#pragma once #ifndef __NAMCO_H__ #define __NAMCO_H__ #include "devlegcy.h" struct namco_interface { int voices; /* number of voices */ int stereo; /* set to 1 to indicate stereo (e.g., System 1) */ }; DECLARE_WRITE8_DEVICE_HANDLER( pacman_sound_enable_w ); DECLARE_WRITE8_DEVICE_HANDLER( pacman_sound_w ); void polepos_sound_enable(device_t *device, int enable); DECLARE_READ8_DEVICE_HANDLER( polepos_sound_r ); DECLARE_WRITE8_DEVICE_HANDLER( polepos_sound_w ); void mappy_sound_enable(device_t *device, int enable); DECLARE_WRITE8_DEVICE_HANDLER( namcos1_cus30_w ); /* wavedata + sound registers + RAM */ DECLARE_READ8_DEVICE_HANDLER( namcos1_cus30_r ); DECLARE_READ8_DEVICE_HANDLER( namco_snd_sharedram_r ); DECLARE_WRITE8_DEVICE_HANDLER( namco_snd_sharedram_w ); class namco_device : public device_t, public device_sound_interface { public: namco_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock); namco_device(const machine_config &mconfig, device_type type, const char *name, const char *tag, device_t *owner, UINT32 clock); ~namco_device() { global_free(m_token); } // access to legacy token void *token() const { assert(m_token != NULL); return m_token; } protected: // device-level overrides virtual void device_config_complete(); virtual void device_start(); // sound stream update overrides virtual void sound_stream_update(sound_stream &stream, stream_sample_t **inputs, stream_sample_t **outputs, int samples); private: // internal state void *m_token; }; extern const device_type NAMCO; class namco_15xx_device : public namco_device { public: namco_15xx_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock); }; extern const device_type NAMCO_15XX; class namco_cus30_device : public namco_device { public: namco_cus30_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock); }; extern const device_type NAMCO_CUS30; #endif /* __NAMCO_H__ */