/*************************************************************************** inpttype.h Array of core-defined input types and default mappings. Copyright Nicola Salmoria and the MAME Team. Visit http://mamedev.org for licensing and usage restrictions. ***************************************************************************/ /*************************************************************************** BUILT-IN CORE MAPPINGS ***************************************************************************/ #define INPUT_PORT_DIGITAL_TYPE(_player,_group,_type,_name,_seq) \ { NULL, IPT_##_type, IPG_##_group, (_player == 0) ? _player : (_player) - 1, (_player == 0) ? #_type : ("P" #_player "_" #_type), _name, { _seq, SEQ_DEF_0, SEQ_DEF_0 } }, #define INPUT_PORT_ANALOG_TYPE(_player,_group,_type,_name,_seq,_decseq,_incseq) \ { NULL, IPT_##_type, IPG_##_group, (_player == 0) ? _player : (_player) - 1, (_player == 0) ? #_type : ("P" #_player "_" #_type), _name, { _seq, _incseq, _decseq } }, #define INDEXED(a,b) INPUT_CODE_SET_DEVINDEX(a,b) static const input_type_desc core_types[] = { INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, JOYSTICK_UP, "P1 Up", SEQ_DEF_3(KEYCODE_UP, SEQCODE_OR, INDEXED(JOYCODE_Y_UP_SWITCH, 0)) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, JOYSTICK_DOWN, "P1 Down", SEQ_DEF_3(KEYCODE_DOWN, SEQCODE_OR, INDEXED(JOYCODE_Y_DOWN_SWITCH, 0)) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, JOYSTICK_LEFT, "P1 Left", SEQ_DEF_3(KEYCODE_LEFT, SEQCODE_OR, INDEXED(JOYCODE_X_LEFT_SWITCH, 0)) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, JOYSTICK_RIGHT, "P1 Right", SEQ_DEF_3(KEYCODE_RIGHT, SEQCODE_OR, INDEXED(JOYCODE_X_RIGHT_SWITCH, 0)) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, JOYSTICKRIGHT_UP, "P1 Right/Up", SEQ_DEF_3(KEYCODE_I, SEQCODE_OR, INDEXED(JOYCODE_BUTTON2, 0)) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, JOYSTICKRIGHT_DOWN, "P1 Right/Down", SEQ_DEF_3(KEYCODE_K, SEQCODE_OR, INDEXED(JOYCODE_BUTTON3, 0)) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, JOYSTICKRIGHT_LEFT, "P1 Right/Left", SEQ_DEF_3(KEYCODE_J, SEQCODE_OR, INDEXED(JOYCODE_BUTTON1, 0)) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, JOYSTICKRIGHT_RIGHT, "P1 Right/Right", SEQ_DEF_3(KEYCODE_L, SEQCODE_OR, INDEXED(JOYCODE_BUTTON4, 0)) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, JOYSTICKLEFT_UP, "P1 Left/Up", SEQ_DEF_3(KEYCODE_E, SEQCODE_OR, INDEXED(JOYCODE_Y_UP_SWITCH, 0)) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, JOYSTICKLEFT_DOWN, "P1 Left/Down", SEQ_DEF_3(KEYCODE_D, SEQCODE_OR, INDEXED(JOYCODE_Y_DOWN_SWITCH, 0)) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, JOYSTICKLEFT_LEFT, "P1 Left/Left", SEQ_DEF_3(KEYCODE_S, SEQCODE_OR, INDEXED(JOYCODE_X_LEFT_SWITCH, 0)) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, JOYSTICKLEFT_RIGHT, "P1 Left/Right", SEQ_DEF_3(KEYCODE_F, SEQCODE_OR, INDEXED(JOYCODE_X_RIGHT_SWITCH, 0)) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, BUTTON1, "P1 Button 1", SEQ_DEF_7(KEYCODE_LCONTROL, SEQCODE_OR, INDEXED(JOYCODE_BUTTON1, 0), SEQCODE_OR, INDEXED(MOUSECODE_BUTTON1, 0), SEQCODE_OR, INDEXED(GUNCODE_BUTTON1, 0)) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, BUTTON2, "P1 Button 2", SEQ_DEF_7(KEYCODE_LALT, SEQCODE_OR, INDEXED(JOYCODE_BUTTON2, 0), SEQCODE_OR, INDEXED(MOUSECODE_BUTTON3, 0), SEQCODE_OR, INDEXED(GUNCODE_BUTTON2, 0)) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, BUTTON3, "P1 Button 3", SEQ_DEF_5(KEYCODE_SPACE, SEQCODE_OR, INDEXED(JOYCODE_BUTTON3, 0), SEQCODE_OR, INDEXED(MOUSECODE_BUTTON2, 0)) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, BUTTON4, "P1 Button 4", SEQ_DEF_3(KEYCODE_LSHIFT, SEQCODE_OR, INDEXED(JOYCODE_BUTTON4, 0)) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, BUTTON5, "P1 Button 5", SEQ_DEF_3(KEYCODE_Z, SEQCODE_OR, INDEXED(JOYCODE_BUTTON5, 0)) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, BUTTON6, "P1 Button 6", SEQ_DEF_3(KEYCODE_X, SEQCODE_OR, INDEXED(JOYCODE_BUTTON6, 0)) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, BUTTON7, "P1 Button 7", SEQ_DEF_3(KEYCODE_C, SEQCODE_OR, INDEXED(JOYCODE_BUTTON7, 0)) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, BUTTON8, "P1 Button 8", SEQ_DEF_3(KEYCODE_V, SEQCODE_OR, INDEXED(JOYCODE_BUTTON8, 0)) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, BUTTON9, "P1 Button 9", SEQ_DEF_3(KEYCODE_B, SEQCODE_OR, INDEXED(JOYCODE_BUTTON9, 0)) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, BUTTON10, "P1 Button 10", SEQ_DEF_3(KEYCODE_N, SEQCODE_OR, INDEXED(JOYCODE_BUTTON10, 0)) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, BUTTON11, "P1 Button 11", SEQ_DEF_3(KEYCODE_M, SEQCODE_OR, INDEXED(JOYCODE_BUTTON11, 0)) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, BUTTON12, "P1 Button 12", SEQ_DEF_3(KEYCODE_COMMA, SEQCODE_OR, INDEXED(JOYCODE_BUTTON12, 0)) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, BUTTON13, "P1 Button 13", SEQ_DEF_3(KEYCODE_STOP, SEQCODE_OR, INDEXED(JOYCODE_BUTTON13, 0)) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, BUTTON14, "P1 Button 14", SEQ_DEF_3(KEYCODE_SLASH, SEQCODE_OR, INDEXED(JOYCODE_BUTTON14, 0)) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, BUTTON15, "P1 Button 15", SEQ_DEF_3(KEYCODE_RSHIFT, SEQCODE_OR, INDEXED(JOYCODE_BUTTON15, 0)) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, BUTTON16, "P1 Button 16", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON16, 0)) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, START, "P1 Start", SEQ_DEF_3(KEYCODE_1, SEQCODE_OR, INDEXED(JOYCODE_START, 0)) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, SELECT, "P1 Select", SEQ_DEF_3(KEYCODE_5, SEQCODE_OR, INDEXED(JOYCODE_SELECT, 0)) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, MAHJONG_A, "P1 Mahjong A", SEQ_DEF_1(KEYCODE_A) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, MAHJONG_B, "P1 Mahjong B", SEQ_DEF_1(KEYCODE_B) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, MAHJONG_C, "P1 Mahjong C", SEQ_DEF_1(KEYCODE_C) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, MAHJONG_D, "P1 Mahjong D", SEQ_DEF_1(KEYCODE_D) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, MAHJONG_E, "P1 Mahjong E", SEQ_DEF_1(KEYCODE_E) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, MAHJONG_F, "P1 Mahjong F", SEQ_DEF_1(KEYCODE_F) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, MAHJONG_G, "P1 Mahjong G", SEQ_DEF_1(KEYCODE_G) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, MAHJONG_H, "P1 Mahjong H", SEQ_DEF_1(KEYCODE_H) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, MAHJONG_I, "P1 Mahjong I", SEQ_DEF_1(KEYCODE_I) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, MAHJONG_J, "P1 Mahjong J", SEQ_DEF_1(KEYCODE_J) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, MAHJONG_K, "P1 Mahjong K", SEQ_DEF_1(KEYCODE_K) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, MAHJONG_L, "P1 Mahjong L", SEQ_DEF_1(KEYCODE_L) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, MAHJONG_M, "P1 Mahjong M", SEQ_DEF_1(KEYCODE_M) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, MAHJONG_N, "P1 Mahjong N", SEQ_DEF_1(KEYCODE_N) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, MAHJONG_O, "P1 Mahjong O", SEQ_DEF_1(KEYCODE_O) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, MAHJONG_P, "P1 Mahjong P", SEQ_DEF_1(KEYCODE_COLON) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, MAHJONG_Q, "P1 Mahjong Q", SEQ_DEF_1(KEYCODE_Q) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, MAHJONG_KAN, "P1 Mahjong Kan", SEQ_DEF_1(KEYCODE_LCONTROL) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, MAHJONG_PON, "P1 Mahjong Pon", SEQ_DEF_1(KEYCODE_LALT) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, MAHJONG_CHI, "P1 Mahjong Chi", SEQ_DEF_1(KEYCODE_SPACE) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, MAHJONG_REACH, "P1 Mahjong Reach", SEQ_DEF_1(KEYCODE_LSHIFT) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, MAHJONG_RON, "P1 Mahjong Ron", SEQ_DEF_1(KEYCODE_Z) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, MAHJONG_BET, "P1 Mahjong Bet", SEQ_DEF_1(KEYCODE_2) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, MAHJONG_LAST_CHANCE, "P1 Mahjong Last Chance", SEQ_DEF_1(KEYCODE_RALT) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, MAHJONG_SCORE, "P1 Mahjong Score", SEQ_DEF_1(KEYCODE_RCONTROL) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, MAHJONG_DOUBLE_UP, "P1 Mahjong Double Up", SEQ_DEF_1(KEYCODE_RSHIFT) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, MAHJONG_FLIP_FLOP, "P1 Mahjong Flip Flop", SEQ_DEF_1(KEYCODE_Y) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, MAHJONG_BIG, "P1 Mahjong Big", SEQ_DEF_1(KEYCODE_ENTER) ) INPUT_PORT_DIGITAL_TYPE( 1, PLAYER1, MAHJONG_SMALL, "P1 Mahjong Small", SEQ_DEF_1(KEYCODE_BACKSPACE) ) INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, JOYSTICK_UP, "P2 Up", SEQ_DEF_3(KEYCODE_R, SEQCODE_OR, INDEXED(JOYCODE_Y_UP_SWITCH, 1)) ) INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, JOYSTICK_DOWN, "P2 Down", SEQ_DEF_3(KEYCODE_F, SEQCODE_OR, INDEXED(JOYCODE_Y_DOWN_SWITCH, 1)) ) INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, JOYSTICK_LEFT, "P2 Left", SEQ_DEF_3(KEYCODE_D, SEQCODE_OR, INDEXED(JOYCODE_X_LEFT_SWITCH, 1)) ) INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, JOYSTICK_RIGHT, "P2 Right", SEQ_DEF_3(KEYCODE_G, SEQCODE_OR, INDEXED(JOYCODE_X_RIGHT_SWITCH, 1)) ) INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, JOYSTICKRIGHT_UP, "P2 Right/Up", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, JOYSTICKRIGHT_DOWN, "P2 Right/Down", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, JOYSTICKRIGHT_LEFT, "P2 Right/Left", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, JOYSTICKRIGHT_RIGHT, "P2 Right/Right", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, JOYSTICKLEFT_UP, "P2 Left/Up", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, JOYSTICKLEFT_DOWN, "P2 Left/Down", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, JOYSTICKLEFT_LEFT, "P2 Left/Left", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, JOYSTICKLEFT_RIGHT, "P2 Left/Right", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, BUTTON1, "P2 Button 1", SEQ_DEF_7(KEYCODE_A, SEQCODE_OR, INDEXED(JOYCODE_BUTTON1, 1), SEQCODE_OR, INDEXED(MOUSECODE_BUTTON1, 1), SEQCODE_OR, INDEXED(GUNCODE_BUTTON1, 1)) ) INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, BUTTON2, "P2 Button 2", SEQ_DEF_7(KEYCODE_S, SEQCODE_OR, INDEXED(JOYCODE_BUTTON2, 1), SEQCODE_OR, INDEXED(MOUSECODE_BUTTON3, 1), SEQCODE_OR, INDEXED(GUNCODE_BUTTON2, 1)) ) INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, BUTTON3, "P2 Button 3", SEQ_DEF_5(KEYCODE_Q, SEQCODE_OR, INDEXED(JOYCODE_BUTTON3, 1), SEQCODE_OR, INDEXED(MOUSECODE_BUTTON2, 1)) ) INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, BUTTON4, "P2 Button 4", SEQ_DEF_3(KEYCODE_W, SEQCODE_OR, INDEXED(JOYCODE_BUTTON4, 1)) ) INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, BUTTON5, "P2 Button 5", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON5, 1)) ) INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, BUTTON6, "P2 Button 6", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON6, 1)) ) INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, BUTTON7, "P2 Button 7", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON7, 1)) ) INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, BUTTON8, "P2 Button 8", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON8, 1)) ) INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, BUTTON9, "P2 Button 9", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON9, 1)) ) INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, BUTTON10, "P2 Button 10", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON10, 1)) ) INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, BUTTON11, "P2 Button 11", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON11, 1)) ) INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, BUTTON12, "P2 Button 12", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON12, 1)) ) INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, BUTTON13, "P2 Button 13", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON13, 1)) ) INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, BUTTON14, "P2 Button 14", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON14, 1)) ) INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, BUTTON15, "P2 Button 15", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON15, 1)) ) INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, BUTTON16, "P2 Button 16", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON16, 1)) ) INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, START, "P2 Start", SEQ_DEF_3(KEYCODE_2, SEQCODE_OR, INDEXED(JOYCODE_START, 1)) ) INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, SELECT, "P2 Select", SEQ_DEF_3(KEYCODE_6, SEQCODE_OR, INDEXED(JOYCODE_SELECT, 1)) ) INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, MAHJONG_A, "P2 Mahjong A", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, MAHJONG_B, "P2 Mahjong B", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, MAHJONG_C, "P2 Mahjong C", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, MAHJONG_D, "P2 Mahjong D", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, MAHJONG_E, "P2 Mahjong E", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, MAHJONG_F, "P2 Mahjong F", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, MAHJONG_G, "P2 Mahjong G", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, MAHJONG_H, "P2 Mahjong H", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, MAHJONG_I, "P2 Mahjong I", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, MAHJONG_J, "P2 Mahjong J", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, MAHJONG_K, "P2 Mahjong K", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, MAHJONG_L, "P2 Mahjong L", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, MAHJONG_M, "P2 Mahjong M", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, MAHJONG_N, "P2 Mahjong N", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, MAHJONG_O, "P2 Mahjong O", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, MAHJONG_P, "P2 Mahjong P", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, MAHJONG_Q, "P2 Mahjong Q", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, MAHJONG_KAN, "P2 Mahjong Kan", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, MAHJONG_PON, "P2 Mahjong Pon", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, MAHJONG_CHI, "P2 Mahjong Chi", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, MAHJONG_REACH, "P2 Mahjong Reach", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, MAHJONG_RON, "P2 Mahjong Ron", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, MAHJONG_BET, "P2 Mahjong Bet", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, MAHJONG_LAST_CHANCE, "P2 Mahjong Last Chance", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, MAHJONG_SCORE, "P2 Mahjong Score", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, MAHJONG_DOUBLE_UP, "P2 Mahjong Double Up", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, MAHJONG_FLIP_FLOP, "P2 Mahjong Flip Flop", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, MAHJONG_BIG, "P2 Mahjong Big", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 2, PLAYER2, MAHJONG_SMALL, "P2 Mahjong Small", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 3, PLAYER3, JOYSTICK_UP, "P3 Up", SEQ_DEF_3(KEYCODE_I, SEQCODE_OR, INDEXED(JOYCODE_Y_UP_SWITCH, 2)) ) INPUT_PORT_DIGITAL_TYPE( 3, PLAYER3, JOYSTICK_DOWN, "P3 Down", SEQ_DEF_3(KEYCODE_K, SEQCODE_OR, INDEXED(JOYCODE_Y_DOWN_SWITCH, 2)) ) INPUT_PORT_DIGITAL_TYPE( 3, PLAYER3, JOYSTICK_LEFT, "P3 Left", SEQ_DEF_3(KEYCODE_J, SEQCODE_OR, INDEXED(JOYCODE_X_LEFT_SWITCH, 2)) ) INPUT_PORT_DIGITAL_TYPE( 3, PLAYER3, JOYSTICK_RIGHT, "P3 Right", SEQ_DEF_3(KEYCODE_L, SEQCODE_OR, INDEXED(JOYCODE_X_RIGHT_SWITCH, 2)) ) INPUT_PORT_DIGITAL_TYPE( 3, PLAYER3, JOYSTICKRIGHT_UP, "P3 Right/Up", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 3, PLAYER3, JOYSTICKRIGHT_DOWN, "P3 Right/Down", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 3, PLAYER3, JOYSTICKRIGHT_LEFT, "P3 Right/Left", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 3, PLAYER3, JOYSTICKRIGHT_RIGHT, "P3 Right/Right", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 3, PLAYER3, JOYSTICKLEFT_UP, "P3 Left/Up", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 3, PLAYER3, JOYSTICKLEFT_DOWN, "P3 Left/Down", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 3, PLAYER3, JOYSTICKLEFT_LEFT, "P3 Left/Left", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 3, PLAYER3, JOYSTICKLEFT_RIGHT, "P3 Left/Right", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 3, PLAYER3, BUTTON1, "P3 Button 1", SEQ_DEF_5(KEYCODE_RCONTROL, SEQCODE_OR, INDEXED(JOYCODE_BUTTON1, 2), SEQCODE_OR, INDEXED(GUNCODE_BUTTON1, 2)) ) INPUT_PORT_DIGITAL_TYPE( 3, PLAYER3, BUTTON2, "P3 Button 2", SEQ_DEF_5(KEYCODE_RSHIFT, SEQCODE_OR, INDEXED(JOYCODE_BUTTON2, 2), SEQCODE_OR, INDEXED(GUNCODE_BUTTON2, 2)) ) INPUT_PORT_DIGITAL_TYPE( 3, PLAYER3, BUTTON3, "P3 Button 3", SEQ_DEF_3(KEYCODE_ENTER, SEQCODE_OR, INDEXED(JOYCODE_BUTTON3, 2)) ) INPUT_PORT_DIGITAL_TYPE( 3, PLAYER3, BUTTON4, "P3 Button 4", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON4, 2)) ) INPUT_PORT_DIGITAL_TYPE( 3, PLAYER3, BUTTON5, "P3 Button 5", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON5, 2)) ) INPUT_PORT_DIGITAL_TYPE( 3, PLAYER3, BUTTON6, "P3 Button 6", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON6, 2)) ) INPUT_PORT_DIGITAL_TYPE( 3, PLAYER3, BUTTON7, "P3 Button 7", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON7, 2)) ) INPUT_PORT_DIGITAL_TYPE( 3, PLAYER3, BUTTON8, "P3 Button 8", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON8, 2)) ) INPUT_PORT_DIGITAL_TYPE( 3, PLAYER3, BUTTON9, "P3 Button 9", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON9, 2)) ) INPUT_PORT_DIGITAL_TYPE( 3, PLAYER3, BUTTON10, "P3 Button 10", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON10, 2)) ) INPUT_PORT_DIGITAL_TYPE( 3, PLAYER3, BUTTON11, "P3 Button 11", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON11, 2)) ) INPUT_PORT_DIGITAL_TYPE( 3, PLAYER3, BUTTON12, "P3 Button 12", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON12, 2)) ) INPUT_PORT_DIGITAL_TYPE( 3, PLAYER3, BUTTON13, "P3 Button 13", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON13, 2)) ) INPUT_PORT_DIGITAL_TYPE( 3, PLAYER3, BUTTON14, "P3 Button 14", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON14, 2)) ) INPUT_PORT_DIGITAL_TYPE( 3, PLAYER3, BUTTON15, "P3 Button 15", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON15, 2)) ) INPUT_PORT_DIGITAL_TYPE( 3, PLAYER3, BUTTON16, "P3 Button 16", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON16, 2)) ) INPUT_PORT_DIGITAL_TYPE( 3, PLAYER3, START, "P3 Start", SEQ_DEF_3(KEYCODE_3, SEQCODE_OR, INDEXED(JOYCODE_START, 2)) ) INPUT_PORT_DIGITAL_TYPE( 3, PLAYER3, SELECT, "P3 Select", SEQ_DEF_3(KEYCODE_7, SEQCODE_OR, INDEXED(JOYCODE_SELECT, 2)) ) INPUT_PORT_DIGITAL_TYPE( 4, PLAYER4, JOYSTICK_UP, "P4 Up", SEQ_DEF_3(KEYCODE_8_PAD, SEQCODE_OR, INDEXED(JOYCODE_Y_UP_SWITCH, 3)) ) INPUT_PORT_DIGITAL_TYPE( 4, PLAYER4, JOYSTICK_DOWN, "P4 Down", SEQ_DEF_3(KEYCODE_2_PAD, SEQCODE_OR, INDEXED(JOYCODE_Y_DOWN_SWITCH, 3)) ) INPUT_PORT_DIGITAL_TYPE( 4, PLAYER4, JOYSTICK_LEFT, "P4 Left", SEQ_DEF_3(KEYCODE_4_PAD, SEQCODE_OR, INDEXED(JOYCODE_X_LEFT_SWITCH, 3)) ) INPUT_PORT_DIGITAL_TYPE( 4, PLAYER4, JOYSTICK_RIGHT, "P4 Right", SEQ_DEF_3(KEYCODE_6_PAD, SEQCODE_OR, INDEXED(JOYCODE_X_RIGHT_SWITCH, 3)) ) INPUT_PORT_DIGITAL_TYPE( 4, PLAYER4, JOYSTICKRIGHT_UP, "P4 Right/Up", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 4, PLAYER4, JOYSTICKRIGHT_DOWN, "P4 Right/Down", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 4, PLAYER4, JOYSTICKRIGHT_LEFT, "P4 Right/Left", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 4, PLAYER4, JOYSTICKRIGHT_RIGHT, "P4 Right/Right", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 4, PLAYER4, JOYSTICKLEFT_UP, "P4 Left/Up", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 4, PLAYER4, JOYSTICKLEFT_DOWN, "P4 Left/Down", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 4, PLAYER4, JOYSTICKLEFT_LEFT, "P4 Left/Left", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 4, PLAYER4, JOYSTICKLEFT_RIGHT, "P4 Left/Right", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 4, PLAYER4, BUTTON1, "P4 Button 1", SEQ_DEF_3(KEYCODE_0_PAD, SEQCODE_OR, INDEXED(JOYCODE_BUTTON1, 3)) ) INPUT_PORT_DIGITAL_TYPE( 4, PLAYER4, BUTTON2, "P4 Button 2", SEQ_DEF_3(KEYCODE_DEL_PAD, SEQCODE_OR, INDEXED(JOYCODE_BUTTON2, 3)) ) INPUT_PORT_DIGITAL_TYPE( 4, PLAYER4, BUTTON3, "P4 Button 3", SEQ_DEF_3(KEYCODE_ENTER_PAD, SEQCODE_OR, INDEXED(JOYCODE_BUTTON3, 3)) ) INPUT_PORT_DIGITAL_TYPE( 4, PLAYER4, BUTTON4, "P4 Button 4", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON4, 3)) ) INPUT_PORT_DIGITAL_TYPE( 4, PLAYER4, BUTTON5, "P4 Button 5", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON5, 3)) ) INPUT_PORT_DIGITAL_TYPE( 4, PLAYER4, BUTTON6, "P4 Button 6", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON6, 3)) ) INPUT_PORT_DIGITAL_TYPE( 4, PLAYER4, BUTTON7, "P4 Button 7", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON7, 3)) ) INPUT_PORT_DIGITAL_TYPE( 4, PLAYER4, BUTTON8, "P4 Button 8", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON8, 3)) ) INPUT_PORT_DIGITAL_TYPE( 4, PLAYER4, BUTTON9, "P4 Button 9", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON9, 3)) ) INPUT_PORT_DIGITAL_TYPE( 4, PLAYER4, BUTTON10, "P4 Button 10", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON10, 3)) ) INPUT_PORT_DIGITAL_TYPE( 4, PLAYER4, BUTTON11, "P4 Button 11", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON11, 3)) ) INPUT_PORT_DIGITAL_TYPE( 4, PLAYER4, BUTTON12, "P4 Button 12", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON12, 3)) ) INPUT_PORT_DIGITAL_TYPE( 4, PLAYER4, BUTTON13, "P4 Button 13", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON13, 3)) ) INPUT_PORT_DIGITAL_TYPE( 4, PLAYER4, BUTTON14, "P4 Button 14", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON14, 3)) ) INPUT_PORT_DIGITAL_TYPE( 4, PLAYER4, BUTTON15, "P4 Button 15", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON15, 3)) ) INPUT_PORT_DIGITAL_TYPE( 4, PLAYER4, BUTTON16, "P4 Button 16", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON16, 3)) ) INPUT_PORT_DIGITAL_TYPE( 4, PLAYER4, START, "P4 Start", SEQ_DEF_3(KEYCODE_4, SEQCODE_OR, INDEXED(JOYCODE_START, 3)) ) INPUT_PORT_DIGITAL_TYPE( 4, PLAYER4, SELECT, "P4 Select", SEQ_DEF_3(KEYCODE_8, SEQCODE_OR, INDEXED(JOYCODE_SELECT, 3)) ) INPUT_PORT_DIGITAL_TYPE( 5, PLAYER5, JOYSTICK_UP, "P5 Up", SEQ_DEF_1(INDEXED(JOYCODE_Y_UP_SWITCH, 4)) ) INPUT_PORT_DIGITAL_TYPE( 5, PLAYER5, JOYSTICK_DOWN, "P5 Down", SEQ_DEF_1(INDEXED(JOYCODE_Y_DOWN_SWITCH, 4)) ) INPUT_PORT_DIGITAL_TYPE( 5, PLAYER5, JOYSTICK_LEFT, "P5 Left", SEQ_DEF_1(INDEXED(JOYCODE_X_LEFT_SWITCH, 4)) ) INPUT_PORT_DIGITAL_TYPE( 5, PLAYER5, JOYSTICK_RIGHT, "P5 Right", SEQ_DEF_1(INDEXED(JOYCODE_X_RIGHT_SWITCH, 4)) ) INPUT_PORT_DIGITAL_TYPE( 5, PLAYER5, JOYSTICKRIGHT_UP, "P5 Right/Up", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 5, PLAYER5, JOYSTICKRIGHT_DOWN, "P5 Right/Down", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 5, PLAYER5, JOYSTICKRIGHT_LEFT, "P5 Right/Left", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 5, PLAYER5, JOYSTICKRIGHT_RIGHT, "P5 Right/Right", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 5, PLAYER5, JOYSTICKLEFT_UP, "P5 Left/Up", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 5, PLAYER5, JOYSTICKLEFT_DOWN, "P5 Left/Down", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 5, PLAYER5, JOYSTICKLEFT_LEFT, "P5 Left/Left", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 5, PLAYER5, JOYSTICKLEFT_RIGHT, "P5 Left/Right", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 5, PLAYER5, BUTTON1, "P5 Button 1", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON1, 4)) ) INPUT_PORT_DIGITAL_TYPE( 5, PLAYER5, BUTTON2, "P5 Button 2", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON2, 4)) ) INPUT_PORT_DIGITAL_TYPE( 5, PLAYER5, BUTTON3, "P5 Button 3", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON3, 4)) ) INPUT_PORT_DIGITAL_TYPE( 5, PLAYER5, BUTTON4, "P5 Button 4", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON4, 4)) ) INPUT_PORT_DIGITAL_TYPE( 5, PLAYER5, BUTTON5, "P5 Button 5", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON5, 4)) ) INPUT_PORT_DIGITAL_TYPE( 5, PLAYER5, BUTTON6, "P5 Button 6", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON6, 4)) ) INPUT_PORT_DIGITAL_TYPE( 5, PLAYER5, BUTTON7, "P5 Button 7", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON7, 4)) ) INPUT_PORT_DIGITAL_TYPE( 5, PLAYER5, BUTTON8, "P5 Button 8", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON8, 4)) ) INPUT_PORT_DIGITAL_TYPE( 5, PLAYER5, BUTTON9, "P5 Button 9", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON9, 4)) ) INPUT_PORT_DIGITAL_TYPE( 5, PLAYER5, BUTTON10, "P5 Button 10", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON10, 4)) ) INPUT_PORT_DIGITAL_TYPE( 5, PLAYER5, BUTTON11, "P5 Button 11", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON11, 4)) ) INPUT_PORT_DIGITAL_TYPE( 5, PLAYER5, BUTTON12, "P5 Button 12", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON12, 4)) ) INPUT_PORT_DIGITAL_TYPE( 5, PLAYER5, BUTTON13, "P5 Button 13", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON13, 4)) ) INPUT_PORT_DIGITAL_TYPE( 5, PLAYER5, BUTTON14, "P5 Button 14", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON14, 4)) ) INPUT_PORT_DIGITAL_TYPE( 5, PLAYER5, BUTTON15, "P5 Button 15", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON15, 4)) ) INPUT_PORT_DIGITAL_TYPE( 5, PLAYER5, BUTTON16, "P5 Button 16", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON16, 4)) ) INPUT_PORT_DIGITAL_TYPE( 5, PLAYER5, START, "P5 Start", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 5, PLAYER5, SELECT, "P5 Select", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 6, PLAYER6, JOYSTICK_UP, "P6 Up", SEQ_DEF_1(INDEXED(JOYCODE_Y_UP_SWITCH, 5)) ) INPUT_PORT_DIGITAL_TYPE( 6, PLAYER6, JOYSTICK_DOWN, "P6 Down", SEQ_DEF_1(INDEXED(JOYCODE_Y_DOWN_SWITCH, 5)) ) INPUT_PORT_DIGITAL_TYPE( 6, PLAYER6, JOYSTICK_LEFT, "P6 Left", SEQ_DEF_1(INDEXED(JOYCODE_X_LEFT_SWITCH, 5)) ) INPUT_PORT_DIGITAL_TYPE( 6, PLAYER6, JOYSTICK_RIGHT, "P6 Right", SEQ_DEF_1(INDEXED(JOYCODE_X_RIGHT_SWITCH, 5)) ) INPUT_PORT_DIGITAL_TYPE( 6, PLAYER6, JOYSTICKRIGHT_UP, "P6 Right/Up", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 6, PLAYER6, JOYSTICKRIGHT_DOWN, "P6 Right/Down", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 6, PLAYER6, JOYSTICKRIGHT_LEFT, "P6 Right/Left", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 6, PLAYER6, JOYSTICKRIGHT_RIGHT, "P6 Right/Right", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 6, PLAYER6, JOYSTICKLEFT_UP, "P6 Left/Up", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 6, PLAYER6, JOYSTICKLEFT_DOWN, "P6 Left/Down", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 6, PLAYER6, JOYSTICKLEFT_LEFT, "P6 Left/Left", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 6, PLAYER6, JOYSTICKLEFT_RIGHT, "P6 Left/Right", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 6, PLAYER6, BUTTON1, "P6 Button 1", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON1, 5)) ) INPUT_PORT_DIGITAL_TYPE( 6, PLAYER6, BUTTON2, "P6 Button 2", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON2, 5)) ) INPUT_PORT_DIGITAL_TYPE( 6, PLAYER6, BUTTON3, "P6 Button 3", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON3, 5)) ) INPUT_PORT_DIGITAL_TYPE( 6, PLAYER6, BUTTON4, "P6 Button 4", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON4, 5)) ) INPUT_PORT_DIGITAL_TYPE( 6, PLAYER6, BUTTON5, "P6 Button 5", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON5, 5)) ) INPUT_PORT_DIGITAL_TYPE( 6, PLAYER6, BUTTON6, "P6 Button 6", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON6, 5)) ) INPUT_PORT_DIGITAL_TYPE( 6, PLAYER6, BUTTON7, "P6 Button 7", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON7, 5)) ) INPUT_PORT_DIGITAL_TYPE( 6, PLAYER6, BUTTON8, "P6 Button 8", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON8, 5)) ) INPUT_PORT_DIGITAL_TYPE( 6, PLAYER6, BUTTON9, "P6 Button 9", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON9, 5)) ) INPUT_PORT_DIGITAL_TYPE( 6, PLAYER6, BUTTON10, "P6 Button 10", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON10, 5)) ) INPUT_PORT_DIGITAL_TYPE( 6, PLAYER6, BUTTON11, "P6 Button 11", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON11, 5)) ) INPUT_PORT_DIGITAL_TYPE( 6, PLAYER6, BUTTON12, "P6 Button 12", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON12, 5)) ) INPUT_PORT_DIGITAL_TYPE( 6, PLAYER6, BUTTON13, "P6 Button 13", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON13, 5)) ) INPUT_PORT_DIGITAL_TYPE( 6, PLAYER6, BUTTON14, "P6 Button 14", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON14, 5)) ) INPUT_PORT_DIGITAL_TYPE( 6, PLAYER6, BUTTON15, "P6 Button 15", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON15, 5)) ) INPUT_PORT_DIGITAL_TYPE( 6, PLAYER6, BUTTON16, "P6 Button 16", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON16, 5)) ) INPUT_PORT_DIGITAL_TYPE( 6, PLAYER6, START, "P6 Start", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 6, PLAYER6, SELECT, "P6 Select", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 7, PLAYER7, JOYSTICK_UP, "P7 Up", SEQ_DEF_1(INDEXED(JOYCODE_Y_UP_SWITCH, 6)) ) INPUT_PORT_DIGITAL_TYPE( 7, PLAYER7, JOYSTICK_DOWN, "P7 Down", SEQ_DEF_1(INDEXED(JOYCODE_Y_DOWN_SWITCH, 6)) ) INPUT_PORT_DIGITAL_TYPE( 7, PLAYER7, JOYSTICK_LEFT, "P7 Left", SEQ_DEF_1(INDEXED(JOYCODE_X_LEFT_SWITCH, 6)) ) INPUT_PORT_DIGITAL_TYPE( 7, PLAYER7, JOYSTICK_RIGHT, "P7 Right", SEQ_DEF_1(INDEXED(JOYCODE_X_RIGHT_SWITCH, 6)) ) INPUT_PORT_DIGITAL_TYPE( 7, PLAYER7, JOYSTICKRIGHT_UP, "P7 Right/Up", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 7, PLAYER7, JOYSTICKRIGHT_DOWN, "P7 Right/Down", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 7, PLAYER7, JOYSTICKRIGHT_LEFT, "P7 Right/Left", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 7, PLAYER7, JOYSTICKRIGHT_RIGHT, "P7 Right/Right", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 7, PLAYER7, JOYSTICKLEFT_UP, "P7 Left/Up", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 7, PLAYER7, JOYSTICKLEFT_DOWN, "P7 Left/Down", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 7, PLAYER7, JOYSTICKLEFT_LEFT, "P7 Left/Left", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 7, PLAYER7, JOYSTICKLEFT_RIGHT, "P7 Left/Right", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 7, PLAYER7, BUTTON1, "P7 Button 1", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON1, 6)) ) INPUT_PORT_DIGITAL_TYPE( 7, PLAYER7, BUTTON2, "P7 Button 2", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON2, 6)) ) INPUT_PORT_DIGITAL_TYPE( 7, PLAYER7, BUTTON3, "P7 Button 3", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON3, 6)) ) INPUT_PORT_DIGITAL_TYPE( 7, PLAYER7, BUTTON4, "P7 Button 4", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON4, 6)) ) INPUT_PORT_DIGITAL_TYPE( 7, PLAYER7, BUTTON5, "P7 Button 5", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON5, 6)) ) INPUT_PORT_DIGITAL_TYPE( 7, PLAYER7, BUTTON6, "P7 Button 6", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON6, 6)) ) INPUT_PORT_DIGITAL_TYPE( 7, PLAYER7, BUTTON7, "P7 Button 7", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON7, 6)) ) INPUT_PORT_DIGITAL_TYPE( 7, PLAYER7, BUTTON8, "P7 Button 8", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON8, 6)) ) INPUT_PORT_DIGITAL_TYPE( 7, PLAYER7, BUTTON9, "P7 Button 9", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON9, 6)) ) INPUT_PORT_DIGITAL_TYPE( 7, PLAYER7, BUTTON10, "P7 Button 10", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON10, 6)) ) INPUT_PORT_DIGITAL_TYPE( 7, PLAYER7, BUTTON11, "P7 Button 11", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON11, 6)) ) INPUT_PORT_DIGITAL_TYPE( 7, PLAYER7, BUTTON12, "P7 Button 12", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON12, 6)) ) INPUT_PORT_DIGITAL_TYPE( 7, PLAYER7, BUTTON13, "P7 Button 13", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON13, 6)) ) INPUT_PORT_DIGITAL_TYPE( 7, PLAYER7, BUTTON14, "P7 Button 14", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON14, 6)) ) INPUT_PORT_DIGITAL_TYPE( 7, PLAYER7, BUTTON15, "P7 Button 15", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON15, 6)) ) INPUT_PORT_DIGITAL_TYPE( 7, PLAYER7, BUTTON16, "P7 Button 16", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON16, 6)) ) INPUT_PORT_DIGITAL_TYPE( 7, PLAYER7, START, "P7 Start", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 7, PLAYER7, SELECT, "P7 Select", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 8, PLAYER8, JOYSTICK_UP, "P8 Up", SEQ_DEF_1(INDEXED(JOYCODE_Y_UP_SWITCH, 7)) ) INPUT_PORT_DIGITAL_TYPE( 8, PLAYER8, JOYSTICK_DOWN, "P8 Down", SEQ_DEF_1(INDEXED(JOYCODE_Y_DOWN_SWITCH, 7)) ) INPUT_PORT_DIGITAL_TYPE( 8, PLAYER8, JOYSTICK_LEFT, "P8 Left", SEQ_DEF_1(INDEXED(JOYCODE_X_LEFT_SWITCH, 7)) ) INPUT_PORT_DIGITAL_TYPE( 8, PLAYER8, JOYSTICK_RIGHT, "P8 Right", SEQ_DEF_1(INDEXED(JOYCODE_X_RIGHT_SWITCH, 7)) ) INPUT_PORT_DIGITAL_TYPE( 8, PLAYER8, JOYSTICKRIGHT_UP, "P8 Right/Up", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 8, PLAYER8, JOYSTICKRIGHT_DOWN, "P8 Right/Down", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 8, PLAYER8, JOYSTICKRIGHT_LEFT, "P8 Right/Left", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 8, PLAYER8, JOYSTICKRIGHT_RIGHT, "P8 Right/Right", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 8, PLAYER8, JOYSTICKLEFT_UP, "P8 Left/Up", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 8, PLAYER8, JOYSTICKLEFT_DOWN, "P8 Left/Down", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 8, PLAYER8, JOYSTICKLEFT_LEFT, "P8 Left/Left", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 8, PLAYER8, JOYSTICKLEFT_RIGHT, "P8 Left/Right", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 8, PLAYER8, BUTTON1, "P8 Button 1", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON1, 7)) ) INPUT_PORT_DIGITAL_TYPE( 8, PLAYER8, BUTTON2, "P8 Button 2", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON2, 7)) ) INPUT_PORT_DIGITAL_TYPE( 8, PLAYER8, BUTTON3, "P8 Button 3", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON3, 7)) ) INPUT_PORT_DIGITAL_TYPE( 8, PLAYER8, BUTTON4, "P8 Button 4", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON4, 7)) ) INPUT_PORT_DIGITAL_TYPE( 8, PLAYER8, BUTTON5, "P8 Button 5", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON5, 7)) ) INPUT_PORT_DIGITAL_TYPE( 8, PLAYER8, BUTTON6, "P8 Button 6", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON6, 7)) ) INPUT_PORT_DIGITAL_TYPE( 8, PLAYER8, BUTTON7, "P8 Button 7", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON7, 7)) ) INPUT_PORT_DIGITAL_TYPE( 8, PLAYER8, BUTTON8, "P8 Button 8", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON8, 7)) ) INPUT_PORT_DIGITAL_TYPE( 8, PLAYER8, BUTTON9, "P8 Button 9", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON9, 7)) ) INPUT_PORT_DIGITAL_TYPE( 8, PLAYER8, BUTTON10, "P8 Button 10", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON10, 7)) ) INPUT_PORT_DIGITAL_TYPE( 8, PLAYER8, BUTTON11, "P8 Button 11", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON11, 7)) ) INPUT_PORT_DIGITAL_TYPE( 8, PLAYER8, BUTTON12, "P8 Button 12", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON12, 7)) ) INPUT_PORT_DIGITAL_TYPE( 8, PLAYER8, BUTTON13, "P8 Button 13", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON13, 7)) ) INPUT_PORT_DIGITAL_TYPE( 8, PLAYER8, BUTTON14, "P8 Button 14", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON14, 7)) ) INPUT_PORT_DIGITAL_TYPE( 8, PLAYER8, BUTTON15, "P8 Button 15", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON15, 7)) ) INPUT_PORT_DIGITAL_TYPE( 8, PLAYER8, BUTTON16, "P8 Button 16", SEQ_DEF_1(INDEXED(JOYCODE_BUTTON16, 7)) ) INPUT_PORT_DIGITAL_TYPE( 8, PLAYER8, START, "P8 Start", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 8, PLAYER8, SELECT, "P8 Select", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 0, OTHER, START1, "1 Player Start", SEQ_DEF_3(KEYCODE_1, SEQCODE_OR, INDEXED(JOYCODE_START, 0)) ) INPUT_PORT_DIGITAL_TYPE( 0, OTHER, START2, "2 Players Start", SEQ_DEF_3(KEYCODE_2, SEQCODE_OR, INDEXED(JOYCODE_START, 1)) ) INPUT_PORT_DIGITAL_TYPE( 0, OTHER, START3, "3 Players Start", SEQ_DEF_3(KEYCODE_3, SEQCODE_OR, INDEXED(JOYCODE_START, 2)) ) INPUT_PORT_DIGITAL_TYPE( 0, OTHER, START4, "4 Players Start", SEQ_DEF_3(KEYCODE_4, SEQCODE_OR, INDEXED(JOYCODE_START, 3)) ) INPUT_PORT_DIGITAL_TYPE( 0, OTHER, START5, "5 Players Start", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 0, OTHER, START6, "6 Players Start", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 0, OTHER, START7, "7 Players Start", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 0, OTHER, START8, "8 Players Start", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 0, OTHER, COIN1, "Coin 1", SEQ_DEF_3(KEYCODE_5, SEQCODE_OR, INDEXED(JOYCODE_SELECT, 0)) ) INPUT_PORT_DIGITAL_TYPE( 0, OTHER, COIN2, "Coin 2", SEQ_DEF_3(KEYCODE_6, SEQCODE_OR, INDEXED(JOYCODE_SELECT, 1)) ) INPUT_PORT_DIGITAL_TYPE( 0, OTHER, COIN3, "Coin 3", SEQ_DEF_3(KEYCODE_7, SEQCODE_OR, INDEXED(JOYCODE_SELECT, 2)) ) INPUT_PORT_DIGITAL_TYPE( 0, OTHER, COIN4, "Coin 4", SEQ_DEF_3(KEYCODE_8, SEQCODE_OR, INDEXED(JOYCODE_SELECT, 3)) ) INPUT_PORT_DIGITAL_TYPE( 0, OTHER, COIN5, "Coin 5", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 0, OTHER, COIN6, "Coin 6", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 0, OTHER, COIN7, "Coin 7", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 0, OTHER, COIN8, "Coin 8", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 0, OTHER, BILL1, "Bill 1", SEQ_DEF_1(KEYCODE_BACKSPACE) ) INPUT_PORT_DIGITAL_TYPE( 0, OTHER, SERVICE1, "Service 1", SEQ_DEF_1(KEYCODE_9) ) INPUT_PORT_DIGITAL_TYPE( 0, OTHER, SERVICE2, "Service 2", SEQ_DEF_1(KEYCODE_0) ) INPUT_PORT_DIGITAL_TYPE( 0, OTHER, SERVICE3, "Service 3", SEQ_DEF_1(KEYCODE_MINUS) ) INPUT_PORT_DIGITAL_TYPE( 0, OTHER, SERVICE4, "Service 4", SEQ_DEF_1(KEYCODE_EQUALS) ) INPUT_PORT_DIGITAL_TYPE( 0, OTHER, SERVICE, "Service", SEQ_DEF_1(KEYCODE_F2) ) INPUT_PORT_DIGITAL_TYPE( 0, OTHER, TILT, "Tilt", SEQ_DEF_1(KEYCODE_T) ) INPUT_PORT_DIGITAL_TYPE( 0, OTHER, INTERLOCK, "Door Interlock", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 0, OTHER, VOLUME_DOWN, "Volume Down", SEQ_DEF_1(KEYCODE_MINUS) ) INPUT_PORT_DIGITAL_TYPE( 0, OTHER, VOLUME_UP, "Volume Up", SEQ_DEF_1(KEYCODE_EQUALS) ) INPUT_PORT_ANALOG_TYPE( 1, PLAYER1, PEDAL, "P1 Pedal 1", SEQ_DEF_1(INDEXED(JOYCODE_Y_NEG_ABSOLUTE, 0)), SEQ_DEF_0, SEQ_DEF_3(KEYCODE_LCONTROL, SEQCODE_OR, INDEXED(JOYCODE_BUTTON1, 0)) ) INPUT_PORT_ANALOG_TYPE( 2, PLAYER2, PEDAL, "P2 Pedal 1", SEQ_DEF_1(INDEXED(JOYCODE_Y_NEG_ABSOLUTE, 1)), SEQ_DEF_0, SEQ_DEF_3(KEYCODE_A, SEQCODE_OR, INDEXED(JOYCODE_BUTTON1, 1)) ) INPUT_PORT_ANALOG_TYPE( 3, PLAYER3, PEDAL, "P3 Pedal 1", SEQ_DEF_1(INDEXED(JOYCODE_Y_NEG_ABSOLUTE, 2)), SEQ_DEF_0, SEQ_DEF_3(KEYCODE_RCONTROL, SEQCODE_OR, INDEXED(JOYCODE_BUTTON1, 2)) ) INPUT_PORT_ANALOG_TYPE( 4, PLAYER4, PEDAL, "P4 Pedal 1", SEQ_DEF_1(INDEXED(JOYCODE_Y_NEG_ABSOLUTE, 3)), SEQ_DEF_0, SEQ_DEF_3(KEYCODE_0_PAD, SEQCODE_OR, INDEXED(JOYCODE_BUTTON1, 3)) ) INPUT_PORT_ANALOG_TYPE( 5, PLAYER5, PEDAL, "P5 Pedal 1", SEQ_DEF_1(INDEXED(JOYCODE_Y_NEG_ABSOLUTE, 4)), SEQ_DEF_0, SEQ_DEF_1(INDEXED(JOYCODE_BUTTON1, 4)) ) INPUT_PORT_ANALOG_TYPE( 6, PLAYER6, PEDAL, "P6 Pedal 1", SEQ_DEF_1(INDEXED(JOYCODE_Y_NEG_ABSOLUTE, 5)), SEQ_DEF_0, SEQ_DEF_1(INDEXED(JOYCODE_BUTTON1, 5)) ) INPUT_PORT_ANALOG_TYPE( 7, PLAYER7, PEDAL, "P7 Pedal 1", SEQ_DEF_1(INDEXED(JOYCODE_Y_NEG_ABSOLUTE, 6)), SEQ_DEF_0, SEQ_DEF_1(INDEXED(JOYCODE_BUTTON1, 6)) ) INPUT_PORT_ANALOG_TYPE( 8, PLAYER8, PEDAL, "P8 Pedal 1", SEQ_DEF_1(INDEXED(JOYCODE_Y_NEG_ABSOLUTE, 7)), SEQ_DEF_0, SEQ_DEF_1(INDEXED(JOYCODE_BUTTON1, 7)) ) INPUT_PORT_ANALOG_TYPE( 1, PLAYER1, PEDAL2, "P1 Pedal 2", SEQ_DEF_1(INDEXED(JOYCODE_Y_POS_ABSOLUTE, 0)), SEQ_DEF_0, SEQ_DEF_3(KEYCODE_LALT, SEQCODE_OR, INDEXED(JOYCODE_BUTTON2, 0)) ) INPUT_PORT_ANALOG_TYPE( 2, PLAYER2, PEDAL2, "P2 Pedal 2", SEQ_DEF_1(INDEXED(JOYCODE_Y_POS_ABSOLUTE, 1)), SEQ_DEF_0, SEQ_DEF_3(KEYCODE_S, SEQCODE_OR, INDEXED(JOYCODE_BUTTON2, 1)) ) INPUT_PORT_ANALOG_TYPE( 3, PLAYER3, PEDAL2, "P3 Pedal 2", SEQ_DEF_1(INDEXED(JOYCODE_Y_POS_ABSOLUTE, 2)), SEQ_DEF_0, SEQ_DEF_3(KEYCODE_RSHIFT, SEQCODE_OR, INDEXED(JOYCODE_BUTTON2, 2)) ) INPUT_PORT_ANALOG_TYPE( 4, PLAYER4, PEDAL2, "P4 Pedal 2", SEQ_DEF_1(INDEXED(JOYCODE_Y_POS_ABSOLUTE, 3)), SEQ_DEF_0, SEQ_DEF_3(KEYCODE_DEL_PAD, SEQCODE_OR, INDEXED(JOYCODE_BUTTON2, 3)) ) INPUT_PORT_ANALOG_TYPE( 5, PLAYER5, PEDAL2, "P5 Pedal 2", SEQ_DEF_1(INDEXED(JOYCODE_Y_POS_ABSOLUTE, 4)), SEQ_DEF_0, SEQ_DEF_1(INDEXED(JOYCODE_BUTTON2, 4)) ) INPUT_PORT_ANALOG_TYPE( 6, PLAYER6, PEDAL2, "P6 Pedal 2", SEQ_DEF_1(INDEXED(JOYCODE_Y_POS_ABSOLUTE, 5)), SEQ_DEF_0, SEQ_DEF_1(INDEXED(JOYCODE_BUTTON2, 5)) ) INPUT_PORT_ANALOG_TYPE( 7, PLAYER7, PEDAL2, "P7 Pedal 2", SEQ_DEF_1(INDEXED(JOYCODE_Y_POS_ABSOLUTE, 6)), SEQ_DEF_0, SEQ_DEF_1(INDEXED(JOYCODE_BUTTON2, 6)) ) INPUT_PORT_ANALOG_TYPE( 8, PLAYER8, PEDAL2, "P8 Pedal 2", SEQ_DEF_1(INDEXED(JOYCODE_Y_POS_ABSOLUTE, 7)), SEQ_DEF_0, SEQ_DEF_1(INDEXED(JOYCODE_BUTTON2, 7)) ) INPUT_PORT_ANALOG_TYPE( 1, PLAYER1, PEDAL3, "P1 Pedal 3", SEQ_DEF_0, SEQ_DEF_0, SEQ_DEF_3(KEYCODE_SPACE, SEQCODE_OR, INDEXED(JOYCODE_BUTTON3, 0)) ) INPUT_PORT_ANALOG_TYPE( 2, PLAYER2, PEDAL3, "P2 Pedal 3", SEQ_DEF_0, SEQ_DEF_0, SEQ_DEF_3(KEYCODE_Q, SEQCODE_OR, INDEXED(JOYCODE_BUTTON3, 1)) ) INPUT_PORT_ANALOG_TYPE( 3, PLAYER3, PEDAL3, "P3 Pedal 3", SEQ_DEF_0, SEQ_DEF_0, SEQ_DEF_3(KEYCODE_ENTER, SEQCODE_OR, INDEXED(JOYCODE_BUTTON3, 2)) ) INPUT_PORT_ANALOG_TYPE( 4, PLAYER4, PEDAL3, "P4 Pedal 3", SEQ_DEF_0, SEQ_DEF_0, SEQ_DEF_3(KEYCODE_ENTER_PAD, SEQCODE_OR, INDEXED(JOYCODE_BUTTON3, 3)) ) INPUT_PORT_ANALOG_TYPE( 5, PLAYER5, PEDAL3, "P5 Pedal 3", SEQ_DEF_0, SEQ_DEF_0, SEQ_DEF_1(INDEXED(JOYCODE_BUTTON3, 4)) ) INPUT_PORT_ANALOG_TYPE( 6, PLAYER6, PEDAL3, "P6 Pedal 3", SEQ_DEF_0, SEQ_DEF_0, SEQ_DEF_1(INDEXED(JOYCODE_BUTTON3, 5)) ) INPUT_PORT_ANALOG_TYPE( 7, PLAYER7, PEDAL3, "P7 Pedal 3", SEQ_DEF_0, SEQ_DEF_0, SEQ_DEF_1(INDEXED(JOYCODE_BUTTON3, 6)) ) INPUT_PORT_ANALOG_TYPE( 8, PLAYER8, PEDAL3, "P8 Pedal 3", SEQ_DEF_0, SEQ_DEF_0, SEQ_DEF_1(INDEXED(JOYCODE_BUTTON3, 7)) ) INPUT_PORT_ANALOG_TYPE( 1, PLAYER1, PADDLE, "Paddle", SEQ_DEF_3(INDEXED(MOUSECODE_X, 0), SEQCODE_OR, INDEXED(JOYCODE_X, 0)), SEQ_DEF_3(KEYCODE_LEFT, SEQCODE_OR, INDEXED(JOYCODE_X_LEFT_SWITCH, 0)), SEQ_DEF_3(KEYCODE_RIGHT, SEQCODE_OR, INDEXED(JOYCODE_X_RIGHT_SWITCH, 0)) ) INPUT_PORT_ANALOG_TYPE( 2, PLAYER2, PADDLE, "Paddle 2", SEQ_DEF_3(INDEXED(MOUSECODE_X, 1), SEQCODE_OR, INDEXED(JOYCODE_X, 1)), SEQ_DEF_3(KEYCODE_D, SEQCODE_OR, INDEXED(JOYCODE_X_LEFT_SWITCH, 1)), SEQ_DEF_3(KEYCODE_G, SEQCODE_OR, INDEXED(JOYCODE_X_RIGHT_SWITCH, 1)) ) INPUT_PORT_ANALOG_TYPE( 3, PLAYER3, PADDLE, "Paddle 3", SEQ_DEF_3(INDEXED(MOUSECODE_X, 2), SEQCODE_OR, INDEXED(JOYCODE_X, 2)), SEQ_DEF_3(KEYCODE_J, SEQCODE_OR, INDEXED(JOYCODE_X_LEFT_SWITCH, 2)), SEQ_DEF_3(KEYCODE_L, SEQCODE_OR, INDEXED(JOYCODE_X_RIGHT_SWITCH, 2)) ) INPUT_PORT_ANALOG_TYPE( 4, PLAYER4, PADDLE, "Paddle 4", SEQ_DEF_3(INDEXED(MOUSECODE_X, 3), SEQCODE_OR, INDEXED(JOYCODE_X, 3)), SEQ_DEF_1(INDEXED(JOYCODE_X_LEFT_SWITCH, 3)), SEQ_DEF_1(INDEXED(JOYCODE_X_RIGHT_SWITCH, 3)) ) INPUT_PORT_ANALOG_TYPE( 5, PLAYER5, PADDLE, "Paddle 5", SEQ_DEF_3(INDEXED(MOUSECODE_X, 4), SEQCODE_OR, INDEXED(JOYCODE_X, 4)), SEQ_DEF_1(INDEXED(JOYCODE_X_LEFT_SWITCH, 4)), SEQ_DEF_1(INDEXED(JOYCODE_X_RIGHT_SWITCH, 4)) ) INPUT_PORT_ANALOG_TYPE( 6, PLAYER6, PADDLE, "Paddle 6", SEQ_DEF_3(INDEXED(MOUSECODE_X, 5), SEQCODE_OR, INDEXED(JOYCODE_X, 5)), SEQ_DEF_1(INDEXED(JOYCODE_X_LEFT_SWITCH, 5)), SEQ_DEF_1(INDEXED(JOYCODE_X_RIGHT_SWITCH, 5)) ) INPUT_PORT_ANALOG_TYPE( 7, PLAYER7, PADDLE, "Paddle 7", SEQ_DEF_3(INDEXED(MOUSECODE_X, 6), SEQCODE_OR, INDEXED(JOYCODE_X, 6)), SEQ_DEF_1(INDEXED(JOYCODE_X_LEFT_SWITCH, 6)), SEQ_DEF_1(INDEXED(JOYCODE_X_RIGHT_SWITCH, 6)) ) INPUT_PORT_ANALOG_TYPE( 8, PLAYER8, PADDLE, "Paddle 8", SEQ_DEF_3(INDEXED(MOUSECODE_X, 7), SEQCODE_OR, INDEXED(JOYCODE_X, 7)), SEQ_DEF_1(INDEXED(JOYCODE_X_LEFT_SWITCH, 7)), SEQ_DEF_1(INDEXED(JOYCODE_X_RIGHT_SWITCH, 7)) ) INPUT_PORT_ANALOG_TYPE( 1, PLAYER1, PADDLE_V, "Paddle V", SEQ_DEF_3(INDEXED(MOUSECODE_Y, 0), SEQCODE_OR, INDEXED(JOYCODE_Y, 0)), SEQ_DEF_3(KEYCODE_UP, SEQCODE_OR, INDEXED(JOYCODE_Y_UP_SWITCH, 0)), SEQ_DEF_3(KEYCODE_DOWN, SEQCODE_OR, INDEXED(JOYCODE_Y_DOWN_SWITCH, 0)) ) INPUT_PORT_ANALOG_TYPE( 2, PLAYER2, PADDLE_V, "Paddle V 2", SEQ_DEF_3(INDEXED(MOUSECODE_Y, 1), SEQCODE_OR, INDEXED(JOYCODE_Y, 1)), SEQ_DEF_3(KEYCODE_R, SEQCODE_OR, INDEXED(JOYCODE_Y_UP_SWITCH, 1)), SEQ_DEF_3(KEYCODE_F, SEQCODE_OR, INDEXED(JOYCODE_Y_DOWN_SWITCH, 1)) ) INPUT_PORT_ANALOG_TYPE( 3, PLAYER3, PADDLE_V, "Paddle V 3", SEQ_DEF_3(INDEXED(MOUSECODE_Y, 2), SEQCODE_OR, INDEXED(JOYCODE_Y, 2)), SEQ_DEF_3(KEYCODE_I, SEQCODE_OR, INDEXED(JOYCODE_Y_UP_SWITCH, 2)), SEQ_DEF_3(KEYCODE_K, SEQCODE_OR, INDEXED(JOYCODE_Y_DOWN_SWITCH, 2)) ) INPUT_PORT_ANALOG_TYPE( 4, PLAYER4, PADDLE_V, "Paddle V 4", SEQ_DEF_3(INDEXED(MOUSECODE_Y, 3), SEQCODE_OR, INDEXED(JOYCODE_Y, 3)), SEQ_DEF_1(INDEXED(JOYCODE_Y_UP_SWITCH, 3)), SEQ_DEF_1(INDEXED(JOYCODE_Y_DOWN_SWITCH, 3)) ) INPUT_PORT_ANALOG_TYPE( 5, PLAYER5, PADDLE_V, "Paddle V 5", SEQ_DEF_3(INDEXED(MOUSECODE_Y, 4), SEQCODE_OR, INDEXED(JOYCODE_Y, 4)), SEQ_DEF_1(INDEXED(JOYCODE_Y_UP_SWITCH, 4)), SEQ_DEF_1(INDEXED(JOYCODE_Y_DOWN_SWITCH, 4)) ) INPUT_PORT_ANALOG_TYPE( 6, PLAYER6, PADDLE_V, "Paddle V 6", SEQ_DEF_3(INDEXED(MOUSECODE_Y, 5), SEQCODE_OR, INDEXED(JOYCODE_Y, 5)), SEQ_DEF_1(INDEXED(JOYCODE_Y_UP_SWITCH, 5)), SEQ_DEF_1(INDEXED(JOYCODE_Y_DOWN_SWITCH, 5)) ) INPUT_PORT_ANALOG_TYPE( 7, PLAYER7, PADDLE_V, "Paddle V 7", SEQ_DEF_3(INDEXED(MOUSECODE_Y, 6), SEQCODE_OR, INDEXED(JOYCODE_Y, 6)), SEQ_DEF_1(INDEXED(JOYCODE_Y_UP_SWITCH, 6)), SEQ_DEF_1(INDEXED(JOYCODE_Y_DOWN_SWITCH, 6)) ) INPUT_PORT_ANALOG_TYPE( 8, PLAYER8, PADDLE_V, "Paddle V 8", SEQ_DEF_3(INDEXED(MOUSECODE_Y, 7), SEQCODE_OR, INDEXED(JOYCODE_Y, 7)), SEQ_DEF_1(INDEXED(JOYCODE_Y_UP_SWITCH, 7)), SEQ_DEF_1(INDEXED(JOYCODE_Y_DOWN_SWITCH, 7)) ) INPUT_PORT_ANALOG_TYPE( 1, PLAYER1, POSITIONAL, "Positional", SEQ_DEF_3(INDEXED(MOUSECODE_X, 0), SEQCODE_OR, INDEXED(JOYCODE_X, 0)), SEQ_DEF_3(KEYCODE_LEFT, SEQCODE_OR, INDEXED(JOYCODE_X_LEFT_SWITCH, 0)), SEQ_DEF_3(KEYCODE_RIGHT, SEQCODE_OR, INDEXED(JOYCODE_X_RIGHT_SWITCH, 0)) ) INPUT_PORT_ANALOG_TYPE( 2, PLAYER2, POSITIONAL, "Positional 2", SEQ_DEF_3(INDEXED(MOUSECODE_X, 1), SEQCODE_OR, INDEXED(JOYCODE_X, 1)), SEQ_DEF_3(KEYCODE_D, SEQCODE_OR, INDEXED(JOYCODE_X_LEFT_SWITCH, 1)), SEQ_DEF_3(KEYCODE_G, SEQCODE_OR, INDEXED(JOYCODE_X_RIGHT_SWITCH, 1)) ) INPUT_PORT_ANALOG_TYPE( 3, PLAYER3, POSITIONAL, "Positional 3", SEQ_DEF_3(INDEXED(MOUSECODE_X, 2), SEQCODE_OR, INDEXED(JOYCODE_X, 2)), SEQ_DEF_3(KEYCODE_J, SEQCODE_OR, INDEXED(JOYCODE_X_LEFT_SWITCH, 2)), SEQ_DEF_3(KEYCODE_L, SEQCODE_OR, INDEXED(JOYCODE_X_RIGHT_SWITCH, 2)) ) INPUT_PORT_ANALOG_TYPE( 4, PLAYER4, POSITIONAL, "Positional 4", SEQ_DEF_3(INDEXED(MOUSECODE_X, 3), SEQCODE_OR, INDEXED(JOYCODE_X, 3)), SEQ_DEF_1(INDEXED(JOYCODE_X_LEFT_SWITCH, 3)), SEQ_DEF_1(INDEXED(JOYCODE_X_RIGHT_SWITCH, 3)) ) INPUT_PORT_ANALOG_TYPE( 5, PLAYER5, POSITIONAL, "Positional 5", SEQ_DEF_3(INDEXED(MOUSECODE_X, 4), SEQCODE_OR, INDEXED(JOYCODE_X, 4)), SEQ_DEF_1(INDEXED(JOYCODE_X_LEFT_SWITCH, 4)), SEQ_DEF_1(INDEXED(JOYCODE_X_RIGHT_SWITCH, 4)) ) INPUT_PORT_ANALOG_TYPE( 6, PLAYER6, POSITIONAL, "Positional 6", SEQ_DEF_3(INDEXED(MOUSECODE_X, 5), SEQCODE_OR, INDEXED(JOYCODE_X, 5)), SEQ_DEF_1(INDEXED(JOYCODE_X_LEFT_SWITCH, 5)), SEQ_DEF_1(INDEXED(JOYCODE_X_RIGHT_SWITCH, 5)) ) INPUT_PORT_ANALOG_TYPE( 7, PLAYER7, POSITIONAL, "Positional 7", SEQ_DEF_3(INDEXED(MOUSECODE_X, 6), SEQCODE_OR, INDEXED(JOYCODE_X, 6)), SEQ_DEF_1(INDEXED(JOYCODE_X_LEFT_SWITCH, 6)), SEQ_DEF_1(INDEXED(JOYCODE_X_RIGHT_SWITCH, 6)) ) INPUT_PORT_ANALOG_TYPE( 8, PLAYER8, POSITIONAL, "Positional 8", SEQ_DEF_3(INDEXED(MOUSECODE_X, 7), SEQCODE_OR, INDEXED(JOYCODE_X, 7)), SEQ_DEF_1(INDEXED(JOYCODE_X_LEFT_SWITCH, 7)), SEQ_DEF_1(INDEXED(JOYCODE_X_RIGHT_SWITCH, 7)) ) INPUT_PORT_ANALOG_TYPE( 1, PLAYER1, POSITIONAL_V, "Positional V", SEQ_DEF_3(INDEXED(MOUSECODE_Y, 0), SEQCODE_OR, INDEXED(JOYCODE_Y, 0)), SEQ_DEF_3(KEYCODE_UP, SEQCODE_OR, INDEXED(JOYCODE_Y_UP_SWITCH, 0)), SEQ_DEF_3(KEYCODE_DOWN, SEQCODE_OR, INDEXED(JOYCODE_Y_DOWN_SWITCH, 0)) ) INPUT_PORT_ANALOG_TYPE( 2, PLAYER2, POSITIONAL_V, "Positional V 2", SEQ_DEF_3(INDEXED(MOUSECODE_Y, 1), SEQCODE_OR, INDEXED(JOYCODE_Y, 1)), SEQ_DEF_3(KEYCODE_R, SEQCODE_OR, INDEXED(JOYCODE_Y_UP_SWITCH, 1)), SEQ_DEF_3(KEYCODE_F, SEQCODE_OR, INDEXED(JOYCODE_Y_DOWN_SWITCH, 1)) ) INPUT_PORT_ANALOG_TYPE( 3, PLAYER3, POSITIONAL_V, "Positional V 3", SEQ_DEF_3(INDEXED(MOUSECODE_Y, 2), SEQCODE_OR, INDEXED(JOYCODE_Y, 2)), SEQ_DEF_3(KEYCODE_I, SEQCODE_OR, INDEXED(JOYCODE_Y_UP_SWITCH, 2)), SEQ_DEF_3(KEYCODE_K, SEQCODE_OR, INDEXED(JOYCODE_Y_DOWN_SWITCH, 2)) ) INPUT_PORT_ANALOG_TYPE( 4, PLAYER4, POSITIONAL_V, "Positional V 4", SEQ_DEF_3(INDEXED(MOUSECODE_Y, 3), SEQCODE_OR, INDEXED(JOYCODE_Y, 3)), SEQ_DEF_1(INDEXED(JOYCODE_Y_UP_SWITCH, 3)), SEQ_DEF_1(INDEXED(JOYCODE_Y_DOWN_SWITCH, 3)) ) INPUT_PORT_ANALOG_TYPE( 5, PLAYER5, POSITIONAL_V, "Positional V 5", SEQ_DEF_3(INDEXED(MOUSECODE_Y, 4), SEQCODE_OR, INDEXED(JOYCODE_Y, 4)), SEQ_DEF_1(INDEXED(JOYCODE_Y_UP_SWITCH, 4)), SEQ_DEF_1(INDEXED(JOYCODE_Y_DOWN_SWITCH, 4)) ) INPUT_PORT_ANALOG_TYPE( 6, PLAYER6, POSITIONAL_V, "Positional V 6", SEQ_DEF_3(INDEXED(MOUSECODE_Y, 5), SEQCODE_OR, INDEXED(JOYCODE_Y, 5)), SEQ_DEF_1(INDEXED(JOYCODE_Y_UP_SWITCH, 5)), SEQ_DEF_1(INDEXED(JOYCODE_Y_DOWN_SWITCH, 5)) ) INPUT_PORT_ANALOG_TYPE( 7, PLAYER7, POSITIONAL_V, "Positional V 7", SEQ_DEF_3(INDEXED(MOUSECODE_Y, 6), SEQCODE_OR, INDEXED(JOYCODE_Y, 6)), SEQ_DEF_1(INDEXED(JOYCODE_Y_UP_SWITCH, 6)), SEQ_DEF_1(INDEXED(JOYCODE_Y_DOWN_SWITCH, 6)) ) INPUT_PORT_ANALOG_TYPE( 8, PLAYER8, POSITIONAL_V, "Positional V 8", SEQ_DEF_3(INDEXED(MOUSECODE_Y, 7), SEQCODE_OR, INDEXED(JOYCODE_Y, 7)), SEQ_DEF_1(INDEXED(JOYCODE_Y_UP_SWITCH, 7)), SEQ_DEF_1(INDEXED(JOYCODE_Y_DOWN_SWITCH, 7)) ) INPUT_PORT_ANALOG_TYPE( 1, PLAYER1, DIAL, "Dial", SEQ_DEF_3(INDEXED(MOUSECODE_X, 0), SEQCODE_OR, INDEXED(JOYCODE_X, 0)), SEQ_DEF_3(KEYCODE_LEFT, SEQCODE_OR, INDEXED(JOYCODE_X_LEFT_SWITCH, 0)), SEQ_DEF_3(KEYCODE_RIGHT, SEQCODE_OR, INDEXED(JOYCODE_X_RIGHT_SWITCH, 0)) ) INPUT_PORT_ANALOG_TYPE( 2, PLAYER2, DIAL, "Dial 2", SEQ_DEF_3(INDEXED(MOUSECODE_X, 1), SEQCODE_OR, INDEXED(JOYCODE_X, 1)), SEQ_DEF_3(KEYCODE_D, SEQCODE_OR, INDEXED(JOYCODE_X_LEFT_SWITCH, 1)), SEQ_DEF_3(KEYCODE_G, SEQCODE_OR, INDEXED(JOYCODE_X_RIGHT_SWITCH, 1)) ) INPUT_PORT_ANALOG_TYPE( 3, PLAYER3, DIAL, "Dial 3", SEQ_DEF_3(INDEXED(MOUSECODE_X, 2), SEQCODE_OR, INDEXED(JOYCODE_X, 2)), SEQ_DEF_3(KEYCODE_J, SEQCODE_OR, INDEXED(JOYCODE_X_LEFT_SWITCH, 2)), SEQ_DEF_3(KEYCODE_L, SEQCODE_OR, INDEXED(JOYCODE_X_RIGHT_SWITCH, 2)) ) INPUT_PORT_ANALOG_TYPE( 4, PLAYER4, DIAL, "Dial 4", SEQ_DEF_3(INDEXED(MOUSECODE_X, 3), SEQCODE_OR, INDEXED(JOYCODE_X, 3)), SEQ_DEF_1(INDEXED(JOYCODE_X_LEFT_SWITCH, 3)), SEQ_DEF_1(INDEXED(JOYCODE_X_RIGHT_SWITCH, 3)) ) INPUT_PORT_ANALOG_TYPE( 5, PLAYER5, DIAL, "Dial 5", SEQ_DEF_3(INDEXED(MOUSECODE_X, 4), SEQCODE_OR, INDEXED(JOYCODE_X, 4)), SEQ_DEF_1(INDEXED(JOYCODE_X_LEFT_SWITCH, 4)), SEQ_DEF_1(INDEXED(JOYCODE_X_RIGHT_SWITCH, 4)) ) INPUT_PORT_ANALOG_TYPE( 6, PLAYER6, DIAL, "Dial 6", SEQ_DEF_3(INDEXED(MOUSECODE_X, 5), SEQCODE_OR, INDEXED(JOYCODE_X, 5)), SEQ_DEF_1(INDEXED(JOYCODE_X_LEFT_SWITCH, 5)), SEQ_DEF_1(INDEXED(JOYCODE_X_RIGHT_SWITCH, 5)) ) INPUT_PORT_ANALOG_TYPE( 7, PLAYER7, DIAL, "Dial 7", SEQ_DEF_3(INDEXED(MOUSECODE_X, 6), SEQCODE_OR, INDEXED(JOYCODE_X, 6)), SEQ_DEF_1(INDEXED(JOYCODE_X_LEFT_SWITCH, 6)), SEQ_DEF_1(INDEXED(JOYCODE_X_RIGHT_SWITCH, 6)) ) INPUT_PORT_ANALOG_TYPE( 8, PLAYER8, DIAL, "Dial 8", SEQ_DEF_3(INDEXED(MOUSECODE_X, 7), SEQCODE_OR, INDEXED(JOYCODE_X, 7)), SEQ_DEF_1(INDEXED(JOYCODE_X_LEFT_SWITCH, 7)), SEQ_DEF_1(INDEXED(JOYCODE_X_RIGHT_SWITCH, 7)) ) INPUT_PORT_ANALOG_TYPE( 1, PLAYER1, DIAL_V, "Dial V", SEQ_DEF_3(INDEXED(MOUSECODE_Y, 0), SEQCODE_OR, INDEXED(JOYCODE_Y, 0)), SEQ_DEF_3(KEYCODE_UP, SEQCODE_OR, INDEXED(JOYCODE_Y_UP_SWITCH, 0)), SEQ_DEF_3(KEYCODE_DOWN, SEQCODE_OR, INDEXED(JOYCODE_Y_DOWN_SWITCH, 0)) ) INPUT_PORT_ANALOG_TYPE( 2, PLAYER2, DIAL_V, "Dial V 2", SEQ_DEF_3(INDEXED(MOUSECODE_Y, 1), SEQCODE_OR, INDEXED(JOYCODE_Y, 1)), SEQ_DEF_3(KEYCODE_R, SEQCODE_OR, INDEXED(JOYCODE_Y_UP_SWITCH, 1)), SEQ_DEF_3(KEYCODE_F, SEQCODE_OR, INDEXED(JOYCODE_Y_DOWN_SWITCH, 1)) ) INPUT_PORT_ANALOG_TYPE( 3, PLAYER3, DIAL_V, "Dial V 3", SEQ_DEF_3(INDEXED(MOUSECODE_Y, 2), SEQCODE_OR, INDEXED(JOYCODE_Y, 2)), SEQ_DEF_3(KEYCODE_I, SEQCODE_OR, INDEXED(JOYCODE_Y_UP_SWITCH, 2)), SEQ_DEF_3(KEYCODE_K, SEQCODE_OR, INDEXED(JOYCODE_Y_DOWN_SWITCH, 2)) ) INPUT_PORT_ANALOG_TYPE( 4, PLAYER4, DIAL_V, "Dial V 4", SEQ_DEF_3(INDEXED(MOUSECODE_Y, 3), SEQCODE_OR, INDEXED(JOYCODE_Y, 3)), SEQ_DEF_1(INDEXED(JOYCODE_Y_UP_SWITCH, 3)), SEQ_DEF_1(INDEXED(JOYCODE_Y_DOWN_SWITCH, 3)) ) INPUT_PORT_ANALOG_TYPE( 5, PLAYER5, DIAL_V, "Dial V 5", SEQ_DEF_3(INDEXED(MOUSECODE_Y, 4), SEQCODE_OR, INDEXED(JOYCODE_Y, 4)), SEQ_DEF_1(INDEXED(JOYCODE_Y_UP_SWITCH, 4)), SEQ_DEF_1(INDEXED(JOYCODE_Y_DOWN_SWITCH, 4)) ) INPUT_PORT_ANALOG_TYPE( 6, PLAYER6, DIAL_V, "Dial V 6", SEQ_DEF_3(INDEXED(MOUSECODE_Y, 5), SEQCODE_OR, INDEXED(JOYCODE_Y, 5)), SEQ_DEF_1(INDEXED(JOYCODE_Y_UP_SWITCH, 5)), SEQ_DEF_1(INDEXED(JOYCODE_Y_DOWN_SWITCH, 5)) ) INPUT_PORT_ANALOG_TYPE( 7, PLAYER7, DIAL_V, "Dial V 7", SEQ_DEF_3(INDEXED(MOUSECODE_Y, 6), SEQCODE_OR, INDEXED(JOYCODE_Y, 6)), SEQ_DEF_1(INDEXED(JOYCODE_Y_UP_SWITCH, 6)), SEQ_DEF_1(INDEXED(JOYCODE_Y_DOWN_SWITCH, 6)) ) INPUT_PORT_ANALOG_TYPE( 8, PLAYER8, DIAL_V, "Dial V 8", SEQ_DEF_3(INDEXED(MOUSECODE_Y, 7), SEQCODE_OR, INDEXED(JOYCODE_Y, 7)), SEQ_DEF_1(INDEXED(JOYCODE_Y_UP_SWITCH, 7)), SEQ_DEF_1(INDEXED(JOYCODE_Y_DOWN_SWITCH, 7)) ) INPUT_PORT_ANALOG_TYPE( 1, PLAYER1, TRACKBALL_X, "Track X", SEQ_DEF_3(INDEXED(MOUSECODE_X, 0), SEQCODE_OR, INDEXED(JOYCODE_X, 0)), SEQ_DEF_3(KEYCODE_LEFT, SEQCODE_OR, INDEXED(JOYCODE_X_LEFT_SWITCH, 0)), SEQ_DEF_3(KEYCODE_RIGHT, SEQCODE_OR, INDEXED(JOYCODE_X_RIGHT_SWITCH, 0)) ) INPUT_PORT_ANALOG_TYPE( 2, PLAYER2, TRACKBALL_X, "Track X 2", SEQ_DEF_3(INDEXED(MOUSECODE_X, 1), SEQCODE_OR, INDEXED(JOYCODE_X, 1)), SEQ_DEF_3(KEYCODE_D, SEQCODE_OR, INDEXED(JOYCODE_X_LEFT_SWITCH, 1)), SEQ_DEF_3(KEYCODE_G, SEQCODE_OR, INDEXED(JOYCODE_X_RIGHT_SWITCH, 1)) ) INPUT_PORT_ANALOG_TYPE( 3, PLAYER3, TRACKBALL_X, "Track X 3", SEQ_DEF_3(INDEXED(MOUSECODE_X, 2), SEQCODE_OR, INDEXED(JOYCODE_X, 2)), SEQ_DEF_3(KEYCODE_J, SEQCODE_OR, INDEXED(JOYCODE_X_LEFT_SWITCH, 2)), SEQ_DEF_3(KEYCODE_L, SEQCODE_OR, INDEXED(JOYCODE_X_RIGHT_SWITCH, 2)) ) INPUT_PORT_ANALOG_TYPE( 4, PLAYER4, TRACKBALL_X, "Track X 4", SEQ_DEF_3(INDEXED(MOUSECODE_X, 3), SEQCODE_OR, INDEXED(JOYCODE_X, 3)), SEQ_DEF_1(INDEXED(JOYCODE_X_LEFT_SWITCH, 3)), SEQ_DEF_1(INDEXED(JOYCODE_X_RIGHT_SWITCH, 3)) ) INPUT_PORT_ANALOG_TYPE( 5, PLAYER5, TRACKBALL_X, "Track X 5", SEQ_DEF_3(INDEXED(MOUSECODE_X, 4), SEQCODE_OR, INDEXED(JOYCODE_X, 4)), SEQ_DEF_1(INDEXED(JOYCODE_X_LEFT_SWITCH, 4)), SEQ_DEF_1(INDEXED(JOYCODE_X_RIGHT_SWITCH, 4)) ) INPUT_PORT_ANALOG_TYPE( 6, PLAYER6, TRACKBALL_X, "Track X 6", SEQ_DEF_3(INDEXED(MOUSECODE_X, 5), SEQCODE_OR, INDEXED(JOYCODE_X, 5)), SEQ_DEF_1(INDEXED(JOYCODE_X_LEFT_SWITCH, 5)), SEQ_DEF_1(INDEXED(JOYCODE_X_RIGHT_SWITCH, 5)) ) INPUT_PORT_ANALOG_TYPE( 7, PLAYER7, TRACKBALL_X, "Track X 7", SEQ_DEF_3(INDEXED(MOUSECODE_X, 6), SEQCODE_OR, INDEXED(JOYCODE_X, 6)), SEQ_DEF_1(INDEXED(JOYCODE_X_LEFT_SWITCH, 6)), SEQ_DEF_1(INDEXED(JOYCODE_X_RIGHT_SWITCH, 6)) ) INPUT_PORT_ANALOG_TYPE( 8, PLAYER8, TRACKBALL_X, "Track X 8", SEQ_DEF_3(INDEXED(MOUSECODE_X, 7), SEQCODE_OR, INDEXED(JOYCODE_X, 7)), SEQ_DEF_1(INDEXED(JOYCODE_X_LEFT_SWITCH, 7)), SEQ_DEF_1(INDEXED(JOYCODE_X_RIGHT_SWITCH, 7)) ) INPUT_PORT_ANALOG_TYPE( 1, PLAYER1, TRACKBALL_Y, "Track Y", SEQ_DEF_3(INDEXED(MOUSECODE_Y, 0), SEQCODE_OR, INDEXED(JOYCODE_Y, 0)), SEQ_DEF_3(KEYCODE_UP, SEQCODE_OR, INDEXED(JOYCODE_Y_UP_SWITCH, 0)), SEQ_DEF_3(KEYCODE_DOWN, SEQCODE_OR, INDEXED(JOYCODE_Y_DOWN_SWITCH, 0)) ) INPUT_PORT_ANALOG_TYPE( 2, PLAYER2, TRACKBALL_Y, "Track Y 2", SEQ_DEF_3(INDEXED(MOUSECODE_Y, 1), SEQCODE_OR, INDEXED(JOYCODE_Y, 1)), SEQ_DEF_3(KEYCODE_R, SEQCODE_OR, INDEXED(JOYCODE_Y_UP_SWITCH, 1)), SEQ_DEF_3(KEYCODE_F, SEQCODE_OR, INDEXED(JOYCODE_Y_DOWN_SWITCH, 1)) ) INPUT_PORT_ANALOG_TYPE( 3, PLAYER3, TRACKBALL_Y, "Track Y 3", SEQ_DEF_3(INDEXED(MOUSECODE_Y, 2), SEQCODE_OR, INDEXED(JOYCODE_Y, 2)), SEQ_DEF_3(KEYCODE_I, SEQCODE_OR, INDEXED(JOYCODE_Y_UP_SWITCH, 2)), SEQ_DEF_3(KEYCODE_K, SEQCODE_OR, INDEXED(JOYCODE_Y_DOWN_SWITCH, 2)) ) INPUT_PORT_ANALOG_TYPE( 4, PLAYER4, TRACKBALL_Y, "Track Y 4", SEQ_DEF_3(INDEXED(MOUSECODE_Y, 3), SEQCODE_OR, INDEXED(JOYCODE_Y, 3)), SEQ_DEF_1(INDEXED(JOYCODE_Y_UP_SWITCH, 3)), SEQ_DEF_1(INDEXED(JOYCODE_Y_DOWN_SWITCH, 3)) ) INPUT_PORT_ANALOG_TYPE( 5, PLAYER5, TRACKBALL_Y, "Track Y 5", SEQ_DEF_3(INDEXED(MOUSECODE_Y, 4), SEQCODE_OR, INDEXED(JOYCODE_Y, 4)), SEQ_DEF_1(INDEXED(JOYCODE_Y_UP_SWITCH, 4)), SEQ_DEF_1(INDEXED(JOYCODE_Y_DOWN_SWITCH, 4)) ) INPUT_PORT_ANALOG_TYPE( 6, PLAYER6, TRACKBALL_Y, "Track Y 6", SEQ_DEF_3(INDEXED(MOUSECODE_Y, 5), SEQCODE_OR, INDEXED(JOYCODE_Y, 5)), SEQ_DEF_1(INDEXED(JOYCODE_Y_UP_SWITCH, 5)), SEQ_DEF_1(INDEXED(JOYCODE_Y_DOWN_SWITCH, 5)) ) INPUT_PORT_ANALOG_TYPE( 7, PLAYER7, TRACKBALL_Y, "Track Y 7", SEQ_DEF_3(INDEXED(MOUSECODE_Y, 6), SEQCODE_OR, INDEXED(JOYCODE_Y, 6)), SEQ_DEF_1(INDEXED(JOYCODE_Y_UP_SWITCH, 6)), SEQ_DEF_1(INDEXED(JOYCODE_Y_DOWN_SWITCH, 6)) ) INPUT_PORT_ANALOG_TYPE( 8, PLAYER8, TRACKBALL_Y, "Track Y 8", SEQ_DEF_3(INDEXED(MOUSECODE_Y, 7), SEQCODE_OR, INDEXED(JOYCODE_Y, 7)), SEQ_DEF_1(INDEXED(JOYCODE_Y_UP_SWITCH, 7)), SEQ_DEF_1(INDEXED(JOYCODE_Y_DOWN_SWITCH, 7)) ) INPUT_PORT_ANALOG_TYPE( 1, PLAYER1, AD_STICK_X, "AD Stick X", SEQ_DEF_3(INDEXED(JOYCODE_X, 0), SEQCODE_OR, INDEXED(MOUSECODE_X, 0)), SEQ_DEF_3(KEYCODE_LEFT, SEQCODE_OR, INDEXED(JOYCODE_X_LEFT_SWITCH, 0)), SEQ_DEF_3(KEYCODE_RIGHT, SEQCODE_OR, INDEXED(JOYCODE_X_RIGHT_SWITCH, 0)) ) INPUT_PORT_ANALOG_TYPE( 2, PLAYER2, AD_STICK_X, "AD Stick X 2", SEQ_DEF_3(INDEXED(JOYCODE_X, 1), SEQCODE_OR, INDEXED(MOUSECODE_X, 1)), SEQ_DEF_3(KEYCODE_D, SEQCODE_OR, INDEXED(JOYCODE_X_LEFT_SWITCH, 1)), SEQ_DEF_3(KEYCODE_G, SEQCODE_OR, INDEXED(JOYCODE_X_RIGHT_SWITCH, 1)) ) INPUT_PORT_ANALOG_TYPE( 3, PLAYER3, AD_STICK_X, "AD Stick X 3", SEQ_DEF_3(INDEXED(JOYCODE_X, 2), SEQCODE_OR, INDEXED(MOUSECODE_X, 2)), SEQ_DEF_3(KEYCODE_J, SEQCODE_OR, INDEXED(JOYCODE_X_LEFT_SWITCH, 2)), SEQ_DEF_3(KEYCODE_L, SEQCODE_OR, INDEXED(JOYCODE_X_RIGHT_SWITCH, 2)) ) INPUT_PORT_ANALOG_TYPE( 4, PLAYER4, AD_STICK_X, "AD Stick X 4", SEQ_DEF_3(INDEXED(JOYCODE_X, 3), SEQCODE_OR, INDEXED(MOUSECODE_X, 3)), SEQ_DEF_1(INDEXED(JOYCODE_X_LEFT_SWITCH, 3)), SEQ_DEF_1(INDEXED(JOYCODE_X_RIGHT_SWITCH, 3)) ) INPUT_PORT_ANALOG_TYPE( 5, PLAYER5, AD_STICK_X, "AD Stick X 5", SEQ_DEF_3(INDEXED(JOYCODE_X, 4), SEQCODE_OR, INDEXED(MOUSECODE_X, 4)), SEQ_DEF_1(INDEXED(JOYCODE_X_LEFT_SWITCH, 4)), SEQ_DEF_1(INDEXED(JOYCODE_X_RIGHT_SWITCH, 4)) ) INPUT_PORT_ANALOG_TYPE( 6, PLAYER6, AD_STICK_X, "AD Stick X 6", SEQ_DEF_3(INDEXED(JOYCODE_X, 5), SEQCODE_OR, INDEXED(MOUSECODE_X, 5)), SEQ_DEF_1(INDEXED(JOYCODE_X_LEFT_SWITCH, 5)), SEQ_DEF_1(INDEXED(JOYCODE_X_RIGHT_SWITCH, 5)) ) INPUT_PORT_ANALOG_TYPE( 7, PLAYER7, AD_STICK_X, "AD Stick X 7", SEQ_DEF_3(INDEXED(JOYCODE_X, 6), SEQCODE_OR, INDEXED(MOUSECODE_X, 6)), SEQ_DEF_1(INDEXED(JOYCODE_X_LEFT_SWITCH, 6)), SEQ_DEF_1(INDEXED(JOYCODE_X_RIGHT_SWITCH, 6)) ) INPUT_PORT_ANALOG_TYPE( 8, PLAYER8, AD_STICK_X, "AD Stick X 8", SEQ_DEF_3(INDEXED(JOYCODE_X, 7), SEQCODE_OR, INDEXED(MOUSECODE_X, 7)), SEQ_DEF_1(INDEXED(JOYCODE_X_LEFT_SWITCH, 7)), SEQ_DEF_1(INDEXED(JOYCODE_X_RIGHT_SWITCH, 7)) ) INPUT_PORT_ANALOG_TYPE( 1, PLAYER1, AD_STICK_Y, "AD Stick Y", SEQ_DEF_3(INDEXED(JOYCODE_Y, 0), SEQCODE_OR, INDEXED(MOUSECODE_Y, 0)), SEQ_DEF_3(KEYCODE_UP, SEQCODE_OR, INDEXED(JOYCODE_Y_UP_SWITCH, 0)), SEQ_DEF_3(KEYCODE_DOWN, SEQCODE_OR, INDEXED(JOYCODE_Y_DOWN_SWITCH, 0)) ) INPUT_PORT_ANALOG_TYPE( 2, PLAYER2, AD_STICK_Y, "AD Stick Y 2", SEQ_DEF_3(INDEXED(JOYCODE_Y, 1), SEQCODE_OR, INDEXED(MOUSECODE_Y, 1)), SEQ_DEF_3(KEYCODE_R, SEQCODE_OR, INDEXED(JOYCODE_Y_UP_SWITCH, 1)), SEQ_DEF_3(KEYCODE_F, SEQCODE_OR, INDEXED(JOYCODE_Y_DOWN_SWITCH, 1)) ) INPUT_PORT_ANALOG_TYPE( 3, PLAYER3, AD_STICK_Y, "AD Stick Y 3", SEQ_DEF_3(INDEXED(JOYCODE_Y, 2), SEQCODE_OR, INDEXED(MOUSECODE_Y, 2)), SEQ_DEF_3(KEYCODE_I, SEQCODE_OR, INDEXED(JOYCODE_Y_UP_SWITCH, 2)), SEQ_DEF_3(KEYCODE_K, SEQCODE_OR, INDEXED(JOYCODE_Y_DOWN_SWITCH, 2)) ) INPUT_PORT_ANALOG_TYPE( 4, PLAYER4, AD_STICK_Y, "AD Stick Y 4", SEQ_DEF_3(INDEXED(JOYCODE_Y, 3), SEQCODE_OR, INDEXED(MOUSECODE_Y, 3)), SEQ_DEF_1(INDEXED(JOYCODE_Y_UP_SWITCH, 3)), SEQ_DEF_1(INDEXED(JOYCODE_Y_DOWN_SWITCH, 3)) ) INPUT_PORT_ANALOG_TYPE( 5, PLAYER5, AD_STICK_Y, "AD Stick Y 5", SEQ_DEF_3(INDEXED(JOYCODE_Y, 4), SEQCODE_OR, INDEXED(MOUSECODE_Y, 4)), SEQ_DEF_1(INDEXED(JOYCODE_Y_UP_SWITCH, 4)), SEQ_DEF_1(INDEXED(JOYCODE_Y_DOWN_SWITCH, 4)) ) INPUT_PORT_ANALOG_TYPE( 6, PLAYER6, AD_STICK_Y, "AD Stick Y 6", SEQ_DEF_3(INDEXED(JOYCODE_Y, 5), SEQCODE_OR, INDEXED(MOUSECODE_Y, 5)), SEQ_DEF_1(INDEXED(JOYCODE_Y_UP_SWITCH, 5)), SEQ_DEF_1(INDEXED(JOYCODE_Y_DOWN_SWITCH, 5)) ) INPUT_PORT_ANALOG_TYPE( 7, PLAYER7, AD_STICK_Y, "AD Stick Y 7", SEQ_DEF_3(INDEXED(JOYCODE_Y, 6), SEQCODE_OR, INDEXED(MOUSECODE_Y, 6)), SEQ_DEF_1(INDEXED(JOYCODE_Y_UP_SWITCH, 6)), SEQ_DEF_1(INDEXED(JOYCODE_Y_DOWN_SWITCH, 6)) ) INPUT_PORT_ANALOG_TYPE( 8, PLAYER8, AD_STICK_Y, "AD Stick Y 8", SEQ_DEF_3(INDEXED(JOYCODE_Y, 7), SEQCODE_OR, INDEXED(MOUSECODE_Y, 7)), SEQ_DEF_1(INDEXED(JOYCODE_Y_UP_SWITCH, 7)), SEQ_DEF_1(INDEXED(JOYCODE_Y_DOWN_SWITCH, 7)) ) INPUT_PORT_ANALOG_TYPE( 1, PLAYER1, AD_STICK_Z, "AD Stick Z", SEQ_DEF_1(INDEXED(JOYCODE_Z, 0)), SEQ_DEF_0, SEQ_DEF_0 ) INPUT_PORT_ANALOG_TYPE( 2, PLAYER2, AD_STICK_Z, "AD Stick Z 2", SEQ_DEF_1(INDEXED(JOYCODE_Z, 1)), SEQ_DEF_0, SEQ_DEF_0 ) INPUT_PORT_ANALOG_TYPE( 3, PLAYER3, AD_STICK_Z, "AD Stick Z 3", SEQ_DEF_1(INDEXED(JOYCODE_Z, 2)), SEQ_DEF_0, SEQ_DEF_0 ) INPUT_PORT_ANALOG_TYPE( 4, PLAYER4, AD_STICK_Z, "AD Stick Z 4", SEQ_DEF_1(INDEXED(JOYCODE_Z, 3)), SEQ_DEF_0, SEQ_DEF_0 ) INPUT_PORT_ANALOG_TYPE( 5, PLAYER5, AD_STICK_Z, "AD Stick Z 5", SEQ_DEF_1(INDEXED(JOYCODE_Z, 4)), SEQ_DEF_0, SEQ_DEF_0 ) INPUT_PORT_ANALOG_TYPE( 6, PLAYER6, AD_STICK_Z, "AD Stick Z 6", SEQ_DEF_1(INDEXED(JOYCODE_Z, 5)), SEQ_DEF_0, SEQ_DEF_0 ) INPUT_PORT_ANALOG_TYPE( 7, PLAYER7, AD_STICK_Z, "AD Stick Z 7", SEQ_DEF_1(INDEXED(JOYCODE_Z, 6)), SEQ_DEF_0, SEQ_DEF_0 ) INPUT_PORT_ANALOG_TYPE( 8, PLAYER8, AD_STICK_Z, "AD Stick Z 8", SEQ_DEF_1(INDEXED(JOYCODE_Z, 7)), SEQ_DEF_0, SEQ_DEF_0 ) INPUT_PORT_ANALOG_TYPE( 1, PLAYER1, LIGHTGUN_X, "Lightgun X", SEQ_DEF_5(INDEXED(GUNCODE_X, 0), SEQCODE_OR, INDEXED(MOUSECODE_X, 0), SEQCODE_OR, INDEXED(JOYCODE_X, 0)), SEQ_DEF_3(KEYCODE_LEFT, SEQCODE_OR, INDEXED(JOYCODE_X_LEFT_SWITCH, 0)), SEQ_DEF_3(KEYCODE_RIGHT, SEQCODE_OR, INDEXED(JOYCODE_X_RIGHT_SWITCH, 0)) ) INPUT_PORT_ANALOG_TYPE( 2, PLAYER2, LIGHTGUN_X, "Lightgun X 2", SEQ_DEF_5(INDEXED(GUNCODE_X, 1), SEQCODE_OR, INDEXED(MOUSECODE_X, 1), SEQCODE_OR, INDEXED(JOYCODE_X, 1)), SEQ_DEF_3(KEYCODE_D, SEQCODE_OR, INDEXED(JOYCODE_X_LEFT_SWITCH, 1)), SEQ_DEF_3(KEYCODE_G, SEQCODE_OR, INDEXED(JOYCODE_X_RIGHT_SWITCH, 1)) ) INPUT_PORT_ANALOG_TYPE( 3, PLAYER3, LIGHTGUN_X, "Lightgun X 3", SEQ_DEF_5(INDEXED(GUNCODE_X, 2), SEQCODE_OR, INDEXED(MOUSECODE_X, 2), SEQCODE_OR, INDEXED(JOYCODE_X, 2)), SEQ_DEF_3(KEYCODE_J, SEQCODE_OR, INDEXED(JOYCODE_X_LEFT_SWITCH, 2)), SEQ_DEF_3(KEYCODE_L, SEQCODE_OR, INDEXED(JOYCODE_X_RIGHT_SWITCH, 2)) ) INPUT_PORT_ANALOG_TYPE( 4, PLAYER4, LIGHTGUN_X, "Lightgun X 4", SEQ_DEF_5(INDEXED(GUNCODE_X, 3), SEQCODE_OR, INDEXED(MOUSECODE_X, 3), SEQCODE_OR, INDEXED(JOYCODE_X, 3)), SEQ_DEF_1(INDEXED(JOYCODE_X_LEFT_SWITCH, 3)), SEQ_DEF_1(INDEXED(JOYCODE_X_RIGHT_SWITCH, 3)) ) INPUT_PORT_ANALOG_TYPE( 5, PLAYER5, LIGHTGUN_X, "Lightgun X 5", SEQ_DEF_5(INDEXED(GUNCODE_X, 4), SEQCODE_OR, INDEXED(MOUSECODE_X, 4), SEQCODE_OR, INDEXED(JOYCODE_X, 4)), SEQ_DEF_1(INDEXED(JOYCODE_X_LEFT_SWITCH, 4)), SEQ_DEF_1(INDEXED(JOYCODE_X_RIGHT_SWITCH, 4)) ) INPUT_PORT_ANALOG_TYPE( 6, PLAYER6, LIGHTGUN_X, "Lightgun X 6", SEQ_DEF_5(INDEXED(GUNCODE_X, 5), SEQCODE_OR, INDEXED(MOUSECODE_X, 5), SEQCODE_OR, INDEXED(JOYCODE_X, 5)), SEQ_DEF_1(INDEXED(JOYCODE_X_LEFT_SWITCH, 5)), SEQ_DEF_1(INDEXED(JOYCODE_X_RIGHT_SWITCH, 5)) ) INPUT_PORT_ANALOG_TYPE( 7, PLAYER7, LIGHTGUN_X, "Lightgun X 7", SEQ_DEF_5(INDEXED(GUNCODE_X, 6), SEQCODE_OR, INDEXED(MOUSECODE_X, 6), SEQCODE_OR, INDEXED(JOYCODE_X, 6)), SEQ_DEF_1(INDEXED(JOYCODE_X_LEFT_SWITCH, 6)), SEQ_DEF_1(INDEXED(JOYCODE_X_RIGHT_SWITCH, 6)) ) INPUT_PORT_ANALOG_TYPE( 8, PLAYER8, LIGHTGUN_X, "Lightgun X 8", SEQ_DEF_5(INDEXED(GUNCODE_X, 7), SEQCODE_OR, INDEXED(MOUSECODE_X, 7), SEQCODE_OR, INDEXED(JOYCODE_X, 7)), SEQ_DEF_1(INDEXED(JOYCODE_X_LEFT_SWITCH, 7)), SEQ_DEF_1(INDEXED(JOYCODE_X_RIGHT_SWITCH, 7)) ) INPUT_PORT_ANALOG_TYPE( 1, PLAYER1, LIGHTGUN_Y, "Lightgun Y", SEQ_DEF_5(INDEXED(GUNCODE_Y, 0), SEQCODE_OR, INDEXED(MOUSECODE_Y, 0), SEQCODE_OR, INDEXED(JOYCODE_Y, 0)), SEQ_DEF_3(KEYCODE_UP, SEQCODE_OR, INDEXED(JOYCODE_Y_UP_SWITCH, 0)), SEQ_DEF_3(KEYCODE_DOWN, SEQCODE_OR, INDEXED(JOYCODE_Y_DOWN_SWITCH, 0)) ) INPUT_PORT_ANALOG_TYPE( 2, PLAYER2, LIGHTGUN_Y, "Lightgun Y 2", SEQ_DEF_5(INDEXED(GUNCODE_Y, 1), SEQCODE_OR, INDEXED(MOUSECODE_Y, 1), SEQCODE_OR, INDEXED(JOYCODE_Y, 1)), SEQ_DEF_3(KEYCODE_R, SEQCODE_OR, INDEXED(JOYCODE_Y_UP_SWITCH, 1)), SEQ_DEF_3(KEYCODE_F, SEQCODE_OR, INDEXED(JOYCODE_Y_DOWN_SWITCH, 1)) ) INPUT_PORT_ANALOG_TYPE( 3, PLAYER3, LIGHTGUN_Y, "Lightgun Y 3", SEQ_DEF_5(INDEXED(GUNCODE_Y, 2), SEQCODE_OR, INDEXED(MOUSECODE_Y, 2), SEQCODE_OR, INDEXED(JOYCODE_Y, 2)), SEQ_DEF_3(KEYCODE_I, SEQCODE_OR, INDEXED(JOYCODE_Y_UP_SWITCH, 2)), SEQ_DEF_3(KEYCODE_K, SEQCODE_OR, INDEXED(JOYCODE_Y_DOWN_SWITCH, 2)) ) INPUT_PORT_ANALOG_TYPE( 4, PLAYER4, LIGHTGUN_Y, "Lightgun Y 4", SEQ_DEF_5(INDEXED(GUNCODE_Y, 3), SEQCODE_OR, INDEXED(MOUSECODE_Y, 3), SEQCODE_OR, INDEXED(JOYCODE_Y, 3)), SEQ_DEF_1(INDEXED(JOYCODE_Y_UP_SWITCH, 3)), SEQ_DEF_1(INDEXED(JOYCODE_Y_DOWN_SWITCH, 3)) ) INPUT_PORT_ANALOG_TYPE( 5, PLAYER5, LIGHTGUN_Y, "Lightgun Y 5", SEQ_DEF_5(INDEXED(GUNCODE_Y, 4), SEQCODE_OR, INDEXED(MOUSECODE_Y, 4), SEQCODE_OR, INDEXED(JOYCODE_Y, 4)), SEQ_DEF_1(INDEXED(JOYCODE_Y_UP_SWITCH, 4)), SEQ_DEF_1(INDEXED(JOYCODE_Y_DOWN_SWITCH, 4)) ) INPUT_PORT_ANALOG_TYPE( 6, PLAYER6, LIGHTGUN_Y, "Lightgun Y 6", SEQ_DEF_5(INDEXED(GUNCODE_Y, 5), SEQCODE_OR, INDEXED(MOUSECODE_Y, 5), SEQCODE_OR, INDEXED(JOYCODE_Y, 5)), SEQ_DEF_1(INDEXED(JOYCODE_Y_UP_SWITCH, 5)), SEQ_DEF_1(INDEXED(JOYCODE_Y_DOWN_SWITCH, 5)) ) INPUT_PORT_ANALOG_TYPE( 7, PLAYER7, LIGHTGUN_Y, "Lightgun Y 7", SEQ_DEF_5(INDEXED(GUNCODE_Y, 6), SEQCODE_OR, INDEXED(MOUSECODE_Y, 6), SEQCODE_OR, INDEXED(JOYCODE_Y, 6)), SEQ_DEF_1(INDEXED(JOYCODE_Y_UP_SWITCH, 6)), SEQ_DEF_1(INDEXED(JOYCODE_Y_DOWN_SWITCH, 6)) ) INPUT_PORT_ANALOG_TYPE( 8, PLAYER8, LIGHTGUN_Y, "Lightgun Y 8", SEQ_DEF_5(INDEXED(GUNCODE_Y, 7), SEQCODE_OR, INDEXED(MOUSECODE_Y, 7), SEQCODE_OR, INDEXED(JOYCODE_Y, 7)), SEQ_DEF_1(INDEXED(JOYCODE_Y_UP_SWITCH, 7)), SEQ_DEF_1(INDEXED(JOYCODE_Y_DOWN_SWITCH, 7)) ) INPUT_PORT_ANALOG_TYPE( 1, PLAYER1, MOUSE_X, "Mouse X", SEQ_DEF_1(INDEXED(MOUSECODE_X, 0)), SEQ_DEF_3(KEYCODE_LEFT, SEQCODE_OR, INDEXED(JOYCODE_X_LEFT_SWITCH, 0)), SEQ_DEF_3(KEYCODE_RIGHT, SEQCODE_OR, INDEXED(JOYCODE_X_RIGHT_SWITCH, 0)) ) INPUT_PORT_ANALOG_TYPE( 2, PLAYER2, MOUSE_X, "Mouse X 2", SEQ_DEF_1(INDEXED(MOUSECODE_X, 1)), SEQ_DEF_3(KEYCODE_D, SEQCODE_OR, INDEXED(JOYCODE_X_LEFT_SWITCH, 1)), SEQ_DEF_3(KEYCODE_G, SEQCODE_OR, INDEXED(JOYCODE_X_RIGHT_SWITCH, 1)) ) INPUT_PORT_ANALOG_TYPE( 3, PLAYER3, MOUSE_X, "Mouse X 3", SEQ_DEF_1(INDEXED(MOUSECODE_X, 2)), SEQ_DEF_3(KEYCODE_J, SEQCODE_OR, INDEXED(JOYCODE_X_LEFT_SWITCH, 2)), SEQ_DEF_3(KEYCODE_L, SEQCODE_OR, INDEXED(JOYCODE_X_RIGHT_SWITCH, 2)) ) INPUT_PORT_ANALOG_TYPE( 4, PLAYER4, MOUSE_X, "Mouse X 4", SEQ_DEF_1(INDEXED(MOUSECODE_X, 3)), SEQ_DEF_1(INDEXED(JOYCODE_X_LEFT_SWITCH, 3)), SEQ_DEF_1(INDEXED(JOYCODE_X_RIGHT_SWITCH, 3)) ) INPUT_PORT_ANALOG_TYPE( 5, PLAYER5, MOUSE_X, "Mouse X 5", SEQ_DEF_1(INDEXED(MOUSECODE_X, 4)), SEQ_DEF_1(INDEXED(JOYCODE_X_LEFT_SWITCH, 4)), SEQ_DEF_1(INDEXED(JOYCODE_X_RIGHT_SWITCH, 4)) ) INPUT_PORT_ANALOG_TYPE( 6, PLAYER6, MOUSE_X, "Mouse X 6", SEQ_DEF_1(INDEXED(MOUSECODE_X, 5)), SEQ_DEF_1(INDEXED(JOYCODE_X_LEFT_SWITCH, 5)), SEQ_DEF_1(INDEXED(JOYCODE_X_RIGHT_SWITCH, 5)) ) INPUT_PORT_ANALOG_TYPE( 7, PLAYER7, MOUSE_X, "Mouse X 7", SEQ_DEF_1(INDEXED(MOUSECODE_X, 6)), SEQ_DEF_1(INDEXED(JOYCODE_X_LEFT_SWITCH, 6)), SEQ_DEF_1(INDEXED(JOYCODE_X_RIGHT_SWITCH, 6)) ) INPUT_PORT_ANALOG_TYPE( 8, PLAYER8, MOUSE_X, "Mouse X 8", SEQ_DEF_1(INDEXED(MOUSECODE_X, 7)), SEQ_DEF_1(INDEXED(JOYCODE_X_LEFT_SWITCH, 7)), SEQ_DEF_1(INDEXED(JOYCODE_X_RIGHT_SWITCH, 7)) ) INPUT_PORT_ANALOG_TYPE( 1, PLAYER1, MOUSE_Y, "Mouse Y", SEQ_DEF_1(INDEXED(MOUSECODE_Y, 0)), SEQ_DEF_3(KEYCODE_UP, SEQCODE_OR, INDEXED(JOYCODE_Y_UP_SWITCH, 0)), SEQ_DEF_3(KEYCODE_DOWN, SEQCODE_OR, INDEXED(JOYCODE_Y_DOWN_SWITCH, 0)) ) INPUT_PORT_ANALOG_TYPE( 2, PLAYER2, MOUSE_Y, "Mouse Y 2", SEQ_DEF_1(INDEXED(MOUSECODE_Y, 1)), SEQ_DEF_3(KEYCODE_R, SEQCODE_OR, INDEXED(JOYCODE_Y_UP_SWITCH, 1)), SEQ_DEF_3(KEYCODE_F, SEQCODE_OR, INDEXED(JOYCODE_Y_DOWN_SWITCH, 1)) ) INPUT_PORT_ANALOG_TYPE( 3, PLAYER3, MOUSE_Y, "Mouse Y 3", SEQ_DEF_1(INDEXED(MOUSECODE_Y, 2)), SEQ_DEF_3(KEYCODE_I, SEQCODE_OR, INDEXED(JOYCODE_Y_UP_SWITCH, 2)), SEQ_DEF_3(KEYCODE_K, SEQCODE_OR, INDEXED(JOYCODE_Y_DOWN_SWITCH, 2)) ) INPUT_PORT_ANALOG_TYPE( 4, PLAYER4, MOUSE_Y, "Mouse Y 4", SEQ_DEF_1(INDEXED(MOUSECODE_Y, 3)), SEQ_DEF_1(INDEXED(JOYCODE_Y_UP_SWITCH, 3)), SEQ_DEF_1(INDEXED(JOYCODE_Y_DOWN_SWITCH, 3)) ) INPUT_PORT_ANALOG_TYPE( 5, PLAYER5, MOUSE_Y, "Mouse Y 5", SEQ_DEF_1(INDEXED(MOUSECODE_Y, 4)), SEQ_DEF_1(INDEXED(JOYCODE_Y_UP_SWITCH, 4)), SEQ_DEF_1(INDEXED(JOYCODE_Y_DOWN_SWITCH, 4)) ) INPUT_PORT_ANALOG_TYPE( 6, PLAYER6, MOUSE_Y, "Mouse Y 6", SEQ_DEF_1(INDEXED(MOUSECODE_Y, 5)), SEQ_DEF_1(INDEXED(JOYCODE_Y_UP_SWITCH, 5)), SEQ_DEF_1(INDEXED(JOYCODE_Y_DOWN_SWITCH, 5)) ) INPUT_PORT_ANALOG_TYPE( 7, PLAYER7, MOUSE_Y, "Mouse Y 7", SEQ_DEF_1(INDEXED(MOUSECODE_Y, 6)), SEQ_DEF_1(INDEXED(JOYCODE_Y_UP_SWITCH, 6)), SEQ_DEF_1(INDEXED(JOYCODE_Y_DOWN_SWITCH, 6)) ) INPUT_PORT_ANALOG_TYPE( 8, PLAYER8, MOUSE_Y, "Mouse Y 8", SEQ_DEF_1(INDEXED(MOUSECODE_Y, 7)), SEQ_DEF_1(INDEXED(JOYCODE_Y_UP_SWITCH, 7)), SEQ_DEF_1(INDEXED(JOYCODE_Y_DOWN_SWITCH, 7)) ) INPUT_PORT_DIGITAL_TYPE( 0, OTHER, KEYBOARD, "Keyboard", SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 0, UI, UI_ON_SCREEN_DISPLAY,"On Screen Display", SEQ_DEF_1(KEYCODE_TILDE) ) INPUT_PORT_DIGITAL_TYPE( 0, UI, UI_DEBUG_BREAK, "Break in Debugger", SEQ_DEF_1(KEYCODE_TILDE) ) INPUT_PORT_DIGITAL_TYPE( 0, UI, UI_CONFIGURE, "Config Menu", SEQ_DEF_1(KEYCODE_TAB) ) INPUT_PORT_DIGITAL_TYPE( 0, UI, UI_PAUSE, "Pause", SEQ_DEF_1(KEYCODE_P) ) INPUT_PORT_DIGITAL_TYPE( 0, UI, UI_RESET_MACHINE, "Reset Game", SEQ_DEF_2(KEYCODE_F3, KEYCODE_LSHIFT) ) INPUT_PORT_DIGITAL_TYPE( 0, UI, UI_SOFT_RESET, "Soft Reset", SEQ_DEF_3(KEYCODE_F3, SEQCODE_NOT, KEYCODE_LSHIFT) ) INPUT_PORT_DIGITAL_TYPE( 0, UI, UI_SHOW_GFX, "Show Gfx", SEQ_DEF_1(KEYCODE_F4) ) INPUT_PORT_DIGITAL_TYPE( 0, UI, UI_FRAMESKIP_DEC, "Frameskip Dec", SEQ_DEF_1(KEYCODE_F8) ) INPUT_PORT_DIGITAL_TYPE( 0, UI, UI_FRAMESKIP_INC, "Frameskip Inc", SEQ_DEF_1(KEYCODE_F9) ) INPUT_PORT_DIGITAL_TYPE( 0, UI, UI_THROTTLE, "Throttle", SEQ_DEF_1(KEYCODE_F10) ) INPUT_PORT_DIGITAL_TYPE( 0, UI, UI_FAST_FORWARD, "Fast Forward", SEQ_DEF_1(KEYCODE_INSERT) ) INPUT_PORT_DIGITAL_TYPE( 0, UI, UI_SHOW_FPS, "Show FPS", SEQ_DEF_5(KEYCODE_F11, SEQCODE_NOT, KEYCODE_LCONTROL, SEQCODE_NOT, KEYCODE_LSHIFT) ) INPUT_PORT_DIGITAL_TYPE( 0, UI, UI_SNAPSHOT, "Save Snapshot", SEQ_DEF_3(KEYCODE_F12, SEQCODE_NOT, KEYCODE_LSHIFT) ) INPUT_PORT_DIGITAL_TYPE( 0, UI, UI_RECORD_MOVIE, "Record Movie", SEQ_DEF_2(KEYCODE_F12, KEYCODE_LSHIFT) ) INPUT_PORT_DIGITAL_TYPE( 0, UI, UI_TOGGLE_CHEAT, "Toggle Cheat", SEQ_DEF_1(KEYCODE_F6) ) INPUT_PORT_DIGITAL_TYPE( 0, UI, UI_UP, "UI Up", SEQ_DEF_3(KEYCODE_UP, SEQCODE_OR, INDEXED(JOYCODE_Y_UP_SWITCH, 0)) ) INPUT_PORT_DIGITAL_TYPE( 0, UI, UI_DOWN, "UI Down", SEQ_DEF_3(KEYCODE_DOWN, SEQCODE_OR, INDEXED(JOYCODE_Y_DOWN_SWITCH, 0)) ) INPUT_PORT_DIGITAL_TYPE( 0, UI, UI_LEFT, "UI Left", SEQ_DEF_3(KEYCODE_LEFT, SEQCODE_OR, INDEXED(JOYCODE_X_LEFT_SWITCH, 0)) ) INPUT_PORT_DIGITAL_TYPE( 0, UI, UI_RIGHT, "UI Right", SEQ_DEF_3(KEYCODE_RIGHT, SEQCODE_OR, INDEXED(JOYCODE_X_RIGHT_SWITCH, 0)) ) INPUT_PORT_DIGITAL_TYPE( 0, UI, UI_HOME, "UI Home", SEQ_DEF_1(KEYCODE_HOME) ) INPUT_PORT_DIGITAL_TYPE( 0, UI, UI_END, "UI End", SEQ_DEF_1(KEYCODE_END) ) INPUT_PORT_DIGITAL_TYPE( 0, UI, UI_PAGE_UP, "UI Page Up", SEQ_DEF_1(KEYCODE_PGUP) ) INPUT_PORT_DIGITAL_TYPE( 0, UI, UI_PAGE_DOWN, "UI Page Down", SEQ_DEF_1(KEYCODE_PGDN) ) INPUT_PORT_DIGITAL_TYPE( 0, UI, UI_SELECT, "UI Select", SEQ_DEF_3(KEYCODE_ENTER, SEQCODE_OR, INDEXED(JOYCODE_BUTTON1, 0)) ) INPUT_PORT_DIGITAL_TYPE( 0, UI, UI_CANCEL, "UI Cancel", SEQ_DEF_1(KEYCODE_ESC) ) INPUT_PORT_DIGITAL_TYPE( 0, UI, UI_CLEAR, "UI Clear", SEQ_DEF_1(KEYCODE_DEL) ) INPUT_PORT_DIGITAL_TYPE( 0, UI, UI_ZOOM_IN, "UI Zoom In", SEQ_DEF_1(KEYCODE_EQUALS) ) INPUT_PORT_DIGITAL_TYPE( 0, UI, UI_ZOOM_OUT, "UI Zoom Out", SEQ_DEF_1(KEYCODE_MINUS) ) INPUT_PORT_DIGITAL_TYPE( 0, UI, UI_PREV_GROUP, "UI Previous Group", SEQ_DEF_1(KEYCODE_OPENBRACE) ) INPUT_PORT_DIGITAL_TYPE( 0, UI, UI_NEXT_GROUP, "UI Next Group", SEQ_DEF_1(KEYCODE_CLOSEBRACE) ) INPUT_PORT_DIGITAL_TYPE( 0, UI, UI_ROTATE, "UI Rotate", SEQ_DEF_1(KEYCODE_R) ) INPUT_PORT_DIGITAL_TYPE( 0, UI, UI_SHOW_PROFILER, "Show Profiler", SEQ_DEF_2(KEYCODE_F11, KEYCODE_LSHIFT) ) #ifdef MESS INPUT_PORT_DIGITAL_TYPE( 0, UI, UI_TOGGLE_UI, "UI Toggle", SEQ_DEF_3(KEYCODE_SCRLOCK, SEQCODE_NOT, KEYCODE_LSHIFT) ) INPUT_PORT_DIGITAL_TYPE( 0, UI, UI_PASTE, "UI Paste Text", SEQ_DEF_2(KEYCODE_SCRLOCK, KEYCODE_LSHIFT) ) #endif /* MESS */ INPUT_PORT_DIGITAL_TYPE( 0, UI, UI_TOGGLE_DEBUG, "Toggle Debugger", SEQ_DEF_1(KEYCODE_F5) ) INPUT_PORT_DIGITAL_TYPE( 0, UI, UI_SAVE_STATE, "Save State", SEQ_DEF_2(KEYCODE_F7, KEYCODE_LSHIFT) ) INPUT_PORT_DIGITAL_TYPE( 0, UI, UI_LOAD_STATE, "Load State", SEQ_DEF_3(KEYCODE_F7, SEQCODE_NOT, KEYCODE_LSHIFT) ) INPUT_PORT_DIGITAL_TYPE( 0, UI, UI_ADD_CHEAT, "Add Cheat", SEQ_DEF_1(KEYCODE_A) ) INPUT_PORT_DIGITAL_TYPE( 0, UI, UI_DELETE_CHEAT, "Delete Cheat", SEQ_DEF_1(KEYCODE_D) ) INPUT_PORT_DIGITAL_TYPE( 0, UI, UI_SAVE_CHEAT, "Save Cheat", SEQ_DEF_1(KEYCODE_S) ) INPUT_PORT_DIGITAL_TYPE( 0, UI, UI_WATCH_VALUE, "Watch Value", SEQ_DEF_1(KEYCODE_W) ) INPUT_PORT_DIGITAL_TYPE( 0, UI, UI_EDIT_CHEAT, "Edit Cheat", SEQ_DEF_1(KEYCODE_E) ) INPUT_PORT_DIGITAL_TYPE( 0, UI, UI_RELOAD_CHEAT, "Reload Database", SEQ_DEF_1(KEYCODE_L) ) INPUT_PORT_DIGITAL_TYPE( 0, UI, UI_TOGGLE_CROSSHAIR, "Toggle Crosshair", SEQ_DEF_1(KEYCODE_F1) ) INPUT_PORT_DIGITAL_TYPE( 0, UI, OSD_1, NULL, SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 0, UI, OSD_2, NULL, SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 0, UI, OSD_3, NULL, SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 0, UI, OSD_4, NULL, SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 0, UI, OSD_5, NULL, SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 0, UI, OSD_6, NULL, SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 0, UI, OSD_7, NULL, SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 0, UI, OSD_8, NULL, SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 0, UI, OSD_9, NULL, SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 0, UI, OSD_10, NULL, SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 0, UI, OSD_11, NULL, SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 0, UI, OSD_12, NULL, SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 0, UI, OSD_13, NULL, SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 0, UI, OSD_14, NULL, SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 0, UI, OSD_15, NULL, SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 0, UI, OSD_16, NULL, SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 0, INVALID, UNKNOWN, NULL, SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 0, INVALID, UNUSED, NULL, SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 0, INVALID, SPECIAL, NULL, SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 0, INVALID, OTHER, NULL, SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 0, INVALID, ADJUSTER, NULL, SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 0, INVALID, DIPSWITCH, NULL, SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 0, INVALID, CONFIG, NULL, SEQ_DEF_0 ) INPUT_PORT_DIGITAL_TYPE( 0, INVALID, CATEGORY, NULL, SEQ_DEF_0 ) };