// license:BSD-3-Clause // copyright-holders:Curt Coder /********************************************************************** Commodore 64 Expansion Port emulation Copyright MESS Team. Visit http://mamedev.org for licensing and usage restrictions. **********************************************************************/ #include "exp.h" //************************************************************************** // DEVICE DEFINITIONS //************************************************************************** const device_type C64_EXPANSION_SLOT = &device_creator; //************************************************************************** // DEVICE C64_EXPANSION CARD INTERFACE //************************************************************************** //------------------------------------------------- // device_c64_expansion_card_interface - constructor //------------------------------------------------- device_c64_expansion_card_interface::device_c64_expansion_card_interface(const machine_config &mconfig, device_t &device) : device_slot_card_interface(mconfig, device), m_roml(*this, "roml"), m_romh(*this, "romh"), m_nvram(*this, "nvram"), m_game(1), m_exrom(1) { m_slot = dynamic_cast(device.owner()); } //------------------------------------------------- // ~device_c64_expansion_card_interface - destructor //------------------------------------------------- device_c64_expansion_card_interface::~device_c64_expansion_card_interface() { } //************************************************************************** // LIVE DEVICE //************************************************************************** //------------------------------------------------- // c64_expansion_slot_device - constructor //------------------------------------------------- c64_expansion_slot_device::c64_expansion_slot_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock) : device_t(mconfig, C64_EXPANSION_SLOT, "C64 expansion port", tag, owner, clock, "c64_expansion_slot", __FILE__), device_slot_interface(mconfig, *this), device_image_interface(mconfig, *this), m_read_dma_cd(*this), m_write_dma_cd(*this), m_write_irq(*this), m_write_nmi(*this), m_write_dma(*this), m_write_reset(*this) { } //------------------------------------------------- // device_start - device-specific startup //------------------------------------------------- void c64_expansion_slot_device::device_start() { m_card = dynamic_cast(get_card_device()); // resolve callbacks m_read_dma_cd.resolve_safe(0); m_write_dma_cd.resolve_safe(); m_write_irq.resolve_safe(); m_write_nmi.resolve_safe(); m_write_dma.resolve_safe(); m_write_reset.resolve_safe(); // inherit bus clock if (clock() == 0) { c64_expansion_slot_device *root = machine().device(C64_EXPANSION_SLOT_TAG); assert(root); set_unscaled_clock(root->clock()); } } //------------------------------------------------- // device_reset - device-specific reset //------------------------------------------------- void c64_expansion_slot_device::device_reset() { if (get_card_device()) { get_card_device()->reset(); } } //------------------------------------------------- // call_load - //------------------------------------------------- bool c64_expansion_slot_device::call_load() { if (m_card) { size_t size = 0; if (software_entry() == NULL) { size = length(); if (!mame_stricmp(filetype(), "80")) { fread(m_card->m_roml, size); m_card->m_exrom = (0); if (size == 0x4000) { m_card->m_game = 0; } } else if (!mame_stricmp(filetype(), "a0")) { fread(m_card->m_romh, 0x2000); m_card->m_exrom = 0; m_card->m_game = 0; } else if (!mame_stricmp(filetype(), "e0")) { fread(m_card->m_romh, 0x2000); m_card->m_game = 0; } else if (!mame_stricmp(filetype(), "crt")) { size_t roml_size = 0; size_t romh_size = 0; int exrom = 1; int game = 1; if (cbm_crt_read_header(m_file, &roml_size, &romh_size, &exrom, &game)) { UINT8 *roml = NULL; UINT8 *romh = NULL; m_card->m_roml.allocate(roml_size); m_card->m_romh.allocate(romh_size); if (roml_size) roml = m_card->m_roml; if (romh_size) romh = m_card->m_roml; cbm_crt_read_data(m_file, roml, romh); } m_card->m_exrom = exrom; m_card->m_game = game; } } else { size = get_software_region_length("uprom"); if (size) { // Ultimax (VIC-10) cartridge load_software_region("lorom", m_card->m_roml); load_software_region("uprom", m_card->m_romh); m_card->m_exrom = 1; m_card->m_game = 0; } else { // Commodore 64/128 cartridge load_software_region("roml", m_card->m_roml); load_software_region("romh", m_card->m_romh); load_software_region("nvram", m_card->m_nvram); if (get_feature("exrom") != NULL) m_card->m_exrom = atol(get_feature("exrom")); if (get_feature("game") != NULL) m_card->m_game = atol(get_feature("game")); } } } return IMAGE_INIT_PASS; } //------------------------------------------------- // call_softlist_load - //------------------------------------------------- bool c64_expansion_slot_device::call_softlist_load(char *swlist, char *swname, rom_entry *start_entry) { load_software_part_region(this, swlist, swname, start_entry); return true; } //------------------------------------------------- // get_default_card_software - //------------------------------------------------- const char * c64_expansion_slot_device::get_default_card_software(const machine_config &config, emu_options &options) { if (open_image_file(options)) { if (!mame_stricmp(filetype(), "crt")) { return cbm_crt_get_card(m_file); } clear(); } return software_get_default_slot(config, options, this, "standard"); } //------------------------------------------------- // cd_r - cartridge data read //------------------------------------------------- UINT8 c64_expansion_slot_device::cd_r(address_space &space, offs_t offset, UINT8 data, int sphi2, int ba, int roml, int romh, int io1, int io2) { if (m_card != NULL) { data = m_card->c64_cd_r(space, offset, data, sphi2, ba, roml, romh, io1, io2); } return data; } //------------------------------------------------- // cd_w - cartridge data write //------------------------------------------------- void c64_expansion_slot_device::cd_w(address_space &space, offs_t offset, UINT8 data, int sphi2, int ba, int roml, int romh, int io1, int io2) { if (m_card != NULL) { m_card->c64_cd_w(space, offset, data, sphi2, ba, roml, romh, io1, io2); } } //------------------------------------------------- // game_r - GAME read //------------------------------------------------- int c64_expansion_slot_device::game_r(offs_t offset, int sphi2, int ba, int rw, int hiram) { int state = 1; m_hiram = hiram; if (m_card != NULL) { state = m_card->c64_game_r(offset, sphi2, ba, rw); } return state; } //------------------------------------------------- // exrom_r - EXROM read //------------------------------------------------- int c64_expansion_slot_device::exrom_r(offs_t offset, int sphi2, int ba, int rw, int hiram) { int state = 1; m_hiram = hiram; if (m_card != NULL) { state = m_card->c64_exrom_r(offset, sphi2, ba, rw); } return state; } //------------------------------------------------- // SLOT_INTERFACE( c64_expansion_cards ) //------------------------------------------------- // slot devices #include "16kb.h" #include "c128_comal80.h" #include "comal80.h" #include "cpm.h" #include "currah_speech.h" #include "dela_ep256.h" #include "dela_ep64.h" #include "dela_ep7x8.h" #include "dinamic.h" #include "dqbb.h" #include "easy_calc_result.h" #include "easyflash.h" #include "epyx_fast_load.h" #include "exos.h" #include "fcc.h" #include "final.h" #include "final3.h" #include "fun_play.h" #include "georam.h" #include "ide64.h" #include "ieee488.h" #include "kingsoft.h" #include "mach5.h" #include "magic_desk.h" #include "magic_formel.h" #include "magic_voice.h" #include "midi_maplin.h" #include "midi_namesoft.h" #include "midi_passport.h" #include "midi_sci.h" #include "midi_siel.h" #include "mikro_assembler.h" #include "multiscreen.h" #include "music64.h" #include "neoram.h" #include "ocean.h" #include "pagefox.h" #include "partner.h" #include "prophet64.h" #include "ps64.h" #include "reu.h" #include "rex.h" #include "rex_ep256.h" #include "ross.h" #include "sfx_sound_expander.h" #include "silverrock.h" #include "simons_basic.h" #include "stardos.h" #include "std.h" #include "structured_basic.h" #include "super_explode.h" #include "super_games.h" #include "supercpu.h" #include "sw8k.h" #include "swiftlink.h" #include "system3.h" #include "tdos.h" #include "turbo232.h" #include "vizastar.h" #include "vw64.h" #include "warp_speed.h" #include "westermann.h" #include "xl80.h" #include "zaxxon.h" SLOT_INTERFACE_START( c64_expansion_cards ) SLOT_INTERFACE("16k", C64_16KB) SLOT_INTERFACE("cpm", C64_CPM) SLOT_INTERFACE("dqbb", C64_DQBB) SLOT_INTERFACE("easyflash", C64_EASYFLASH) SLOT_INTERFACE("georam", C64_GEORAM) SLOT_INTERFACE("ide64", C64_IDE64) SLOT_INTERFACE("midimap", C64_MIDI_MAPLIN) SLOT_INTERFACE("midins", C64_MIDI_NAMESOFT) SLOT_INTERFACE("midipp", C64_MIDI_PASSPORT) SLOT_INTERFACE("midisci", C64_MIDI_SCI) SLOT_INTERFACE("midisiel", C64_MIDI_SIEL) SLOT_INTERFACE("music64", C64_MUSIC64) SLOT_INTERFACE("neoram", C64_NEORAM) SLOT_INTERFACE("reu1700", C64_REU1700) SLOT_INTERFACE("reu1750", C64_REU1750) SLOT_INTERFACE("reu1764", C64_REU1764) SLOT_INTERFACE("sfxse", C64_SFX_SOUND_EXPANDER) SLOT_INTERFACE("supercpu", C64_SUPERCPU) SLOT_INTERFACE("swiftlink", C64_SWIFTLINK) SLOT_INTERFACE("turbo232", C64_TURBO232) // the following need ROMs from the software list SLOT_INTERFACE_INTERNAL("standard", C64_STD) SLOT_INTERFACE_INTERNAL("comal80", C64_COMAL80) SLOT_INTERFACE_INTERNAL("c128_comal80", C128_COMAL80) SLOT_INTERFACE_INTERNAL("cs64", C64_CURRAH_SPEECH) SLOT_INTERFACE_INTERNAL("dela_ep256", C64_DELA_EP256) SLOT_INTERFACE_INTERNAL("ep64", C64_DELA_EP64) SLOT_INTERFACE_INTERNAL("ep7x8", C64_DELA_EP7X8) SLOT_INTERFACE_INTERNAL("dinamic", C64_DINAMIC) SLOT_INTERFACE_INTERNAL("easycalcres", C64_EASY_CALC_RESULT) SLOT_INTERFACE_INTERNAL("epyxfastload", C64_EPYX_FAST_LOAD) SLOT_INTERFACE_INTERNAL("exos", C64_EXOS) SLOT_INTERFACE_INTERNAL("fcc", C64_FCC) SLOT_INTERFACE_INTERNAL("final", C64_FINAL) SLOT_INTERFACE_INTERNAL("final3", C64_FINAL3) SLOT_INTERFACE_INTERNAL("fun_play", C64_FUN_PLAY) SLOT_INTERFACE_INTERNAL("ieee488", C64_IEEE488) SLOT_INTERFACE_INTERNAL("kingsoft", C64_KINGSOFT) SLOT_INTERFACE_INTERNAL("mach5", C64_MACH5) SLOT_INTERFACE_INTERNAL("magic_desk", C64_MAGIC_DESK) SLOT_INTERFACE_INTERNAL("magic_formel", C64_MAGIC_FORMEL) SLOT_INTERFACE_INTERNAL("magic_voice", C64_MAGIC_VOICE) SLOT_INTERFACE_INTERNAL("mikroasm", C64_MIKRO_ASSEMBLER) SLOT_INTERFACE_INTERNAL("multiscreen", C64_MULTISCREEN) SLOT_INTERFACE_INTERNAL("ocean", C64_OCEAN) SLOT_INTERFACE_INTERNAL("pagefox", C64_PAGEFOX) SLOT_INTERFACE_INTERNAL("partner", C64_PARTNER) SLOT_INTERFACE_INTERNAL("prophet64", C64_PROPHET64) SLOT_INTERFACE_INTERNAL("ps64", C64_PS64) SLOT_INTERFACE_INTERNAL("rex", C64_REX) SLOT_INTERFACE_INTERNAL("rex_ep256", C64_REX_EP256) SLOT_INTERFACE_INTERNAL("ross", C64_ROSS) SLOT_INTERFACE_INTERNAL("silverrock", C64_SILVERROCK) SLOT_INTERFACE_INTERNAL("simons_basic", C64_SIMONS_BASIC) SLOT_INTERFACE_INTERNAL("stardos", C64_STARDOS) SLOT_INTERFACE_INTERNAL("struct_basic", C64_STRUCTURED_BASIC) SLOT_INTERFACE_INTERNAL("super_explode", C64_SUPER_EXPLODE) SLOT_INTERFACE_INTERNAL("super_games", C64_SUPER_GAMES) SLOT_INTERFACE_INTERNAL("sw8k", C64_SW8K) SLOT_INTERFACE_INTERNAL("system3", C64_SYSTEM3) SLOT_INTERFACE_INTERNAL("tdos", C64_TDOS) SLOT_INTERFACE_INTERNAL("vizastar", C64_VIZASTAR) SLOT_INTERFACE_INTERNAL("vizawrite", C64_VW64) SLOT_INTERFACE_INTERNAL("warp_speed", C64_WARP_SPEED) SLOT_INTERFACE_INTERNAL("westermann", C64_WESTERMANN) SLOT_INTERFACE_INTERNAL("zaxxon", C64_ZAXXON) SLOT_INTERFACE_INTERNAL("xl80", C64_XL80) SLOT_INTERFACE_END