// license:BSD-3-Clause // copyright-holders:Carlos A. Lozano, Uki /**************************************************************************** Formation Z / Aeroboto PCB ID: JALECO FZ-8420 Driver by Carlos A. Lozano TODO: - star field Uki's report: - The color of stars: at 1st title screen = neutral tints of blue and aqua (1 color only) at 2nd title screen and attract mode (purple surface) = light & dark aqua This color will not be affected by scroll. Leftmost 8pixels are light, next 16 pixels are dark, the next 16 pixels are light, and so on. - Verify CPU clocks again. Main CPU is a HD68B09P, and next to it is a 8 MHz XTAL. Revisions: - Updated starfield according to Uki's report. (AT) *note: Holding any key at boot puts the game in MCU test. Press F3 to quit. ****************************************************************************/ #include "emu.h" #include "includes/aeroboto.h" #include "cpu/m6809/m6809.h" #include "machine/gen_latch.h" #include "sound/ay8910.h" #include "screen.h" #include "speaker.h" READ8_MEMBER(aeroboto_state::aeroboto_201_r) { /* if you keep a button pressed during boot, the game will expect this */ /* serie of values to be returned from 3004, and display "PASS 201" if it is */ static const uint8_t res[4] = { 0xff, 0x9f, 0x1b, 0x03 }; logerror("PC %04x: read 3004\n", m_maincpu->pc()); return res[(m_count++) & 3]; } WRITE_LINE_MEMBER(aeroboto_state::vblank_irq) { if (state) { if (!m_disable_irq) m_maincpu->set_input_line(0, ASSERT_LINE); else m_disable_irq--; m_audiocpu->set_input_line(0, HOLD_LINE); } } READ8_MEMBER(aeroboto_state::aeroboto_irq_ack_r) { m_maincpu->set_input_line(0, CLEAR_LINE); return 0xff; } READ8_MEMBER(aeroboto_state::aeroboto_2973_r) { m_mainram[0x02be] = 0; return 0xff; } WRITE8_MEMBER(aeroboto_state::aeroboto_1a2_w) { m_mainram[0x01a2] = data; if (data) m_disable_irq = 1; } void aeroboto_state::main_map(address_map &map) { map(0x0000, 0x07ff).ram().share("mainram"); // main RAM map(0x01a2, 0x01a2).w(FUNC(aeroboto_state::aeroboto_1a2_w)); // affects IRQ line (more protection?) map(0x0800, 0x08ff).ram(); // tile color buffer; copied to 0x2000 map(0x0900, 0x09ff).writeonly(); // a backup of default tile colors map(0x1000, 0x17ff).ram().w(FUNC(aeroboto_state::aeroboto_videoram_w)).share("videoram"); // tile RAM map(0x1800, 0x183f).ram().share("hscroll"); // horizontal scroll regs map(0x1840, 0x27ff).nopw(); // cleared during custom LSI test map(0x2000, 0x20ff).ram().w(FUNC(aeroboto_state::aeroboto_tilecolor_w)).share("tilecolor"); // tile color RAM map(0x2800, 0x28ff).ram().share("spriteram"); // sprite RAM map(0x2900, 0x2fff).nopw(); // cleared along with sprite RAM map(0x2973, 0x2973).r(FUNC(aeroboto_state::aeroboto_2973_r)); // protection read map(0x3000, 0x3000).rw(FUNC(aeroboto_state::aeroboto_in0_r), FUNC(aeroboto_state::aeroboto_3000_w)); map(0x3001, 0x3001).portr("DSW1").w("soundlatch", FUNC(generic_latch_8_device::write)); map(0x3002, 0x3002).portr("DSW2").w("soundlatch2", FUNC(generic_latch_8_device::write)); map(0x3003, 0x3003).writeonly().share("vscroll"); map(0x3004, 0x3004).r(FUNC(aeroboto_state::aeroboto_201_r)).writeonly().share("starx"); map(0x3005, 0x3005).writeonly().share("stary"); // usable but probably wrong map(0x3006, 0x3006).writeonly().share("bgcolor"); map(0x3800, 0x3800).r(FUNC(aeroboto_state::aeroboto_irq_ack_r)); // watchdog or IRQ ack map(0x4000, 0xffff).rom(); // main ROM } void aeroboto_state::sound_map(address_map &map) { map(0x0000, 0x0fff).ram(); map(0x9000, 0x9001).w("ay1", FUNC(ay8910_device::address_data_w)); map(0x9002, 0x9002).r("ay1", FUNC(ay8910_device::data_r)); map(0xa000, 0xa001).w("ay2", FUNC(ay8910_device::address_data_w)); map(0xa002, 0xa002).r("ay2", FUNC(ay8910_device::data_r)); map(0xf000, 0xffff).rom(); } static INPUT_PORTS_START( formatz ) PORT_START("P1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) PORT_START("P2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW1") PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:1,2") PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x01, "4" ) PORT_DIPSETTING( 0x02, "5" ) PORT_DIPSETTING( 0x03, "Infinite (Cheat)") PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW1:3,4") PORT_DIPSETTING( 0x0c, "30000" ) PORT_DIPSETTING( 0x08, "40000" ) PORT_DIPSETTING( 0x04, "70000" ) PORT_DIPSETTING( 0x00, "100000" ) PORT_DIPUNUSED_DIPLOC( 0x10, 0x00, "SW1:5" ) /* Listed as "Unused" */ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x40, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) /* The last dip switch is directly connected to the video hardware and flips the screen. The program instead sees the coin input, which must stay low for exactly 2 frames to be consistently recognized. */ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2) PORT_DIPLOCATION("SW1:8") /* "Screen Inversion" */ PORT_START("DSW2") PORT_DIPNAME( 0x07, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW2:1,2,3") PORT_DIPSETTING( 0x07, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 1C_4C ) ) PORT_DIPNAME( 0x18, 0x08, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:4,5") PORT_DIPSETTING( 0x00, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x08, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x10, DEF_STR( Medium ) ) PORT_DIPSETTING( 0x18, DEF_STR( Hard ) ) PORT_DIPUNUSED_DIPLOC( 0x20, 0x00, "SW2:6" ) /* Listed as "Unused" */ PORT_DIPUNUSED_DIPLOC( 0x40, 0x00, "SW2:7" ) /* Listed as "Unused" */ PORT_DIPUNUSED_DIPLOC( 0x80, 0x00, "SW2:8" ) /* Listed as "Unused" */ INPUT_PORTS_END static const gfx_layout charlayout = { 8,8, RGN_FRAC(1,2), 2, { 4, 0 }, { 0, 1, 2, 3, RGN_FRAC(1,2)+0, RGN_FRAC(1,2)+1, RGN_FRAC(1,2)+2, RGN_FRAC(1,2)+3 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 8*8 }; /* // exact star layout unknown... could be anything static const gfx_layout starlayout = { 8,8, RGN_FRAC(1,1), 1, { 0 }, { 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 8*8 }; */ static const gfx_layout spritelayout = { 8,16, RGN_FRAC(1,3), 3, { RGN_FRAC(2,3), RGN_FRAC(1,3), RGN_FRAC(0,3) }, { 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, 16*8 }; static GFXDECODE_START( gfx_aeroboto ) GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 64 ) /* chars */ // GFXDECODE_ENTRY( "gfx2", 0, starlayout, 0, 128 ) /* sky */ GFXDECODE_ENTRY( "gfx3", 0, spritelayout, 0, 8 ) GFXDECODE_END void aeroboto_state::machine_start() { m_stars_rom = memregion("gfx2")->base(); m_stars_length = memregion("gfx2")->bytes(); save_item(NAME(m_disable_irq)); save_item(NAME(m_count)); } void aeroboto_state::machine_reset() { m_disable_irq = 0; m_count = 0; m_charbank = 0; m_starsoff = 0; m_ox = 0; m_oy = 0; m_sx = 0; m_sy = 0; } void aeroboto_state::formatz(machine_config &config) { /* basic machine hardware */ MC6809(config, m_maincpu, XTAL(10'000'000)/2); /* verified on pcb */ m_maincpu->set_addrmap(AS_PROGRAM, &aeroboto_state::main_map); MC6809(config, m_audiocpu, XTAL(10'000'000)/4); /* verified on pcb */ m_audiocpu->set_addrmap(AS_PROGRAM, &aeroboto_state::sound_map); /* video hardware */ screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); screen.set_refresh_hz(60); screen.set_vblank_time(ATTOSECONDS_IN_USEC(0)); screen.set_size(32*8, 32*8); screen.set_visarea(0*8, 31*8-1, 2*8, 30*8-1); screen.set_screen_update(FUNC(aeroboto_state::screen_update_aeroboto)); screen.set_palette(m_palette); screen.screen_vblank().set(FUNC(aeroboto_state::vblank_irq)); GFXDECODE(config, m_gfxdecode, m_palette, gfx_aeroboto); PALETTE(config, m_palette, palette_device::RGB_444_PROMS, "proms", 256); /* sound hardware */ SPEAKER(config, "mono").front_center(); GENERIC_LATCH_8(config, "soundlatch"); GENERIC_LATCH_8(config, "soundlatch2"); ay8910_device &ay1(AY8910(config, "ay1", XTAL(10'000'000)/8)); /* verified on pcb */ ay1.port_a_read_callback().set("soundlatch", FUNC(generic_latch_8_device::read)); ay1.port_b_read_callback().set("soundlatch2", FUNC(generic_latch_8_device::read)); ay1.add_route(ALL_OUTPUTS, "mono", 0.25); AY8910(config, "ay2", XTAL(10'000'000)/16).add_route(ALL_OUTPUTS, "mono", 0.25); /* verified on pcb */ } /*************************************************************************** Game driver(s) ***************************************************************************/ ROM_START( formatz ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "format_z.8", 0x4000, 0x4000, CRC(81a2416c) SHA1(d43c6bcc079847cb4c8e77fdc4d9d5bb9c2cc41a) ) ROM_LOAD( "format_z.7", 0x8000, 0x4000, CRC(986e6052) SHA1(4d39eda38fa17695f8217b0032a750cbe71c5674) ) ROM_LOAD( "format_z.6", 0xc000, 0x4000, CRC(baa0d745) SHA1(72b6cf31c9bbf9b5c55ef3f4ca5877ce576beda9) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "format_z.9", 0xf000, 0x1000, CRC(6b9215ad) SHA1(3ab416d070bf6b9a8be3e19d4dbc3a399d9ab5cb) ) ROM_REGION( 0x2000, "gfx1", 0 ) ROM_LOAD( "format_z.5", 0x0000, 0x2000, CRC(ba50be57) SHA1(aa37b644e8c1944b4c0ba81164d5a52be8ab491f) ) /* characters */ ROM_REGION( 0x2000, "gfx2", 0 ) // starfield data ROM_LOAD( "format_z.4", 0x0000, 0x2000, CRC(910375a0) SHA1(1044e0f45ce34c15986d9ab520c0e7d08fd46dde) ) /* characters */ ROM_REGION( 0x3000, "gfx3", 0 ) ROM_LOAD( "format_z.1", 0x0000, 0x1000, CRC(5739afd2) SHA1(3a645bc8a5ac69f1dc878a589c580f2bf033d3cb) ) /* sprites */ ROM_LOAD( "format_z.2", 0x1000, 0x1000, CRC(3a821391) SHA1(476507ba5e5d64ca3729244590beadb9b3a6a018) ) /* sprites */ ROM_LOAD( "format_z.3", 0x2000, 0x1000, CRC(7d1aec79) SHA1(bb19d6c91a14df26706226cfe22853bb8383c63d) ) /* sprites */ ROM_REGION( 0x0300, "proms", 0 ) ROM_LOAD( "10c", 0x0000, 0x0100, CRC(b756dd6d) SHA1(ea79f87f84ded2f0a66458af24cbc792e5ff77e3) ) ROM_LOAD( "10b", 0x0100, 0x0100, CRC(00df8809) SHA1(f4539c052a5ce8a63662db070c3f52139afef23d) ) ROM_LOAD( "10a", 0x0200, 0x0100, CRC(e8733c8f) SHA1(105b44c9108ee173a417f8c79ec8381f824dd675) ) ROM_END ROM_START( aeroboto ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "aeroboto.8", 0x4000, 0x4000, CRC(4d3fc049) SHA1(6efb8c58c025a69ac2dce99049128861f7ede690) ) ROM_LOAD( "aeroboto.7", 0x8000, 0x4000, CRC(522f51c1) SHA1(4ea47d0b8b65e711c99701c055dbaf70a003d441) ) ROM_LOAD( "aeroboto.6", 0xc000, 0x4000, CRC(1a295ffb) SHA1(990b3f2f883717c180089b6ba5ae381ed9272341) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "format_z.9", 0xf000, 0x1000, CRC(6b9215ad) SHA1(3ab416d070bf6b9a8be3e19d4dbc3a399d9ab5cb) ) ROM_REGION( 0x2000, "gfx1", 0 ) ROM_LOAD( "aeroboto.5", 0x0000, 0x2000, CRC(32fc00f9) SHA1(fd912fe2ab0101057c15c846f0cc4259cd94b035) ) /* characters */ ROM_REGION( 0x2000, "gfx2", 0 ) // starfield data ROM_LOAD( "format_z.4", 0x0000, 0x2000, CRC(910375a0) SHA1(1044e0f45ce34c15986d9ab520c0e7d08fd46dde) ) /* characters */ ROM_REGION( 0x3000, "gfx3", 0 ) ROM_LOAD( "aeroboto.1", 0x0000, 0x1000, CRC(7820eeaf) SHA1(dedd15295bb02f417d0f51a29df686b66b94dee1) ) /* sprites */ ROM_LOAD( "aeroboto.2", 0x1000, 0x1000, CRC(c7f81a3c) SHA1(21476a4146d5c57e2b15125c304fc61d82edf4af) ) /* sprites */ ROM_LOAD( "aeroboto.3", 0x2000, 0x1000, CRC(5203ad04) SHA1(d16eb370de9033793a502e23c82a3119cd633aa9) ) /* sprites */ ROM_REGION( 0x0300, "proms", 0 ) ROM_LOAD( "10c", 0x0000, 0x0100, CRC(b756dd6d) SHA1(ea79f87f84ded2f0a66458af24cbc792e5ff77e3) ) ROM_LOAD( "10b", 0x0100, 0x0100, CRC(00df8809) SHA1(f4539c052a5ce8a63662db070c3f52139afef23d) ) ROM_LOAD( "10a", 0x0200, 0x0100, CRC(e8733c8f) SHA1(105b44c9108ee173a417f8c79ec8381f824dd675) ) ROM_END GAME( 1984, formatz, 0, formatz, formatz, aeroboto_state, empty_init, ROT0, "Jaleco", "Formation Z", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) GAME( 1984, aeroboto, formatz, formatz, formatz, aeroboto_state, empty_init, ROT0, "Jaleco (Williams license)", "Aeroboto", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )