// license:BSD-3-Clause // copyright-holders:Nicola Salmoria /********************************************************************* generic.c Generic simple video functions. *********************************************************************/ #include "emu.h" /*************************************************************************** COMMON GRAPHICS LAYOUTS ***************************************************************************/ const gfx_layout gfx_8x8x1 = { 8,8, RGN_FRAC(1,1), 1, { RGN_FRAC(0,1) }, { STEP8(0,1) }, { STEP8(0,8) }, 8*8 }; const gfx_layout gfx_8x8x2_planar = { 8,8, RGN_FRAC(1,2), 2, { RGN_FRAC(1,2), RGN_FRAC(0,2) }, { STEP8(0,1) }, { STEP8(0,8) }, 8*8 }; const gfx_layout gfx_8x8x3_planar = { 8,8, RGN_FRAC(1,3), 3, { RGN_FRAC(2,3), RGN_FRAC(1,3), RGN_FRAC(0,3) }, { STEP8(0,1) }, { STEP8(0,8) }, 8*8 }; const gfx_layout gfx_8x8x4_planar = { 8,8, RGN_FRAC(1,4), 4, { RGN_FRAC(3,4), RGN_FRAC(2,4), RGN_FRAC(1,4), RGN_FRAC(0,4) }, { STEP8(0,1) }, { STEP8(0,8) }, 8*8 }; const gfx_layout gfx_8x8x5_planar = { 8,8, RGN_FRAC(1,5), 5, { RGN_FRAC(4,5), RGN_FRAC(3,5), RGN_FRAC(2,5), RGN_FRAC(1,5), RGN_FRAC(0,5) }, { STEP8(0,1) }, { STEP8(0,8) }, 8*8 }; const gfx_layout gfx_8x8x6_planar = { 8,8, RGN_FRAC(1,6), 6, { RGN_FRAC(5,6), RGN_FRAC(4,6), RGN_FRAC(3,6), RGN_FRAC(2,6), RGN_FRAC(1,6), RGN_FRAC(0,6) }, { STEP8(0,1) }, { STEP8(0,8) }, 8*8 }; const gfx_layout gfx_16x16x4_planar = { 16,16, RGN_FRAC(1,4), 4, { RGN_FRAC(3,4), RGN_FRAC(2,4), RGN_FRAC(1,4), RGN_FRAC(0,4) }, { STEP16(0,1) }, { STEP16(0,16) }, 16*16 }; const gfx_layout gfx_8x8x4_packed_msb = { 8,8, RGN_FRAC(1,1), 4, { STEP4(0,1) }, { STEP8(0,4) }, // x order : hi nibble first, low nibble second { STEP8(0,4*8) }, 8*8*4 }; const gfx_layout gfx_8x8x4_packed_lsb = { 8,8, RGN_FRAC(1,1), 4, { STEP4(0,1) }, { 1*4, 0*4, 3*4, 2*4, 5*4, 4*4, 7*4, 6*4 }, // x order : low nibble first, hi nibble second { STEP8(0,4*8) }, 8*8*4 }; GFXLAYOUT_RAW(gfx_8x8x8_raw, 8, 8, 8*8, 8*8*8); const gfx_layout gfx_16x16x4_packed_msb = { 16,16, RGN_FRAC(1,1), 4, { STEP4(0,1) }, { STEP16(0,4) }, // x order : hi nibble first, low nibble second { STEP16(0,4*16) }, 16*16*4 }; const gfx_layout gfx_16x16x4_packed_lsb = { 16,16, RGN_FRAC(1,1), 4, { STEP4(0,1) }, { 1*4, 0*4, 3*4, 2*4, 5*4, 4*4, 7*4, 6*4, 9*4, 8*4, 11*4, 10*4, 13*4, 12*4, 15*4, 14*4 }, // x order : low nibble first, hi nibble second { STEP16(0,4*16) }, 16*16*4 }; GFXLAYOUT_RAW(gfx_16x16x8_raw, 16, 16, 16*8, 16*16*8);