/********************************************************************** Nintendo Family Computer & Entertainment System - Arkanoid Paddle input device Copyright MESS Team. Visit http://mamedev.org for licensing and usage restrictions. **********************************************************************/ #pragma once #ifndef __NES_ARKPADDLE__ #define __NES_ARKPADDLE__ #include "emu.h" #include "ctrl.h" //************************************************************************** // TYPE DEFINITIONS //************************************************************************** // ======================> nes_vaus_device class nes_vaus_device : public device_t, public device_nes_control_port_interface { public: // construction/destruction nes_vaus_device(const machine_config &mconfig, device_type type, const char *name, const char *tag, device_t *owner, UINT32 clock, const char *shortname, const char *source); nes_vaus_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock); // optional information overrides virtual ioport_constructor device_input_ports() const; protected: // device-level overrides virtual void device_start(); virtual void device_reset(); virtual UINT8 read_bit34(); virtual void write(UINT8 data); required_ioport m_paddle; required_ioport m_button; UINT8 m_start_conv; UINT32 m_latch; }; // ======================> nes_vaus_device class nes_vausfc_device : public nes_vaus_device { public: // construction/destruction nes_vausfc_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock); protected: virtual UINT8 read_bit34() { return 0; } virtual UINT8 read_exp(offs_t offset); }; // device type definition extern const device_type NES_ARKPADDLE; extern const device_type NES_ARKPADDLE_FC; #endif