/************************************************************************* * * pc_joy.h * * joystick port * *************************************************************************/ #include "pc_joy.h" #include "pc_joy_sw.h" const device_type PC_JOY = &device_creator; pc_joy_device::pc_joy_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock) : device_t(mconfig, PC_JOY, "PC joystick port", tag, owner, clock, "pc_joy", __FILE__), device_slot_interface(mconfig, *this) { } READ8_MEMBER ( pc_joy_device::joy_port_r ) { int delta = ((machine().time() - m_stime) * 256 * 1000).seconds; if(!m_dev) return 0xf0; return (m_dev->btn() << 4) | (m_dev->y2(delta) << 3) | (m_dev->x2(delta) << 2) | (m_dev->y1(delta) << 1) | m_dev->x1(delta); } WRITE8_MEMBER ( pc_joy_device::joy_port_w ) { m_stime = machine().time(); m_dev->port_write(); } void pc_joy_device::device_config_complete() { m_dev = dynamic_cast(get_card_device()); } device_pc_joy_interface::device_pc_joy_interface(const machine_config &mconfig, device_t &device) : device_slot_card_interface(mconfig, device) { } device_pc_joy_interface::~device_pc_joy_interface() { } static INPUT_PORTS_START( pc_joystick ) PORT_START("btn") PORT_BIT( 0x1, IP_ACTIVE_LOW, IPT_BUTTON1) PORT_NAME("Joystick 1 Button 1") PORT_BIT( 0x2, IP_ACTIVE_LOW, IPT_BUTTON2) PORT_NAME("Joystick 1 Button 2") PORT_BIT( 0x4, IP_ACTIVE_LOW, IPT_BUTTON1) PORT_NAME("Joystick 2 Button 1") PORT_CODE(JOYCODE_BUTTON1) PORT_PLAYER(2) PORT_BIT( 0x8, IP_ACTIVE_LOW, IPT_BUTTON2) PORT_NAME("Joystick 2 Button 2") PORT_CODE(JOYCODE_BUTTON2) PORT_PLAYER(2) PORT_START("x1") PORT_BIT(0xff,0x80,IPT_AD_STICK_X) PORT_SENSITIVITY(100) PORT_KEYDELTA(1) PORT_MINMAX(1,0xff) PORT_CODE_DEC(KEYCODE_LEFT) PORT_CODE_INC(KEYCODE_RIGHT) PORT_CODE_DEC(JOYCODE_X_LEFT_SWITCH) PORT_CODE_INC(JOYCODE_X_RIGHT_SWITCH) PORT_START("y1") PORT_BIT(0xff,0x80,IPT_AD_STICK_Y) PORT_SENSITIVITY(100) PORT_KEYDELTA(1) PORT_MINMAX(1,0xff) PORT_CODE_DEC(KEYCODE_UP) PORT_CODE_INC(KEYCODE_DOWN) PORT_CODE_DEC(JOYCODE_Y_UP_SWITCH) PORT_CODE_INC(JOYCODE_Y_DOWN_SWITCH) PORT_START("x2") PORT_BIT(0xff,0x80,IPT_AD_STICK_X) PORT_SENSITIVITY(100) PORT_KEYDELTA(1) PORT_MINMAX(1,0xff) PORT_CODE_DEC(JOYCODE_X_LEFT_SWITCH) PORT_CODE_INC(JOYCODE_X_RIGHT_SWITCH) PORT_PLAYER(2) PORT_START("y2") PORT_BIT(0xff,0x80,IPT_AD_STICK_Y) PORT_SENSITIVITY(100) PORT_KEYDELTA(1) PORT_MINMAX(1,0xff) PORT_CODE_DEC(JOYCODE_Y_UP_SWITCH) PORT_CODE_INC(JOYCODE_Y_DOWN_SWITCH) PORT_PLAYER(2) INPUT_PORTS_END ioport_constructor pc_basic_joy_device::device_input_ports() const { return INPUT_PORTS_NAME( pc_joystick ); } const device_type PC_BASIC_JOY = &device_creator; pc_basic_joy_device::pc_basic_joy_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock) : device_t(mconfig, PC_BASIC_JOY, "PC basic joystick", tag, owner, clock, "basic_joy", __FILE__), device_pc_joy_interface(mconfig, *this), m_btn(*this, "btn"), m_x1(*this, "x1"), m_y1(*this, "y1"), m_x2(*this, "x2"), m_y2(*this, "y2") { } SLOT_INTERFACE_START(pc_joysticks) SLOT_INTERFACE("basic_joy", PC_BASIC_JOY) SLOT_INTERFACE("mssw_pad", PC_MSSW_PAD) SLOT_INTERFACE_END