// license:BSD-3-Clause // copyright-holders:Nicola Salmoria, Aaron Giles, Nathan Woods /********************************************************************* ui/mainmenu.cpp Internal MAME menus for the user interface. *********************************************************************/ #include "emu.h" #include "crsshair.h" #include "emuopts.h" #include "mame.h" #include "ui/menu.h" #include "ui/filemngr.h" #include "ui/barcode.h" #include "ui/cheatopt.h" #include "ui/info.h" #include "ui/info_pty.h" #include "ui/inputmap.h" #include "ui/mainmenu.h" #include "ui/miscmenu.h" #include "ui/selgame.h" #include "ui/simpleselgame.h" #include "ui/sliders.h" #include "ui/slotopt.h" #include "ui/tapectrl.h" #include "ui/videoopt.h" #include "imagedev/cassette.h" #include "machine/bcreader.h" #include "ui/datfile.h" #include "ui/inifile.h" #include "ui/datmenu.h" #include "ui/pluginopt.h" namespace ui { /*************************************************************************** MENU HANDLERS ***************************************************************************/ /*------------------------------------------------- menu_main constructor - populate the main menu -------------------------------------------------*/ menu_main::menu_main(mame_ui_manager &mui, render_container *container) : menu(mui, container) { } void menu_main::populate() { /* add input menu items */ item_append(_("Input (general)"), nullptr, 0, (void *)INPUT_GROUPS); item_append(_("Input (this Machine)"), nullptr, 0, (void *)INPUT_SPECIFIC); /* add optional input-related menus */ if (machine().ioport().has_analog()) item_append(_("Analog Controls"), nullptr, 0, (void *)ANALOG); if (machine().ioport().has_dips()) item_append(_("Dip Switches"), nullptr, 0, (void *)SETTINGS_DIP_SWITCHES); if (machine().ioport().has_configs()) { item_append(_("Machine Configuration"), nullptr, 0, (void *)SETTINGS_DRIVER_CONFIG); } /* add bookkeeping menu */ item_append(_("Bookkeeping Info"), nullptr, 0, (void *)BOOKKEEPING); /* add game info menu */ item_append(_("Machine Information"), nullptr, 0, (void *)GAME_INFO); for (device_image_interface &image : image_interface_iterator(machine().root_device())) { if (image.user_loadable()) { /* add image info menu */ item_append(_("Image Information"), nullptr, 0, (void *)IMAGE_MENU_IMAGE_INFO); /* add file manager menu */ item_append(_("File Manager"), nullptr, 0, (void *)IMAGE_MENU_FILE_MANAGER); break; } } /* add tape control menu */ if (cassette_device_iterator(machine().root_device()).first() != nullptr) item_append(_("Tape Control"), nullptr, 0, (void *)TAPE_CONTROL); if (pty_interface_iterator(machine().root_device()).first() != nullptr) item_append(_("Pseudo terminals"), nullptr, 0, (void *)PTY_INFO); if (machine().ioport().has_bioses()) item_append(_("Bios Selection"), nullptr, 0, (void *)BIOS_SELECTION); /* add slot info menu */ if (slot_interface_iterator(machine().root_device()).first() != nullptr) item_append(_("Slot Devices"), nullptr, 0, (void *)SLOT_DEVICES); /* add Barcode reader menu */ if (barcode_reader_device_iterator(machine().root_device()).first() != nullptr) item_append(_("Barcode Reader"), nullptr, 0, (void *)BARCODE_READ); /* add network info menu */ if (network_interface_iterator(machine().root_device()).first() != nullptr) item_append(_("Network Devices"), nullptr, 0, (void*)NETWORK_DEVICES); /* add keyboard mode menu */ if (machine().ioport().has_keyboard() && machine().ioport().natkeyboard().can_post()) item_append(_("Keyboard Mode"), nullptr, 0, (void *)KEYBOARD_MODE); /* add sliders menu */ item_append(_("Slider Controls"), nullptr, 0, (void *)SLIDERS); /* add video options menu */ item_append(_("Video Options"), nullptr, 0, (machine().render().target_by_index(1) != nullptr) ? (void *)VIDEO_TARGETS : (void *)VIDEO_OPTIONS); /* add crosshair options menu */ if (machine().crosshair().get_usage()) item_append(_("Crosshair Options"), nullptr, 0, (void *)CROSSHAIR); /* add cheat menu */ if (machine().options().cheat()) item_append(_("Cheat"), nullptr, 0, (void *)CHEAT); if (machine().options().plugins()) item_append(_("Plugin Options"), nullptr, 0, (void *)PLUGINS); // add dats menu if (ui().options().enabled_dats() && mame_machine_manager::instance()->datfile().has_data()) item_append(_("External DAT View"), nullptr, 0, (void *)EXTERNAL_DATS); item_append(menu_item_type::SEPARATOR); /* add favorite menu */ if (!mame_machine_manager::instance()->favorite().isgame_favorite()) item_append(_("Add To Favorites"), nullptr, 0, (void *)ADD_FAVORITE); else item_append(_("Remove From Favorites"), nullptr, 0, (void *)REMOVE_FAVORITE); item_append(menu_item_type::SEPARATOR); // item_append(_("Quit from Machine"), nullptr, 0, (void *)QUIT_GAME); /* add reset and exit menus */ item_append(_("Select New Machine"), nullptr, 0, (void *)SELECT_GAME); } menu_main::~menu_main() { } /*------------------------------------------------- menu_main - handle the main menu -------------------------------------------------*/ void menu_main::handle() { /* process the menu */ const event *menu_event = process(0); if (menu_event != nullptr && menu_event->iptkey == IPT_UI_SELECT) { switch((long long)(menu_event->itemref)) { case INPUT_GROUPS: menu::stack_push(ui(), container); break; case INPUT_SPECIFIC: menu::stack_push(ui(), container); break; case SETTINGS_DIP_SWITCHES: menu::stack_push(ui(), container); break; case SETTINGS_DRIVER_CONFIG: menu::stack_push(ui(), container); break; case ANALOG: menu::stack_push(ui(), container); break; case BOOKKEEPING: menu::stack_push(ui(), container); break; case GAME_INFO: menu::stack_push(ui(), container); break; case IMAGE_MENU_IMAGE_INFO: menu::stack_push(ui(), container); break; case IMAGE_MENU_FILE_MANAGER: menu::stack_push(ui(), container, nullptr); break; case TAPE_CONTROL: menu::stack_push(ui(), container, nullptr); break; case PTY_INFO: menu::stack_push(ui(), container); break; case SLOT_DEVICES: menu::stack_push(ui(), container); break; case NETWORK_DEVICES: menu::stack_push(ui(), container); break; case KEYBOARD_MODE: menu::stack_push(ui(), container); break; case SLIDERS: menu::stack_push(ui(), container, false); break; case VIDEO_TARGETS: menu::stack_push(ui(), container); break; case VIDEO_OPTIONS: menu::stack_push(ui(), container, machine().render().first_target()); break; case CROSSHAIR: menu::stack_push(ui(), container); break; case CHEAT: menu::stack_push(ui(), container); break; case PLUGINS: menu::stack_push(ui(), container); break; case SELECT_GAME: if (machine().options().ui() == emu_options::UI_SIMPLE) menu::stack_push(ui(), container, nullptr); else menu::stack_push(ui(), container, nullptr); break; case BIOS_SELECTION: menu::stack_push(ui(), container); break; case BARCODE_READ: menu::stack_push(ui(), container, nullptr); break; case EXTERNAL_DATS: menu::stack_push(ui(), container); break; case ADD_FAVORITE: mame_machine_manager::instance()->favorite().add_favorite_game(); reset(reset_options::REMEMBER_POSITION); break; case REMOVE_FAVORITE: mame_machine_manager::instance()->favorite().remove_favorite_game(); reset(reset_options::REMEMBER_POSITION); break; case QUIT_GAME: menu::stack_pop(machine()); ui().request_quit(); break; default: fatalerror("ui::menu_main::handle - unknown reference\n"); } } } } // namespace ui