// license:BSD-3-Clause // copyright-holders:Aaron Giles /*************************************************************************** speaker.h Speaker output sound device. Microphone input sound device. They have (x, y, z) coordinates in 3D space: * Observer is at position (0, 0, 0) * Positive x is to the right of the observer * Negative x is to the left of the observer * Positive y is above the observer * Negative y is below the observer * Positive z is in front of the observer * Negative z is behind the observer ***************************************************************************/ #ifndef MAME_EMU_SPEAKER_H #define MAME_EMU_SPEAKER_H #pragma once //************************************************************************** // GLOBAL VARIABLES //************************************************************************** // device type definition DECLARE_DEVICE_TYPE(SPEAKER, speaker_device) DECLARE_DEVICE_TYPE(MICROPHONE, microphone_device) //************************************************************************** // TYPE DEFINITIONS //************************************************************************** class sound_io_device : public device_t, public device_sound_interface { public: virtual ~sound_io_device(); // configuration helpers sound_io_device &set_position(u32 channel, double x, double y, double z); sound_io_device &front_center(u32 channel = 0) { return set_position(channel, 0.0, 0.0, 1.0); } sound_io_device &front_left(u32 channel = 0) { return set_position(channel, -0.2, 0.0, 1.0); } sound_io_device &front_floor(u32 channel = 0) { return set_position(channel, 0.0, -0.5, 1.0); } sound_io_device &front_right(u32 channel = 0) { return set_position(channel, 0.2, 0.0, 1.0); } sound_io_device &rear_center(u32 channel = 0) { return set_position(channel, 0.0, 0.0, -0.5); } sound_io_device &rear_left(u32 channel = 0) { return set_position(channel, -0.2, 0.0, -0.5); } sound_io_device &rear_right(u32 channel = 0) { return set_position(channel, 0.2, 0.0, -0.5); } sound_io_device &headrest_center(u32 channel = 0) { return set_position(channel, 0.0, 0.0, -0.1); } sound_io_device &headrest_left(u32 channel = 0) { return set_position(channel, -0.1, 0.0, -0.1); } sound_io_device &headrest_right(u32 channel = 0) { return set_position(channel, 0.1, 0.0, -0.1); } sound_io_device &seat(u32 channel = 0) { return set_position(channel, 0.0, -0.5, 0.0); } sound_io_device &backrest(u32 channel = 0) { return set_position(channel, 0.0, -0.2, 0.1); } sound_io_device &front() { return front_left(0).front_right(1); } sound_io_device &rear() { return rear_left(0).rear_right(1); } sound_io_device &corners() { return front_left(0).front_right(1).rear_left(2).rear_right(3); } std::array get_position(u32 channel) const { return m_positions[channel]; } std::string get_position_name(u32 channel) const; virtual bool is_output() const = 0; void set_id(int id) { m_id = id; } sound_stream *stream() const { return m_stream; } protected: struct position_name_mapping { double m_x, m_y, m_z; const char *m_name; }; static const position_name_mapping position_name_mappings[]; // configuration state std::vector> m_positions; sound_stream *m_stream; int m_id; sound_io_device(const machine_config &mconfig, device_type type, const char *tag, device_t *owner, double x, double y, double z) : sound_io_device(mconfig, type, tag, owner, 1) { set_position(0, x, y, z); } sound_io_device(const machine_config &mconfig, device_type type, const char *tag, device_t *owner, u32 channels); // Collides with clock, but not important }; class speaker_device : public sound_io_device { public: // construction/destruction speaker_device(const machine_config &mconfig, const char *tag, device_t *owner, double x, double y, double z) : sound_io_device(mconfig, SPEAKER, tag, owner, x, y, z) {} speaker_device(const machine_config &mconfig, const char *tag, device_t *owner, u32 channels = 1) : sound_io_device(mconfig, SPEAKER, tag, owner, channels) {} virtual ~speaker_device(); virtual bool is_output() const override { return true; } protected: // device-level overrides virtual void device_start() override ATTR_COLD; virtual void sound_stream_update(sound_stream &stream) override; }; class microphone_device : public sound_io_device { public: // construction/destruction microphone_device(const machine_config &mconfig, const char *tag, device_t *owner, double x, double y, double z) : sound_io_device(mconfig, MICROPHONE, tag, owner, x, y, z) {} microphone_device(const machine_config &mconfig, const char *tag, device_t *owner, u32 channels = 1) : sound_io_device(mconfig, MICROPHONE, tag, owner, channels) {} virtual ~microphone_device(); virtual bool is_output() const override { return false; } protected: // device-level overrides virtual void device_start() override ATTR_COLD; virtual void sound_stream_update(sound_stream &stream) override; }; using speaker_device_enumerator = device_type_enumerator; using microphone_device_enumerator = device_type_enumerator; #endif // MAME_EMU_SPEAKER_H