// license:BSD-3-Clause // copyright-holders:Nicola Salmoria, Aaron Giles, Nathan Woods /********************************************************************* ui/mainmenu.c Internal MAME menus for the user interface. *********************************************************************/ #include "emu.h" #include "crsshair.h" #include "emuopts.h" #include "rendutil.h" #include "cheat.h" #include "ui/menu.h" #include "ui/filemngr.h" #include "ui/barcode.h" #include "ui/cheatopt.h" #include "ui/info.h" #include "ui/info_pty.h" #include "ui/inputmap.h" #include "ui/mainmenu.h" #include "ui/miscmenu.h" #include "ui/selgame.h" #include "ui/simpleselgame.h" #include "ui/sliders.h" #include "ui/slotopt.h" #include "ui/tapectrl.h" #include "ui/videoopt.h" #include "imagedev/cassette.h" #include "machine/bcreader.h" #include "ui/datfile.h" #include "ui/inifile.h" #include "ui/datmenu.h" /*************************************************************************** MENU HANDLERS ***************************************************************************/ /*------------------------------------------------- ui_menu_main constructor - populate the main menu -------------------------------------------------*/ ui_menu_main::ui_menu_main(running_machine &machine, render_container *container) : ui_menu(machine, container) { } void ui_menu_main::populate() { /* add input menu items */ item_append(_("Input (general)"), nullptr, 0, (void *)INPUT_GROUPS); item_append(_("Input (this Machine)"), nullptr, 0, (void *)INPUT_SPECIFIC); /* add optional input-related menus */ if (machine().ioport().has_analog()) item_append(_("Analog Controls"), nullptr, 0, (void *)ANALOG); if (machine().ioport().has_dips()) item_append(_("Dip Switches"), nullptr, 0, (void *)SETTINGS_DIP_SWITCHES); if (machine().ioport().has_configs()) { item_append(_("Machine Configuration"), nullptr, 0, (void *)SETTINGS_DRIVER_CONFIG); } /* add bookkeeping menu */ item_append(_("Bookkeeping Info"), nullptr, 0, (void *)BOOKKEEPING); /* add game info menu */ item_append(_("Machine Information"), nullptr, 0, (void *)GAME_INFO); image_interface_iterator imgiter(machine().root_device()); if (imgiter.first() != nullptr) { /* add image info menu */ item_append(_("Image Information"), nullptr, 0, (void *)IMAGE_MENU_IMAGE_INFO); /* add file manager menu */ item_append(_("File Manager"), nullptr, 0, (void *)IMAGE_MENU_FILE_MANAGER); /* add tape control menu */ cassette_device_iterator cassiter(machine().root_device()); if (cassiter.first() != nullptr) item_append(_("Tape Control"), nullptr, 0, (void *)TAPE_CONTROL); } pty_interface_iterator ptyiter(machine().root_device()); if (ptyiter.first() != nullptr) { item_append(_("Pseudo terminals"), nullptr, 0, (void *)PTY_INFO); } if (machine().ioport().has_bioses()) item_append(_("Bios Selection"), nullptr, 0, (void *)BIOS_SELECTION); slot_interface_iterator slotiter(machine().root_device()); if (slotiter.first() != nullptr) { /* add slot info menu */ item_append(_("Slot Devices"), nullptr, 0, (void *)SLOT_DEVICES); } barcode_reader_device_iterator bcriter(machine().root_device()); if (bcriter.first() != nullptr) { /* add slot info menu */ item_append(_("Barcode Reader"), nullptr, 0, (void *)BARCODE_READ); } network_interface_iterator netiter(machine().root_device()); if (netiter.first() != nullptr) { /* add image info menu */ item_append(_("Network Devices"), nullptr, 0, (void*)NETWORK_DEVICES); } /* add keyboard mode menu */ if (machine().ioport().has_keyboard() && machine().ioport().natkeyboard().can_post()) item_append(_("Keyboard Mode"), nullptr, 0, (void *)KEYBOARD_MODE); /* add sliders menu */ item_append(_("Slider Controls"), nullptr, 0, (void *)SLIDERS); /* add video options menu */ item_append(_("Video Options"), nullptr, 0, (machine().render().target_by_index(1) != nullptr) ? (void *)VIDEO_TARGETS : (void *)VIDEO_OPTIONS); /* add crosshair options menu */ if (machine().crosshair().get_usage()) item_append(_("Crosshair Options"), nullptr, 0, (void *)CROSSHAIR); /* add cheat menu */ if (machine().options().cheat()) item_append(_("Cheat"), nullptr, 0, (void *)CHEAT); // add dats menu if (machine().ui().options().enabled_dats() && machine().datfile().has_data()) item_append(_("External DAT View"), nullptr, 0, (void *)EXTERNAL_DATS); item_append(MENU_SEPARATOR_ITEM, nullptr, 0, nullptr); /* add favorite menu */ if (!machine().favorite().isgame_favorite()) item_append(_("Add To Favorites"), nullptr, 0, (void *)ADD_FAVORITE); else item_append(_("Remove From Favorites"), nullptr, 0, (void *)REMOVE_FAVORITE); item_append(MENU_SEPARATOR_ITEM, nullptr, 0, nullptr); // item_append(_("Quit from Machine"), nullptr, 0, (void *)QUIT_GAME); /* add reset and exit menus */ item_append(_("Select New Machine"), nullptr, 0, (void *)SELECT_GAME); } ui_menu_main::~ui_menu_main() { } /*------------------------------------------------- menu_main - handle the main menu -------------------------------------------------*/ void ui_menu_main::handle() { /* process the menu */ const ui_menu_event *menu_event = process(0); if (menu_event != nullptr && menu_event->iptkey == IPT_UI_SELECT) { switch((long long)(menu_event->itemref)) { case INPUT_GROUPS: ui_menu::stack_push(global_alloc_clear(machine(), container)); break; case INPUT_SPECIFIC: ui_menu::stack_push(global_alloc_clear(machine(), container)); break; case SETTINGS_DIP_SWITCHES: ui_menu::stack_push(global_alloc_clear(machine(), container)); break; case SETTINGS_DRIVER_CONFIG: ui_menu::stack_push(global_alloc_clear(machine(), container)); break; case ANALOG: ui_menu::stack_push(global_alloc_clear(machine(), container)); break; case BOOKKEEPING: ui_menu::stack_push(global_alloc_clear(machine(), container)); break; case GAME_INFO: ui_menu::stack_push(global_alloc_clear(machine(), container)); break; case IMAGE_MENU_IMAGE_INFO: ui_menu::stack_push(global_alloc_clear(machine(), container)); break; case IMAGE_MENU_FILE_MANAGER: ui_menu::stack_push(global_alloc_clear(machine(), container, nullptr)); break; case TAPE_CONTROL: ui_menu::stack_push(global_alloc_clear(machine(), container, nullptr)); break; case PTY_INFO: ui_menu::stack_push(global_alloc_clear(machine(), container)); break; case SLOT_DEVICES: ui_menu::stack_push(global_alloc_clear(machine(), container)); break; case NETWORK_DEVICES: ui_menu::stack_push(global_alloc_clear(machine(), container)); break; case KEYBOARD_MODE: ui_menu::stack_push(global_alloc_clear(machine(), container)); break; case SLIDERS: ui_menu::stack_push(global_alloc_clear(machine(), container, false)); break; case VIDEO_TARGETS: ui_menu::stack_push(global_alloc_clear(machine(), container)); break; case VIDEO_OPTIONS: ui_menu::stack_push(global_alloc_clear(machine(), container, machine().render().first_target())); break; case CROSSHAIR: ui_menu::stack_push(global_alloc_clear(machine(), container)); break; case CHEAT: ui_menu::stack_push(global_alloc_clear(machine(), container)); break; case SELECT_GAME: if (strcmp(machine().options().ui(),"simple")==0) { ui_menu::stack_push(global_alloc_clear(machine(), container, nullptr)); } else { ui_menu::stack_push(global_alloc_clear(machine(), container, nullptr)); } break; case BIOS_SELECTION: ui_menu::stack_push(global_alloc_clear(machine(), container)); break; case BARCODE_READ: ui_menu::stack_push(global_alloc_clear(machine(), container, nullptr)); break; case EXTERNAL_DATS: ui_menu::stack_push(global_alloc_clear(machine(), container)); break; case ADD_FAVORITE: machine().favorite().add_favorite_game(); reset(UI_MENU_RESET_REMEMBER_POSITION); break; case REMOVE_FAVORITE: machine().favorite().remove_favorite_game(); reset(UI_MENU_RESET_REMEMBER_POSITION); break; case QUIT_GAME: ui_menu::stack_pop(machine()); machine().ui().request_quit(); break; default: fatalerror("ui_menu_main::handle - unknown reference\n"); } } }