// license:BSD-3-Clause // copyright-holders:Derrick Renaud /*************************************************************************** Atari Sprint 4 + Ultra Tank Audio ***************************************************************************/ #include "sound/discrete.h" /* discrete sound input nodes */ #define SPRINT4_MOTOR_DATA_1 NODE_01 #define SPRINT4_MOTOR_DATA_2 NODE_02 #define SPRINT4_MOTOR_DATA_3 NODE_03 #define SPRINT4_MOTOR_DATA_4 NODE_04 #define SPRINT4_SCREECH_EN_1 NODE_05 #define SPRINT4_SCREECH_EN_2 NODE_06 #define SPRINT4_SCREECH_EN_3 NODE_07 #define SPRINT4_SCREECH_EN_4 NODE_08 #define SPRINT4_BANG_DATA NODE_09 #define SPRINT4_ATTRACT_EN NODE_10 #define ULTRATNK_MOTOR_DATA_1 SPRINT4_MOTOR_DATA_1 #define ULTRATNK_MOTOR_DATA_2 SPRINT4_MOTOR_DATA_2 #define ULTRATNK_FIRE_EN_1 SPRINT4_SCREECH_EN_1 #define ULTRATNK_FIRE_EN_2 SPRINT4_SCREECH_EN_2 #define ULTRATNK_EXPLOSION_DATA SPRINT4_BANG_DATA #define ULTRATNK_ATTRACT_EN SPRINT4_ATTRACT_EN /*----------- defined in audio/sprint4.c -----------*/ DISCRETE_SOUND_EXTERN( sprint4_discrete ); DISCRETE_SOUND_EXTERN( ultratnk_discrete );