// license:??? // copyright-holders:??? /********************************************************************** Nintendo Super Famicom & SNES Mouse Copyright MESS Team. Visit http://mamedev.org for licensing and usage restrictions. **********************************************************************/ #pragma once #ifndef __SNES_MOUSE__ #define __SNES_MOUSE__ #include "emu.h" #include "ctrl.h" //************************************************************************** // TYPE DEFINITIONS //************************************************************************** // ======================> snes_mouse_device class snes_mouse_device : public device_t, public device_snes_control_port_interface { public: // construction/destruction snes_mouse_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock); // optional information overrides virtual ioport_constructor device_input_ports() const; protected: // device-level overrides virtual void device_start(); virtual void device_reset(); // device_sms_control_port_interface overrides virtual UINT8 read_pin4(); virtual void write_strobe(UINT8 data); virtual void port_poll(); private: required_ioport m_buttons; required_ioport m_xaxis; required_ioport m_yaxis; int m_strobe; int m_idx; UINT32 m_latch; INT16 m_x, m_y, m_oldx, m_oldy; UINT8 m_deltax, m_deltay; int m_speed; int m_dirx, m_diry; }; // device type definition extern const device_type SNES_MOUSE; #endif