x4000); MACHINE_START_CALL_MEMBER(common); save_item(NAME(m_bank_base)); save_item(NAME(m_last_bank)); } MACHINE_RESET_MEMBER(alpha68k_state,alpha68k_V) { MACHINE_RESET_CALL_MEMBER(common); m_bank_base = 0; m_last_bank = 0; } MACHINE_RESET_MEMBER(alpha68k_state,alpha68k_II) { MACHINE_RESET_CALL_MEMBER(common); m_bank_base = 0; m_last_bank = 0; m_buffer_28 = 0; m_buffer_60 = 0; m_buffer_68 = 0; } MACHINE_START_MEMBER(alpha68k_state,alpha68k_II) { UINT8 *ROM = memregion("audiocpu")->base(); membank("bank7")->configure_entries(0, 28, &ROM[0x10000], 0x4000); MACHINE_START_CALL_MEMBER(common); save_item(NAME(m_bank_base)); save_item(NAME(m_last_bank)); save_item(NAME(m_buffer_28)); save_item(NAME(m_buffer_60)); save_item(NAME(m_buffer_68)); } static ADDRESS_MAP_START( i8748_portmap, AS_IO, 8, alpha68k_state ) // AM_RANGE(MCS48_PORT_BUS, MCS48_PORT_BUS) AM_READ_LEGACY(saiyugoub1_mcu_command_r) // AM_RANGE(MCS48_PORT_T0, MCS48_PORT_T0) AM_DEVWRITE_LEGACY("adpcm", saiyugoub1_m5205_clk_w) /* Drives the clock on the m5205 at 1/8 of this frequency */ // AM_RANGE(MCS48_PORT_T1, MCS48_PORT_T1) AM_READ_LEGACY(saiyugoub1_m5205_irq_r) // AM_RANGE(MCS48_PORT_P1, MCS48_PORT_P1) AM_WRITE_LEGACY(saiyugoub1_adpcm_rom_addr_w) // AM_RANGE(MCS48_PORT_P2, MCS48_PORT_P2) AM_DEVWRITE_LEGACY("adpcm", saiyugoub1_adpcm_control_w) ADDRESS_MAP_END static MACHINE_CONFIG_START( sstingry, alpha68k_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M68000, 6000000) /* 24MHz/4? */ MCFG_CPU_PROGRAM_MAP(kyros_map) MCFG_CPU_VBLANK_INT("screen",irq1_line_hold) MCFG_CPU_PERIODIC_INT(irq2_line_hold,60) // MCU irq MCFG_CPU_ADD("audiocpu", Z80, 3579545) MCFG_CPU_PROGRAM_MAP(sstingry_sound_map) MCFG_CPU_IO_MAP(kyros_sound_portmap) MCFG_CPU_PERIODIC_INT(irq0_line_hold, 2*60) MCFG_CPU_PERIODIC_INT(nmi_line_pulse, 4000) MCFG_CPU_ADD("mcu", I8748, 9263750) /* 9.263750 MHz oscillator, divided by 3*5 internally */ // MCFG_CPU_PROGRAM_MAP(i8748_map) MCFG_CPU_IO_MAP(i8748_portmap) MCFG_DEVICE_DISABLE() MCFG_MACHINE_START_OVERRIDE(alpha68k_state,common) MCFG_MACHINE_RESET_OVERRIDE(alpha68k_state,common) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_SIZE(32*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MCFG_SCREEN_UPDATE_STATIC(sstingry) MCFG_GFXDECODE(sstingry) MCFG_PALETTE_LENGTH(256 + 1) MCFG_PALETTE_INIT_OVERRIDE(alpha68k_state,kyros) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("ym1", YM2203, 3000000) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.35) MCFG_SOUND_ADD("ym2", YM2203, 3000000) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.35) MCFG_SOUND_ADD("ym3", YM2203, 3000000) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) MCFG_DAC_ADD("dac") MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.75) MACHINE_CONFIG_END static MACHINE_CONFIG_START( kyros, alpha68k_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M68000, XTAL_24MHz/4) /* Verified on bootleg PCB */ MCFG_CPU_PROGRAM_MAP(kyros_map) MCFG_CPU_VBLANK_INT("screen",irq1_line_hold) MCFG_CPU_PERIODIC_INT(irq2_line_hold,60) // MCU irq MCFG_CPU_ADD("audiocpu", Z80, XTAL_24MHz/6) /* Verified on bootleg PCB */ MCFG_CPU_PROGRAM_MAP(kyros_sound_map) MCFG_CPU_IO_MAP(kyros_sound_portmap) MCFG_CPU_PERIODIC_INT(irq0_line_hold, 2*60) MCFG_CPU_PERIODIC_INT(nmi_line_pulse, 4000) MCFG_MACHINE_START_OVERRIDE(alpha68k_state,common) MCFG_MACHINE_RESET_OVERRIDE(alpha68k_state,common) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_SIZE(32*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MCFG_SCREEN_UPDATE_STATIC(kyros) MCFG_GFXDECODE(kyros) MCFG_PALETTE_LENGTH(256 + 1) MCFG_PALETTE_INIT_OVERRIDE(alpha68k_state,kyros) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("ym1", YM2203, XTAL_24MHz/12) /* Verified on bootleg PCB */ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.35) MCFG_SOUND_ADD("ym2", YM2203, XTAL_24MHz/12) /* Verified on bootleg PCB */ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.35) MCFG_SOUND_ADD("ym3", YM2203, XTAL_24MHz/12) /* Verified on bootleg PCB */ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.90) MCFG_DAC_ADD("dac") MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.75) MACHINE_CONFIG_END static MACHINE_CONFIG_START( jongbou, alpha68k_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M68000, 8000000) MCFG_CPU_PROGRAM_MAP(kyros_map) MCFG_CPU_VBLANK_INT("screen",irq1_line_hold) MCFG_CPU_PERIODIC_INT(irq2_line_hold,60*16) // MCU irq MCFG_CPU_ADD("audiocpu", Z80, 4000000) MCFG_CPU_PROGRAM_MAP(jongbou_sound_map) MCFG_CPU_IO_MAP(jongbou_sound_portmap) MCFG_CPU_PERIODIC_INT(irq0_line_hold, 160*60) MCFG_MACHINE_START_OVERRIDE(alpha68k_state,common) MCFG_MACHINE_RESET_OVERRIDE(alpha68k_state,common) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_SIZE(32*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MCFG_SCREEN_UPDATE_STATIC(kyros) MCFG_GFXDECODE(jongbou) MCFG_PALETTE_LENGTH(256 + 1) MCFG_PALETTE_INIT_OVERRIDE(alpha68k_state,kyros) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("aysnd", AY8910, 2000000) MCFG_SOUND_CONFIG(ay8910_config) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.65) MACHINE_CONFIG_END static MACHINE_CONFIG_START( alpha68k_I, alpha68k_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M68000, 6000000) /* 24MHz/4? */ MCFG_CPU_PROGRAM_MAP(alpha68k_I_map) MCFG_CPU_VBLANK_INT("screen", irq1_line_hold)/* VBL */ MCFG_CPU_ADD("audiocpu", Z80, 4000000) // 4Mhz seems to yield the correct tone MCFG_CPU_PROGRAM_MAP(alpha68k_I_s_map) MCFG_MACHINE_START_OVERRIDE(alpha68k_state,common) MCFG_MACHINE_RESET_OVERRIDE(alpha68k_state,common) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_SIZE(32*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MCFG_SCREEN_UPDATE_STATIC(alpha68k_I) MCFG_GFXDECODE(paddle) MCFG_PALETTE_LENGTH(1024) MCFG_PALETTE_INIT_OVERRIDE(alpha68k_state,paddlem) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("ymsnd", YM3812, 4000000) MCFG_SOUND_CONFIG(ym3812_config) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MACHINE_CONFIG_END static INTERRUPT_GEN( alpha68k_sound_nmi ) { alpha68k_state *state = device->machine().driver_data(); if(state->m_sound_nmi_mask) device->execute().set_input_line(INPUT_LINE_NMI, PULSE_LINE); } static MACHINE_CONFIG_START( alpha68k_II, alpha68k_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M68000, 8000000) /* Correct */ MCFG_CPU_PROGRAM_MAP(alpha68k_II_map) MCFG_CPU_VBLANK_INT("screen", irq3_line_hold)/* VBL */ MCFG_CPU_ADD("audiocpu", Z80, 3579545*2) /* Unlikely but needed to stop nested NMI's */ MCFG_CPU_PROGRAM_MAP(sound_map) MCFG_CPU_IO_MAP(sound_portmap) MCFG_CPU_PERIODIC_INT(alpha68k_sound_nmi, 7500) MCFG_MACHINE_START_OVERRIDE(alpha68k_state,alpha68k_II) MCFG_MACHINE_RESET_OVERRIDE(alpha68k_state,alpha68k_II) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_SIZE(32*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MCFG_SCREEN_UPDATE_STATIC(alpha68k_II) MCFG_GFXDECODE(alpha68k_II) MCFG_PALETTE_LENGTH(2048) MCFG_VIDEO_START_OVERRIDE(alpha68k_state,alpha68k) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("ym1", YM2203, 3000000) MCFG_SOUND_CONFIG(ym2203_config) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.65) MCFG_SOUND_ADD("ym2", YM2413, 3579545) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MCFG_DAC_ADD("dac") MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.75) MACHINE_CONFIG_END static MACHINE_CONFIG_DERIVED( btlfieldb, alpha68k_II ) MCFG_CPU_MODIFY("maincpu") MCFG_CPU_VBLANK_INT("screen",irq1_line_hold) MCFG_CPU_PERIODIC_INT(irq2_line_hold,60*4) // MCU irq MACHINE_CONFIG_END static MACHINE_CONFIG_START( alpha68k_II_gm, alpha68k_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M68000, 8000000) MCFG_CPU_PROGRAM_MAP(alpha68k_II_map) MCFG_CPU_VBLANK_INT("screen",irq1_line_hold) MCFG_CPU_PERIODIC_INT(irq2_line_hold,60*3) // MCU irq MCFG_CPU_ADD("audiocpu", Z80, 4000000*2) // TODO: fix this MCFG_CPU_PROGRAM_MAP(sound_map) MCFG_CPU_IO_MAP(sound_portmap) MCFG_CPU_PERIODIC_INT(alpha68k_sound_nmi, 7500) MCFG_MACHINE_START_OVERRIDE(alpha68k_state,alpha68k_II) MCFG_MACHINE_RESET_OVERRIDE(alpha68k_state,alpha68k_II) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_SIZE(32*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MCFG_SCREEN_UPDATE_STATIC(alpha68k_II) MCFG_GFXDECODE(alpha68k_II) MCFG_PALETTE_LENGTH(2048) MCFG_VIDEO_START_OVERRIDE(alpha68k_state,alpha68k) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("ym1", YM2203, 3000000) MCFG_SOUND_CONFIG(ym2203_config) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.65) MCFG_SOUND_ADD("ym2", YM2413, 3579545) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MCFG_DAC_ADD("dac") MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.75) MACHINE_CONFIG_END //ZT static MACHINE_CONFIG_START( alpha68k_V, alpha68k_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M68000, 10000000) /* ? */ MCFG_CPU_PROGRAM_MAP(alpha68k_V_map) MCFG_CPU_VBLANK_INT("screen", irq3_line_hold)/* VBL */ MCFG_CPU_ADD("audiocpu", Z80, /*3579545*/3579545*2) /* Unlikely but needed to stop nested NMI's */ MCFG_CPU_PROGRAM_MAP(sound_map) MCFG_CPU_IO_MAP(sound_portmap) MCFG_CPU_PERIODIC_INT(alpha68k_sound_nmi, 8500) MCFG_MACHINE_START_OVERRIDE(alpha68k_state,alpha68k_V) MCFG_MACHINE_RESET_OVERRIDE(alpha68k_state,alpha68k_V) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_SIZE(32*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MCFG_SCREEN_UPDATE_STATIC(alpha68k_V) MCFG_GFXDECODE(alpha68k_V) MCFG_PALETTE_LENGTH(4096) MCFG_VIDEO_START_OVERRIDE(alpha68k_state,alpha68k) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("ym1", YM2203, 3000000) MCFG_SOUND_CONFIG(ym2203_config) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.65) MCFG_SOUND_ADD("ym2", YM2413, 3579545) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MCFG_DAC_ADD("dac") MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.75) MACHINE_CONFIG_END static MACHINE_CONFIG_START( alpha68k_V_sb, alpha68k_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M68000, 10000000) /* ? */ MCFG_CPU_PROGRAM_MAP(alpha68k_V_map) MCFG_CPU_VBLANK_INT("screen", irq3_line_hold)/* VBL */ MCFG_CPU_ADD("audiocpu", Z80, /*3579545*/3579545*2) /* Unlikely but needed to stop nested NMI's */ MCFG_CPU_PROGRAM_MAP(sound_map) MCFG_CPU_IO_MAP(sound_portmap) MCFG_CPU_PERIODIC_INT(alpha68k_sound_nmi, 8500) MCFG_MACHINE_START_OVERRIDE(alpha68k_state,alpha68k_V) MCFG_MACHINE_RESET_OVERRIDE(alpha68k_state,alpha68k_V) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_SIZE(32*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MCFG_SCREEN_UPDATE_STATIC(alpha68k_V_sb) MCFG_GFXDECODE(alpha68k_V) MCFG_PALETTE_LENGTH(4096) MCFG_VIDEO_START_OVERRIDE(alpha68k_state,alpha68k) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("ym1", YM2203, 3000000) MCFG_SOUND_CONFIG(ym2203_config) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.65) MCFG_SOUND_ADD("ym2", YM2413, 3579545) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MCFG_DAC_ADD("dac") MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.75) MACHINE_CONFIG_END static MACHINE_CONFIG_START( tnextspc, alpha68k_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M68000, 9000000) /* Confirmed 18 MHz/2 */ MCFG_CPU_PROGRAM_MAP(tnextspc_map) MCFG_CPU_VBLANK_INT("screen", irq1_line_hold)/* VBL */ MCFG_CPU_ADD("audiocpu", Z80, 4000000) MCFG_CPU_PROGRAM_MAP(tnextspc_sound_map) MCFG_CPU_IO_MAP(tnextspc_sound_portmap) MCFG_MACHINE_START_OVERRIDE(alpha68k_state,common) MCFG_MACHINE_RESET_OVERRIDE(alpha68k_state,common) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_SIZE(32*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) MCFG_SCREEN_UPDATE_STATIC(alpha68k_I) MCFG_GFXDECODE(tnextspc) MCFG_PALETTE_LENGTH(1024) MCFG_PALETTE_INIT_OVERRIDE(alpha68k_state,paddlem) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_SOUND_ADD("ymsnd", YM3812, 4000000) MCFG_SOUND_CONFIG(ym3812_config) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MACHINE_CONFIG_END /******************************************************************************/ ROM_START( sstingry ) ROM_REGION( 0x20000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "ss_05.rom", 0x0000, 0x4000, CRC(bfb28d53) SHA1(64a1b8627529ed13074bb949cb104077eb3eac1f) ) ROM_LOAD16_BYTE( "ss_07.rom", 0x0001, 0x4000, CRC(eb1b65c5) SHA1(cffc4df82b7950358dd28f6a492e0aefaff73048) ) ROM_LOAD16_BYTE( "ss_04.rom", 0x8000, 0x4000, CRC(2e477a79) SHA1(0af9238979c8a740ba49776cd65ffbc024339621) ) ROM_LOAD16_BYTE( "ss_06.rom", 0x8001, 0x4000, CRC(597620cb) SHA1(5549df4843e029df17ce5de2159cc82bd985804b) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* sound cpu */ ROM_LOAD( "ss_01.rom", 0x0000, 0x4000, CRC(fef09a92) SHA1(77b6aded1eed1bd5e6ffb25b56b62b10b7b9a304) ) ROM_LOAD( "ss_02.rom", 0x4000, 0x4000, CRC(ab4e8c01) SHA1(d96e7f97945fff48fb7b4661fdb575ac7ff77445) ) ROM_REGION( 0x0400, "mcu", 0 ) /* 8748 MCU code */ ROM_LOAD( "d8748.bin", 0x0000, 0x0400, CRC(7fcbfc30) SHA1(6d087a3d44e475b6c8260a5134952097f26459b7) ) ROM_REGION( 0x60000, "gfx1", 0 ) ROM_LOAD( "ss_12.rom", 0x00000, 0x4000, CRC(74caa9e9) SHA1(9f0874b2fcdf45acb941bd56b44bf2b9b08641e9) ) ROM_LOAD( "ss_08.rom", 0x08000, 0x4000, CRC(32368925) SHA1(af26f73d33936410063de3164ec80f45bed487c7) ) ROM_LOAD( "ss_13.rom", 0x10000, 0x4000, CRC(13da6203) SHA1(afa778c26da1adfdc8b2e2a1c7b2b46944b5d008) ) ROM_LOAD( "ss_10.rom", 0x18000, 0x4000, CRC(2903234a) SHA1(552295ec60469227883eafb6756c86abc20455b5) ) ROM_LOAD( "ss_11.rom", 0x20000, 0x4000, CRC(d134302e) SHA1(4c020ff41458c738596ab7a094d4a33a6dda64bf) ) ROM_LOAD( "ss_09.rom", 0x28000, 0x4000, CRC(6f9d938a) SHA1(eb6934f8eaa7b22441ec4470280f228fe5f134a3) ) ROM_REGION( 0x500, "proms", 0 ) ROM_LOAD( "ic92", 0x0000, 0x0100, CRC(e7ce1179) SHA1(36835c46c1c3f820df39c59c16c362db07b32dc9) ) ROM_LOAD( "ic93", 0x0100, 0x0100, CRC(9af8a375) SHA1(abb8b094a2df41acea688f87004207dc35233db5) ) ROM_LOAD( "ic91", 0x0200, 0x0100, CRC(c3965079) SHA1(6b1f22afd2a849f0003ddcad344079e8043681f9) ) ROM_LOAD( "ssprom2.bin", 0x0300, 0x0100, CRC(c2205b71) SHA1(a7db60ac7d559fe53a35264fab17f1d5e48d3f10) ) ROM_LOAD( "ssprom1.bin", 0x0400, 0x0100, CRC(1003186c) SHA1(e50b60036d6b32a4d524c92d35c4d9901ee7ec0e) ) ROM_END ROM_START( kyros ) ROM_REGION( 0x20000, "maincpu", 0 ) ROM_LOAD16_BYTE( "2.10c", 0x00000, 0x4000, CRC(4bd030b1) SHA1(e503dae8e12995ab0a551022a848a62315908e8b) ) ROM_CONTINUE ( 0x10000, 0x4000 ) ROM_LOAD16_BYTE( "1.13c", 0x00001, 0x4000, CRC(75cfbc5e) SHA1(2a70c56fd7192279157df8294743038a7ed7e68d) ) ROM_CONTINUE ( 0x10001, 0x4000 ) ROM_LOAD16_BYTE( "4.10b", 0x08000, 0x4000, CRC(be2626c2) SHA1(c3b01ec4b65172560a993b37421df6a61b780e43) ) ROM_CONTINUE ( 0x18000, 0x4000 ) ROM_LOAD16_BYTE( "3.13b", 0x08001, 0x4000, CRC(fb25e71a) SHA1(fab8fcbd2c5a8600d6e8577de4875e409cad723b) ) ROM_CONTINUE ( 0x18001, 0x4000 ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "2s.1f", 0x00000, 0x4000, CRC(800ceb27) SHA1(4daa1b8adcad7a90cfd5d20704a7c431673c4995) ) ROM_LOAD( "1s.1d", 0x04000, 0x8000, CRC(87d3e719) SHA1(4b8b1b600c7c1de3a77030001e7e6f0ff118f294) ) // not hooked up yet ROM_REGION( 0x1000, "mcu", 0 ) ROM_LOAD( "kyros_68705u3.bin", 0x0000, 0x1000, CRC(c20880b7) SHA1(b041c36cbc4f348d74e0548df5cb14727f2d353b) ) // this one is from a bootleg PCB, program code *might* be compatible. ROM_LOAD( "kyros_mcu.bin", 0x0000, 0x0800, CRC(3a902a19) SHA1(af1be8894c899b27b1106663ffaf2ab43fa1cdaa) ) // original MCU? (HD6805U1) ROM_REGION( 0x60000, "gfx1", 0 ) ROM_LOAD( "8.9pr", 0x00000, 0x8000, CRC(c5290944) SHA1(ec97482dc59220002780ae4d02be4cd172cf65ac) ) ROM_LOAD( "11.11m", 0x08000, 0x8000, CRC(fbd44f1e) SHA1(d095544ea76674a7ad17c1b8c88614e65890281c) ) ROM_LOAD( "12.11n", 0x10000, 0x8000, CRC(10fed501) SHA1(71c0b4b94f86046745105307938f6e2c5661e2a1) ) ROM_LOAD( "9.9s", 0x18000, 0x8000, CRC(dd40ca33) SHA1(91a1d8b6b69fb0d27ed315cd2591f352360bc8e7) ) ROM_LOAD( "13.11p", 0x20000, 0x8000, CRC(e6a02030) SHA1(0de58f8cc69dc76d4b0a45fba04972634a4021a6) ) ROM_LOAD( "14.11r", 0x28000, 0x8000, CRC(722ad23a) SHA1(0e1be976c5a406e33236def5a0dce73911ebac28) ) ROM_LOAD( "15.3t", 0x30000, 0x8000, CRC(045fdda4) SHA1(ac25368e446e6dcfb3ed244e7d6d699f917c202d) ) ROM_LOAD( "17.7t", 0x38000, 0x8000, CRC(7618ec00) SHA1(7346ba41fd2b04e404225726ede2e42e62ca7901) ) ROM_LOAD( "18.9t", 0x40000, 0x8000, CRC(0ee74171) SHA1(1fda8a1066eb7dafeaeffebfe718b408b34f1767) ) ROM_LOAD( "16.5t", 0x48000, 0x8000, CRC(2cf14824) SHA1(07f6b232c4ca6c42b3f75443b0328653f5a3f71d) ) ROM_LOAD( "19.11t", 0x50000, 0x8000, CRC(4f336306) SHA1(83e0c021d2732d3199c70ac433a31863075a5a72) ) ROM_LOAD( "20.13t", 0x58000, 0x8000, CRC(a165d06b) SHA1(ef7f38a71c2f3fc836b28f0eac1c14a3877f0802) ) ROM_REGION( 0x500, "proms", 0 ) ROM_LOAD( "mb7114l.5r", 0x000, 0x100, CRC(3628bf36) SHA1(33b7b873a6e5da59f535d754f8c8257c0f4d0a31) ) ROM_LOAD( "mb7114l.4r", 0x100, 0x100, CRC(850704e4) SHA1(8a9da9efc7bc6a037d4cd27152b853a7839ccd67) ) ROM_LOAD( "mb7114l.6r", 0x200, 0x100, CRC(a54f60d7) SHA1(af039dee847913cb79f85d7abf4846322bba2e5b) ) ROM_LOAD( "mb7114l.5p", 0x300, 0x100, CRC(1cc53765) SHA1(2b665f3e24ddb3ab591273f027ff7740f1c97e27) ) ROM_LOAD( "mb7114l.6p", 0x400, 0x100, CRC(b0d6971f) SHA1(4aa2e9a89f9ea7487433e54ef4aa95a632477c4f) ) ROM_REGION( 0x2000, "user1", 0 ) ROM_LOAD( "0.1t", 0x0000,0x2000, CRC(5d0acb4c) SHA1(52fcdcb2bf6d6ada04aa447b5526c39848bf587f) ) ROM_END /* Kyros No Yakata Alpha Denshi, 1986 PCB Layout: Main Board |----------------------------------------------------------| | | | 0.1T 24MHz | | | | 15.3T | | PROMG.4R 5814 | | 16.5T PROMR.5R PROMH.5P 5814 DSW1(8) | | PROMB.6R PROML.6P | | 17.7T MCU | | 2016 2016 | | 18.9T 9.9S 8.9R 2016 2016 | | | | 19.11T 68000 2016 2.10C 4.10A | | 14.12R 12.12N 2016 | | 20.13T 13.12P 11.12M 1.13C 3.13A | | | |----------------------------------------------------------| Sound Board |---------------------| | | | | | YM3014 | | | | YM2203 AY-3-8910 | | | | AY-3-8910 | | | | | | | | 2.1F 2114 | | 2114 | | 1.1D 16MHz | | | | Z80 | | | |---------------------| Notes: 68k clock: 6.000MHz Z80 clock: 4.000MHz VSync: 60Hz HSync: 15.20kHz AY-3-8910 clock: 2.000MHz YM2203 clock: 2.000MHz Unknown MCU clock: 3.000MHz (measured on pin 5) */ ROM_START( kyrosj ) ROM_REGION( 0x20000, "maincpu", 0 ) ROM_LOAD16_BYTE( "2j.10c",0x00000, 0x4000, CRC(b324c11b) SHA1(9330ee0db8555a3623118c7bc5363b4f6fa87dbc) ) ROM_CONTINUE ( 0x10000, 0x4000 ) ROM_LOAD16_BYTE( "1j.13c",0x00001, 0x4000, CRC(8496241b) SHA1(474cdce735dcc2ff2111ae2f4cd11c0d27a4b4fc) ) ROM_CONTINUE ( 0x10001, 0x4000 ) ROM_LOAD16_BYTE( "4.10a", 0x08000, 0x4000, CRC(0187f59d) SHA1(3bc1b811cb29aa33c38bc8c76e066c8b37104167) ) ROM_CONTINUE ( 0x18000, 0x4000 ) ROM_LOAD16_BYTE( "3.13a", 0x08001, 0x4000, CRC(ab97941d) SHA1(014a55540e1777de5bee23e59773dbbd7efa8f91) ) ROM_CONTINUE ( 0x18001, 0x4000 ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "2s.1f", 0x00000, 0x4000, CRC(800ceb27) SHA1(4daa1b8adcad7a90cfd5d20704a7c431673c4995) ) ROM_LOAD( "1s.1d", 0x04000, 0x8000, CRC(87d3e719) SHA1(4b8b1b600c7c1de3a77030001e7e6f0ff118f294) ) ROM_REGION( 0x1000, "mcu", 0 ) // these comes from original set ROM_LOAD( "kyros_68705u3.bin", 0x0000, 0x1000, BAD_DUMP CRC(c20880b7) SHA1(b041c36cbc4f348d74e0548df5cb14727f2d353b) ) // this one is from a bootleg PCB, program code *might* be compatible. ROM_LOAD( "kyros_mcu.bin", 0x0000, 0x0800, BAD_DUMP CRC(3a902a19) SHA1(af1be8894c899b27b1106663ffaf2ab43fa1cdaa) ) // original MCU? (HD6805U1) ROM_REGION( 0x60000, "gfx1", 0 ) ROM_LOAD( "8.9r", 0x00000, 0x8000, CRC(d8203284) SHA1(7dede410239be6b674644fa76c91dd01837f841f) ) ROM_LOAD( "11.12m", 0x08000, 0x8000, CRC(a2f9738c) SHA1(31be81274bf70674bf0c32fcddbacf0f58d8f897) ) ROM_LOAD( "12.11n", 0x10000, 0x8000, CRC(10fed501) SHA1(71c0b4b94f86046745105307938f6e2c5661e2a1) ) ROM_LOAD( "9j.9s", 0x18000, 0x8000, CRC(3e725349) SHA1(79c431d83a0f0d5e0d69086f54f6e60a42b69e14) ) ROM_LOAD( "13.11p", 0x20000, 0x8000, CRC(e6a02030) SHA1(0de58f8cc69dc76d4b0a45fba04972634a4021a6) ) ROM_LOAD( "14.12r", 0x28000, 0x8000, CRC(39d07db9) SHA1(05c0785eea29bc6329892f1e8f0bd37327163080) ) ROM_LOAD( "15.3t", 0x30000, 0x8000, CRC(045fdda4) SHA1(ac25368e446e6dcfb3ed244e7d6d699f917c202d) ) ROM_LOAD( "17.7t", 0x38000, 0x8000, CRC(7618ec00) SHA1(7346ba41fd2b04e404225726ede2e42e62ca7901) ) ROM_LOAD( "18.9t", 0x40000, 0x8000, CRC(0ee74171) SHA1(1fda8a1066eb7dafeaeffebfe718b408b34f1767) ) ROM_LOAD( "16j.5t", 0x48000, 0x8000, CRC(e1566679) SHA1(3653c3160798bea203e1c7713043729b356a7358) ) ROM_LOAD( "19.11t", 0x50000, 0x8000, CRC(4f336306) SHA1(83e0c021d2732d3199c70ac433a31863075a5a72) ) ROM_LOAD( "20j.13t",0x58000, 0x8000, CRC(0624b4c0) SHA1(a8ebdb1f9b7fd0b78102b54523e8680aaa8bcf42) ) ROM_REGION( 0x500, "proms", 0 ) ROM_LOAD( "mb7114l.5r", 0x000, 0x100, CRC(3628bf36) SHA1(33b7b873a6e5da59f535d754f8c8257c0f4d0a31) ) ROM_LOAD( "mb7114l.4r", 0x100, 0x100, CRC(850704e4) SHA1(8a9da9efc7bc6a037d4cd27152b853a7839ccd67) ) ROM_LOAD( "mb7114l.6r", 0x200, 0x100, CRC(a54f60d7) SHA1(af039dee847913cb79f85d7abf4846322bba2e5b) ) ROM_LOAD( "mb7114l.5p", 0x300, 0x100, CRC(1cc53765) SHA1(2b665f3e24ddb3ab591273f027ff7740f1c97e27) ) ROM_LOAD( "mb7114l.6p", 0x400, 0x100, CRC(b0d6971f) SHA1(4aa2e9a89f9ea7487433e54ef4aa95a632477c4f) ) ROM_REGION( 0x2000, "user1", 0 ) ROM_LOAD( "0j.1t", 0x0000,0x2000, CRC(a34ecb29) SHA1(60a0b0cfcd2d9830bc112774bac700ded40d4afb) ) ROM_END ROM_START( jongbou ) ROM_REGION( 0x20000, "maincpu", 0 ) ROM_LOAD16_BYTE( "p2.a13", 0x00000, 0x10000, CRC(ee59e67a) SHA1(d73f15994879c645a8021dcd4f53948bcbd0748e) ) ROM_LOAD16_BYTE( "p1.a15", 0x00001, 0x10000, CRC(1ab6803e) SHA1(a217138332d61b8f5996ead0280c970481db9abe) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "p7.i1", 0x00000, 0x8000, CRC(88d74794) SHA1(98dbbb4d88c1e96a0e251e39ef43b02bd68e0bba) ) ROM_REGION( 0x10000, "mcu", 0 ) ROM_LOAD( "alpha.mcu", 0x000, 0x1000, NO_DUMP ) ROM_REGION( 0x30000, "gfx1", 0 ) ROM_LOAD( "p6.l15", 0x00000, 0x10000, CRC(1facee65) SHA1(6c98338c616e53106960063d0d31483131b492b0) ) ROM_LOAD( "p5.k15", 0x10000, 0x10000, CRC(db0ad6bb) SHA1(c2ce0e78a4be9314f4f14ea87f521a79bab3697c) ) ROM_LOAD( "p4.j15", 0x20000, 0x10000, CRC(56842cfa) SHA1(141ed992332540487cec951eab61c18be994b618) ) ROM_REGION( 0x2000, "user1", 0 ) ROM_LOAD( "p3.i15", 0x0000, 0x2000, CRC(8c09cd2a) SHA1(317764e0f5af29e78fd764bdf28579bf6be5630f) ) ROM_REGION( 0x500, "proms", 0 ) ROM_LOAD( "r.k2", 0x0000, 0x0100, CRC(0563235a) SHA1(c337a9a15c1a27012a963fc4e1345605aaa1401f) ) ROM_LOAD( "g.k1", 0x0100, 0x0100, CRC(81fc51f2) SHA1(92df86898a1cc1fa2faf620466737f4e1cf83a58) ) ROM_LOAD( "b.k3", 0x0200, 0x0100, CRC(6dfeba56) SHA1(abf569c400dc4366a0c7e483dbb672c089692c7e) ) ROM_LOAD( "h.l9", 0x0300, 0x0100, CRC(e6e93b0b) SHA1(f64ff63699451910982a1a44c94ccd2c18fd389e) ) ROM_LOAD( "l.l10", 0x0400, 0x0100, CRC(51676dac) SHA1(685d14f448501a63cc9fa063f65842caddad8f39) ) ROM_END ROM_START( paddlema ) ROM_REGION( 0x40000, "maincpu", 0 ) ROM_LOAD16_BYTE( "padlem.6g", 0x00000, 0x10000, CRC(c227a6e8) SHA1(9c98be6e82a0dd76fd5b786601456b060407c57f) ) ROM_LOAD16_BYTE( "padlem.3g", 0x00001, 0x10000, CRC(f11a21aa) SHA1(6eda9ff99f2aa8832fff1e2a054c5ffb6dae7ae3) ) ROM_LOAD16_BYTE( "padlem.6h", 0x20000, 0x10000, CRC(8897555f) SHA1(7d30aa56a727700a6e02af92b065ed982a39ccc2) ) ROM_LOAD16_BYTE( "padlem.3h", 0x20001, 0x10000, CRC(f0fe9b9d) SHA1(2e7a80dc25c549e57b7698052f53562a9a608205) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "padlem.18c", 0x000000, 0x10000, CRC(9269778d) SHA1(bdc9100827f2e018db943d9f7d81b7936c155bf0) ) ROM_REGION( 0x10000, "mcu", 0 ) ROM_LOAD( "alpha.mcu", 0x000, 0x1000, NO_DUMP ) ROM_REGION( 0x80000, "gfx1", 0 ) ROM_LOAD( "padlem.16m", 0x00000, 0x10000, CRC(0984fb4d) SHA1(6bc529db93fad277f286e4a380812c40c7f42301) ) ROM_LOAD( "padlem.16n", 0x10000, 0x10000, CRC(4249e047) SHA1(9f35b316b5de65f8b1878fca283c9d534bb8ae25) ) ROM_LOAD( "padlem.13m", 0x20000, 0x10000, CRC(fd9dbc27) SHA1(c01f512afef7686c64cc0766c235084cc8e2f5fc) ) ROM_LOAD( "padlem.13n", 0x30000, 0x10000, CRC(1d460486) SHA1(4ade817a036447e7e6d4fe56fa2c5712f198c625) ) ROM_LOAD( "padlem.9m", 0x40000, 0x10000, CRC(4ee4970d) SHA1(d57d9178129236dfb3a18688e8544e5e555ce559) ) ROM_LOAD( "padlem.9n", 0x50000, 0x10000, CRC(a1756f15) SHA1(1220075e34c482e38eead9ea5e63b53b822e87de) ) ROM_LOAD( "padlem.6m", 0x60000, 0x10000, CRC(3f47910c) SHA1(429d425dc57fbd868bc39c3d799bbaebcf313cc0) ) ROM_LOAD( "padlem.6n", 0x70000, 0x10000, CRC(fe337655) SHA1(ac04124642b245d6a530c72d0dea1b1585b5cebd) ) ROM_REGION( 0x1000, "proms", 0 ) ROM_LOAD( "padlem.a", 0x0000, 0x0100, CRC(cae6bcd6) SHA1(da3b3bdcdc7fefae80b0ef8365565bbe5ff0d5d2) ) /* R */ ROM_LOAD( "padlem.b", 0x0100, 0x0100, CRC(b6df8dcb) SHA1(318ca20fab6608aa2956ec3bb82e8ae77c250d51) ) /* G */ ROM_LOAD( "padlem.c", 0x0200, 0x0100, CRC(39ca9b86) SHA1(8b8d7aae85830e69366e86f8b6cccfb8140cd526) ) /* B */ ROM_LOAD( "padlem.17j", 0x0300, 0x0400, CRC(86170069) SHA1(8e2ad7afa50453e9a2dc89386ce02d10e7c89fbc) ) /* Clut low nibble */ ROM_LOAD( "padlem.16j", 0x0700, 0x0400, CRC(8da58e2c) SHA1(6012715a2d3ba4cf8bc5a8250e7f28cb59913092) ) /* Clut high nibble */ ROM_REGION( 0x8000, "user1", 0 ) ROM_LOAD( "padlem.18n", 0x0000, 0x8000, CRC(06506200) SHA1(d43337e5611cb0d3432942539ccf04bff2bdd345) ) /* Colour lookup */ ROM_END ROM_START( timesold ) ROM_REGION( 0x40000, "maincpu", 0 ) ROM_LOAD16_BYTE( "bf.3", 0x00000, 0x10000, CRC(a491e533) SHA1(e7a2e866e574ea4eb23c1c4cbd312a87c9f81b5e) ) ROM_LOAD16_BYTE( "bf.4", 0x00001, 0x10000, CRC(34ebaccc) SHA1(dda5350d01cffee51d070eb518beecbaec7e4b21) ) ROM_LOAD16_BYTE( "bf.1", 0x20000, 0x10000, CRC(158f4cb3) SHA1(48335a1e68afda24e1cca8cce5f869f30c6bda9c) ) ROM_LOAD16_BYTE( "bf.2", 0x20001, 0x10000, CRC(af01a718) SHA1(588fda345b5ebd75d03d78c431227f220932ee46) ) ROM_REGION( 0x80000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "bf.7", 0x00000, 0x08000, CRC(f8b293b5) SHA1(d326763628d7cbe864abc15d6db7fa7fe4381f31) ) ROM_CONTINUE( 0x18000, 0x08000 ) ROM_LOAD( "bf.8", 0x30000, 0x10000, CRC(8a43497b) SHA1(c64519b2aced8b072efdd1a6286f082094a50e61) ) ROM_LOAD( "bf.9", 0x50000, 0x10000, CRC(1408416f) SHA1(d7a32de156791f923635d7fdddc8db97f66bfb2a) ) ROM_REGION( 0x10000, "mcu", 0 ) ROM_LOAD( "alpha.mcu", 0x000, 0x1000, NO_DUMP ) ROM_REGION( 0x010000, "gfx1", 0 ) /* chars */ ROM_LOAD( "bf.5", 0x00000, 0x08000, CRC(3cec2f55) SHA1(e4fca0c8193680385c7dd4d6c599492c9e0dd4af) ) ROM_LOAD( "bf.6", 0x08000, 0x08000, CRC(086a364d) SHA1(b008d4b351ada4240dd6c82c45405a2489e36019) ) ROM_REGION( 0x200000, "gfx2", 0 ) /* sprites */ ROM_LOAD( "bf.10", 0x000000, 0x20000, CRC(613313ba) SHA1(4940ddc5f7f4e3165a830dbfa6a65ddb23a33e12) ) ROM_LOAD( "bf.14", 0x020000, 0x20000, CRC(efda5c45) SHA1(482d855bd0aa8cf28bb2e5ae096a7fa9491a26c8) ) ROM_LOAD( "bf.18", 0x040000, 0x20000, CRC(e886146a) SHA1(cb4b1a002fe0c139d698fb9fd633cc9ff5daf017) ) ROM_LOAD( "bf.11", 0x080000, 0x20000, CRC(92b42eba) SHA1(0f76d9fedaced65829a19105bb5cdfbf31c48427) ) ROM_LOAD( "bf.15", 0x0a0000, 0x20000, CRC(ba3b9f5a) SHA1(2461f3a862889d31eee6c1572b1f47b987ac99bd) ) ROM_LOAD( "bf.19", 0x0c0000, 0x20000, CRC(8994bf10) SHA1(424ed2c4009250bdf5cb1ad5015d0b62a2f2a990) ) ROM_LOAD( "bf.12", 0x100000, 0x20000, CRC(7ca8bb32) SHA1(bb7747319bebb04965e536b729d76d4c7c5304e1) ) ROM_LOAD( "bf.16", 0x120000, 0x20000, CRC(2aa74125) SHA1(8323669101ccd2c1b785e27c6a7ea43d6d61a622) ) ROM_LOAD( "bf.20", 0x140000, 0x20000, CRC(bab6a7c5) SHA1(983f18d58cbb6852adad8723a815168c17a8c82a) ) ROM_LOAD( "bf.13", 0x180000, 0x20000, CRC(56a3a26a) SHA1(d8485f629df98155c706ab0f725dd5fe475f1272) ) ROM_LOAD( "bf.17", 0x1a0000, 0x20000, CRC(6b37d048) SHA1(bc7b7abd971313e50ac5f69d7dbec9de8a354537) ) ROM_LOAD( "bf.21", 0x1c0000, 0x20000, CRC(bc3b3944) SHA1(6c99d2b093e5cb04dc3422c2f0f81a20f5a504b5) ) ROM_END ROM_START( timesold1 ) ROM_REGION( 0x40000, "maincpu", 0 ) ROM_LOAD16_BYTE( "3", 0x00000, 0x10000, CRC(bc069a29) SHA1(891a6809931871a1da0a5a4d313623a8b92326e3) ) ROM_LOAD16_BYTE( "4", 0x00001, 0x10000, CRC(ac7dca56) SHA1(4322d601ea5abe222f2d707fbfbfb3b207509760) ) ROM_LOAD16_BYTE( "bf.1", 0x20000, 0x10000, CRC(158f4cb3) SHA1(48335a1e68afda24e1cca8cce5f869f30c6bda9c) ) ROM_LOAD16_BYTE( "bf.2", 0x20001, 0x10000, CRC(af01a718) SHA1(588fda345b5ebd75d03d78c431227f220932ee46) ) ROM_REGION( 0x80000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "bf.7", 0x00000, 0x08000, CRC(f8b293b5) SHA1(d326763628d7cbe864abc15d6db7fa7fe4381f31) ) ROM_CONTINUE( 0x18000, 0x08000 ) ROM_LOAD( "bf.8", 0x30000, 0x10000, CRC(8a43497b) SHA1(c64519b2aced8b072efdd1a6286f082094a50e61) ) ROM_LOAD( "bf.9", 0x50000, 0x10000, CRC(1408416f) SHA1(d7a32de156791f923635d7fdddc8db97f66bfb2a) ) ROM_REGION( 0x10000, "mcu", 0 ) ROM_LOAD( "alpha.mcu", 0x000, 0x1000, NO_DUMP ) ROM_REGION( 0x010000, "gfx1", 0 ) /* chars */ ROM_LOAD( "bf.5", 0x00000, 0x08000, CRC(3cec2f55) SHA1(e4fca0c8193680385c7dd4d6c599492c9e0dd4af) ) ROM_LOAD( "bf.6", 0x08000, 0x08000, CRC(086a364d) SHA1(b008d4b351ada4240dd6c82c45405a2489e36019) ) ROM_REGION( 0x200000, "gfx2", 0 ) /* sprites */ ROM_LOAD( "bf.10", 0x000000, 0x20000, CRC(613313ba) SHA1(4940ddc5f7f4e3165a830dbfa6a65ddb23a33e12) ) ROM_LOAD( "bf.14", 0x020000, 0x20000, CRC(efda5c45) SHA1(482d855bd0aa8cf28bb2e5ae096a7fa9491a26c8) ) ROM_LOAD( "bf.18", 0x040000, 0x20000, CRC(e886146a) SHA1(cb4b1a002fe0c139d698fb9fd633cc9ff5daf017) ) ROM_LOAD( "bf.11", 0x080000, 0x20000, CRC(92b42eba) SHA1(0f76d9fedaced65829a19105bb5cdfbf31c48427) ) ROM_LOAD( "bf.15", 0x0a0000, 0x20000, CRC(ba3b9f5a) SHA1(2461f3a862889d31eee6c1572b1f47b987ac99bd) ) ROM_LOAD( "bf.19", 0x0c0000, 0x20000, CRC(8994bf10) SHA1(424ed2c4009250bdf5cb1ad5015d0b62a2f2a990) ) ROM_LOAD( "bf.12", 0x100000, 0x20000, CRC(7ca8bb32) SHA1(bb7747319bebb04965e536b729d76d4c7c5304e1) ) ROM_LOAD( "bf.16", 0x120000, 0x20000, CRC(2aa74125) SHA1(8323669101ccd2c1b785e27c6a7ea43d6d61a622) ) ROM_LOAD( "bf.20", 0x140000, 0x20000, CRC(bab6a7c5) SHA1(983f18d58cbb6852adad8723a815168c17a8c82a) ) ROM_LOAD( "bf.13", 0x180000, 0x20000, CRC(56a3a26a) SHA1(d8485f629df98155c706ab0f725dd5fe475f1272) ) ROM_LOAD( "bf.17", 0x1a0000, 0x20000, CRC(6b37d048) SHA1(bc7b7abd971313e50ac5f69d7dbec9de8a354537) ) ROM_LOAD( "bf.21", 0x1c0000, 0x20000, CRC(bc3b3944) SHA1(6c99d2b093e5cb04dc3422c2f0f81a20f5a504b5) ) ROM_END ROM_START( btlfield ) ROM_REGION( 0x40000, "maincpu", 0 ) ROM_LOAD16_BYTE( "bfv1_03.bin", 0x00000, 0x10000, CRC(8720af0d) SHA1(3a26dc06d98c16600b9fa0b1a12f703feac48c9d) ) ROM_LOAD16_BYTE( "bfv1_04.bin", 0x00001, 0x10000, CRC(7dcccbe6) SHA1(33b69c139c94a9d292c93b4f148441e1bda5aba5) ) ROM_LOAD16_BYTE( "bf.1", 0x20000, 0x10000, CRC(158f4cb3) SHA1(48335a1e68afda24e1cca8cce5f869f30c6bda9c) ) ROM_LOAD16_BYTE( "bf.2", 0x20001, 0x10000, CRC(af01a718) SHA1(588fda345b5ebd75d03d78c431227f220932ee46) ) ROM_REGION( 0x80000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "bf.7", 0x00000, 0x08000, CRC(f8b293b5) SHA1(d326763628d7cbe864abc15d6db7fa7fe4381f31) ) ROM_CONTINUE( 0x18000, 0x08000 ) ROM_LOAD( "bf.8", 0x30000, 0x10000, CRC(8a43497b) SHA1(c64519b2aced8b072efdd1a6286f082094a50e61) ) ROM_LOAD( "bf.9", 0x50000, 0x10000, CRC(1408416f) SHA1(d7a32de156791f923635d7fdddc8db97f66bfb2a) ) ROM_REGION( 0x010000, "gfx1", 0 ) /* chars */ ROM_LOAD( "bfv1_05.bin", 0x00000, 0x08000, CRC(be269dbf) SHA1(3240badbf65e076cc1f7caaec1081df9a4371d47) ) ROM_LOAD( "bfv1_06.bin", 0x08000, 0x08000, CRC(022b9de9) SHA1(5a736a4cfe05e7681c78ab816dfe04074fe0293d) ) ROM_REGION( 0x200000, "gfx2", 0 ) /* sprites */ ROM_LOAD( "bf.10", 0x000000, 0x20000, CRC(613313ba) SHA1(4940ddc5f7f4e3165a830dbfa6a65ddb23a33e12) ) ROM_LOAD( "bf.14", 0x020000, 0x20000, CRC(efda5c45) SHA1(482d855bd0aa8cf28bb2e5ae096a7fa9491a26c8) ) ROM_LOAD( "bf.18", 0x040000, 0x20000, CRC(e886146a) SHA1(cb4b1a002fe0c139d698fb9fd633cc9ff5daf017) ) ROM_LOAD( "bf.11", 0x080000, 0x20000, CRC(92b42eba) SHA1(0f76d9fedaced65829a19105bb5cdfbf31c48427) ) ROM_LOAD( "bf.15", 0x0a0000, 0x20000, CRC(ba3b9f5a) SHA1(2461f3a862889d31eee6c1572b1f47b987ac99bd) ) ROM_LOAD( "bf.19", 0x0c0000, 0x20000, CRC(8994bf10) SHA1(424ed2c4009250bdf5cb1ad5015d0b62a2f2a990) ) ROM_LOAD( "bf.12", 0x100000, 0x20000, CRC(7ca8bb32) SHA1(bb7747319bebb04965e536b729d76d4c7c5304e1) ) ROM_LOAD( "bf.16", 0x120000, 0x20000, CRC(2aa74125) SHA1(8323669101ccd2c1b785e27c6a7ea43d6d61a622) ) ROM_LOAD( "bf.20", 0x140000, 0x20000, CRC(bab6a7c5) SHA1(983f18d58cbb6852adad8723a815168c17a8c82a) ) ROM_LOAD( "bf.13", 0x180000, 0x20000, CRC(56a3a26a) SHA1(d8485f629df98155c706ab0f725dd5fe475f1272) ) ROM_LOAD( "bf.17", 0x1a0000, 0x20000, CRC(6b37d048) SHA1(bc7b7abd971313e50ac5f69d7dbec9de8a354537) ) ROM_LOAD( "bf.21", 0x1c0000, 0x20000, CRC(bc3b3944) SHA1(6c99d2b093e5cb04dc3422c2f0f81a20f5a504b5) ) ROM_END ROM_START( btlfieldb ) ROM_REGION( 0x40000, "maincpu", 0 ) ROM_LOAD16_BYTE( "3.bin", 0x00000, 0x10000, CRC(141f10ca) SHA1(4f6a59975964c92693476576533aba80c089b5ef) ) ROM_LOAD16_BYTE( "1.bin", 0x00001, 0x10000, CRC(caa09adf) SHA1(5df0775119b3e957bbe620142a5454e337bdf4b8) ) ROM_LOAD16_BYTE( "bf.1", 0x20000, 0x10000, CRC(158f4cb3) SHA1(48335a1e68afda24e1cca8cce5f869f30c6bda9c) ) ROM_LOAD16_BYTE( "bf.2", 0x20001, 0x10000, CRC(af01a718) SHA1(588fda345b5ebd75d03d78c431227f220932ee46) ) ROM_REGION( 0x80000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "bf.7", 0x00000, 0x08000, CRC(f8b293b5) SHA1(d326763628d7cbe864abc15d6db7fa7fe4381f31) ) ROM_CONTINUE( 0x18000, 0x08000 ) ROM_LOAD( "bf.8", 0x30000, 0x10000, CRC(8a43497b) SHA1(c64519b2aced8b072efdd1a6286f082094a50e61) ) ROM_LOAD( "bf.9", 0x50000, 0x10000, CRC(1408416f) SHA1(d7a32de156791f923635d7fdddc8db97f66bfb2a) ) ROM_REGION( 0x10000, "mcu", 0 ) ROM_LOAD( "alpha.mcu", 0x000, 0x1000, NO_DUMP ) ROM_REGION( 0x010000, "gfx1", 0 ) /* chars */ ROM_LOAD( "bfv1_05.bin", 0x00000, 0x08000, CRC(be269dbf) SHA1(3240badbf65e076cc1f7caaec1081df9a4371d47) ) ROM_LOAD( "bfv1_06.bin", 0x08000, 0x08000, CRC(022b9de9) SHA1(5a736a4cfe05e7681c78ab816dfe04074fe0293d) ) ROM_REGION( 0x200000, "gfx2", 0 ) /* sprites */ ROM_LOAD( "12.bin", 0x000000, 0x10000, CRC(8cab60f2) SHA1(92410d430cab112e87888a9cf50c304957f43be0) ) ROM_LOAD( "11.bin", 0x010000, 0x10000, CRC(e296581e) SHA1(5d889e9365ecff7c518e39130c55a7b836ff2861) ) ROM_LOAD( "8.bin", 0x020000, 0x10000, CRC(54462294) SHA1(b772729bbc54b26b09ccbf953c3b054ed4e22273) ) ROM_LOAD( "7.bin", 0x030000, 0x10000, CRC(03b18a1d) SHA1(d4d288ccbe193accc3fd5c04b7152197305a69b7) ) ROM_LOAD( "5.bin", 0x040000, 0x10000, CRC(d6f3d746) SHA1(3f4401d1ab024f8d1a6ab9dd4116d24cad76c3b1) ) ROM_LOAD( "6.bin", 0x050000, 0x10000, CRC(07714f39) SHA1(8a9b62947b29955598218f924b9f76c027177295) ) ROM_LOAD( "16.bin", 0x080000, 0x10000, CRC(6166553a) SHA1(c2279589646ebd8ea77c477e5f2641048ab6f0d4) ) ROM_LOAD( "15.bin", 0x090000, 0x10000, CRC(805439d7) SHA1(385d05341aa71cee96a92eaeec13f4b45d420726) ) ROM_LOAD( "13.bin", 0x0a0000, 0x10000, CRC(5622cb93) SHA1(e8683998714430836313b72d6be894129b65c772) ) ROM_LOAD( "14.bin", 0x0b0000, 0x10000, CRC(67860390) SHA1(1eb25a7e84a10f1385222ab992412db68b4e8266) ) ROM_LOAD( "9.bin", 0x0c0000, 0x10000, CRC(02f73dc5) SHA1(369851080f4716ea9a7b9fa40aa40b4a55bfe0ba) ) ROM_LOAD( "10.bin", 0x0d0000, 0x10000, CRC(e5de7eb8) SHA1(534000a03548f6f7cf466511caf203c487aeaa79) ) ROM_LOAD( "21.bin", 0x100000, 0x10000, CRC(81b75cdc) SHA1(8f529f293899c34d5be31bb675dda6706c2d29a9) ) ROM_LOAD( "22.bin", 0x110000, 0x10000, CRC(5231e4df) SHA1(b3a75eed0496a7437af5f970b23e495ecfe17422) ) ROM_LOAD( "20.bin", 0x120000, 0x10000, CRC(5a944f3e) SHA1(dad0322800348465393fdce9c379636b3829b76c) ) ROM_LOAD( "19.bin", 0x130000, 0x10000, CRC(db1dcd5e) SHA1(cc1d442b7a20ad923f88365f834ce608a56d6f6e) ) ROM_LOAD( "17.bin", 0x140000, 0x10000, CRC(69210ee6) SHA1(b627d8694821a66ca9825f05ce7f4997b4bfe60c) ) ROM_LOAD( "18.bin", 0x150000, 0x10000, CRC(40bf0b3d) SHA1(db084a0879845b265ca3f9359e19d907dc2ac00c) ) ROM_LOAD( "28.bin", 0x180000, 0x10000, CRC(3399e86e) SHA1(6e9a6a623ce2a2a76edfd328192ba85cd820dbc3) ) ROM_LOAD( "27.bin", 0x190000, 0x10000, CRC(86529c8a) SHA1(500d1651b0a86db4c0dd8c357a6363ef2a07b5ba) ) ROM_LOAD( "25.bin", 0x1a0000, 0x10000, CRC(6764d81b) SHA1(331e455fb228f2b6e97124d620688ec66da50603) ) ROM_LOAD( "26.bin", 0x1b0000, 0x10000, CRC(335b7b50) SHA1(8649a710e07835c7ed88efbf8c963a0b5c81d170) ) ROM_LOAD( "24.bin", 0x1c0000, 0x10000, CRC(2e78684a) SHA1(b4a64fef05c11f06640b461b264ec11a86f4119d) ) ROM_LOAD( "23.bin", 0x1d0000, 0x10000, CRC(500e0dbc) SHA1(88caea968340b3932469f8149bc7a08a7ca7d285) ) ROM_END ROM_START( skysoldr ) ROM_REGION( 0x80000, "maincpu", 0 ) ROM_LOAD16_BYTE( "ss.3", 0x00000, 0x10000, CRC(7b88aa2e) SHA1(17ed682fb67e8fa05a1309e87ac29c09adcd7474) ) ROM_CONTINUE ( 0x40000, 0x10000 ) ROM_LOAD16_BYTE( "ss.4", 0x00001, 0x10000, CRC(f0283d43) SHA1(bfbc7235c9ff52b9ab269247e9c4a9d574ba25e2) ) ROM_CONTINUE ( 0x40001, 0x10000 ) ROM_LOAD16_BYTE( "ss.1", 0x20000, 0x10000, CRC(20e9dbc7) SHA1(632e5c7348a88620b85f968501a33609cc993972) ) ROM_CONTINUE ( 0x60000, 0x10000 ) ROM_LOAD16_BYTE( "ss.2", 0x20001, 0x10000, CRC(486f3432) SHA1(56b6c74031001bccb98e73f228e697556e8111d4) ) ROM_CONTINUE ( 0x60001, 0x10000 ) ROM_REGION( 0x80000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "ss.7", 0x00000, 0x08000, CRC(b711fad4) SHA1(0a9515cb36b8d03ee5f7e0669a9948571b4ec34e) ) ROM_CONTINUE( 0x18000, 0x08000 ) ROM_LOAD( "ss.8", 0x30000, 0x10000, CRC(e5cf7b37) SHA1(770ee80a1cc0f877486c6b47812db2b1118651d9) ) ROM_LOAD( "ss.9", 0x50000, 0x10000, CRC(76124ca2) SHA1(5b87178ab663cd8aa67670f0c14c9cbb8616b04d) ) ROM_REGION( 0x10000, "mcu", 0 ) ROM_LOAD( "alpha.mcu", 0x000, 0x1000, NO_DUMP ) ROM_REGION( 0x010000, "gfx1", 0 ) /* chars */ ROM_LOAD( "ss.5", 0x00000, 0x08000, CRC(928ba287) SHA1(c415c5b84b83ee0e5e0aa60eb33132145fcd7487) ) ROM_LOAD( "ss.6", 0x08000, 0x08000, CRC(93b30b55) SHA1(51cacc48f4a298131852d41da80126bda5988920) ) ROM_REGION( 0x200000, "gfx2", 0 ) /* sprites */ ROM_LOAD( "ss.10", 0x000000, 0x20000, CRC(e48c1623) SHA1(1181e16d0d36d246ce4401b5cdacb0780acf835c) ) ROM_LOAD( "ss.14", 0x020000, 0x20000, CRC(190c8704) SHA1(88b12720d0aa01f9df5792f8f3229e582995e4a1) ) ROM_LOAD( "ss.18", 0x040000, 0x20000, CRC(cb6ff33a) SHA1(b1e24b11e0c5da12d21282120e3aab8773854e11) ) ROM_LOAD( "ss.22", 0x060000, 0x20000, CRC(e69b4485) SHA1(041fcadb84d92bca4650768ad954fe47cfa00e62) ) ROM_LOAD( "ss.11", 0x080000, 0x20000, CRC(6c63e9c5) SHA1(cb349a8e0a2a1bcd098c59a879d8e4cbb51adee6) ) ROM_LOAD( "ss.15", 0x0a0000, 0x20000, CRC(55f71ab1) SHA1(2cb69d5532b35915b1fe5653a351508eccabd945) ) ROM_LOAD( "ss.19", 0x0c0000, 0x20000, CRC(312a21f5) SHA1(aef32d805cd338c3980cb282e86157590fbfe791) ) ROM_LOAD( "ss.23", 0x0e0000, 0x20000, CRC(923c19c2) SHA1(8ca88e49dc246798fd0c59cff2669a15aaa933a6) ) ROM_LOAD( "ss.12", 0x100000, 0x20000, CRC(63bb4e89) SHA1(98b5d61469c18830459ccf8aaa51d101e4ae0a4f) ) ROM_LOAD( "ss.16", 0x120000, 0x20000, CRC(138179f7) SHA1(2eb02077ffa4a87feed2c0503b294730f67ac484) ) ROM_LOAD( "ss.20", 0x140000, 0x20000, CRC(268cc7b4) SHA1(a9fe6b3302bafd52214a7eb0ad8a8a238eb29542) ) ROM_LOAD( "ss.24", 0x160000, 0x20000, CRC(f63b8417) SHA1(6a629ae6dd2b15c840f778a0f2ce9476ef578d5e) ) ROM_LOAD( "ss.13", 0x180000, 0x20000, CRC(3506c06b) SHA1(434f12523973de0d08ae30320d833be445c36e3f) ) ROM_LOAD( "ss.17", 0x1a0000, 0x20000, CRC(a7f524e0) SHA1(97e3e637d754a8c8c25c9b8bf8f67b1f8776e460) ) ROM_LOAD( "ss.21", 0x1c0000, 0x20000, CRC(cb7bf5fe) SHA1(8ded0be6b7d3ac4478234df9e72e6cad95f36d21) ) ROM_LOAD( "ss.25", 0x1e0000, 0x20000, CRC(65138016) SHA1(871b0ba39710b1094519cd808339e80ea366a016) ) ROM_REGION16_BE( 0x80000, "user1", 0 ) /* Reload the code here for upper bank */ ROM_LOAD16_BYTE( "ss.3", 0x00000, 0x10000, CRC(7b88aa2e) SHA1(17ed682fb67e8fa05a1309e87ac29c09adcd7474) ) ROM_CONTINUE ( 0x40000, 0x10000 ) ROM_LOAD16_BYTE( "ss.4", 0x00001, 0x10000, CRC(f0283d43) SHA1(bfbc7235c9ff52b9ab269247e9c4a9d574ba25e2) ) ROM_CONTINUE ( 0x40001, 0x10000 ) ROM_LOAD16_BYTE( "ss.1", 0x20000, 0x10000, CRC(20e9dbc7) SHA1(632e5c7348a88620b85f968501a33609cc993972) ) ROM_CONTINUE ( 0x60000, 0x10000 ) ROM_LOAD16_BYTE( "ss.2", 0x20001, 0x10000, CRC(486f3432) SHA1(56b6c74031001bccb98e73f228e697556e8111d4) ) ROM_CONTINUE ( 0x60001, 0x10000 ) ROM_END ROM_START( goldmedl ) ROM_REGION( 0x40000, "maincpu", 0 ) ROM_LOAD16_BYTE( "gm.3", 0x00000, 0x10000, CRC(ddf0113c) SHA1(1efe39da1e25e7a556c48243a15d95388bc67e69) ) ROM_LOAD16_BYTE( "gm.4", 0x00001, 0x10000, CRC(16db4326) SHA1(7c82afcdabbb9ce082025b444ad967817ba36879) ) ROM_LOAD16_BYTE( "gm.1", 0x20000, 0x10000, CRC(54a11e28) SHA1(5e36c86b4d30b07539d9d00c682cbc3d88b6ba01) ) ROM_LOAD16_BYTE( "gm.2", 0x20001, 0x10000, CRC(4b6a13e4) SHA1(fb6bd4690f4f7aa7ae082c31c366c09e1eda801d) ) //AT #if 0 // old ROM map ROM_REGION( 0x90000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "goldsnd0.c47", 0x00000, 0x08000, BAD_DUMP CRC(031d27dc) ) // bad dump ROM_CONTINUE( 0x10000, 0x78000 ) #endif ROM_REGION( 0x10000, "mcu", 0 ) ROM_LOAD( "alpha.mcu", 0x000, 0x1000, NO_DUMP ) ROM_REGION( 0x80000, "audiocpu", 0 ) // banking is slightly different from other Alpha68kII games ROM_LOAD( "38.bin", 0x00000, 0x08000, BAD_DUMP CRC(4bf251b8) SHA1(d69a6607e92dbe8081c7c66b6853f02d578ef73f) ) // we use the bootleg set instead ROM_CONTINUE( 0x18000, 0x08000 ) ROM_LOAD( "39.bin", 0x20000, 0x10000, BAD_DUMP CRC(1d92be86) SHA1(9b6e7141653ee7b7b1915a545d381419aec4e483) ) ROM_LOAD( "40.bin", 0x30000, 0x10000, BAD_DUMP CRC(8dafc4e8) SHA1(7d4898557ad638ab8461060bc7ae406d7d24c5a4) ) ROM_LOAD( "1.bin", 0x40000, 0x10000, BAD_DUMP CRC(1e78062c) SHA1(821c037edf32eb8b03e5c487d3bab0622337e80b) ) //ZT ROM_REGION( 0x010000, "gfx1", 0 ) /* chars */ ROM_LOAD( "gm.5", 0x000000, 0x08000, CRC(667f33f1) SHA1(6d05603b49927f09c9bb34e787b003eceaaf7062) ) ROM_LOAD( "gm.6", 0x008000, 0x08000, CRC(56020b13) SHA1(17e176a9c82ed0d6cb5c4014034ce4e16b8ef4fb) ) ROM_REGION( 0x200000, "gfx2", 0 ) /* sprites */ ROM_LOAD( "goldchr3.c46", 0x000000, 0x80000, CRC(6faaa07a) SHA1(8c81ac35220835691d7620b334e83f1fb4f79a52) ) ROM_LOAD( "goldchr2.c45", 0x080000, 0x80000, CRC(e6b0aa2c) SHA1(88d852803d92147d75853f0e7efa0f2a71820ac6) ) ROM_LOAD( "goldchr1.c44", 0x100000, 0x80000, CRC(55db41cd) SHA1(15fa192ea2b829dc6dc0cb88fc2c5e5a30af6c91) ) ROM_LOAD( "goldchr0.c43", 0x180000, 0x80000, CRC(76572c3f) SHA1(e7a1abf4240510810a0f9663295c0fbab9e55a63) ) ROM_END // it runs in an Alpha-68K96III system board ROM_START( goldmedla ) ROM_REGION( 0x40000, "maincpu", 0 ) ROM_LOAD16_BYTE( "gm3-7.bin", 0x00000, 0x10000, CRC(11a63f4c) SHA1(840a8f1f6d80d0395c65f8ad30cc6bfe5a9693f4) ) ROM_LOAD16_BYTE( "gm4-7.bin", 0x00001, 0x10000, CRC(e19966af) SHA1(a2523627fcc9f5e4a82b4ebec937880fc0e0e9f3) ) ROM_LOAD16_BYTE( "gm1-7.bin", 0x20000, 0x10000, CRC(6d87b8a6) SHA1(6f47b42d6577691334784e961a991de2ad67f677) ) ROM_LOAD16_BYTE( "gm2-7.bin", 0x20001, 0x10000, CRC(8d579505) SHA1(81f225edbba1cac65275e2929336d076afbbd2bf) ) ROM_REGION( 0x80000, "audiocpu", 0 ) // banking is slightly different from other Alpha68kII games ROM_LOAD( "38.bin", 0x00000, 0x08000, BAD_DUMP CRC(4bf251b8) SHA1(d69a6607e92dbe8081c7c66b6853f02d578ef73f) ) // we use the bootleg set instead ROM_CONTINUE( 0x18000, 0x08000 ) ROM_LOAD( "39.bin", 0x20000, 0x10000, BAD_DUMP CRC(1d92be86) SHA1(9b6e7141653ee7b7b1915a545d381419aec4e483) ) ROM_LOAD( "40.bin", 0x30000, 0x10000, BAD_DUMP CRC(8dafc4e8) SHA1(7d4898557ad638ab8461060bc7ae406d7d24c5a4) ) ROM_LOAD( "1.bin", 0x40000, 0x10000, BAD_DUMP CRC(1e78062c) SHA1(821c037edf32eb8b03e5c487d3bab0622337e80b) ) ROM_REGION( 0x10000, "mcu", 0 ) ROM_LOAD( "alpha.mcu", 0x000, 0x1000, NO_DUMP ) ROM_REGION( 0x010000, "gfx1", 0 ) /* chars */ ROM_LOAD( "gm.5", 0x000000, 0x08000, CRC(667f33f1) SHA1(6d05603b49927f09c9bb34e787b003eceaaf7062) ) ROM_LOAD( "gm.6", 0x008000, 0x08000, CRC(56020b13) SHA1(17e176a9c82ed0d6cb5c4014034ce4e16b8ef4fb) ) ROM_REGION( 0x200000, "gfx2", 0 ) /* sprites */ ROM_LOAD( "goldchr3.c46", 0x000000, 0x80000, CRC(6faaa07a) SHA1(8c81ac35220835691d7620b334e83f1fb4f79a52) ) ROM_LOAD( "goldchr2.c45", 0x080000, 0x80000, CRC(e6b0aa2c) SHA1(88d852803d92147d75853f0e7efa0f2a71820ac6) ) ROM_LOAD( "goldchr1.c44", 0x100000, 0x80000, CRC(55db41cd) SHA1(15fa192ea2b829dc6dc0cb88fc2c5e5a30af6c91) ) ROM_LOAD( "goldchr0.c43", 0x180000, 0x80000, CRC(76572c3f) SHA1(e7a1abf4240510810a0f9663295c0fbab9e55a63) ) ROM_REGION( 0x10000, "user1", 0 ) // unknown ROM_LOAD( "gm5-1.bin", 0x000000, 0x10000, CRC(77c601a3) SHA1(5db88b0000fa5e460aa431ca7b75e8fcf629e31e) ) ROM_END //AT: the bootleg set has strong resemblance of "goldmed7" on an Alpha-68K96III system board ROM_START( goldmedlb ) ROM_REGION( 0x40000, "maincpu", 0 ) ROM_LOAD16_BYTE( "l_3.bin", 0x00000, 0x10000, CRC(5e106bcf) SHA1(421ddfdd5ef1e9b5b7c45617fd690df982d63c4b) ) ROM_LOAD16_BYTE( "l_4.bin", 0x00001, 0x10000, CRC(e19966af) SHA1(a2523627fcc9f5e4a82b4ebec937880fc0e0e9f3) ) ROM_LOAD16_BYTE( "l_1.bin", 0x20000, 0x08000, CRC(7eec7ee5) SHA1(4fbb0832f50a83e5060c6891aacccc8f28a84086) ) ROM_LOAD16_BYTE( "l_2.bin", 0x20001, 0x08000, CRC(bf59e4f9) SHA1(76c276c54f0f1cc08db7f0169fb7a1357278a1fd) ) ROM_REGION( 0x80000, "audiocpu", 0 ) //AT: looks identical to goldsnd0.c47 ROM_LOAD( "38.bin", 0x00000, 0x08000, CRC(4bf251b8) SHA1(d69a6607e92dbe8081c7c66b6853f02d578ef73f) ) ROM_CONTINUE( 0x18000, 0x08000 ) ROM_LOAD( "39.bin", 0x20000, 0x10000, CRC(1d92be86) SHA1(9b6e7141653ee7b7b1915a545d381419aec4e483) ) ROM_LOAD( "40.bin", 0x30000, 0x10000, CRC(8dafc4e8) SHA1(7d4898557ad638ab8461060bc7ae406d7d24c5a4) ) ROM_LOAD( "1.bin", 0x40000, 0x10000, CRC(1e78062c) SHA1(821c037edf32eb8b03e5c487d3bab0622337e80b) ) ROM_REGION( 0x010000, "gfx1", 0 ) /* chars */ ROM_LOAD( "gm.5", 0x000000, 0x08000, CRC(667f33f1) SHA1(6d05603b49927f09c9bb34e787b003eceaaf7062) ) ROM_LOAD( "gm.6", 0x008000, 0x08000, CRC(56020b13) SHA1(17e176a9c82ed0d6cb5c4014034ce4e16b8ef4fb) ) // ROM_LOAD( "33.bin", 0x000000, 0x10000, CRC(05600b13) ) /* I haven't yet verified if these are the same as the bootleg */ ROM_REGION( 0x200000, "gfx2", 0 ) /* sprites */ ROM_LOAD( "goldchr3.c46", 0x000000, 0x80000, CRC(6faaa07a) SHA1(8c81ac35220835691d7620b334e83f1fb4f79a52) ) ROM_LOAD( "goldchr2.c45", 0x080000, 0x80000, CRC(e6b0aa2c) SHA1(88d852803d92147d75853f0e7efa0f2a71820ac6) ) ROM_LOAD( "goldchr1.c44", 0x100000, 0x80000, CRC(55db41cd) SHA1(15fa192ea2b829dc6dc0cb88fc2c5e5a30af6c91) ) ROM_LOAD( "goldchr0.c43", 0x180000, 0x80000, CRC(76572c3f) SHA1(e7a1abf4240510810a0f9663295c0fbab9e55a63) ) ROM_REGION( 0x10000, "user1", 0 ) //AT: banked data for the main 68k code? ROM_LOAD( "l_5.bin", 0x00000, 0x10000, CRC(77c601a3) SHA1(5db88b0000fa5e460aa431ca7b75e8fcf629e31e) ) // identical to gm5-1.bin in "goldmed7" ROM_END ROM_START( skyadvnt ) ROM_REGION( 0x40000, "maincpu", 0 ) ROM_LOAD16_BYTE( "sa1.bin", 0x00000, 0x20000, CRC(c2b23080) SHA1(d72430ae43137e3ecbaa327f37e4f3f028690a83) ) ROM_LOAD16_BYTE( "sa2.bin", 0x00001, 0x20000, CRC(06074e72) SHA1(363b468fad5de0637baf8bb7b92798bfb81a07c5) ) ROM_REGION( 0x90000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "sa.3", 0x00000, 0x08000, CRC(3d0b32e0) SHA1(b845dc7b887f16dd010b9d43860b6af334995199) ) ROM_CONTINUE( 0x18000, 0x08000 ) ROM_LOAD( "sa.4", 0x30000, 0x10000, CRC(c2e3c30c) SHA1(43e1b489d879950bce3568433a4781377c3eebe7) ) ROM_LOAD( "sa.5", 0x50000, 0x10000, CRC(11cdb868) SHA1(6cd9c7952b4789e819272cbe0623f3e6f607b7eb) ) ROM_LOAD( "sa.6", 0x70000, 0x08000, CRC(237d93fd) SHA1(4c65169e4ce6a9be229410bbfd9b823060a829d7) ) ROM_REGION( 0x10000, "mcu", 0 ) ROM_LOAD( "alpha.mcu", 0x000, 0x1000, NO_DUMP ) ROM_REGION( 0x020000, "gfx1", 0 ) /* chars */ ROM_LOAD( "sa.7", 0x000000, 0x08000, CRC(ea26e9c5) SHA1(13cb5a5955c813cd48f98f62f045a4cbc61806a1) ) ROM_REGION( 0x280000, "gfx2", 0 ) /* sprites */ ROM_LOAD( "sachr3", 0x000000, 0x80000, CRC(a986b8d5) SHA1(e8e2f3e0f85b9565243eab7dc8606168811f41e4) ) ROM_LOAD( "sachr2", 0x0a0000, 0x80000, CRC(504b07ae) SHA1(ba74f74c1cb04dd1ab4acf518099605ec9c71f94) ) ROM_LOAD( "sachr1", 0x140000, 0x80000, CRC(e734dccd) SHA1(24258dd5994f1b14600fc354b0ab36f870967afc) ) ROM_LOAD( "sachr0", 0x1e0000, 0x80000, CRC(e281b204) SHA1(50a041c701970013b84826d67c8002ccd291bfdd) ) ROM_END ROM_START( skyadvntu ) ROM_REGION( 0x40000, "maincpu", 0 ) ROM_LOAD16_BYTE( "sa_v3.1", 0x00000, 0x20000, CRC(862393b5) SHA1(6c9176a6ae286854f2fa7512c293984a3b952f10) ) ROM_LOAD16_BYTE( "sa_v3.2", 0x00001, 0x20000, CRC(fa7a14d1) SHA1(d941042cff726f02e1e645a158b6a2484869464b) ) ROM_REGION( 0x90000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "sa.3", 0x00000, 0x08000, CRC(3d0b32e0) SHA1(b845dc7b887f16dd010b9d43860b6af334995199) ) ROM_CONTINUE( 0x18000, 0x08000 ) ROM_LOAD( "sa.4", 0x30000, 0x10000, CRC(c2e3c30c) SHA1(43e1b489d879950bce3568433a4781377c3eebe7) ) ROM_LOAD( "sa.5", 0x50000, 0x10000, CRC(11cdb868) SHA1(6cd9c7952b4789e819272cbe0623f3e6f607b7eb) ) ROM_LOAD( "sa.6", 0x70000, 0x08000, CRC(237d93fd) SHA1(4c65169e4ce6a9be229410bbfd9b823060a829d7) ) ROM_REGION( 0x10000, "mcu", 0 ) ROM_LOAD( "alpha.mcu", 0x000, 0x1000, NO_DUMP ) ROM_REGION( 0x020000, "gfx1", 0 ) /* chars */ ROM_LOAD( "sa.7", 0x000000, 0x08000, CRC(ea26e9c5) SHA1(13cb5a5955c813cd48f98f62f045a4cbc61806a1) ) ROM_REGION( 0x280000, "gfx2", 0 ) /* sprites */ ROM_LOAD( "sachr3", 0x000000, 0x80000, CRC(a986b8d5) SHA1(e8e2f3e0f85b9565243eab7dc8606168811f41e4) ) ROM_LOAD( "sachr2", 0x0a0000, 0x80000, CRC(504b07ae) SHA1(ba74f74c1cb04dd1ab4acf518099605ec9c71f94) ) ROM_LOAD( "sachr1", 0x140000, 0x80000, CRC(e734dccd) SHA1(24258dd5994f1b14600fc354b0ab36f870967afc) ) ROM_LOAD( "sachr0", 0x1e0000, 0x80000, CRC(e281b204) SHA1(50a041c701970013b84826d67c8002ccd291bfdd) ) ROM_END ROM_START( skyadvntj ) ROM_REGION( 0x40000, "maincpu", 0 ) ROM_LOAD16_BYTE( "saj1.c19", 0x00000, 0x20000, CRC(662cb4b8) SHA1(853ad557ee7942cef542253f0e643955e27f0ed2) ) ROM_LOAD16_BYTE( "saj2.e19", 0x00001, 0x20000, CRC(06d6130a) SHA1(3411ac90e3039e46887451fc97ec2a22ad0f18fe) ) ROM_REGION( 0x90000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "sa.3", 0x00000, 0x08000, CRC(3d0b32e0) SHA1(b845dc7b887f16dd010b9d43860b6af334995199) ) ROM_CONTINUE( 0x18000, 0x08000 ) ROM_LOAD( "sa.4", 0x30000, 0x10000, CRC(c2e3c30c) SHA1(43e1b489d879950bce3568433a4781377c3eebe7) ) ROM_LOAD( "sa.5", 0x50000, 0x10000, CRC(11cdb868) SHA1(6cd9c7952b4789e819272cbe0623f3e6f607b7eb) ) ROM_LOAD( "sa.6", 0x70000, 0x08000, CRC(237d93fd) SHA1(4c65169e4ce6a9be229410bbfd9b823060a829d7) ) ROM_REGION( 0x10000, "mcu", 0 ) ROM_LOAD( "alpha.mcu", 0x000, 0x1000, NO_DUMP ) ROM_REGION( 0x020000, "gfx1", 0 ) /* chars */ ROM_LOAD( "sa.7", 0x000000, 0x08000, CRC(ea26e9c5) SHA1(13cb5a5955c813cd48f98f62f045a4cbc61806a1) ) ROM_REGION( 0x280000, "gfx2", 0 ) /* sprites */ ROM_LOAD( "sachr3", 0x000000, 0x80000, CRC(a986b8d5) SHA1(e8e2f3e0f85b9565243eab7dc8606168811f41e4) ) ROM_LOAD( "sachr2", 0x0a0000, 0x80000, CRC(504b07ae) SHA1(ba74f74c1cb04dd1ab4acf518099605ec9c71f94) ) ROM_LOAD( "sachr1", 0x140000, 0x80000, CRC(e734dccd) SHA1(24258dd5994f1b14600fc354b0ab36f870967afc) ) ROM_LOAD( "sachr0", 0x1e0000, 0x80000, CRC(e281b204) SHA1(50a041c701970013b84826d67c8002ccd291bfdd) ) ROM_END ROM_START( gangwars ) ROM_REGION( 0x40000, "maincpu", 0 ) ROM_LOAD16_BYTE( "gw-ver1-e1.19c", 0x00000, 0x20000, CRC(7752478e) SHA1(7266dd0d2c57433191ae4d1d4e17b32c8c3c8c73) ) ROM_LOAD16_BYTE( "gw-ver1-e2.19d", 0x00001, 0x20000, CRC(c2f3b85e) SHA1(79c215d8b43ec7728e3745b359e64f6bb8240881) ) ROM_REGION16_BE( 0x40000, "user1", 0 ) /* Extra code bank */ ROM_LOAD16_BYTE( "gw-ver1-e3.18c", 0x00000, 0x20000, CRC(2a5fe86e) SHA1(0e668f51430983a17e1965143a0bf3aa4d3156ee) ) ROM_LOAD16_BYTE( "gw-ver1-e4.18d", 0x00001, 0x20000, CRC(c8b60c53) SHA1(352c3bcc18cf63bcb757d774c2c2247ce0c4e736) ) ROM_REGION( 0x90000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "gw-12.10f", 0x00000, 0x08000, CRC(e6d6c9cf) SHA1(c35a7a385592e55bdfe232d042f2228f4f7e9ffa) ) ROM_CONTINUE( 0x18000, 0x08000 ) ROM_LOAD( "gw-11.11f", 0x30000, 0x10000, CRC(7b9f2608) SHA1(8d61dfa32369450e396cc8a5d67c58eedb2167e6) ) ROM_LOAD( "gw-10.13f", 0x50000, 0x10000, CRC(eb305d42) SHA1(93910cf60c1b8a87969888d8693c7d6782f1e799) ) ROM_LOAD( "gw-9.15f", 0x70000, 0x10000, CRC(84e5c946) SHA1(0b071d15b664a9c529713b1b896bdb5ebfa16c25) ) ROM_REGION( 0x10000, "mcu", 0 ) ROM_LOAD( "alpha.mcu", 0x000, 0x1000, NO_DUMP ) ROM_REGION( 0x020000, "gfx1", 0 ) /* chars */ ROM_LOAD( "gw-13.4l", 0x000000, 0x10000, CRC(b75bf1d0) SHA1(c22c0049274c45701be0a7be2afc0517620a3a10) ) ROM_REGION( 0x400000, "gfx2", 0 ) /* sprites */ ROM_LOAD( "guernica-c3.17h", 0x000000, 0x80000, CRC(281a4138) SHA1(47fc0d91873996e05db87323c3b08a85863f90d9) ) ROM_LOAD( "gw-5.21f", 0x080000, 0x20000, CRC(9ef36031) SHA1(2faeb6a769991ab11403c6c37507b706a61bad69) ) ROM_LOAD( "guernica-c2.18h", 0x100000, 0x80000, CRC(2fcbea97) SHA1(eb60bf374ef771e379030d2b660a813be76bed5e) ) ROM_LOAD( "gw-6.20f", 0x180000, 0x20000, CRC(ddbbcda7) SHA1(1c368ad2a4ed31748c94545fc7c808aa53d76f64) ) ROM_LOAD( "guernica-c1.20h", 0x200000, 0x80000, CRC(5d384c3b) SHA1(9bc581501d52cc3280667a9ea34f2ba9c4b6ebb1) ) ROM_LOAD( "gw-7.18f", 0x280000, 0x20000, CRC(4656d377) SHA1(67d6f714cca3891be0173c543ece5e8ab699f645) ) ROM_LOAD( "guernica-c0.21h", 0x300000, 0x80000, CRC(e60c9882) SHA1(8cf1d9cf0db72977b303fd6b469611600631ab9a) ) ROM_LOAD( "gw-8.17f", 0x380000, 0x20000, CRC(798ed82a) SHA1(1932131e05aae0a77ba8d8ef947c1a3b0b5e3d43) ) /* there is a bootleg which is otherwise identical but has the following graphic ROM arrangement */ #if 0 ROM_LOAD( "gwb_ic.308", 0x000000, 0x10000, CRC(321a2fdd) SHA1(b2f37f14a13bc2c2f78b2b0e27fde18a23146e22) ) ROM_LOAD( "gwb_ic.309", 0x010000, 0x10000, CRC(4d908f65) SHA1(6095a34ef4a6905d57c47af4a507dff3a04e5c07) ) ROM_LOAD( "gwb_ic.310", 0x020000, 0x10000, CRC(fc888541) SHA1(e732a03209a88fc7a23b4e4ff69a437d6fbfc2d1) ) ROM_LOAD( "gwb_ic.311", 0x030000, 0x10000, CRC(181b128b) SHA1(2646c9f9cca6277ddd764c07478798c8af3eb297) ) ROM_LOAD( "gwb_ic.312", 0x040000, 0x10000, CRC(930665f3) SHA1(03af85c45acb9600b27dcdd6ec96d147046030e5) ) ROM_LOAD( "gwb_ic.313", 0x050000, 0x10000, CRC(c18f4ca8) SHA1(f5cb666d5aa53f201b6664d1c18b89a211230e78) ) ROM_LOAD( "gwb_ic.314", 0x060000, 0x10000, CRC(dfc44b60) SHA1(311422d4ea77118c0058e9f1a824f74cfa79cb87) ) ROM_LOAD( "gwb_ic.307", 0x070000, 0x10000, CRC(28082a7f) SHA1(e30bade13e03bca49c1f7001c9440ce251ece15d) ) ROM_LOAD( "gwb_ic.280", 0x080000, 0x10000, CRC(222b3dcd) SHA1(f9afe24c01daefe61939672efa2cb68bcc7235f0) ) ROM_LOAD( "gwb_ic.321", 0x090000, 0x10000, CRC(6b421c7b) SHA1(d96f91dc7e5f46990b05701483edf43a828a8879) ) ROM_LOAD( "gwb_ic.300", 0x100000, 0x10000, CRC(f3fa0877) SHA1(7950ef86ee66d19693f0b7071a3a34d9200f5a19) ) ROM_LOAD( "gwb_ic.301", 0x110000, 0x10000, CRC(f8c866de) SHA1(c6baa41bab35d4d9e80c5c52db74e9eb6b9605f5) ) ROM_LOAD( "gwb_ic.302", 0x120000, 0x10000, CRC(5b0d587d) SHA1(852bec7d37d8cee33e5bc30080bf8a6a8d2472e5) ) ROM_LOAD( "gwb_ic.303", 0x130000, 0x10000, CRC(d8c0e102) SHA1(f660876ab3457230b1c37835f5ad1ccd1e8e821a) ) ROM_LOAD( "gwb_ic.304", 0x140000, 0x10000, CRC(b02bc9d8) SHA1(e0466b93c08363cceaba27c8d85e2609d12a10e7) ) ROM_LOAD( "gwb_ic.305", 0x150000, 0x10000, CRC(5e04a9aa) SHA1(663330b467eb6406719d4d6cf7b05835b1600a37) ) ROM_LOAD( "gwb_ic.306", 0x160000, 0x10000, CRC(e2172955) SHA1(af13776e6537e736815a1180a1f6bad385724b0c) ) ROM_LOAD( "gwb_ic.299", 0x170000, 0x10000, CRC(e39f5599) SHA1(3c08a8163b528ebbcb627c511ccc2edacf0653c2) ) ROM_LOAD( "gwb_ic.320", 0x180000, 0x10000, CRC(9a7b51d8) SHA1(0ab01972d838c938bfd07d7b4661a0ecd009b2cb) ) ROM_LOAD( "gwb_ic.319", 0x190000, 0x10000, CRC(c5b862b7) SHA1(a48be3e32ae5a656d8d239796e6e7bddd4a0805b) ) ROM_LOAD( "gwb_ic.292", 0x200000, 0x10000, CRC(c125f7be) SHA1(5d68abd91fa4fa18275c0597c51ce6d3e743d84d) ) ROM_LOAD( "gwb_ic.293", 0x210000, 0x10000, CRC(c04fce8e) SHA1(499edd3b16770d20368f49e5c66c299740831ff0) ) ROM_LOAD( "gwb_ic.294", 0x220000, 0x10000, CRC(4eda3df5) SHA1(574fef723ebd8fa116b4a379036ee5ec3eb10c90) ) ROM_LOAD( "gwb_ic.295", 0x230000, 0x10000, CRC(6e60c475) SHA1(928494400bbdc3571cb5b1ccb51d39537c5fd904) ) ROM_LOAD( "gwb_ic.296", 0x240000, 0x10000, CRC(99b2a557) SHA1(7a4053909cb5f4b2a32f3caac4e2ccdb64c2ce84) ) ROM_LOAD( "gwb_ic.297", 0x250000, 0x10000, CRC(10373f63) SHA1(98ee65c68823530ad2eefd6e570db2f38b59c48e) ) ROM_LOAD( "gwb_ic.298", 0x260000, 0x10000, CRC(df37ec4d) SHA1(d2670dde87970a6f33ca3cd81bdc9991d663bac6) ) ROM_LOAD( "gwb_ic.291", 0x270000, 0x10000, CRC(beb07a2e) SHA1(f2751bef1850db7173f119fc0cfeefdf47ed7a86) ) ROM_LOAD( "gwb_ic.318", 0x280000, 0x10000, CRC(9aeaddf9) SHA1(d609314015376672be8147b9eabbfe4c5611ab73) ) ROM_LOAD( "gwb_ic.317", 0x290000, 0x10000, CRC(1622fadd) SHA1(240eaf117145773e388220513c2906ad2ac5d68b) ) ROM_LOAD( "gwb_ic.284", 0x300000, 0x10000, CRC(4aa95d66) SHA1(e5bb51fd32a7e9dc23aa13de35b8757dc11f7908) ) ROM_LOAD( "gwb_ic.285", 0x310000, 0x10000, CRC(3a1f3ce0) SHA1(edd8820111a3ef9558286280dc819c6d9f21212f) ) ROM_LOAD( "gwb_ic.286", 0x320000, 0x10000, CRC(886e298b) SHA1(8e8b35a0b24c9c3a1d00079b60bdbaa6c8ce597b) ) ROM_LOAD( "gwb_ic.287", 0x330000, 0x10000, CRC(b9542e6a) SHA1(e5762db1a44a966d2c2b7e8a92abab577e24172f) ) ROM_LOAD( "gwb_ic.288", 0x340000, 0x10000, CRC(8e620056) SHA1(59ea29d681c4b001b656b4b8014b14ac78a69625) ) ROM_LOAD( "gwb_ic.289", 0x350000, 0x10000, CRC(c754d69f) SHA1(e64b8e1f719f5a95b7bcab2d25a40c8b819f7d4f) ) ROM_LOAD( "gwb_ic.290", 0x360000, 0x10000, CRC(306d1963) SHA1(2f19ba97b9bd1744b656095ae0244df2db03b09b) ) ROM_LOAD( "gwb_ic.283", 0x370000, 0x10000, CRC(b46e5761) SHA1(3c4c13c5896186fe36ace8704afeef84b0a0cb78) ) ROM_LOAD( "gwb_ic.316", 0x380000, 0x10000, CRC(655b1518) SHA1(d97fd911901f92786bc22dac8e085cf4fa0cb1e9) ) ROM_LOAD( "gwb_ic.315", 0x390000, 0x10000, CRC(e7c9b103) SHA1(6f70ca9b6a7439f9250145477f682f7487e11710) ) #endif ROM_END ROM_START( gangwarsu ) ROM_REGION( 0x40000, "maincpu", 0 ) ROM_LOAD16_BYTE( "u1", 0x00000, 0x20000, CRC(11433507) SHA1(df32c14d4105d3ad899dfa8e9dbc2a1fe51dfa6a) ) ROM_LOAD16_BYTE( "u2", 0x00001, 0x20000, CRC(44cc375f) SHA1(38fc402014a816d9b1f7680407175adecfa39efe) ) ROM_REGION16_BE( 0x40000, "user1", 0 ) /* Extra code bank */ ROM_LOAD16_BYTE( "u3", 0x00000, 0x20000, CRC(de6fd3c0) SHA1(d957e8de3cb0eda1837376f687b8c272e97e1d11) ) ROM_LOAD16_BYTE( "u4", 0x00001, 0x20000, CRC(43f7f5d3) SHA1(13ea03cfae97d0067dcfdc6febb53dbe268a91eb) ) ROM_REGION( 0x90000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "u12", 0x00000, 0x08000, CRC(2620caa1) SHA1(bd464abce0bedab68cb913321e76d83eb36ca374) ) ROM_CONTINUE( 0x18000, 0x08000 ) ROM_LOAD( "u11", 0x30000, 0x10000, CRC(2218ceb9) SHA1(69a843308cb0628ad856a09a33cd148f36ce0d24) ) ROM_LOAD( "u10", 0x50000, 0x10000, CRC(636978ae) SHA1(5d8093bc43192c89e230af318609222a69866b6e) ) ROM_LOAD( "u9", 0x70000, 0x10000, CRC(9136745e) SHA1(d7a2bfeac69ab2dbd4565a5bd1abb1f3f1199b42) ) ROM_REGION( 0x10000, "mcu", 0 ) ROM_LOAD( "alpha.mcu", 0x000, 0x1000, NO_DUMP ) ROM_REGION( 0x020000, "gfx1", 0 ) /* chars */ ROM_LOAD( "gwb_ic.m19", 0x000000, 0x10000, CRC(b75bf1d0) SHA1(c22c0049274c45701be0a7be2afc0517620a3a10) ) ROM_REGION( 0x400000, "gfx2", 0 ) /* sprites */ ROM_LOAD( "guernica-c3.17h", 0x000000, 0x80000, CRC(281a4138) SHA1(47fc0d91873996e05db87323c3b08a85863f90d9) ) ROM_LOAD( "gw-5.21f", 0x080000, 0x20000, CRC(9ef36031) SHA1(2faeb6a769991ab11403c6c37507b706a61bad69) ) ROM_LOAD( "guernica-c2.18h", 0x100000, 0x80000, CRC(2fcbea97) SHA1(eb60bf374ef771e379030d2b660a813be76bed5e) ) ROM_LOAD( "gw-6.20f", 0x180000, 0x20000, CRC(ddbbcda7) SHA1(1c368ad2a4ed31748c94545fc7c808aa53d76f64) ) ROM_LOAD( "guernica-c1.20h", 0x200000, 0x80000, CRC(5d384c3b) SHA1(9bc581501d52cc3280667a9ea34f2ba9c4b6ebb1) ) ROM_LOAD( "gw-7.18f", 0x280000, 0x20000, CRC(4656d377) SHA1(67d6f714cca3891be0173c543ece5e8ab699f645) ) ROM_LOAD( "guernica-c0.21h", 0x300000, 0x80000, CRC(e60c9882) SHA1(8cf1d9cf0db72977b303fd6b469611600631ab9a) ) ROM_LOAD( "gw-8.17f", 0x380000, 0x20000, CRC(798ed82a) SHA1(1932131e05aae0a77ba8d8ef947c1a3b0b5e3d43) ) ROM_END ROM_START( sbasebal ) ROM_REGION( 0x40000, "maincpu", 0 ) ROM_LOAD16_BYTE( "snksb1.bin", 0x00000, 0x20000, CRC(304fef2d) SHA1(03154e590807f7fd009068b403e1ea039272029d) ) ROM_LOAD16_BYTE( "snksb2.bin", 0x00001, 0x20000, CRC(35821339) SHA1(2c4303bf799de7cb364cadac44ff28306088e2f4) ) ROM_REGION( 0x90000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "snksb3.bin", 0x00000, 0x08000, CRC(89e12f25) SHA1(1c569958a7f5a91b54f1316c1d5ee027be8618d6) ) ROM_CONTINUE( 0x18000, 0x08000 ) ROM_LOAD( "snksb4.bin", 0x30000, 0x10000, CRC(cca2555d) SHA1(13c672331e8e5e5dd8fc3aa7829d46de6b8271f3) ) ROM_LOAD( "snksb5.bin", 0x50000, 0x10000, CRC(f45ee36f) SHA1(cdfdf696e9fcd2827ab1dd6adc2a45085911333d) ) ROM_LOAD( "snksb6.bin", 0x70000, 0x10000, CRC(651c9472) SHA1(bcff6679e22143cd6816c441c5a67b4956ee7ee0) ) ROM_REGION( 0x10000, "mcu", 0 ) ROM_LOAD( "alpha.mcu", 0x000, 0x1000, NO_DUMP ) ROM_REGION( 0x020000, "gfx1", 0 ) /* chars */ ROM_LOAD( "snksb7.bin", 0x000000, 0x10000, CRC(8f3c2e25) SHA1(a5b3880f3079cce607678fd4ea5971560ce9ed8d) ) ROM_REGION( 0x280000, "gfx2", 0 ) /* sprites */ ROM_LOAD( "kcbchr3.bin", 0x000000, 0x80000, CRC(719071c7) SHA1(47eded73eae25af04cf369f1a8ee657fd06b6480) ) ROM_LOAD( "kcbchr2.bin", 0x0a0000, 0x80000, CRC(014f0f90) SHA1(e80594f06faf303c4034a711fe55dad046ebf9aa) ) ROM_LOAD( "kcbchr1.bin", 0x140000, 0x80000, CRC(a5ce1e10) SHA1(c91cad45a918166155be3f93f4ed299389579f4a) ) ROM_LOAD( "kcbchr0.bin", 0x1e0000, 0x80000, CRC(b8a1a088) SHA1(cb21a04387431b1810130abd86a2ebf78cf09a3b) ) ROM_END ROM_START( tnextspc ) ROM_REGION( 0x40000, "maincpu", 0 ) ROM_LOAD16_BYTE( "ns_4.bin", 0x00000, 0x20000, CRC(4617cba3) SHA1(615a1e67fc1c76d2be004b19a965f423b8daaf5c) ) ROM_LOAD16_BYTE( "ns_3.bin", 0x00001, 0x20000, CRC(a6c47fef) SHA1(b7e4a0fffd5c44ed0b138c1ad04c3b6644ec463b) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "ns_1.bin", 0x000000, 0x10000, CRC(fc26853c) SHA1(0118b048046a6125bba20dec081b936486eb1597) ) ROM_REGION( 0x080000, "gfx1", 0 ) ROM_LOAD( "ns_5678.bin", 0x000000, 0x80000, CRC(22756451) SHA1(ce1d58a75ef4b09feb6fd9b3dd2de48b986070c0) ) ROM_REGION( 0x8000, "user1", 0 ) ROM_LOAD( "ns_2.bin", 0x0000, 0x8000, CRC(05771d48) SHA1(9e9376b1449679f554eabf8cea023714dd1ed487) ) /* Colour lookup */ ROM_REGION( 0x1000, "proms", 0 ) //AT: corrected PROM order ROM_LOAD( "2.p2", 0x0000, 0x0100, CRC(1f388d48) SHA1(5e7dc37b4e177483f4fc65b801dca8ef132ac282) ) /* R */ ROM_LOAD( "3.p3", 0x0100, 0x0100, CRC(0254533a) SHA1(d0ec0d03ed78482cd9344661eab3305640e85682) ) /* G */ ROM_LOAD( "1.p1", 0x0200, 0x0100, CRC(488fd0e9) SHA1(cde18e9ca0b320ded821bea537c88424b02e8910) ) /* B */ ROM_LOAD( "5.p5", 0x0300, 0x0400, CRC(9c8527bf) SHA1(6b52ab37ea6c07a4814ed33deadd59d137b5fd4d) ) /* Clut high nibble */ ROM_LOAD( "4.p4", 0x0700, 0x0400, CRC(cc9ff769) SHA1(e9de0371fd8bae7f08924891d78799ace97902b1) ) /* Clut low nibble */ ROM_END ROM_START( tnextspcj ) ROM_REGION( 0x40000, "maincpu", 0 ) ROM_LOAD16_BYTE( "ns_ver1_j4.bin", 0x00000, 0x20000, CRC(5cdf710d) SHA1(c744e532f2f5a248d7b50a2e62cc77a0888d8dff) ) ROM_LOAD16_BYTE( "ns_ver1_j3.bin", 0x00001, 0x20000, CRC(cd9532d0) SHA1(dbd7ced8f015334f0acb8d760f4d9d0299feef70) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ ROM_LOAD( "ns_1.bin", 0x000000, 0x10000, CRC(fc26853c) SHA1(0118b048046a6125bba20dec081b936486eb1597) ) ROM_REGION( 0x080000, "gfx1", 0 ) ROM_LOAD( "ns_5678.bin", 0x000000, 0x80000, CRC(22756451) SHA1(ce1d58a75ef4b09feb6fd9b3dd2de48b986070c0) ) ROM_REGION( 0x8000, "user1", 0 ) ROM_LOAD( "ns_2.bin", 0x0000, 0x8000, CRC(05771d48) SHA1(9e9376b1449679f554eabf8cea023714dd1ed487) ) /* Colour lookup */ ROM_REGION( 0x1000, "proms", 0 ) //AT: corrected PROM order ROM_LOAD( "2.p2", 0x0000, 0x0100, CRC(1f388d48) SHA1(5e7dc37b4e177483f4fc65b801dca8ef132ac282) ) /* R */ ROM_LOAD( "3.p3", 0x0100, 0x0100, CRC(0254533a) SHA1(d0ec0d03ed78482cd9344661eab3305640e85682) ) /* G */ ROM_LOAD( "1.p1", 0x0200, 0x0100, CRC(488fd0e9) SHA1(cde18e9ca0b320ded821bea537c88424b02e8910) ) /* B */ ROM_LOAD( "5.p5", 0x0300, 0x0400, CRC(9c8527bf) SHA1(6b52ab37ea6c07a4814ed33deadd59d137b5fd4d) ) /* Clut high nibble */ ROM_LOAD( "4.p4", 0x0700, 0x0400, CRC(cc9ff769) SHA1(e9de0371fd8bae7f08924891d78799ace97902b1) ) /* Clut low nibble */ ROM_END /******************************************************************************/ DRIVER_INIT_MEMBER(alpha68k_state,sstingry) { m_invert_controls = 0; m_microcontroller_id = 0x00ff; m_coin_id = 0x22 | (0x22 << 8); m_game_id = 0; } DRIVER_INIT_MEMBER(alpha68k_state,kyros) { m_invert_controls = 0; m_microcontroller_id = 0x0012; m_coin_id = 0x22 | (0x22 << 8); m_game_id = ALPHA68K_KYROS; } DRIVER_INIT_MEMBER(alpha68k_state,jongbou) { machine().device("maincpu")->memory().space(AS_PROGRAM)->install_read_handler(0x0c0000, 0x0c0001, read16_delegate(FUNC(alpha68k_state::jongbou_inputs_r),this)); m_invert_controls = 0; m_microcontroller_id = 0x00ff; m_coin_id = 0x23 | (0x24 << 8); m_game_id = ALPHA68K_JONGBOU; } DRIVER_INIT_MEMBER(alpha68k_state,paddlema) { m_microcontroller_id = 0; m_coin_id = 0; // Not needed ! m_game_id = 0; } DRIVER_INIT_MEMBER(alpha68k_state,timesold) { m_invert_controls = 0; m_microcontroller_id = 0; m_coin_id = 0x22 | (0x22 << 8); m_game_id = 0; } DRIVER_INIT_MEMBER(alpha68k_state,timesold1) { m_invert_controls = 1; m_microcontroller_id = 0; m_coin_id = 0x22 | (0x22 << 8); m_game_id = 0; } DRIVER_INIT_MEMBER(alpha68k_state,btlfield) { m_invert_controls = 1; m_microcontroller_id = 0; m_coin_id = 0x22 | (0x22 << 8); m_game_id = 0; } DRIVER_INIT_MEMBER(alpha68k_state,btlfieldb) { m_invert_controls = 1; m_microcontroller_id = 0; m_coin_id = 0x22 | (0x22 << 8); //not checked m_game_id = ALPHA68K_BTLFIELDB; } DRIVER_INIT_MEMBER(alpha68k_state,skysoldr) { membank("bank8")->set_base((memregion("user1")->base()) + 0x40000); m_invert_controls = 0; m_microcontroller_id = 0; m_coin_id = 0x22 | (0x22 << 8); m_game_id = 0; } DRIVER_INIT_MEMBER(alpha68k_state,goldmedl) { m_invert_controls = 0; m_microcontroller_id = 0x8803; //AT m_coin_id = 0x23 | (0x24 << 8); m_game_id = 0; } DRIVER_INIT_MEMBER(alpha68k_state,goldmedla) { membank("bank8")->set_base(memregion("maincpu")->base() + 0x20000); m_invert_controls = 0; m_microcontroller_id = 0x8803; //Guess - routine to handle coinage is the same as in 'goldmedl' m_coin_id = 0x23 | (0x24 << 8); m_game_id = 0; } DRIVER_INIT_MEMBER(alpha68k_state,skyadvnt) { m_invert_controls = 0; m_microcontroller_id = 0x8814; m_coin_id = 0x22 | (0x22 << 8); m_game_id = 0; } DRIVER_INIT_MEMBER(alpha68k_state,skyadvntu) { m_invert_controls = 0; m_microcontroller_id = 0x8814; m_coin_id = 0x23 | (0x24 << 8); m_game_id = 0; } DRIVER_INIT_MEMBER(alpha68k_state,gangwarsu) { membank("bank8")->set_base(memregion("user1")->base()); m_invert_controls = 0; m_microcontroller_id = 0x8512; m_coin_id = 0x23 | (0x24 << 8); m_game_id = 0; } DRIVER_INIT_MEMBER(alpha68k_state,gangwars) { membank("bank8")->set_base(memregion("user1")->base()); m_invert_controls = 0; m_microcontroller_id = 0x8512; m_coin_id = 0x23 | (0x24 << 8); m_game_id = 0; } DRIVER_INIT_MEMBER(alpha68k_state,sbasebal) { UINT16 *rom = (UINT16 *)memregion("maincpu")->base(); /* Patch protection check, it does a divide by zero because the MCU is trying to calculate the ball speed when a strike is scored, notice that current emulation just returns 49 mi/h every time that this event happens. 68k reads at [0x4023e], then subtracts this value with [0x41838], presumably it's raw speed minus angle. main CPU then writes the result to RAM location [0x41866], probably just to signal the result to the MCU. */ rom[0xb672/2] = 0x4e71; /* And patch the ROM checksums */ rom[0x44e/2] = 0x4e71; rom[0x450/2] = 0x4e71; rom[0x458/2] = 0x4e71; rom[0x45a/2] = 0x4e71; #if SBASEBAL_HACK rom[0x2b4/2] = 0x4e71; rom[0x2b6/2] = 0x4e71; #endif m_invert_controls = 0; m_microcontroller_id = 0x8512; // Same as 'gangwars' ? m_coin_id = 0x23 | (0x24 << 8); m_game_id = 0; } DRIVER_INIT_MEMBER(alpha68k_state,tnextspc) { m_invert_controls = 0; m_microcontroller_id = 0x890a; m_coin_id = 0; // Not needed ! m_game_id = 0; } /******************************************************************************/ GAME( 1986, sstingry, 0, sstingry, sstingry, alpha68k_state, sstingry, ROT90, "Alpha Denshi Co.", "Super Stingray (Japan)", GAME_SUPPORTS_SAVE | GAME_UNEMULATED_PROTECTION ) GAME( 1987, kyros, 0, kyros, kyros, alpha68k_state, kyros, ROT90, "Alpha Denshi Co. (World Games Inc. license)", "Kyros", GAME_SUPPORTS_SAVE ) GAME( 1986, kyrosj, kyros, kyros, kyros, alpha68k_state, kyros, ROT90, "Alpha Denshi Co.", "Kyros No Yakata (Japan)", GAME_SUPPORTS_SAVE ) GAME( 1987, jongbou, 0, jongbou, jongbou, alpha68k_state, jongbou, ROT90, "SNK", "Mahjong Block Jongbou (Japan)", GAME_SUPPORTS_SAVE ) GAME( 1988, paddlema, 0, alpha68k_I, paddlema, alpha68k_state, paddlema, ROT90, "SNK", "Paddle Mania", GAME_SUPPORTS_SAVE ) GAME( 1987, timesold, 0, alpha68k_II, timesold, alpha68k_state, timesold, ROT90, "Alpha Denshi Co. (SNK/Romstar license)", "Time Soldiers (US Rev 3)", GAME_SUPPORTS_SAVE ) GAME( 1987, timesold1, timesold, alpha68k_II, timesold, alpha68k_state, timesold1,ROT90, "Alpha Denshi Co. (SNK/Romstar license)", "Time Soldiers (US Rev 1)", GAME_SUPPORTS_SAVE ) GAME( 1987, btlfield, timesold, alpha68k_II, btlfield, alpha68k_state, btlfield, ROT90, "Alpha Denshi Co. (SNK license)", "Battle Field (Japan)", GAME_SUPPORTS_SAVE ) GAME( 1987, btlfieldb, timesold, btlfieldb, btlfieldb, alpha68k_state,btlfieldb,ROT90, "bootleg", "Battle Field (bootleg)", GAME_SUPPORTS_SAVE ) GAME( 1988, skysoldr, 0, alpha68k_II, skysoldr, alpha68k_state, skysoldr, ROT90, "Alpha Denshi Co. (SNK of America/Romstar license)", "Sky Soldiers (US)", GAME_SUPPORTS_SAVE ) GAME( 1988, goldmedl, 0, alpha68k_II_gm, goldmedl, alpha68k_state, goldmedl, ROT0, "SNK", "Gold Medalist (set 1)", GAME_SUPPORTS_SAVE ) GAME( 1988, goldmedla, goldmedl, alpha68k_II_gm, goldmedl, alpha68k_state, goldmedla,ROT0, "SNK", "Gold Medalist (set 2)", GAME_SUPPORTS_SAVE ) GAME( 1988, goldmedlb, goldmedl, alpha68k_II_gm, goldmedl, alpha68k_state, goldmedla,ROT0, "bootleg", "Gold Medalist (bootleg)", GAME_NOT_WORKING ) GAME( 1989, skyadvnt, 0, alpha68k_V, skyadvnt, alpha68k_state, skyadvnt, ROT90, "Alpha Denshi Co.", "Sky Adventure (World)", GAME_SUPPORTS_SAVE ) GAME( 1989, skyadvntu, skyadvnt, alpha68k_V, skyadvntu, alpha68k_state,skyadvntu,ROT90, "Alpha Denshi Co. (SNK of America license)", "Sky Adventure (US)", GAME_SUPPORTS_SAVE ) GAME( 1989, skyadvntj, skyadvnt, alpha68k_V, skyadvnt, alpha68k_state, skyadvnt, ROT90, "Alpha Denshi Co.", "Sky Adventure (Japan)", GAME_SUPPORTS_SAVE ) GAME( 1989, gangwars, 0, alpha68k_V, gangwars, alpha68k_state, gangwars, ROT0, "Alpha Denshi Co.", "Gang Wars", GAME_SUPPORTS_SAVE ) GAME( 1989, gangwarsu, gangwars, alpha68k_V, gangwarsu, alpha68k_state,gangwarsu,ROT0, "Alpha Denshi Co.", "Gang Wars (US)", GAME_SUPPORTS_SAVE ) GAME( 1989, sbasebal, 0, alpha68k_V_sb, sbasebal, alpha68k_state, sbasebal, ROT0, "Alpha Denshi Co. (SNK of America license)", "Super Champion Baseball (US)", GAME_SUPPORTS_SAVE | GAME_UNEMULATED_PROTECTION ) GAME( 1989, tnextspc, 0, tnextspc, tnextspc, alpha68k_state, tnextspc, ROT90, "SNK", "The Next Space", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL ) GAME( 1989, tnextspcj, tnextspc, tnextspc, tnextspc, alpha68k_state, tnextspc, ROT90, "SNK (Pasadena International Corp. license)", "The Next Space (Japan)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )