// license:BSD-3-Clause // copyright-holders:Maurizio Petrarota /*************************************************************************** ui/datfile.h UI DATs manager. ***************************************************************************/ #pragma once #ifndef __UI_DATFILE_H__ #define __UI_DATFILE_H__ class ui_options; //------------------------------------------------- // Datafile Manager //------------------------------------------------- class datfile_manager { public: // construction/destruction datfile_manager(running_machine &machine, ui_options &moptions); // getters running_machine &machine() const { return m_machine; } // actions void load_data_info(const game_driver *drv, std::string &buffer, int type); void load_command_info(std::string &buffer, std::string &sel); void load_software_info(std::string &softlist, std::string &buffer, std::string &softname, std::string &parentname); void command_sub_menu(const game_driver *drv, std::vector &menuitems); void reset_run() { first_run = true; } std::string rev_history() const { return m_history_rev; } std::string rev_mameinfo() const { return m_mame_rev; } std::string rev_messinfo() const { return m_mess_rev; } std::string rev_sysinfo() const { return m_sysinfo_rev; } std::string rev_storyinfo() const { return m_story_rev; } std::string rev_ginitinfo() const { return m_ginit_rev; } bool has_history(const game_driver *driver) { return (m_histidx.find(driver) != m_histidx.end()); } bool has_mameinfo(const game_driver *driver) { return (m_mameidx.find(driver) != m_mameidx.end()); } bool has_messinfo(const game_driver *driver) { return (m_messidx.find(driver) != m_messidx.end()); } bool has_command(const game_driver *driver) { return (m_cmdidx.find(driver) != m_cmdidx.end()); } bool has_sysinfo(const game_driver *driver) { return (m_sysidx.find(driver) != m_sysidx.end()); } bool has_story(const game_driver *driver) { return (m_storyidx.find(driver) != m_storyidx.end()); } bool has_gameinit(const game_driver *driver) { return (m_ginitidx.find(driver) != m_ginitidx.end()); } bool has_software(std::string &softlist, std::string &softname, std::string &parentname); bool has_data(const game_driver *a = nullptr) { const game_driver *d = (a != nullptr) ? a : &machine().system(); return (has_history(d) || has_mameinfo(d) || has_messinfo(d) || has_command(d) || has_sysinfo(d) || has_story(d) || has_gameinit(d)); } private: using drvindex = std::unordered_map; using dataindex = std::unordered_map; using swindex = std::unordered_map; // global index static dataindex m_histidx, m_mameidx, m_messidx, m_cmdidx, m_sysidx, m_storyidx, m_ginitidx; static drvindex m_drvidx, m_messdrvidx, m_menuidx; static swindex m_swindex; // internal helpers void init_history(); void init_mameinfo(); void init_messinfo(); void init_command(); void init_sysinfo(); void init_story(); void init_gameinit(); // file open/close/seek bool parseopen(const char *filename); void parseclose() { if (fp != nullptr) fclose(fp); } int index_mame_mess_info(dataindex &index, drvindex &index_drv, int &drvcount); int index_datafile(dataindex &index, int &swcount, std::string &tag, std::string &str, char sep); void index_menuidx(const game_driver *drv, dataindex &idx, drvindex &index); drvindex::const_iterator m_itemsiter; void load_data_text(const game_driver *drv, std::string &buffer, dataindex &idx, std::string &tag); void load_driver_text(const game_driver *drv, std::string &buffer, drvindex &idx, std::string &tag); // internal state running_machine &m_machine; // reference to our machine ui_options &m_options; std::string m_fullpath; static std::string m_history_rev, m_mame_rev, m_mess_rev, m_sysinfo_rev, m_story_rev, m_ginit_rev; FILE *fp = nullptr; static bool first_run; }; #endif /* __UI_DATFILE_H__ */