########################################################################### # # sound.mak # # Rules for building sound cores # # Copyright Nicola Salmoria and the MAME Team. # Visit http://mamedev.org for licensing and usage restrictions. # ########################################################################### SOUNDSRC = $(EMUSRC)/sound SOUNDOBJ = $(EMUOBJ)/sound #------------------------------------------------- # Core sound types #------------------------------------------------- SOUNDDEFS += -DHAS_CUSTOM=$(if $(filter CUSTOM,$(SOUNDS)),1,0) SOUNDDEFS += -DHAS_SAMPLES=$(if $(filter SAMPLES,$(SOUNDS)),1,0) ifneq ($(filter CUSTOM,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/custom.o endif ifneq ($(filter SAMPLES,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/samples.o endif #------------------------------------------------- # DACs #------------------------------------------------- SOUNDDEFS += -DHAS_DAC=$(if $(filter DAC,$(SOUNDS)),1,0) SOUNDDEFS += -DHAS_DMADAC=$(if $(filter DMADAC,$(SOUNDS)),1,0) SOUNDDEFS += -DHAS_SPEAKER=$(if $(filter SPEAKER,$(SOUNDS)),1,0) SOUNDDEFS += -DHAS_BEEP=$(if $(filter BEEP,$(SOUNDS)),1,0) ifneq ($(filter DAC,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/dac.o endif ifneq ($(filter DMADAC,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/dmadac.o endif ifneq ($(filter SPEAKER,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/speaker.o endif ifneq ($(filter BEEP,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/beep.o endif #------------------------------------------------- # CD audio #------------------------------------------------- SOUNDDEFS += -DHAS_CDDA=$(if $(filter CDDA,$(SOUNDS)),1,0) ifneq ($(filter CDDA,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/cdda.o endif #------------------------------------------------- # Discrete component audio #------------------------------------------------- SOUNDDEFS += -DHAS_DISCRETE=$(if $(filter DISCRETE,$(SOUNDS)),1,0) ifneq ($(filter DISCRETE,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/discrete.o endif $(SOUNDOBJ)/discrete.o: $(SOUNDSRC)/discrete.c \ $(SOUNDSRC)/discrete.h \ $(SOUNDSRC)/disc_dev.c \ $(SOUNDSRC)/disc_flt.c \ $(SOUNDSRC)/disc_inp.c \ $(SOUNDSRC)/disc_mth.c \ $(SOUNDSRC)/disc_wav.c #------------------------------------------------- # Atari custom sound chips #------------------------------------------------- SOUNDDEFS += -DHAS_POKEY=$(if $(filter POKEY,$(SOUNDS)),1,0) SOUNDDEFS += -DHAS_TIA=$(if $(filter TIA,$(SOUNDS)),1,0) ifneq ($(filter POKEY,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/pokey.o endif ifneq ($(filter TIA,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/tiasound.o $(SOUNDOBJ)/tiaintf.o endif #------------------------------------------------- # Bally Astrocade sound system #------------------------------------------------- SOUNDDEFS += -DHAS_ASTROCADE=$(if $(filter ASTROCADE,$(SOUNDS)),1,0) ifneq ($(filter ASTROCADE,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/astrocde.o endif #------------------------------------------------- # CEM 3394 analog synthesizer chip #------------------------------------------------- SOUNDDEFS += -DHAS_CEM3394=$(if $(filter CEM3394,$(SOUNDS)),1,0) ifneq ($(filter CEM3394,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/cem3394.o endif #------------------------------------------------- # Data East custom sound chips #------------------------------------------------- SOUNDDEFS += -DHAS_BSMT2000=$(if $(filter BSMT2000,$(SOUNDS)),1,0) ifneq ($(filter BSMT2000,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/bsmt2000.o endif #------------------------------------------------- # Ensoniq 5503 (Apple IIgs) #------------------------------------------------- SOUNDDEFS += -DHAS_ES5503=$(if $(filter ES5503,$(SOUNDS)),1,0) ifneq ($(filter ES5503,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/es5503.o endif #------------------------------------------------- # Ensoniq 5505/5506 #------------------------------------------------- SOUNDDEFS += -DHAS_ES5505=$(if $(filter ES5505,$(SOUNDS)),1,0) SOUNDDEFS += -DHAS_ES5506=$(if $(filter ES5506,$(SOUNDS)),1,0) ifneq ($(filter ES5505 ES5506,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/es5506.o endif #------------------------------------------------- # Excellent Systems ADPCM sound chip #------------------------------------------------- SOUNDDEFS += -DHAS_ES8712=$(if $(filter ES8712,$(SOUNDS)),1,0) ifneq ($(filter ES8712,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/es8712.o endif #------------------------------------------------- # Gaelco custom sound chips #------------------------------------------------- SOUNDDEFS += -DHAS_GAELCO_CG1V=$(if $(filter GAELCO_CG1V,$(SOUNDS)),1,0) SOUNDDEFS += -DHAS_GAELCO_GAE1=$(if $(filter GAELCO_GAE1,$(SOUNDS)),1,0) ifneq ($(filter GAELCO_CG1V,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/gaelco.o endif ifneq ($(filter GAELCO_GAE1,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/gaelco.o endif #------------------------------------------------- # RCA CDP1869 #------------------------------------------------- SOUNDDEFS += -DHAS_CDP1869=$(if $(filter CDP1869,$(SOUNDS)),1,0) ifneq ($(filter CDP1869,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/cdp1869.o endif #------------------------------------------------- # GI AY-8910 #------------------------------------------------- SOUNDDEFS += -DHAS_AY8910=$(if $(filter AY8910,$(SOUNDS)),1,0) ifneq ($(filter AY8910,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/ay8910.o endif #------------------------------------------------- # Harris HC55516 CVSD #------------------------------------------------- SOUNDDEFS += -DHAS_HC55516=$(if $(filter HC55516,$(SOUNDS)),1,0) ifneq ($(filter HC55516,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/hc55516.o endif #------------------------------------------------- # Hudsonsoft C6280 sound chip #------------------------------------------------- SOUNDDEFS += -DHAS_C6280=$(if $(filter C6280,$(SOUNDS)),1,0) ifneq ($(filter C6280,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/c6280.o endif #------------------------------------------------- # ICS2115 sound chip #------------------------------------------------- SOUNDDEFS += -DHAS_ICS2115=$(if $(filter ICS2115,$(SOUNDS)),1,0) ifneq ($(filter ICS2115,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/ics2115.o endif #------------------------------------------------- # Irem custom sound chips #------------------------------------------------- SOUNDDEFS += -DHAS_IREMGA20=$(if $(filter IREMGA20,$(SOUNDS)),1,0) ifneq ($(filter IREMGA20,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/iremga20.o endif #------------------------------------------------- # Konami custom sound chips #------------------------------------------------- SOUNDDEFS += -DHAS_K005289=$(if $(filter K005289,$(SOUNDS)),1,0) SOUNDDEFS += -DHAS_K007232=$(if $(filter K007232,$(SOUNDS)),1,0) SOUNDDEFS += -DHAS_K051649=$(if $(filter K051649,$(SOUNDS)),1,0) SOUNDDEFS += -DHAS_K053260=$(if $(filter K053260,$(SOUNDS)),1,0) SOUNDDEFS += -DHAS_K054539=$(if $(filter K054539,$(SOUNDS)),1,0) ifneq ($(filter K005289,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/k005289.o endif ifneq ($(filter K007232,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/k007232.o endif ifneq ($(filter K051649,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/k051649.o endif ifneq ($(filter K053260,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/k053260.o endif ifneq ($(filter K054539,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/k054539.o endif #------------------------------------------------- # Namco custom sound chips #------------------------------------------------- SOUNDDEFS += -DHAS_NAMCO=$(if $(filter NAMCO,$(SOUNDS)),1,0) SOUNDDEFS += -DHAS_NAMCO_15XX=$(if $(filter NAMCO_15XX,$(SOUNDS)),1,0) SOUNDDEFS += -DHAS_NAMCO_CUS30=$(if $(filter NAMCO_CUS30,$(SOUNDS)),1,0) SOUNDDEFS += -DHAS_NAMCO_52XX=$(if $(filter NAMCO_52XX,$(SOUNDS)),1,0) SOUNDDEFS += -DHAS_NAMCO_63701X=$(if $(filter NAMCO_63701X,$(SOUNDS)),1,0) SOUNDDEFS += -DHAS_NAMCONA=$(if $(filter NAMCONA,$(SOUNDS)),1,0) SOUNDDEFS += -DHAS_C140=$(if $(filter C140,$(SOUNDS)),1,0) SOUNDDEFS += -DHAS_C352=$(if $(filter C352,$(SOUNDS)),1,0) ifneq ($(filter NAMCO NAMCO_15XX NAMCO_CUS30,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/namco.o endif ifneq ($(filter NAMCO_52XX,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/namco52.o endif ifneq ($(filter NAMCO_63701X,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/n63701x.o endif ifneq ($(filter NAMCONA,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/namcona.o endif ifneq ($(filter C140,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/c140.o endif ifneq ($(filter C352,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/c352.o endif #------------------------------------------------- # Nintendo custom sound chips #------------------------------------------------- SOUNDDEFS += -DHAS_NES=$(if $(filter NES,$(SOUNDS)),1,0) ifneq ($(filter NES,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/nes_apu.o endif #------------------------------------------------- # NEC uPD7759 ADPCM sample player #------------------------------------------------- SOUNDDEFS += -DHAS_UPD7759=$(if $(filter UPD7759,$(SOUNDS)),1,0) ifneq ($(filter UPD7759,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/upd7759.o endif #------------------------------------------------- # OKI ADPCM sample players #------------------------------------------------- SOUNDDEFS += -DHAS_MSM5205=$(if $(filter MSM5205,$(SOUNDS)),1,0) SOUNDDEFS += -DHAS_MSM5232=$(if $(filter MSM5232,$(SOUNDS)),1,0) SOUNDDEFS += -DHAS_OKIM6295=$(if $(filter OKIM6295,$(SOUNDS)),1,0) ifneq ($(filter MSM5205,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/msm5205.o endif ifneq ($(filter MSM5232,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/msm5232.o endif ifneq ($(filter OKIM6295,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/okim6295.o endif #------------------------------------------------- # Philips SAA1099 #------------------------------------------------- SOUNDDEFS += -DHAS_SAA1099=$(if $(filter SAA1099,$(SOUNDS)),1,0) ifneq ($(filter SAA1099,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/saa1099.o endif #------------------------------------------------- # QSound sample player #------------------------------------------------- SOUNDDEFS += -DHAS_QSOUND=$(if $(filter QSOUND,$(SOUNDS)),1,0) ifneq ($(filter QSOUND,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/qsound.o endif #------------------------------------------------- # Ricoh sample players #------------------------------------------------- SOUNDDEFS += -DHAS_RF5C68=$(if $(filter RF5C68,$(SOUNDS)),1,0) SOUNDDEFS += -DHAS_RF5C400=$(if $(filter RF5C400,$(SOUNDS)),1,0) ifneq ($(filter RF5C68,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/rf5c68.o endif ifneq ($(filter RF5C400,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/rf5c400.o endif #------------------------------------------------- # Sega custom sound chips #------------------------------------------------- SOUNDDEFS += -DHAS_SEGAPCM=$(if $(filter SEGAPCM,$(SOUNDS)),1,0) SOUNDDEFS += -DHAS_MULTIPCM=$(if $(filter MULTIPCM,$(SOUNDS)),1,0) SOUNDDEFS += -DHAS_SCSP=$(if $(filter SCSP,$(SOUNDS)),1,0) SOUNDDEFS += -DHAS_AICA=$(if $(filter AICA,$(SOUNDS)),1,0) ifneq ($(filter SEGAPCM,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/segapcm.o endif ifneq ($(filter MULTIPCM,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/multipcm.o endif ifneq ($(filter SCSP,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/scsp.o $(SOUNDOBJ)/scspdsp.o endif ifneq ($(filter AICA,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/aica.o $(SOUNDOBJ)/aicadsp.o endif #------------------------------------------------- # Seta custom sound chips #------------------------------------------------- SOUNDDEFS += -DHAS_ST0016=$(if $(filter ST0016,$(SOUNDS)),1,0) SOUNDDEFS += -DHAS_NILE=$(if $(filter NILE,$(SOUNDS)),1,0) SOUNDDEFS += -DHAS_X1_010=$(if $(filter X1_010,$(SOUNDS)),1,0) ifneq ($(filter ST0016,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/st0016.o endif ifneq ($(filter NILE,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/nile.o endif ifneq ($(filter X1_010,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/x1_010.o endif #------------------------------------------------- # SID custom sound chips #------------------------------------------------- SOUNDDEFS += -DHAS_SID6581=$(if $(filter SID6581,$(SOUNDS)),1,0) SOUNDDEFS += -DHAS_SID8580=$(if $(filter SID8580,$(SOUNDS)),1,0) ifneq ($(filter SID6581,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/sid6581.o $(SOUNDOBJ)/sid.o $(SOUNDOBJ)/sidenvel.o $(SOUNDOBJ)/sidvoice.o endif ifneq ($(filter SID8580,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/sid6581.o $(SOUNDOBJ)/sid.o $(SOUNDOBJ)/sidenvel.o $(SOUNDOBJ)/sidvoice.o endif #------------------------------------------------- # SNK custom wave generator #------------------------------------------------- SOUNDDEFS += -DHAS_SNKWAVE=$(if $(filter SNKWAVE,$(SOUNDS)),1,0) ifneq ($(filter SNKWAVE,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/snkwave.o endif #------------------------------------------------- # Sony custom sound chips #------------------------------------------------- SOUNDDEFS += -DHAS_PSXSPU=$(if $(filter PSXSPU,$(SOUNDS)),1,0) ifneq ($(filter PSXSPU,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/psx.o endif #------------------------------------------------- # SP0256 speech synthesizer #------------------------------------------------- SOUNDDEFS += -DHAS_SP0256=$(if $(filter SP0256,$(SOUNDS)),1,0) ifneq ($(filter SP0256,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/sp0256.o endif #------------------------------------------------- # SP0250 speech synthesizer #------------------------------------------------- SOUNDDEFS += -DHAS_SP0250=$(if $(filter SP0250,$(SOUNDS)),1,0) ifneq ($(filter SP0250,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/sp0250.o endif #------------------------------------------------- # S14001A speech synthesizer #------------------------------------------------- SOUNDDEFS += -DHAS_S14001A=$(if $(filter S14001A,$(SOUNDS)),1,0) ifneq ($(filter S14001A,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/s14001a.o endif #------------------------------------------------- # Texas Instruments SN76477 analog chip #------------------------------------------------- SOUNDDEFS += -DHAS_SN76477=$(if $(filter SN76477,$(SOUNDS)),1,0) ifneq ($(filter SN76477,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/sn76477.o endif #------------------------------------------------- # Texas Instruments SN76496 #------------------------------------------------- SOUNDDEFS += -DHAS_SN76496=$(if $(filter SN76496,$(SOUNDS)),1,0) ifneq ($(filter SN76496,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/sn76496.o endif #------------------------------------------------- # Texas Instruments TMS36xx doorbell chime #------------------------------------------------- SOUNDDEFS += -DHAS_TMS36XX=$(if $(filter TMS36XX,$(SOUNDS)),1,0) ifneq ($(filter TMS36XX,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/tms36xx.o endif #------------------------------------------------- # Texas Instruments TMS3615 Octave Multiple Tone Synthesizer #------------------------------------------------- SOUNDDEFS += -DHAS_TMS3615=$(if $(filter TMS3615,$(SOUNDS)),1,0) ifneq ($(filter TMS3615,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/tms3615.o endif #------------------------------------------------- # Texas Instruments TMS5110 speech synthesizers #------------------------------------------------- SOUNDDEFS += -DHAS_TMS5100=$(if $(filter TMS5100,$(SOUNDS)),1,0) SOUNDDEFS += -DHAS_TMS5110=$(if $(filter TMS5110,$(SOUNDS)),1,0) SOUNDDEFS += -DHAS_TMS5110A=$(if $(filter TMS5110A,$(SOUNDS)),1,0) SOUNDDEFS += -DHAS_CD2801=$(if $(filter CD2801,$(SOUNDS)),1,0) SOUNDDEFS += -DHAS_TMC0281=$(if $(filter TMC0281,$(SOUNDS)),1,0) SOUNDDEFS += -DHAS_CD2802=$(if $(filter CD2802,$(SOUNDS)),1,0) SOUNDDEFS += -DHAS_M58817=$(if $(filter M58817,$(SOUNDS)),1,0) SOUNDDEFS += -DHAS_TMC0285=$(if $(filter TMC0285,$(SOUNDS)),1,0) SOUNDDEFS += -DHAS_TMS5200=$(if $(filter TMS5200,$(SOUNDS)),1,0) SOUNDDEFS += -DHAS_TMS5220=$(if $(filter TMS5220,$(SOUNDS)),1,0) ifneq ($(filter TMS5100 TMS5110 TMS5110A CD2801 TMC0281 CD2802 M58817,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/tms5110.o $(SOUNDOBJ)/5110intf.o endif ifneq ($(filter TMC0285 TMS5200 TMS5220,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/tms5220.o $(SOUNDOBJ)/5220intf.o endif #------------------------------------------------- # VLM5030 speech synthesizer #------------------------------------------------- SOUNDDEFS += -DHAS_VLM5030=$(if $(filter VLM5030,$(SOUNDS)),1,0) ifneq ($(filter VLM5030,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/vlm5030.o endif #------------------------------------------------- # Votrax speech synthesizer #------------------------------------------------- SOUNDDEFS += -DHAS_VOTRAX=$(if $(filter VOTRAX,$(SOUNDS)),1,0) ifneq ($(filter VOTRAX,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/votrax.o $(SOUNDOBJ)/samples.o endif #------------------------------------------------- # VRender0 custom sound chip #------------------------------------------------- SOUNDDEFS += -DHAS_VRENDER0=$(if $(filter VRENDER0,$(SOUNDS)),1,0) ifneq ($(filter VRENDER0,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/vrender0.o endif #------------------------------------------------- # WAVE file (used for MESS cassette) #------------------------------------------------- SOUNDDEFS += -DHAS_WAVE=$(if $(filter WAVE,$(SOUNDS)),1,0) ifneq ($(filter WAVE,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/wave.o endif #------------------------------------------------- # Yamaha FM synthesizers #------------------------------------------------- SOUNDDEFS += -DHAS_YM2151=$(if $(filter YM2151,$(SOUNDS)),1,0) SOUNDDEFS += -DHAS_YM2203=$(if $(filter YM2203,$(SOUNDS)),1,0) SOUNDDEFS += -DHAS_YM2413=$(if $(filter YM2413,$(SOUNDS)),1,0) SOUNDDEFS += -DHAS_YM2608=$(if $(filter YM2608,$(SOUNDS)),1,0) SOUNDDEFS += -DHAS_YM2610=$(if $(filter YM2610,$(SOUNDS)),1,0) SOUNDDEFS += -DHAS_YM2610B=$(if $(filter YM2610B,$(SOUNDS)),1,0) SOUNDDEFS += -DHAS_YM2612=$(if $(filter YM2612,$(SOUNDS)),1,0) SOUNDDEFS += -DHAS_YM3438=$(if $(filter YM3438,$(SOUNDS)),1,0) SOUNDDEFS += -DHAS_YM3812=$(if $(filter YM3812,$(SOUNDS)),1,0) SOUNDDEFS += -DHAS_YM3526=$(if $(filter YM3526,$(SOUNDS)),1,0) SOUNDDEFS += -DHAS_Y8950=$(if $(filter Y8950,$(SOUNDS)),1,0) SOUNDDEFS += -DHAS_YMF262=$(if $(filter YMF262,$(SOUNDS)),1,0) SOUNDDEFS += -DHAS_YMF271=$(if $(filter YMF271,$(SOUNDS)),1,0) SOUNDDEFS += -DHAS_YMF278B=$(if $(filter YMF278B,$(SOUNDS)),1,0) ifneq ($(filter YM2151,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/2151intf.o $(SOUNDOBJ)/ym2151.o endif ifneq ($(filter YM2203,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/2203intf.o $(SOUNDOBJ)/ay8910.o $(SOUNDOBJ)/fm.o endif ifneq ($(filter YM2413,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/2413intf.o $(SOUNDOBJ)/ym2413.o endif ifneq ($(filter YM2608,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/2608intf.o $(SOUNDOBJ)/ay8910.o $(SOUNDOBJ)/fm.o $(SOUNDOBJ)/ymdeltat.o endif ifneq ($(filter YM2610 YM2610B,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/2610intf.o $(SOUNDOBJ)/ay8910.o $(SOUNDOBJ)/fm.o $(SOUNDOBJ)/ymdeltat.o endif ifneq ($(filter YM2612 YM3438,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/2612intf.o $(SOUNDOBJ)/ay8910.o $(SOUNDOBJ)/fm.o endif ifneq ($(filter YM3812 YM3526,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/3812intf.o $(SOUNDOBJ)/fmopl.o endif ifneq ($(filter Y8950,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/3812intf.o $(SOUNDOBJ)/fmopl.o $(SOUNDOBJ)/ymdeltat.o endif ifneq ($(filter YMF262,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/ymf262.o $(SOUNDOBJ)/262intf.o endif ifneq ($(filter YMF271,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/ymf271.o endif ifneq ($(filter YMF278B,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/ymf278b.o endif #------------------------------------------------- # Yamaha YMZ280B ADPCM #------------------------------------------------- SOUNDDEFS += -DHAS_YMZ280B=$(if $(filter YMZ280B,$(SOUNDS)),1,0) ifneq ($(filter YMZ280B,$(SOUNDS)),) SOUNDOBJS += $(SOUNDOBJ)/ymz280b.o endif