/*************************************************************************** 88 Games (c) 1988 Konami ***************************************************************************/ #include "driver.h" #include "cpu/konami/konami.h" #include "cpu/z80/z80.h" #include "video/konamiic.h" #include "sound/2151intf.h" #include "sound/upd7759.h" static MACHINE_RESET( 88games ); static MACHINE_START( 88games ); static KONAMI_SETLINES_CALLBACK( k88games_banking ); static UINT8 *ram; static UINT8 *banked_rom; static UINT8 *paletteram_1000; static int videobank; extern int k88games_priority; VIDEO_START( 88games ); VIDEO_UPDATE( 88games ); static INTERRUPT_GEN( k88games_interrupt ) { if (K052109_is_IRQ_enabled()) irq0_line_hold(device); } static int zoomreadroms; static READ8_HANDLER( bankedram_r ) { if (videobank) return ram[offset]; else { if (zoomreadroms) return K051316_rom_0_r(space,offset); else return K051316_0_r(space,offset); } } static WRITE8_HANDLER( bankedram_w ) { if (videobank) ram[offset] = data; else K051316_0_w(space,offset,data); } static WRITE8_HANDLER( k88games_5f84_w ) { /* bits 0/1 coin counters */ coin_counter_w(0,data & 0x01); coin_counter_w(1,data & 0x02); /* bit 2 enables ROM reading from the 051316 */ /* also 5fce == 2 read roms, == 3 read ram */ zoomreadroms = data & 0x04; if (data & 0xf8) popmessage("5f84 = %02x",data); } static WRITE8_HANDLER( k88games_sh_irqtrigger_w ) { cpu_set_input_line_and_vector(space->machine->cpu[1], 0, HOLD_LINE, 0xff); } /* handle fake button for speed cheat for players 1 and 2 */ static READ8_HANDLER( cheat1_r ) { int res; static int cheat = 0; static const int bits[] = { 0xee, 0xff, 0xbb, 0xaa }; res = input_port_read(space->machine, "IN1"); if ((input_port_read(space->machine, "IN0") & 0x08) == 0) { res |= 0x55; res &= bits[cheat]; cheat = (cheat+1)%4; } return res; } /* handle fake button for speed cheat for players 3 and 4 */ static READ8_HANDLER( cheat2_r ) { int res; static int cheat = 0; static const int bits[] = { 0xee, 0xff, 0xbb, 0xaa }; res = input_port_read(space->machine, "IN2"); if ((input_port_read(space->machine, "IN0") & 0x08) == 0) { res |= 0x55; res &= bits[cheat]; cheat = (cheat+1)%4; } return res; } static UINT8 speech_chip[8]; static WRITE8_HANDLER( speech_control_w ) { const device_config *upd; strcpy((char *)speech_chip, ( data & 4 ) ? "upd2" : "upd1"); upd = devtag_get_device(space->machine, (char *)speech_chip); upd7759_reset_w( upd, data & 2 ); upd7759_start_w( upd, data & 1 ); } static WRITE8_HANDLER( speech_msg_w ) { upd7759_port_w( devtag_get_device(space->machine, (char *)speech_chip), 0, data ); } static ADDRESS_MAP_START( main_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x0fff) AM_RAM AM_BASE(&banked_rom) /* banked ROM + palette RAM */ AM_RANGE(0x1000, 0x1fff) AM_RAM_WRITE(paletteram_xBBBBBGGGGGRRRRR_be_w) AM_BASE(&paletteram_1000) /* banked ROM + palette RAM */ AM_RANGE(0x2000, 0x2fff) AM_RAM AM_RANGE(0x3000, 0x37ff) AM_RAM AM_BASE(&generic_nvram) AM_SIZE(&generic_nvram_size) AM_RANGE(0x3800, 0x3fff) AM_READWRITE(bankedram_r, bankedram_w) AM_BASE(&ram) AM_RANGE(0x5f84, 0x5f84) AM_WRITE(k88games_5f84_w) AM_RANGE(0x5f88, 0x5f88) AM_WRITE(watchdog_reset_w) AM_RANGE(0x5f8c, 0x5f8c) AM_WRITE(soundlatch_w) AM_RANGE(0x5f90, 0x5f90) AM_WRITE(k88games_sh_irqtrigger_w) AM_RANGE(0x5f94, 0x5f94) AM_READ_PORT("IN0") // AM_RANGE(0x5f95, 0x5f95) AM_READ_PORT("IN1") // AM_RANGE(0x5f96, 0x5f96) AM_READ_PORT("IN2") AM_RANGE(0x5f95, 0x5f95) AM_READ(cheat1_r) /* P1 and P2 IO and handle fake button for cheating */ AM_RANGE(0x5f96, 0x5f96) AM_READ(cheat2_r) /* P3 and P4 IO and handle fake button for cheating */ AM_RANGE(0x5f97, 0x5f97) AM_READ_PORT("DSW1") AM_RANGE(0x5f9b, 0x5f9b) AM_READ_PORT("DSW2") AM_RANGE(0x5fc0, 0x5fcf) AM_WRITE(K051316_ctrl_0_w) AM_RANGE(0x4000, 0x7fff) AM_READWRITE(K052109_051960_r, K052109_051960_w) AM_RANGE(0x8000, 0xffff) AM_ROM ADDRESS_MAP_END static ADDRESS_MAP_START( sound_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x7fff) AM_ROM AM_RANGE(0x8000, 0x87ff) AM_RAM AM_RANGE(0x9000, 0x9000) AM_WRITE(speech_msg_w) AM_RANGE(0xa000, 0xa000) AM_READ(soundlatch_r) AM_RANGE(0xc000, 0xc001) AM_DEVREADWRITE("ym", ym2151_r, ym2151_w) AM_RANGE(0xe000, 0xe000) AM_WRITE(speech_control_w) ADDRESS_MAP_END /*************************************************************************** Input Ports ***************************************************************************/ static INPUT_PORTS_START( 88games ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) // PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* Fake button to press buttons 1 and 3 impossibly fast. Handle via cheat?_r */ PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("Run Like Hell (Cheat)") PORT_PLAYER(1) PORT_DIPNAME( 0x10, 0x10, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW3:1") PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_DIPNAME( 0x20, 0x20, "World Records" ) PORT_DIPLOCATION("SW3:2") PORT_DIPSETTING( 0x20, "Don't Erase" ) PORT_DIPSETTING( 0x00, "Erase on Reset" ) PORT_SERVICE_DIPLOC( 0x40, IP_ACTIVE_LOW, "SW3:3" ) PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW3:4") // Listed in the manual as "continue" PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START3 ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(4) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START4 ) PORT_START("DSW1") PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3,4") PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 3C_2C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 4C_3C ) ) PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 3C_4C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) ) PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) ) PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:5,6,7,8") PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x50, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 3C_2C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 4C_3C ) ) PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x30, DEF_STR( 3C_4C ) ) PORT_DIPSETTING( 0x70, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x60, DEF_STR( 2C_5C ) ) PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) ) // PORT_DIPSETTING( 0x00, "Disabled" ) PORT_START("DSW2") PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "SW2:1" ) PORT_DIPNAME( 0x06, 0x02, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:2,3") PORT_DIPSETTING( 0x06, DEF_STR( Cocktail ) ) PORT_DIPSETTING( 0x04, "Cocktail (A)" ) PORT_DIPSETTING( 0x02, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x00, "Upright (D)" ) PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "SW2:4" ) PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "SW2:5" ) PORT_DIPNAME( 0x60, 0x60, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:6,7") PORT_DIPSETTING( 0x60, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x40, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x20, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END static MACHINE_DRIVER_START( 88games ) /* basic machine hardware */ MDRV_CPU_ADD("maincpu", KONAMI, 3000000) /* ? */ MDRV_CPU_PROGRAM_MAP(main_map,0) MDRV_CPU_VBLANK_INT("screen", k88games_interrupt) MDRV_CPU_ADD("audiocpu", Z80, 3579545) MDRV_CPU_PROGRAM_MAP(sound_map,0) MDRV_MACHINE_RESET(88games) MDRV_NVRAM_HANDLER(generic_0fill) /* video hardware */ MDRV_VIDEO_ATTRIBUTES(VIDEO_HAS_SHADOWS) MDRV_SCREEN_ADD("screen", RASTER) MDRV_SCREEN_REFRESH_RATE(60) MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(64*8, 32*8) MDRV_SCREEN_VISIBLE_AREA(13*8, (64-13)*8-1, 2*8, 30*8-1 ) MDRV_PALETTE_LENGTH(2048) MDRV_VIDEO_START(88games) MDRV_VIDEO_UPDATE(88games) MDRV_MACHINE_START(88games) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") MDRV_SOUND_ADD("ym", YM2151, 3579545) MDRV_SOUND_ROUTE(0, "mono", 0.75) MDRV_SOUND_ROUTE(1, "mono", 0.75) MDRV_SOUND_ADD("upd1", UPD7759, UPD7759_STANDARD_CLOCK) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30) MDRV_SOUND_ADD("upd2", UPD7759, UPD7759_STANDARD_CLOCK) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30) MACHINE_DRIVER_END /*************************************************************************** Game ROMs ***************************************************************************/ ROM_START( 88games ) ROM_REGION( 0x21000, "maincpu", 0 ) /* code + banked roms + space for banked ram */ ROM_LOAD( "861m01.k18", 0x08000, 0x08000, CRC(4a4e2959) SHA1(95572686bef48b5c1ce1dedf0afc891d92aff00d) ) ROM_LOAD( "861m02.k16", 0x10000, 0x10000, CRC(e19f15f6) SHA1(6c801b274e87eaff7f40148381ade5b38120cc12) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Z80 code */ ROM_LOAD( "861d01.d9", 0x00000, 0x08000, CRC(0ff1dec0) SHA1(749dc98f8740beee1383f85effc9336081315f4b) ) ROM_REGION( 0x080000, "gfx1", 0 ) /* graphics ( dont dispose as the program can read them, 0 ) */ ROM_LOAD16_BYTE( "861a08.a", 0x000000, 0x10000, CRC(77a00dd6) SHA1(e3667839f8ae3699236da3e312c20d571db38670) ) /* characters */ ROM_LOAD16_BYTE( "861a08.c", 0x000001, 0x10000, CRC(b422edfc) SHA1(b3842c8dc60975cc71812df098f29b4571b18120) ) ROM_LOAD16_BYTE( "861a08.b", 0x020000, 0x10000, CRC(28a8304f) SHA1(6b4037eff6d209fec29d05f1071ed3bf9c2bd098) ) ROM_LOAD16_BYTE( "861a08.d", 0x020001, 0x10000, CRC(e01a3802) SHA1(3fb5fe512c2497160a66e9de0cd45c38dfe46410) ) ROM_LOAD16_BYTE( "861a09.a", 0x040000, 0x10000, CRC(df8917b6) SHA1(3614b78c2100f135ea0701409ce279a423decb23) ) ROM_LOAD16_BYTE( "861a09.c", 0x040001, 0x10000, CRC(f577b88f) SHA1(7d5d88e1492ed361dc7b2135595393b89b9cb5b1) ) ROM_LOAD16_BYTE( "861a09.b", 0x060000, 0x10000, CRC(4917158d) SHA1(b53da3f29c9aeb59933dc3a8214cc1314e21000b) ) ROM_LOAD16_BYTE( "861a09.d", 0x060001, 0x10000, CRC(2bb3282c) SHA1(6ca54948a02c91543b7e595641b0edc2564f83ff) ) ROM_REGION( 0x100000, "gfx2", 0 ) /* graphics ( dont dispose as the program can read them, 0 ) */ ROM_LOAD16_BYTE( "861a05.a", 0x000000, 0x10000, CRC(cedc19d0) SHA1(6eb2a292d574dee06e214e61c0e08fa233ac68e8) ) /* sprites */ ROM_LOAD16_BYTE( "861a05.e", 0x000001, 0x10000, CRC(725af3fc) SHA1(98ac364db4b2c5682a299f4d2a288ebc8a303b1f) ) ROM_LOAD16_BYTE( "861a05.b", 0x020000, 0x10000, CRC(db2a8808) SHA1(dad6b127761889aac198014139cc524a4cea32e7) ) ROM_LOAD16_BYTE( "861a05.f", 0x020001, 0x10000, CRC(32d830ca) SHA1(a3f10720151f538cf1bec5953a4212bc96ba42fe) ) ROM_LOAD16_BYTE( "861a05.c", 0x040000, 0x10000, CRC(cf03c449) SHA1(234714212dd7288a5128d36c96cca5b62e86d37d) ) ROM_LOAD16_BYTE( "861a05.g", 0x040001, 0x10000, CRC(fd51c4ea) SHA1(fc8923819fa7f3d02b4d159aea45cb5d1a80f1b0) ) ROM_LOAD16_BYTE( "861a05.d", 0x060000, 0x10000, CRC(97d78c77) SHA1(2c123fd08cb9626cf309e7320fe2eb99e4b483fb) ) ROM_LOAD16_BYTE( "861a05.h", 0x060001, 0x10000, CRC(60d0c8a5) SHA1(c7d3531eb65abd51ae4e6f55244d674353d23d36) ) ROM_LOAD16_BYTE( "861a06.a", 0x080000, 0x10000, CRC(85e2e30e) SHA1(11010727db8c71650c5b9df5340f9bc412435d11) ) ROM_LOAD16_BYTE( "861a06.e", 0x080001, 0x10000, CRC(6f96651c) SHA1(c740a814a3e203348b269a70256e01fe2a914118) ) ROM_LOAD16_BYTE( "861a06.b", 0x0a0000, 0x10000, CRC(ce17eaf0) SHA1(cc121c5742428e2613b7da2d8357f15e897161ca) ) ROM_LOAD16_BYTE( "861a06.f", 0x0a0001, 0x10000, CRC(88310bf3) SHA1(77bac66489e7fc2ddd714fc684e79d70b089ee84) ) ROM_LOAD16_BYTE( "861a06.c", 0x0c0000, 0x10000, CRC(a568b34e) SHA1(8b69a0ac90f32cea31f8c7fcd985ad58fb6c009e) ) ROM_LOAD16_BYTE( "861a06.g", 0x0c0001, 0x10000, CRC(4a55beb3) SHA1(35088bf7f6acd2bc95f673a2816b35238d611308) ) ROM_LOAD16_BYTE( "861a06.d", 0x0e0000, 0x10000, CRC(bc70ab39) SHA1(a6fa0502ceb6862e7b1e4815326e268fd6511881) ) ROM_LOAD16_BYTE( "861a06.h", 0x0e0001, 0x10000, CRC(d906b79b) SHA1(905814ce708d80fd4d1a398f60faa0bc680fccaf) ) ROM_REGION( 0x040000, "gfx3", 0 ) /* graphics ( dont dispose as the program can read them, 0 ) */ ROM_LOAD( "861a04.a", 0x000000, 0x10000, CRC(092a8b15) SHA1(d98a81bfa4bba73805f0236f8a80da130fcb378d) ) /* zoom/rotate */ ROM_LOAD( "861a04.b", 0x010000, 0x10000, CRC(75744b56) SHA1(5133d8f6622796ed6b9e6a0d0f1df28f00331fc7) ) ROM_LOAD( "861a04.c", 0x020000, 0x10000, CRC(a00021c5) SHA1(f73f88af33387d73b4262e8652507e699926fabe) ) ROM_LOAD( "861a04.d", 0x030000, 0x10000, CRC(d208304c) SHA1(77dd31163c8431416ab0593f084719c914222912) ) ROM_REGION( 0x0100, "proms", 0 ) ROM_LOAD( "861.g3", 0x0000, 0x0100, CRC(429785db) SHA1(d27e8e180f19d2b160f18c79520a77182a62218c) ) /* priority encoder (not used) */ ROM_REGION( 0x20000, "upd1", 0 ) /* samples for UPD7759 #0 */ ROM_LOAD( "861a07.a", 0x000000, 0x10000, CRC(5d035d69) SHA1(9df63e004a4f52768331dfb3c3889301ac174ea1) ) ROM_LOAD( "861a07.b", 0x010000, 0x10000, CRC(6337dd91) SHA1(74ba58f1664abd1491598c1a9467f470304fa430) ) ROM_REGION( 0x20000, "upd2", 0 ) /* samples for UPD7759 #1 */ ROM_LOAD( "861a07.c", 0x000000, 0x10000, CRC(5067a38b) SHA1(b5a8f7122356dd72a97e71b480835ba500116aaf) ) ROM_LOAD( "861a07.d", 0x010000, 0x10000, CRC(86731451) SHA1(c1410f6c7a23aa0c213878a6531d3e7eb966b0a4) ) ROM_END ROM_START( konami88 ) ROM_REGION( 0x21000, "maincpu", 0 ) /* code + banked roms + space for banked ram */ ROM_LOAD( "861.e03", 0x08000, 0x08000, CRC(55979bd9) SHA1(d683cc514e2b41fc4033d5dc107ca22ba8981ada) ) ROM_LOAD( "861.e02", 0x10000, 0x10000, CRC(5b7e98a6) SHA1(39b6e93221d14a4695c79fb39c4eea54ec5ffb0c) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Z80 code */ ROM_LOAD( "861d01.d9", 0x00000, 0x08000, CRC(0ff1dec0) SHA1(749dc98f8740beee1383f85effc9336081315f4b) ) ROM_REGION( 0x080000, "gfx1", 0 ) /* graphics ( dont dispose as the program can read them, 0 ) */ ROM_LOAD16_BYTE( "861a08.a", 0x000000, 0x10000, CRC(77a00dd6) SHA1(e3667839f8ae3699236da3e312c20d571db38670) ) /* characters */ ROM_LOAD16_BYTE( "861a08.c", 0x000001, 0x10000, CRC(b422edfc) SHA1(b3842c8dc60975cc71812df098f29b4571b18120) ) ROM_LOAD16_BYTE( "861a08.b", 0x020000, 0x10000, CRC(28a8304f) SHA1(6b4037eff6d209fec29d05f1071ed3bf9c2bd098) ) ROM_LOAD16_BYTE( "861a08.d", 0x020001, 0x10000, CRC(e01a3802) SHA1(3fb5fe512c2497160a66e9de0cd45c38dfe46410) ) ROM_LOAD16_BYTE( "861a09.a", 0x040000, 0x10000, CRC(df8917b6) SHA1(3614b78c2100f135ea0701409ce279a423decb23) ) ROM_LOAD16_BYTE( "861a09.c", 0x040001, 0x10000, CRC(f577b88f) SHA1(7d5d88e1492ed361dc7b2135595393b89b9cb5b1) ) ROM_LOAD16_BYTE( "861a09.b", 0x060000, 0x10000, CRC(4917158d) SHA1(b53da3f29c9aeb59933dc3a8214cc1314e21000b) ) ROM_LOAD16_BYTE( "861a09.d", 0x060001, 0x10000, CRC(2bb3282c) SHA1(6ca54948a02c91543b7e595641b0edc2564f83ff) ) ROM_REGION( 0x100000, "gfx2", 0 ) /* graphics ( dont dispose as the program can read them, 0 ) */ ROM_LOAD16_BYTE( "861a05.a", 0x000000, 0x10000, CRC(cedc19d0) SHA1(6eb2a292d574dee06e214e61c0e08fa233ac68e8) ) /* sprites */ ROM_LOAD16_BYTE( "861a05.e", 0x000001, 0x10000, CRC(725af3fc) SHA1(98ac364db4b2c5682a299f4d2a288ebc8a303b1f) ) ROM_LOAD16_BYTE( "861a05.b", 0x020000, 0x10000, CRC(db2a8808) SHA1(dad6b127761889aac198014139cc524a4cea32e7) ) ROM_LOAD16_BYTE( "861a05.f", 0x020001, 0x10000, CRC(32d830ca) SHA1(a3f10720151f538cf1bec5953a4212bc96ba42fe) ) ROM_LOAD16_BYTE( "861a05.c", 0x040000, 0x10000, CRC(cf03c449) SHA1(234714212dd7288a5128d36c96cca5b62e86d37d) ) ROM_LOAD16_BYTE( "861a05.g", 0x040001, 0x10000, CRC(fd51c4ea) SHA1(fc8923819fa7f3d02b4d159aea45cb5d1a80f1b0) ) ROM_LOAD16_BYTE( "861a05.d", 0x060000, 0x10000, CRC(97d78c77) SHA1(2c123fd08cb9626cf309e7320fe2eb99e4b483fb) ) ROM_LOAD16_BYTE( "861a05.h", 0x060001, 0x10000, CRC(60d0c8a5) SHA1(c7d3531eb65abd51ae4e6f55244d674353d23d36) ) ROM_LOAD16_BYTE( "861a06.a", 0x080000, 0x10000, CRC(85e2e30e) SHA1(11010727db8c71650c5b9df5340f9bc412435d11) ) ROM_LOAD16_BYTE( "861a06.e", 0x080001, 0x10000, CRC(6f96651c) SHA1(c740a814a3e203348b269a70256e01fe2a914118) ) ROM_LOAD16_BYTE( "861a06.b", 0x0a0000, 0x10000, CRC(ce17eaf0) SHA1(cc121c5742428e2613b7da2d8357f15e897161ca) ) ROM_LOAD16_BYTE( "861a06.f", 0x0a0001, 0x10000, CRC(88310bf3) SHA1(77bac66489e7fc2ddd714fc684e79d70b089ee84) ) ROM_LOAD16_BYTE( "861a06.c", 0x0c0000, 0x10000, CRC(a568b34e) SHA1(8b69a0ac90f32cea31f8c7fcd985ad58fb6c009e) ) ROM_LOAD16_BYTE( "861a06.g", 0x0c0001, 0x10000, CRC(4a55beb3) SHA1(35088bf7f6acd2bc95f673a2816b35238d611308) ) ROM_LOAD16_BYTE( "861a06.d", 0x0e0000, 0x10000, CRC(bc70ab39) SHA1(a6fa0502ceb6862e7b1e4815326e268fd6511881) ) ROM_LOAD16_BYTE( "861a06.h", 0x0e0001, 0x10000, CRC(d906b79b) SHA1(905814ce708d80fd4d1a398f60faa0bc680fccaf) ) ROM_REGION( 0x040000, "gfx3", 0 ) /* graphics ( dont dispose as the program can read them, 0 ) */ ROM_LOAD( "861a04.a", 0x000000, 0x10000, CRC(092a8b15) SHA1(d98a81bfa4bba73805f0236f8a80da130fcb378d) ) /* zoom/rotate */ ROM_LOAD( "861a04.b", 0x010000, 0x10000, CRC(75744b56) SHA1(5133d8f6622796ed6b9e6a0d0f1df28f00331fc7) ) ROM_LOAD( "861a04.c", 0x020000, 0x10000, CRC(a00021c5) SHA1(f73f88af33387d73b4262e8652507e699926fabe) ) ROM_LOAD( "861a04.d", 0x030000, 0x10000, CRC(d208304c) SHA1(77dd31163c8431416ab0593f084719c914222912) ) ROM_REGION( 0x0100, "proms", 0 ) ROM_LOAD( "861.g3", 0x0000, 0x0100, CRC(429785db) SHA1(d27e8e180f19d2b160f18c79520a77182a62218c) ) /* priority encoder (not used) */ ROM_REGION( 0x20000, "upd1", 0 ) /* samples for UPD7759 #0 */ ROM_LOAD( "861a07.a", 0x000000, 0x10000, CRC(5d035d69) SHA1(9df63e004a4f52768331dfb3c3889301ac174ea1) ) ROM_LOAD( "861a07.b", 0x010000, 0x10000, CRC(6337dd91) SHA1(74ba58f1664abd1491598c1a9467f470304fa430) ) ROM_REGION( 0x20000, "upd2", 0 ) /* samples for UPD7759 #1 */ ROM_LOAD( "861a07.c", 0x000000, 0x10000, CRC(5067a38b) SHA1(b5a8f7122356dd72a97e71b480835ba500116aaf) ) ROM_LOAD( "861a07.d", 0x010000, 0x10000, CRC(86731451) SHA1(c1410f6c7a23aa0c213878a6531d3e7eb966b0a4) ) ROM_END ROM_START( hypsptsp ) ROM_REGION( 0x21000, "maincpu", 0 ) /* code + banked roms + space for banked ram */ ROM_LOAD( "861f03.k18", 0x08000, 0x08000, CRC(8c61aebd) SHA1(de720acfe07fd70fe467f9c73122e0fbeab2b8c8) ) ROM_LOAD( "861f02.k16", 0x10000, 0x10000, CRC(d2460c28) SHA1(936220aa3983ffa2330843f683347768772561af) ) ROM_REGION( 0x10000, "audiocpu", 0 ) /* Z80 code */ ROM_LOAD( "861d01.d9", 0x00000, 0x08000, CRC(0ff1dec0) SHA1(749dc98f8740beee1383f85effc9336081315f4b) ) ROM_REGION( 0x080000, "gfx1", 0 ) /* graphics ( dont dispose as the program can read them, 0 ) */ ROM_LOAD16_BYTE( "861a08.a", 0x000000, 0x10000, CRC(77a00dd6) SHA1(e3667839f8ae3699236da3e312c20d571db38670) ) /* characters */ ROM_LOAD16_BYTE( "861a08.c", 0x000001, 0x10000, CRC(b422edfc) SHA1(b3842c8dc60975cc71812df098f29b4571b18120) ) ROM_LOAD16_BYTE( "861a08.b", 0x020000, 0x10000, CRC(28a8304f) SHA1(6b4037eff6d209fec29d05f1071ed3bf9c2bd098) ) ROM_LOAD16_BYTE( "861a08.d", 0x020001, 0x10000, CRC(e01a3802) SHA1(3fb5fe512c2497160a66e9de0cd45c38dfe46410) ) ROM_LOAD16_BYTE( "861a09.a", 0x040000, 0x10000, CRC(df8917b6) SHA1(3614b78c2100f135ea0701409ce279a423decb23) ) ROM_LOAD16_BYTE( "861a09.c", 0x040001, 0x10000, CRC(f577b88f) SHA1(7d5d88e1492ed361dc7b2135595393b89b9cb5b1) ) ROM_LOAD16_BYTE( "861a09.b", 0x060000, 0x10000, CRC(4917158d) SHA1(b53da3f29c9aeb59933dc3a8214cc1314e21000b) ) ROM_LOAD16_BYTE( "861a09.d", 0x060001, 0x10000, CRC(2bb3282c) SHA1(6ca54948a02c91543b7e595641b0edc2564f83ff) ) ROM_REGION( 0x100000, "gfx2", 0 ) /* graphics ( dont dispose as the program can read them, 0 ) */ ROM_LOAD16_BYTE( "861a05.a", 0x000000, 0x10000, CRC(cedc19d0) SHA1(6eb2a292d574dee06e214e61c0e08fa233ac68e8) ) /* sprites */ ROM_LOAD16_BYTE( "861a05.e", 0x000001, 0x10000, CRC(725af3fc) SHA1(98ac364db4b2c5682a299f4d2a288ebc8a303b1f) ) ROM_LOAD16_BYTE( "861a05.b", 0x020000, 0x10000, CRC(db2a8808) SHA1(dad6b127761889aac198014139cc524a4cea32e7) ) ROM_LOAD16_BYTE( "861a05.f", 0x020001, 0x10000, CRC(32d830ca) SHA1(a3f10720151f538cf1bec5953a4212bc96ba42fe) ) ROM_LOAD16_BYTE( "861a05.c", 0x040000, 0x10000, CRC(cf03c449) SHA1(234714212dd7288a5128d36c96cca5b62e86d37d) ) ROM_LOAD16_BYTE( "861a05.g", 0x040001, 0x10000, CRC(fd51c4ea) SHA1(fc8923819fa7f3d02b4d159aea45cb5d1a80f1b0) ) ROM_LOAD16_BYTE( "861a05.d", 0x060000, 0x10000, CRC(97d78c77) SHA1(2c123fd08cb9626cf309e7320fe2eb99e4b483fb) ) ROM_LOAD16_BYTE( "861a05.h", 0x060001, 0x10000, CRC(60d0c8a5) SHA1(c7d3531eb65abd51ae4e6f55244d674353d23d36) ) ROM_LOAD16_BYTE( "861a06.a", 0x080000, 0x10000, CRC(85e2e30e) SHA1(11010727db8c71650c5b9df5340f9bc412435d11) ) ROM_LOAD16_BYTE( "861a06.e", 0x080001, 0x10000, CRC(6f96651c) SHA1(c740a814a3e203348b269a70256e01fe2a914118) ) ROM_LOAD16_BYTE( "861a06.b", 0x0a0000, 0x10000, CRC(ce17eaf0) SHA1(cc121c5742428e2613b7da2d8357f15e897161ca) ) ROM_LOAD16_BYTE( "861a06.f", 0x0a0001, 0x10000, CRC(88310bf3) SHA1(77bac66489e7fc2ddd714fc684e79d70b089ee84) ) ROM_LOAD16_BYTE( "861a06.c", 0x0c0000, 0x10000, CRC(a568b34e) SHA1(8b69a0ac90f32cea31f8c7fcd985ad58fb6c009e) ) ROM_LOAD16_BYTE( "861a06.g", 0x0c0001, 0x10000, CRC(4a55beb3) SHA1(35088bf7f6acd2bc95f673a2816b35238d611308) ) ROM_LOAD16_BYTE( "861a06.d", 0x0e0000, 0x10000, CRC(bc70ab39) SHA1(a6fa0502ceb6862e7b1e4815326e268fd6511881) ) ROM_LOAD16_BYTE( "861a06.h", 0x0e0001, 0x10000, CRC(d906b79b) SHA1(905814ce708d80fd4d1a398f60faa0bc680fccaf) ) ROM_REGION( 0x040000, "gfx3", 0 ) /* graphics ( dont dispose as the program can read them, 0 ) */ ROM_LOAD( "861a04.a", 0x000000, 0x10000, CRC(092a8b15) SHA1(d98a81bfa4bba73805f0236f8a80da130fcb378d) ) /* zoom/rotate */ ROM_LOAD( "861a04.b", 0x010000, 0x10000, CRC(75744b56) SHA1(5133d8f6622796ed6b9e6a0d0f1df28f00331fc7) ) ROM_LOAD( "861a04.c", 0x020000, 0x10000, CRC(a00021c5) SHA1(f73f88af33387d73b4262e8652507e699926fabe) ) ROM_LOAD( "861a04.d", 0x030000, 0x10000, CRC(d208304c) SHA1(77dd31163c8431416ab0593f084719c914222912) ) ROM_REGION( 0x0100, "proms", 0 ) ROM_LOAD( "861.g3", 0x0000, 0x0100, CRC(429785db) SHA1(d27e8e180f19d2b160f18c79520a77182a62218c) ) /* priority encoder (not used) */ ROM_REGION( 0x20000, "upd1", 0 ) /* samples for UPD7759 #0 */ ROM_LOAD( "861a07.a", 0x000000, 0x10000, CRC(5d035d69) SHA1(9df63e004a4f52768331dfb3c3889301ac174ea1) ) ROM_LOAD( "861a07.b", 0x010000, 0x10000, CRC(6337dd91) SHA1(74ba58f1664abd1491598c1a9467f470304fa430) ) ROM_REGION( 0x20000, "upd2", 0 ) /* samples for UPD7759 #1 */ ROM_LOAD( "861a07.c", 0x000000, 0x10000, CRC(5067a38b) SHA1(b5a8f7122356dd72a97e71b480835ba500116aaf) ) ROM_LOAD( "861a07.d", 0x010000, 0x10000, CRC(86731451) SHA1(c1410f6c7a23aa0c213878a6531d3e7eb966b0a4) ) ROM_END static KONAMI_SETLINES_CALLBACK( k88games_banking ) { UINT8 *RAM = memory_region(device->machine, "maincpu"); int offs; logerror("%04x: bank select %02x\n",cpu_get_pc(device),lines); /* bits 0-2 select ROM bank for 0000-1fff */ /* bit 3: when 1, palette RAM at 1000-1fff */ /* bit 4: when 0, 051316 RAM at 3800-3fff; when 1, work RAM at 2000-3fff (NVRAM 3370-37ff) */ offs = 0x10000 + (lines & 0x07) * 0x2000; memcpy(banked_rom,&RAM[offs],0x1000); if (lines & 0x08) { if (paletteram != paletteram_1000) { memcpy(paletteram_1000,paletteram,0x1000); paletteram = paletteram_1000; } } else { if (paletteram != &RAM[0x20000]) { memcpy(&RAM[0x20000],paletteram,0x1000); paletteram = &RAM[0x20000]; } memcpy(paletteram_1000,&RAM[offs+0x1000],0x1000); } videobank = lines & 0x10; /* bit 5 = enable char ROM reading through the video RAM */ K052109_set_RMRD_line((lines & 0x20) ? ASSERT_LINE : CLEAR_LINE); /* bit 6 is unknown, 1 most of the time */ /* bit 7 controls layer priority */ k88games_priority = lines & 0x80; } static MACHINE_RESET( 88games ) { konami_configure_set_lines(machine->cpu[0], k88games_banking); paletteram = &memory_region(machine, "maincpu")[0x20000]; } static MACHINE_START( 88games ) { state_save_register_global(machine, videobank); state_save_register_global(machine, zoomreadroms); state_save_register_global_array(machine, speech_chip); } static DRIVER_INIT( 88games ) { konami_rom_deinterleave_2(machine, "gfx1"); konami_rom_deinterleave_2(machine, "gfx2"); } GAME( 1988, 88games, 0, 88games, 88games, 88games, ROT0, "Konami", "'88 Games", GAME_SUPPORTS_SAVE ) GAME( 1988, konami88, 88games, 88games, 88games, 88games, ROT0, "Konami", "Konami '88", GAME_SUPPORTS_SAVE ) GAME( 1988, hypsptsp, 88games, 88games, 88games, 88games, ROT0, "Konami", "Hyper Sports Special (Japan)", GAME_SUPPORTS_SAVE )