// license:BSD-3-Clause // copyright-holders:Nicola Salmoria, Aaron Giles, Nathan Woods /********************************************************************* ui.cpp Functions used to handle MAME's user interface. *********************************************************************/ #include "emu.h" #include "ui/ui.h" #include "luaengine.h" #include "infoxml.h" #include "mame.h" #include "ui/filemngr.h" #include "ui/info.h" #include "ui/mainmenu.h" #include "ui/menu.h" #include "ui/sliders.h" #include "ui/state.h" #include "ui/viewgfx.h" #include "imagedev/cassette.h" #include "machine/laserdsc.h" #include "video/vector.h" #include "config.h" #include "emuopts.h" #include "mameopts.h" #include "drivenum.h" #include "natkeyboard.h" #include "render.h" #include "cheat.h" #include "rendfont.h" #include "romload.h" #include "uiinput.h" #include "../osd/modules/lib/osdobj_common.h" #include #include /*************************************************************************** CONSTANTS ***************************************************************************/ enum { LOADSAVE_NONE, LOADSAVE_LOAD, LOADSAVE_SAVE }; /*************************************************************************** LOCAL VARIABLES ***************************************************************************/ // list of natural keyboard keys that are not associated with UI_EVENT_CHARs static input_item_id const non_char_keys[] = { ITEM_ID_ESC, ITEM_ID_F1, ITEM_ID_F2, ITEM_ID_F3, ITEM_ID_F4, ITEM_ID_F5, ITEM_ID_F6, ITEM_ID_F7, ITEM_ID_F8, ITEM_ID_F9, ITEM_ID_F10, ITEM_ID_F11, ITEM_ID_F12, ITEM_ID_NUMLOCK, ITEM_ID_0_PAD, ITEM_ID_1_PAD, ITEM_ID_2_PAD, ITEM_ID_3_PAD, ITEM_ID_4_PAD, ITEM_ID_5_PAD, ITEM_ID_6_PAD, ITEM_ID_7_PAD, ITEM_ID_8_PAD, ITEM_ID_9_PAD, ITEM_ID_DEL_PAD, ITEM_ID_PLUS_PAD, ITEM_ID_MINUS_PAD, ITEM_ID_INSERT, ITEM_ID_DEL, ITEM_ID_HOME, ITEM_ID_END, ITEM_ID_PGUP, ITEM_ID_PGDN, ITEM_ID_UP, ITEM_ID_DOWN, ITEM_ID_LEFT, ITEM_ID_RIGHT, ITEM_ID_PAUSE, ITEM_ID_CANCEL }; /*************************************************************************** GLOBAL VARIABLES ***************************************************************************/ // messagebox buffer std::string mame_ui_manager::messagebox_text; std::string mame_ui_manager::messagebox_poptext; rgb_t mame_ui_manager::messagebox_backcolor; // slider info std::vector mame_ui_manager::slider_list; slider_state *mame_ui_manager::slider_current; /*************************************************************************** CORE IMPLEMENTATION ***************************************************************************/ static uint32_t const mouse_bitmap[32*32] = { 0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff, 0x09a46f30,0x81ac7c43,0x24af8049,0x00ad7d45,0x00a8753a,0x00a46f30,0x009f6725,0x009b611c,0x00985b14,0x0095560d,0x00935308,0x00915004,0x00904e02,0x008f4e01,0x008f4d00,0x008f4d00,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff, 0x00a16a29,0xa2aa783d,0xffbb864a,0xc0b0824c,0x5aaf7f48,0x09ac7b42,0x00a9773c,0x00a67134,0x00a26b2b,0x009e6522,0x009a5e19,0x00965911,0x0094550b,0x00925207,0x00915004,0x008f4e01,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff, 0x009a5e18,0x39a06827,0xffb97c34,0xffe8993c,0xffc88940,0xedac7c43,0x93ad7c44,0x2dac7c43,0x00ab793f,0x00a87438,0x00a46f30,0x00a06827,0x009c611d,0x00985c15,0x0095570e,0x00935309,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff, 0x00935308,0x00965810,0xcc9a5e19,0xffe78a21,0xfffb9929,0xfff49931,0xffd88e39,0xffb9813f,0xc9ac7c43,0x66ad7c44,0x0cac7a41,0x00a9773c,0x00a67134,0x00a26b2b,0x009e6522,0x009a5e19,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff, 0x008f4e01,0x00904e02,0x60925106,0xffba670a,0xfff88b11,0xfff98f19,0xfff99422,0xfff9982b,0xffe89434,0xffc9883c,0xf3ac7a41,0x9cad7c44,0x39ac7c43,0x00ab7a40,0x00a87539,0x00a56f31,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff, 0x008e4d00,0x008e4d00,0x098e4d00,0xea8f4d00,0xffee7f03,0xfff68407,0xfff6870d,0xfff78b15,0xfff78f1d,0xfff79426,0xfff49730,0xffd98d38,0xffbc823f,0xd2ac7c43,0x6fad7c44,0x12ac7b42,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff, 0x008e4d00,0x008e4d00,0x008e4c00,0x8a8e4c00,0xffc46800,0xfff37e00,0xfff37f02,0xfff38106,0xfff3830a,0xfff48711,0xfff48b19,0xfff58f21,0xfff5942b,0xffe79134,0xffcb863b,0xf9ac7a41,0xa5ac7c43,0x3fac7c43,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff, 0x008e4d00,0x008e4d00,0x008e4c00,0x218d4c00,0xfc8e4c00,0xffee7a00,0xfff07c00,0xfff17c00,0xfff17d02,0xfff17e04,0xfff18008,0xfff2830d,0xfff28614,0xfff38a1c,0xfff38f25,0xfff2932e,0xffd98b37,0xffbc813e,0xdbac7c43,0x78ad7c44,0x15ac7b42,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff, 0x008e4d00,0x008e4d00,0x008e4d00,0x008e4c00,0xb18d4c00,0xffcf6b00,0xffed7900,0xffed7900,0xffee7900,0xffee7a01,0xffee7a01,0xffee7b03,0xffee7c06,0xffef7e0a,0xffef8110,0xfff08618,0xfff08a20,0xfff18f2a,0xffe78f33,0xffcc863b,0xfcab7a40,0xaeac7c43,0x4bac7c43,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff, 0x008f4d00,0x008e4d00,0x008e4d00,0x008e4c00,0x488d4c00,0xffa85800,0xffe97500,0xffea7600,0xffea7600,0xffeb7600,0xffeb7600,0xffeb7600,0xffeb7701,0xffeb7702,0xffeb7804,0xffec7a07,0xffec7d0d,0xffec8013,0xffed851c,0xffee8a25,0xffee8f2e,0xffd98937,0xffbe813d,0xe4ab7a40,0x81ab7a40,0x1ba9763b,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff, 0x008f4d00,0x008e4d00,0x008e4d00,0x008e4c00,0x008d4c00,0xdb8d4c00,0xffd86c00,0xffe77300,0xffe77300,0xffe87300,0xffe87300,0xffe87300,0xffe87300,0xffe87300,0xffe87401,0xffe87401,0xffe87503,0xffe97606,0xffe9780a,0xffe97c10,0xffea7f16,0xffeb831d,0xffeb8623,0xffe48426,0xffc67725,0xffa5661f,0xb7985c15,0x54935309,0x038e4d00,0x00ffffff,0x00ffffff,0x00ffffff, 0x008f4d00,0x008e4d00,0x008e4d00,0x008e4d00,0x008e4c00,0x6f8d4c00,0xffb25b00,0xffe36f00,0xffe47000,0xffe47000,0xffe57000,0xffe57000,0xffe57000,0xffe57000,0xffe57000,0xffe57000,0xffe57000,0xffe57000,0xffe57101,0xffe57000,0xffe47000,0xffe16e00,0xffde6c00,0xffd86900,0xffd06600,0xffc76200,0xffaa5500,0xff8a4800,0xea743f00,0x5a7a4200,0x00ffffff,0x00ffffff, 0x008f4d00,0x008f4d00,0x008e4d00,0x008e4d00,0x008e4c00,0x0f8d4c00,0xf38d4c00,0xffdc6a00,0xffe16d00,0xffe16d00,0xffe26d00,0xffe26d00,0xffe26d00,0xffe26d00,0xffe26d00,0xffe16d00,0xffe06c00,0xffde6b00,0xffd96900,0xffd16500,0xffc76000,0xffb95900,0xffab5200,0xff9c4b00,0xff894300,0xff6b3600,0xf9512c00,0xa5542d00,0x3c5e3200,0x00ffffff,0x00ffffff,0x00ffffff, 0x008f4d00,0x008f4d00,0x008e4d00,0x008e4d00,0x008e4c00,0x008d4c00,0x968d4c00,0xffbc5d00,0xffde6a00,0xffde6a00,0xffde6a00,0xffdf6a00,0xffdf6a00,0xffdf6a00,0xffde6a00,0xffdc6800,0xffd66600,0xffcc6100,0xffbf5b00,0xffaf5300,0xff9d4a00,0xff8a4200,0xff6d3500,0xff502900,0xe7402300,0x7b3f2200,0x15442500,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff, 0x008f4d00,0x008f4d00,0x008f4d00,0x008e4d00,0x008e4d00,0x008e4c00,0x2a8d4c00,0xff9b5000,0xffda6600,0xffdb6700,0xffdb6700,0xffdc6700,0xffdc6700,0xffdb6700,0xffd96500,0xffd16200,0xffc25b00,0xffad5100,0xff974700,0xff7f3c00,0xff602f00,0xff472500,0xbd3d2100,0x513d2100,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff, 0x008f4d00,0x008f4d00,0x008f4d00,0x008e4d00,0x008e4d00,0x008e4c00,0x008e4c00,0xc08d4c00,0xffc35c00,0xffd76300,0xffd76300,0xffd86300,0xffd86300,0xffd76300,0xffd06000,0xffc05800,0xffa54c00,0xff7f3b00,0xff582c00,0xf03f2200,0x903c2000,0x2a3e2100,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff, 0x008f4d00,0x008f4d00,0x008f4d00,0x008f4d00,0x008e4d00,0x008e4d00,0x008e4c00,0x548d4c00,0xffa55200,0xffd35f00,0xffd46000,0xffd46000,0xffd46000,0xffd25e00,0xffc65900,0xffac4e00,0xff833c00,0xe7472600,0x693c2000,0x0c3d2100,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff, 0x008f4d00,0x008f4d00,0x008f4d00,0x008f4d00,0x008e4d00,0x008e4d00,0x008e4c00,0x038d4c00,0xe48d4c00,0xffc95a00,0xffd15d00,0xffd15d00,0xffd15d00,0xffcb5a00,0xffb95200,0xff984300,0xff5f2e00,0x723f2200,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff, 0x008f4d00,0x008f4d00,0x008f4d00,0x008f4d00,0x008e4d00,0x008e4d00,0x008e4d00,0x008e4c00,0x7b8d4c00,0xffad5200,0xffce5a00,0xffce5a00,0xffcd5900,0xffc35500,0xffaa4a00,0xff853a00,0xf9472600,0x15432400,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff, 0x008f4d00,0x008f4d00,0x008f4d00,0x008f4d00,0x008f4d00,0x008e4d00,0x008e4d00,0x008e4c00,0x188d4c00,0xf98e4c00,0xffc95600,0xffcb5700,0xffc75500,0xffb94f00,0xff9b4200,0xff6c3100,0xab442500,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff, 0x008f4d00,0x008f4d00,0x008f4d00,0x008f4d00,0x008f4d00,0x008e4d00,0x008e4d00,0x008e4d00,0x008e4c00,0xa58d4c00,0xffb35000,0xffc75300,0xffc05000,0xffac4800,0xff8b3a00,0xff542a00,0x45462500,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff, 0x008f4d00,0x008f4d00,0x008f4d00,0x008f4d00,0x008f4d00,0x008f4d00,0x008e4d00,0x008e4d00,0x008e4c00,0x398d4c00,0xff994d00,0xffc24f00,0xffb74b00,0xff9e4000,0xff763200,0xde472600,0x03492800,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff, 0x008f4d00,0x008f4d00,0x008f4d00,0x008f4d00,0x008f4d00,0x008f4d00,0x008e4d00,0x008e4d00,0x008e4c00,0x008e4c00,0xcf8d4c00,0xffb24b00,0xffab4500,0xff8d3900,0xff5e2b00,0x7e452500,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff, 0x008f4d00,0x008f4d00,0x008f4d00,0x008f4d00,0x008f4d00,0x008f4d00,0x008e4d00,0x008e4d00,0x008e4d00,0x008e4c00,0x638d4c00,0xff984800,0xffa03f00,0xff7e3200,0xfc492800,0x1b472600,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff, 0x008f4d00,0x008f4d00,0x008f4d00,0x008f4d00,0x008f4d00,0x008f4d00,0x008f4d00,0x008e4d00,0x008e4d00,0x008e4c00,0x098b4b00,0xed824600,0xff903800,0xff692c00,0xb4462600,0x004c2900,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff, 0x008f4d00,0x008f4d00,0x008f4d00,0x008f4d00,0x008f4d00,0x008f4d00,0x008f4d00,0x008e4d00,0x008e4d00,0x008e4c00,0x008a4a00,0x8a7e4400,0xff793500,0xff572900,0x51472600,0x00542d00,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff, 0x008f4d00,0x008f4d00,0x008f4d00,0x008f4d00,0x008f4d00,0x008f4d00,0x008f4d00,0x008f4d00,0x008e4d00,0x008d4c00,0x00884900,0x247a4200,0xfc633500,0xe74f2a00,0x034d2900,0x005e3300,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff, 0x008f4d00,0x008f4d00,0x008f4d00,0x008f4d00,0x008f4d00,0x008f4d00,0x008f4d00,0x008f4d00,0x008e4d00,0x008d4c00,0x00884900,0x00794100,0xb4643600,0x87552e00,0x00593000,0x006b3900,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff, 0x008f4d00,0x008f4d00,0x008f4d00,0x008f4d00,0x008f4d00,0x008f4d00,0x008f4d00,0x008f4d00,0x008f4d00,0x008d4c00,0x00884900,0x007c4300,0x486d3b00,0x24643600,0x00693800,0x00774000,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff, 0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff, 0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff,0x00ffffff }; //------------------------------------------------- // ctor - set up the user interface //------------------------------------------------- mame_ui_manager::mame_ui_manager(running_machine &machine) : ui_manager(machine) , m_font(nullptr) , m_handler_callback(nullptr) , m_handler_callback_type(ui_callback_type::GENERAL) , m_handler_param(0) , m_single_step(false) , m_showfps(false) , m_showfps_end(0) , m_show_profiler(false) , m_popup_text_end(0) , m_mouse_bitmap(32, 32) , m_mouse_arrow_texture(nullptr) , m_mouse_show(false) , m_target_font_height(0) , m_has_warnings(false) , m_machine_info() , m_unemulated_features() , m_imperfect_features() , m_last_launch_time(std::time_t(-1)) , m_last_warning_time(std::time_t(-1)) { } mame_ui_manager::~mame_ui_manager() { } void mame_ui_manager::init() { load_ui_options(); // initialize the other UI bits ui::menu::init(machine(), options()); ui_gfx_init(machine()); m_ui_colors.refresh(options()); // update font row info from setting update_target_font_height(); // more initialization using namespace std::placeholders; set_handler(ui_callback_type::GENERAL, std::bind(&mame_ui_manager::handler_messagebox, this, _1)); m_non_char_keys_down = std::make_unique((ARRAY_LENGTH(non_char_keys) + 7) / 8); m_mouse_show = machine().system().flags & machine_flags::CLICKABLE_ARTWORK ? true : false; // request notification callbacks machine().add_notifier(MACHINE_NOTIFY_EXIT, machine_notify_delegate(&mame_ui_manager::exit, this)); machine().configuration().config_register( "ui_warnings", config_load_delegate(&mame_ui_manager::config_load, this), config_save_delegate(&mame_ui_manager::config_save, this)); // create mouse bitmap uint32_t *dst = &m_mouse_bitmap.pix32(0); memcpy(dst,mouse_bitmap,32*32*sizeof(uint32_t)); m_mouse_arrow_texture = machine().render().texture_alloc(); m_mouse_arrow_texture->set_bitmap(m_mouse_bitmap, m_mouse_bitmap.cliprect(), TEXFORMAT_ARGB32); } //------------------------------------------------- // update_target_font_height //------------------------------------------------- void mame_ui_manager::update_target_font_height() { m_target_font_height = 1.0f / options().font_rows(); } //------------------------------------------------- // exit - clean up ourselves on exit //------------------------------------------------- void mame_ui_manager::exit() { // free the mouse texture machine().render().texture_free(m_mouse_arrow_texture); m_mouse_arrow_texture = nullptr; // free the font if (m_font != nullptr) { machine().render().font_free(m_font); m_font = nullptr; } } //------------------------------------------------- // config_load - load configuration data //------------------------------------------------- void mame_ui_manager::config_load(config_type cfg_type, util::xml::data_node const *parentnode) { // make sure it's relevant and there's data available if (config_type::GAME == cfg_type) { m_unemulated_features.clear(); m_imperfect_features.clear(); if (!parentnode) { m_last_launch_time = std::time_t(-1); m_last_warning_time = std::time_t(-1); } else { m_last_launch_time = std::time_t(parentnode->get_attribute_int("launched", -1)); m_last_warning_time = std::time_t(parentnode->get_attribute_int("warned", -1)); for (util::xml::data_node const *node = parentnode->get_first_child(); node; node = node->get_next_sibling()) { if (!std::strcmp(node->get_name(), "feature")) { char const *const device = node->get_attribute_string("device", nullptr); char const *const feature = node->get_attribute_string("type", nullptr); char const *const status = node->get_attribute_string("status", nullptr); if (device && *device && feature && *feature && status && *status) { if (!std::strcmp(status, "unemulated")) m_unemulated_features.emplace(device, feature); else if (!std::strcmp(status, "imperfect")) m_imperfect_features.emplace(device, feature); } } } } } } //------------------------------------------------- // config_save - save configuration data //------------------------------------------------- void mame_ui_manager::config_save(config_type cfg_type, util::xml::data_node *parentnode) { // only save system-level configuration when times are valid if ((config_type::GAME == cfg_type) && (std::time_t(-1) != m_last_launch_time) && (std::time_t(-1) != m_last_warning_time)) { parentnode->set_attribute_int("launched", static_cast(m_last_launch_time)); parentnode->set_attribute_int("warned", static_cast(m_last_warning_time)); for (auto const &feature : m_unemulated_features) { util::xml::data_node *const feature_node = parentnode->add_child("feature", nullptr); feature_node->set_attribute("device", feature.first.c_str()); feature_node->set_attribute("type", feature.second.c_str()); feature_node->set_attribute("status", "unemulated"); } for (auto const &feature : m_imperfect_features) { util::xml::data_node *const feature_node = parentnode->add_child("feature", nullptr); feature_node->set_attribute("device", feature.first.c_str()); feature_node->set_attribute("type", feature.second.c_str()); feature_node->set_attribute("status", "imperfect"); } } } //------------------------------------------------- // initialize - initialize ui lists //------------------------------------------------- void mame_ui_manager::initialize(running_machine &machine) { m_machine_info = std::make_unique(machine); // initialize the on-screen display system slider_list = slider_init(machine); if (slider_list.size() > 0) { slider_current = reinterpret_cast(slider_list[0].ref); } else { slider_current = nullptr; } // if no test switch found, assign its input sequence to a service mode DIP if (!m_machine_info->has_test_switch() && m_machine_info->has_dips()) { const char *const service_mode_dipname = ioport_configurer::string_from_token(DEF_STR(Service_Mode)); for (auto &port : machine.ioport().ports()) for (ioport_field &field : port.second->fields()) if (field.type() == IPT_DIPSWITCH && strcmp(field.name(), service_mode_dipname) == 0) field.set_defseq(machine.ioport().type_seq(IPT_SERVICE)); } } //------------------------------------------------- // set_handler - set a callback/parameter // pair for the current UI handler //------------------------------------------------- void mame_ui_manager::set_handler(ui_callback_type callback_type, const std::function &&callback) { m_handler_callback = std::move(callback); m_handler_callback_type = callback_type; } //------------------------------------------------- // output_joined_collection //------------------------------------------------- template static void output_joined_collection(const TColl &collection, TEmitMemberFunc emit_member, TEmitDelimFunc emit_delim) { bool is_first = true; for (const auto &member : collection) { if (is_first) is_first = false; else emit_delim(); emit_member(member); } } //------------------------------------------------- // display_startup_screens - display the // various startup screens //------------------------------------------------- void mame_ui_manager::display_startup_screens(bool first_time) { const int maxstate = 3; int str = machine().options().seconds_to_run(); bool show_gameinfo = !machine().options().skip_gameinfo(); bool show_warnings = true, show_mandatory_fileman = true; bool video_none = strcmp(downcast(machine().options()).video(), OSDOPTVAL_NONE) == 0; // disable everything if we are using -str for 300 or fewer seconds, or if we're the empty driver, // or if we are debugging, or if there's no mame window to send inputs to if (!first_time || (str > 0 && str < 60*5) || &machine().system() == &GAME_NAME(___empty) || (machine().debug_flags & DEBUG_FLAG_ENABLED) != 0 || video_none) show_gameinfo = show_warnings = show_mandatory_fileman = false; #if defined(__EMSCRIPTEN__) // also disable for the JavaScript port since the startup screens do not run asynchronously show_gameinfo = show_warnings = false; #endif // loop over states using namespace std::placeholders; set_handler(ui_callback_type::GENERAL, std::bind(&mame_ui_manager::handler_ingame, this, _1)); for (int state = 0; state < maxstate && !machine().scheduled_event_pending() && !ui::menu::stack_has_special_main_menu(machine()); state++) { // default to standard colors messagebox_backcolor = colors().background_color(); messagebox_text.clear(); // pick the next state switch (state) { case 0: if (show_gameinfo) messagebox_text = machine_info().game_info_string(); if (!messagebox_text.empty()) { messagebox_text.append(_("\n\nPress any key to continue")); set_handler(ui_callback_type::MODAL, std::bind(&mame_ui_manager::handler_messagebox_anykey, this, _1)); } break; case 1: messagebox_text = machine_info().warnings_string(); m_has_warnings = !messagebox_text.empty(); if (show_warnings) { bool need_warning = m_has_warnings; if (machine_info().has_severe_warnings() || !m_has_warnings) { // critical warnings - no need to persist stuff m_unemulated_features.clear(); m_imperfect_features.clear(); m_last_launch_time = std::time_t(-1); m_last_warning_time = std::time_t(-1); } else { // non-critical warnings - map current unemulated/imperfect features device_feature_set unemulated_features, imperfect_features; for (device_t &device : device_iterator(machine().root_device())) { device_t::feature_type unemulated = device.type().unemulated_features(); for (std::underlying_type_t feature = 1U; unemulated; feature <<= 1) { if (unemulated & feature) { char const *const name = info_xml_creator::feature_name(device_t::feature_type(feature)); if (name) unemulated_features.emplace(device.type().shortname(), name); unemulated &= device_t::feature_type(~feature); } } device_t::feature_type imperfect = device.type().imperfect_features(); for (std::underlying_type_t feature = 1U; imperfect; feature <<= 1) { if (imperfect & feature) { char const *const name = info_xml_creator::feature_name(device_t::feature_type(feature)); if (name) imperfect_features.emplace(device.type().shortname(), name); imperfect &= device_t::feature_type(~feature); } } } // machine flags can cause warnings, too if (machine_info().machine_flags() & machine_flags::NO_COCKTAIL) unemulated_features.emplace(machine().root_device().type().shortname(), "cocktail"); // if the warnings match what was shown sufficiently recently, it's skippable if ((unemulated_features != m_unemulated_features) || (imperfect_features != m_imperfect_features)) { m_last_launch_time = std::time_t(-1); } else if (!machine().rom_load().warnings() && (std::time_t(-1) != m_last_launch_time) && (std::time_t(-1) != m_last_warning_time) && options().skip_warnings()) { auto const now = std::chrono::system_clock::now(); if (((std::chrono::system_clock::from_time_t(m_last_launch_time) + std::chrono::hours(7 * 24)) >= now) && ((std::chrono::system_clock::from_time_t(m_last_warning_time) + std::chrono::hours(14 * 24)) >= now)) need_warning = false; } // update the information to save out m_unemulated_features = std::move(unemulated_features); m_imperfect_features = std::move(imperfect_features); if (need_warning) m_last_warning_time = std::chrono::system_clock::to_time_t(std::chrono::system_clock::now()); } if (need_warning) { messagebox_text.append(_("\n\nPress any key to continue")); set_handler(ui_callback_type::MODAL, std::bind(&mame_ui_manager::handler_messagebox_anykey, this, _1)); messagebox_backcolor = machine_info().warnings_color(); } } break; case 2: std::vector> mandatory_images = mame_machine_manager::instance()->missing_mandatory_images(); if (!mandatory_images.empty() && show_mandatory_fileman) { std::ostringstream warning; warning << _("This driver requires images to be loaded in the following device(s): "); output_joined_collection(mandatory_images, [&warning](const std::reference_wrapper &img) { warning << "\"" << img.get() << "\""; }, [&warning]() { warning << ","; }); ui::menu_file_manager::force_file_manager(*this, machine().render().ui_container(), warning.str().c_str()); } break; } // clear the input memory machine().input().reset_polling(); while (machine().input().poll_switches() != INPUT_CODE_INVALID) { } // loop while we have a handler while (m_handler_callback_type == ui_callback_type::MODAL && !machine().scheduled_event_pending() && !ui::menu::stack_has_special_main_menu(machine())) { machine().video().frame_update(); } // clear the handler and force an update set_handler(ui_callback_type::GENERAL, std::bind(&mame_ui_manager::handler_ingame, this, _1)); machine().video().frame_update(); } // update last launch time if this was a run that was eligible for emulation warnings if (m_has_warnings && show_warnings && !machine().scheduled_event_pending()) m_last_launch_time = std::chrono::system_clock::to_time_t(std::chrono::system_clock::now()); // if we're the empty driver, force the menus on if (ui::menu::stack_has_special_main_menu(machine())) show_menu(); } //------------------------------------------------- // set_startup_text - set the text to display // at startup //------------------------------------------------- void mame_ui_manager::set_startup_text(const char *text, bool force) { static osd_ticks_t lastupdatetime = 0; osd_ticks_t curtime = osd_ticks(); // copy in the new text messagebox_text.assign(text); messagebox_backcolor = colors().background_color(); // don't update more than 4 times/second if (force || (curtime - lastupdatetime) > osd_ticks_per_second() / 4) { lastupdatetime = curtime; machine().video().frame_update(); } } //------------------------------------------------- // update_and_render - update the UI and // render it; called by video.c //------------------------------------------------- void mame_ui_manager::update_and_render(render_container &container) { // always start clean container.empty(); // if we're paused, dim the whole screen if (machine().phase() >= machine_phase::RESET && (single_step() || machine().paused())) { int alpha = (1.0f - machine().options().pause_brightness()) * 255.0f; if (ui::menu::stack_has_special_main_menu(machine())) alpha = 255; if (alpha > 255) alpha = 255; if (alpha >= 0) container.add_rect(0.0f, 0.0f, 1.0f, 1.0f, rgb_t(alpha,0x00,0x00,0x00), PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA)); } // render any cheat stuff at the bottom if (machine().phase() >= machine_phase::RESET) mame_machine_manager::instance()->cheat().render_text(*this, container); // call the current UI handler m_handler_param = m_handler_callback(container); // display any popup messages if (osd_ticks() < m_popup_text_end) draw_text_box(container, messagebox_poptext.c_str(), ui::text_layout::CENTER, 0.5f, 0.9f, messagebox_backcolor); else m_popup_text_end = 0; // display the internal mouse cursor if (m_mouse_show || (is_menu_active() && machine().options().ui_mouse())) { int32_t mouse_target_x, mouse_target_y; bool mouse_button; render_target *mouse_target = machine().ui_input().find_mouse(&mouse_target_x, &mouse_target_y, &mouse_button); if (mouse_target != nullptr) { float mouse_y=-1,mouse_x=-1; if (mouse_target->map_point_container(mouse_target_x, mouse_target_y, container, mouse_x, mouse_y)) { const float cursor_size = 0.6 * get_line_height(); container.add_quad(mouse_x, mouse_y, mouse_x + cursor_size * container.manager().ui_aspect(&container), mouse_y + cursor_size, colors().text_color(), m_mouse_arrow_texture, PRIMFLAG_ANTIALIAS(1) | PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA)); } } } // cancel takes us back to the ingame handler if (m_handler_param == UI_HANDLER_CANCEL) { using namespace std::placeholders; set_handler(ui_callback_type::GENERAL, std::bind(&mame_ui_manager::handler_ingame, this, _1)); } } //------------------------------------------------- // get_font - return the UI font //------------------------------------------------- render_font *mame_ui_manager::get_font() { // allocate the font and messagebox string if (m_font == nullptr) m_font = machine().render().font_alloc(machine().options().ui_font()); return m_font; } //------------------------------------------------- // get_line_height - return the current height // of a line //------------------------------------------------- float mame_ui_manager::get_line_height() { int32_t raw_font_pixel_height = get_font()->pixel_height(); render_target &ui_target = machine().render().ui_target(); int32_t target_pixel_height = ui_target.height(); float one_to_one_line_height; float scale_factor; // compute the font pixel height at the nominal size one_to_one_line_height = (float)raw_font_pixel_height / (float)target_pixel_height; // determine the scale factor scale_factor = target_font_height() / one_to_one_line_height; // if our font is small-ish, do integral scaling if (raw_font_pixel_height < 24) { // do we want to scale smaller? only do so if we exceed the threshold if (scale_factor <= 1.0f) { if (one_to_one_line_height < UI_MAX_FONT_HEIGHT || raw_font_pixel_height < 12) scale_factor = 1.0f; } // otherwise, just ensure an integral scale factor else scale_factor = floor(scale_factor); } // otherwise, just make sure we hit an even number of pixels else { int32_t height = scale_factor * one_to_one_line_height * (float)target_pixel_height; scale_factor = (float)height / (one_to_one_line_height * (float)target_pixel_height); } return scale_factor * one_to_one_line_height; } //------------------------------------------------- // get_char_width - return the width of a // single character //------------------------------------------------- float mame_ui_manager::get_char_width(char32_t ch) { return get_font()->char_width(get_line_height(), machine().render().ui_aspect(), ch); } //------------------------------------------------- // get_string_width - return the width of a // character string //------------------------------------------------- float mame_ui_manager::get_string_width(const char *s, float text_size) { return get_font()->utf8string_width(get_line_height() * text_size, machine().render().ui_aspect(), s); } //------------------------------------------------- // draw_outlined_box - add primitives to draw // an outlined box with the given background // color //------------------------------------------------- void mame_ui_manager::draw_outlined_box(render_container &container, float x0, float y0, float x1, float y1, rgb_t backcolor) { draw_outlined_box(container, x0, y0, x1, y1, colors().border_color(), backcolor); } //------------------------------------------------- // draw_outlined_box - add primitives to draw // an outlined box with the given background // color //------------------------------------------------- void mame_ui_manager::draw_outlined_box(render_container &container, float x0, float y0, float x1, float y1, rgb_t fgcolor, rgb_t bgcolor) { container.add_rect(x0, y0, x1, y1, bgcolor, PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA)); container.add_line(x0, y0, x1, y0, UI_LINE_WIDTH, fgcolor, PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA)); container.add_line(x1, y0, x1, y1, UI_LINE_WIDTH, fgcolor, PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA)); container.add_line(x1, y1, x0, y1, UI_LINE_WIDTH, fgcolor, PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA)); container.add_line(x0, y1, x0, y0, UI_LINE_WIDTH, fgcolor, PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA)); } //------------------------------------------------- // draw_text - simple text renderer //------------------------------------------------- void mame_ui_manager::draw_text(render_container &container, const char *buf, float x, float y) { draw_text_full(container, buf, x, y, 1.0f - x, ui::text_layout::LEFT, ui::text_layout::WORD, mame_ui_manager::NORMAL, colors().text_color(), colors().text_bg_color(), nullptr, nullptr); } //------------------------------------------------- // draw_text_full - full featured text // renderer with word wrapping, justification, // and full size computation //------------------------------------------------- void mame_ui_manager::draw_text_full(render_container &container, const char *origs, float x, float y, float origwrapwidth, ui::text_layout::text_justify justify, ui::text_layout::word_wrapping wrap, draw_mode draw, rgb_t fgcolor, rgb_t bgcolor, float *totalwidth, float *totalheight, float text_size) { // create the layout auto layout = create_layout(container, origwrapwidth, justify, wrap); // append text to it layout.add_text( origs, fgcolor, draw == OPAQUE_ ? bgcolor : rgb_t::transparent(), text_size); // and emit it (if we are asked to do so) if (draw != NONE) layout.emit(container, x, y); // return width/height if (totalwidth) *totalwidth = layout.actual_width(); if (totalheight) *totalheight = layout.actual_height(); } //------------------------------------------------- // draw_text_box - draw a multiline text // message with a box around it //------------------------------------------------- void mame_ui_manager::draw_text_box(render_container &container, const char *text, ui::text_layout::text_justify justify, float xpos, float ypos, rgb_t backcolor) { // cap the maximum width float maximum_width = 1.0f - box_lr_border() * 2; // create a layout ui::text_layout layout = create_layout(container, maximum_width, justify); // add text to it layout.add_text(text); // and draw the result draw_text_box(container, layout, xpos, ypos, backcolor); } //------------------------------------------------- // draw_text_box - draw a multiline text // message with a box around it //------------------------------------------------- void mame_ui_manager::draw_text_box(render_container &container, ui::text_layout &layout, float xpos, float ypos, rgb_t backcolor) { // xpos and ypos are where we want to "pin" the layout, but we need to adjust for the actual size of the payload auto actual_left = layout.actual_left(); auto actual_width = layout.actual_width(); auto actual_height = layout.actual_height(); auto x = std::min(std::max(xpos - actual_width / 2, box_lr_border()), 1.0f - actual_width - box_lr_border()); auto y = std::min(std::max(ypos - actual_height / 2, box_tb_border()), 1.0f - actual_height - box_tb_border()); // add a box around that draw_outlined_box(container, x - box_lr_border(), y - box_tb_border(), x + actual_width + box_lr_border(), y + actual_height + box_tb_border(), backcolor); // emit the text layout.emit(container, x - actual_left, y); } //------------------------------------------------- // draw_message_window - draw a multiline text // message with a box around it //------------------------------------------------- void mame_ui_manager::draw_message_window(render_container &container, const char *text) { draw_text_box(container, text, ui::text_layout::text_justify::LEFT, 0.5f, 0.5f, colors().background_color()); } //------------------------------------------------- // show_fps_temp - show the FPS counter for // a specific period of time //------------------------------------------------- void mame_ui_manager::show_fps_temp(double seconds) { if (!m_showfps) m_showfps_end = osd_ticks() + seconds * osd_ticks_per_second(); } //------------------------------------------------- // set_show_fps - show/hide the FPS counter //------------------------------------------------- void mame_ui_manager::set_show_fps(bool show) { m_showfps = show; if (!show) { m_showfps = 0; m_showfps_end = 0; } } //------------------------------------------------- // show_fps - return the current FPS // counter visibility state //------------------------------------------------- bool mame_ui_manager::show_fps() const { return m_showfps || (m_showfps_end != 0); } //------------------------------------------------- // show_fps_counter //------------------------------------------------- bool mame_ui_manager::show_fps_counter() { bool result = m_showfps || osd_ticks() < m_showfps_end; if (!result) m_showfps_end = 0; return result; } //------------------------------------------------- // set_show_profiler - show/hide the profiler //------------------------------------------------- void mame_ui_manager::set_show_profiler(bool show) { m_show_profiler = show; g_profiler.enable(show); } //------------------------------------------------- // show_profiler - return the current // profiler visibility state //------------------------------------------------- bool mame_ui_manager::show_profiler() const { return m_show_profiler; } //------------------------------------------------- // show_menu - show the menus //------------------------------------------------- void mame_ui_manager::show_menu() { using namespace std::placeholders; set_handler(ui_callback_type::MENU, std::bind(&ui::menu::ui_handler, _1, std::ref(*this))); } //------------------------------------------------- // show_mouse - change mouse status //------------------------------------------------- void mame_ui_manager::show_mouse(bool status) { m_mouse_show = status; } //------------------------------------------------- // is_menu_active - return true if the menu // UI handler is active //------------------------------------------------- bool mame_ui_manager::is_menu_active(void) { return m_handler_callback_type == ui_callback_type::MENU || m_handler_callback_type == ui_callback_type::VIEWER; } /*************************************************************************** UI HANDLERS ***************************************************************************/ //------------------------------------------------- // handler_messagebox - displays the current // messagebox_text string but handles no input //------------------------------------------------- uint32_t mame_ui_manager::handler_messagebox(render_container &container) { draw_text_box(container, messagebox_text.c_str(), ui::text_layout::LEFT, 0.5f, 0.5f, messagebox_backcolor); return 0; } //------------------------------------------------- // handler_messagebox_anykey - displays the // current messagebox_text string and waits for // any keypress //------------------------------------------------- uint32_t mame_ui_manager::handler_messagebox_anykey(render_container &container) { uint32_t state = 0; // draw a standard message window draw_text_box(container, messagebox_text.c_str(), ui::text_layout::LEFT, 0.5f, 0.5f, messagebox_backcolor); // if the user cancels, exit out completely if (machine().ui_input().pressed(IPT_UI_CANCEL)) { machine().schedule_exit(); state = UI_HANDLER_CANCEL; } // if any key is pressed, just exit else if (machine().input().poll_switches() != INPUT_CODE_INVALID) state = UI_HANDLER_CANCEL; return state; } //------------------------------------------------- // process_natural_keyboard - processes any // natural keyboard input //------------------------------------------------- void mame_ui_manager::process_natural_keyboard() { ui_event event; int i, pressed; input_item_id itemid; input_code code; uint8_t *key_down_ptr; uint8_t key_down_mask; // loop while we have interesting events while (machine().ui_input().pop_event(&event)) { // if this was a UI_EVENT_CHAR event, post it if (event.event_type == ui_event::IME_CHAR) machine().ioport().natkeyboard().post_char(event.ch); } // process natural keyboard keys that don't get UI_EVENT_CHARs for (i = 0; i < ARRAY_LENGTH(non_char_keys); i++) { // identify this keycode itemid = non_char_keys[i]; code = machine().input().code_from_itemid(itemid); // ...and determine if it is pressed pressed = machine().input().code_pressed(code); // figure out whey we are in the key_down map key_down_ptr = &m_non_char_keys_down[i / 8]; key_down_mask = 1 << (i % 8); if (pressed && !(*key_down_ptr & key_down_mask)) { // this key is now down *key_down_ptr |= key_down_mask; // post the key machine().ioport().natkeyboard().post_char(UCHAR_MAMEKEY_BEGIN + code.item_id()); } else if (!pressed && (*key_down_ptr & key_down_mask)) { // this key is now up *key_down_ptr &= ~key_down_mask; } } } //------------------------------------------------- // increase_frameskip //------------------------------------------------- void mame_ui_manager::increase_frameskip() { // get the current value and increment it int newframeskip = machine().video().frameskip() + 1; if (newframeskip > MAX_FRAMESKIP) newframeskip = -1; machine().video().set_frameskip(newframeskip); // display the FPS counter for 2 seconds show_fps_temp(2.0); } //------------------------------------------------- // decrease_frameskip //------------------------------------------------- void mame_ui_manager::decrease_frameskip() { // get the current value and decrement it int newframeskip = machine().video().frameskip() - 1; if (newframeskip < -1) newframeskip = MAX_FRAMESKIP; machine().video().set_frameskip(newframeskip); // display the FPS counter for 2 seconds show_fps_temp(2.0); } //------------------------------------------------- // can_paste //------------------------------------------------- bool mame_ui_manager::can_paste() { // check to see if the clipboard is not empty return !osd_get_clipboard_text().empty(); } //------------------------------------------------- // draw_fps_counter //------------------------------------------------- void mame_ui_manager::draw_fps_counter(render_container &container) { draw_text_full(container, machine().video().speed_text().c_str(), 0.0f, 0.0f, 1.0f, ui::text_layout::RIGHT, ui::text_layout::WORD, OPAQUE_, rgb_t::white(), rgb_t::black(), nullptr, nullptr); } //------------------------------------------------- // draw_timecode_counter //------------------------------------------------- void mame_ui_manager::draw_timecode_counter(render_container &container) { std::string tempstring; draw_text_full(container, machine().video().timecode_text(tempstring).c_str(), 0.0f, 0.0f, 1.0f, ui::text_layout::RIGHT, ui::text_layout::WORD, OPAQUE_, rgb_t(0xf0, 0xf0, 0x10, 0x10), rgb_t::black(), nullptr, nullptr); } //------------------------------------------------- // draw_timecode_total //------------------------------------------------- void mame_ui_manager::draw_timecode_total(render_container &container) { std::string tempstring; draw_text_full(container, machine().video().timecode_total_text(tempstring).c_str(), 0.0f, 0.0f, 1.0f, ui::text_layout::LEFT, ui::text_layout::WORD, OPAQUE_, rgb_t(0xf0, 0x10, 0xf0, 0x10), rgb_t::black(), nullptr, nullptr); } //------------------------------------------------- // draw_profiler //------------------------------------------------- void mame_ui_manager::draw_profiler(render_container &container) { const char *text = g_profiler.text(machine()); draw_text_full(container, text, 0.0f, 0.0f, 1.0f, ui::text_layout::LEFT, ui::text_layout::WORD, OPAQUE_, rgb_t::white(), rgb_t::black(), nullptr, nullptr); } //------------------------------------------------- // start_save_state //------------------------------------------------- void mame_ui_manager::start_save_state() { ui::menu::stack_reset(machine()); show_menu(); ui::menu::stack_push(*this, machine().render().ui_container()); } //------------------------------------------------- // start_load_state //------------------------------------------------- void mame_ui_manager::start_load_state() { ui::menu::stack_reset(machine()); show_menu(); ui::menu::stack_push(*this, machine().render().ui_container()); } //------------------------------------------------- // image_handler_ingame - execute display // callback function for each image device //------------------------------------------------- void mame_ui_manager::image_handler_ingame() { // run display routine for devices if (machine().phase() == machine_phase::RUNNING) { auto layout = create_layout(machine().render().ui_container()); // loop through all devices, build their text into the layout for (device_image_interface &image : image_interface_iterator(machine().root_device())) { std::string str = image.call_display(); if (!str.empty()) { layout.add_text(str.c_str()); layout.add_text("\n"); } } // did we actually create anything? if (!layout.empty()) { float x = 0.2f; float y = 0.5f * get_line_height() + 2.0f * box_tb_border(); draw_text_box(machine().render().ui_container(), layout, x, y, colors().background_color()); } } } //------------------------------------------------- // handler_ingame - in-game handler takes care // of the standard keypresses //------------------------------------------------- uint32_t mame_ui_manager::handler_ingame(render_container &container) { bool is_paused = machine().paused(); // first draw the FPS counter if (show_fps_counter()) draw_fps_counter(container); // Show the duration of current part (intro or gameplay or extra) if (show_timecode_counter()) draw_timecode_counter(container); // Show the total time elapsed for the video preview (all parts intro, gameplay, extras) if (show_timecode_total()) draw_timecode_total(container); // draw the profiler if visible if (show_profiler()) draw_profiler(container); // if we're single-stepping, pause now if (single_step()) { machine().pause(); set_single_step(false); } // determine if we should disable the rest of the UI bool has_keyboard = machine_info().has_keyboard(); bool ui_disabled = (has_keyboard && !machine().ui_active()); // is ScrLk UI toggling applicable here? if (has_keyboard) { // are we toggling the UI with ScrLk? if (machine().ui_input().pressed(IPT_UI_TOGGLE_UI)) { // toggle the UI machine().set_ui_active(!machine().ui_active()); // display a popup indicating the new status if (machine().ui_active()) { popup_time(2, "%s\n%s\n%s\n%s\n%s\n%s\n", _("Keyboard Emulation Status"), "-------------------------", _("Mode: PARTIAL Emulation"), _("UI: Enabled"), "-------------------------", _("**Use ScrLock to toggle**")); } else { popup_time(2, "%s\n%s\n%s\n%s\n%s\n%s\n", _("Keyboard Emulation Status"), "-------------------------", _("Mode: FULL Emulation"), _("UI: Disabled"), "-------------------------", _("**Use ScrLock to toggle**")); } } } // is the natural keyboard enabled? if (machine().ioport().natkeyboard().in_use() && (machine().phase() == machine_phase::RUNNING)) process_natural_keyboard(); if (!ui_disabled) { // paste command if (machine().ui_input().pressed(IPT_UI_PASTE)) machine().ioport().natkeyboard().paste(); } image_handler_ingame(); // handle a save input timecode request if (machine().ui_input().pressed(IPT_UI_TIMECODE)) machine().video().save_input_timecode(); if (ui_disabled) return ui_disabled; if (machine().ui_input().pressed(IPT_UI_CANCEL)) { request_quit(); return 0; } // turn on menus if requested if (machine().ui_input().pressed(IPT_UI_CONFIGURE)) { show_menu(); return 0; } // if the on-screen display isn't up and the user has toggled it, turn it on if ((machine().debug_flags & DEBUG_FLAG_ENABLED) == 0 && machine().ui_input().pressed(IPT_UI_ON_SCREEN_DISPLAY)) { using namespace std::placeholders; set_handler(ui_callback_type::MENU, std::bind(&ui::menu_sliders::ui_handler, _1, std::ref(*this))); return 1; } // handle a reset request if (machine().ui_input().pressed(IPT_UI_RESET_MACHINE)) machine().schedule_hard_reset(); if (machine().ui_input().pressed(IPT_UI_SOFT_RESET)) machine().schedule_soft_reset(); // handle a request to display graphics/palette if (machine().ui_input().pressed(IPT_UI_SHOW_GFX)) { if (!is_paused) machine().pause(); using namespace std::placeholders; set_handler(ui_callback_type::VIEWER, std::bind(&ui_gfx_ui_handler, _1, std::ref(*this), is_paused)); return is_paused ? 1 : 0; } // handle a tape control key if (machine().ui_input().pressed(IPT_UI_TAPE_START)) { for (cassette_image_device &cass : cassette_device_iterator(machine().root_device())) { cass.change_state(CASSETTE_PLAY, CASSETTE_MASK_UISTATE); return 0; } } if (machine().ui_input().pressed(IPT_UI_TAPE_STOP)) { for (cassette_image_device &cass : cassette_device_iterator(machine().root_device())) { cass.change_state(CASSETTE_STOPPED, CASSETTE_MASK_UISTATE); return 0; } } // handle a save state request if (machine().ui_input().pressed(IPT_UI_SAVE_STATE)) { start_save_state(); return LOADSAVE_SAVE; } // handle a load state request if (machine().ui_input().pressed(IPT_UI_LOAD_STATE)) { start_load_state(); return LOADSAVE_LOAD; } // handle a save snapshot request if (machine().ui_input().pressed(IPT_UI_SNAPSHOT)) machine().video().save_active_screen_snapshots(); // toggle pause if (machine().ui_input().pressed(IPT_UI_PAUSE)) machine().toggle_pause(); // pause single step if (machine().ui_input().pressed(IPT_UI_PAUSE_SINGLE)) { machine().rewind_capture(); set_single_step(true); machine().resume(); } // rewind single step if (machine().ui_input().pressed(IPT_UI_REWIND_SINGLE)) machine().rewind_step(); // handle a toggle cheats request if (machine().ui_input().pressed(IPT_UI_TOGGLE_CHEAT)) mame_machine_manager::instance()->cheat().set_enable(!mame_machine_manager::instance()->cheat().enabled()); // toggle MNG recording if (machine().ui_input().pressed(IPT_UI_RECORD_MNG)) machine().video().toggle_record_movie(movie_recording::format::MNG); // toggle AVI recording if (machine().ui_input().pressed(IPT_UI_RECORD_AVI)) machine().video().toggle_record_movie(movie_recording::format::AVI); // toggle profiler display if (machine().ui_input().pressed(IPT_UI_SHOW_PROFILER)) set_show_profiler(!show_profiler()); // toggle FPS display if (machine().ui_input().pressed(IPT_UI_SHOW_FPS)) set_show_fps(!show_fps()); // increment frameskip? if (machine().ui_input().pressed(IPT_UI_FRAMESKIP_INC)) increase_frameskip(); // decrement frameskip? if (machine().ui_input().pressed(IPT_UI_FRAMESKIP_DEC)) decrease_frameskip(); // toggle throttle? if (machine().ui_input().pressed(IPT_UI_THROTTLE)) machine().video().toggle_throttle(); // check for fast forward if (machine().ioport().type_pressed(IPT_UI_FAST_FORWARD)) { machine().video().set_fastforward(true); show_fps_temp(0.5); } else machine().video().set_fastforward(false); return 0; } //------------------------------------------------- // request_quit //------------------------------------------------- void mame_ui_manager::request_quit() { using namespace std::placeholders; if (!machine().options().confirm_quit()) machine().schedule_exit(); else set_handler(ui_callback_type::GENERAL, std::bind(&mame_ui_manager::handler_confirm_quit, this, _1)); } //------------------------------------------------- // handler_confirm_quit - leads the user through // confirming quit emulation //------------------------------------------------- uint32_t mame_ui_manager::handler_confirm_quit(render_container &container) { uint32_t state = 0; // get the text for 'UI Select' std::string ui_select_text = machine().input().seq_name(machine().ioport().type_seq(IPT_UI_SELECT, 0, SEQ_TYPE_STANDARD)); // get the text for 'UI Cancel' std::string ui_cancel_text = machine().input().seq_name(machine().ioport().type_seq(IPT_UI_CANCEL, 0, SEQ_TYPE_STANDARD)); // assemble the quit message std::string quit_message = string_format(_("Are you sure you want to quit?\n\n" "Press ''%1$s'' to quit,\n" "Press ''%2$s'' to return to emulation."), ui_select_text, ui_cancel_text); draw_text_box(container, quit_message.c_str(), ui::text_layout::CENTER, 0.5f, 0.5f, UI_RED_COLOR); machine().pause(); // if the user press ENTER, quit the game if (machine().ui_input().pressed(IPT_UI_SELECT)) machine().schedule_exit(); // if the user press ESC, just continue else if (machine().ui_input().pressed(IPT_UI_CANCEL)) { machine().resume(); state = UI_HANDLER_CANCEL; } return state; } /*************************************************************************** SLIDER CONTROLS ***************************************************************************/ //------------------------------------------------- // ui_get_slider_list - get the list of sliders //------------------------------------------------- std::vector& mame_ui_manager::get_slider_list(void) { return slider_list; } //------------------------------------------------- // slider_alloc - allocate a new slider entry //------------------------------------------------- std::unique_ptr mame_ui_manager::slider_alloc(int id, const char *title, int32_t minval, int32_t defval, int32_t maxval, int32_t incval, void *arg) { auto state = make_unique_clear(); state->minval = minval; state->defval = defval; state->maxval = maxval; state->incval = incval; using namespace std::placeholders; state->update = std::bind(&mame_ui_manager::slider_changed, this, _1, _2, _3, _4, _5); state->arg = arg; state->id = id; state->description = title; return state; } //---------------------------------------------------------- // mame_ui_manager::slider_init - initialize the list of slider // controls //---------------------------------------------------------- std::vector mame_ui_manager::slider_init(running_machine &machine) { m_sliders.clear(); // add overall volume m_sliders.push_back(slider_alloc(SLIDER_ID_VOLUME, _("Master Volume"), -32, 0, 0, 1, nullptr)); // add per-channel volume mixer_input info; for (int item = 0; machine.sound().indexed_mixer_input(item, info); item++) { int32_t maxval = 2000; int32_t defval = 1000; std::string str = string_format(_("%1$s Volume"), info.stream->input_name(info.inputnum)); m_sliders.push_back(slider_alloc(SLIDER_ID_MIXERVOL + item, str.c_str(), 0, defval, maxval, 20, (void *)(uintptr_t)item)); } // add analog adjusters int slider_index = 0; for (auto &port : machine.ioport().ports()) { for (ioport_field &field : port.second->fields()) { if (field.type() == IPT_ADJUSTER) { m_sliders.push_back(slider_alloc(SLIDER_ID_ADJUSTER + slider_index++, field.name(), field.minval(), field.defvalue(), field.maxval(), 1, (void *)&field)); } } } // add CPU overclocking (cheat only) slider_index = 0; if (machine.options().cheat()) { for (device_execute_interface &exec : execute_interface_iterator(machine.root_device())) { void *param = (void *)&exec.device(); std::string str = string_format(_("Overclock CPU %1$s"), exec.device().tag()); m_sliders.push_back(slider_alloc(SLIDER_ID_OVERCLOCK + slider_index++, str.c_str(), 100, 1000, 4000, 10, param)); } for (device_sound_interface &snd : sound_interface_iterator(machine.root_device())) { device_execute_interface *exec; if (!snd.device().interface(exec) && snd.device().unscaled_clock() != 0) { void *param = (void *)&snd.device(); std::string str = string_format(_("Overclock %1$s sound"), snd.device().tag()); m_sliders.push_back(slider_alloc(SLIDER_ID_OVERCLOCK + slider_index++, str.c_str(), 100, 1000, 4000, 10, param)); } } } // add screen parameters screen_device_iterator scriter(machine.root_device()); slider_index = 0; for (screen_device &screen : scriter) { int defxscale = floor(screen.xscale() * 1000.0f + 0.5f); int defyscale = floor(screen.yscale() * 1000.0f + 0.5f); int defxoffset = floor(screen.xoffset() * 1000.0f + 0.5f); int defyoffset = floor(screen.yoffset() * 1000.0f + 0.5f); void *param = (void *)&screen; std::string screen_desc = machine_info().get_screen_desc(screen); // add refresh rate tweaker if (machine.options().cheat()) { std::string str = string_format(_("%1$s Refresh Rate"), screen_desc); m_sliders.push_back(slider_alloc(SLIDER_ID_REFRESH + slider_index, str.c_str(), -10000, 0, 10000, 1000, param)); } // add standard brightness/contrast/gamma controls per-screen std::string str = string_format(_("%1$s Brightness"), screen_desc); m_sliders.push_back(slider_alloc(SLIDER_ID_BRIGHTNESS + slider_index, str.c_str(), 100, 1000, 2000, 10, param)); str = string_format(_("%1$s Contrast"), screen_desc); m_sliders.push_back(slider_alloc(SLIDER_ID_CONTRAST + slider_index, str.c_str(), 100, 1000, 2000, 50, param)); str = string_format(_("%1$s Gamma"), screen_desc); m_sliders.push_back(slider_alloc(SLIDER_ID_GAMMA + slider_index, str.c_str(), 100, 1000, 3000, 50, param)); // add scale and offset controls per-screen str = string_format(_("%1$s Horiz Stretch"), screen_desc); m_sliders.push_back(slider_alloc(SLIDER_ID_XSCALE + slider_index, str.c_str(), 500, defxscale, 1500, 2, param)); str = string_format(_("%1$s Horiz Position"), screen_desc); m_sliders.push_back(slider_alloc(SLIDER_ID_XOFFSET + slider_index, str.c_str(), -500, defxoffset, 500, 2, param)); str = string_format(_("%1$s Vert Stretch"), screen_desc); m_sliders.push_back(slider_alloc(SLIDER_ID_YSCALE + slider_index, str.c_str(), 500, defyscale, 1500, 2, param)); str = string_format(_("%1$s Vert Position"), screen_desc); m_sliders.push_back(slider_alloc(SLIDER_ID_YOFFSET + slider_index, str.c_str(), -500, defyoffset, 500, 2, param)); slider_index++; } slider_index = 0; for (laserdisc_device &laserdisc : laserdisc_device_iterator(machine.root_device())) { if (laserdisc.overlay_configured()) { laserdisc_overlay_config config; laserdisc.get_overlay_config(config); int defxscale = floor(config.m_overscalex * 1000.0f + 0.5f); int defyscale = floor(config.m_overscaley * 1000.0f + 0.5f); int defxoffset = floor(config.m_overposx * 1000.0f + 0.5f); int defyoffset = floor(config.m_overposy * 1000.0f + 0.5f); void *param = (void *)&laserdisc; // add scale and offset controls per-overlay std::string str = string_format(_("Laserdisc '%1$s' Horiz Stretch"), laserdisc.tag()); m_sliders.push_back(slider_alloc(SLIDER_ID_OVERLAY_XSCALE + slider_index, str.c_str(), 500, (defxscale == 0) ? 1000 : defxscale, 1500, 2, param)); str = string_format(_("Laserdisc '%1$s' Horiz Position"), laserdisc.tag()); m_sliders.push_back(slider_alloc(SLIDER_ID_OVERLAY_YSCALE + slider_index, str.c_str(), -500, defxoffset, 500, 2, param)); str = string_format(_("Laserdisc '%1$s' Vert Stretch"), laserdisc.tag()); m_sliders.push_back(slider_alloc(SLIDER_ID_OVERLAY_XOFFSET + slider_index, str.c_str(), 500, (defyscale == 0) ? 1000 : defyscale, 1500, 2, param)); str = string_format(_("Laserdisc '%1$s' Vert Position"), laserdisc.tag()); m_sliders.push_back(slider_alloc(SLIDER_ID_OVERLAY_YOFFSET + slider_index, str.c_str(), -500, defyoffset, 500, 2, param)); slider_index++; } } slider_index = 0; for (screen_device &screen : scriter) { if (screen.screen_type() == SCREEN_TYPE_VECTOR) { // add vector control m_sliders.push_back(slider_alloc(SLIDER_ID_FLICKER + slider_index, _("Vector Flicker"), 0, 0, 1000, 10, nullptr)); m_sliders.push_back(slider_alloc(SLIDER_ID_BEAM_WIDTH_MIN + slider_index, _("Beam Width Minimum"), 100, 100, 1000, 1, nullptr)); m_sliders.push_back(slider_alloc(SLIDER_ID_BEAM_WIDTH_MAX + slider_index, _("Beam Width Maximum"), 100, 100, 1000, 1, nullptr)); m_sliders.push_back(slider_alloc(SLIDER_ID_BEAM_DOT_SIZE + slider_index, _("Beam Dot Size"), 100, 100, 1000, 1, nullptr)); m_sliders.push_back(slider_alloc(SLIDER_ID_BEAM_INTENSITY + slider_index, _("Beam Intensity Weight"), -1000, 0, 1000, 10, nullptr)); slider_index++; break; } } #ifdef MAME_DEBUG slider_index = 0; // add crosshair adjusters for (auto &port : machine.ioport().ports()) { for (ioport_field &field : port.second->fields()) { if (field.crosshair_axis() != CROSSHAIR_AXIS_NONE && field.player() == 0) { std::string str = string_format(_("Crosshair Scale %1$s"), (field.crosshair_axis() == CROSSHAIR_AXIS_X) ? _("X") : _("Y")); m_sliders.push_back(slider_alloc(SLIDER_ID_CROSSHAIR_SCALE + slider_index, str.c_str(), -3000, 1000, 3000, 100, (void *)&field)); str = string_format(_("Crosshair Offset %1$s"), (field.crosshair_axis() == CROSSHAIR_AXIS_X) ? _("X") : _("Y")); m_sliders.push_back(slider_alloc(SLIDER_ID_CROSSHAIR_OFFSET + slider_index, str.c_str(), -3000, 0, 3000, 100, (void *)&field)); } } } #endif std::vector items; for (auto &slider : m_sliders) { ui::menu_item item; item.text = slider->description; item.subtext = ""; item.flags = 0; item.ref = slider.get(); item.type = ui::menu_item_type::SLIDER; items.push_back(item); } return items; } //---------------------------------------------------- // slider_changed - global slider-modified callback //---------------------------------------------------- int32_t mame_ui_manager::slider_changed(running_machine &machine, void *arg, int id, std::string *str, int32_t newval) { if (id == SLIDER_ID_VOLUME) return slider_volume(machine, arg, id, str, newval); else if (id >= SLIDER_ID_MIXERVOL && id <= SLIDER_ID_MIXERVOL_LAST) return slider_mixervol(machine, arg, id, str, newval); else if (id >= SLIDER_ID_ADJUSTER && id <= SLIDER_ID_ADJUSTER_LAST) return slider_adjuster(machine, arg, id, str, newval); else if (id >= SLIDER_ID_OVERCLOCK && id <= SLIDER_ID_OVERCLOCK_LAST) return slider_overclock(machine, arg, id, str, newval); else if (id >= SLIDER_ID_REFRESH && id <= SLIDER_ID_REFRESH_LAST) return slider_refresh(machine, arg, id, str, newval); else if (id >= SLIDER_ID_BRIGHTNESS && id <= SLIDER_ID_BRIGHTNESS_LAST) return slider_brightness(machine, arg, id, str, newval); else if (id >= SLIDER_ID_CONTRAST && id <= SLIDER_ID_CONTRAST_LAST) return slider_contrast(machine, arg, id, str, newval); else if (id >= SLIDER_ID_GAMMA && id <= SLIDER_ID_GAMMA_LAST) return slider_gamma(machine, arg, id, str, newval); else if (id >= SLIDER_ID_XSCALE && id <= SLIDER_ID_XSCALE_LAST) return slider_xscale(machine, arg, id, str, newval); else if (id >= SLIDER_ID_YSCALE && id <= SLIDER_ID_YSCALE_LAST) return slider_yscale(machine, arg, id, str, newval); else if (id >= SLIDER_ID_XOFFSET && id <= SLIDER_ID_XOFFSET_LAST) return slider_xoffset(machine, arg, id, str, newval); else if (id >= SLIDER_ID_YOFFSET && id <= SLIDER_ID_YOFFSET_LAST) return slider_yoffset(machine, arg, id, str, newval); else if (id >= SLIDER_ID_OVERLAY_XSCALE && id <= SLIDER_ID_OVERLAY_XSCALE_LAST) return slider_overxscale(machine, arg, id, str, newval); else if (id >= SLIDER_ID_OVERLAY_YSCALE && id <= SLIDER_ID_OVERLAY_YSCALE_LAST) return slider_overyscale(machine, arg, id, str, newval); else if (id >= SLIDER_ID_OVERLAY_XOFFSET && id <= SLIDER_ID_OVERLAY_XOFFSET_LAST) return slider_overxoffset(machine, arg, id, str, newval); else if (id >= SLIDER_ID_OVERLAY_YOFFSET && id <= SLIDER_ID_OVERLAY_YOFFSET_LAST) return slider_overyoffset(machine, arg, id, str, newval); else if (id >= SLIDER_ID_FLICKER && id <= SLIDER_ID_FLICKER_LAST) return slider_flicker(machine, arg, id, str, newval); else if (id >= SLIDER_ID_BEAM_WIDTH_MIN && id <= SLIDER_ID_BEAM_WIDTH_MIN_LAST) return slider_beam_width_min(machine, arg, id, str, newval); else if (id >= SLIDER_ID_BEAM_WIDTH_MAX && id <= SLIDER_ID_BEAM_WIDTH_MAX_LAST) return slider_beam_width_max(machine, arg, id, str, newval); else if (id >= SLIDER_ID_BEAM_DOT_SIZE && id <= SLIDER_ID_BEAM_DOT_SIZE_LAST) return slider_beam_dot_size(machine, arg, id, str, newval); else if (id >= SLIDER_ID_BEAM_INTENSITY && id <= SLIDER_ID_BEAM_INTENSITY_LAST) return slider_beam_intensity_weight(machine, arg, id, str, newval); #ifdef MAME_DEBUG else if (id >= SLIDER_ID_CROSSHAIR_SCALE && id <= SLIDER_ID_CROSSHAIR_SCALE_LAST) return slider_crossscale(machine, arg, id, str, newval); else if (id >= SLIDER_ID_CROSSHAIR_OFFSET && id <= SLIDER_ID_CROSSHAIR_OFFSET_LAST) return slider_crossoffset(machine, arg, id, str, newval); #endif return 0; } //------------------------------------------------- // slider_volume - global volume slider callback //------------------------------------------------- int32_t mame_ui_manager::slider_volume(running_machine &machine, void *arg, int id, std::string *str, int32_t newval) { if (newval != SLIDER_NOCHANGE) machine.sound().set_attenuation(newval); if (str) *str = string_format(_("%1$3ddB"), machine.sound().attenuation()); return machine.sound().attenuation(); } //------------------------------------------------- // slider_mixervol - single channel volume // slider callback //------------------------------------------------- int32_t mame_ui_manager::slider_mixervol(running_machine &machine, void *arg, int id, std::string *str, int32_t newval) { mixer_input info; if (!machine.sound().indexed_mixer_input((uintptr_t)arg, info)) return 0; if (newval != SLIDER_NOCHANGE) { int32_t curval = floor(info.stream->user_gain(info.inputnum) * 1000.0f + 0.5f); if (newval > curval && (newval - curval) <= 4) newval += 4; // round up on increment info.stream->set_user_gain(info.inputnum, (float)newval * 0.001f); } if (str) *str = string_format("%4.2f", info.stream->user_gain(info.inputnum)); return floorf(info.stream->user_gain(info.inputnum) * 1000.0f + 0.5f); } //------------------------------------------------- // slider_adjuster - analog adjuster slider // callback //------------------------------------------------- int32_t mame_ui_manager::slider_adjuster(running_machine &machine, void *arg, int id, std::string *str, int32_t newval) { ioport_field *field = (ioport_field *)arg; ioport_field::user_settings settings; field->get_user_settings(settings); if (newval != SLIDER_NOCHANGE) { settings.value = newval; field->set_user_settings(settings); } if (str) *str = string_format(_("%1$d%%"), settings.value); return settings.value; } //------------------------------------------------- // slider_overclock - CPU overclocker slider // callback //------------------------------------------------- int32_t mame_ui_manager::slider_overclock(running_machine &machine, void *arg, int id, std::string *str, int32_t newval) { device_t *cpu = (device_t *)arg; if (newval != SLIDER_NOCHANGE) cpu->set_clock_scale((float)newval * 0.001f); if (str) *str = string_format(_("%1$3.0f%%"), floor(cpu->clock_scale() * 100.0 + 0.5)); return floor(cpu->clock_scale() * 1000.0 + 0.5); } //------------------------------------------------- // slider_refresh - refresh rate slider callback //------------------------------------------------- int32_t mame_ui_manager::slider_refresh(running_machine &machine, void *arg, int id, std::string *str, int32_t newval) { screen_device *screen = reinterpret_cast(arg); double defrefresh = ATTOSECONDS_TO_HZ(screen->refresh_attoseconds()); double refresh; if (newval != SLIDER_NOCHANGE) { int width = screen->width(); int height = screen->height(); const rectangle &visarea = screen->visible_area(); screen->configure(width, height, visarea, HZ_TO_ATTOSECONDS(defrefresh + (double)newval * 0.001)); } if (str) *str = string_format(_("%1$.3f" UTF8_NBSP "Hz"), screen->frame_period().as_hz()); refresh = screen->frame_period().as_hz(); return floor((refresh - defrefresh) * 1000.0 + 0.5); } //------------------------------------------------- // slider_brightness - screen brightness slider // callback //------------------------------------------------- int32_t mame_ui_manager::slider_brightness(running_machine &machine, void *arg, int id, std::string *str, int32_t newval) { screen_device *screen = reinterpret_cast(arg); render_container::user_settings settings; screen->container().get_user_settings(settings); if (newval != SLIDER_NOCHANGE) { settings.m_brightness = (float)newval * 0.001f; screen->container().set_user_settings(settings); } if (str) *str = string_format(_("%1$.3f"), settings.m_brightness); return floor(settings.m_brightness * 1000.0f + 0.5f); } //------------------------------------------------- // slider_contrast - screen contrast slider // callback //------------------------------------------------- int32_t mame_ui_manager::slider_contrast(running_machine &machine, void *arg, int id, std::string *str, int32_t newval) { screen_device *screen = reinterpret_cast(arg); render_container::user_settings settings; screen->container().get_user_settings(settings); if (newval != SLIDER_NOCHANGE) { settings.m_contrast = (float)newval * 0.001f; screen->container().set_user_settings(settings); } if (str) *str = string_format(_("%1$.3f"), settings.m_contrast); return floor(settings.m_contrast * 1000.0f + 0.5f); } //------------------------------------------------- // slider_gamma - screen gamma slider callback //------------------------------------------------- int32_t mame_ui_manager::slider_gamma(running_machine &machine, void *arg, int id, std::string *str, int32_t newval) { screen_device *screen = reinterpret_cast(arg); render_container::user_settings settings; screen->container().get_user_settings(settings); if (newval != SLIDER_NOCHANGE) { settings.m_gamma = (float)newval * 0.001f; screen->container().set_user_settings(settings); } if (str) *str = string_format(_("%1$.3f"), settings.m_gamma); return floor(settings.m_gamma * 1000.0f + 0.5f); } //------------------------------------------------- // slider_xscale - screen horizontal scale slider // callback //------------------------------------------------- int32_t mame_ui_manager::slider_xscale(running_machine &machine, void *arg, int id, std::string *str, int32_t newval) { screen_device *screen = reinterpret_cast(arg); render_container::user_settings settings; screen->container().get_user_settings(settings); if (newval != SLIDER_NOCHANGE) { settings.m_xscale = (float)newval * 0.001f; screen->container().set_user_settings(settings); } if (str) *str = string_format(_("%1$.3f"), settings.m_xscale); return floor(settings.m_xscale * 1000.0f + 0.5f); } //------------------------------------------------- // slider_yscale - screen vertical scale slider // callback //------------------------------------------------- int32_t mame_ui_manager::slider_yscale(running_machine &machine, void *arg, int id, std::string *str, int32_t newval) { screen_device *screen = reinterpret_cast(arg); render_container::user_settings settings; screen->container().get_user_settings(settings); if (newval != SLIDER_NOCHANGE) { settings.m_yscale = (float)newval * 0.001f; screen->container().set_user_settings(settings); } if (str) *str = string_format(_("%1$.3f"), settings.m_yscale); return floor(settings.m_yscale * 1000.0f + 0.5f); } //------------------------------------------------- // slider_xoffset - screen horizontal position // slider callback //------------------------------------------------- int32_t mame_ui_manager::slider_xoffset(running_machine &machine, void *arg, int id, std::string *str, int32_t newval) { screen_device *screen = reinterpret_cast(arg); render_container::user_settings settings; screen->container().get_user_settings(settings); if (newval != SLIDER_NOCHANGE) { settings.m_xoffset = (float)newval * 0.001f; screen->container().set_user_settings(settings); } if (str) *str = string_format(_("%1$.3f"), settings.m_xoffset); return floor(settings.m_xoffset * 1000.0f + 0.5f); } //------------------------------------------------- // slider_yoffset - screen vertical position // slider callback //------------------------------------------------- int32_t mame_ui_manager::slider_yoffset(running_machine &machine, void *arg, int id, std::string *str, int32_t newval) { screen_device *screen = reinterpret_cast(arg); render_container::user_settings settings; screen->container().get_user_settings(settings); if (newval != SLIDER_NOCHANGE) { settings.m_yoffset = (float)newval * 0.001f; screen->container().set_user_settings(settings); } if (str) *str = string_format(_("%1$.3f"), settings.m_yoffset); return floor(settings.m_yoffset * 1000.0f + 0.5f); } //------------------------------------------------- // slider_overxscale - screen horizontal scale slider // callback //------------------------------------------------- int32_t mame_ui_manager::slider_overxscale(running_machine &machine, void *arg, int id, std::string *str, int32_t newval) { laserdisc_device *laserdisc = (laserdisc_device *)arg; laserdisc_overlay_config settings; laserdisc->get_overlay_config(settings); if (newval != SLIDER_NOCHANGE) { settings.m_overscalex = (float)newval * 0.001f; laserdisc->set_overlay_config(settings); } if (str) *str = string_format(_("%1$.3f"), settings.m_overscalex); return floor(settings.m_overscalex * 1000.0f + 0.5f); } //------------------------------------------------- // slider_overyscale - screen vertical scale slider // callback //------------------------------------------------- int32_t mame_ui_manager::slider_overyscale(running_machine &machine, void *arg, int id, std::string *str, int32_t newval) { laserdisc_device *laserdisc = (laserdisc_device *)arg; laserdisc_overlay_config settings; laserdisc->get_overlay_config(settings); if (newval != SLIDER_NOCHANGE) { settings.m_overscaley = (float)newval * 0.001f; laserdisc->set_overlay_config(settings); } if (str) *str = string_format(_("%1$.3f"), settings.m_overscaley); return floor(settings.m_overscaley * 1000.0f + 0.5f); } //------------------------------------------------- // slider_overxoffset - screen horizontal position // slider callback //------------------------------------------------- int32_t mame_ui_manager::slider_overxoffset(running_machine &machine, void *arg, int id, std::string *str, int32_t newval) { laserdisc_device *laserdisc = (laserdisc_device *)arg; laserdisc_overlay_config settings; laserdisc->get_overlay_config(settings); if (newval != SLIDER_NOCHANGE) { settings.m_overposx = (float)newval * 0.001f; laserdisc->set_overlay_config(settings); } if (str) *str = string_format(_("%1$.3f"), settings.m_overposx); return floor(settings.m_overposx * 1000.0f + 0.5f); } //------------------------------------------------- // slider_overyoffset - screen vertical position // slider callback //------------------------------------------------- int32_t mame_ui_manager::slider_overyoffset(running_machine &machine, void *arg, int id, std::string *str, int32_t newval) { laserdisc_device *laserdisc = (laserdisc_device *)arg; laserdisc_overlay_config settings; laserdisc->get_overlay_config(settings); if (newval != SLIDER_NOCHANGE) { settings.m_overposy = (float)newval * 0.001f; laserdisc->set_overlay_config(settings); } if (str) *str = string_format(_("%1$.3f"), settings.m_overposy); return floor(settings.m_overposy * 1000.0f + 0.5f); } //------------------------------------------------- // slider_flicker - vector flicker slider // callback //------------------------------------------------- int32_t mame_ui_manager::slider_flicker(running_machine &machine, void *arg, int id, std::string *str, int32_t newval) { if (newval != SLIDER_NOCHANGE) vector_options::s_flicker = (float)newval * 0.001f; if (str) *str = string_format(_("%1$1.2f"), vector_options::s_flicker); return floor(vector_options::s_flicker * 1000.0f + 0.5f); } //------------------------------------------------- // slider_beam_width_min - minimum vector beam width slider // callback //------------------------------------------------- int32_t mame_ui_manager::slider_beam_width_min(running_machine &machine, void *arg, int id, std::string *str, int32_t newval) { if (newval != SLIDER_NOCHANGE) vector_options::s_beam_width_min = std::min((float)newval * 0.01f, vector_options::s_beam_width_max); if (str != nullptr) *str = string_format(_("%1$1.2f"), vector_options::s_beam_width_min); return floor(vector_options::s_beam_width_min * 100.0f + 0.5f); } //------------------------------------------------- // slider_beam_width_max - maximum vector beam width slider // callback //------------------------------------------------- int32_t mame_ui_manager::slider_beam_width_max(running_machine &machine, void *arg, int id, std::string *str, int32_t newval) { if (newval != SLIDER_NOCHANGE) vector_options::s_beam_width_max = std::max((float)newval * 0.01f, vector_options::s_beam_width_min); if (str != nullptr) *str = string_format(_("%1$1.2f"), vector_options::s_beam_width_max); return floor(vector_options::s_beam_width_max * 100.0f + 0.5f); } //------------------------------------------------- // slider_beam_dot_size - beam dot size slider // callback //------------------------------------------------- int32_t mame_ui_manager::slider_beam_dot_size(running_machine &machine, void *arg, int id, std::string *str, int32_t newval) { if (newval != SLIDER_NOCHANGE) vector_options::s_beam_dot_size = std::max((float)newval * 0.01f, 0.1f); if (str != nullptr) *str = string_format(_("%1$1.2f"), vector_options::s_beam_dot_size); return floor(vector_options::s_beam_dot_size * 100.0f + 0.5f); } //------------------------------------------------- // slider_beam_intensity_weight - vector beam intensity weight slider // callback //------------------------------------------------- int32_t mame_ui_manager::slider_beam_intensity_weight(running_machine &machine, void *arg, int id, std::string *str, int32_t newval) { if (newval != SLIDER_NOCHANGE) vector_options::s_beam_intensity_weight = (float)newval * 0.001f; if (str != nullptr) *str = string_format(_("%1$1.2f"), vector_options::s_beam_intensity_weight); return floor(vector_options::s_beam_intensity_weight * 1000.0f + 0.5f); } //------------------------------------------------- // slider_crossscale - crosshair scale slider // callback //------------------------------------------------- #ifdef MAME_DEBUG int32_t mame_ui_manager::slider_crossscale(running_machine &machine, void *arg, int id, std::string *str, int32_t newval) { ioport_field *field = (ioport_field *)arg; if (newval != SLIDER_NOCHANGE) field->set_crosshair_scale(float(newval) * 0.001); if (str) *str = string_format((field->crosshair_axis() == CROSSHAIR_AXIS_X) ? _("Crosshair Scale X %1$1.3f") : _("Crosshair Scale Y %1$1.3f"), float(newval) * 0.001f); return floor(field->crosshair_scale() * 1000.0f + 0.5f); } #endif //------------------------------------------------- // slider_crossoffset - crosshair scale slider // callback //------------------------------------------------- #ifdef MAME_DEBUG int32_t mame_ui_manager::slider_crossoffset(running_machine &machine, void *arg, int id, std::string *str, int32_t newval) { ioport_field *field = (ioport_field *)arg; if (newval != SLIDER_NOCHANGE) field->set_crosshair_offset(float(newval) * 0.001f); if (str) *str = string_format((field->crosshair_axis() == CROSSHAIR_AXIS_X) ? _("Crosshair Offset X %1$1.3f") : _("Crosshair Offset Y %1$1.3f"), float(newval) * 0.001f); return field->crosshair_offset(); } #endif //------------------------------------------------- // create_layout //------------------------------------------------- ui::text_layout mame_ui_manager::create_layout(render_container &container, float width, ui::text_layout::text_justify justify, ui::text_layout::word_wrapping wrap) { // determine scale factors float yscale = get_line_height(); float xscale = yscale * machine().render().ui_aspect(&container); // create the layout return ui::text_layout(*get_font(), xscale, yscale, width, justify, wrap); } //------------------------------------------------- // wrap_text //------------------------------------------------- int mame_ui_manager::wrap_text(render_container &container, const char *origs, float x, float y, float origwrapwidth, std::vector &xstart, std::vector &xend, float text_size) { // create the layout auto layout = create_layout(container, origwrapwidth, ui::text_layout::LEFT, ui::text_layout::WORD); // add the text layout.add_text( origs, rgb_t::black(), rgb_t::black(), text_size); // and get the wrapping info return layout.get_wrap_info(xstart, xend); } //------------------------------------------------- // draw_textured_box - add primitives to // draw an outlined box with the given // textured background and line color //------------------------------------------------- void mame_ui_manager::draw_textured_box(render_container &container, float x0, float y0, float x1, float y1, rgb_t backcolor, rgb_t linecolor, render_texture *texture, uint32_t flags) { container.add_quad(x0, y0, x1, y1, backcolor, texture, flags); container.add_line(x0, y0, x1, y0, UI_LINE_WIDTH, linecolor, PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA)); container.add_line(x1, y0, x1, y1, UI_LINE_WIDTH, linecolor, PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA)); container.add_line(x1, y1, x0, y1, UI_LINE_WIDTH, linecolor, PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA)); container.add_line(x0, y1, x0, y0, UI_LINE_WIDTH, linecolor, PRIMFLAG_BLENDMODE(BLENDMODE_ALPHA)); } void mame_ui_manager::popup_time_string(int seconds, std::string message) { // extract the text messagebox_poptext = message; messagebox_backcolor = colors().background_color(); // set a timer m_popup_text_end = osd_ticks() + osd_ticks_per_second() * seconds; } /*************************************************************************** LOADING AND SAVING OPTIONS ***************************************************************************/ //------------------------------------------------- // load ui options //------------------------------------------------- void mame_ui_manager::load_ui_options() { // parse the file // attempt to open the output file emu_file file(machine().options().ini_path(), OPEN_FLAG_READ); if (file.open("ui.ini") == osd_file::error::NONE) { try { options().parse_ini_file((util::core_file &)file, OPTION_PRIORITY_MAME_INI, OPTION_PRIORITY_MAME_INI < OPTION_PRIORITY_DRIVER_INI, true); } catch (options_exception &) { osd_printf_error("**Error loading ui.ini**\n"); } } } //------------------------------------------------- // save ui options //------------------------------------------------- void mame_ui_manager::save_ui_options() { // attempt to open the output file emu_file file(machine().options().ini_path(), OPEN_FLAG_WRITE | OPEN_FLAG_CREATE | OPEN_FLAG_CREATE_PATHS); if (file.open("ui.ini") == osd_file::error::NONE) { // generate the updated INI std::string initext = options().output_ini(); file.puts(initext.c_str()); file.close(); } else machine().popmessage(_("**Error saving ui.ini**")); } //------------------------------------------------- // save main option //------------------------------------------------- void mame_ui_manager::save_main_option() { // parse the file std::string error; emu_options options(emu_options::option_support::GENERAL_ONLY); // This way we make sure that all OSD parts are in osd_setup_osd_specific_emu_options(options); options.copy_from(machine().options()); // attempt to open the main ini file { emu_file file(machine().options().ini_path(), OPEN_FLAG_READ); if (file.open(std::string(emulator_info::get_configname()) + ".ini") == osd_file::error::NONE) { try { options.parse_ini_file((util::core_file&)file, OPTION_PRIORITY_MAME_INI, OPTION_PRIORITY_MAME_INI < OPTION_PRIORITY_DRIVER_INI, true); } catch(options_error_exception &) { osd_printf_error("**Error loading %s.ini**\n", emulator_info::get_configname()); return; } catch (options_exception &) { // ignore other exceptions related to options } } } for (const auto &f_entry : machine().options().entries()) { const char *value = f_entry->value(); if (value && options.exists(f_entry->name()) && strcmp(value, options.value(f_entry->name().c_str()))) { options.set_value(f_entry->name(), *f_entry->value(), OPTION_PRIORITY_CMDLINE); } } // attempt to open the output file { emu_file file(machine().options().ini_path(), OPEN_FLAG_WRITE | OPEN_FLAG_CREATE | OPEN_FLAG_CREATE_PATHS); if (file.open(std::string(emulator_info::get_configname()) + ".ini") == osd_file::error::NONE) { // generate the updated INI std::string initext = options.output_ini(); file.puts(initext.c_str()); file.close(); } else { machine().popmessage(_("**Error saving %s.ini**"), emulator_info::get_configname()); return; } } popup_time(3, "%s", _("\n Configuration saved \n\n")); } void mame_ui_manager::menu_reset() { ui::menu::stack_reset(machine()); } void ui_colors::refresh(const ui_options &options) { m_border_color = options.border_color(); m_background_color = options.background_color(); m_gfxviewer_bg_color = options.gfxviewer_bg_color(); m_unavailable_color = options.unavailable_color(); m_text_color = options.text_color(); m_text_bg_color = options.text_bg_color(); m_subitem_color = options.subitem_color(); m_clone_color = options.clone_color(); m_selected_color = options.selected_color(); m_selected_bg_color = options.selected_bg_color(); m_mouseover_color = options.mouseover_color(); m_mouseover_bg_color = options.mouseover_bg_color(); m_mousedown_color = options.mousedown_color(); m_mousedown_bg_color = options.mousedown_bg_color(); m_dipsw_color = options.dipsw_color(); m_slider_color = options.slider_color(); }