// license:BSD-3-Clause // copyright-holders:Aaron Giles /*************************************************************************** driver.h Core driver device base class. ***************************************************************************/ #pragma once #ifndef __EMU_H__ #error Dont include this file directly; include emu.h instead. #endif #ifndef MAME_EMU_DRIVER_H #define MAME_EMU_DRIVER_H //************************************************************************** // CONFIGURATION MACROS //************************************************************************** // core machine callbacks #define MCFG_MACHINE_START_OVERRIDE(_class, _func) \ driver_device::static_set_callback(config.root_device(), driver_device::CB_MACHINE_START, driver_callback_delegate(&_class::MACHINE_START_NAME(_func), this)); #define MCFG_MACHINE_RESET_OVERRIDE(_class, _func) \ driver_device::static_set_callback(config.root_device(), driver_device::CB_MACHINE_RESET, driver_callback_delegate(&_class::MACHINE_RESET_NAME(_func), this)); #define MCFG_MACHINE_RESET_REMOVE() \ driver_device::static_set_callback(config.root_device(), driver_device::CB_MACHINE_RESET, driver_callback_delegate()); // core sound callbacks #define MCFG_SOUND_START_OVERRIDE(_class, _func) \ driver_device::static_set_callback(config.root_device(), driver_device::CB_SOUND_START, driver_callback_delegate(&_class::SOUND_START_NAME(_func), this)); #define MCFG_SOUND_RESET_OVERRIDE(_class, _func) \ driver_device::static_set_callback(config.root_device(), driver_device::CB_SOUND_RESET, driver_callback_delegate(&_class::SOUND_RESET_NAME(_func), this)); // core video callbacks #define MCFG_VIDEO_START_OVERRIDE(_class, _func) \ driver_device::static_set_callback(config.root_device(), driver_device::CB_VIDEO_START, driver_callback_delegate(&_class::VIDEO_START_NAME(_func), this)); #define MCFG_VIDEO_RESET_OVERRIDE(_class, _func) \ driver_device::static_set_callback(config.root_device(), driver_device::CB_VIDEO_RESET, driver_callback_delegate(&_class::VIDEO_RESET_NAME(_func), this)); //************************************************************************** // OTHER MACROS //************************************************************************** #define MACHINE_START_NAME(name) machine_start_##name #define MACHINE_START_CALL_MEMBER(name) MACHINE_START_NAME(name)() #define DECLARE_MACHINE_START(name) void MACHINE_START_NAME(name)() ATTR_COLD #define MACHINE_START_MEMBER(cls,name) void cls::MACHINE_START_NAME(name)() #define MACHINE_RESET_NAME(name) machine_reset_##name #define MACHINE_RESET_CALL_MEMBER(name) MACHINE_RESET_NAME(name)() #define DECLARE_MACHINE_RESET(name) void MACHINE_RESET_NAME(name)() #define MACHINE_RESET_MEMBER(cls,name) void cls::MACHINE_RESET_NAME(name)() #define SOUND_START_NAME(name) sound_start_##name #define DECLARE_SOUND_START(name) void SOUND_START_NAME(name)() ATTR_COLD #define SOUND_START_MEMBER(cls,name) void cls::SOUND_START_NAME(name)() #define SOUND_RESET_NAME(name) sound_reset_##name #define SOUND_RESET_CALL_MEMBER(name) SOUND_RESET_NAME(name)() #define DECLARE_SOUND_RESET(name) void SOUND_RESET_NAME(name)() #define SOUND_RESET_MEMBER(cls,name) void cls::SOUND_RESET_NAME(name)() #define VIDEO_START_NAME(name) video_start_##name #define VIDEO_START_CALL_MEMBER(name) VIDEO_START_NAME(name)() #define DECLARE_VIDEO_START(name) void VIDEO_START_NAME(name)() ATTR_COLD #define VIDEO_START_MEMBER(cls,name) void cls::VIDEO_START_NAME(name)() #define VIDEO_RESET_NAME(name) video_reset_##name #define VIDEO_RESET_CALL_MEMBER(name) VIDEO_RESET_NAME(name)() #define DECLARE_VIDEO_RESET(name) void VIDEO_RESET_NAME(name)() #define VIDEO_RESET_MEMBER(cls,name) void cls::VIDEO_RESET_NAME(name)() //************************************************************************** // TYPE DEFINITIONS //************************************************************************** // forward declarations typedef delegate driver_callback_delegate; // ======================> driver_device // base class for machine driver-specific devices class driver_device : public device_t { public: // construction/destruction driver_device(const machine_config &mconfig, device_type type, const char *tag); virtual ~driver_device(); // getters const game_driver &system() const { assert(m_system != nullptr); return *m_system; } // indexes into our generic callbacks enum callback_type { CB_MACHINE_START, CB_MACHINE_RESET, CB_SOUND_START, CB_SOUND_RESET, CB_VIDEO_START, CB_VIDEO_RESET, CB_COUNT }; // inline configuration helpers void set_game_driver(const game_driver &game); static void static_set_callback(device_t &device, callback_type type, driver_callback_delegate callback); // dummy driver_init callback void empty_init(); // memory helpers address_space &generic_space() const { return machine().dummy_space(); } // output heler output_manager &output() const { return machine().output(); } void nmi_line_pulse(device_t &device); void nmi_line_assert(device_t &device); void irq0_line_hold(device_t &device); void irq0_line_assert(device_t &device); void irq1_line_hold(device_t &device); void irq1_line_assert(device_t &device); void irq2_line_hold(device_t &device); void irq2_line_assert(device_t &device); void irq3_line_hold(device_t &device); void irq3_line_assert(device_t &device); void irq4_line_hold(device_t &device); void irq4_line_assert(device_t &device); void irq5_line_hold(device_t &device); void irq5_line_assert(device_t &device); void irq6_line_hold(device_t &device); void irq6_line_assert(device_t &device); void irq7_line_hold(device_t &device); void irq7_line_assert(device_t &device); // generic input port helpers DECLARE_CUSTOM_INPUT_MEMBER( custom_port_read ); virtual void driver_init(); protected: // helpers called at startup virtual void driver_start(); virtual void machine_start(); virtual void sound_start(); virtual void video_start(); // helpers called at reset virtual void driver_reset(); virtual void machine_reset(); virtual void sound_reset(); virtual void video_reset(); // device-level overrides virtual const tiny_rom_entry *device_rom_region() const override; virtual void device_add_mconfig(machine_config &config) override; virtual ioport_constructor device_input_ports() const override; virtual void device_start() override; virtual void device_reset_after_children() override; // generic video void flip_screen_set(u32 on); void flip_screen_x_set(u32 on); void flip_screen_y_set(u32 on); u32 flip_screen() const { return m_flip_screen_x; } u32 flip_screen_x() const { return m_flip_screen_x; } u32 flip_screen_y() const { return m_flip_screen_y; } private: // helpers void updateflip(); // internal state const game_driver *m_system; // pointer to the game driver driver_callback_delegate m_callbacks[CB_COUNT]; // start/reset callbacks // generic video u8 m_flip_screen_x; u8 m_flip_screen_y; }; #endif /* MAME_EMU_DRIVER_H */