// license:BSD-3-Clause // copyright-holders:Bryan McPhail /******************************************************************************* Act Fancer (Japan) FD (c) 1989 Data East Corporation Act Fancer (World) FE (c) 1989 Data East Corporation Trio The Punch (World) FC (c) 1989 Data East Corporation Trio The Punch (Japan) FF (c) 1989 Data East Corporation The 'World' set has rom code FE, the 'Japan' set has rom code FD. Most Data East games give the Japanese version the earlier code, though there is no real difference between the sets. I believe the USA version of Act Fancer is called 'Out Fencer' Emulation by Bryan McPhail, mish@tendril.co.uk Update of the 03/04/2005 Added Trio The Punch (World), this set will be the new parent. Fixed filenames in both Trio The Punch sets to match correct labels on the pcb. Update by Roberto Gandola, sophitia@email.it *******************************************************************************/ #include "emu.h" #include "includes/actfancr.h" #include "cpu/m6502/m6502.h" #include "sound/2203intf.h" #include "sound/3812intf.h" #include "sound/okim6295.h" #include "screen.h" #include "speaker.h" /******************************************************************************/ WRITE8_MEMBER(actfancr_state::triothep_control_select_w) { m_trio_control_select = data; } READ8_MEMBER(actfancr_state::triothep_control_r) { switch (m_trio_control_select) { case 0: return ioport("P1")->read(); case 1: return ioport("P2")->read(); case 2: return ioport("DSW1")->read(); case 3: return ioport("DSW2")->read(); case 4: return ioport("SYSTEM")->read(); /* VBL */ } return 0xff; } /******************************************************************************/ WRITE8_MEMBER(actfancr_state::actfancr_buffer_spriteram_w) { uint8_t *src = reinterpret_cast(memshare("spriteram")->ptr()); // copy to a 16-bit region for our sprite draw code too for (int i=0;i<0x800/2;i++) { m_spriteram16[i] = src[i*2] | (src[(i*2)+1] <<8); } } void actfancr_state::actfan_map(address_map &map) { map(0x000000, 0x02ffff).rom(); map(0x060000, 0x060007).w(m_tilegen1, FUNC(deco_bac06_device::pf_control0_8bit_w)); map(0x060010, 0x06001f).w(m_tilegen1, FUNC(deco_bac06_device::pf_control1_8bit_swap_w)); map(0x062000, 0x063fff).rw(m_tilegen1, FUNC(deco_bac06_device::pf_data_8bit_swap_r), FUNC(deco_bac06_device::pf_data_8bit_swap_w)); map(0x070000, 0x070007).w(m_tilegen2, FUNC(deco_bac06_device::pf_control0_8bit_w)); map(0x070010, 0x07001f).w(m_tilegen2, FUNC(deco_bac06_device::pf_control1_8bit_swap_w)); map(0x072000, 0x0727ff).rw(m_tilegen2, FUNC(deco_bac06_device::pf_data_8bit_swap_r), FUNC(deco_bac06_device::pf_data_8bit_swap_w)); map(0x100000, 0x1007ff).ram().share("spriteram"); map(0x110000, 0x110001).w(this, FUNC(actfancr_state::actfancr_buffer_spriteram_w)); map(0x120000, 0x1205ff).ram().w("palette", FUNC(palette_device::write8)).share("palette"); map(0x130000, 0x130000).portr("P1"); map(0x130001, 0x130001).portr("P2"); map(0x130002, 0x130002).portr("DSW1"); map(0x130003, 0x130003).portr("DSW2"); map(0x140000, 0x140001).portr("SYSTEM"); /* VBL */ map(0x150000, 0x150000).w(m_soundlatch, FUNC(generic_latch_8_device::write)); map(0x1f0000, 0x1f3fff).ram().share("main_ram"); /* Main ram */ } void actfancr_state::triothep_map(address_map &map) { map(0x000000, 0x03ffff).rom(); map(0x040000, 0x040007).w(m_tilegen2, FUNC(deco_bac06_device::pf_control0_8bit_w)); map(0x040010, 0x04001f).w(m_tilegen2, FUNC(deco_bac06_device::pf_control1_8bit_swap_w)); map(0x044000, 0x045fff).rw(m_tilegen2, FUNC(deco_bac06_device::pf_data_8bit_swap_r), FUNC(deco_bac06_device::pf_data_8bit_swap_w)); map(0x046400, 0x0467ff).rw(m_tilegen2, FUNC(deco_bac06_device::pf_rowscroll_8bit_swap_r), FUNC(deco_bac06_device::pf_rowscroll_8bit_swap_w)); map(0x060000, 0x060007).w(m_tilegen1, FUNC(deco_bac06_device::pf_control0_8bit_w)); map(0x060010, 0x06001f).w(m_tilegen1, FUNC(deco_bac06_device::pf_control1_8bit_swap_w)); map(0x064000, 0x0647ff).rw(m_tilegen1, FUNC(deco_bac06_device::pf_data_8bit_swap_r), FUNC(deco_bac06_device::pf_data_8bit_swap_w)); map(0x066400, 0x0667ff).rw(m_tilegen1, FUNC(deco_bac06_device::pf_rowscroll_8bit_swap_r), FUNC(deco_bac06_device::pf_rowscroll_8bit_swap_w)); map(0x100000, 0x100000).w(m_soundlatch, FUNC(generic_latch_8_device::write)); map(0x110000, 0x110001).w(this, FUNC(actfancr_state::actfancr_buffer_spriteram_w)); map(0x120000, 0x1207ff).ram().share("spriteram"); map(0x130000, 0x1305ff).ram().w("palette", FUNC(palette_device::write8)).share("palette"); map(0x140000, 0x140001).nopr(); /* Value doesn't matter */ map(0x1f0000, 0x1f3fff).ram().share("main_ram"); /* Main ram */ map(0x1ff000, 0x1ff001).rw(this, FUNC(actfancr_state::triothep_control_r), FUNC(actfancr_state::triothep_control_select_w)); map(0x1ff400, 0x1ff403).w(m_maincpu, FUNC(h6280_device::irq_status_w)); } /******************************************************************************/ void actfancr_state::dec0_s_map(address_map &map) { map(0x0000, 0x07ff).ram(); map(0x0800, 0x0801).w("ym1", FUNC(ym2203_device::write)); map(0x1000, 0x1001).w("ym2", FUNC(ym3812_device::write)); map(0x3000, 0x3000).r(m_soundlatch, FUNC(generic_latch_8_device::read)); map(0x3800, 0x3800).rw("oki", FUNC(okim6295_device::read), FUNC(okim6295_device::write)); map(0x4000, 0xffff).rom(); } /******************************************************************************/ static INPUT_PORTS_START( actfancr ) PORT_START("P1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_START("P2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) PORT_START("SYSTEM") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen") PORT_START("DSW1") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2") PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:3,4") PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) ) PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "SW1:5" ) /* Listed as "Unused" */ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) ) PORT_START("DSW2") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x03, "3" ) PORT_DIPSETTING( 0x02, "4" ) PORT_DIPSETTING( 0x01, "5" ) PORT_DIPSETTING( 0x00, "100 (Cheat)") PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4") PORT_DIPSETTING( 0x04, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0c, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x08, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "SW2:5" ) /* Listed as "Unused" */ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:6") PORT_DIPSETTING( 0x20, "800000" ) PORT_DIPSETTING( 0x00, DEF_STR( None ) ) PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW2:7" ) /* Listed as "Unused" */ PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW2:8" ) /* Listed as "Unused" */ INPUT_PORTS_END static INPUT_PORTS_START( triothep ) PORT_INCLUDE( actfancr ) PORT_MODIFY("P1") PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_MODIFY("P2") PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_COCKTAIL PORT_MODIFY("DSW2") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x00, "8" ) PORT_DIPSETTING( 0x01, "10" ) PORT_DIPSETTING( 0x03, "12" ) PORT_DIPSETTING( 0x02, "14" ) PORT_DIPNAME( 0x0c, 0x0c, "Difficulty (Time)" ) PORT_DIPLOCATION("SW2:3,4") PORT_DIPSETTING( 0x08, "Easy (130)" ) PORT_DIPSETTING( 0x0c, "Normal (100)" ) PORT_DIPSETTING( 0x04, "Hard (70)" ) PORT_DIPSETTING( 0x00, "Hardest (60)" ) PORT_DIPNAME( 0x10, 0x10, "Bonus Lives" ) PORT_DIPLOCATION("SW2:5") PORT_DIPSETTING( 0x00, "2" ) PORT_DIPSETTING( 0x10, "3" ) PORT_DIPUNUSED_DIPLOC( 0x20, 0x20, "SW2:6" ) /* Listed as "Unused" */ INPUT_PORTS_END /******************************************************************************/ static const gfx_layout chars = { 8,8, /* 8*8 chars */ 4096, 4, /* 4 bits per pixel */ { 0x08000*8, 0x18000*8, 0x00000*8, 0x10000*8 }, { 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, 8*8 /* every char takes 8 consecutive bytes */ }; static const gfx_layout tiles = { 16,16, /* 16*16 sprites */ 2048, 4, { 0, 0x10000*8, 0x20000*8,0x30000*8 }, /* plane offset */ { 16*8+0, 16*8+1, 16*8+2, 16*8+3, 16*8+4, 16*8+5, 16*8+6, 16*8+7, 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, 32*8 /* every sprite takes 32 consecutive bytes */ }; static const gfx_layout sprites = { 16,16, /* 16*16 sprites */ 2048+1024, 4, { 0, 0x18000*8, 0x30000*8, 0x48000*8 }, /* plane offset */ { 16*8+0, 16*8+1, 16*8+2, 16*8+3, 16*8+4, 16*8+5, 16*8+6, 16*8+7, 0, 1, 2, 3, 4, 5, 6, 7 }, { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, 32*8 /* every sprite takes 32 consecutive bytes */ }; static GFXDECODE_START( gfx_actfan ) GFXDECODE_ENTRY( "chars", 0, chars, 0, 16 ) GFXDECODE_ENTRY( "sprites", 0, sprites, 512, 16 ) GFXDECODE_ENTRY( "tiles", 0, tiles, 256, 16 ) GFXDECODE_END static GFXDECODE_START( gfx_triothep ) GFXDECODE_ENTRY( "chars", 0, chars, 0, 16 ) GFXDECODE_ENTRY( "sprites", 0, sprites, 256, 16 ) GFXDECODE_ENTRY( "tiles", 0, tiles, 512, 16 ) GFXDECODE_END /******************************************************************************/ MACHINE_START_MEMBER(actfancr_state,triothep) { save_item(NAME(m_trio_control_select)); } MACHINE_RESET_MEMBER(actfancr_state,triothep) { m_trio_control_select = 0; } /******************************************************************************/ MACHINE_CONFIG_START(actfancr_state::actfancr) /* basic machine hardware */ MCFG_DEVICE_ADD("maincpu", H6280, 21477200/3) /* Should be accurate */ MCFG_DEVICE_PROGRAM_MAP(actfan_map) MCFG_DEVICE_VBLANK_INT_DRIVER("screen", actfancr_state, irq0_line_hold) /* VBL */ MCFG_DEVICE_ADD("audiocpu",M6502, 1500000) /* Should be accurate */ MCFG_DEVICE_PROGRAM_MAP(dec0_s_map) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(529)) MCFG_SCREEN_SIZE(32*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1) MCFG_SCREEN_UPDATE_DRIVER(actfancr_state, screen_update_actfancr) MCFG_SCREEN_PALETTE("palette") MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_actfan) MCFG_PALETTE_ADD("palette", 768) MCFG_PALETTE_FORMAT(xxxxBBBBGGGGRRRR) MCFG_DEVICE_ADD("tilegen1", DECO_BAC06, 0) MCFG_DECO_BAC06_GFX_REGION_WIDE(2, 2, 2) MCFG_DECO_BAC06_GFXDECODE("gfxdecode") MCFG_DEVICE_ADD("tilegen2", DECO_BAC06, 0) MCFG_DECO_BAC06_GFX_REGION_WIDE(0, 0, 0) MCFG_DECO_BAC06_GFXDECODE("gfxdecode") MCFG_DEVICE_ADD("spritegen", DECO_MXC06, 0) MCFG_DECO_MXC06_GFX_REGION(1) MCFG_DECO_MXC06_GFXDECODE("gfxdecode") /* sound hardware */ SPEAKER(config, "mono").front_center(); MCFG_GENERIC_LATCH_8_ADD("soundlatch") MCFG_GENERIC_LATCH_DATA_PENDING_CB(INPUTLINE("audiocpu", INPUT_LINE_NMI)) MCFG_DEVICE_ADD("ym1", YM2203, 1500000) MCFG_SOUND_ROUTE(0, "mono", 0.90) MCFG_SOUND_ROUTE(1, "mono", 0.90) MCFG_SOUND_ROUTE(2, "mono", 0.90) MCFG_SOUND_ROUTE(3, "mono", 0.50) MCFG_DEVICE_ADD("ym2", YM3812, 3000000) MCFG_YM3812_IRQ_HANDLER(INPUTLINE("audiocpu", M6502_IRQ_LINE)) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.90) MCFG_DEVICE_ADD("oki", OKIM6295, 1024188, okim6295_device::PIN7_HIGH) // clock frequency & pin 7 not verified MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.85) MACHINE_CONFIG_END MACHINE_CONFIG_START(actfancr_state::triothep) /* basic machine hardware */ MCFG_DEVICE_ADD("maincpu",H6280,XTAL(21'477'272)/3) /* XIN=21.4772Mhz, verified on pcb */ MCFG_DEVICE_PROGRAM_MAP(triothep_map) MCFG_DEVICE_VBLANK_INT_DRIVER("screen", actfancr_state, irq0_line_hold) /* VBL */ MCFG_DEVICE_ADD("audiocpu",M6502, XTAL(12'000'000)/8) /* verified on pcb */ MCFG_DEVICE_PROGRAM_MAP(dec0_s_map) MCFG_MACHINE_START_OVERRIDE(actfancr_state,triothep) MCFG_MACHINE_RESET_OVERRIDE(actfancr_state,triothep) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_REFRESH_RATE(60) MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(529)) MCFG_SCREEN_SIZE(32*8, 32*8) MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1) MCFG_SCREEN_UPDATE_DRIVER(actfancr_state, screen_update_actfancr) MCFG_SCREEN_PALETTE("palette") MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_triothep) MCFG_PALETTE_ADD("palette", 768) MCFG_PALETTE_FORMAT(xxxxBBBBGGGGRRRR) MCFG_DEVICE_ADD("tilegen1", DECO_BAC06, 0) MCFG_DECO_BAC06_GFX_REGION_WIDE(2, 2, 0) MCFG_DECO_BAC06_GFXDECODE("gfxdecode") MCFG_DEVICE_ADD("tilegen2", DECO_BAC06, 0) MCFG_DECO_BAC06_GFX_REGION_WIDE(0, 0, 0) MCFG_DECO_BAC06_GFXDECODE("gfxdecode") MCFG_DEVICE_ADD("spritegen", DECO_MXC06, 0) MCFG_DECO_MXC06_GFX_REGION(1) MCFG_DECO_MXC06_GFXDECODE("gfxdecode") /* sound hardware */ SPEAKER(config, "mono").front_center(); MCFG_GENERIC_LATCH_8_ADD("soundlatch") MCFG_GENERIC_LATCH_DATA_PENDING_CB(INPUTLINE("audiocpu", INPUT_LINE_NMI)) MCFG_DEVICE_ADD("ym1", YM2203, XTAL(12'000'000)/8) /* verified on pcb */ MCFG_SOUND_ROUTE(0, "mono", 0.90) MCFG_SOUND_ROUTE(1, "mono", 0.90) MCFG_SOUND_ROUTE(2, "mono", 0.90) MCFG_SOUND_ROUTE(3, "mono", 0.50) MCFG_DEVICE_ADD("ym2", YM3812, XTAL(12'000'000)/4) /* verified on pcb */ MCFG_YM3812_IRQ_HANDLER(INPUTLINE("audiocpu", M6502_IRQ_LINE)) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.90) MCFG_DEVICE_ADD("oki", OKIM6295, XTAL(1'056'000), okim6295_device::PIN7_HIGH) /* verified on pcb */ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.85) MACHINE_CONFIG_END /******************************************************************************/ ROM_START( actfancr ) ROM_REGION( 0x30000, "maincpu", 0 ) /* Need to allow full RAM allocation for now */ ROM_LOAD( "fe08-3.bin", 0x00000, 0x10000, CRC(35f1999d) SHA1(03b61b6544a21350dbb7a31591db163a00cf7a64) ) ROM_LOAD( "fe09-3.bin", 0x10000, 0x10000, CRC(d21416ca) SHA1(2c863042fe7cf5e4d8cf8a1138089b539406bec3) ) ROM_LOAD( "fe10-3.bin", 0x20000, 0x10000, CRC(85535fcc) SHA1(c764032463a40c9110ab35c38642de070d528a60) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound CPU */ ROM_LOAD( "17-1", 0x08000, 0x8000, CRC(289ad106) SHA1(cf1b32ac41d3d92860fab04d82a08efe57b6ecf3) ) ROM_REGION( 0x20000, "chars", 0 ) ROM_LOAD( "15", 0x00000, 0x10000, CRC(a1baf21e) SHA1(b85cf9180efae6c95cc0310064b52a78e591826a) ) /* Chars */ ROM_LOAD( "16", 0x10000, 0x10000, CRC(22e64730) SHA1(f1376c6e2c9d021eca7ccee3daab00593ba724b6) ) ROM_REGION( 0x60000, "sprites", 0 ) ROM_LOAD( "02", 0x00000, 0x10000, CRC(b1db0efc) SHA1(a7bd7748ea37f473499ba5bf8ab4995b9240ff48) ) /* Sprites */ ROM_LOAD( "03", 0x10000, 0x08000, CRC(f313e04f) SHA1(fe69758910d38f742971c1027fc8f498c88262b1) ) ROM_LOAD( "06", 0x18000, 0x10000, CRC(8cb6dd87) SHA1(fab4fe76d2426c906a9070cbf7ce81200ba27ff6) ) ROM_LOAD( "07", 0x28000, 0x08000, CRC(dd345def) SHA1(44fbf9da636a4e18c421fdc0a1eadc3c7ba66068) ) ROM_LOAD( "00", 0x30000, 0x10000, CRC(d50a9550) SHA1(b366826e0df11ab6b97e2cb0e813432e95f9513d) ) ROM_LOAD( "01", 0x40000, 0x08000, CRC(34935e93) SHA1(8cd02a72659f6cb0536b54c1c8b34dae818fbfdc) ) ROM_LOAD( "04", 0x48000, 0x10000, CRC(bcf41795) SHA1(1d18afc974ac43fe6194e2840bbb2e93cd2b6cff) ) ROM_LOAD( "05", 0x58000, 0x08000, CRC(d38b94aa) SHA1(773d01427744fda9104f673d2b4183a0f7471a39) ) ROM_REGION( 0x40000, "tiles", 0 ) ROM_LOAD( "14", 0x00000, 0x10000, CRC(d6457420) SHA1(d03d2e944e768b297ec0c3389320c42bc0259d00) ) /* Tiles */ ROM_LOAD( "12", 0x10000, 0x10000, CRC(08787b7a) SHA1(23b10b75c4cbff8effadf4c6ed15d90b87648ce9) ) ROM_LOAD( "13", 0x20000, 0x10000, CRC(c30c37dc) SHA1(0f7a325738eafa85239497e2b97aa51a6f2ffc4d) ) ROM_LOAD( "11", 0x30000, 0x10000, CRC(1f006d9f) SHA1(74bc2d4d022ad7c65be781f974919262cacb4b64) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM sounds */ ROM_LOAD( "18", 0x00000, 0x10000, CRC(5c55b242) SHA1(62ba60b2f02483875da12aefe849f7e2fd137ef1) ) ROM_END ROM_START( actfancr2 ) ROM_REGION( 0x30000, "maincpu", 0 ) /* Need to allow full RAM allocation for now */ ROM_LOAD( "fe08-2.bin", 0x00000, 0x10000, CRC(0d36fbfa) SHA1(cef5cfd053beac5ca2ac52421024c316bdbfba42) ) ROM_LOAD( "fe09-2.bin", 0x10000, 0x10000, CRC(27ce2bb1) SHA1(52a423dfc2bba7b3330d1a10f4149ae6eeb9198c) ) ROM_LOAD( "10", 0x20000, 0x10000, CRC(cabad137) SHA1(41ca833649671a29e9395968cde2be8137a9ff0a) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound CPU */ ROM_LOAD( "17-1", 0x08000, 0x8000, CRC(289ad106) SHA1(cf1b32ac41d3d92860fab04d82a08efe57b6ecf3) ) ROM_REGION( 0x20000, "chars", 0 ) ROM_LOAD( "15", 0x00000, 0x10000, CRC(a1baf21e) SHA1(b85cf9180efae6c95cc0310064b52a78e591826a) ) /* Chars */ ROM_LOAD( "16", 0x10000, 0x10000, CRC(22e64730) SHA1(f1376c6e2c9d021eca7ccee3daab00593ba724b6) ) ROM_REGION( 0x60000, "sprites", 0 ) ROM_LOAD( "02", 0x00000, 0x10000, CRC(b1db0efc) SHA1(a7bd7748ea37f473499ba5bf8ab4995b9240ff48) ) /* Sprites */ ROM_LOAD( "03", 0x10000, 0x08000, CRC(f313e04f) SHA1(fe69758910d38f742971c1027fc8f498c88262b1) ) ROM_LOAD( "06", 0x18000, 0x10000, CRC(8cb6dd87) SHA1(fab4fe76d2426c906a9070cbf7ce81200ba27ff6) ) ROM_LOAD( "07", 0x28000, 0x08000, CRC(dd345def) SHA1(44fbf9da636a4e18c421fdc0a1eadc3c7ba66068) ) ROM_LOAD( "00", 0x30000, 0x10000, CRC(d50a9550) SHA1(b366826e0df11ab6b97e2cb0e813432e95f9513d) ) ROM_LOAD( "01", 0x40000, 0x08000, CRC(34935e93) SHA1(8cd02a72659f6cb0536b54c1c8b34dae818fbfdc) ) ROM_LOAD( "04", 0x48000, 0x10000, CRC(bcf41795) SHA1(1d18afc974ac43fe6194e2840bbb2e93cd2b6cff) ) ROM_LOAD( "05", 0x58000, 0x08000, CRC(d38b94aa) SHA1(773d01427744fda9104f673d2b4183a0f7471a39) ) ROM_REGION( 0x40000, "tiles", 0 ) ROM_LOAD( "14", 0x00000, 0x10000, CRC(d6457420) SHA1(d03d2e944e768b297ec0c3389320c42bc0259d00) ) /* Tiles */ ROM_LOAD( "12", 0x10000, 0x10000, CRC(08787b7a) SHA1(23b10b75c4cbff8effadf4c6ed15d90b87648ce9) ) ROM_LOAD( "13", 0x20000, 0x10000, CRC(c30c37dc) SHA1(0f7a325738eafa85239497e2b97aa51a6f2ffc4d) ) ROM_LOAD( "11", 0x30000, 0x10000, CRC(1f006d9f) SHA1(74bc2d4d022ad7c65be781f974919262cacb4b64) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM sounds */ ROM_LOAD( "18", 0x00000, 0x10000, CRC(5c55b242) SHA1(62ba60b2f02483875da12aefe849f7e2fd137ef1) ) ROM_END ROM_START( actfancr1 ) ROM_REGION( 0x30000, "maincpu", 0 ) /* Need to allow full RAM allocation for now */ ROM_LOAD( "08-1", 0x00000, 0x10000, CRC(3bf214a4) SHA1(f7513672b2292d3acb4332b392695888bf6560a5) ) ROM_LOAD( "09-1", 0x10000, 0x10000, CRC(13ae78d5) SHA1(eba77d3dbfe273e18c7fa9c0ca305ac2468f9381) ) ROM_LOAD( "10", 0x20000, 0x10000, CRC(cabad137) SHA1(41ca833649671a29e9395968cde2be8137a9ff0a) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound CPU */ ROM_LOAD( "17-1", 0x08000, 0x8000, CRC(289ad106) SHA1(cf1b32ac41d3d92860fab04d82a08efe57b6ecf3) ) ROM_REGION( 0x20000, "chars", 0 ) ROM_LOAD( "15", 0x00000, 0x10000, CRC(a1baf21e) SHA1(b85cf9180efae6c95cc0310064b52a78e591826a) ) /* Chars */ ROM_LOAD( "16", 0x10000, 0x10000, CRC(22e64730) SHA1(f1376c6e2c9d021eca7ccee3daab00593ba724b6) ) ROM_REGION( 0x60000, "sprites", 0 ) ROM_LOAD( "02", 0x00000, 0x10000, CRC(b1db0efc) SHA1(a7bd7748ea37f473499ba5bf8ab4995b9240ff48) ) /* Sprites */ ROM_LOAD( "03", 0x10000, 0x08000, CRC(f313e04f) SHA1(fe69758910d38f742971c1027fc8f498c88262b1) ) ROM_LOAD( "06", 0x18000, 0x10000, CRC(8cb6dd87) SHA1(fab4fe76d2426c906a9070cbf7ce81200ba27ff6) ) ROM_LOAD( "07", 0x28000, 0x08000, CRC(dd345def) SHA1(44fbf9da636a4e18c421fdc0a1eadc3c7ba66068) ) ROM_LOAD( "00", 0x30000, 0x10000, CRC(d50a9550) SHA1(b366826e0df11ab6b97e2cb0e813432e95f9513d) ) ROM_LOAD( "01", 0x40000, 0x08000, CRC(34935e93) SHA1(8cd02a72659f6cb0536b54c1c8b34dae818fbfdc) ) ROM_LOAD( "04", 0x48000, 0x10000, CRC(bcf41795) SHA1(1d18afc974ac43fe6194e2840bbb2e93cd2b6cff) ) ROM_LOAD( "05", 0x58000, 0x08000, CRC(d38b94aa) SHA1(773d01427744fda9104f673d2b4183a0f7471a39) ) ROM_REGION( 0x40000, "tiles", 0 ) ROM_LOAD( "14", 0x00000, 0x10000, CRC(d6457420) SHA1(d03d2e944e768b297ec0c3389320c42bc0259d00) ) /* Tiles */ ROM_LOAD( "12", 0x10000, 0x10000, CRC(08787b7a) SHA1(23b10b75c4cbff8effadf4c6ed15d90b87648ce9) ) ROM_LOAD( "13", 0x20000, 0x10000, CRC(c30c37dc) SHA1(0f7a325738eafa85239497e2b97aa51a6f2ffc4d) ) ROM_LOAD( "11", 0x30000, 0x10000, CRC(1f006d9f) SHA1(74bc2d4d022ad7c65be781f974919262cacb4b64) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM sounds */ ROM_LOAD( "18", 0x00000, 0x10000, CRC(5c55b242) SHA1(62ba60b2f02483875da12aefe849f7e2fd137ef1) ) ROM_END ROM_START( actfancrj ) ROM_REGION( 0x30000, "maincpu", 0 ) /* Need to allow full RAM allocation for now */ ROM_LOAD( "fd08-1.bin", 0x00000, 0x10000, CRC(69004b60) SHA1(7c6b876ca04377d2aa2d3c3f19d8e6cc7345363d) ) ROM_LOAD( "fd09-1.bin", 0x10000, 0x10000, CRC(a455ae3e) SHA1(960798271c8370c1c4ffce2a453f59d7a301c9f9) ) ROM_LOAD( "10", 0x20000, 0x10000, CRC(cabad137) SHA1(41ca833649671a29e9395968cde2be8137a9ff0a) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound CPU */ ROM_LOAD( "17-1", 0x08000, 0x8000, CRC(289ad106) SHA1(cf1b32ac41d3d92860fab04d82a08efe57b6ecf3) ) ROM_REGION( 0x20000, "chars", 0 ) ROM_LOAD( "15", 0x00000, 0x10000, CRC(a1baf21e) SHA1(b85cf9180efae6c95cc0310064b52a78e591826a) ) /* Chars */ ROM_LOAD( "16", 0x10000, 0x10000, CRC(22e64730) SHA1(f1376c6e2c9d021eca7ccee3daab00593ba724b6) ) ROM_REGION( 0x60000, "sprites", 0 ) ROM_LOAD( "02", 0x00000, 0x10000, CRC(b1db0efc) SHA1(a7bd7748ea37f473499ba5bf8ab4995b9240ff48) ) /* Sprites */ ROM_LOAD( "03", 0x10000, 0x08000, CRC(f313e04f) SHA1(fe69758910d38f742971c1027fc8f498c88262b1) ) ROM_LOAD( "06", 0x18000, 0x10000, CRC(8cb6dd87) SHA1(fab4fe76d2426c906a9070cbf7ce81200ba27ff6) ) ROM_LOAD( "07", 0x28000, 0x08000, CRC(dd345def) SHA1(44fbf9da636a4e18c421fdc0a1eadc3c7ba66068) ) ROM_LOAD( "00", 0x30000, 0x10000, CRC(d50a9550) SHA1(b366826e0df11ab6b97e2cb0e813432e95f9513d) ) ROM_LOAD( "01", 0x40000, 0x08000, CRC(34935e93) SHA1(8cd02a72659f6cb0536b54c1c8b34dae818fbfdc) ) ROM_LOAD( "04", 0x48000, 0x10000, CRC(bcf41795) SHA1(1d18afc974ac43fe6194e2840bbb2e93cd2b6cff) ) ROM_LOAD( "05", 0x58000, 0x08000, CRC(d38b94aa) SHA1(773d01427744fda9104f673d2b4183a0f7471a39) ) ROM_REGION( 0x40000, "tiles", 0 ) ROM_LOAD( "14", 0x00000, 0x10000, CRC(d6457420) SHA1(d03d2e944e768b297ec0c3389320c42bc0259d00) ) /* Tiles */ ROM_LOAD( "12", 0x10000, 0x10000, CRC(08787b7a) SHA1(23b10b75c4cbff8effadf4c6ed15d90b87648ce9) ) ROM_LOAD( "13", 0x20000, 0x10000, CRC(c30c37dc) SHA1(0f7a325738eafa85239497e2b97aa51a6f2ffc4d) ) ROM_LOAD( "11", 0x30000, 0x10000, CRC(1f006d9f) SHA1(74bc2d4d022ad7c65be781f974919262cacb4b64) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM sounds */ ROM_LOAD( "18", 0x00000, 0x10000, CRC(5c55b242) SHA1(62ba60b2f02483875da12aefe849f7e2fd137ef1) ) ROM_END ROM_START( triothep ) ROM_REGION( 0x40000, "maincpu", 0 ) /* Need to allow full RAM allocation for now */ ROM_LOAD( "fg-16.bin", 0x00000, 0x20000, CRC(7238355a) SHA1(4ac6c3fd808e7c94025972fdb45956bd707ec89f) ) ROM_LOAD( "fg-15.bin", 0x20000, 0x10000, CRC(1c0551ab) SHA1(1f90f80db44d92af4b233bc16cb1023db2797e8a) ) ROM_LOAD( "fg-14.bin", 0x30000, 0x10000, CRC(4ba7de4a) SHA1(bf552fa33746f3d27f9b193424a38fef58fe0765) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound CPU */ ROM_LOAD( "fg-18.bin", 0x00000, 0x10000, CRC(9de9ee63) SHA1(c91b824b9a791cb90365d45c8e1b69e67f7d065f) ) ROM_REGION( 0x20000, "chars", 0 ) ROM_LOAD( "fg-12.bin", 0x00000, 0x10000, CRC(15fb49f2) SHA1(a81ff1dbc813ab9b37edb832e01aab9a9a3ed5a1) ) /* Chars */ ROM_LOAD( "fg-13.bin", 0x10000, 0x10000, CRC(e20c9623) SHA1(b5a58599a016378f34217396212f81ede9272598) ) ROM_REGION( 0x60000, "sprites", 0 ) ROM_LOAD( "fg-11.bin", 0x00000, 0x10000, CRC(1143ebd7) SHA1(0ef2cf40f852bf0842beeb9727508e28437ab54b) ) /* Sprites */ ROM_LOAD( "fg-10.bin", 0x10000, 0x08000, CRC(4b6b477a) SHA1(77486e0ff957cbfdae16d2b5977e95b7a7ced948) ) ROM_LOAD( "fg-09.bin", 0x18000, 0x10000, CRC(6bf6c803) SHA1(c16fd4b7e1e86db48c6e78a4b5dcd42e8269b465) ) ROM_LOAD( "fg-08.bin", 0x28000, 0x08000, CRC(1391e445) SHA1(bd53a969567bb5a46a35bd02e84bbb58c446a0a2) ) ROM_LOAD( "fg-03.bin", 0x30000, 0x10000, CRC(3d3ca9ad) SHA1(de6532063500a4ddccdecfca1024f03a1fbb78f7) ) ROM_LOAD( "fg-02.bin", 0x40000, 0x08000, CRC(6b9d24ce) SHA1(9d6d52e742fc37d83682291f918f3348395f0cd8) ) ROM_LOAD( "fg-01.bin", 0x48000, 0x10000, CRC(4987f7ac) SHA1(e8e81b15f6b6c8597d34eef3cabb89b90d3ae7f5) ) ROM_LOAD( "fg-00.bin", 0x58000, 0x08000, CRC(41232442) SHA1(1c10a4f5607e41d6239cb478ed7355963ad6b2d0) ) ROM_REGION( 0x40000, "tiles", 0 ) ROM_LOAD( "fg-04.bin", 0x00000, 0x10000, CRC(7cea3c87) SHA1(b58156140a75f88ee6ec97ca7cdc02619ec51726) ) /* Tiles */ ROM_LOAD( "fg-06.bin", 0x10000, 0x10000, CRC(5e7f3e8f) SHA1(c92ec281b3985b442957f7d9237eb38a6d621cd4) ) ROM_LOAD( "fg-05.bin", 0x20000, 0x10000, CRC(8bb13f05) SHA1(f524cb0a38d0025c93124fc329d913e000155e9b) ) ROM_LOAD( "fg-07.bin", 0x30000, 0x10000, CRC(0d7affc3) SHA1(59f9fbf13216aaf67c7d1ad3a11a1738c4afd9e5) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM sounds */ ROM_LOAD( "fg-17.bin", 0x00000, 0x10000, CRC(f0ab0d05) SHA1(29d3ab513a8d46a1cb70f5333fa56bb787a58288) ) ROM_END /* All roms are FF even the ones matching the parent FG roms */ ROM_START( triothepj ) ROM_REGION( 0x40000, "maincpu", 0 ) /* Need to allow full RAM allocation for now */ ROM_LOAD( "ff-16.bin", 0x00000, 0x20000, CRC(84d7e1b6) SHA1(28381d2e1f6d22a959383eb2e8d73f2e03f4d39f) ) ROM_LOAD( "ff-15.bin", 0x20000, 0x10000, CRC(6eada47c) SHA1(98fc4e93c47bc42ea7c20e8ac994b117cd7cb5a5) ) ROM_LOAD( "ff-14.bin", 0x30000, 0x10000, CRC(4ba7de4a) SHA1(bf552fa33746f3d27f9b193424a38fef58fe0765) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* 6502 Sound CPU */ ROM_LOAD( "ff-18.bin", 0x00000, 0x10000, CRC(9de9ee63) SHA1(c91b824b9a791cb90365d45c8e1b69e67f7d065f) ) ROM_REGION( 0x20000, "chars", 0 ) ROM_LOAD( "ff-12.bin", 0x00000, 0x10000, CRC(15fb49f2) SHA1(a81ff1dbc813ab9b37edb832e01aab9a9a3ed5a1) ) /* Chars */ ROM_LOAD( "ff-13.bin", 0x10000, 0x10000, CRC(e20c9623) SHA1(b5a58599a016378f34217396212f81ede9272598) ) ROM_REGION( 0x60000, "sprites", 0 ) ROM_LOAD( "ff-11.bin", 0x00000, 0x10000, CRC(19e885c7) SHA1(694f0aa4c1c976320d985ee50bb59c1894b853ed) ) /* Sprites */ ROM_LOAD( "ff-10.bin", 0x10000, 0x08000, CRC(4b6b477a) SHA1(77486e0ff957cbfdae16d2b5977e95b7a7ced948) ) ROM_LOAD( "ff-09.bin", 0x18000, 0x10000, CRC(79c6bc0e) SHA1(d4bf195f6114103d2eb68f3aaf65d4044947f600) ) ROM_LOAD( "ff-08.bin", 0x28000, 0x08000, CRC(1391e445) SHA1(bd53a969567bb5a46a35bd02e84bbb58c446a0a2) ) ROM_LOAD( "ff-03.bin", 0x30000, 0x10000, CRC(b36ad42d) SHA1(9d72cbb0904e82271e4835d668b133f17dec8255) ) ROM_LOAD( "ff-02.bin", 0x40000, 0x08000, CRC(6b9d24ce) SHA1(9d6d52e742fc37d83682291f918f3348395f0cd8) ) ROM_LOAD( "ff-01.bin", 0x48000, 0x10000, CRC(68d80a66) SHA1(526ed8c920915877f5ee0519c9c8eee7e5580c54) ) ROM_LOAD( "ff-00.bin", 0x58000, 0x08000, CRC(41232442) SHA1(1c10a4f5607e41d6239cb478ed7355963ad6b2d0) ) ROM_REGION( 0x40000, "tiles", 0 ) ROM_LOAD( "ff-04.bin", 0x00000, 0x10000, CRC(7cea3c87) SHA1(b58156140a75f88ee6ec97ca7cdc02619ec51726) ) /* Tiles */ ROM_LOAD( "ff-06.bin", 0x10000, 0x10000, CRC(5e7f3e8f) SHA1(c92ec281b3985b442957f7d9237eb38a6d621cd4) ) ROM_LOAD( "ff-05.bin", 0x20000, 0x10000, CRC(8bb13f05) SHA1(f524cb0a38d0025c93124fc329d913e000155e9b) ) ROM_LOAD( "ff-07.bin", 0x30000, 0x10000, CRC(0d7affc3) SHA1(59f9fbf13216aaf67c7d1ad3a11a1738c4afd9e5) ) ROM_REGION( 0x40000, "oki", 0 ) /* ADPCM sounds */ ROM_LOAD( "ff-17.bin", 0x00000, 0x10000, CRC(f0ab0d05) SHA1(29d3ab513a8d46a1cb70f5333fa56bb787a58288) ) ROM_END /******************************************************************************/ GAME( 1989, actfancr, 0, actfancr, actfancr, actfancr_state, empty_init, ROT0, "Data East Corporation", "Act-Fancer Cybernetick Hyper Weapon (World revision 3)", MACHINE_SUPPORTS_SAVE ) GAME( 1989, actfancr2, actfancr, actfancr, actfancr, actfancr_state, empty_init, ROT0, "Data East Corporation", "Act-Fancer Cybernetick Hyper Weapon (World revision 2)", MACHINE_SUPPORTS_SAVE ) GAME( 1989, actfancr1, actfancr, actfancr, actfancr, actfancr_state, empty_init, ROT0, "Data East Corporation", "Act-Fancer Cybernetick Hyper Weapon (World revision 1)", MACHINE_SUPPORTS_SAVE ) GAME( 1989, actfancrj, actfancr, actfancr, actfancr, actfancr_state, empty_init, ROT0, "Data East Corporation", "Act-Fancer Cybernetick Hyper Weapon (Japan revision 1)", MACHINE_SUPPORTS_SAVE ) GAME( 1989, triothep, 0, triothep, triothep, actfancr_state, empty_init, ROT0, "Data East Corporation", "Trio The Punch - Never Forget Me... (World)", MACHINE_SUPPORTS_SAVE ) GAME( 1989, triothepj, triothep, triothep, triothep, actfancr_state, empty_init, ROT0, "Data East Corporation", "Trio The Punch - Never Forget Me... (Japan)", MACHINE_SUPPORTS_SAVE )