// license:BSD-3-Clause // copyright-holders:Aaron Giles /************************************************************************* empty.c Empty driver. **************************************************************************/ #include "emu.h" #include "emuopts.h" #include "render.h" //************************************************************************** // DRIVER STATE //************************************************************************** class empty_state : public driver_device { public: // constructor using driver_device::driver_device; virtual void machine_start() override { emulator_info::display_ui_chooser(machine()); } u32 screen_update(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect) { bitmap.fill(rgb_t::black(), cliprect); return 0; } }; //************************************************************************** // MACHINE DRIVERS //************************************************************************** static MACHINE_CONFIG_START( ___empty ) // video hardware MCFG_SCREEN_ADD("screen", RASTER) MCFG_SCREEN_UPDATE_DRIVER(empty_state, screen_update) MCFG_SCREEN_SIZE(640,480) MCFG_SCREEN_VISIBLE_AREA(0,639, 0,479) MCFG_SCREEN_REFRESH_RATE(30) MACHINE_CONFIG_END //************************************************************************** // ROM DEFINITIONS //************************************************************************** ROM_START( ___empty ) ROM_REGION( 0x10, "user1", ROMREGION_ERASEFF ) ROM_END //************************************************************************** // GAME DRIVERS //************************************************************************** GAME( 2007, ___empty, 0, ___empty, 0, empty_state, 0, ROT0, "MAME", "No Driver Loaded", MACHINE_NO_SOUND )