// license:BSD-3-Clause // copyright-holders:Carlos A. Lozano, Uki /**************************************************************************** Formation Z / Aeroboto PCB ID: JALECO FZ-8420 Driver by Carlos A. Lozano TODO: - star field Uki's report: - The color of stars: at 1st title screen = neutral tints of blue and aqua (1 color only) at 2nd title screen and attract mode (purple surface) = light & dark aqua This color will not be affected by scroll. Leftmost 8pixels are light, next 16 pixels are dark, the next 16 pixels are light, and so on. Revisions: - Updated starfield according to Uki's report. (AT) *note: Holding any key at boot puts the game in MCU test. Press F3 to quit. ****************************************************************************/ #include "emu.h" #include "cpu/m6809/m6809.h" #include "machine/gen_latch.h" #include "sound/ay8910.h" #include "includes/aeroboto.h" READ8_MEMBER(aeroboto_state::aeroboto_201_r) { /* if you keep a button pressed during boot, the game will expect this */ /* serie of values to be returned from 3004, and display "PASS 201" if it is */ static const UINT8 res[4] = { 0xff, 0x9f, 0x1b, 0x03 }; logerror("PC %04x: read 3004\n", space.device().safe_pc()); return res[(m_count++) & 3]; } INTERRUPT_GEN_MEMBER(aeroboto_state::aeroboto_interrupt) { if (!m_disable_irq) device.execute().set_input_line(0, ASSERT_LINE); else m_disable_irq--; } READ8_MEMBER(aeroboto_state::aeroboto_irq_ack_r) { m_maincpu->set_input_line(0, CLEAR_LINE); return 0xff; } READ8_MEMBER(aeroboto_state::aeroboto_2973_r) { m_mainram[0x02be] = 0; return 0xff; } WRITE8_MEMBER(aeroboto_state::aeroboto_1a2_w) { m_mainram[0x01a2] = data; if (data) m_disable_irq = 1; } static ADDRESS_MAP_START( main_map, AS_PROGRAM, 8, aeroboto_state ) AM_RANGE(0x01a2, 0x01a2) AM_WRITE(aeroboto_1a2_w) // affects IRQ line (more protection?) AM_RANGE(0x0000, 0x07ff) AM_RAM AM_SHARE("mainram") // main RAM AM_RANGE(0x0800, 0x08ff) AM_RAM // tile color buffer; copied to 0x2000 AM_RANGE(0x0900, 0x09ff) AM_WRITEONLY // a backup of default tile colors AM_RANGE(0x1000, 0x17ff) AM_RAM_WRITE(aeroboto_videoram_w) AM_SHARE("videoram") // tile RAM AM_RANGE(0x1800, 0x183f) AM_RAM AM_SHARE("hscroll") // horizontal scroll regs AM_RANGE(0x2000, 0x20ff) AM_RAM_WRITE(aeroboto_tilecolor_w) AM_SHARE("tilecolor") // tile color RAM AM_RANGE(0x1840, 0x27ff) AM_WRITENOP // cleared during custom LSI test AM_RANGE(0x2800, 0x28ff) AM_RAM AM_SHARE("spriteram") // sprite RAM AM_RANGE(0x2900, 0x2fff) AM_WRITENOP // cleared along with sprite RAM AM_RANGE(0x2973, 0x2973) AM_READ(aeroboto_2973_r) // protection read AM_RANGE(0x3000, 0x3000) AM_READWRITE(aeroboto_in0_r, aeroboto_3000_w) AM_RANGE(0x3001, 0x3001) AM_READ_PORT("DSW1") AM_DEVWRITE("soundlatch", generic_latch_8_device, write) AM_RANGE(0x3002, 0x3002) AM_READ_PORT("DSW2") AM_DEVWRITE("soundlatch2", generic_latch_8_device, write) AM_RANGE(0x3003, 0x3003) AM_WRITEONLY AM_SHARE("vscroll") AM_RANGE(0x3004, 0x3004) AM_READ(aeroboto_201_r) AM_WRITEONLY AM_SHARE("starx") AM_RANGE(0x3005, 0x3005) AM_WRITEONLY AM_SHARE("stary") // usable but probably wrong AM_RANGE(0x3006, 0x3006) AM_WRITEONLY AM_SHARE("bgcolor") AM_RANGE(0x3800, 0x3800) AM_READ(aeroboto_irq_ack_r) // watchdog or IRQ ack AM_RANGE(0x4000, 0xffff) AM_ROM // main ROM ADDRESS_MAP_END static ADDRESS_MAP_START( sound_map, AS_PROGRAM, 8, aeroboto_state ) AM_RANGE(0x0000, 0x0fff) AM_RAM AM_RANGE(0x9000, 0x9001) AM_DEVWRITE("ay1", ay8910_device, address_data_w) AM_RANGE(0x9002, 0x9002) AM_DEVREAD("ay1", ay8910_device, data_r) AM_RANGE(0xa000, 0xa001) AM_DEVWRITE("ay2", ay8910_device, address_data_w) AM_RANGE(0xa002, 0xa002) AM_DEVREAD("ay2", ay8910_device, data_r) AM_RANGE(0xf000, 0xffff) AM_ROM ADDRESS_MAP_END static INPUT_PORTS_START( formatz ) PORT_START("P1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) PORT_START("P2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW1") PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:1,2") PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x01, "4" ) PORT_DIPSETTING( 0x02, "5" ) PORT_DIPSETTING( 0x03, "Infinite (Cheat)") PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW1:3,4") PORT_DIPSETTING( 0x0c, "30000" ) PORT_DIPSETTING( 0x08, "40000" ) PORT_DIPSETTING( 0x04, "70000" ) PORT_DIPSETTING( 0x00, "100000" ) PORT_DIPUNUSED_DIPLOC( 0x10, 0x00, "SW1:5" ) /* Listed as "Unused" */ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x40, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) /* The last dip switch is directly connected to the video hardware and flips the screen. The program instead sees the coin input, which must stay low for exactly 2 frames to be consistently recognized. */ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2) PORT_DIPLOCATION("SW1:8") /* "Screen Inversion" */ PORT_START("DSW2") PORT_DIPNAME( 0x07, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW2:1,2,3") PORT_DIPSETTING( 0x07, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 1C_4C ) ) PORT_DIPNAME( 0x18, 0x08, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:4,5") PORT_DIPSETTING( 0x00, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x08, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x10, DEF_STR( Medium ) ) PORT_DIPSETTING( 0x18, DEF_STR( Hard ) ) PORT_DIPUNUSED_DIPLOC( 0x20, 0x00, "SW2:6" ) /* Listed as "Unused" */ PORT_DIPUNUSED_DIPLOC( 0x40, 0x00, "SW2:7" ) /* Listed as "Unused" */ PORT_DIPUNUSED_DIPLOC( 0x80, 0x00, "SW2:8" ) /* Listed as "Unused" */ INPUT_PORTS_END static const gfx_layout charlayout = { 8,8, RGN_FRAC(1,2), 2, { 4, 0 }, { 0, 1, 2, 3, RGN_FRAC(1,2)+0, RGN_FRAC(1,2)+1, RGN_FRAC(1,2)+2, RGN_FRAC(1,2)+3 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 8*8 }; /* // exact star layout unknown... could be anything static const gfx_layout starlayout = { 8,8, RGN_FRAC(1,1), 1, { 0 }, { 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 8*8 }; */ static const gfx_layout spritelayout = { 8,16, RGN_FRAC(1,3), 3, { RGN_FRAC(2,3), RGN_FRAC(1,3), RGN_FRAC(0,3) }, { 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, 16*8 }; static GFXDECODE_START( aeroboto ) GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 64 ) /* chars */ // GFXDECODE_ENTRY( "gfx2", 0, starlayout, 0, 128 ) /* sky */ GFXDECODE_ENTRY( "gfx3", 0, spritelayout, 0, 8 ) GFXDECODE_END void aeroboto_state::machine_start() { m_stars_rom = memregion("gfx2")->base(); m_stars_length = memregion("gfx2")->bytes(); save_item(NAME(m_disable_irq)); save_item(NAME(m_count)); } void aeroboto_state::machine_reset() { m_disable_irq = 0; m_count = 0; m_charbank = 0; m_starsoff = 0; m_ox = 0; m_oy = 0; m_sx = 0; m_sy = 0; } static MACHINE_CONFIG_START( formatz, aeroboto_state ) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", M6809, XTAL_10MHz/8) /* verified on pcb */ MCFG_CPU_PROGRAM_MAP(main_map) MCFG_CPU_VBLANK_INT_DRIVER("screen", aeroboto_state, aeroboto_interrupt) MCFG_CPU_ADD("audiocpu", M6809, XTAL_10MHz/16) /* verified on pcb */ MCFG_CPU_PROGRAM_MAP(sound_map) MCFG_CPU_VBLANK_INT_DRIVER("screen", aeroboto_state, irq0_line_hold) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MCFG_SCREEN_SIZE(32*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 31*8-1, 2*8, 30*8-1) MCFG_SCREEN_UPDATE_DRIVER(aeroboto_state, screen_update_aeroboto) MCFG_SCREEN_PALETTE("palette") MCFG_GFXDECODE_ADD("gfxdecode", "palette", aeroboto) MCFG_PALETTE_ADD_RRRRGGGGBBBB_PROMS("palette", 256) /* sound hardware */ MCFG_SPEAKER_STANDARD_MONO("mono") MCFG_GENERIC_LATCH_8_ADD("soundlatch") MCFG_GENERIC_LATCH_8_ADD("soundlatch2") MCFG_SOUND_ADD("ay1", AY8910, XTAL_10MHz/8) /* verified on pcb */ MCFG_AY8910_PORT_A_READ_CB(DEVREAD8("soundlatch", generic_latch_8_device, read)) MCFG_AY8910_PORT_B_READ_CB(DEVREAD8("soundlatch2", generic_latch_8_device, read)) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25) MCFG_SOUND_ADD("ay2", AY8910, XTAL_10MHz/16) /* verified on pcb */ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25) MACHINE_CONFIG_END /*************************************************************************** Game driver(s) ***************************************************************************/ ROM_START( formatz ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "format_z.8", 0x4000, 0x4000, CRC(81a2416c) SHA1(d43c6bcc079847cb4c8e77fdc4d9d5bb9c2cc41a) ) ROM_LOAD( "format_z.7", 0x8000, 0x4000, CRC(986e6052) SHA1(4d39eda38fa17695f8217b0032a750cbe71c5674) ) ROM_LOAD( "format_z.6", 0xc000, 0x4000, CRC(baa0d745) SHA1(72b6cf31c9bbf9b5c55ef3f4ca5877ce576beda9) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "format_z.9", 0xf000, 0x1000, CRC(6b9215ad) SHA1(3ab416d070bf6b9a8be3e19d4dbc3a399d9ab5cb) ) ROM_REGION( 0x2000, "gfx1", 0 ) ROM_LOAD( "format_z.5", 0x0000, 0x2000, CRC(ba50be57) SHA1(aa37b644e8c1944b4c0ba81164d5a52be8ab491f) ) /* characters */ ROM_REGION( 0x2000, "gfx2", 0 ) // starfield data ROM_LOAD( "format_z.4", 0x0000, 0x2000, CRC(910375a0) SHA1(1044e0f45ce34c15986d9ab520c0e7d08fd46dde) ) /* characters */ ROM_REGION( 0x3000, "gfx3", 0 ) ROM_LOAD( "format_z.1", 0x0000, 0x1000, CRC(5739afd2) SHA1(3a645bc8a5ac69f1dc878a589c580f2bf033d3cb) ) /* sprites */ ROM_LOAD( "format_z.2", 0x1000, 0x1000, CRC(3a821391) SHA1(476507ba5e5d64ca3729244590beadb9b3a6a018) ) /* sprites */ ROM_LOAD( "format_z.3", 0x2000, 0x1000, CRC(7d1aec79) SHA1(bb19d6c91a14df26706226cfe22853bb8383c63d) ) /* sprites */ ROM_REGION( 0x0300, "proms", 0 ) ROM_LOAD( "10c", 0x0000, 0x0100, CRC(b756dd6d) SHA1(ea79f87f84ded2f0a66458af24cbc792e5ff77e3) ) ROM_LOAD( "10b", 0x0100, 0x0100, CRC(00df8809) SHA1(f4539c052a5ce8a63662db070c3f52139afef23d) ) ROM_LOAD( "10a", 0x0200, 0x0100, CRC(e8733c8f) SHA1(105b44c9108ee173a417f8c79ec8381f824dd675) ) ROM_END ROM_START( aeroboto ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "aeroboto.8", 0x4000, 0x4000, CRC(4d3fc049) SHA1(6efb8c58c025a69ac2dce99049128861f7ede690) ) ROM_LOAD( "aeroboto.7", 0x8000, 0x4000, CRC(522f51c1) SHA1(4ea47d0b8b65e711c99701c055dbaf70a003d441) ) ROM_LOAD( "aeroboto.6", 0xc000, 0x4000, CRC(1a295ffb) SHA1(990b3f2f883717c180089b6ba5ae381ed9272341) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "format_z.9", 0xf000, 0x1000, CRC(6b9215ad) SHA1(3ab416d070bf6b9a8be3e19d4dbc3a399d9ab5cb) ) ROM_REGION( 0x2000, "gfx1", 0 ) ROM_LOAD( "aeroboto.5", 0x0000, 0x2000, CRC(32fc00f9) SHA1(fd912fe2ab0101057c15c846f0cc4259cd94b035) ) /* characters */ ROM_REGION( 0x2000, "gfx2", 0 ) // starfield data ROM_LOAD( "format_z.4", 0x0000, 0x2000, CRC(910375a0) SHA1(1044e0f45ce34c15986d9ab520c0e7d08fd46dde) ) /* characters */ ROM_REGION( 0x3000, "gfx3", 0 ) ROM_LOAD( "aeroboto.1", 0x0000, 0x1000, CRC(7820eeaf) SHA1(dedd15295bb02f417d0f51a29df686b66b94dee1) ) /* sprites */ ROM_LOAD( "aeroboto.2", 0x1000, 0x1000, CRC(c7f81a3c) SHA1(21476a4146d5c57e2b15125c304fc61d82edf4af) ) /* sprites */ ROM_LOAD( "aeroboto.3", 0x2000, 0x1000, CRC(5203ad04) SHA1(d16eb370de9033793a502e23c82a3119cd633aa9) ) /* sprites */ ROM_REGION( 0x0300, "proms", 0 ) ROM_LOAD( "10c", 0x0000, 0x0100, CRC(b756dd6d) SHA1(ea79f87f84ded2f0a66458af24cbc792e5ff77e3) ) ROM_LOAD( "10b", 0x0100, 0x0100, CRC(00df8809) SHA1(f4539c052a5ce8a63662db070c3f52139afef23d) ) ROM_LOAD( "10a", 0x0200, 0x0100, CRC(e8733c8f) SHA1(105b44c9108ee173a417f8c79ec8381f824dd675) ) ROM_END GAME( 1984, formatz, 0, formatz, formatz, driver_device, 0, ROT0, "Jaleco", "Formation Z", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) GAME( 1984, aeroboto, formatz, formatz, formatz, driver_device, 0, ROT0, "Jaleco (Williams license)", "Aeroboto", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )