// license:BSD-3-Clause // copyright-holders:Aaron Giles /*************************************************************************** voodoo.c 3dfx Voodoo Graphics SST-1/2 emulator. **************************************************************************** //fix me -- blitz2k dies when starting a game with heavy fog (in DRC) **************************************************************************** 3dfx Voodoo Graphics SST-1/2 emulator emulator by Aaron Giles -------------------------- Specs: Voodoo 1 (SST1): 2,4MB frame buffer RAM 1,2,4MB texture RAM 50MHz clock frequency clears @ 2 pixels/clock (RGB and depth simultaneously) renders @ 1 pixel/clock 64 entry PCI FIFO memory FIFO up to 65536 entries Voodoo 2: 2,4MB frame buffer RAM 2,4,8,16MB texture RAM 90MHz clock frquency clears @ 2 pixels/clock (RGB and depth simultaneously) renders @ 1 pixel/clock ultrafast clears @ 16 pixels/clock 128 entry PCI FIFO memory FIFO up to 65536 entries Voodoo Banshee (h3): Integrated VGA support 2,4,8MB frame buffer RAM 90MHz clock frquency clears @ 2 pixels/clock (RGB and depth simultaneously) renders @ 1 pixel/clock ultrafast clears @ 32 pixels/clock Voodoo 3 ("Avenger"/h4): Integrated VGA support 4,8,16MB frame buffer RAM 143MHz clock frquency clears @ 2 pixels/clock (RGB and depth simultaneously) renders @ 1 pixel/clock ultrafast clears @ 32 pixels/clock -------------------------- still to be implemented: * trilinear textures things to verify: * floating Z buffer iterated RGBA = 12.12 [24 bits] iterated Z = 20.12 [32 bits] iterated W = 18.32 [48 bits] >mamepm blitz Stall PCI for HWM: 1 PCI FIFO Empty Entries LWM: D LFB -> FIFO: 1 Texture -> FIFO: 1 Memory FIFO: 1 Memory FIFO HWM: 2000 Memory FIFO Write Burst HWM: 36 Memory FIFO LWM for PCI: 5 Memory FIFO row start: 120 Memory FIFO row rollover: 3FF Video dither subtract: 0 DRAM banking: 1 Triple buffer: 0 Video buffer offset: 60 DRAM banking: 1 >mamepm wg3dh Stall PCI for HWM: 1 PCI FIFO Empty Entries LWM: D LFB -> FIFO: 1 Texture -> FIFO: 1 Memory FIFO: 1 Memory FIFO HWM: 2000 Memory FIFO Write Burst HWM: 36 Memory FIFO LWM for PCI: 5 Memory FIFO row start: C0 Memory FIFO row rollover: 3FF Video dither subtract: 0 DRAM banking: 1 Triple buffer: 0 Video buffer offset: 40 DRAM banking: 1 As a point of reference, the 3D engine uses the following algorithm to calculate the linear memory address as a function of the video buffer offset (fbiInit2 bits(19:11)), the number of 32x32 tiles in the X dimension (fbiInit1 bits(7:4) and bit(24)), X, and Y: tilesInX[4:0] = {fbiInit1[24], fbiInit1[7:4], fbiInit6[30]} rowBase = fbiInit2[19:11] rowStart = ((Y>>5) * tilesInX) >> 1 if (!(tilesInX & 1)) { rowOffset = (X>>6); row[9:0] = rowStart + rowOffset (for color buffer 0) row[9:0] = rowBase + rowStart + rowOffset (for color buffer 1) row[9:0] = (rowBase<<1) + rowStart + rowOffset (for depth/alpha buffer when double color buffering[fbiInit5[10:9]=0]) row[9:0] = (rowBase<<1) + rowStart + rowOffset (for color buffer 2 when triple color buffering[fbiInit5[10:9]=1 or 2]) row[9:0] = (rowBase<<1) + rowBase + rowStart + rowOffset (for depth/alpha buffer when triple color buffering[fbiInit5[10:9]=2]) column[8:0] = ((Y % 32) <<4) + ((X % 32)>>1) ramSelect[1] = ((X&0x20) ? 1 : 0) (for color buffers) ramSelect[1] = ((X&0x20) ? 0 : 1) (for depth/alpha buffers) } else { rowOffset = (!(Y&0x20)) ? (X>>6) : ((X>31) ? (((X-32)>>6)+1) : 0) row[9:0] = rowStart + rowOffset (for color buffer 0) row[9:0] = rowBase + rowStart + rowOffset (for color buffer 1) row[9:0] = (rowBase<<1) + rowStart + rowOffset (for depth/alpha buffer when double color buffering[fbiInit5[10:9]=0]) row[9:0] = (rowBase<<1) + rowStart + rowOffset (for color buffer 2 when triple color buffering[fbiInit5[10:9]=1 or 2]) row[9:0] = (rowBase<<1) + rowBase + rowStart + rowOffset (for depth/alpha buffer when triple color buffering[fbiInit5[10:9]=2]) column[8:0] = ((Y % 32) <<4) + ((X % 32)>>1) ramSelect[1] = (((X&0x20)^(Y&0x20)) ? 1 : 0) (for color buffers) ramSelect[1] = (((X&0x20)^(Y&0x20)) ? 0 : 1) (for depth/alpha buffers) } ramSelect[0] = X % 2 pixelMemoryAddress[21:0] = (row[9:0]<<12) + (column[8:0]<<3) + (ramSelect[1:0]<<1) bankSelect = pixelMemoryAddress[21] **************************************************************************/ #ifndef EXPAND_RASTERIZERS #define EXPAND_RASTERIZERS #include "emu.h" #include "video/polylgcy.h" #include "video/rgbutil.h" #include "voodoo.h" #include "vooddefs.h" /************************************* * * Debugging * *************************************/ #define DEBUG_DEPTH (0) #define DEBUG_LOD (0) #define LOG_VBLANK_SWAP (0) #define LOG_FIFO (0) #define LOG_FIFO_VERBOSE (0) #define LOG_REGISTERS (0) #define LOG_WAITS (0) #define LOG_LFB (0) #define LOG_TEXTURE_RAM (0) #define LOG_RASTERIZERS (0) #define LOG_CMDFIFO (0) #define LOG_CMDFIFO_VERBOSE (0) #define LOG_BANSHEE_2D (0) #define MODIFY_PIXEL(VV) // Need to turn off cycle eating when debugging MIPS drc // otherwise timer interrupts won't match nodrc debug mode. #define EAT_CYCLES (1) /************************************* * * Statics * *************************************/ static const rectangle global_cliprect(-4096, 4095, -4096, 4095); /* fast dither lookup */ static UINT8 dither4_lookup[256*16*2]; static UINT8 dither2_lookup[256*16*2]; /* fast reciprocal+log2 lookup */ UINT32 voodoo_reciplog[(2 << RECIPLOG_LOOKUP_BITS) + 2]; /************************************* * * Prototypes * *************************************/ static void init_fbi(voodoo_state *v, fbi_state *f, void *memory, int fbmem); static void init_tmu_shared(tmu_shared_state *s); static void init_tmu(voodoo_state *v, tmu_state *t, voodoo_reg *reg, void *memory, int tmem); static void soft_reset(voodoo_state *v); static void recompute_video_memory(voodoo_state *v); static void check_stalled_cpu(voodoo_state *v, attotime current_time); static void flush_fifos(voodoo_state *v, attotime current_time); static TIMER_CALLBACK( stall_cpu_callback ); static void stall_cpu(voodoo_state *v, int state, attotime current_time); static TIMER_CALLBACK( vblank_callback ); static INT32 register_w(voodoo_state *v, offs_t offset, UINT32 data); static INT32 lfb_direct_w(voodoo_state *v, offs_t offset, UINT32 data, UINT32 mem_mask); static INT32 lfb_w(voodoo_state *v, offs_t offset, UINT32 data, UINT32 mem_mask); static INT32 texture_w(voodoo_state *v, offs_t offset, UINT32 data); static INT32 banshee_2d_w(voodoo_state *v, offs_t offset, UINT32 data); /* command handlers */ static INT32 fastfill(voodoo_state *v); static INT32 swapbuffer(voodoo_state *v, UINT32 data); static INT32 triangle(voodoo_state *v); static INT32 begin_triangle(voodoo_state *v); static INT32 draw_triangle(voodoo_state *v); /* triangle helpers */ static INT32 setup_and_draw_triangle(voodoo_state *v); static INT32 triangle_create_work_item(voodoo_state *v, UINT16 *drawbuf, int texcount); /* rasterizer management */ static raster_info *add_rasterizer(voodoo_state *v, const raster_info *cinfo); static raster_info *find_rasterizer(voodoo_state *v, int texcount); static void dump_rasterizer_stats(voodoo_state *v); /* generic rasterizers */ static void raster_fastfill(void *dest, INT32 scanline, const poly_extent *extent, const void *extradata, int threadid); static void raster_generic_0tmu(void *dest, INT32 scanline, const poly_extent *extent, const void *extradata, int threadid); static void raster_generic_1tmu(void *dest, INT32 scanline, const poly_extent *extent, const void *extradata, int threadid); static void raster_generic_2tmu(void *dest, INT32 scanline, const poly_extent *extent, const void *extradata, int threadid); /************************************* * * Specific rasterizers * *************************************/ #define RASTERIZER_ENTRY(fbzcp, alpha, fog, fbz, tex0, tex1) \ RASTERIZER(fbzcp##_##alpha##_##fog##_##fbz##_##tex0##_##tex1, (((tex0) == 0xffffffff) ? 0 : ((tex1) == 0xffffffff) ? 1 : 2), fbzcp, fbz, alpha, fog, tex0, tex1) #include "voodoo.c" #undef RASTERIZER_ENTRY /************************************* * * Rasterizer table * *************************************/ #define RASTERIZER_ENTRY(fbzcp, alpha, fog, fbz, tex0, tex1) \ { NULL, raster_##fbzcp##_##alpha##_##fog##_##fbz##_##tex0##_##tex1, FALSE, 0, 0, 0, fbzcp, alpha, fog, fbz, tex0, tex1 }, static const raster_info predef_raster_table[] = { #include "voodoo.c" { 0 } }; #undef RASTERIZER_ENTRY /*************************************************************************** INLINE FUNCTIONS ***************************************************************************/ /*------------------------------------------------- get_safe_token - makes sure that the passed in device is, in fact, a voodoo device -------------------------------------------------*/ INLINE voodoo_state *get_safe_token(device_t *device) { assert(device != NULL); assert((device->type() == VOODOO_1) || (device->type() == VOODOO_2) || (device->type() == VOODOO_BANSHEE) || (device->type() == VOODOO_3)); return (voodoo_state *)downcast(device)->token(); } /************************************* * * Video update * *************************************/ int voodoo_update(device_t *device, bitmap_rgb32 &bitmap, const rectangle &cliprect) { voodoo_state *v = get_safe_token(device); int changed = v->fbi.video_changed; int drawbuf = v->fbi.frontbuf; int statskey; int x, y; /* reset the video changed flag */ v->fbi.video_changed = FALSE; /* if we are blank, just fill with black */ if (v->type <= TYPE_VOODOO_2 && FBIINIT1_SOFTWARE_BLANK(v->reg[fbiInit1].u)) { bitmap.fill(0, cliprect); return changed; } /* if the CLUT is dirty, recompute the pens array */ if (v->fbi.clut_dirty) { UINT8 rtable[32], gtable[64], btable[32]; /* Voodoo/Voodoo-2 have an internal 33-entry CLUT */ if (v->type <= TYPE_VOODOO_2) { /* kludge: some of the Midway games write 0 to the last entry when they obviously mean FF */ if ((v->fbi.clut[32] & 0xffffff) == 0 && (v->fbi.clut[31] & 0xffffff) != 0) v->fbi.clut[32] = 0x20ffffff; /* compute the R/G/B pens first */ for (x = 0; x < 32; x++) { /* treat X as a 5-bit value, scale up to 8 bits, and linear interpolate for red/blue */ y = (x << 3) | (x >> 2); rtable[x] = (v->fbi.clut[y >> 3].r() * (8 - (y & 7)) + v->fbi.clut[(y >> 3) + 1].r() * (y & 7)) >> 3; btable[x] = (v->fbi.clut[y >> 3].b() * (8 - (y & 7)) + v->fbi.clut[(y >> 3) + 1].b() * (y & 7)) >> 3; /* treat X as a 6-bit value with LSB=0, scale up to 8 bits, and linear interpolate */ y = (x * 2) + 0; y = (y << 2) | (y >> 4); gtable[x*2+0] = (v->fbi.clut[y >> 3].g() * (8 - (y & 7)) + v->fbi.clut[(y >> 3) + 1].g() * (y & 7)) >> 3; /* treat X as a 6-bit value with LSB=1, scale up to 8 bits, and linear interpolate */ y = (x * 2) + 1; y = (y << 2) | (y >> 4); gtable[x*2+1] = (v->fbi.clut[y >> 3].g() * (8 - (y & 7)) + v->fbi.clut[(y >> 3) + 1].g() * (y & 7)) >> 3; } } /* Banshee and later have a 512-entry CLUT that can be bypassed */ else { int which = (v->banshee.io[io_vidProcCfg] >> 13) & 1; int bypass = (v->banshee.io[io_vidProcCfg] >> 11) & 1; /* compute R/G/B pens first */ for (x = 0; x < 32; x++) { /* treat X as a 5-bit value, scale up to 8 bits */ y = (x << 3) | (x >> 2); rtable[x] = bypass ? y : v->fbi.clut[which * 256 + y].r(); btable[x] = bypass ? y : v->fbi.clut[which * 256 + y].b(); /* treat X as a 6-bit value with LSB=0, scale up to 8 bits */ y = (x * 2) + 0; y = (y << 2) | (y >> 4); gtable[x*2+0] = bypass ? y : v->fbi.clut[which * 256 + y].g(); /* treat X as a 6-bit value with LSB=1, scale up to 8 bits, and linear interpolate */ y = (x * 2) + 1; y = (y << 2) | (y >> 4); gtable[x*2+1] = bypass ? y : v->fbi.clut[which * 256 + y].g(); } } /* now compute the actual pens array */ for (x = 0; x < 65536; x++) { int r = rtable[(x >> 11) & 0x1f]; int g = gtable[(x >> 5) & 0x3f]; int b = btable[x & 0x1f]; v->fbi.pen[x] = rgb_t(r, g, b); } /* no longer dirty */ v->fbi.clut_dirty = FALSE; changed = TRUE; } /* debugging! */ if (device->machine().input().code_pressed(KEYCODE_L)) drawbuf = v->fbi.backbuf; /* copy from the current front buffer */ for (y = cliprect.min_y; y <= cliprect.max_y; y++) if (y >= v->fbi.yoffs) { UINT16 *src = (UINT16 *)(v->fbi.ram + v->fbi.rgboffs[drawbuf]) + (y - v->fbi.yoffs) * v->fbi.rowpixels - v->fbi.xoffs; UINT32 *dst = &bitmap.pix32(y); for (x = cliprect.min_x; x <= cliprect.max_x; x++) dst[x] = v->fbi.pen[src[x]]; } /* update stats display */ statskey = (device->machine().input().code_pressed(KEYCODE_BACKSLASH) != 0); if (statskey && statskey != v->stats.lastkey) v->stats.display = !v->stats.display; v->stats.lastkey = statskey; /* display stats */ if (v->stats.display) popmessage(v->stats.buffer, 0, 0); /* update render override */ v->stats.render_override = device->machine().input().code_pressed(KEYCODE_ENTER); if (DEBUG_DEPTH && v->stats.render_override) { for (y = cliprect.min_y; y <= cliprect.max_y; y++) { UINT16 *src = (UINT16 *)(v->fbi.ram + v->fbi.auxoffs) + (y - v->fbi.yoffs) * v->fbi.rowpixels - v->fbi.xoffs; UINT32 *dst = &bitmap.pix32(y); for (x = cliprect.min_x; x <= cliprect.max_x; x++) dst[x] = ((src[x] << 8) & 0xff0000) | ((src[x] >> 0) & 0xff00) | ((src[x] >> 8) & 0xff); } } return changed; } /************************************* * * Chip reset * *************************************/ int voodoo_get_type(device_t *device) { voodoo_state *v = get_safe_token(device); return v->type; } int voodoo_is_stalled(device_t *device) { voodoo_state *v = get_safe_token(device); return (v->pci.stall_state != NOT_STALLED); } void voodoo_set_init_enable(device_t *device, UINT32 newval) { voodoo_state *v = get_safe_token(device); v->pci.init_enable = newval; if (LOG_REGISTERS) logerror("VOODOO.%d.REG:initEnable write = %08X\n", v->index, newval); } /************************************* * * Common initialization * *************************************/ static void init_fbi(voodoo_state *v, fbi_state *f, void *memory, int fbmem) { int pen; /* allocate frame buffer RAM and set pointers */ f->ram = (UINT8 *)memory; f->mask = fbmem - 1; f->rgboffs[0] = f->rgboffs[1] = f->rgboffs[2] = 0; f->auxoffs = ~0; /* default to 0x0 */ f->frontbuf = 0; f->backbuf = 1; f->width = 512; f->height = 384; /* init the pens */ f->clut_dirty = TRUE; if (v->type <= TYPE_VOODOO_2) { for (pen = 0; pen < 32; pen++) v->fbi.clut[pen] = rgb_t(pen, pal5bit(pen), pal5bit(pen), pal5bit(pen)); v->fbi.clut[32] = rgb_t(32,0xff,0xff,0xff); } else { for (pen = 0; pen < 512; pen++) v->fbi.clut[pen] = rgb_t(pen,pen,pen); } /* allocate a VBLANK timer */ f->vblank_timer = v->device->machine().scheduler().timer_alloc(FUNC(vblank_callback), v); f->vblank = FALSE; /* initialize the memory FIFO */ f->fifo.base = NULL; f->fifo.size = f->fifo.in = f->fifo.out = 0; /* set the fog delta mask */ f->fogdelta_mask = (v->type < TYPE_VOODOO_2) ? 0xff : 0xfc; } static void init_tmu_shared(tmu_shared_state *s) { int val; /* build static 8-bit texel tables */ for (val = 0; val < 256; val++) { int r, g, b, a; /* 8-bit RGB (3-3-2) */ EXTRACT_332_TO_888(val, r, g, b); s->rgb332[val] = rgb_t(0xff, r, g, b); /* 8-bit alpha */ s->alpha8[val] = rgb_t(val, val, val, val); /* 8-bit intensity */ s->int8[val] = rgb_t(0xff, val, val, val); /* 8-bit alpha, intensity */ a = ((val >> 0) & 0xf0) | ((val >> 4) & 0x0f); r = ((val << 4) & 0xf0) | ((val << 0) & 0x0f); s->ai44[val] = rgb_t(a, r, r, r); } /* build static 16-bit texel tables */ for (val = 0; val < 65536; val++) { int r, g, b, a; /* table 10 = 16-bit RGB (5-6-5) */ EXTRACT_565_TO_888(val, r, g, b); s->rgb565[val] = rgb_t(0xff, r, g, b); /* table 11 = 16 ARGB (1-5-5-5) */ EXTRACT_1555_TO_8888(val, a, r, g, b); s->argb1555[val] = rgb_t(a, r, g, b); /* table 12 = 16-bit ARGB (4-4-4-4) */ EXTRACT_4444_TO_8888(val, a, r, g, b); s->argb4444[val] = rgb_t(a, r, g, b); } } static void init_tmu(voodoo_state *v, tmu_state *t, voodoo_reg *reg, void *memory, int tmem) { /* allocate texture RAM */ t->ram = (UINT8 *)memory; t->mask = tmem - 1; t->reg = reg; t->regdirty = TRUE; t->bilinear_mask = (v->type >= TYPE_VOODOO_2) ? 0xff : 0xf0; /* mark the NCC tables dirty and configure their registers */ t->ncc[0].dirty = t->ncc[1].dirty = TRUE; t->ncc[0].reg = &t->reg[nccTable+0]; t->ncc[1].reg = &t->reg[nccTable+12]; /* create pointers to all the tables */ t->texel[0] = v->tmushare.rgb332; t->texel[1] = t->ncc[0].texel; t->texel[2] = v->tmushare.alpha8; t->texel[3] = v->tmushare.int8; t->texel[4] = v->tmushare.ai44; t->texel[5] = t->palette; t->texel[6] = (v->type >= TYPE_VOODOO_2) ? t->palettea : NULL; t->texel[7] = NULL; t->texel[8] = v->tmushare.rgb332; t->texel[9] = t->ncc[0].texel; t->texel[10] = v->tmushare.rgb565; t->texel[11] = v->tmushare.argb1555; t->texel[12] = v->tmushare.argb4444; t->texel[13] = v->tmushare.int8; t->texel[14] = t->palette; t->texel[15] = NULL; t->lookup = t->texel[0]; /* attach the palette to NCC table 0 */ t->ncc[0].palette = t->palette; if (v->type >= TYPE_VOODOO_2) t->ncc[0].palettea = t->palettea; /* set up texture address calculations */ if (v->type <= TYPE_VOODOO_2) { t->texaddr_mask = 0x0fffff; t->texaddr_shift = 3; } else { t->texaddr_mask = 0xfffff0; t->texaddr_shift = 0; } } static void voodoo_postload(voodoo_state *v) { int index, subindex; v->fbi.clut_dirty = TRUE; for (index = 0; index < ARRAY_LENGTH(v->tmu); index++) { v->tmu[index].regdirty = TRUE; for (subindex = 0; subindex < ARRAY_LENGTH(v->tmu[index].ncc); subindex++) v->tmu[index].ncc[subindex].dirty = TRUE; } /* recompute video memory to get the FBI FIFO base recomputed */ if (v->type <= TYPE_VOODOO_2) recompute_video_memory(v); } static void init_save_state(device_t *device) { voodoo_state *v = get_safe_token(device); int index, subindex; device->machine().save().register_postload(save_prepost_delegate(FUNC(voodoo_postload), v)); /* register states: core */ device->save_item(NAME(v->extra_cycles)); device->save_pointer(NAME(&v->reg[0].u), ARRAY_LENGTH(v->reg)); device->save_item(NAME(v->alt_regmap)); /* register states: pci */ device->save_item(NAME(v->pci.fifo.in)); device->save_item(NAME(v->pci.fifo.out)); device->save_item(NAME(v->pci.init_enable)); device->save_item(NAME(v->pci.stall_state)); device->save_item(NAME(v->pci.op_pending)); device->save_item(NAME(v->pci.op_end_time)); device->save_item(NAME(v->pci.fifo_mem)); /* register states: dac */ device->save_item(NAME(v->dac.reg)); device->save_item(NAME(v->dac.read_result)); /* register states: fbi */ device->save_pointer(NAME(v->fbi.ram), v->fbi.mask + 1); device->save_item(NAME(v->fbi.rgboffs)); device->save_item(NAME(v->fbi.auxoffs)); device->save_item(NAME(v->fbi.frontbuf)); device->save_item(NAME(v->fbi.backbuf)); device->save_item(NAME(v->fbi.swaps_pending)); device->save_item(NAME(v->fbi.video_changed)); device->save_item(NAME(v->fbi.yorigin)); device->save_item(NAME(v->fbi.lfb_base)); device->save_item(NAME(v->fbi.lfb_stride)); device->save_item(NAME(v->fbi.width)); device->save_item(NAME(v->fbi.height)); device->save_item(NAME(v->fbi.xoffs)); device->save_item(NAME(v->fbi.yoffs)); device->save_item(NAME(v->fbi.vsyncscan)); device->save_item(NAME(v->fbi.rowpixels)); device->save_item(NAME(v->fbi.vblank)); device->save_item(NAME(v->fbi.vblank_count)); device->save_item(NAME(v->fbi.vblank_swap_pending)); device->save_item(NAME(v->fbi.vblank_swap)); device->save_item(NAME(v->fbi.vblank_dont_swap)); device->save_item(NAME(v->fbi.cheating_allowed)); device->save_item(NAME(v->fbi.sign)); device->save_item(NAME(v->fbi.ax)); device->save_item(NAME(v->fbi.ay)); device->save_item(NAME(v->fbi.bx)); device->save_item(NAME(v->fbi.by)); device->save_item(NAME(v->fbi.cx)); device->save_item(NAME(v->fbi.cy)); device->save_item(NAME(v->fbi.startr)); device->save_item(NAME(v->fbi.startg)); device->save_item(NAME(v->fbi.startb)); device->save_item(NAME(v->fbi.starta)); device->save_item(NAME(v->fbi.startz)); device->save_item(NAME(v->fbi.startw)); device->save_item(NAME(v->fbi.drdx)); device->save_item(NAME(v->fbi.dgdx)); device->save_item(NAME(v->fbi.dbdx)); device->save_item(NAME(v->fbi.dadx)); device->save_item(NAME(v->fbi.dzdx)); device->save_item(NAME(v->fbi.dwdx)); device->save_item(NAME(v->fbi.drdy)); device->save_item(NAME(v->fbi.dgdy)); device->save_item(NAME(v->fbi.dbdy)); device->save_item(NAME(v->fbi.dady)); device->save_item(NAME(v->fbi.dzdy)); device->save_item(NAME(v->fbi.dwdy)); device->save_item(NAME(v->fbi.lfb_stats.pixels_in)); device->save_item(NAME(v->fbi.lfb_stats.pixels_out)); device->save_item(NAME(v->fbi.lfb_stats.chroma_fail)); device->save_item(NAME(v->fbi.lfb_stats.zfunc_fail)); device->save_item(NAME(v->fbi.lfb_stats.afunc_fail)); device->save_item(NAME(v->fbi.lfb_stats.clip_fail)); device->save_item(NAME(v->fbi.lfb_stats.stipple_count)); device->save_item(NAME(v->fbi.sverts)); for (index = 0; index < ARRAY_LENGTH(v->fbi.svert); index++) { device->save_item(NAME(v->fbi.svert[index].x), index); device->save_item(NAME(v->fbi.svert[index].y), index); device->save_item(NAME(v->fbi.svert[index].a), index); device->save_item(NAME(v->fbi.svert[index].r), index); device->save_item(NAME(v->fbi.svert[index].g), index); device->save_item(NAME(v->fbi.svert[index].b), index); device->save_item(NAME(v->fbi.svert[index].z), index); device->save_item(NAME(v->fbi.svert[index].wb), index); device->save_item(NAME(v->fbi.svert[index].w0), index); device->save_item(NAME(v->fbi.svert[index].s0), index); device->save_item(NAME(v->fbi.svert[index].t0), index); device->save_item(NAME(v->fbi.svert[index].w1), index); device->save_item(NAME(v->fbi.svert[index].s1), index); device->save_item(NAME(v->fbi.svert[index].t1), index); } device->save_item(NAME(v->fbi.fifo.size)); device->save_item(NAME(v->fbi.fifo.in)); device->save_item(NAME(v->fbi.fifo.out)); for (index = 0; index < ARRAY_LENGTH(v->fbi.cmdfifo); index++) { device->save_item(NAME(v->fbi.cmdfifo[index].enable), index); device->save_item(NAME(v->fbi.cmdfifo[index].count_holes), index); device->save_item(NAME(v->fbi.cmdfifo[index].base), index); device->save_item(NAME(v->fbi.cmdfifo[index].end), index); device->save_item(NAME(v->fbi.cmdfifo[index].rdptr), index); device->save_item(NAME(v->fbi.cmdfifo[index].amin), index); device->save_item(NAME(v->fbi.cmdfifo[index].amax), index); device->save_item(NAME(v->fbi.cmdfifo[index].depth), index); device->save_item(NAME(v->fbi.cmdfifo[index].holes), index); } device->save_item(NAME(v->fbi.fogblend)); device->save_item(NAME(v->fbi.fogdelta)); device->save_item(NAME(v->fbi.clut)); /* register states: tmu */ for (index = 0; index < ARRAY_LENGTH(v->tmu); index++) { tmu_state *tmu = &v->tmu[index]; if (tmu->ram == NULL) continue; if (tmu->ram != v->fbi.ram) device->save_pointer(NAME(tmu->ram), tmu->mask + 1, index); device->save_item(NAME(tmu->starts), index); device->save_item(NAME(tmu->startt), index); device->save_item(NAME(tmu->startw), index); device->save_item(NAME(tmu->dsdx), index); device->save_item(NAME(tmu->dtdx), index); device->save_item(NAME(tmu->dwdx), index); device->save_item(NAME(tmu->dsdy), index); device->save_item(NAME(tmu->dtdy), index); device->save_item(NAME(tmu->dwdy), index); for (subindex = 0; subindex < ARRAY_LENGTH(tmu->ncc); subindex++) { device->save_item(NAME(tmu->ncc[subindex].ir), index * ARRAY_LENGTH(tmu->ncc) + subindex); device->save_item(NAME(tmu->ncc[subindex].ig), index * ARRAY_LENGTH(tmu->ncc) + subindex); device->save_item(NAME(tmu->ncc[subindex].ib), index * ARRAY_LENGTH(tmu->ncc) + subindex); device->save_item(NAME(tmu->ncc[subindex].qr), index * ARRAY_LENGTH(tmu->ncc) + subindex); device->save_item(NAME(tmu->ncc[subindex].qg), index * ARRAY_LENGTH(tmu->ncc) + subindex); device->save_item(NAME(tmu->ncc[subindex].qb), index * ARRAY_LENGTH(tmu->ncc) + subindex); device->save_item(NAME(tmu->ncc[subindex].y), index * ARRAY_LENGTH(tmu->ncc) + subindex); } } /* register states: banshee */ if (v->type >= TYPE_VOODOO_BANSHEE) { device->save_item(NAME(v->banshee.io)); device->save_item(NAME(v->banshee.agp)); device->save_item(NAME(v->banshee.vga)); device->save_item(NAME(v->banshee.crtc)); device->save_item(NAME(v->banshee.seq)); device->save_item(NAME(v->banshee.gc)); device->save_item(NAME(v->banshee.att)); device->save_item(NAME(v->banshee.attff)); } } /************************************* * * Statistics management * *************************************/ static void accumulate_statistics(voodoo_state *v, const stats_block *stats) { /* apply internal voodoo statistics */ v->reg[fbiPixelsIn].u += stats->pixels_in; v->reg[fbiPixelsOut].u += stats->pixels_out; v->reg[fbiChromaFail].u += stats->chroma_fail; v->reg[fbiZfuncFail].u += stats->zfunc_fail; v->reg[fbiAfuncFail].u += stats->afunc_fail; /* apply emulation statistics */ v->stats.total_pixels_in += stats->pixels_in; v->stats.total_pixels_out += stats->pixels_out; v->stats.total_chroma_fail += stats->chroma_fail; v->stats.total_zfunc_fail += stats->zfunc_fail; v->stats.total_afunc_fail += stats->afunc_fail; v->stats.total_clipped += stats->clip_fail; v->stats.total_stippled += stats->stipple_count; } static void update_statistics(voodoo_state *v, int accumulate) { int threadnum; /* accumulate/reset statistics from all units */ for (threadnum = 0; threadnum < WORK_MAX_THREADS; threadnum++) { if (accumulate) accumulate_statistics(v, &v->thread_stats[threadnum]); memset(&v->thread_stats[threadnum], 0, sizeof(v->thread_stats[threadnum])); } /* accumulate/reset statistics from the LFB */ if (accumulate) accumulate_statistics(v, &v->fbi.lfb_stats); memset(&v->fbi.lfb_stats, 0, sizeof(v->fbi.lfb_stats)); } /************************************* * * VBLANK management * *************************************/ static void swap_buffers(voodoo_state *v) { int count; if (LOG_VBLANK_SWAP) logerror("--- swap_buffers @ %d\n", v->screen->vpos()); /* force a partial update */ v->screen->update_partial(v->screen->vpos()); v->fbi.video_changed = TRUE; /* keep a history of swap intervals */ count = v->fbi.vblank_count; if (count > 15) count = 15; v->reg[fbiSwapHistory].u = (v->reg[fbiSwapHistory].u << 4) | count; /* rotate the buffers */ if (v->type <= TYPE_VOODOO_2) { if (v->type < TYPE_VOODOO_2 || !v->fbi.vblank_dont_swap) { if (v->fbi.rgboffs[2] == ~0) { v->fbi.frontbuf = 1 - v->fbi.frontbuf; v->fbi.backbuf = 1 - v->fbi.frontbuf; } else { v->fbi.frontbuf = (v->fbi.frontbuf + 1) % 3; v->fbi.backbuf = (v->fbi.frontbuf + 1) % 3; } } } else v->fbi.rgboffs[0] = v->reg[leftOverlayBuf].u & v->fbi.mask & ~0x0f; /* decrement the pending count and reset our state */ if (v->fbi.swaps_pending) v->fbi.swaps_pending--; v->fbi.vblank_count = 0; v->fbi.vblank_swap_pending = FALSE; /* reset the last_op_time to now and start processing the next command */ if (v->pci.op_pending) { v->pci.op_end_time = v->device->machine().time(); flush_fifos(v, v->pci.op_end_time); } /* we may be able to unstall now */ if (v->pci.stall_state != NOT_STALLED) check_stalled_cpu(v, v->device->machine().time()); /* periodically log rasterizer info */ v->stats.swaps++; if (LOG_RASTERIZERS && v->stats.swaps % 1000 == 0) dump_rasterizer_stats(v); /* update the statistics (debug) */ if (v->stats.display) { const rectangle &visible_area = v->screen->visible_area(); int screen_area = visible_area.width() * visible_area.height(); char *statsptr = v->stats.buffer; int pixelcount; int i; update_statistics(v, TRUE); pixelcount = v->stats.total_pixels_out; statsptr += sprintf(statsptr, "Swap:%6d\n", v->stats.swaps); statsptr += sprintf(statsptr, "Hist:%08X\n", v->reg[fbiSwapHistory].u); statsptr += sprintf(statsptr, "Stal:%6d\n", v->stats.stalls); statsptr += sprintf(statsptr, "Rend:%6d%%\n", pixelcount * 100 / screen_area); statsptr += sprintf(statsptr, "Poly:%6d\n", v->stats.total_triangles); statsptr += sprintf(statsptr, "PxIn:%6d\n", v->stats.total_pixels_in); statsptr += sprintf(statsptr, "POut:%6d\n", v->stats.total_pixels_out); statsptr += sprintf(statsptr, "Clip:%6d\n", v->stats.total_clipped); statsptr += sprintf(statsptr, "Stip:%6d\n", v->stats.total_stippled); statsptr += sprintf(statsptr, "Chro:%6d\n", v->stats.total_chroma_fail); statsptr += sprintf(statsptr, "ZFun:%6d\n", v->stats.total_zfunc_fail); statsptr += sprintf(statsptr, "AFun:%6d\n", v->stats.total_afunc_fail); statsptr += sprintf(statsptr, "RegW:%6d\n", v->stats.reg_writes); statsptr += sprintf(statsptr, "RegR:%6d\n", v->stats.reg_reads); statsptr += sprintf(statsptr, "LFBW:%6d\n", v->stats.lfb_writes); statsptr += sprintf(statsptr, "LFBR:%6d\n", v->stats.lfb_reads); statsptr += sprintf(statsptr, "TexW:%6d\n", v->stats.tex_writes); statsptr += sprintf(statsptr, "TexM:"); for (i = 0; i < 16; i++) if (v->stats.texture_mode[i]) *statsptr++ = "0123456789ABCDEF"[i]; *statsptr = 0; } /* update statistics */ v->stats.stalls = 0; v->stats.total_triangles = 0; v->stats.total_pixels_in = 0; v->stats.total_pixels_out = 0; v->stats.total_chroma_fail = 0; v->stats.total_zfunc_fail = 0; v->stats.total_afunc_fail = 0; v->stats.total_clipped = 0; v->stats.total_stippled = 0; v->stats.reg_writes = 0; v->stats.reg_reads = 0; v->stats.lfb_writes = 0; v->stats.lfb_reads = 0; v->stats.tex_writes = 0; memset(v->stats.texture_mode, 0, sizeof(v->stats.texture_mode)); } static void adjust_vblank_timer(voodoo_state *v) { attotime vblank_period = v->screen->time_until_pos(v->fbi.vsyncscan); /* if zero, adjust to next frame, otherwise we may get stuck in an infinite loop */ if (vblank_period == attotime::zero) vblank_period = v->screen->frame_period(); v->fbi.vblank_timer->adjust(vblank_period); } static TIMER_CALLBACK( vblank_off_callback ) { voodoo_state *v = (voodoo_state *)ptr; if (LOG_VBLANK_SWAP) logerror("--- vblank end\n"); /* set internal state and call the client */ v->fbi.vblank = FALSE; // TODO: Vblank IRQ enable is VOODOO3 only? if (v->type >= TYPE_VOODOO_3) { if (v->reg[intrCtrl].u & 0x8) // call IRQ handler if VSYNC interrupt (falling) is enabled { v->reg[intrCtrl].u |= 0x200; // VSYNC int (falling) active if (!v->device->m_vblank.isnull()) v->device->m_vblank(FALSE); } } else { if (!v->device->m_vblank.isnull()) v->device->m_vblank(FALSE); } /* go to the end of the next frame */ adjust_vblank_timer(v); } static TIMER_CALLBACK( vblank_callback ) { voodoo_state *v = (voodoo_state *)ptr; if (LOG_VBLANK_SWAP) logerror("--- vblank start\n"); /* flush the pipes */ if (v->pci.op_pending) { if (LOG_VBLANK_SWAP) logerror("---- vblank flush begin\n"); flush_fifos(v, machine.time()); if (LOG_VBLANK_SWAP) logerror("---- vblank flush end\n"); } /* increment the count */ v->fbi.vblank_count++; if (v->fbi.vblank_count > 250) v->fbi.vblank_count = 250; if (LOG_VBLANK_SWAP) logerror("---- vblank count = %d", v->fbi.vblank_count); if (v->fbi.vblank_swap_pending) if (LOG_VBLANK_SWAP) logerror(" (target=%d)", v->fbi.vblank_swap); if (LOG_VBLANK_SWAP) logerror("\n"); /* if we're past the swap count, do the swap */ if (v->fbi.vblank_swap_pending && v->fbi.vblank_count >= v->fbi.vblank_swap) swap_buffers(v); /* set a timer for the next off state */ machine.scheduler().timer_set(v->screen->time_until_pos(0), FUNC(vblank_off_callback), 0, v); /* set internal state and call the client */ v->fbi.vblank = TRUE; // TODO: Vblank IRQ enable is VOODOO3 only? if (v->type >= TYPE_VOODOO_3) { if (v->reg[intrCtrl].u & 0x4) // call IRQ handler if VSYNC interrupt (rising) is enabled { v->reg[intrCtrl].u |= 0x100; // VSYNC int (rising) active if (!v->device->m_vblank.isnull()) v->device->m_vblank(TRUE); } } else { if (!v->device->m_vblank.isnull()) v->device->m_vblank(TRUE); } } /************************************* * * Chip reset * *************************************/ static void reset_counters(voodoo_state *v) { update_statistics(v, FALSE); v->reg[fbiPixelsIn].u = 0; v->reg[fbiChromaFail].u = 0; v->reg[fbiZfuncFail].u = 0; v->reg[fbiAfuncFail].u = 0; v->reg[fbiPixelsOut].u = 0; } static void soft_reset(voodoo_state *v) { reset_counters(v); v->reg[fbiTrianglesOut].u = 0; fifo_reset(&v->fbi.fifo); fifo_reset(&v->pci.fifo); } /************************************* * * Recompute video memory layout * *************************************/ static void recompute_video_memory(voodoo_state *v) { UINT32 buffer_pages = FBIINIT2_VIDEO_BUFFER_OFFSET(v->reg[fbiInit2].u); UINT32 fifo_start_page = FBIINIT4_MEMORY_FIFO_START_ROW(v->reg[fbiInit4].u); UINT32 fifo_last_page = FBIINIT4_MEMORY_FIFO_STOP_ROW(v->reg[fbiInit4].u); UINT32 memory_config; int buf; /* memory config is determined differently between V1 and V2 */ memory_config = FBIINIT2_ENABLE_TRIPLE_BUF(v->reg[fbiInit2].u); if (v->type == TYPE_VOODOO_2 && memory_config == 0) memory_config = FBIINIT5_BUFFER_ALLOCATION(v->reg[fbiInit5].u); /* tiles are 64x16/32; x_tiles specifies how many half-tiles */ v->fbi.tile_width = (v->type == TYPE_VOODOO_1) ? 64 : 32; v->fbi.tile_height = (v->type == TYPE_VOODOO_1) ? 16 : 32; v->fbi.x_tiles = FBIINIT1_X_VIDEO_TILES(v->reg[fbiInit1].u); if (v->type == TYPE_VOODOO_2) { v->fbi.x_tiles = (v->fbi.x_tiles << 1) | (FBIINIT1_X_VIDEO_TILES_BIT5(v->reg[fbiInit1].u) << 5) | (FBIINIT6_X_VIDEO_TILES_BIT0(v->reg[fbiInit6].u)); } v->fbi.rowpixels = v->fbi.tile_width * v->fbi.x_tiles; // logerror("VOODOO.%d.VIDMEM: buffer_pages=%X fifo=%X-%X tiles=%X rowpix=%d\n", v->index, buffer_pages, fifo_start_page, fifo_last_page, v->fbi.x_tiles, v->fbi.rowpixels); /* first RGB buffer always starts at 0 */ v->fbi.rgboffs[0] = 0; /* second RGB buffer starts immediately afterwards */ v->fbi.rgboffs[1] = buffer_pages * 0x1000; /* remaining buffers are based on the config */ switch (memory_config) { case 3: /* reserved */ logerror("VOODOO.%d.ERROR:Unexpected memory configuration in recompute_video_memory!\n", v->index); case 0: /* 2 color buffers, 1 aux buffer */ v->fbi.rgboffs[2] = ~0; v->fbi.auxoffs = 2 * buffer_pages * 0x1000; break; case 1: /* 3 color buffers, 0 aux buffers */ v->fbi.rgboffs[2] = 2 * buffer_pages * 0x1000; v->fbi.auxoffs = ~0; break; case 2: /* 3 color buffers, 1 aux buffers */ v->fbi.rgboffs[2] = 2 * buffer_pages * 0x1000; v->fbi.auxoffs = 3 * buffer_pages * 0x1000; break; } /* clamp the RGB buffers to video memory */ for (buf = 0; buf < 3; buf++) if (v->fbi.rgboffs[buf] != ~0 && v->fbi.rgboffs[buf] > v->fbi.mask) v->fbi.rgboffs[buf] = v->fbi.mask; /* clamp the aux buffer to video memory */ if (v->fbi.auxoffs != ~0 && v->fbi.auxoffs > v->fbi.mask) v->fbi.auxoffs = v->fbi.mask; /* osd_printf_debug("rgb[0] = %08X rgb[1] = %08X rgb[2] = %08X aux = %08X\n", v->fbi.rgboffs[0], v->fbi.rgboffs[1], v->fbi.rgboffs[2], v->fbi.auxoffs);*/ /* compute the memory FIFO location and size */ if (fifo_last_page > v->fbi.mask / 0x1000) fifo_last_page = v->fbi.mask / 0x1000; /* is it valid and enabled? */ if (fifo_start_page <= fifo_last_page && FBIINIT0_ENABLE_MEMORY_FIFO(v->reg[fbiInit0].u)) { v->fbi.fifo.base = (UINT32 *)(v->fbi.ram + fifo_start_page * 0x1000); v->fbi.fifo.size = (fifo_last_page + 1 - fifo_start_page) * 0x1000 / 4; if (v->fbi.fifo.size > 65536*2) v->fbi.fifo.size = 65536*2; } /* if not, disable the FIFO */ else { v->fbi.fifo.base = NULL; v->fbi.fifo.size = 0; } /* reset the FIFO */ fifo_reset(&v->fbi.fifo); /* reset our front/back buffers if they are out of range */ if (v->fbi.rgboffs[2] == ~0) { if (v->fbi.frontbuf == 2) v->fbi.frontbuf = 0; if (v->fbi.backbuf == 2) v->fbi.backbuf = 0; } } /************************************* * * NCC table management * *************************************/ static void ncc_table_write(ncc_table *n, offs_t regnum, UINT32 data) { /* I/Q entries reference the plaette if the high bit is set */ if (regnum >= 4 && (data & 0x80000000) && n->palette) { int index = ((data >> 23) & 0xfe) | (regnum & 1); /* set the ARGB for this palette index */ n->palette[index] = 0xff000000 | data; /* if we have an ARGB palette as well, compute its value */ if (n->palettea) { int a = ((data >> 16) & 0xfc) | ((data >> 22) & 0x03); int r = ((data >> 10) & 0xfc) | ((data >> 16) & 0x03); int g = ((data >> 4) & 0xfc) | ((data >> 10) & 0x03); int b = ((data << 2) & 0xfc) | ((data >> 4) & 0x03); n->palettea[index] = rgb_t(a, r, g, b); } /* this doesn't dirty the table or go to the registers, so bail */ return; } /* if the register matches, don't update */ if (data == n->reg[regnum].u) return; n->reg[regnum].u = data; /* first four entries are packed Y values */ if (regnum < 4) { regnum *= 4; n->y[regnum+0] = (data >> 0) & 0xff; n->y[regnum+1] = (data >> 8) & 0xff; n->y[regnum+2] = (data >> 16) & 0xff; n->y[regnum+3] = (data >> 24) & 0xff; } /* the second four entries are the I RGB values */ else if (regnum < 8) { regnum &= 3; n->ir[regnum] = (INT32)(data << 5) >> 23; n->ig[regnum] = (INT32)(data << 14) >> 23; n->ib[regnum] = (INT32)(data << 23) >> 23; } /* the final four entries are the Q RGB values */ else { regnum &= 3; n->qr[regnum] = (INT32)(data << 5) >> 23; n->qg[regnum] = (INT32)(data << 14) >> 23; n->qb[regnum] = (INT32)(data << 23) >> 23; } /* mark the table dirty */ n->dirty = TRUE; } static void ncc_table_update(ncc_table *n) { int r, g, b, i; /* generte all 256 possibilities */ for (i = 0; i < 256; i++) { int vi = (i >> 2) & 0x03; int vq = (i >> 0) & 0x03; /* start with the intensity */ r = g = b = n->y[(i >> 4) & 0x0f]; /* add the coloring */ r += n->ir[vi] + n->qr[vq]; g += n->ig[vi] + n->qg[vq]; b += n->ib[vi] + n->qb[vq]; /* clamp */ CLAMP(r, 0, 255); CLAMP(g, 0, 255); CLAMP(b, 0, 255); /* fill in the table */ n->texel[i] = rgb_t(0xff, r, g, b); } /* no longer dirty */ n->dirty = FALSE; } /************************************* * * Faux DAC implementation * *************************************/ static void dacdata_w(dac_state *d, UINT8 regnum, UINT8 data) { d->reg[regnum] = data; } static void dacdata_r(dac_state *d, UINT8 regnum) { UINT8 result = 0xff; /* switch off the DAC register requested */ switch (regnum) { case 5: /* this is just to make startup happy */ switch (d->reg[7]) { case 0x01: result = 0x55; break; case 0x07: result = 0x71; break; case 0x0b: result = 0x79; break; } break; default: result = d->reg[regnum]; break; } /* remember the read result; it is fetched elsewhere */ d->read_result = result; } /************************************* * * Texuture parameter computation * *************************************/ static void recompute_texture_params(tmu_state *t) { int bppscale; UINT32 base; int lod; /* extract LOD parameters */ t->lodmin = TEXLOD_LODMIN(t->reg[tLOD].u) << 6; t->lodmax = TEXLOD_LODMAX(t->reg[tLOD].u) << 6; t->lodbias = (INT8)(TEXLOD_LODBIAS(t->reg[tLOD].u) << 2) << 4; /* determine which LODs are present */ t->lodmask = 0x1ff; if (TEXLOD_LOD_TSPLIT(t->reg[tLOD].u)) { if (!TEXLOD_LOD_ODD(t->reg[tLOD].u)) t->lodmask = 0x155; else t->lodmask = 0x0aa; } /* determine base texture width/height */ t->wmask = t->hmask = 0xff; if (TEXLOD_LOD_S_IS_WIDER(t->reg[tLOD].u)) t->hmask >>= TEXLOD_LOD_ASPECT(t->reg[tLOD].u); else t->wmask >>= TEXLOD_LOD_ASPECT(t->reg[tLOD].u); /* determine the bpp of the texture */ bppscale = TEXMODE_FORMAT(t->reg[textureMode].u) >> 3; /* start with the base of LOD 0 */ if (t->texaddr_shift == 0 && (t->reg[texBaseAddr].u & 1)) osd_printf_debug("Tiled texture\n"); base = (t->reg[texBaseAddr].u & t->texaddr_mask) << t->texaddr_shift; t->lodoffset[0] = base & t->mask; /* LODs 1-3 are different depending on whether we are in multitex mode */ /* Several Voodoo 2 games leave the upper bits of TLOD == 0xff, meaning we think */ /* they want multitex mode when they really don't -- disable for now */ // Enable for Voodoo 3 or Viper breaks - VL. if (TEXLOD_TMULTIBASEADDR(t->reg[tLOD].u)) { base = (t->reg[texBaseAddr_1].u & t->texaddr_mask) << t->texaddr_shift; t->lodoffset[1] = base & t->mask; base = (t->reg[texBaseAddr_2].u & t->texaddr_mask) << t->texaddr_shift; t->lodoffset[2] = base & t->mask; base = (t->reg[texBaseAddr_3_8].u & t->texaddr_mask) << t->texaddr_shift; t->lodoffset[3] = base & t->mask; } else { if (t->lodmask & (1 << 0)) base += (((t->wmask >> 0) + 1) * ((t->hmask >> 0) + 1)) << bppscale; t->lodoffset[1] = base & t->mask; if (t->lodmask & (1 << 1)) base += (((t->wmask >> 1) + 1) * ((t->hmask >> 1) + 1)) << bppscale; t->lodoffset[2] = base & t->mask; if (t->lodmask & (1 << 2)) base += (((t->wmask >> 2) + 1) * ((t->hmask >> 2) + 1)) << bppscale; t->lodoffset[3] = base & t->mask; } /* remaining LODs make sense */ for (lod = 4; lod <= 8; lod++) { if (t->lodmask & (1 << (lod - 1))) { UINT32 size = ((t->wmask >> (lod - 1)) + 1) * ((t->hmask >> (lod - 1)) + 1); if (size < 4) size = 4; base += size << bppscale; } t->lodoffset[lod] = base & t->mask; } /* set the NCC lookup appropriately */ t->texel[1] = t->texel[9] = t->ncc[TEXMODE_NCC_TABLE_SELECT(t->reg[textureMode].u)].texel; /* pick the lookup table */ t->lookup = t->texel[TEXMODE_FORMAT(t->reg[textureMode].u)]; /* compute the detail parameters */ t->detailmax = TEXDETAIL_DETAIL_MAX(t->reg[tDetail].u); t->detailbias = (INT8)(TEXDETAIL_DETAIL_BIAS(t->reg[tDetail].u) << 2) << 6; t->detailscale = TEXDETAIL_DETAIL_SCALE(t->reg[tDetail].u); /* no longer dirty */ t->regdirty = FALSE; /* check for separate RGBA filtering */ if (TEXDETAIL_SEPARATE_RGBA_FILTER(t->reg[tDetail].u)) fatalerror("Separate RGBA filters!\n"); } INLINE INT32 prepare_tmu(tmu_state *t) { INT64 texdx, texdy; INT32 lodbase; /* if the texture parameters are dirty, update them */ if (t->regdirty) { recompute_texture_params(t); /* ensure that the NCC tables are up to date */ if ((TEXMODE_FORMAT(t->reg[textureMode].u) & 7) == 1) { ncc_table *n = &t->ncc[TEXMODE_NCC_TABLE_SELECT(t->reg[textureMode].u)]; t->texel[1] = t->texel[9] = n->texel; if (n->dirty) ncc_table_update(n); } } /* compute (ds^2 + dt^2) in both X and Y as 28.36 numbers */ texdx = (INT64)(t->dsdx >> 14) * (INT64)(t->dsdx >> 14) + (INT64)(t->dtdx >> 14) * (INT64)(t->dtdx >> 14); texdy = (INT64)(t->dsdy >> 14) * (INT64)(t->dsdy >> 14) + (INT64)(t->dtdy >> 14) * (INT64)(t->dtdy >> 14); /* pick whichever is larger and shift off some high bits -> 28.20 */ if (texdx < texdy) texdx = texdy; texdx >>= 16; /* use our fast reciprocal/log on this value; it expects input as a */ /* 16.32 number, and returns the log of the reciprocal, so we have to */ /* adjust the result: negative to get the log of the original value */ /* plus 12 to account for the extra exponent, and divided by 2 to */ /* get the log of the square root of texdx */ #if USE_FAST_RECIP == 1 (void)fast_reciplog(texdx, &lodbase); return (-lodbase + (12 << 8)) / 2; #else double tmpTex = texdx; lodbase = new_log2(tmpTex); return (lodbase + (12 << 8)) / 2; #endif } /************************************* * * Command FIFO depth computation * *************************************/ static int cmdfifo_compute_expected_depth(voodoo_state *v, cmdfifo_info *f) { UINT32 *fifobase = (UINT32 *)v->fbi.ram; UINT32 readptr = f->rdptr; UINT32 command = fifobase[readptr / 4]; int i, count = 0; /* low 3 bits specify the packet type */ switch (command & 7) { /* Packet type 0: 1 or 2 words Word Bits 0 31:29 = reserved 0 28:6 = Address [24:2] 0 5:3 = Function (0 = NOP, 1 = JSR, 2 = RET, 3 = JMP LOCAL, 4 = JMP AGP) 0 2:0 = Packet type (0) 1 31:11 = reserved (JMP AGP only) 1 10:0 = Address [35:25] */ case 0: if (((command >> 3) & 7) == 4) return 2; return 1; /* Packet type 1: 1 + N words Word Bits 0 31:16 = Number of words 0 15 = Increment? 0 14:3 = Register base 0 2:0 = Packet type (1) 1 31:0 = Data word */ case 1: return 1 + (command >> 16); /* Packet type 2: 1 + N words Word Bits 0 31:3 = 2D Register mask 0 2:0 = Packet type (2) 1 31:0 = Data word */ case 2: for (i = 3; i <= 31; i++) if (command & (1 << i)) count++; return 1 + count; /* Packet type 3: 1 + N words Word Bits 0 31:29 = Number of dummy entries following the data 0 28 = Packed color data? 0 25 = Disable ping pong sign correction (0=normal, 1=disable) 0 24 = Culling sign (0=positive, 1=negative) 0 23 = Enable culling (0=disable, 1=enable) 0 22 = Strip mode (0=strip, 1=fan) 0 17 = Setup S1 and T1 0 16 = Setup W1 0 15 = Setup S0 and T0 0 14 = Setup W0 0 13 = Setup Wb 0 12 = Setup Z 0 11 = Setup Alpha 0 10 = Setup RGB 0 9:6 = Number of vertices 0 5:3 = Command (0=Independent tris, 1=Start new strip, 2=Continue strip) 0 2:0 = Packet type (3) 1 31:0 = Data word */ case 3: count = 2; /* X/Y */ if (command & (1 << 28)) { if (command & (3 << 10)) count++; /* ARGB */ } else { if (command & (1 << 10)) count += 3; /* RGB */ if (command & (1 << 11)) count++; /* A */ } if (command & (1 << 12)) count++; /* Z */ if (command & (1 << 13)) count++; /* Wb */ if (command & (1 << 14)) count++; /* W0 */ if (command & (1 << 15)) count += 2; /* S0/T0 */ if (command & (1 << 16)) count++; /* W1 */ if (command & (1 << 17)) count += 2; /* S1/T1 */ count *= (command >> 6) & 15; /* numverts */ return 1 + count + (command >> 29); /* Packet type 4: 1 + N words Word Bits 0 31:29 = Number of dummy entries following the data 0 28:15 = General register mask 0 14:3 = Register base 0 2:0 = Packet type (4) 1 31:0 = Data word */ case 4: for (i = 15; i <= 28; i++) if (command & (1 << i)) count++; return 1 + count + (command >> 29); /* Packet type 5: 2 + N words Word Bits 0 31:30 = Space (0,1=reserved, 2=LFB, 3=texture) 0 29:26 = Byte disable W2 0 25:22 = Byte disable WN 0 21:3 = Num words 0 2:0 = Packet type (5) 1 31:30 = Reserved 1 29:0 = Base address [24:0] 2 31:0 = Data word */ case 5: return 2 + ((command >> 3) & 0x7ffff); default: osd_printf_debug("UNKNOWN PACKET TYPE %d\n", command & 7); return 1; } } /************************************* * * Command FIFO execution * *************************************/ static UINT32 cmdfifo_execute(voodoo_state *v, cmdfifo_info *f) { UINT32 *fifobase = (UINT32 *)v->fbi.ram; UINT32 readptr = f->rdptr; UINT32 *src = &fifobase[readptr / 4]; UINT32 command = *src++; int count, inc, code, i; setup_vertex svert = {0}; offs_t target; int cycles = 0; switch (command & 7) { /* Packet type 0: 1 or 2 words Word Bits 0 31:29 = reserved 0 28:6 = Address [24:2] 0 5:3 = Function (0 = NOP, 1 = JSR, 2 = RET, 3 = JMP LOCAL, 4 = JMP AGP) 0 2:0 = Packet type (0) 1 31:11 = reserved (JMP AGP only) 1 10:0 = Address [35:25] */ case 0: /* extract parameters */ target = (command >> 4) & 0x1fffffc; /* switch off of the specific command */ switch ((command >> 3) & 7) { case 0: /* NOP */ if (LOG_CMDFIFO) logerror(" NOP\n"); break; case 1: /* JSR */ if (LOG_CMDFIFO) logerror(" JSR $%06X\n", target); osd_printf_debug("JSR in CMDFIFO!\n"); src = &fifobase[target / 4]; break; case 2: /* RET */ if (LOG_CMDFIFO) logerror(" RET $%06X\n", target); fatalerror("RET in CMDFIFO!\n"); case 3: /* JMP LOCAL FRAME BUFFER */ if (LOG_CMDFIFO) logerror(" JMP LOCAL FRAMEBUF $%06X\n", target); src = &fifobase[target / 4]; break; case 4: /* JMP AGP */ if (LOG_CMDFIFO) logerror(" JMP AGP $%06X\n", target); fatalerror("JMP AGP in CMDFIFO!\n"); src = &fifobase[target / 4]; break; default: osd_printf_debug("INVALID JUMP COMMAND!\n"); fatalerror(" INVALID JUMP COMMAND\n"); } break; /* Packet type 1: 1 + N words Word Bits 0 31:16 = Number of words 0 15 = Increment? 0 14:3 = Register base 0 2:0 = Packet type (1) 1 31:0 = Data word */ case 1: /* extract parameters */ count = command >> 16; inc = (command >> 15) & 1; target = (command >> 3) & 0xfff; if (LOG_CMDFIFO) logerror(" PACKET TYPE 1: count=%d inc=%d reg=%04X\n", count, inc, target); if (v->type >= TYPE_VOODOO_BANSHEE && (target & 0x800)) { // Banshee/Voodoo3 2D register writes /* loop over all registers and write them one at a time */ for (i = 0; i < count; i++, target += inc) { cycles += banshee_2d_w(v, target & 0xff, *src); //logerror(" 2d reg: %03x = %08X\n", target & 0x7ff, *src); src++; } } else { /* loop over all registers and write them one at a time */ for (i = 0; i < count; i++, target += inc) cycles += register_w(v, target, *src++); } break; /* Packet type 2: 1 + N words Word Bits 0 31:3 = 2D Register mask 0 2:0 = Packet type (2) 1 31:0 = Data word */ case 2: if (LOG_CMDFIFO) logerror(" PACKET TYPE 2: mask=%X\n", (command >> 3) & 0x1ffffff); /* loop over all registers and write them one at a time */ for (i = 3; i <= 31; i++) if (command & (1 << i)) cycles += register_w(v, banshee2D_clip0Min + (i - 3), *src++); break; /* Packet type 3: 1 + N words Word Bits 0 31:29 = Number of dummy entries following the data 0 28 = Packed color data? 0 25 = Disable ping pong sign correction (0=normal, 1=disable) 0 24 = Culling sign (0=positive, 1=negative) 0 23 = Enable culling (0=disable, 1=enable) 0 22 = Strip mode (0=strip, 1=fan) 0 17 = Setup S1 and T1 0 16 = Setup W1 0 15 = Setup S0 and T0 0 14 = Setup W0 0 13 = Setup Wb 0 12 = Setup Z 0 11 = Setup Alpha 0 10 = Setup RGB 0 9:6 = Number of vertices 0 5:3 = Command (0=Independent tris, 1=Start new strip, 2=Continue strip) 0 2:0 = Packet type (3) 1 31:0 = Data word */ case 3: /* extract parameters */ count = (command >> 6) & 15; code = (command >> 3) & 7; if (LOG_CMDFIFO) logerror(" PACKET TYPE 3: count=%d code=%d mask=%03X smode=%02X pc=%d\n", count, code, (command >> 10) & 0xfff, (command >> 22) & 0x3f, (command >> 28) & 1); /* copy relevant bits into the setup mode register */ v->reg[sSetupMode].u = ((command >> 10) & 0xff) | ((command >> 6) & 0xf0000); /* loop over triangles */ for (i = 0; i < count; i++) { /* always extract X/Y */ svert.x = *(float *)src++; svert.y = *(float *)src++; /* load ARGB values if packed */ if (command & (1 << 28)) { if (command & (3 << 10)) { rgb_t argb = *src++; if (command & (1 << 10)) { svert.r = argb.r(); svert.g = argb.g(); svert.b = argb.b(); } if (command & (1 << 11)) svert.a = argb.a(); } } /* load ARGB values if not packed */ else { if (command & (1 << 10)) { svert.r = *(float *)src++; svert.g = *(float *)src++; svert.b = *(float *)src++; } if (command & (1 << 11)) svert.a = *(float *)src++; } /* load Z and Wb values */ if (command & (1 << 12)) svert.z = *(float *)src++; if (command & (1 << 13)) svert.wb = *(float *)src++; /* load W0, S0, T0 values */ if (command & (1 << 14)) svert.w0 = *(float *)src++; if (command & (1 << 15)) { svert.s0 = *(float *)src++; svert.t0 = *(float *)src++; } /* load W1, S1, T1 values */ if (command & (1 << 16)) svert.w1 = *(float *)src++; if (command & (1 << 17)) { svert.s1 = *(float *)src++; svert.t1 = *(float *)src++; } /* if we're starting a new strip, or if this is the first of a set of verts */ /* for a series of individual triangles, initialize all the verts */ if ((code == 1 && i == 0) || (code == 0 && i % 3 == 0)) { v->fbi.sverts = 1; v->fbi.svert[0] = v->fbi.svert[1] = v->fbi.svert[2] = svert; } /* otherwise, add this to the list */ else { /* for strip mode, shuffle vertex 1 down to 0 */ if (!(command & (1 << 22))) v->fbi.svert[0] = v->fbi.svert[1]; /* copy 2 down to 1 and add our new one regardless */ v->fbi.svert[1] = v->fbi.svert[2]; v->fbi.svert[2] = svert; /* if we have enough, draw */ if (++v->fbi.sverts >= 3) cycles += setup_and_draw_triangle(v); } } /* account for the extra dummy words */ src += command >> 29; break; /* Packet type 4: 1 + N words Word Bits 0 31:29 = Number of dummy entries following the data 0 28:15 = General register mask 0 14:3 = Register base 0 2:0 = Packet type (4) 1 31:0 = Data word */ case 4: /* extract parameters */ target = (command >> 3) & 0xfff; if (LOG_CMDFIFO) logerror(" PACKET TYPE 4: mask=%X reg=%04X pad=%d\n", (command >> 15) & 0x3fff, target, command >> 29); if (v->type >= TYPE_VOODOO_BANSHEE && (target & 0x800)) { // Banshee/Voodoo3 2D register writes /* loop over all registers and write them one at a time */ target &= 0xff; for (i = 15; i <= 28; i++) { if (command & (1 << i)) { cycles += banshee_2d_w(v, target + (i - 15), *src); //logerror(" 2d reg: %03x = %08X\n", target & 0x7ff, *src); src++; } } } else { /* loop over all registers and write them one at a time */ for (i = 15; i <= 28; i++) if (command & (1 << i)) cycles += register_w(v, target + (i - 15), *src++); } /* account for the extra dummy words */ src += command >> 29; break; /* Packet type 5: 2 + N words Word Bits 0 31:30 = Space (0,1=reserved, 2=LFB, 3=texture) 0 29:26 = Byte disable W2 0 25:22 = Byte disable WN 0 21:3 = Num words 0 2:0 = Packet type (5) 1 31:30 = Reserved 1 29:0 = Base address [24:0] 2 31:0 = Data word */ case 5: /* extract parameters */ count = (command >> 3) & 0x7ffff; target = *src++ / 4; /* handle LFB writes */ switch (command >> 30) { case 0: // Linear FB { if (LOG_CMDFIFO) logerror(" PACKET TYPE 5: FB count=%d dest=%08X bd2=%X bdN=%X\n", count, target, (command >> 26) & 15, (command >> 22) & 15); UINT32 addr = target * 4; for (i=0; i < count; i++) { UINT32 data = *src++; v->fbi.ram[BYTE_XOR_LE(addr + 0)] = (UINT8)(data); v->fbi.ram[BYTE_XOR_LE(addr + 1)] = (UINT8)(data >> 8); v->fbi.ram[BYTE_XOR_LE(addr + 2)] = (UINT8)(data >> 16); v->fbi.ram[BYTE_XOR_LE(addr + 3)] = (UINT8)(data >> 24); addr += 4; } break; } case 2: // 3D LFB { if (LOG_CMDFIFO) logerror(" PACKET TYPE 5: 3D LFB count=%d dest=%08X bd2=%X bdN=%X\n", count, target, (command >> 26) & 15, (command >> 22) & 15); /* loop over words */ for (i = 0; i < count; i++) cycles += lfb_w(v, target++, *src++, 0xffffffff); break; } case 1: // Planar YUV { // TODO /* just update the pointers for now */ for (i = 0; i < count; i++) { target++; src++; } break; } case 3: // Texture Port { if (LOG_CMDFIFO) logerror(" PACKET TYPE 5: textureRAM count=%d dest=%08X bd2=%X bdN=%X\n", count, target, (command >> 26) & 15, (command >> 22) & 15); /* loop over words */ for (i = 0; i < count; i++) cycles += texture_w(v, target++, *src++); break; } } break; default: fprintf(stderr, "PACKET TYPE %d\n", command & 7); break; } /* by default just update the read pointer past all the data we consumed */ f->rdptr = 4 * (src - fifobase); return cycles; } /************************************* * * Handle execution if we're ready * *************************************/ static INT32 cmdfifo_execute_if_ready(voodoo_state *v, cmdfifo_info *f) { int needed_depth; int cycles; /* all CMDFIFO commands need at least one word */ if (f->depth == 0) return -1; /* see if we have enough for the current command */ needed_depth = cmdfifo_compute_expected_depth(v, f); if (f->depth < needed_depth) return -1; /* execute */ cycles = cmdfifo_execute(v, f); f->depth -= needed_depth; return cycles; } /************************************* * * Handle writes to the CMD FIFO * *************************************/ static void cmdfifo_w(voodoo_state *v, cmdfifo_info *f, offs_t offset, UINT32 data) { UINT32 addr = f->base + offset * 4; UINT32 *fifobase = (UINT32 *)v->fbi.ram; if (LOG_CMDFIFO_VERBOSE) logerror("CMDFIFO_w(%04X) = %08X\n", offset, data); /* write the data */ if (addr < f->end) fifobase[addr / 4] = data; /* count holes? */ if (f->count_holes) { /* in-order, no holes */ if (f->holes == 0 && addr == f->amin + 4) { f->amin = f->amax = addr; f->depth++; } /* out-of-order, below the minimum */ else if (addr < f->amin) { if (f->holes != 0) logerror("Unexpected CMDFIFO: AMin=%08X AMax=%08X Holes=%d WroteTo:%08X\n", f->amin, f->amax, f->holes, addr); //f->amin = f->amax = addr; f->holes += (addr - f->base) / 4; f->amin = f->base; f->amax = addr; f->depth++; } /* out-of-order, but within the min-max range */ else if (addr < f->amax) { f->holes--; if (f->holes == 0) { f->depth += (f->amax - f->amin) / 4; f->amin = f->amax; } } /* out-of-order, bumping max */ else { f->holes += (addr - f->amax) / 4 - 1; f->amax = addr; } } /* execute if we can */ if (!v->pci.op_pending) { INT32 cycles = cmdfifo_execute_if_ready(v, f); if (cycles > 0) { v->pci.op_pending = TRUE; v->pci.op_end_time = v->device->machine().time() + attotime(0, (attoseconds_t)cycles * v->attoseconds_per_cycle); if (LOG_FIFO_VERBOSE) logerror("VOODOO.%d.FIFO:direct write start at %d.%08X%08X end at %d.%08X%08X\n", v->index, v->device->machine().time().seconds(), (UINT32)(v->device->machine().time().attoseconds() >> 32), (UINT32)v->device->machine().time().attoseconds(), v->pci.op_end_time.seconds(), (UINT32)(v->pci.op_end_time.attoseconds() >> 32), (UINT32)v->pci.op_end_time.attoseconds()); } } } /************************************* * * Stall the active cpu until we are * ready * *************************************/ static TIMER_CALLBACK( stall_cpu_callback ) { check_stalled_cpu((voodoo_state *)ptr, machine.time()); } static void check_stalled_cpu(voodoo_state *v, attotime current_time) { int resume = FALSE; /* flush anything we can */ if (v->pci.op_pending) flush_fifos(v, current_time); /* if we're just stalled until the LWM is passed, see if we're ok now */ if (v->pci.stall_state == STALLED_UNTIL_FIFO_LWM) { /* if there's room in the memory FIFO now, we can proceed */ if (FBIINIT0_ENABLE_MEMORY_FIFO(v->reg[fbiInit0].u)) { if (fifo_items(&v->fbi.fifo) < 2 * 32 * FBIINIT0_MEMORY_FIFO_HWM(v->reg[fbiInit0].u)) resume = TRUE; } else if (fifo_space(&v->pci.fifo) > 2 * FBIINIT0_PCI_FIFO_LWM(v->reg[fbiInit0].u)) resume = TRUE; } /* if we're stalled until the FIFOs are empty, check now */ else if (v->pci.stall_state == STALLED_UNTIL_FIFO_EMPTY) { if (FBIINIT0_ENABLE_MEMORY_FIFO(v->reg[fbiInit0].u)) { if (fifo_empty(&v->fbi.fifo) && fifo_empty(&v->pci.fifo)) resume = TRUE; } else if (fifo_empty(&v->pci.fifo)) resume = TRUE; } /* resume if necessary */ if (resume || !v->pci.op_pending) { if (LOG_FIFO) logerror("VOODOO.%d.FIFO:Stall condition cleared; resuming\n", v->index); v->pci.stall_state = NOT_STALLED; /* either call the callback, or trigger the trigger */ if (!v->device->m_stall.isnull()) v->device->m_stall(FALSE); else v->device->machine().scheduler().trigger(v->trigger); } /* if not, set a timer for the next one */ else { v->pci.continue_timer->adjust(v->pci.op_end_time - current_time); } } static void stall_cpu(voodoo_state *v, int state, attotime current_time) { /* sanity check */ if (!v->pci.op_pending) fatalerror("FIFOs not empty, no op pending!\n"); /* set the state and update statistics */ v->pci.stall_state = state; v->stats.stalls++; /* either call the callback, or spin the CPU */ if (!v->device->m_stall.isnull()) v->device->m_stall(TRUE); else v->cpu->execute().spin_until_trigger(v->trigger); /* set a timer to clear the stall */ v->pci.continue_timer->adjust(v->pci.op_end_time - current_time); } /************************************* * * Voodoo register writes * *************************************/ static INT32 register_w(voodoo_state *v, offs_t offset, UINT32 data) { UINT32 origdata = data; INT32 cycles = 0; INT64 data64; UINT8 regnum; UINT8 chips; /* statistics */ v->stats.reg_writes++; /* determine which chips we are addressing */ chips = (offset >> 8) & 0xf; if (chips == 0) chips = 0xf; chips &= v->chipmask; /* the first 64 registers can be aliased differently */ if ((offset & 0x800c0) == 0x80000 && v->alt_regmap) regnum = register_alias_map[offset & 0x3f]; else regnum = offset & 0xff; /* first make sure this register is readable */ if (!(v->regaccess[regnum] & REGISTER_WRITE)) { logerror("VOODOO.%d.ERROR:Invalid attempt to write %s\n", v->index, v->regnames[regnum]); return 0; } /* switch off the register */ switch (regnum) { /* Vertex data is 12.4 formatted fixed point */ case fvertexAx: data = float_to_int32(data, 4); case vertexAx: if (chips & 1) v->fbi.ax = (INT16)data; break; case fvertexAy: data = float_to_int32(data, 4); case vertexAy: if (chips & 1) v->fbi.ay = (INT16)data; break; case fvertexBx: data = float_to_int32(data, 4); case vertexBx: if (chips & 1) v->fbi.bx = (INT16)data; break; case fvertexBy: data = float_to_int32(data, 4); case vertexBy: if (chips & 1) v->fbi.by = (INT16)data; break; case fvertexCx: data = float_to_int32(data, 4); case vertexCx: if (chips & 1) v->fbi.cx = (INT16)data; break; case fvertexCy: data = float_to_int32(data, 4); case vertexCy: if (chips & 1) v->fbi.cy = (INT16)data; break; /* RGB data is 12.12 formatted fixed point */ case fstartR: data = float_to_int32(data, 12); case startR: if (chips & 1) v->fbi.startr = (INT32)(data << 8) >> 8; break; case fstartG: data = float_to_int32(data, 12); case startG: if (chips & 1) v->fbi.startg = (INT32)(data << 8) >> 8; break; case fstartB: data = float_to_int32(data, 12); case startB: if (chips & 1) v->fbi.startb = (INT32)(data << 8) >> 8; break; case fstartA: data = float_to_int32(data, 12); case startA: if (chips & 1) v->fbi.starta = (INT32)(data << 8) >> 8; break; case fdRdX: data = float_to_int32(data, 12); case dRdX: if (chips & 1) v->fbi.drdx = (INT32)(data << 8) >> 8; break; case fdGdX: data = float_to_int32(data, 12); case dGdX: if (chips & 1) v->fbi.dgdx = (INT32)(data << 8) >> 8; break; case fdBdX: data = float_to_int32(data, 12); case dBdX: if (chips & 1) v->fbi.dbdx = (INT32)(data << 8) >> 8; break; case fdAdX: data = float_to_int32(data, 12); case dAdX: if (chips & 1) v->fbi.dadx = (INT32)(data << 8) >> 8; break; case fdRdY: data = float_to_int32(data, 12); case dRdY: if (chips & 1) v->fbi.drdy = (INT32)(data << 8) >> 8; break; case fdGdY: data = float_to_int32(data, 12); case dGdY: if (chips & 1) v->fbi.dgdy = (INT32)(data << 8) >> 8; break; case fdBdY: data = float_to_int32(data, 12); case dBdY: if (chips & 1) v->fbi.dbdy = (INT32)(data << 8) >> 8; break; case fdAdY: data = float_to_int32(data, 12); case dAdY: if (chips & 1) v->fbi.dady = (INT32)(data << 8) >> 8; break; /* Z data is 20.12 formatted fixed point */ case fstartZ: data = float_to_int32(data, 12); case startZ: if (chips & 1) v->fbi.startz = (INT32)data; break; case fdZdX: data = float_to_int32(data, 12); case dZdX: if (chips & 1) v->fbi.dzdx = (INT32)data; break; case fdZdY: data = float_to_int32(data, 12); case dZdY: if (chips & 1) v->fbi.dzdy = (INT32)data; break; /* S,T data is 14.18 formatted fixed point, converted to 16.32 internally */ case fstartS: data64 = float_to_int64(data, 32); if (chips & 2) v->tmu[0].starts = data64; if (chips & 4) v->tmu[1].starts = data64; break; case startS: if (chips & 2) v->tmu[0].starts = (INT64)(INT32)data << 14; if (chips & 4) v->tmu[1].starts = (INT64)(INT32)data << 14; break; case fstartT: data64 = float_to_int64(data, 32); if (chips & 2) v->tmu[0].startt = data64; if (chips & 4) v->tmu[1].startt = data64; break; case startT: if (chips & 2) v->tmu[0].startt = (INT64)(INT32)data << 14; if (chips & 4) v->tmu[1].startt = (INT64)(INT32)data << 14; break; case fdSdX: data64 = float_to_int64(data, 32); if (chips & 2) v->tmu[0].dsdx = data64; if (chips & 4) v->tmu[1].dsdx = data64; break; case dSdX: if (chips & 2) v->tmu[0].dsdx = (INT64)(INT32)data << 14; if (chips & 4) v->tmu[1].dsdx = (INT64)(INT32)data << 14; break; case fdTdX: data64 = float_to_int64(data, 32); if (chips & 2) v->tmu[0].dtdx = data64; if (chips & 4) v->tmu[1].dtdx = data64; break; case dTdX: if (chips & 2) v->tmu[0].dtdx = (INT64)(INT32)data << 14; if (chips & 4) v->tmu[1].dtdx = (INT64)(INT32)data << 14; break; case fdSdY: data64 = float_to_int64(data, 32); if (chips & 2) v->tmu[0].dsdy = data64; if (chips & 4) v->tmu[1].dsdy = data64; break; case dSdY: if (chips & 2) v->tmu[0].dsdy = (INT64)(INT32)data << 14; if (chips & 4) v->tmu[1].dsdy = (INT64)(INT32)data << 14; break; case fdTdY: data64 = float_to_int64(data, 32); if (chips & 2) v->tmu[0].dtdy = data64; if (chips & 4) v->tmu[1].dtdy = data64; break; case dTdY: if (chips & 2) v->tmu[0].dtdy = (INT64)(INT32)data << 14; if (chips & 4) v->tmu[1].dtdy = (INT64)(INT32)data << 14; break; /* W data is 2.30 formatted fixed point, converted to 16.32 internally */ case fstartW: data64 = float_to_int64(data, 32); if (chips & 1) v->fbi.startw = data64; if (chips & 2) v->tmu[0].startw = data64; if (chips & 4) v->tmu[1].startw = data64; break; case startW: if (chips & 1) v->fbi.startw = (INT64)(INT32)data << 2; if (chips & 2) v->tmu[0].startw = (INT64)(INT32)data << 2; if (chips & 4) v->tmu[1].startw = (INT64)(INT32)data << 2; break; case fdWdX: data64 = float_to_int64(data, 32); if (chips & 1) v->fbi.dwdx = data64; if (chips & 2) v->tmu[0].dwdx = data64; if (chips & 4) v->tmu[1].dwdx = data64; break; case dWdX: if (chips & 1) v->fbi.dwdx = (INT64)(INT32)data << 2; if (chips & 2) v->tmu[0].dwdx = (INT64)(INT32)data << 2; if (chips & 4) v->tmu[1].dwdx = (INT64)(INT32)data << 2; break; case fdWdY: data64 = float_to_int64(data, 32); if (chips & 1) v->fbi.dwdy = data64; if (chips & 2) v->tmu[0].dwdy = data64; if (chips & 4) v->tmu[1].dwdy = data64; break; case dWdY: if (chips & 1) v->fbi.dwdy = (INT64)(INT32)data << 2; if (chips & 2) v->tmu[0].dwdy = (INT64)(INT32)data << 2; if (chips & 4) v->tmu[1].dwdy = (INT64)(INT32)data << 2; break; /* setup bits */ case sARGB: if (chips & 1) { rgb_t rgbdata(data); v->reg[sAlpha].f = rgbdata.a(); v->reg[sRed].f = rgbdata.r(); v->reg[sGreen].f = rgbdata.g(); v->reg[sBlue].f = rgbdata.b(); } break; /* mask off invalid bits for different cards */ case fbzColorPath: poly_wait(v->poly, v->regnames[regnum]); if (v->type < TYPE_VOODOO_2) data &= 0x0fffffff; if (chips & 1) v->reg[fbzColorPath].u = data; break; case fbzMode: poly_wait(v->poly, v->regnames[regnum]); if (v->type < TYPE_VOODOO_2) data &= 0x001fffff; if (chips & 1) v->reg[fbzMode].u = data; break; case fogMode: poly_wait(v->poly, v->regnames[regnum]); if (v->type < TYPE_VOODOO_2) data &= 0x0000003f; if (chips & 1) v->reg[fogMode].u = data; break; /* triangle drawing */ case triangleCMD: v->fbi.cheating_allowed = (v->fbi.ax != 0 || v->fbi.ay != 0 || v->fbi.bx > 50 || v->fbi.by != 0 || v->fbi.cx != 0 || v->fbi.cy > 50); v->fbi.sign = data; cycles = triangle(v); break; case ftriangleCMD: v->fbi.cheating_allowed = TRUE; v->fbi.sign = data; cycles = triangle(v); break; case sBeginTriCMD: cycles = begin_triangle(v); break; case sDrawTriCMD: cycles = draw_triangle(v); break; /* other commands */ case nopCMD: poly_wait(v->poly, v->regnames[regnum]); if (data & 1) reset_counters(v); if (data & 2) v->reg[fbiTrianglesOut].u = 0; break; case fastfillCMD: cycles = fastfill(v); break; case swapbufferCMD: poly_wait(v->poly, v->regnames[regnum]); cycles = swapbuffer(v, data); break; case userIntrCMD: poly_wait(v->poly, v->regnames[regnum]); //fatalerror("userIntrCMD\n"); v->reg[intrCtrl].u |= 0x1800; v->reg[intrCtrl].u &= ~0x80000000; // TODO: rename vblank_client for less confusion? if (!v->device->m_vblank.isnull()) v->device->m_vblank(TRUE); break; /* gamma table access -- Voodoo/Voodoo2 only */ case clutData: if (v->type <= TYPE_VOODOO_2 && (chips & 1)) { poly_wait(v->poly, v->regnames[regnum]); if (!FBIINIT1_VIDEO_TIMING_RESET(v->reg[fbiInit1].u)) { int index = data >> 24; if (index <= 32) { v->fbi.clut[index] = data; v->fbi.clut_dirty = TRUE; } } else logerror("clutData ignored because video timing reset = 1\n"); } break; /* external DAC access -- Voodoo/Voodoo2 only */ case dacData: if (v->type <= TYPE_VOODOO_2 && (chips & 1)) { poly_wait(v->poly, v->regnames[regnum]); if (!(data & 0x800)) dacdata_w(&v->dac, (data >> 8) & 7, data & 0xff); else dacdata_r(&v->dac, (data >> 8) & 7); } break; /* vertical sync rate -- Voodoo/Voodoo2 only */ case hSync: case vSync: case backPorch: case videoDimensions: if (v->type <= TYPE_VOODOO_2 && (chips & 1)) { poly_wait(v->poly, v->regnames[regnum]); v->reg[regnum].u = data; if (v->reg[hSync].u != 0 && v->reg[vSync].u != 0 && v->reg[videoDimensions].u != 0) { int hvis, vvis, htotal, vtotal, hbp, vbp; attoseconds_t refresh = v->screen->frame_period().attoseconds(); attoseconds_t stdperiod, medperiod, vgaperiod; attoseconds_t stddiff, meddiff, vgadiff; rectangle visarea; if (v->type == TYPE_VOODOO_2) { htotal = ((v->reg[hSync].u >> 16) & 0x7ff) + 1 + (v->reg[hSync].u & 0x1ff) + 1; vtotal = ((v->reg[vSync].u >> 16) & 0x1fff) + (v->reg[vSync].u & 0x1fff); hvis = v->reg[videoDimensions].u & 0x7ff; vvis = (v->reg[videoDimensions].u >> 16) & 0x7ff; hbp = (v->reg[backPorch].u & 0x1ff) + 2; vbp = (v->reg[backPorch].u >> 16) & 0x1ff; } else { htotal = ((v->reg[hSync].u >> 16) & 0x3ff) + 1 + (v->reg[hSync].u & 0xff) + 1; vtotal = ((v->reg[vSync].u >> 16) & 0xfff) + (v->reg[vSync].u & 0xfff); hvis = v->reg[videoDimensions].u & 0x3ff; vvis = (v->reg[videoDimensions].u >> 16) & 0x3ff; hbp = (v->reg[backPorch].u & 0xff) + 2; vbp = (v->reg[backPorch].u >> 16) & 0xff; } /* create a new visarea */ visarea.set(hbp, hbp + hvis - 1, vbp, vbp + vvis - 1); /* keep within bounds */ visarea.max_x = MIN(visarea.max_x, htotal - 1); visarea.max_y = MIN(visarea.max_y, vtotal - 1); /* compute the new period for standard res, medium res, and VGA res */ stdperiod = HZ_TO_ATTOSECONDS(15750) * vtotal; medperiod = HZ_TO_ATTOSECONDS(25000) * vtotal; vgaperiod = HZ_TO_ATTOSECONDS(31500) * vtotal; /* compute a diff against the current refresh period */ stddiff = stdperiod - refresh; if (stddiff < 0) stddiff = -stddiff; meddiff = medperiod - refresh; if (meddiff < 0) meddiff = -meddiff; vgadiff = vgaperiod - refresh; if (vgadiff < 0) vgadiff = -vgadiff; osd_printf_debug("hSync=%08X vSync=%08X backPorch=%08X videoDimensions=%08X\n", v->reg[hSync].u, v->reg[vSync].u, v->reg[backPorch].u, v->reg[videoDimensions].u); osd_printf_debug("Horiz: %d-%d (%d total) Vert: %d-%d (%d total) -- ", visarea.min_x, visarea.max_x, htotal, visarea.min_y, visarea.max_y, vtotal); /* configure the screen based on which one matches the closest */ if (stddiff < meddiff && stddiff < vgadiff) { v->screen->configure(htotal, vtotal, visarea, stdperiod); osd_printf_debug("Standard resolution, %f Hz\n", ATTOSECONDS_TO_HZ(stdperiod)); } else if (meddiff < vgadiff) { v->screen->configure(htotal, vtotal, visarea, medperiod); osd_printf_debug("Medium resolution, %f Hz\n", ATTOSECONDS_TO_HZ(medperiod)); } else { v->screen->configure(htotal, vtotal, visarea, vgaperiod); osd_printf_debug("VGA resolution, %f Hz\n", ATTOSECONDS_TO_HZ(vgaperiod)); } /* configure the new framebuffer info */ v->fbi.width = hvis; v->fbi.height = vvis; v->fbi.xoffs = hbp; v->fbi.yoffs = vbp; v->fbi.vsyncscan = (v->reg[vSync].u >> 16) & 0xfff; /* recompute the time of VBLANK */ adjust_vblank_timer(v); /* if changing dimensions, update video memory layout */ if (regnum == videoDimensions) recompute_video_memory(v); } } break; /* fbiInit0 can only be written if initEnable says we can -- Voodoo/Voodoo2 only */ case fbiInit0: poly_wait(v->poly, v->regnames[regnum]); if (v->type <= TYPE_VOODOO_2 && (chips & 1) && INITEN_ENABLE_HW_INIT(v->pci.init_enable)) { v->reg[fbiInit0].u = data; if (FBIINIT0_GRAPHICS_RESET(data)) soft_reset(v); if (FBIINIT0_FIFO_RESET(data)) fifo_reset(&v->pci.fifo); recompute_video_memory(v); } break; /* fbiInit5-7 are Voodoo 2-only; ignore them on anything else */ case fbiInit5: case fbiInit6: if (v->type < TYPE_VOODOO_2) break; /* else fall through... */ /* fbiInitX can only be written if initEnable says we can -- Voodoo/Voodoo2 only */ /* most of these affect memory layout, so always recompute that when done */ case fbiInit1: case fbiInit2: case fbiInit4: poly_wait(v->poly, v->regnames[regnum]); if (v->type <= TYPE_VOODOO_2 && (chips & 1) && INITEN_ENABLE_HW_INIT(v->pci.init_enable)) { v->reg[regnum].u = data; recompute_video_memory(v); v->fbi.video_changed = TRUE; } break; case fbiInit3: poly_wait(v->poly, v->regnames[regnum]); if (v->type <= TYPE_VOODOO_2 && (chips & 1) && INITEN_ENABLE_HW_INIT(v->pci.init_enable)) { v->reg[regnum].u = data; v->alt_regmap = FBIINIT3_TRI_REGISTER_REMAP(data); v->fbi.yorigin = FBIINIT3_YORIGIN_SUBTRACT(v->reg[fbiInit3].u); recompute_video_memory(v); } break; case fbiInit7: /* case swapPending: -- Banshee */ if (v->type == TYPE_VOODOO_2 && (chips & 1) && INITEN_ENABLE_HW_INIT(v->pci.init_enable)) { poly_wait(v->poly, v->regnames[regnum]); v->reg[regnum].u = data; v->fbi.cmdfifo[0].enable = FBIINIT7_CMDFIFO_ENABLE(data); v->fbi.cmdfifo[0].count_holes = !FBIINIT7_DISABLE_CMDFIFO_HOLES(data); } else if (v->type >= TYPE_VOODOO_BANSHEE) v->fbi.swaps_pending++; break; /* cmdFifo -- Voodoo2 only */ case cmdFifoBaseAddr: if (v->type == TYPE_VOODOO_2 && (chips & 1)) { poly_wait(v->poly, v->regnames[regnum]); v->reg[regnum].u = data; v->fbi.cmdfifo[0].base = (data & 0x3ff) << 12; v->fbi.cmdfifo[0].end = (((data >> 16) & 0x3ff) + 1) << 12; } break; case cmdFifoBump: if (v->type == TYPE_VOODOO_2 && (chips & 1)) fatalerror("cmdFifoBump\n"); break; case cmdFifoRdPtr: if (v->type == TYPE_VOODOO_2 && (chips & 1)) v->fbi.cmdfifo[0].rdptr = data; break; case cmdFifoAMin: /* case colBufferAddr: -- Banshee */ if (v->type == TYPE_VOODOO_2 && (chips & 1)) v->fbi.cmdfifo[0].amin = data; else if (v->type >= TYPE_VOODOO_BANSHEE && (chips & 1)) v->fbi.rgboffs[1] = data & v->fbi.mask & ~0x0f; break; case cmdFifoAMax: /* case colBufferStride: -- Banshee */ if (v->type == TYPE_VOODOO_2 && (chips & 1)) v->fbi.cmdfifo[0].amax = data; else if (v->type >= TYPE_VOODOO_BANSHEE && (chips & 1)) { if (data & 0x8000) v->fbi.rowpixels = (data & 0x7f) << 6; else v->fbi.rowpixels = (data & 0x3fff) >> 1; } break; case cmdFifoDepth: /* case auxBufferAddr: -- Banshee */ if (v->type == TYPE_VOODOO_2 && (chips & 1)) v->fbi.cmdfifo[0].depth = data; else if (v->type >= TYPE_VOODOO_BANSHEE && (chips & 1)) v->fbi.auxoffs = data & v->fbi.mask & ~0x0f; break; case cmdFifoHoles: /* case auxBufferStride: -- Banshee */ if (v->type == TYPE_VOODOO_2 && (chips & 1)) v->fbi.cmdfifo[0].holes = data; else if (v->type >= TYPE_VOODOO_BANSHEE && (chips & 1)) { int rowpixels; if (data & 0x8000) rowpixels = (data & 0x7f) << 6; else rowpixels = (data & 0x3fff) >> 1; if (v->fbi.rowpixels != rowpixels) fatalerror("aux buffer stride differs from color buffer stride\n"); } break; /* nccTable entries are processed and expanded immediately */ case nccTable+0: case nccTable+1: case nccTable+2: case nccTable+3: case nccTable+4: case nccTable+5: case nccTable+6: case nccTable+7: case nccTable+8: case nccTable+9: case nccTable+10: case nccTable+11: poly_wait(v->poly, v->regnames[regnum]); if (chips & 2) ncc_table_write(&v->tmu[0].ncc[0], regnum - nccTable, data); if (chips & 4) ncc_table_write(&v->tmu[1].ncc[0], regnum - nccTable, data); break; case nccTable+12: case nccTable+13: case nccTable+14: case nccTable+15: case nccTable+16: case nccTable+17: case nccTable+18: case nccTable+19: case nccTable+20: case nccTable+21: case nccTable+22: case nccTable+23: poly_wait(v->poly, v->regnames[regnum]); if (chips & 2) ncc_table_write(&v->tmu[0].ncc[1], regnum - (nccTable+12), data); if (chips & 4) ncc_table_write(&v->tmu[1].ncc[1], regnum - (nccTable+12), data); break; /* fogTable entries are processed and expanded immediately */ case fogTable+0: case fogTable+1: case fogTable+2: case fogTable+3: case fogTable+4: case fogTable+5: case fogTable+6: case fogTable+7: case fogTable+8: case fogTable+9: case fogTable+10: case fogTable+11: case fogTable+12: case fogTable+13: case fogTable+14: case fogTable+15: case fogTable+16: case fogTable+17: case fogTable+18: case fogTable+19: case fogTable+20: case fogTable+21: case fogTable+22: case fogTable+23: case fogTable+24: case fogTable+25: case fogTable+26: case fogTable+27: case fogTable+28: case fogTable+29: case fogTable+30: case fogTable+31: poly_wait(v->poly, v->regnames[regnum]); if (chips & 1) { int base = 2 * (regnum - fogTable); v->fbi.fogdelta[base + 0] = (data >> 0) & 0xff; v->fbi.fogblend[base + 0] = (data >> 8) & 0xff; v->fbi.fogdelta[base + 1] = (data >> 16) & 0xff; v->fbi.fogblend[base + 1] = (data >> 24) & 0xff; } break; /* texture modifications cause us to recompute everything */ case textureMode: case tLOD: case tDetail: case texBaseAddr: case texBaseAddr_1: case texBaseAddr_2: case texBaseAddr_3_8: poly_wait(v->poly, v->regnames[regnum]); if (chips & 2) { v->tmu[0].reg[regnum].u = data; v->tmu[0].regdirty = TRUE; } if (chips & 4) { v->tmu[1].reg[regnum].u = data; v->tmu[1].regdirty = TRUE; } break; case trexInit1: /* send tmu config data to the frame buffer */ v->send_config = (TREXINIT_SEND_TMU_CONFIG(data) > 0); goto default_case; /* these registers are referenced in the renderer; we must wait for pending work before changing */ case chromaRange: case chromaKey: case alphaMode: case fogColor: case stipple: case zaColor: case color1: case color0: case clipLowYHighY: case clipLeftRight: poly_wait(v->poly, v->regnames[regnum]); /* fall through to default implementation */ /* by default, just feed the data to the chips */ default: default_case: if (chips & 1) v->reg[0x000 + regnum].u = data; if (chips & 2) v->reg[0x100 + regnum].u = data; if (chips & 4) v->reg[0x200 + regnum].u = data; if (chips & 8) v->reg[0x300 + regnum].u = data; break; } if (LOG_REGISTERS) { if (regnum < fvertexAx || regnum > fdWdY) logerror("VOODOO.%d.REG:%s(%d) write = %08X\n", v->index, (regnum < 0x384/4) ? v->regnames[regnum] : "oob", chips, origdata); else logerror("VOODOO.%d.REG:%s(%d) write = %f\n", v->index, (regnum < 0x384/4) ? v->regnames[regnum] : "oob", chips, (double) u2f(origdata)); } return cycles; } /************************************* * * Voodoo LFB writes * *************************************/ static INT32 lfb_direct_w(voodoo_state *v, offs_t offset, UINT32 data, UINT32 mem_mask) { UINT16 *dest; UINT32 destmax; int x, y; UINT32 bufoffs; /* statistics */ v->stats.lfb_writes++; /* byte swizzling */ if (LFBMODE_BYTE_SWIZZLE_WRITES(v->reg[lfbMode].u)) { data = FLIPENDIAN_INT32(data); mem_mask = FLIPENDIAN_INT32(mem_mask); } /* word swapping */ if (LFBMODE_WORD_SWAP_WRITES(v->reg[lfbMode].u)) { data = (data << 16) | (data >> 16); mem_mask = (mem_mask << 16) | (mem_mask >> 16); } // TODO: This direct write is not verified. // For direct lfb access just write the data /* compute X,Y */ offset <<= 1; x = offset & ((1 << v->fbi.lfb_stride) - 1); y = (offset >> v->fbi.lfb_stride); dest = (UINT16 *)(v->fbi.ram + v->fbi.lfb_base*4); destmax = (v->fbi.mask + 1 - v->fbi.lfb_base*4) / 2; bufoffs = y * v->fbi.rowpixels + x; if (bufoffs >= destmax) { logerror("lfb_direct_w: Buffer offset out of bounds x=%i y=%i offset=%08X bufoffs=%08X data=%08X\n", x, y, offset, (UINT32) bufoffs, data); return 0; } if (ACCESSING_BITS_0_15) dest[bufoffs + 0] = data&0xffff; if (ACCESSING_BITS_16_31) dest[bufoffs + 1] = data>>16; if (LOG_LFB) logerror("VOODOO.%d.LFB:write direct (%d,%d) = %08X & %08X\n", v->index, x, y, data, mem_mask); return 0; } static INT32 lfb_w(voodoo_state *v, offs_t offset, UINT32 data, UINT32 mem_mask) { UINT16 *dest, *depth; UINT32 destmax, depthmax; int sr[2], sg[2], sb[2], sa[2], sw[2]; int x, y, scry, mask; int pix, destbuf; /* statistics */ v->stats.lfb_writes++; /* byte swizzling */ if (LFBMODE_BYTE_SWIZZLE_WRITES(v->reg[lfbMode].u)) { data = FLIPENDIAN_INT32(data); mem_mask = FLIPENDIAN_INT32(mem_mask); } /* word swapping */ if (LFBMODE_WORD_SWAP_WRITES(v->reg[lfbMode].u)) { data = (data << 16) | (data >> 16); mem_mask = (mem_mask << 16) | (mem_mask >> 16); } /* extract default depth and alpha values */ sw[0] = sw[1] = v->reg[zaColor].u & 0xffff; sa[0] = sa[1] = v->reg[zaColor].u >> 24; /* first extract A,R,G,B from the data */ switch (LFBMODE_WRITE_FORMAT(v->reg[lfbMode].u) + 16 * LFBMODE_RGBA_LANES(v->reg[lfbMode].u)) { case 16*0 + 0: /* ARGB, 16-bit RGB 5-6-5 */ case 16*2 + 0: /* RGBA, 16-bit RGB 5-6-5 */ EXTRACT_565_TO_888(data, sr[0], sg[0], sb[0]); EXTRACT_565_TO_888(data >> 16, sr[1], sg[1], sb[1]); mask = LFB_RGB_PRESENT | (LFB_RGB_PRESENT << 4); offset <<= 1; break; case 16*1 + 0: /* ABGR, 16-bit RGB 5-6-5 */ case 16*3 + 0: /* BGRA, 16-bit RGB 5-6-5 */ EXTRACT_565_TO_888(data, sb[0], sg[0], sr[0]); EXTRACT_565_TO_888(data >> 16, sb[1], sg[1], sr[1]); mask = LFB_RGB_PRESENT | (LFB_RGB_PRESENT << 4); offset <<= 1; break; case 16*0 + 1: /* ARGB, 16-bit RGB x-5-5-5 */ EXTRACT_x555_TO_888(data, sr[0], sg[0], sb[0]); EXTRACT_x555_TO_888(data >> 16, sr[1], sg[1], sb[1]); mask = LFB_RGB_PRESENT | (LFB_RGB_PRESENT << 4); offset <<= 1; break; case 16*1 + 1: /* ABGR, 16-bit RGB x-5-5-5 */ EXTRACT_x555_TO_888(data, sb[0], sg[0], sr[0]); EXTRACT_x555_TO_888(data >> 16, sb[1], sg[1], sr[1]); mask = LFB_RGB_PRESENT | (LFB_RGB_PRESENT << 4); offset <<= 1; break; case 16*2 + 1: /* RGBA, 16-bit RGB x-5-5-5 */ EXTRACT_555x_TO_888(data, sr[0], sg[0], sb[0]); EXTRACT_555x_TO_888(data >> 16, sr[1], sg[1], sb[1]); mask = LFB_RGB_PRESENT | (LFB_RGB_PRESENT << 4); offset <<= 1; break; case 16*3 + 1: /* BGRA, 16-bit RGB x-5-5-5 */ EXTRACT_555x_TO_888(data, sb[0], sg[0], sr[0]); EXTRACT_555x_TO_888(data >> 16, sb[1], sg[1], sr[1]); mask = LFB_RGB_PRESENT | (LFB_RGB_PRESENT << 4); offset <<= 1; break; case 16*0 + 2: /* ARGB, 16-bit ARGB 1-5-5-5 */ EXTRACT_1555_TO_8888(data, sa[0], sr[0], sg[0], sb[0]); EXTRACT_1555_TO_8888(data >> 16, sa[1], sr[1], sg[1], sb[1]); mask = LFB_RGB_PRESENT | LFB_ALPHA_PRESENT | ((LFB_RGB_PRESENT | LFB_ALPHA_PRESENT) << 4); offset <<= 1; break; case 16*1 + 2: /* ABGR, 16-bit ARGB 1-5-5-5 */ EXTRACT_1555_TO_8888(data, sa[0], sb[0], sg[0], sr[0]); EXTRACT_1555_TO_8888(data >> 16, sa[1], sb[1], sg[1], sr[1]); mask = LFB_RGB_PRESENT | LFB_ALPHA_PRESENT | ((LFB_RGB_PRESENT | LFB_ALPHA_PRESENT) << 4); offset <<= 1; break; case 16*2 + 2: /* RGBA, 16-bit ARGB 1-5-5-5 */ EXTRACT_5551_TO_8888(data, sr[0], sg[0], sb[0], sa[0]); EXTRACT_5551_TO_8888(data >> 16, sr[1], sg[1], sb[1], sa[1]); mask = LFB_RGB_PRESENT | LFB_ALPHA_PRESENT | ((LFB_RGB_PRESENT | LFB_ALPHA_PRESENT) << 4); offset <<= 1; break; case 16*3 + 2: /* BGRA, 16-bit ARGB 1-5-5-5 */ EXTRACT_5551_TO_8888(data, sb[0], sg[0], sr[0], sa[0]); EXTRACT_5551_TO_8888(data >> 16, sb[1], sg[1], sr[1], sa[1]); mask = LFB_RGB_PRESENT | LFB_ALPHA_PRESENT | ((LFB_RGB_PRESENT | LFB_ALPHA_PRESENT) << 4); offset <<= 1; break; case 16*0 + 4: /* ARGB, 32-bit RGB x-8-8-8 */ EXTRACT_x888_TO_888(data, sr[0], sg[0], sb[0]); mask = LFB_RGB_PRESENT; break; case 16*1 + 4: /* ABGR, 32-bit RGB x-8-8-8 */ EXTRACT_x888_TO_888(data, sb[0], sg[0], sr[0]); mask = LFB_RGB_PRESENT; break; case 16*2 + 4: /* RGBA, 32-bit RGB x-8-8-8 */ EXTRACT_888x_TO_888(data, sr[0], sg[0], sb[0]); mask = LFB_RGB_PRESENT; break; case 16*3 + 4: /* BGRA, 32-bit RGB x-8-8-8 */ EXTRACT_888x_TO_888(data, sb[0], sg[0], sr[0]); mask = LFB_RGB_PRESENT; break; case 16*0 + 5: /* ARGB, 32-bit ARGB 8-8-8-8 */ EXTRACT_8888_TO_8888(data, sa[0], sr[0], sg[0], sb[0]); mask = LFB_RGB_PRESENT | LFB_ALPHA_PRESENT; break; case 16*1 + 5: /* ABGR, 32-bit ARGB 8-8-8-8 */ EXTRACT_8888_TO_8888(data, sa[0], sb[0], sg[0], sr[0]); mask = LFB_RGB_PRESENT | LFB_ALPHA_PRESENT; break; case 16*2 + 5: /* RGBA, 32-bit ARGB 8-8-8-8 */ EXTRACT_8888_TO_8888(data, sr[0], sg[0], sb[0], sa[0]); mask = LFB_RGB_PRESENT | LFB_ALPHA_PRESENT; break; case 16*3 + 5: /* BGRA, 32-bit ARGB 8-8-8-8 */ EXTRACT_8888_TO_8888(data, sb[0], sg[0], sr[0], sa[0]); mask = LFB_RGB_PRESENT | LFB_ALPHA_PRESENT; break; case 16*0 + 12: /* ARGB, 32-bit depth+RGB 5-6-5 */ case 16*2 + 12: /* RGBA, 32-bit depth+RGB 5-6-5 */ sw[0] = data >> 16; EXTRACT_565_TO_888(data, sr[0], sg[0], sb[0]); mask = LFB_RGB_PRESENT | LFB_DEPTH_PRESENT_MSW; break; case 16*1 + 12: /* ABGR, 32-bit depth+RGB 5-6-5 */ case 16*3 + 12: /* BGRA, 32-bit depth+RGB 5-6-5 */ sw[0] = data >> 16; EXTRACT_565_TO_888(data, sb[0], sg[0], sr[0]); mask = LFB_RGB_PRESENT | LFB_DEPTH_PRESENT_MSW; break; case 16*0 + 13: /* ARGB, 32-bit depth+RGB x-5-5-5 */ sw[0] = data >> 16; EXTRACT_x555_TO_888(data, sr[0], sg[0], sb[0]); mask = LFB_RGB_PRESENT | LFB_DEPTH_PRESENT_MSW; break; case 16*1 + 13: /* ABGR, 32-bit depth+RGB x-5-5-5 */ sw[0] = data >> 16; EXTRACT_x555_TO_888(data, sb[0], sg[0], sr[0]); mask = LFB_RGB_PRESENT | LFB_DEPTH_PRESENT_MSW; break; case 16*2 + 13: /* RGBA, 32-bit depth+RGB x-5-5-5 */ sw[0] = data >> 16; EXTRACT_555x_TO_888(data, sr[0], sg[0], sb[0]); mask = LFB_RGB_PRESENT | LFB_DEPTH_PRESENT_MSW; break; case 16*3 + 13: /* BGRA, 32-bit depth+RGB x-5-5-5 */ sw[0] = data >> 16; EXTRACT_555x_TO_888(data, sb[0], sg[0], sr[0]); mask = LFB_RGB_PRESENT | LFB_DEPTH_PRESENT_MSW; break; case 16*0 + 14: /* ARGB, 32-bit depth+ARGB 1-5-5-5 */ sw[0] = data >> 16; EXTRACT_1555_TO_8888(data, sa[0], sr[0], sg[0], sb[0]); mask = LFB_RGB_PRESENT | LFB_ALPHA_PRESENT | LFB_DEPTH_PRESENT_MSW; break; case 16*1 + 14: /* ABGR, 32-bit depth+ARGB 1-5-5-5 */ sw[0] = data >> 16; EXTRACT_1555_TO_8888(data, sa[0], sb[0], sg[0], sr[0]); mask = LFB_RGB_PRESENT | LFB_ALPHA_PRESENT | LFB_DEPTH_PRESENT_MSW; break; case 16*2 + 14: /* RGBA, 32-bit depth+ARGB 1-5-5-5 */ sw[0] = data >> 16; EXTRACT_5551_TO_8888(data, sr[0], sg[0], sb[0], sa[0]); mask = LFB_RGB_PRESENT | LFB_ALPHA_PRESENT | LFB_DEPTH_PRESENT_MSW; break; case 16*3 + 14: /* BGRA, 32-bit depth+ARGB 1-5-5-5 */ sw[0] = data >> 16; EXTRACT_5551_TO_8888(data, sb[0], sg[0], sr[0], sa[0]); mask = LFB_RGB_PRESENT | LFB_ALPHA_PRESENT | LFB_DEPTH_PRESENT_MSW; break; case 16*0 + 15: /* ARGB, 16-bit depth */ case 16*1 + 15: /* ARGB, 16-bit depth */ case 16*2 + 15: /* ARGB, 16-bit depth */ case 16*3 + 15: /* ARGB, 16-bit depth */ sw[0] = data & 0xffff; sw[1] = data >> 16; mask = LFB_DEPTH_PRESENT | (LFB_DEPTH_PRESENT << 4); offset <<= 1; break; default: /* reserved */ logerror("lfb_w: Unknown format\n"); return 0; } /* compute X,Y */ x = offset & ((1 << v->fbi.lfb_stride) - 1); y = (offset >> v->fbi.lfb_stride) & 0x3ff; /* adjust the mask based on which half of the data is written */ if (!ACCESSING_BITS_0_15) mask &= ~(0x0f - LFB_DEPTH_PRESENT_MSW); if (!ACCESSING_BITS_16_31) mask &= ~(0xf0 + LFB_DEPTH_PRESENT_MSW); /* select the target buffer */ destbuf = (v->type >= TYPE_VOODOO_BANSHEE) ? 1 : LFBMODE_WRITE_BUFFER_SELECT(v->reg[lfbMode].u); switch (destbuf) { case 0: /* front buffer */ dest = (UINT16 *)(v->fbi.ram + v->fbi.rgboffs[v->fbi.frontbuf]); destmax = (v->fbi.mask + 1 - v->fbi.rgboffs[v->fbi.frontbuf]) / 2; v->fbi.video_changed = TRUE; break; case 1: /* back buffer */ dest = (UINT16 *)(v->fbi.ram + v->fbi.rgboffs[v->fbi.backbuf]); destmax = (v->fbi.mask + 1 - v->fbi.rgboffs[v->fbi.backbuf]) / 2; break; default: /* reserved */ return 0; } depth = (UINT16 *)(v->fbi.ram + v->fbi.auxoffs); depthmax = (v->fbi.mask + 1 - v->fbi.auxoffs) / 2; /* simple case: no pipeline */ if (!LFBMODE_ENABLE_PIXEL_PIPELINE(v->reg[lfbMode].u)) { DECLARE_DITHER_POINTERS_NO_DITHER_VAR; UINT32 bufoffs; if (LOG_LFB) logerror("VOODOO.%d.LFB:write raw mode %X (%d,%d) = %08X & %08X\n", v->index, LFBMODE_WRITE_FORMAT(v->reg[lfbMode].u), x, y, data, mem_mask); /* determine the screen Y */ scry = y; if (LFBMODE_Y_ORIGIN(v->reg[lfbMode].u)) scry = (v->fbi.yorigin - y) & 0x3ff; /* advance pointers to the proper row */ bufoffs = scry * v->fbi.rowpixels + x; /* compute dithering */ COMPUTE_DITHER_POINTERS_NO_DITHER_VAR(v->reg[fbzMode].u, y); /* wait for any outstanding work to finish */ poly_wait(v->poly, "LFB Write"); /* loop over up to two pixels */ for (pix = 0; mask; pix++) { /* make sure we care about this pixel */ if (mask & 0x0f) { /* write to the RGB buffer */ if ((mask & LFB_RGB_PRESENT) && bufoffs < destmax) { /* apply dithering and write to the screen */ APPLY_DITHER(v->reg[fbzMode].u, x, dither_lookup, sr[pix], sg[pix], sb[pix]); dest[bufoffs] = (sr[pix] << 11) | (sg[pix] << 5) | sb[pix]; } /* make sure we have an aux buffer to write to */ if (depth && bufoffs < depthmax) { /* write to the alpha buffer */ if ((mask & LFB_ALPHA_PRESENT) && FBZMODE_ENABLE_ALPHA_PLANES(v->reg[fbzMode].u)) depth[bufoffs] = sa[pix]; /* write to the depth buffer */ if ((mask & (LFB_DEPTH_PRESENT | LFB_DEPTH_PRESENT_MSW)) && !FBZMODE_ENABLE_ALPHA_PLANES(v->reg[fbzMode].u)) depth[bufoffs] = sw[pix]; } /* track pixel writes to the frame buffer regardless of mask */ v->reg[fbiPixelsOut].u++; } /* advance our pointers */ bufoffs++; x++; mask >>= 4; } } /* tricky case: run the full pixel pipeline on the pixel */ else { DECLARE_DITHER_POINTERS; if (LOG_LFB) logerror("VOODOO.%d.LFB:write pipelined mode %X (%d,%d) = %08X & %08X\n", v->index, LFBMODE_WRITE_FORMAT(v->reg[lfbMode].u), x, y, data, mem_mask); /* determine the screen Y */ scry = y; if (FBZMODE_Y_ORIGIN(v->reg[fbzMode].u)) scry = (v->fbi.yorigin - y) & 0x3ff; /* advance pointers to the proper row */ dest += scry * v->fbi.rowpixels; if (depth) depth += scry * v->fbi.rowpixels; /* compute dithering */ COMPUTE_DITHER_POINTERS(v->reg[fbzMode].u, y); /* loop over up to two pixels */ for (pix = 0; mask; pix++) { /* make sure we care about this pixel */ if (mask & 0x0f) { stats_block *stats = &v->fbi.lfb_stats; INT64 iterw; if (LFBMODE_WRITE_W_SELECT(v->reg[lfbMode].u)) { iterw = (UINT32) v->reg[zaColor].u << 16; } else { // The most significant fractional bits of 16.32 W are set to z iterw = (UINT32) sw[pix] << 16; } INT32 iterz = sw[pix] << 12; /* apply clipping */ if (FBZMODE_ENABLE_CLIPPING(v->reg[fbzMode].u)) { if (x < ((v->reg[clipLeftRight].u >> 16) & 0x3ff) || x >= (v->reg[clipLeftRight].u & 0x3ff) || scry < ((v->reg[clipLowYHighY].u >> 16) & 0x3ff) || scry >= (v->reg[clipLowYHighY].u & 0x3ff)) { stats->pixels_in++; stats->clip_fail++; goto nextpixel; } } #if USE_OLD_RASTER == 1 rgb_union color; rgb_union iterargb = { 0 }; #else rgbaint_t color, preFog; rgbaint_t iterargb(0); #endif /* pixel pipeline part 1 handles depth testing and stippling */ //PIXEL_PIPELINE_BEGIN(v, stats, x, y, v->reg[fbzColorPath].u, v->reg[fbzMode].u, iterz, iterw); // Start PIXEL_PIPE_BEGIN copy //#define PIXEL_PIPELINE_BEGIN(VV, STATS, XX, YY, FBZCOLORPATH, FBZMODE, ITERZ, ITERW) INT32 fogdepth, biasdepth; INT32 r, g, b, a; (stats)->pixels_in++; /* apply clipping */ /* note that for perf reasons, we assume the caller has done clipping */ /* handle stippling */ if (FBZMODE_ENABLE_STIPPLE(v->reg[fbzMode].u)) { /* rotate mode */ if (FBZMODE_STIPPLE_PATTERN(v->reg[fbzMode].u) == 0) { v->reg[stipple].u = (v->reg[stipple].u << 1) | (v->reg[stipple].u >> 31); if ((v->reg[stipple].u & 0x80000000) == 0) { v->stats.total_stippled++; goto skipdrawdepth; } } /* pattern mode */ else { int stipple_index = ((y & 3) << 3) | (~x & 7); if (((v->reg[stipple].u >> stipple_index) & 1) == 0) { v->stats.total_stippled++; goto nextpixel; } } } // End PIXEL_PIPELINE_BEGIN COPY // Depth testing value for lfb pipeline writes is directly from write data, no biasing is used fogdepth = biasdepth = (UINT32) sw[pix]; #if USE_OLD_RASTER == 1 /* Perform depth testing */ DEPTH_TEST(v, stats, x, v->reg[fbzMode].u); /* use the RGBA we stashed above */ color.rgb.r = r = sr[pix]; color.rgb.g = g = sg[pix]; color.rgb.b = b = sb[pix]; color.rgb.a = a = sa[pix]; /* apply chroma key, alpha mask, and alpha testing */ APPLY_CHROMAKEY(v, stats, v->reg[fbzMode].u, color); APPLY_ALPHAMASK(v, stats, v->reg[fbzMode].u, color.rgb.a); APPLY_ALPHATEST(v, stats, v->reg[alphaMode].u, color.rgb.a); #else /* Perform depth testing */ if (!depthTest((UINT16) v->reg[zaColor].u, stats, depth[x], v->reg[fbzMode].u, biasdepth)) goto nextpixel; /* use the RGBA we stashed above */ color.set(sa[pix], sr[pix], sg[pix], sb[pix]); /* handle chroma key */ if (!chromaKeyTest(v, stats, v->reg[fbzMode].u, color)) goto nextpixel; /* handle alpha mask */ if (!alphaMaskTest(stats, v->reg[fbzMode].u, color.get_a())) goto nextpixel; /* handle alpha test */ if (!alphaTest(v, stats, v->reg[alphaMode].u, color.get_a())) goto nextpixel; #endif /* wait for any outstanding work to finish */ poly_wait(v->poly, "LFB Write"); /* pixel pipeline part 2 handles color combine, fog, alpha, and final output */ PIXEL_PIPELINE_END(v, stats, dither, dither4, dither_lookup, x, dest, depth, v->reg[fbzMode].u, v->reg[fbzColorPath].u, v->reg[alphaMode].u, v->reg[fogMode].u, iterz, iterw, iterargb); nextpixel: /* advance our pointers */ x++; mask >>= 4; } } return 0; } /************************************* * * Voodoo texture RAM writes * *************************************/ static INT32 texture_w(voodoo_state *v, offs_t offset, UINT32 data) { int tmunum = (offset >> 19) & 0x03; tmu_state *t; /* statistics */ v->stats.tex_writes++; /* point to the right TMU */ if (!(v->chipmask & (2 << tmunum))) return 0; t = &v->tmu[tmunum]; if (TEXLOD_TDIRECT_WRITE(t->reg[tLOD].u)) fatalerror("Texture direct write!\n"); /* wait for any outstanding work to finish */ poly_wait(v->poly, "Texture write"); /* update texture info if dirty */ if (t->regdirty) recompute_texture_params(t); /* swizzle the data */ if (TEXLOD_TDATA_SWIZZLE(t->reg[tLOD].u)) data = FLIPENDIAN_INT32(data); if (TEXLOD_TDATA_SWAP(t->reg[tLOD].u)) data = (data >> 16) | (data << 16); /* 8-bit texture case */ if (TEXMODE_FORMAT(t->reg[textureMode].u) < 8) { int lod, tt, ts; UINT32 tbaseaddr; UINT8 *dest; /* extract info */ if (v->type <= TYPE_VOODOO_2) { lod = (offset >> 15) & 0x0f; tt = (offset >> 7) & 0xff; /* old code has a bit about how this is broken in gauntleg unless we always look at TMU0 */ if (TEXMODE_SEQ_8_DOWNLD(v->tmu[0].reg/*t->reg*/[textureMode].u)) ts = (offset << 2) & 0xfc; else ts = (offset << 1) & 0xfc; /* validate parameters */ if (lod > 8) return 0; /* compute the base address */ tbaseaddr = t->lodoffset[lod]; tbaseaddr += tt * ((t->wmask >> lod) + 1) + ts; if (LOG_TEXTURE_RAM) logerror("Texture 8-bit w: lod=%d s=%d t=%d data=%08X\n", lod, ts, tt, data); } else { tbaseaddr = t->lodoffset[0] + offset*4; if (LOG_TEXTURE_RAM) logerror("Texture 8-bit w: offset=%X data=%08X\n", offset*4, data); } /* write the four bytes in little-endian order */ dest = t->ram; tbaseaddr &= t->mask; dest[BYTE4_XOR_LE(tbaseaddr + 0)] = (data >> 0) & 0xff; dest[BYTE4_XOR_LE(tbaseaddr + 1)] = (data >> 8) & 0xff; dest[BYTE4_XOR_LE(tbaseaddr + 2)] = (data >> 16) & 0xff; dest[BYTE4_XOR_LE(tbaseaddr + 3)] = (data >> 24) & 0xff; } /* 16-bit texture case */ else { int lod, tt, ts; UINT32 tbaseaddr; UINT16 *dest; /* extract info */ if (v->type <= TYPE_VOODOO_2) { lod = (offset >> 15) & 0x0f; tt = (offset >> 7) & 0xff; ts = (offset << 1) & 0xfe; /* validate parameters */ if (lod > 8) return 0; /* compute the base address */ tbaseaddr = t->lodoffset[lod]; tbaseaddr += 2 * (tt * ((t->wmask >> lod) + 1) + ts); if (LOG_TEXTURE_RAM) logerror("Texture 16-bit w: lod=%d s=%d t=%d data=%08X\n", lod, ts, tt, data); } else { tbaseaddr = t->lodoffset[0] + offset*4; if (LOG_TEXTURE_RAM) logerror("Texture 16-bit w: offset=%X data=%08X\n", offset*4, data); } /* write the two words in little-endian order */ dest = (UINT16 *)t->ram; tbaseaddr &= t->mask; tbaseaddr >>= 1; dest[BYTE_XOR_LE(tbaseaddr + 0)] = (data >> 0) & 0xffff; dest[BYTE_XOR_LE(tbaseaddr + 1)] = (data >> 16) & 0xffff; } return 0; } /************************************* * * Flush data from the FIFOs * *************************************/ static void flush_fifos(voodoo_state *v, attotime current_time) { static UINT8 in_flush; /* check for recursive calls */ if (in_flush) return; in_flush = TRUE; if (!v->pci.op_pending) fatalerror("flush_fifos called with no pending operation\n"); if (LOG_FIFO_VERBOSE) logerror("VOODOO.%d.FIFO:flush_fifos start -- pending=%d.%08X%08X cur=%d.%08X%08X\n", v->index, v->pci.op_end_time.seconds(), (UINT32)(v->pci.op_end_time.attoseconds() >> 32), (UINT32)v->pci.op_end_time.attoseconds(), current_time.seconds(), (UINT32)(current_time.attoseconds() >> 32), (UINT32)current_time.attoseconds()); /* loop while we still have cycles to burn */ while (v->pci.op_end_time <= current_time) { INT32 extra_cycles = 0; INT32 cycles; /* loop over 0-cycle stuff; this constitutes the bulk of our writes */ do { fifo_state *fifo; UINT32 address; UINT32 data; /* we might be in CMDFIFO mode */ if (v->fbi.cmdfifo[0].enable) { /* if we don't have anything to execute, we're done for now */ cycles = cmdfifo_execute_if_ready(v, &v->fbi.cmdfifo[0]); if (cycles == -1) { v->pci.op_pending = FALSE; in_flush = FALSE; if (LOG_FIFO_VERBOSE) logerror("VOODOO.%d.FIFO:flush_fifos end -- CMDFIFO empty\n", v->index); return; } } else if (v->fbi.cmdfifo[1].enable) { /* if we don't have anything to execute, we're done for now */ cycles = cmdfifo_execute_if_ready(v, &v->fbi.cmdfifo[1]); if (cycles == -1) { v->pci.op_pending = FALSE; in_flush = FALSE; if (LOG_FIFO_VERBOSE) logerror("VOODOO.%d.FIFO:flush_fifos end -- CMDFIFO empty\n", v->index); return; } } /* else we are in standard PCI/memory FIFO mode */ else { /* choose which FIFO to read from */ if (!fifo_empty(&v->fbi.fifo)) fifo = &v->fbi.fifo; else if (!fifo_empty(&v->pci.fifo)) fifo = &v->pci.fifo; else { v->pci.op_pending = FALSE; in_flush = FALSE; if (LOG_FIFO_VERBOSE) logerror("VOODOO.%d.FIFO:flush_fifos end -- FIFOs empty\n", v->index); return; } /* extract address and data */ address = fifo_remove(fifo); data = fifo_remove(fifo); /* target the appropriate location */ if ((address & (0xc00000/4)) == 0) cycles = register_w(v, address, data); else if (address & (0x800000/4)) cycles = texture_w(v, address, data); else { UINT32 mem_mask = 0xffffffff; /* compute mem_mask */ if (address & 0x80000000) mem_mask &= 0x0000ffff; if (address & 0x40000000) mem_mask &= 0xffff0000; address &= 0xffffff; cycles = lfb_w(v, address, data, mem_mask); } } /* accumulate smaller operations */ if (cycles < ACCUMULATE_THRESHOLD) { extra_cycles += cycles; cycles = 0; } } while (cycles == 0); /* account for extra cycles */ cycles += extra_cycles; /* account for those cycles */ v->pci.op_end_time += attotime(0, (attoseconds_t)cycles * v->attoseconds_per_cycle); if (LOG_FIFO_VERBOSE) logerror("VOODOO.%d.FIFO:update -- pending=%d.%08X%08X cur=%d.%08X%08X\n", v->index, v->pci.op_end_time.seconds(), (UINT32)(v->pci.op_end_time.attoseconds() >> 32), (UINT32)v->pci.op_end_time.attoseconds(), current_time.seconds(), (UINT32)(current_time.attoseconds() >> 32), (UINT32)current_time.attoseconds()); } if (LOG_FIFO_VERBOSE) logerror("VOODOO.%d.FIFO:flush_fifos end -- pending command complete at %d.%08X%08X\n", v->index, v->pci.op_end_time.seconds(), (UINT32)(v->pci.op_end_time.attoseconds() >> 32), (UINT32)v->pci.op_end_time.attoseconds()); in_flush = FALSE; } /************************************* * * Handle a write to the Voodoo * memory space * *************************************/ WRITE32_MEMBER( voodoo_device::voodoo_w ) { voodoo_state *v = get_safe_token(this); int stall = FALSE; g_profiler.start(PROFILER_USER1); /* should not be getting accesses while stalled */ if (v->pci.stall_state != NOT_STALLED) logerror("voodoo_w while stalled!\n"); /* if we have something pending, flush the FIFOs up to the current time */ if (v->pci.op_pending) flush_fifos(v, machine().time()); /* special handling for registers */ if ((offset & 0xc00000/4) == 0) { UINT8 access; /* some special stuff for Voodoo 2 */ if (v->type >= TYPE_VOODOO_2) { /* we might be in CMDFIFO mode */ if (FBIINIT7_CMDFIFO_ENABLE(v->reg[fbiInit7].u)) { /* if bit 21 is set, we're writing to the FIFO */ if (offset & 0x200000/4) { /* check for byte swizzling (bit 18) */ if (offset & 0x40000/4) data = FLIPENDIAN_INT32(data); cmdfifo_w(v, &v->fbi.cmdfifo[0], offset & 0xffff, data); g_profiler.stop(); return; } /* we're a register access; but only certain ones are allowed */ access = v->regaccess[offset & 0xff]; if (!(access & REGISTER_WRITETHRU)) { /* track swap buffers regardless */ if ((offset & 0xff) == swapbufferCMD) v->fbi.swaps_pending++; logerror("Ignoring write to %s in CMDFIFO mode\n", v->regnames[offset & 0xff]); g_profiler.stop(); return; } } /* if not, we might be byte swizzled (bit 20) */ else if (offset & 0x100000/4) data = FLIPENDIAN_INT32(data); } /* check the access behavior; note that the table works even if the */ /* alternate mapping is used */ access = v->regaccess[offset & 0xff]; /* ignore if writes aren't allowed */ if (!(access & REGISTER_WRITE)) { g_profiler.stop(); return; } /* if this is a non-FIFO command, let it go to the FIFO, but stall until it completes */ if (!(access & REGISTER_FIFO)) stall = TRUE; /* track swap buffers */ if ((offset & 0xff) == swapbufferCMD) v->fbi.swaps_pending++; } /* if we don't have anything pending, or if FIFOs are disabled, just execute */ if (!v->pci.op_pending || !INITEN_ENABLE_PCI_FIFO(v->pci.init_enable)) { int cycles; /* target the appropriate location */ if ((offset & (0xc00000/4)) == 0) cycles = register_w(v, offset, data); else if (offset & (0x800000/4)) cycles = texture_w(v, offset, data); else cycles = lfb_w(v, offset, data, mem_mask); /* if we ended up with cycles, mark the operation pending */ if (cycles) { v->pci.op_pending = TRUE; v->pci.op_end_time = machine().time() + attotime(0, (attoseconds_t)cycles * v->attoseconds_per_cycle); if (LOG_FIFO_VERBOSE) logerror("VOODOO.%d.FIFO:direct write start at %d.%08X%08X end at %d.%08X%08X\n", v->index, machine().time().seconds(), (UINT32)(machine().time().attoseconds() >> 32), (UINT32)machine().time().attoseconds(), v->pci.op_end_time.seconds(), (UINT32)(v->pci.op_end_time.attoseconds() >> 32), (UINT32)v->pci.op_end_time.attoseconds()); } g_profiler.stop(); return; } /* modify the offset based on the mem_mask */ if (mem_mask != 0xffffffff) { if (!ACCESSING_BITS_16_31) offset |= 0x80000000; if (!ACCESSING_BITS_0_15) offset |= 0x40000000; } /* if there's room in the PCI FIFO, add there */ if (LOG_FIFO_VERBOSE) logerror("VOODOO.%d.FIFO:voodoo_w adding to PCI FIFO @ %08X=%08X\n", v->index, offset, data); if (!fifo_full(&v->pci.fifo)) { fifo_add(&v->pci.fifo, offset); fifo_add(&v->pci.fifo, data); } else fatalerror("PCI FIFO full\n"); /* handle flushing to the memory FIFO */ if (FBIINIT0_ENABLE_MEMORY_FIFO(v->reg[fbiInit0].u) && fifo_space(&v->pci.fifo) <= 2 * FBIINIT4_MEMORY_FIFO_LWM(v->reg[fbiInit4].u)) { UINT8 valid[4]; /* determine which types of data can go to the memory FIFO */ valid[0] = TRUE; valid[1] = FBIINIT0_LFB_TO_MEMORY_FIFO(v->reg[fbiInit0].u); valid[2] = valid[3] = FBIINIT0_TEXMEM_TO_MEMORY_FIFO(v->reg[fbiInit0].u); /* flush everything we can */ if (LOG_FIFO_VERBOSE) logerror("VOODOO.%d.FIFO:voodoo_w moving PCI FIFO to memory FIFO\n", v->index); while (!fifo_empty(&v->pci.fifo) && valid[(fifo_peek(&v->pci.fifo) >> 22) & 3]) { fifo_add(&v->fbi.fifo, fifo_remove(&v->pci.fifo)); fifo_add(&v->fbi.fifo, fifo_remove(&v->pci.fifo)); } /* if we're above the HWM as a result, stall */ if (FBIINIT0_STALL_PCIE_FOR_HWM(v->reg[fbiInit0].u) && fifo_items(&v->fbi.fifo) >= 2 * 32 * FBIINIT0_MEMORY_FIFO_HWM(v->reg[fbiInit0].u)) { if (LOG_FIFO) logerror("VOODOO.%d.FIFO:voodoo_w hit memory FIFO HWM -- stalling\n", v->index); stall_cpu(v, STALLED_UNTIL_FIFO_LWM, machine().time()); } } /* if we're at the LWM for the PCI FIFO, stall */ if (FBIINIT0_STALL_PCIE_FOR_HWM(v->reg[fbiInit0].u) && fifo_space(&v->pci.fifo) <= 2 * FBIINIT0_PCI_FIFO_LWM(v->reg[fbiInit0].u)) { if (LOG_FIFO) logerror("VOODOO.%d.FIFO:voodoo_w hit PCI FIFO free LWM -- stalling\n", v->index); stall_cpu(v, STALLED_UNTIL_FIFO_LWM, machine().time()); } /* if we weren't ready, and this is a non-FIFO access, stall until the FIFOs are clear */ if (stall) { if (LOG_FIFO_VERBOSE) logerror("VOODOO.%d.FIFO:voodoo_w wrote non-FIFO register -- stalling until clear\n", v->index); stall_cpu(v, STALLED_UNTIL_FIFO_EMPTY, machine().time()); } g_profiler.stop(); } /************************************* * * Handle a register read * *************************************/ static UINT32 register_r(voodoo_state *v, offs_t offset) { int regnum = offset & 0xff; UINT32 result; /* statistics */ v->stats.reg_reads++; /* first make sure this register is readable */ if (!(v->regaccess[regnum] & REGISTER_READ)) { logerror("VOODOO.%d.ERROR:Invalid attempt to read %s\n", v->index, regnum < 225 ? v->regnames[regnum] : "unknown register"); return 0xffffffff; } /* default result is the FBI register value */ result = v->reg[regnum].u; /* some registers are dynamic; compute them */ switch (regnum) { case status: /* start with a blank slate */ result = 0; /* bits 5:0 are the PCI FIFO free space */ if (fifo_empty(&v->pci.fifo)) result |= 0x3f << 0; else { int temp = fifo_space(&v->pci.fifo)/2; if (temp > 0x3f) temp = 0x3f; result |= temp << 0; } /* bit 6 is the vertical retrace */ result |= v->fbi.vblank << 6; /* bit 7 is FBI graphics engine busy */ if (v->pci.op_pending) result |= 1 << 7; /* bit 8 is TREX busy */ if (v->pci.op_pending) result |= 1 << 8; /* bit 9 is overall busy */ if (v->pci.op_pending) result |= 1 << 9; /* Banshee is different starting here */ if (v->type < TYPE_VOODOO_BANSHEE) { /* bits 11:10 specifies which buffer is visible */ result |= v->fbi.frontbuf << 10; /* bits 27:12 indicate memory FIFO freespace */ if (!FBIINIT0_ENABLE_MEMORY_FIFO(v->reg[fbiInit0].u) || fifo_empty(&v->fbi.fifo)) result |= 0xffff << 12; else { int temp = fifo_space(&v->fbi.fifo)/2; if (temp > 0xffff) temp = 0xffff; result |= temp << 12; } } else { /* bit 10 is 2D busy */ /* bit 11 is cmd FIFO 0 busy */ if (v->fbi.cmdfifo[0].enable && v->fbi.cmdfifo[0].depth > 0) result |= 1 << 11; /* bit 12 is cmd FIFO 1 busy */ if (v->fbi.cmdfifo[1].enable && v->fbi.cmdfifo[1].depth > 0) result |= 1 << 12; } /* bits 30:28 are the number of pending swaps */ if (v->fbi.swaps_pending > 7) result |= 7 << 28; else result |= v->fbi.swaps_pending << 28; /* bit 31 is not used */ /* eat some cycles since people like polling here */ if (EAT_CYCLES) v->cpu->execute().eat_cycles(1000); break; /* bit 2 of the initEnable register maps this to dacRead */ case fbiInit2: if (INITEN_REMAP_INIT_TO_DAC(v->pci.init_enable)) result = v->dac.read_result; break; /* return the current scanline for now */ case vRetrace: /* eat some cycles since people like polling here */ if (EAT_CYCLES) v->cpu->execute().eat_cycles(10); result = v->screen->vpos(); break; /* reserved area in the TMU read by the Vegas startup sequence */ case hvRetrace: result = 0x200 << 16; /* should be between 0x7b and 0x267 */ result |= 0x80; /* should be between 0x17 and 0x103 */ break; /* cmdFifo -- Voodoo2 only */ case cmdFifoRdPtr: result = v->fbi.cmdfifo[0].rdptr; /* eat some cycles since people like polling here */ if (EAT_CYCLES) v->cpu->execute().eat_cycles(1000); break; case cmdFifoAMin: result = v->fbi.cmdfifo[0].amin; break; case cmdFifoAMax: result = v->fbi.cmdfifo[0].amax; break; case cmdFifoDepth: result = v->fbi.cmdfifo[0].depth; break; case cmdFifoHoles: result = v->fbi.cmdfifo[0].holes; break; /* all counters are 24-bit only */ case fbiPixelsIn: case fbiChromaFail: case fbiZfuncFail: case fbiAfuncFail: case fbiPixelsOut: update_statistics(v, TRUE); case fbiTrianglesOut: result = v->reg[regnum].u & 0xffffff; break; } if (LOG_REGISTERS) { int logit = TRUE; /* don't log multiple identical status reads from the same address */ if (regnum == status) { offs_t pc = v->cpu->safe_pc(); if (pc == v->last_status_pc && result == v->last_status_value) logit = FALSE; v->last_status_pc = pc; v->last_status_value = result; } if (regnum == cmdFifoRdPtr) logit = FALSE; if (logit) logerror("VOODOO.%d.REG:%s read = %08X\n", v->index, v->regnames[regnum], result); } return result; } /************************************* * * Handle an LFB read * *************************************/ static UINT32 lfb_r(voodoo_state *v, offs_t offset, bool lfb_3d) { UINT16 *buffer; UINT32 bufmax; UINT32 bufoffs; UINT32 data; int x, y, scry, destbuf; /* statistics */ v->stats.lfb_reads++; /* compute X,Y */ offset <<= 1; x = offset & ((1 << v->fbi.lfb_stride) - 1); y = (offset >> v->fbi.lfb_stride); /* select the target buffer */ if (lfb_3d) { y &= 0x3ff; destbuf = (v->type >= TYPE_VOODOO_BANSHEE) ? 1 : LFBMODE_READ_BUFFER_SELECT(v->reg[lfbMode].u); switch (destbuf) { case 0: /* front buffer */ buffer = (UINT16 *)(v->fbi.ram + v->fbi.rgboffs[v->fbi.frontbuf]); bufmax = (v->fbi.mask + 1 - v->fbi.rgboffs[v->fbi.frontbuf]) / 2; break; case 1: /* back buffer */ buffer = (UINT16 *)(v->fbi.ram + v->fbi.rgboffs[v->fbi.backbuf]); bufmax = (v->fbi.mask + 1 - v->fbi.rgboffs[v->fbi.backbuf]) / 2; break; case 2: /* aux buffer */ if (v->fbi.auxoffs == ~0) return 0xffffffff; buffer = (UINT16 *)(v->fbi.ram + v->fbi.auxoffs); bufmax = (v->fbi.mask + 1 - v->fbi.auxoffs) / 2; break; default: /* reserved */ return 0xffffffff; } /* determine the screen Y */ scry = y; if (LFBMODE_Y_ORIGIN(v->reg[lfbMode].u)) scry = (v->fbi.yorigin - y) & 0x3ff; } else { // Direct lfb access buffer = (UINT16 *)(v->fbi.ram + v->fbi.lfb_base*4); bufmax = (v->fbi.mask + 1 - v->fbi.lfb_base*4) / 2; scry = y; } /* advance pointers to the proper row */ bufoffs = scry * v->fbi.rowpixels + x; if (bufoffs >= bufmax) { logerror("LFB_R: Buffer offset out of bounds x=%i y=%i lfb_3d=%i offset=%08X bufoffs=%08X\n", x, y, lfb_3d, offset, (UINT32) bufoffs); return 0xffffffff; } /* wait for any outstanding work to finish */ poly_wait(v->poly, "LFB read"); /* compute the data */ data = buffer[bufoffs + 0] | (buffer[bufoffs + 1] << 16); /* word swapping */ if (LFBMODE_WORD_SWAP_READS(v->reg[lfbMode].u)) data = (data << 16) | (data >> 16); /* byte swizzling */ if (LFBMODE_BYTE_SWIZZLE_READS(v->reg[lfbMode].u)) data = FLIPENDIAN_INT32(data); if (LOG_LFB) logerror("VOODOO.%d.LFB:read (%d,%d) = %08X\n", v->index, x, y, data); return data; } /************************************* * * Handle a read from the Voodoo * memory space * *************************************/ READ32_MEMBER( voodoo_device::voodoo_r ) { voodoo_state *v = get_safe_token(this); /* if we have something pending, flush the FIFOs up to the current time */ if (v->pci.op_pending) flush_fifos(v, machine().time()); /* target the appropriate location */ if (!(offset & (0xc00000/4))) return register_r(v, offset); else if (!(offset & (0x800000/4))) return lfb_r(v, offset, true); return 0xffffffff; } /************************************* * * Handle a read from the Banshee * I/O space * *************************************/ READ32_MEMBER( voodoo_banshee_device::banshee_agp_r ) { voodoo_state *v = get_safe_token(this); UINT32 result; offset &= 0x1ff/4; /* switch off the offset */ switch (offset) { case cmdRdPtrL0: result = v->fbi.cmdfifo[0].rdptr; break; case cmdAMin0: result = v->fbi.cmdfifo[0].amin; break; case cmdAMax0: result = v->fbi.cmdfifo[0].amax; break; case cmdFifoDepth0: result = v->fbi.cmdfifo[0].depth; break; case cmdHoleCnt0: result = v->fbi.cmdfifo[0].holes; break; case cmdRdPtrL1: result = v->fbi.cmdfifo[1].rdptr; break; case cmdAMin1: result = v->fbi.cmdfifo[1].amin; break; case cmdAMax1: result = v->fbi.cmdfifo[1].amax; break; case cmdFifoDepth1: result = v->fbi.cmdfifo[1].depth; break; case cmdHoleCnt1: result = v->fbi.cmdfifo[1].holes; break; default: result = v->banshee.agp[offset]; break; } if (LOG_REGISTERS) logerror("%s:banshee_r(AGP:%s)\n", v->device->machine().describe_context(), banshee_agp_reg_name[offset]); return result; } READ32_MEMBER( voodoo_banshee_device::banshee_r ) { voodoo_state *v = get_safe_token(this); UINT32 result = 0xffffffff; /* if we have something pending, flush the FIFOs up to the current time */ if (v->pci.op_pending) flush_fifos(v, machine().time()); if (offset < 0x80000/4) result = banshee_io_r(space, offset, mem_mask); else if (offset < 0x100000/4) result = banshee_agp_r(space, offset, mem_mask); else if (offset < 0x200000/4) logerror("%s:banshee_r(2D:%X)\n", machine().describe_context(), (offset*4) & 0xfffff); else if (offset < 0x600000/4) result = register_r(v, offset & 0x1fffff/4); else if (offset < 0x800000/4) logerror("%s:banshee_r(TEX0:%X)\n", machine().describe_context(), (offset*4) & 0x1fffff); else if (offset < 0xa00000/4) logerror("%s:banshee_r(TEX1:%X)\n", machine().describe_context(), (offset*4) & 0x1fffff); else if (offset < 0xc00000/4) logerror("%s:banshee_r(FLASH Bios ROM:%X)\n", machine().describe_context(), (offset*4) & 0x3fffff); else if (offset < 0x1000000/4) logerror("%s:banshee_r(YUV:%X)\n", machine().describe_context(), (offset*4) & 0x3fffff); else if (offset < 0x2000000/4) { result = lfb_r(v, offset & 0xffffff/4, true); } else { logerror("%s:banshee_r(%X) Access out of bounds\n", machine().describe_context(), offset*4); } return result; } READ32_MEMBER( voodoo_banshee_device::banshee_fb_r ) { voodoo_state *v = get_safe_token(this); UINT32 result = 0xffffffff; /* if we have something pending, flush the FIFOs up to the current time */ if (v->pci.op_pending) flush_fifos(v, machine().time()); if (offset < v->fbi.lfb_base) { #if LOG_LFB logerror("%s:banshee_fb_r(%X)\n", machine().describe_context(), offset*4); #endif if (offset*4 <= v->fbi.mask) result = ((UINT32 *)v->fbi.ram)[offset]; else logerror("%s:banshee_fb_r(%X) Access out of bounds\n", machine().describe_context(), offset*4); } else { if (LOG_LFB) logerror("%s:banshee_fb_r(%X) to lfb_r: %08X lfb_base=%08X\n", machine().describe_context(), offset*4, offset - v->fbi.lfb_base, v->fbi.lfb_base); result = lfb_r(v, offset - v->fbi.lfb_base, false); } return result; } READ8_MEMBER( voodoo_banshee_device::banshee_vga_r ) { voodoo_state *v = get_safe_token(this); UINT8 result = 0xff; offset &= 0x1f; /* switch off the offset */ switch (offset + 0x3c0) { /* attribute access */ case 0x3c0: if (v->banshee.vga[0x3c1 & 0x1f] < ARRAY_LENGTH(v->banshee.att)) result = v->banshee.att[v->banshee.vga[0x3c1 & 0x1f]]; if (LOG_REGISTERS) logerror("%s:banshee_att_r(%X)\n", machine().describe_context(), v->banshee.vga[0x3c1 & 0x1f]); break; /* Input status 0 */ case 0x3c2: /* bit 7 = Interrupt Status. When its value is ?1?, denotes that an interrupt is pending. bit 6:5 = Feature Connector. These 2 bits are readable bits from the feature connector. bit 4 = Sense. This bit reflects the state of the DAC monitor sense logic. bit 3:0 = Reserved. Read back as 0. */ result = 0x00; if (LOG_REGISTERS) logerror("%s:banshee_vga_r(%X)\n", machine().describe_context(), 0x300+offset); break; /* Sequencer access */ case 0x3c5: if (v->banshee.vga[0x3c4 & 0x1f] < ARRAY_LENGTH(v->banshee.seq)) result = v->banshee.seq[v->banshee.vga[0x3c4 & 0x1f]]; if (LOG_REGISTERS) logerror("%s:banshee_seq_r(%X)\n", machine().describe_context(), v->banshee.vga[0x3c4 & 0x1f]); break; /* Feature control */ case 0x3ca: result = v->banshee.vga[0x3da & 0x1f]; v->banshee.attff = 0; if (LOG_REGISTERS) logerror("%s:banshee_vga_r(%X)\n", machine().describe_context(), 0x300+offset); break; /* Miscellaneous output */ case 0x3cc: result = v->banshee.vga[0x3c2 & 0x1f]; if (LOG_REGISTERS) logerror("%s:banshee_vga_r(%X)\n", machine().describe_context(), 0x300+offset); break; /* Graphics controller access */ case 0x3cf: if (v->banshee.vga[0x3ce & 0x1f] < ARRAY_LENGTH(v->banshee.gc)) result = v->banshee.gc[v->banshee.vga[0x3ce & 0x1f]]; if (LOG_REGISTERS) logerror("%s:banshee_gc_r(%X)\n", machine().describe_context(), v->banshee.vga[0x3ce & 0x1f]); break; /* CRTC access */ case 0x3d5: if (v->banshee.vga[0x3d4 & 0x1f] < ARRAY_LENGTH(v->banshee.crtc)) result = v->banshee.crtc[v->banshee.vga[0x3d4 & 0x1f]]; if (LOG_REGISTERS) logerror("%s:banshee_crtc_r(%X)\n", machine().describe_context(), v->banshee.vga[0x3d4 & 0x1f]); break; /* Input status 1 */ case 0x3da: /* bit 7:6 = Reserved. These bits read back 0. bit 5:4 = Display Status. These 2 bits reflect 2 of the 8 pixel data outputs from the Attribute controller, as determined by the Attribute controller index 0x12 bits 4 and 5. bit 3 = Vertical sync Status. A ?1? indicates vertical retrace is in progress. bit 2:1 = Reserved. These bits read back 0x2. bit 0 = Display Disable. When this bit is 1, either horizontal or vertical display end has occurred, otherwise video data is being displayed. */ result = 0x04; if (LOG_REGISTERS) logerror("%s:banshee_vga_r(%X)\n", machine().describe_context(), 0x300+offset); break; default: result = v->banshee.vga[offset]; if (LOG_REGISTERS) logerror("%s:banshee_vga_r(%X)\n", machine().describe_context(), 0x300+offset); break; } return result; } READ32_MEMBER( voodoo_banshee_device::banshee_io_r ) { voodoo_state *v = get_safe_token(this); UINT32 result; offset &= 0xff/4; /* switch off the offset */ switch (offset) { case io_status: result = register_r(v, 0); break; case io_dacData: result = v->fbi.clut[v->banshee.io[io_dacAddr] & 0x1ff] = v->banshee.io[offset]; if (LOG_REGISTERS) logerror("%s:banshee_dac_r(%X)\n", machine().describe_context(), v->banshee.io[io_dacAddr] & 0x1ff); break; case io_vgab0: case io_vgab4: case io_vgab8: case io_vgabc: case io_vgac0: case io_vgac4: case io_vgac8: case io_vgacc: case io_vgad0: case io_vgad4: case io_vgad8: case io_vgadc: result = 0; if (ACCESSING_BITS_0_7) result |= banshee_vga_r(space, offset*4+0, mem_mask >> 0) << 0; if (ACCESSING_BITS_8_15) result |= banshee_vga_r(space, offset*4+1, mem_mask >> 8) << 8; if (ACCESSING_BITS_16_23) result |= banshee_vga_r(space, offset*4+2, mem_mask >> 16) << 16; if (ACCESSING_BITS_24_31) result |= banshee_vga_r(space, offset*4+3, mem_mask >> 24) << 24; break; default: result = v->banshee.io[offset]; if (LOG_REGISTERS) logerror("%s:banshee_io_r(%s)\n", machine().describe_context(), banshee_io_reg_name[offset]); break; } return result; } READ32_MEMBER( voodoo_banshee_device::banshee_rom_r ) { logerror("%s:banshee_rom_r(%X)\n", machine().describe_context(), offset*4); return 0xffffffff; } static void blit_2d(voodoo_state *v, UINT32 data) { switch (v->banshee.blt_cmd) { case 0: // NOP - wait for idle { break; } case 1: // Screen-to-screen blit { // TODO #if LOG_BANSHEE_2D logerror(" blit_2d:screen_to_screen: src X %d, src Y %d\n", data & 0xfff, (data >> 16) & 0xfff); #endif break; } case 2: // Screen-to-screen stretch blit { fatalerror(" blit_2d:screen_to_screen_stretch: src X %d, src Y %d\n", data & 0xfff, (data >> 16) & 0xfff); } case 3: // Host-to-screen blit { UINT32 addr = v->banshee.blt_dst_base; addr += (v->banshee.blt_dst_y * v->banshee.blt_dst_stride) + (v->banshee.blt_dst_x * v->banshee.blt_dst_bpp); #if LOG_BANSHEE_2D logerror(" blit_2d:host_to_screen: %08x -> %08x, %d, %d\n", data, addr, v->banshee.blt_dst_x, v->banshee.blt_dst_y); #endif switch (v->banshee.blt_dst_bpp) { case 1: v->fbi.ram[addr+0] = data & 0xff; v->fbi.ram[addr+1] = (data >> 8) & 0xff; v->fbi.ram[addr+2] = (data >> 16) & 0xff; v->fbi.ram[addr+3] = (data >> 24) & 0xff; v->banshee.blt_dst_x += 4; break; case 2: v->fbi.ram[addr+1] = data & 0xff; v->fbi.ram[addr+0] = (data >> 8) & 0xff; v->fbi.ram[addr+3] = (data >> 16) & 0xff; v->fbi.ram[addr+2] = (data >> 24) & 0xff; v->banshee.blt_dst_x += 2; break; case 3: v->banshee.blt_dst_x += 1; break; case 4: v->fbi.ram[addr+3] = data & 0xff; v->fbi.ram[addr+2] = (data >> 8) & 0xff; v->fbi.ram[addr+1] = (data >> 16) & 0xff; v->fbi.ram[addr+0] = (data >> 24) & 0xff; v->banshee.blt_dst_x += 1; break; } if (v->banshee.blt_dst_x >= v->banshee.blt_dst_width) { v->banshee.blt_dst_x = 0; v->banshee.blt_dst_y++; } break; } case 5: // Rectangle fill { fatalerror("blit_2d:rectangle_fill: src X %d, src Y %d\n", data & 0xfff, (data >> 16) & 0xfff); } case 6: // Line { fatalerror("blit_2d:line: end X %d, end Y %d\n", data & 0xfff, (data >> 16) & 0xfff); } case 7: // Polyline { fatalerror("blit_2d:polyline: end X %d, end Y %d\n", data & 0xfff, (data >> 16) & 0xfff); } case 8: // Polygon fill { fatalerror("blit_2d:polygon_fill\n"); } default: { fatalerror("blit_2d: unknown command %d\n", v->banshee.blt_cmd); } } } static INT32 banshee_2d_w(voodoo_state *v, offs_t offset, UINT32 data) { switch (offset) { case banshee2D_command: #if LOG_BANSHEE_2D logerror(" 2D:command: cmd %d, ROP0 %02X\n", data & 0xf, data >> 24); #endif v->banshee.blt_src_x = v->banshee.blt_regs[banshee2D_srcXY] & 0xfff; v->banshee.blt_src_y = (v->banshee.blt_regs[banshee2D_srcXY] >> 16) & 0xfff; v->banshee.blt_src_base = v->banshee.blt_regs[banshee2D_srcBaseAddr] & 0xffffff; v->banshee.blt_src_stride = v->banshee.blt_regs[banshee2D_srcFormat] & 0x3fff; v->banshee.blt_src_width = v->banshee.blt_regs[banshee2D_srcSize] & 0xfff; v->banshee.blt_src_height = (v->banshee.blt_regs[banshee2D_srcSize] >> 16) & 0xfff; switch ((v->banshee.blt_regs[banshee2D_srcFormat] >> 16) & 0xf) { case 1: v->banshee.blt_src_bpp = 1; break; case 3: v->banshee.blt_src_bpp = 2; break; case 4: v->banshee.blt_src_bpp = 3; break; case 5: v->banshee.blt_src_bpp = 4; break; case 8: v->banshee.blt_src_bpp = 2; break; case 9: v->banshee.blt_src_bpp = 2; break; default: v->banshee.blt_src_bpp = 1; break; } v->banshee.blt_dst_x = v->banshee.blt_regs[banshee2D_dstXY] & 0xfff; v->banshee.blt_dst_y = (v->banshee.blt_regs[banshee2D_dstXY] >> 16) & 0xfff; v->banshee.blt_dst_base = v->banshee.blt_regs[banshee2D_dstBaseAddr] & 0xffffff; v->banshee.blt_dst_stride = v->banshee.blt_regs[banshee2D_dstFormat] & 0x3fff; v->banshee.blt_dst_width = v->banshee.blt_regs[banshee2D_dstSize] & 0xfff; v->banshee.blt_dst_height = (v->banshee.blt_regs[banshee2D_dstSize] >> 16) & 0xfff; switch ((v->banshee.blt_regs[banshee2D_dstFormat] >> 16) & 0x7) { case 1: v->banshee.blt_dst_bpp = 1; break; case 3: v->banshee.blt_dst_bpp = 2; break; case 4: v->banshee.blt_dst_bpp = 3; break; case 5: v->banshee.blt_dst_bpp = 4; break; default: v->banshee.blt_dst_bpp = 1; break; } v->banshee.blt_cmd = data & 0xf; break; case banshee2D_colorBack: #if LOG_BANSHEE_2D logerror(" 2D:colorBack: %08X\n", data); #endif v->banshee.blt_regs[banshee2D_colorBack] = data; break; case banshee2D_colorFore: #if LOG_BANSHEE_2D logerror(" 2D:colorFore: %08X\n", data); #endif v->banshee.blt_regs[banshee2D_colorFore] = data; break; case banshee2D_srcBaseAddr: #if LOG_BANSHEE_2D logerror(" 2D:srcBaseAddr: %08X, %s\n", data & 0xffffff, data & 0x80000000 ? "tiled" : "non-tiled"); #endif v->banshee.blt_regs[banshee2D_srcBaseAddr] = data; break; case banshee2D_dstBaseAddr: #if LOG_BANSHEE_2D logerror(" 2D:dstBaseAddr: %08X, %s\n", data & 0xffffff, data & 0x80000000 ? "tiled" : "non-tiled"); #endif v->banshee.blt_regs[banshee2D_dstBaseAddr] = data; break; case banshee2D_srcSize: #if LOG_BANSHEE_2D logerror(" 2D:srcSize: %d, %d\n", data & 0xfff, (data >> 16) & 0xfff); #endif v->banshee.blt_regs[banshee2D_srcSize] = data; break; case banshee2D_dstSize: #if LOG_BANSHEE_2D logerror(" 2D:dstSize: %d, %d\n", data & 0xfff, (data >> 16) & 0xfff); #endif v->banshee.blt_regs[banshee2D_dstSize] = data; break; case banshee2D_srcXY: #if LOG_BANSHEE_2D logerror(" 2D:srcXY: %d, %d\n", data & 0xfff, (data >> 16) & 0xfff); #endif v->banshee.blt_regs[banshee2D_srcXY] = data; break; case banshee2D_dstXY: #if LOG_BANSHEE_2D logerror(" 2D:dstXY: %d, %d\n", data & 0xfff, (data >> 16) & 0xfff); #endif v->banshee.blt_regs[banshee2D_dstXY] = data; break; case banshee2D_srcFormat: #if LOG_BANSHEE_2D logerror(" 2D:srcFormat: str %d, fmt %d, packing %d\n", data & 0x3fff, (data >> 16) & 0xf, (data >> 22) & 0x3); #endif v->banshee.blt_regs[banshee2D_srcFormat] = data; break; case banshee2D_dstFormat: #if LOG_BANSHEE_2D logerror(" 2D:dstFormat: str %d, fmt %d\n", data & 0x3fff, (data >> 16) & 0xf); #endif v->banshee.blt_regs[banshee2D_dstFormat] = data; break; case banshee2D_clip0Min: #if LOG_BANSHEE_2D logerror(" 2D:clip0Min: %d, %d\n", data & 0xfff, (data >> 16) & 0xfff); #endif v->banshee.blt_regs[banshee2D_clip0Min] = data; break; case banshee2D_clip0Max: #if LOG_BANSHEE_2D logerror(" 2D:clip0Max: %d, %d\n", data & 0xfff, (data >> 16) & 0xfff); #endif v->banshee.blt_regs[banshee2D_clip0Max] = data; break; case banshee2D_clip1Min: #if LOG_BANSHEE_2D logerror(" 2D:clip1Min: %d, %d\n", data & 0xfff, (data >> 16) & 0xfff); #endif v->banshee.blt_regs[banshee2D_clip1Min] = data; break; case banshee2D_clip1Max: #if LOG_BANSHEE_2D logerror(" 2D:clip1Max: %d, %d\n", data & 0xfff, (data >> 16) & 0xfff); #endif v->banshee.blt_regs[banshee2D_clip1Max] = data; break; case banshee2D_rop: #if LOG_BANSHEE_2D logerror(" 2D:rop: %d, %d, %d\n", data & 0xff, (data >> 8) & 0xff, (data >> 16) & 0xff); #endif v->banshee.blt_regs[banshee2D_rop] = data; break; default: if (offset >= 0x20 && offset < 0x40) { blit_2d(v, data); } else if (offset >= 0x40 && offset < 0x80) { // TODO: colorPattern } break; } return 1; } WRITE32_MEMBER( voodoo_banshee_device::banshee_agp_w ) { voodoo_state *v = get_safe_token(this); offset &= 0x1ff/4; /* switch off the offset */ switch (offset) { case cmdBaseAddr0: COMBINE_DATA(&v->banshee.agp[offset]); v->fbi.cmdfifo[0].base = (data & 0xffffff) << 12; v->fbi.cmdfifo[0].end = v->fbi.cmdfifo[0].base + (((v->banshee.agp[cmdBaseSize0] & 0xff) + 1) << 12); break; case cmdBaseSize0: COMBINE_DATA(&v->banshee.agp[offset]); v->fbi.cmdfifo[0].end = v->fbi.cmdfifo[0].base + (((v->banshee.agp[cmdBaseSize0] & 0xff) + 1) << 12); v->fbi.cmdfifo[0].enable = (data >> 8) & 1; v->fbi.cmdfifo[0].count_holes = (~data >> 10) & 1; break; case cmdBump0: fatalerror("cmdBump0\n"); case cmdRdPtrL0: v->fbi.cmdfifo[0].rdptr = data; break; case cmdAMin0: v->fbi.cmdfifo[0].amin = data; break; case cmdAMax0: v->fbi.cmdfifo[0].amax = data; break; case cmdFifoDepth0: v->fbi.cmdfifo[0].depth = data; break; case cmdHoleCnt0: v->fbi.cmdfifo[0].holes = data; break; case cmdBaseAddr1: COMBINE_DATA(&v->banshee.agp[offset]); v->fbi.cmdfifo[1].base = (data & 0xffffff) << 12; v->fbi.cmdfifo[1].end = v->fbi.cmdfifo[1].base + (((v->banshee.agp[cmdBaseSize1] & 0xff) + 1) << 12); break; case cmdBaseSize1: COMBINE_DATA(&v->banshee.agp[offset]); v->fbi.cmdfifo[1].end = v->fbi.cmdfifo[1].base + (((v->banshee.agp[cmdBaseSize1] & 0xff) + 1) << 12); v->fbi.cmdfifo[1].enable = (data >> 8) & 1; v->fbi.cmdfifo[1].count_holes = (~data >> 10) & 1; break; case cmdBump1: fatalerror("cmdBump1\n"); case cmdRdPtrL1: v->fbi.cmdfifo[1].rdptr = data; break; case cmdAMin1: v->fbi.cmdfifo[1].amin = data; break; case cmdAMax1: v->fbi.cmdfifo[1].amax = data; break; case cmdFifoDepth1: v->fbi.cmdfifo[1].depth = data; break; case cmdHoleCnt1: v->fbi.cmdfifo[1].holes = data; break; default: COMBINE_DATA(&v->banshee.agp[offset]); break; } if (LOG_REGISTERS) logerror("%s:banshee_w(AGP:%s) = %08X & %08X\n", machine().describe_context(), banshee_agp_reg_name[offset], data, mem_mask); } WRITE32_MEMBER( voodoo_banshee_device::banshee_w ) { voodoo_state *v = get_safe_token(this); /* if we have something pending, flush the FIFOs up to the current time */ if (v->pci.op_pending) flush_fifos(v, machine().time()); if (offset < 0x80000/4) banshee_io_w(space, offset, data, mem_mask); else if (offset < 0x100000/4) banshee_agp_w(space, offset, data, mem_mask); else if (offset < 0x200000/4) logerror("%s:banshee_w(2D:%X) = %08X & %08X\n", machine().describe_context(), (offset*4) & 0xfffff, data, mem_mask); else if (offset < 0x600000/4) register_w(v, offset & 0x1fffff/4, data); else if (offset < 0x800000/4) logerror("%s:banshee_w(TEX0:%X) = %08X & %08X\n", machine().describe_context(), (offset*4) & 0x1fffff, data, mem_mask); else if (offset < 0xa00000/4) logerror("%s:banshee_w(TEX1:%X) = %08X & %08X\n", machine().describe_context(), (offset*4) & 0x1fffff, data, mem_mask); else if (offset < 0xc00000/4) logerror("%s:banshee_r(FLASH Bios ROM:%X)\n", machine().describe_context(), (offset*4) & 0x3fffff); else if (offset < 0x1000000/4) logerror("%s:banshee_w(YUV:%X) = %08X & %08X\n", machine().describe_context(), (offset*4) & 0x3fffff, data, mem_mask); else if (offset < 0x2000000/4) { lfb_w(v, offset & 0xffffff/4, data, mem_mask); } else { logerror("%s:banshee_w Address out of range %08X = %08X & %08X\n", machine().describe_context(), (offset*4), data, mem_mask); } } WRITE32_MEMBER( voodoo_banshee_device::banshee_fb_w ) { voodoo_state *v = get_safe_token(this); UINT32 addr = offset*4; /* if we have something pending, flush the FIFOs up to the current time */ if (v->pci.op_pending) flush_fifos(v, machine().time()); if (offset < v->fbi.lfb_base) { if (v->fbi.cmdfifo[0].enable && addr >= v->fbi.cmdfifo[0].base && addr < v->fbi.cmdfifo[0].end) cmdfifo_w(v, &v->fbi.cmdfifo[0], (addr - v->fbi.cmdfifo[0].base) / 4, data); else if (v->fbi.cmdfifo[1].enable && addr >= v->fbi.cmdfifo[1].base && addr < v->fbi.cmdfifo[1].end) cmdfifo_w(v, &v->fbi.cmdfifo[1], (addr - v->fbi.cmdfifo[1].base) / 4, data); else { if (offset*4 <= v->fbi.mask) COMBINE_DATA(&((UINT32 *)v->fbi.ram)[offset]); else logerror("%s:banshee_fb_w Out of bounds (%X) = %08X & %08X\n", machine().describe_context(), offset*4, data, mem_mask); #if LOG_LFB logerror("%s:banshee_fb_w(%X) = %08X & %08X\n", machine().describe_context(), offset*4, data, mem_mask); #endif } } else lfb_direct_w(v, offset - v->fbi.lfb_base, data, mem_mask); } WRITE8_MEMBER( voodoo_banshee_device::banshee_vga_w ) { voodoo_state *v = get_safe_token(this); offset &= 0x1f; /* switch off the offset */ switch (offset + 0x3c0) { /* attribute access */ case 0x3c0: case 0x3c1: if (v->banshee.attff == 0) { v->banshee.vga[0x3c1 & 0x1f] = data; if (LOG_REGISTERS) logerror("%s:banshee_vga_w(%X) = %02X\n", machine().describe_context(), 0x3c0+offset, data); } else { if (v->banshee.vga[0x3c1 & 0x1f] < ARRAY_LENGTH(v->banshee.att)) v->banshee.att[v->banshee.vga[0x3c1 & 0x1f]] = data; if (LOG_REGISTERS) logerror("%s:banshee_att_w(%X) = %02X\n", machine().describe_context(), v->banshee.vga[0x3c1 & 0x1f], data); } v->banshee.attff ^= 1; break; /* Sequencer access */ case 0x3c5: if (v->banshee.vga[0x3c4 & 0x1f] < ARRAY_LENGTH(v->banshee.seq)) v->banshee.seq[v->banshee.vga[0x3c4 & 0x1f]] = data; if (LOG_REGISTERS) logerror("%s:banshee_seq_w(%X) = %02X\n", machine().describe_context(), v->banshee.vga[0x3c4 & 0x1f], data); break; /* Graphics controller access */ case 0x3cf: if (v->banshee.vga[0x3ce & 0x1f] < ARRAY_LENGTH(v->banshee.gc)) v->banshee.gc[v->banshee.vga[0x3ce & 0x1f]] = data; if (LOG_REGISTERS) logerror("%s:banshee_gc_w(%X) = %02X\n", machine().describe_context(), v->banshee.vga[0x3ce & 0x1f], data); break; /* CRTC access */ case 0x3d5: if (v->banshee.vga[0x3d4 & 0x1f] < ARRAY_LENGTH(v->banshee.crtc)) v->banshee.crtc[v->banshee.vga[0x3d4 & 0x1f]] = data; if (LOG_REGISTERS) logerror("%s:banshee_crtc_w(%X) = %02X\n", machine().describe_context(), v->banshee.vga[0x3d4 & 0x1f], data); break; default: v->banshee.vga[offset] = data; if (LOG_REGISTERS) logerror("%s:banshee_vga_w(%X) = %02X\n", machine().describe_context(), 0x3c0+offset, data); break; } } WRITE32_MEMBER( voodoo_banshee_device::banshee_io_w ) { voodoo_state *v = get_safe_token(this); UINT32 old; offset &= 0xff/4; old = v->banshee.io[offset]; /* switch off the offset */ switch (offset) { case io_vidProcCfg: COMBINE_DATA(&v->banshee.io[offset]); if ((v->banshee.io[offset] ^ old) & 0x2800) v->fbi.clut_dirty = TRUE; if (LOG_REGISTERS) logerror("%s:banshee_io_w(%s) = %08X & %08X\n", machine().describe_context(), banshee_io_reg_name[offset], data, mem_mask); break; case io_dacData: COMBINE_DATA(&v->banshee.io[offset]); if (v->banshee.io[offset] != v->fbi.clut[v->banshee.io[io_dacAddr] & 0x1ff]) { v->fbi.clut[v->banshee.io[io_dacAddr] & 0x1ff] = v->banshee.io[offset]; v->fbi.clut_dirty = TRUE; } if (LOG_REGISTERS) logerror("%s:banshee_dac_w(%X) = %08X & %08X\n", machine().describe_context(), v->banshee.io[io_dacAddr] & 0x1ff, data, mem_mask); break; case io_miscInit0: COMBINE_DATA(&v->banshee.io[offset]); v->fbi.yorigin = (data >> 18) & 0xfff; if (LOG_REGISTERS) logerror("%s:banshee_io_w(%s) = %08X & %08X\n", machine().describe_context(), banshee_io_reg_name[offset], data, mem_mask); break; case io_vidScreenSize: if (data & 0xfff) v->fbi.width = data & 0xfff; if (data & 0xfff000) v->fbi.height = (data >> 12) & 0xfff; /* fall through */ case io_vidOverlayDudx: case io_vidOverlayDvdy: { /* warning: this is a hack for now! We should really compute the screen size */ /* from the CRTC registers */ COMBINE_DATA(&v->banshee.io[offset]); int width = v->fbi.width; int height = v->fbi.height; if (v->banshee.io[io_vidOverlayDudx] != 0) width = (v->fbi.width * v->banshee.io[io_vidOverlayDudx]) / 1048576; if (v->banshee.io[io_vidOverlayDvdy] != 0) height = (v->fbi.height * v->banshee.io[io_vidOverlayDvdy]) / 1048576; v->screen->set_visible_area(0, width - 1, 0, height - 1); adjust_vblank_timer(v); if (LOG_REGISTERS) logerror("%s:banshee_io_w(%s) = %08X & %08X\n", machine().describe_context(), banshee_io_reg_name[offset], data, mem_mask); break; } case io_lfbMemoryConfig: v->fbi.lfb_base = (data & 0x1fff) << (12-2); v->fbi.lfb_stride = ((data >> 13) & 7) + 9; if (LOG_REGISTERS) logerror("%s:banshee_io_w(%s) = %08X & %08X\n", machine().describe_context(), banshee_io_reg_name[offset], data, mem_mask); break; case io_vgab0: case io_vgab4: case io_vgab8: case io_vgabc: case io_vgac0: case io_vgac4: case io_vgac8: case io_vgacc: case io_vgad0: case io_vgad4: case io_vgad8: case io_vgadc: if (ACCESSING_BITS_0_7) banshee_vga_w(space, offset*4+0, data >> 0, mem_mask >> 0); if (ACCESSING_BITS_8_15) banshee_vga_w(space, offset*4+1, data >> 8, mem_mask >> 8); if (ACCESSING_BITS_16_23) banshee_vga_w(space, offset*4+2, data >> 16, mem_mask >> 16); if (ACCESSING_BITS_24_31) banshee_vga_w(space, offset*4+3, data >> 24, mem_mask >> 24); break; default: COMBINE_DATA(&v->banshee.io[offset]); if (LOG_REGISTERS) logerror("%s:banshee_io_w(%s) = %08X & %08X\n", machine().describe_context(), banshee_io_reg_name[offset], data, mem_mask); break; } } /*************************************************************************** DEVICE INTERFACE ***************************************************************************/ /*------------------------------------------------- device start callback -------------------------------------------------*/ void voodoo_device::common_start_voodoo(UINT8 type) { voodoo_state *v = get_safe_token(this); const raster_info *info; void *fbmem, *tmumem[2]; UINT32 tmumem0, tmumem1; int val; /* validate configuration */ assert(m_screen != NULL); assert(m_cputag != NULL); assert(m_fbmem > 0); /* store a pointer back to the device */ v->device = this; v->type = type; /* copy config data */ v->freq = clock(); v->device->m_vblank.resolve(); v->device->m_stall.resolve(); /* create a multiprocessor work queue */ v->poly = poly_alloc(machine(), 64, sizeof(poly_extra_data), 0); v->thread_stats = auto_alloc_array(machine(), stats_block, WORK_MAX_THREADS); /* create a table of precomputed 1/n and log2(n) values */ /* n ranges from 1.0000 to 2.0000 */ for (val = 0; val <= (1 << RECIPLOG_LOOKUP_BITS); val++) { UINT32 value = (1 << RECIPLOG_LOOKUP_BITS) + val; voodoo_reciplog[val*2 + 0] = (1 << (RECIPLOG_LOOKUP_PREC + RECIPLOG_LOOKUP_BITS)) / value; voodoo_reciplog[val*2 + 1] = (UINT32)(LOGB2((double)value / (double)(1 << RECIPLOG_LOOKUP_BITS)) * (double)(1 << RECIPLOG_LOOKUP_PREC)); } /* create dithering tables */ for (val = 0; val < 256*16*2; val++) { int g = (val >> 0) & 1; int x = (val >> 1) & 3; int color = (val >> 3) & 0xff; int y = (val >> 11) & 3; if (!g) { dither4_lookup[val] = DITHER_RB(color, dither_matrix_4x4[y * 4 + x]) >> 3; dither2_lookup[val] = DITHER_RB(color, dither_matrix_2x2[y * 4 + x]) >> 3; } else { dither4_lookup[val] = DITHER_G(color, dither_matrix_4x4[y * 4 + x]) >> 2; dither2_lookup[val] = DITHER_G(color, dither_matrix_2x2[y * 4 + x]) >> 2; } } v->tmu_config = 0x11; // revision 1 /* configure type-specific values */ switch (v->type) { case TYPE_VOODOO_1: v->regaccess = voodoo_register_access; v->regnames = voodoo_reg_name; v->alt_regmap = 0; v->fbi.lfb_stride = 10; break; case TYPE_VOODOO_2: v->regaccess = voodoo2_register_access; v->regnames = voodoo_reg_name; v->alt_regmap = 0; v->fbi.lfb_stride = 10; v->tmu_config |= 0x800; break; case TYPE_VOODOO_BANSHEE: v->regaccess = banshee_register_access; v->regnames = banshee_reg_name; v->alt_regmap = 1; v->fbi.lfb_stride = 11; break; case TYPE_VOODOO_3: v->regaccess = banshee_register_access; v->regnames = banshee_reg_name; v->alt_regmap = 1; v->fbi.lfb_stride = 11; break; default: fatalerror("Unsupported voodoo card in voodoo_start!\n"); } /* set the type, and initialize the chip mask */ device_iterator iter(machine().root_device()); v->index = 0; for (device_t *scan = iter.first(); scan != NULL; scan = iter.next()) if (scan->type() == this->type()) { if (scan == this) break; v->index++; } v->screen = downcast(machine().device(m_screen)); assert_always(v->screen != NULL, "Unable to find screen attached to voodoo"); v->cpu = machine().device(m_cputag); assert_always(v->cpu != NULL, "Unable to find CPU attached to voodoo"); if (m_tmumem1 != 0) v->tmu_config |= 0xc0; // two TMUs v->chipmask = 0x01; v->attoseconds_per_cycle = ATTOSECONDS_PER_SECOND / v->freq; v->trigger = 51324 + v->index; /* build the rasterizer table */ for (info = predef_raster_table; info->callback; info++) add_rasterizer(v, info); /* set up the PCI FIFO */ v->pci.fifo.base = v->pci.fifo_mem; v->pci.fifo.size = 64*2; v->pci.fifo.in = v->pci.fifo.out = 0; v->pci.stall_state = NOT_STALLED; v->pci.continue_timer = machine().scheduler().timer_alloc(FUNC(stall_cpu_callback), v); /* allocate memory */ tmumem0 = m_tmumem0; tmumem1 = m_tmumem1; if (v->type <= TYPE_VOODOO_2) { /* separate FB/TMU memory */ fbmem = auto_alloc_array(machine(), UINT8, m_fbmem << 20); tmumem[0] = auto_alloc_array(machine(), UINT8, m_tmumem0 << 20); tmumem[1] = (m_tmumem1 != 0) ? auto_alloc_array(machine(), UINT8, m_tmumem1 << 20) : NULL; } else { /* shared memory */ tmumem[0] = tmumem[1] = fbmem = auto_alloc_array(machine(), UINT8, m_fbmem << 20); tmumem0 = m_fbmem; if (v->type == TYPE_VOODOO_3) tmumem1 = m_fbmem; } /* set up frame buffer */ init_fbi(v, &v->fbi, fbmem, m_fbmem << 20); /* build shared TMU tables */ init_tmu_shared(&v->tmushare); /* set up the TMUs */ init_tmu(v, &v->tmu[0], &v->reg[0x100], tmumem[0], tmumem0 << 20); v->chipmask |= 0x02; if (tmumem1 != 0) { init_tmu(v, &v->tmu[1], &v->reg[0x200], tmumem[1], tmumem1 << 20); v->chipmask |= 0x04; v->tmu_config |= 0x40; } /* initialize some registers */ memset(v->reg, 0, sizeof(v->reg)); v->pci.init_enable = 0; v->reg[fbiInit0].u = (1 << 4) | (0x10 << 6); v->reg[fbiInit1].u = (1 << 1) | (1 << 8) | (1 << 12) | (2 << 20); v->reg[fbiInit2].u = (1 << 6) | (0x100 << 23); v->reg[fbiInit3].u = (2 << 13) | (0xf << 17); v->reg[fbiInit4].u = (1 << 0); /* initialize banshee registers */ memset(v->banshee.io, 0, sizeof(v->banshee.io)); v->banshee.io[io_pciInit0] = 0x01800040; v->banshee.io[io_sipMonitor] = 0x40000000; v->banshee.io[io_lfbMemoryConfig] = 0x000a2200; v->banshee.io[io_dramInit0] = 0x00579d29; v->banshee.io[io_dramInit0] |= 0x08000000; // Konami Viper expects 16MBit SGRAMs v->banshee.io[io_dramInit1] = 0x00f02200; v->banshee.io[io_tmuGbeInit] = 0x00000bfb; /* do a soft reset to reset everything else */ soft_reset(v); /* register for save states */ init_save_state(this); } /*************************************************************************** COMMAND HANDLERS ***************************************************************************/ /*------------------------------------------------- fastfill - execute the 'fastfill' command -------------------------------------------------*/ static INT32 fastfill(voodoo_state *v) { int sx = (v->reg[clipLeftRight].u >> 16) & 0x3ff; int ex = (v->reg[clipLeftRight].u >> 0) & 0x3ff; int sy = (v->reg[clipLowYHighY].u >> 16) & 0x3ff; int ey = (v->reg[clipLowYHighY].u >> 0) & 0x3ff; poly_extent extents[64]; UINT16 dithermatrix[16]; UINT16 *drawbuf = NULL; UINT32 pixels = 0; int extnum, x, y; /* if we're not clearing either, take no time */ if (!FBZMODE_RGB_BUFFER_MASK(v->reg[fbzMode].u) && !FBZMODE_AUX_BUFFER_MASK(v->reg[fbzMode].u)) return 0; /* are we clearing the RGB buffer? */ if (FBZMODE_RGB_BUFFER_MASK(v->reg[fbzMode].u)) { /* determine the draw buffer */ int destbuf = (v->type >= TYPE_VOODOO_BANSHEE) ? 1 : FBZMODE_DRAW_BUFFER(v->reg[fbzMode].u); switch (destbuf) { case 0: /* front buffer */ drawbuf = (UINT16 *)(v->fbi.ram + v->fbi.rgboffs[v->fbi.frontbuf]); break; case 1: /* back buffer */ drawbuf = (UINT16 *)(v->fbi.ram + v->fbi.rgboffs[v->fbi.backbuf]); break; default: /* reserved */ break; } /* determine the dither pattern */ for (y = 0; y < 4; y++) { DECLARE_DITHER_POINTERS_NO_DITHER_VAR; COMPUTE_DITHER_POINTERS_NO_DITHER_VAR(v->reg[fbzMode].u, y); for (x = 0; x < 4; x++) { int r = v->reg[color1].rgb.r; int g = v->reg[color1].rgb.g; int b = v->reg[color1].rgb.b; APPLY_DITHER(v->reg[fbzMode].u, x, dither_lookup, r, g, b); dithermatrix[y*4 + x] = (r << 11) | (g << 5) | b; } } } /* fill in a block of extents */ extents[0].startx = sx; extents[0].stopx = ex; for (extnum = 1; extnum < ARRAY_LENGTH(extents); extnum++) extents[extnum] = extents[0]; /* iterate over blocks of extents */ for (y = sy; y < ey; y += ARRAY_LENGTH(extents)) { poly_extra_data *extra = (poly_extra_data *)poly_get_extra_data(v->poly); int count = MIN(ey - y, ARRAY_LENGTH(extents)); extra->state = v; memcpy(extra->dither, dithermatrix, sizeof(extra->dither)); pixels += poly_render_triangle_custom(v->poly, drawbuf, global_cliprect, raster_fastfill, y, count, extents); } /* 2 pixels per clock */ return pixels / 2; } /*------------------------------------------------- swapbuffer - execute the 'swapbuffer' command -------------------------------------------------*/ static INT32 swapbuffer(voodoo_state *v, UINT32 data) { /* set the don't swap value for Voodoo 2 */ v->fbi.vblank_swap_pending = TRUE; v->fbi.vblank_swap = (data >> 1) & 0xff; v->fbi.vblank_dont_swap = (data >> 9) & 1; /* if we're not syncing to the retrace, process the command immediately */ if (!(data & 1)) { swap_buffers(v); return 0; } /* determine how many cycles to wait; we deliberately overshoot here because */ /* the final count gets updated on the VBLANK */ return (v->fbi.vblank_swap + 1) * v->freq / 30; } /*------------------------------------------------- triangle - execute the 'triangle' command -------------------------------------------------*/ static INT32 triangle(voodoo_state *v) { int texcount = 0; UINT16 *drawbuf; int destbuf; int pixels; g_profiler.start(PROFILER_USER2); /* determine the number of TMUs involved */ texcount = 0; if (!FBIINIT3_DISABLE_TMUS(v->reg[fbiInit3].u) && FBZCP_TEXTURE_ENABLE(v->reg[fbzColorPath].u)) { texcount = 1; if (v->chipmask & 0x04) texcount = 2; } /* perform subpixel adjustments */ if (FBZCP_CCA_SUBPIXEL_ADJUST(v->reg[fbzColorPath].u)) { INT32 dx = 8 - (v->fbi.ax & 15); INT32 dy = 8 - (v->fbi.ay & 15); /* adjust iterated R,G,B,A and W/Z */ v->fbi.startr += (dy * v->fbi.drdy + dx * v->fbi.drdx) >> 4; v->fbi.startg += (dy * v->fbi.dgdy + dx * v->fbi.dgdx) >> 4; v->fbi.startb += (dy * v->fbi.dbdy + dx * v->fbi.dbdx) >> 4; v->fbi.starta += (dy * v->fbi.dady + dx * v->fbi.dadx) >> 4; v->fbi.startw += (dy * v->fbi.dwdy + dx * v->fbi.dwdx) >> 4; v->fbi.startz += mul_32x32_shift(dy, v->fbi.dzdy, 4) + mul_32x32_shift(dx, v->fbi.dzdx, 4); /* adjust iterated W/S/T for TMU 0 */ if (texcount >= 1) { v->tmu[0].startw += (dy * v->tmu[0].dwdy + dx * v->tmu[0].dwdx) >> 4; v->tmu[0].starts += (dy * v->tmu[0].dsdy + dx * v->tmu[0].dsdx) >> 4; v->tmu[0].startt += (dy * v->tmu[0].dtdy + dx * v->tmu[0].dtdx) >> 4; /* adjust iterated W/S/T for TMU 1 */ if (texcount >= 2) { v->tmu[1].startw += (dy * v->tmu[1].dwdy + dx * v->tmu[1].dwdx) >> 4; v->tmu[1].starts += (dy * v->tmu[1].dsdy + dx * v->tmu[1].dsdx) >> 4; v->tmu[1].startt += (dy * v->tmu[1].dtdy + dx * v->tmu[1].dtdx) >> 4; } } } /* wait for any outstanding work to finish */ // poly_wait(v->poly, "triangle"); /* determine the draw buffer */ destbuf = (v->type >= TYPE_VOODOO_BANSHEE) ? 1 : FBZMODE_DRAW_BUFFER(v->reg[fbzMode].u); switch (destbuf) { case 0: /* front buffer */ drawbuf = (UINT16 *)(v->fbi.ram + v->fbi.rgboffs[v->fbi.frontbuf]); v->fbi.video_changed = TRUE; break; case 1: /* back buffer */ drawbuf = (UINT16 *)(v->fbi.ram + v->fbi.rgboffs[v->fbi.backbuf]); break; default: /* reserved */ return TRIANGLE_SETUP_CLOCKS; } /* find a rasterizer that matches our current state */ pixels = triangle_create_work_item(v, drawbuf, texcount); /* update stats */ v->reg[fbiTrianglesOut].u++; /* update stats */ v->stats.total_triangles++; g_profiler.stop(); /* 1 pixel per clock, plus some setup time */ if (LOG_REGISTERS) logerror("cycles = %d\n", TRIANGLE_SETUP_CLOCKS + pixels); return TRIANGLE_SETUP_CLOCKS + pixels; } /*------------------------------------------------- begin_triangle - execute the 'beginTri' command -------------------------------------------------*/ static INT32 begin_triangle(voodoo_state *v) { setup_vertex *sv = &v->fbi.svert[2]; /* extract all the data from registers */ sv->x = v->reg[sVx].f; sv->y = v->reg[sVy].f; sv->wb = v->reg[sWb].f; sv->w0 = v->reg[sWtmu0].f; sv->s0 = v->reg[sS_W0].f; sv->t0 = v->reg[sT_W0].f; sv->w1 = v->reg[sWtmu1].f; sv->s1 = v->reg[sS_Wtmu1].f; sv->t1 = v->reg[sT_Wtmu1].f; sv->a = v->reg[sAlpha].f; sv->r = v->reg[sRed].f; sv->g = v->reg[sGreen].f; sv->b = v->reg[sBlue].f; /* spread it across all three verts and reset the count */ v->fbi.svert[0] = v->fbi.svert[1] = v->fbi.svert[2]; v->fbi.sverts = 1; return 0; } /*------------------------------------------------- draw_triangle - execute the 'DrawTri' command -------------------------------------------------*/ static INT32 draw_triangle(voodoo_state *v) { setup_vertex *sv = &v->fbi.svert[2]; int cycles = 0; /* for strip mode, shuffle vertex 1 down to 0 */ if (!(v->reg[sSetupMode].u & (1 << 16))) v->fbi.svert[0] = v->fbi.svert[1]; /* copy 2 down to 1 regardless */ v->fbi.svert[1] = v->fbi.svert[2]; /* extract all the data from registers */ sv->x = v->reg[sVx].f; sv->y = v->reg[sVy].f; sv->wb = v->reg[sWb].f; sv->w0 = v->reg[sWtmu0].f; sv->s0 = v->reg[sS_W0].f; sv->t0 = v->reg[sT_W0].f; sv->w1 = v->reg[sWtmu1].f; sv->s1 = v->reg[sS_Wtmu1].f; sv->t1 = v->reg[sT_Wtmu1].f; sv->a = v->reg[sAlpha].f; sv->r = v->reg[sRed].f; sv->g = v->reg[sGreen].f; sv->b = v->reg[sBlue].f; /* if we have enough verts, go ahead and draw */ if (++v->fbi.sverts >= 3) cycles = setup_and_draw_triangle(v); return cycles; } /*************************************************************************** TRIANGLE HELPERS ***************************************************************************/ /*------------------------------------------------- setup_and_draw_triangle - process the setup parameters and render the triangle -------------------------------------------------*/ static INT32 setup_and_draw_triangle(voodoo_state *v) { float dx1, dy1, dx2, dy2; float divisor, tdiv; /* grab the X/Ys at least */ v->fbi.ax = (INT16)(v->fbi.svert[0].x * 16.0f); v->fbi.ay = (INT16)(v->fbi.svert[0].y * 16.0f); v->fbi.bx = (INT16)(v->fbi.svert[1].x * 16.0f); v->fbi.by = (INT16)(v->fbi.svert[1].y * 16.0f); v->fbi.cx = (INT16)(v->fbi.svert[2].x * 16.0f); v->fbi.cy = (INT16)(v->fbi.svert[2].y * 16.0f); /* compute the divisor */ divisor = 1.0f / ((v->fbi.svert[0].x - v->fbi.svert[1].x) * (v->fbi.svert[0].y - v->fbi.svert[2].y) - (v->fbi.svert[0].x - v->fbi.svert[2].x) * (v->fbi.svert[0].y - v->fbi.svert[1].y)); /* backface culling */ if (v->reg[sSetupMode].u & 0x20000) { int culling_sign = (v->reg[sSetupMode].u >> 18) & 1; int divisor_sign = (divisor < 0); /* if doing strips and ping pong is enabled, apply the ping pong */ if ((v->reg[sSetupMode].u & 0x90000) == 0x00000) culling_sign ^= (v->fbi.sverts - 3) & 1; /* if our sign matches the culling sign, we're done for */ if (divisor_sign == culling_sign) return TRIANGLE_SETUP_CLOCKS; } /* compute the dx/dy values */ dx1 = v->fbi.svert[0].y - v->fbi.svert[2].y; dx2 = v->fbi.svert[0].y - v->fbi.svert[1].y; dy1 = v->fbi.svert[0].x - v->fbi.svert[1].x; dy2 = v->fbi.svert[0].x - v->fbi.svert[2].x; /* set up R,G,B */ tdiv = divisor * 4096.0f; if (v->reg[sSetupMode].u & (1 << 0)) { v->fbi.startr = (INT32)(v->fbi.svert[0].r * 4096.0f); v->fbi.drdx = (INT32)(((v->fbi.svert[0].r - v->fbi.svert[1].r) * dx1 - (v->fbi.svert[0].r - v->fbi.svert[2].r) * dx2) * tdiv); v->fbi.drdy = (INT32)(((v->fbi.svert[0].r - v->fbi.svert[2].r) * dy1 - (v->fbi.svert[0].r - v->fbi.svert[1].r) * dy2) * tdiv); v->fbi.startg = (INT32)(v->fbi.svert[0].g * 4096.0f); v->fbi.dgdx = (INT32)(((v->fbi.svert[0].g - v->fbi.svert[1].g) * dx1 - (v->fbi.svert[0].g - v->fbi.svert[2].g) * dx2) * tdiv); v->fbi.dgdy = (INT32)(((v->fbi.svert[0].g - v->fbi.svert[2].g) * dy1 - (v->fbi.svert[0].g - v->fbi.svert[1].g) * dy2) * tdiv); v->fbi.startb = (INT32)(v->fbi.svert[0].b * 4096.0f); v->fbi.dbdx = (INT32)(((v->fbi.svert[0].b - v->fbi.svert[1].b) * dx1 - (v->fbi.svert[0].b - v->fbi.svert[2].b) * dx2) * tdiv); v->fbi.dbdy = (INT32)(((v->fbi.svert[0].b - v->fbi.svert[2].b) * dy1 - (v->fbi.svert[0].b - v->fbi.svert[1].b) * dy2) * tdiv); } /* set up alpha */ if (v->reg[sSetupMode].u & (1 << 1)) { v->fbi.starta = (INT32)(v->fbi.svert[0].a * 4096.0f); v->fbi.dadx = (INT32)(((v->fbi.svert[0].a - v->fbi.svert[1].a) * dx1 - (v->fbi.svert[0].a - v->fbi.svert[2].a) * dx2) * tdiv); v->fbi.dady = (INT32)(((v->fbi.svert[0].a - v->fbi.svert[2].a) * dy1 - (v->fbi.svert[0].a - v->fbi.svert[1].a) * dy2) * tdiv); } /* set up Z */ if (v->reg[sSetupMode].u & (1 << 2)) { v->fbi.startz = (INT32)(v->fbi.svert[0].z * 4096.0f); v->fbi.dzdx = (INT32)(((v->fbi.svert[0].z - v->fbi.svert[1].z) * dx1 - (v->fbi.svert[0].z - v->fbi.svert[2].z) * dx2) * tdiv); v->fbi.dzdy = (INT32)(((v->fbi.svert[0].z - v->fbi.svert[2].z) * dy1 - (v->fbi.svert[0].z - v->fbi.svert[1].z) * dy2) * tdiv); } /* set up Wb */ tdiv = divisor * 65536.0f * 65536.0f; if (v->reg[sSetupMode].u & (1 << 3)) { v->fbi.startw = v->tmu[0].startw = v->tmu[1].startw = (INT64)(v->fbi.svert[0].wb * 65536.0f * 65536.0f); v->fbi.dwdx = v->tmu[0].dwdx = v->tmu[1].dwdx = ((v->fbi.svert[0].wb - v->fbi.svert[1].wb) * dx1 - (v->fbi.svert[0].wb - v->fbi.svert[2].wb) * dx2) * tdiv; v->fbi.dwdy = v->tmu[0].dwdy = v->tmu[1].dwdy = ((v->fbi.svert[0].wb - v->fbi.svert[2].wb) * dy1 - (v->fbi.svert[0].wb - v->fbi.svert[1].wb) * dy2) * tdiv; } /* set up W0 */ if (v->reg[sSetupMode].u & (1 << 4)) { v->tmu[0].startw = v->tmu[1].startw = (INT64)(v->fbi.svert[0].w0 * 65536.0f * 65536.0f); v->tmu[0].dwdx = v->tmu[1].dwdx = ((v->fbi.svert[0].w0 - v->fbi.svert[1].w0) * dx1 - (v->fbi.svert[0].w0 - v->fbi.svert[2].w0) * dx2) * tdiv; v->tmu[0].dwdy = v->tmu[1].dwdy = ((v->fbi.svert[0].w0 - v->fbi.svert[2].w0) * dy1 - (v->fbi.svert[0].w0 - v->fbi.svert[1].w0) * dy2) * tdiv; } /* set up S0,T0 */ if (v->reg[sSetupMode].u & (1 << 5)) { v->tmu[0].starts = v->tmu[1].starts = (INT64)(v->fbi.svert[0].s0 * 65536.0f * 65536.0f); v->tmu[0].dsdx = v->tmu[1].dsdx = ((v->fbi.svert[0].s0 - v->fbi.svert[1].s0) * dx1 - (v->fbi.svert[0].s0 - v->fbi.svert[2].s0) * dx2) * tdiv; v->tmu[0].dsdy = v->tmu[1].dsdy = ((v->fbi.svert[0].s0 - v->fbi.svert[2].s0) * dy1 - (v->fbi.svert[0].s0 - v->fbi.svert[1].s0) * dy2) * tdiv; v->tmu[0].startt = v->tmu[1].startt = (INT64)(v->fbi.svert[0].t0 * 65536.0f * 65536.0f); v->tmu[0].dtdx = v->tmu[1].dtdx = ((v->fbi.svert[0].t0 - v->fbi.svert[1].t0) * dx1 - (v->fbi.svert[0].t0 - v->fbi.svert[2].t0) * dx2) * tdiv; v->tmu[0].dtdy = v->tmu[1].dtdy = ((v->fbi.svert[0].t0 - v->fbi.svert[2].t0) * dy1 - (v->fbi.svert[0].t0 - v->fbi.svert[1].t0) * dy2) * tdiv; } /* set up W1 */ if (v->reg[sSetupMode].u & (1 << 6)) { v->tmu[1].startw = (INT64)(v->fbi.svert[0].w1 * 65536.0f * 65536.0f); v->tmu[1].dwdx = ((v->fbi.svert[0].w1 - v->fbi.svert[1].w1) * dx1 - (v->fbi.svert[0].w1 - v->fbi.svert[2].w1) * dx2) * tdiv; v->tmu[1].dwdy = ((v->fbi.svert[0].w1 - v->fbi.svert[2].w1) * dy1 - (v->fbi.svert[0].w1 - v->fbi.svert[1].w1) * dy2) * tdiv; } /* set up S1,T1 */ if (v->reg[sSetupMode].u & (1 << 7)) { v->tmu[1].starts = (INT64)(v->fbi.svert[0].s1 * 65536.0f * 65536.0f); v->tmu[1].dsdx = ((v->fbi.svert[0].s1 - v->fbi.svert[1].s1) * dx1 - (v->fbi.svert[0].s1 - v->fbi.svert[2].s1) * dx2) * tdiv; v->tmu[1].dsdy = ((v->fbi.svert[0].s1 - v->fbi.svert[2].s1) * dy1 - (v->fbi.svert[0].s1 - v->fbi.svert[1].s1) * dy2) * tdiv; v->tmu[1].startt = (INT64)(v->fbi.svert[0].t1 * 65536.0f * 65536.0f); v->tmu[1].dtdx = ((v->fbi.svert[0].t1 - v->fbi.svert[1].t1) * dx1 - (v->fbi.svert[0].t1 - v->fbi.svert[2].t1) * dx2) * tdiv; v->tmu[1].dtdy = ((v->fbi.svert[0].t1 - v->fbi.svert[2].t1) * dy1 - (v->fbi.svert[0].t1 - v->fbi.svert[1].t1) * dy2) * tdiv; } /* draw the triangle */ v->fbi.cheating_allowed = 1; return triangle(v); } /*------------------------------------------------- triangle_create_work_item - finish triangle setup and create the work item -------------------------------------------------*/ static INT32 triangle_create_work_item(voodoo_state *v, UINT16 *drawbuf, int texcount) { poly_extra_data *extra = (poly_extra_data *)poly_get_extra_data(v->poly); raster_info *info = find_rasterizer(v, texcount); poly_vertex vert[3]; /* fill in the vertex data */ vert[0].x = (float)v->fbi.ax * (1.0f / 16.0f); vert[0].y = (float)v->fbi.ay * (1.0f / 16.0f); vert[1].x = (float)v->fbi.bx * (1.0f / 16.0f); vert[1].y = (float)v->fbi.by * (1.0f / 16.0f); vert[2].x = (float)v->fbi.cx * (1.0f / 16.0f); vert[2].y = (float)v->fbi.cy * (1.0f / 16.0f); /* fill in the extra data */ extra->state = v; extra->info = info; /* fill in triangle parameters */ extra->ax = v->fbi.ax; extra->ay = v->fbi.ay; extra->startr = v->fbi.startr; extra->startg = v->fbi.startg; extra->startb = v->fbi.startb; extra->starta = v->fbi.starta; extra->startz = v->fbi.startz; extra->startw = v->fbi.startw; extra->drdx = v->fbi.drdx; extra->dgdx = v->fbi.dgdx; extra->dbdx = v->fbi.dbdx; extra->dadx = v->fbi.dadx; extra->dzdx = v->fbi.dzdx; extra->dwdx = v->fbi.dwdx; extra->drdy = v->fbi.drdy; extra->dgdy = v->fbi.dgdy; extra->dbdy = v->fbi.dbdy; extra->dady = v->fbi.dady; extra->dzdy = v->fbi.dzdy; extra->dwdy = v->fbi.dwdy; /* fill in texture 0 parameters */ if (texcount > 0) { extra->starts0 = v->tmu[0].starts; extra->startt0 = v->tmu[0].startt; extra->startw0 = v->tmu[0].startw; extra->ds0dx = v->tmu[0].dsdx; extra->dt0dx = v->tmu[0].dtdx; extra->dw0dx = v->tmu[0].dwdx; extra->ds0dy = v->tmu[0].dsdy; extra->dt0dy = v->tmu[0].dtdy; extra->dw0dy = v->tmu[0].dwdy; extra->lodbase0 = prepare_tmu(&v->tmu[0]); v->stats.texture_mode[TEXMODE_FORMAT(v->tmu[0].reg[textureMode].u)]++; /* fill in texture 1 parameters */ if (texcount > 1) { extra->starts1 = v->tmu[1].starts; extra->startt1 = v->tmu[1].startt; extra->startw1 = v->tmu[1].startw; extra->ds1dx = v->tmu[1].dsdx; extra->dt1dx = v->tmu[1].dtdx; extra->dw1dx = v->tmu[1].dwdx; extra->ds1dy = v->tmu[1].dsdy; extra->dt1dy = v->tmu[1].dtdy; extra->dw1dy = v->tmu[1].dwdy; extra->lodbase1 = prepare_tmu(&v->tmu[1]); v->stats.texture_mode[TEXMODE_FORMAT(v->tmu[1].reg[textureMode].u)]++; } } /* farm the rasterization out to other threads */ info->polys++; return poly_render_triangle(v->poly, drawbuf, global_cliprect, info->callback, 0, &vert[0], &vert[1], &vert[2]); } /*************************************************************************** RASTERIZER MANAGEMENT ***************************************************************************/ /*------------------------------------------------- add_rasterizer - add a rasterizer to our hash table -------------------------------------------------*/ static raster_info *add_rasterizer(voodoo_state *v, const raster_info *cinfo) { raster_info *info = &v->rasterizer[v->next_rasterizer++]; int hash = compute_raster_hash(cinfo); assert_always(v->next_rasterizer <= MAX_RASTERIZERS, "Out of space for new rasterizers!"); /* make a copy of the info */ *info = *cinfo; /* fill in the data */ info->hits = 0; info->polys = 0; info->hash = hash; /* hook us into the hash table */ info->next = v->raster_hash[hash]; v->raster_hash[hash] = info; if (LOG_RASTERIZERS) printf("Adding rasterizer @ %p : cp=%08X am=%08X %08X fbzM=%08X tm0=%08X tm1=%08X (hash=%d)\n", (void *)info->callback, info->eff_color_path, info->eff_alpha_mode, info->eff_fog_mode, info->eff_fbz_mode, info->eff_tex_mode_0, info->eff_tex_mode_1, hash); return info; } /*------------------------------------------------- find_rasterizer - find a rasterizer that matches our current parameters and return it, creating a new one if necessary -------------------------------------------------*/ static raster_info *find_rasterizer(voodoo_state *v, int texcount) { raster_info *info, *prev = NULL; raster_info curinfo; int hash; /* build an info struct with all the parameters */ curinfo.eff_color_path = normalize_color_path(v->reg[fbzColorPath].u); curinfo.eff_alpha_mode = normalize_alpha_mode(v->reg[alphaMode].u); curinfo.eff_fog_mode = normalize_fog_mode(v->reg[fogMode].u); curinfo.eff_fbz_mode = normalize_fbz_mode(v->reg[fbzMode].u); curinfo.eff_tex_mode_0 = (texcount >= 1) ? normalize_tex_mode(v->tmu[0].reg[textureMode].u) : 0xffffffff; curinfo.eff_tex_mode_1 = (texcount >= 2) ? normalize_tex_mode(v->tmu[1].reg[textureMode].u) : 0xffffffff; /* compute the hash */ hash = compute_raster_hash(&curinfo); /* find the appropriate hash entry */ for (info = v->raster_hash[hash]; info; prev = info, info = info->next) if (info->eff_color_path == curinfo.eff_color_path && info->eff_alpha_mode == curinfo.eff_alpha_mode && info->eff_fog_mode == curinfo.eff_fog_mode && info->eff_fbz_mode == curinfo.eff_fbz_mode && info->eff_tex_mode_0 == curinfo.eff_tex_mode_0 && info->eff_tex_mode_1 == curinfo.eff_tex_mode_1) { /* got it, move us to the head of the list */ if (prev) { prev->next = info->next; info->next = v->raster_hash[hash]; v->raster_hash[hash] = info; } /* return the result */ return info; } /* generate a new one using the generic entry */ curinfo.callback = (texcount == 0) ? raster_generic_0tmu : (texcount == 1) ? raster_generic_1tmu : raster_generic_2tmu; curinfo.is_generic = TRUE; curinfo.display = 0; curinfo.polys = 0; curinfo.hits = 0; curinfo.next = 0; curinfo.hash = hash; return add_rasterizer(v, &curinfo); } /*------------------------------------------------- dump_rasterizer_stats - dump statistics on the current rasterizer usage patterns -------------------------------------------------*/ static void dump_rasterizer_stats(voodoo_state *v) { static UINT8 display_index; raster_info *cur, *best; int hash; printf("----\n"); display_index++; /* loop until we've displayed everything */ while (1) { best = NULL; /* find the highest entry */ for (hash = 0; hash < RASTER_HASH_SIZE; hash++) for (cur = v->raster_hash[hash]; cur; cur = cur->next) if (cur->display != display_index && (best == NULL || cur->hits > best->hits)) best = cur; /* if we're done, we're done */ if (best == NULL || best->hits == 0) break; /* print it */ printf("RASTERIZER_ENTRY( 0x%08X, 0x%08X, 0x%08X, 0x%08X, 0x%08X, 0x%08X ) /* %c %2d %8d %10d */\n", best->eff_color_path, best->eff_alpha_mode, best->eff_fog_mode, best->eff_fbz_mode, best->eff_tex_mode_0, best->eff_tex_mode_1, best->is_generic ? '*' : ' ', best->hash, best->polys, best->hits); /* reset */ best->display = display_index; } } voodoo_device::voodoo_device(const machine_config &mconfig, device_type type, const char *name, const char *tag, device_t *owner, UINT32 clock, const char *shortname, const char *source) : device_t(mconfig, type, name, tag, owner, clock, shortname, source), m_fbmem(0), m_tmumem0(0), m_tmumem1(0), m_screen(NULL), m_cputag(NULL), m_vblank(*this), m_stall(*this) { m_token = global_alloc_clear(voodoo_state); } voodoo_device::~voodoo_device() { global_free(m_token); } //------------------------------------------------- // device_config_complete - perform any // operations now that the configuration is // complete //------------------------------------------------- void voodoo_device::device_config_complete() { } //------------------------------------------------- // device_reset - device-specific reset //------------------------------------------------- void voodoo_device::device_reset() { voodoo_state *v = get_safe_token(this); soft_reset(v); } //------------------------------------------------- // device_stop - device-specific stop //------------------------------------------------- void voodoo_device::device_stop() { voodoo_state *v = get_safe_token(this); /* release the work queue, ensuring all work is finished */ if (v->poly != NULL) poly_free(v->poly); } const device_type VOODOO_1 = &device_creator; voodoo_1_device::voodoo_1_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock) : voodoo_device(mconfig, VOODOO_1, "3dfx Voodoo Graphics", tag, owner, clock, "voodoo_1", __FILE__) { } //------------------------------------------------- // device_start - device-specific startup //------------------------------------------------- void voodoo_1_device::device_start() { common_start_voodoo(TYPE_VOODOO_1); } const device_type VOODOO_2 = &device_creator; voodoo_2_device::voodoo_2_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock) : voodoo_device(mconfig, VOODOO_2, "3dfx Voodoo 2", tag, owner, clock, "voodoo_2", __FILE__) { } //------------------------------------------------- // device_start - device-specific startup //------------------------------------------------- void voodoo_2_device::device_start() { common_start_voodoo(TYPE_VOODOO_2); } const device_type VOODOO_BANSHEE = &device_creator; voodoo_banshee_device::voodoo_banshee_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock) : voodoo_device(mconfig, VOODOO_BANSHEE, "3dfx Voodoo Banshee", tag, owner, clock, "voodoo_banshee", __FILE__) { } voodoo_banshee_device::voodoo_banshee_device(const machine_config &mconfig, device_type type, const char *name, const char *tag, device_t *owner, UINT32 clock, const char *shortname, const char *source) : voodoo_device(mconfig, type, name, tag, owner, clock, shortname, source) { } //------------------------------------------------- // device_start - device-specific startup //------------------------------------------------- void voodoo_banshee_device::device_start() { common_start_voodoo(TYPE_VOODOO_BANSHEE); } const device_type VOODOO_3 = &device_creator; voodoo_3_device::voodoo_3_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock) : voodoo_banshee_device(mconfig, VOODOO_3, "3dfx Voodoo 3", tag, owner, clock, "voodoo_3", __FILE__) { } //------------------------------------------------- // device_start - device-specific startup //------------------------------------------------- void voodoo_3_device::device_start() { common_start_voodoo(TYPE_VOODOO_3); } /*************************************************************************** GENERIC RASTERIZERS ***************************************************************************/ /*------------------------------------------------- raster_fastfill - per-scanline implementation of the 'fastfill' command -------------------------------------------------*/ static void raster_fastfill(void *destbase, INT32 y, const poly_extent *extent, const void *extradata, int threadid) { const poly_extra_data *extra = (const poly_extra_data *)extradata; voodoo_state *v = extra->state; stats_block *stats = &v->thread_stats[threadid]; INT32 startx = extent->startx; INT32 stopx = extent->stopx; int scry, x; /* determine the screen Y */ scry = y; if (FBZMODE_Y_ORIGIN(v->reg[fbzMode].u)) scry = (v->fbi.yorigin - y) & 0x3ff; /* fill this RGB row */ if (FBZMODE_RGB_BUFFER_MASK(v->reg[fbzMode].u)) { const UINT16 *ditherow = &extra->dither[(y & 3) * 4]; UINT64 expanded = *(UINT64 *)ditherow; UINT16 *dest = (UINT16 *)destbase + scry * v->fbi.rowpixels; for (x = startx; x < stopx && (x & 3) != 0; x++) dest[x] = ditherow[x & 3]; for ( ; x < (stopx & ~3); x += 4) *(UINT64 *)&dest[x] = expanded; for ( ; x < stopx; x++) dest[x] = ditherow[x & 3]; stats->pixels_out += stopx - startx; } /* fill this dest buffer row */ if (FBZMODE_AUX_BUFFER_MASK(v->reg[fbzMode].u) && v->fbi.auxoffs != ~0) { UINT16 color = v->reg[zaColor].u; UINT64 expanded = ((UINT64)color << 48) | ((UINT64)color << 32) | (color << 16) | color; UINT16 *dest = (UINT16 *)(v->fbi.ram + v->fbi.auxoffs) + scry * v->fbi.rowpixels; for (x = startx; x < stopx && (x & 3) != 0; x++) dest[x] = color; for ( ; x < (stopx & ~3); x += 4) *(UINT64 *)&dest[x] = expanded; for ( ; x < stopx; x++) dest[x] = color; } } /*------------------------------------------------- generic_0tmu - generic rasterizer for 0 TMUs -------------------------------------------------*/ RASTERIZER(generic_0tmu, 0, v->reg[fbzColorPath].u, v->reg[fbzMode].u, v->reg[alphaMode].u, v->reg[fogMode].u, 0, 0) /*------------------------------------------------- generic_1tmu - generic rasterizer for 1 TMU -------------------------------------------------*/ RASTERIZER(generic_1tmu, 1, v->reg[fbzColorPath].u, v->reg[fbzMode].u, v->reg[alphaMode].u, v->reg[fogMode].u, v->tmu[0].reg[textureMode].u, 0) /*------------------------------------------------- generic_2tmu - generic rasterizer for 2 TMUs -------------------------------------------------*/ RASTERIZER(generic_2tmu, 2, v->reg[fbzColorPath].u, v->reg[fbzMode].u, v->reg[alphaMode].u, v->reg[fogMode].u, v->tmu[0].reg[textureMode].u, v->tmu[1].reg[textureMode].u) #else /*************************************************************************** GAME-SPECIFIC RASTERIZERS ***************************************************************************/ /* blitz ------> fbzColorPath alphaMode fogMode, fbzMode, texMode0, texMode1 */ RASTERIZER_ENTRY( 0x00000035, 0x00000000, 0x00000000, 0x000B0739, 0x0C261A0F, 0xFFFFFFFF ) /* 284269 914846168 */ RASTERIZER_ENTRY( 0x00002C35, 0x00515110, 0x00000000, 0x000B07F9, 0x0C261A0F, 0xFFFFFFFF ) /* 485421 440309121 */ RASTERIZER_ENTRY( 0x00582C35, 0x00515110, 0x00000000, 0x000B0739, 0x0C261ACF, 0xFFFFFFFF ) /* 31606 230753709 */ RASTERIZER_ENTRY( 0x00582C35, 0x00515110, 0x00000000, 0x000B0739, 0x0C261A0F, 0xFFFFFFFF ) /* 76742 211701679 */ RASTERIZER_ENTRY( 0x01420039, 0x00000000, 0x00000000, 0x000B073B, 0x0C261ACF, 0xFFFFFFFF ) /* 6188 152109056 */ RASTERIZER_ENTRY( 0x01420039, 0x00000000, 0x00000000, 0x000B07F9, 0x0C261ACF, 0xFFFFFFFF ) /* 1100 108134400 */ RASTERIZER_ENTRY( 0x00002C35, 0x00515119, 0x00000000, 0x000B0739, 0x0C261A0F, 0xFFFFFFFF ) /* 6229525 106197740 */ RASTERIZER_ENTRY( 0x00002C35, 0x00515119, 0x00000000, 0x000B0799, 0x0C261A0F, 0xFFFFFFFF ) /* 905641 75886220 */ RASTERIZER_ENTRY( 0x00002C35, 0x00515119, 0x00000000, 0x000B07F9, 0x0C261A0F, 0xFFFFFFFF ) /* 205236 53317253 */ RASTERIZER_ENTRY( 0x01422439, 0x00000000, 0x00000000, 0x000B073B, 0x0C2610C9, 0xFFFFFFFF ) /* 817356 48881349 */ RASTERIZER_ENTRY( 0x00000035, 0x00000000, 0x00000000, 0x000B07F9, 0x0C261A0F, 0xFFFFFFFF ) /* 37979 41687251 */ RASTERIZER_ENTRY( 0x00002C35, 0x00515110, 0x00000000, 0x000B0739, 0x0C261A0F, 0xFFFFFFFF ) /* 26014 41183295 */ RASTERIZER_ENTRY( 0x01420039, 0x00000000, 0x00000000, 0x000B07F9, 0x0C261A0F, 0xFFFFFFFF ) /* 2512 37911104 */ RASTERIZER_ENTRY( 0x00006136, 0x00515119, 0x00000000, 0x000B07F9, 0x0C261A0F, 0xFFFFFFFF ) /* 28834 15527654 */ RASTERIZER_ENTRY( 0x00582435, 0x00515110, 0x00000000, 0x000B0739, 0x0C261ACF, 0xFFFFFFFF ) /* 9878 4979429 */ RASTERIZER_ENTRY( 0x00002C35, 0x00515119, 0x00000000, 0x000B0739, 0x0C261ACF, 0xFFFFFFFF ) /* 199952 4622064 */ RASTERIZER_ENTRY( 0x00582C35, 0x00515110, 0x00000000, 0x000B0739, 0x0C261AC9, 0xFFFFFFFF ) /* 8672 3676949 */ RASTERIZER_ENTRY( 0x00582C35, 0x00515010, 0x00000000, 0x000B0739, 0x0C2610CF, 0xFFFFFFFF ) /* 616 2743972 */ RASTERIZER_ENTRY( 0x01422C39, 0x00045110, 0x00000000, 0x000B0739, 0x0C261A0F, 0xFFFFFFFF ) /* 81380 2494832 */ //RASTERIZER_ENTRY( 0x00582435, 0x00515110, 0x00000000, 0x000B0739, 0x0C261AC9, 0xFFFFFFFF ) /* 7670 2235587 */ //RASTERIZER_ENTRY( 0x00592136, 0x00515110, 0x00000000, 0x000B073B, 0x0C261A0F, 0xFFFFFFFF ) /* 210 1639140 */ //RASTERIZER_ENTRY( 0x00582C35, 0x00515110, 0x00000000, 0x000B073B, 0x0C261A0F, 0xFFFFFFFF ) /* 108 1154736 */ //RASTERIZER_ENTRY( 0x00002C35, 0x00515110, 0x00000000, 0x000B07F9, 0x0C26180F, 0xFFFFFFFF ) /* 2152 1150842 */ //RASTERIZER_ENTRY( 0x00592136, 0x00515110, 0x00000000, 0x000B073B, 0x0C261ACF, 0xFFFFFFFF ) /* 152 880560 */ //RASTERIZER_ENTRY( 0x00008035, 0x00515119, 0x00000000, 0x000B0739, 0x0C261A0F, 0xFFFFFFFF ) /* 90848 805730 */ //RASTERIZER_ENTRY( 0x00002C35, 0x00515119, 0x00000000, 0x000B07F9, 0x0C261AC9, 0xFFFFFFFF ) /* 2024 571406 */ //RASTERIZER_ENTRY( 0x00012136, 0x00515110, 0x00000000, 0x000B07F9, 0x0C261A0F, 0xFFFFFFFF ) /* 1792 494592 */ //RASTERIZER_ENTRY( 0x00000002, 0x00000000, 0x00000000, 0x00000300, 0xFFFFFFFF, 0xFFFFFFFF ) /* 256 161280 */ /* blitz99 ----> fbzColorPath alphaMode fogMode, fbzMode, texMode0, texMode1 */ RASTERIZER_ENTRY( 0x00000035, 0x00000009, 0x00000000, 0x000B0739, 0x0C261A0F, 0xFFFFFFFF ) /* * 6297478 149465839 */ RASTERIZER_ENTRY( 0x00000035, 0x00000009, 0x00000000, 0x000B0739, 0x0C261ACF, 0xFFFFFFFF ) /* * 210693 6285480 */ RASTERIZER_ENTRY( 0x01422C39, 0x00045110, 0x00000000, 0x000B073B, 0x0C2610C9, 0xFFFFFFFF ) /* * 20180 2718710 */ RASTERIZER_ENTRY( 0x00582C35, 0x00515110, 0x00000000, 0x000B073B, 0x0C261ACF, 0xFFFFFFFF ) /* * 360 2425416 */ RASTERIZER_ENTRY( 0x00002C35, 0x00000009, 0x00000000, 0x000B0739, 0x0C261A0F, 0xFFFFFFFF ) /* * 67059 1480978 */ RASTERIZER_ENTRY( 0x00008035, 0x00000009, 0x00000000, 0x000B0739, 0x0C261A0F, 0xFFFFFFFF ) /* * 24811 400666 */ RASTERIZER_ENTRY( 0x01420039, 0x00000000, 0x00000000, 0x000B073B, 0x0C2610C9, 0xFFFFFFFF ) /* * 10304 324468 */ RASTERIZER_ENTRY( 0x00002C35, 0x00515110, 0x00000000, 0x000B0739, 0x0C261ACF, 0xFFFFFFFF ) /* * 1024 112665 */ /* blitz2k ----> fbzColorPath alphaMode fogMode, fbzMode, texMode0, texMode1 */ RASTERIZER_ENTRY( 0x01420039, 0x00000000, 0x00000000, 0x000B0739, 0x0C261ACF, 0xFFFFFFFF ) /* * 3880 95344128 */ RASTERIZER_ENTRY( 0x00582C35, 0x00514110, 0x00000000, 0x000B0739, 0x0C261ACF, 0xFFFFFFFF ) /* * 148 1785480 */ RASTERIZER_ENTRY( 0x01420039, 0x00000000, 0x00000000, 0x000B073B, 0x0C2610CF, 0xFFFFFFFF ) /* * 9976 314244 */ /* carnevil ---> fbzColorPath alphaMode fogMode, fbzMode, texMode0, texMode1 */ RASTERIZER_ENTRY( 0x00002435, 0x00045119, 0x00000000, 0x00030279, 0x0C261A0F, 0xFFFFFFFF ) /* * 492 84128082 */ RASTERIZER_ENTRY( 0x00002425, 0x00045119, 0x00000000, 0x00030679, 0x0C261A0F, 0xFFFFFFFF ) /* * 1988398 36166780 */ RASTERIZER_ENTRY( 0x00486116, 0x00045119, 0x00000000, 0x00030279, 0x0C26180F, 0xFFFFFFFF ) /* * 34424 28788847 */ RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000000, 0x00030679, 0x0C261A0F, 0xFFFFFFFF ) /* * 514 26316800 */ RASTERIZER_ENTRY( 0x00480015, 0x00045119, 0x00000000, 0x000306F9, 0x0C261AC9, 0xFFFFFFFF ) /* * 7346 18805760 */ RASTERIZER_ENTRY( 0x00002435, 0x00045119, 0x00000000, 0x000302F9, 0x0C26180F, 0xFFFFFFFF ) /* * 130764 18678972 */ RASTERIZER_ENTRY( 0x00482415, 0x00045119, 0x00000000, 0x000306F9, 0x0C2618C9, 0xFFFFFFFF ) /* * 7244 12179040 */ RASTERIZER_ENTRY( 0x00482415, 0x00045119, 0x00000000, 0x000306F9, 0x0C26180F, 0xFFFFFFFF ) /* * 84520 12059721 */ RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000000, 0x000306F9, 0x0C261AC9, 0xFFFFFFFF ) /* * 21926 11226112 */ RASTERIZER_ENTRY( 0x00482415, 0x00045119, 0x00000000, 0x00030679, 0x0C2618C9, 0xFFFFFFFF ) /* * 92115 8926536 */ RASTERIZER_ENTRY( 0x00482415, 0x00045119, 0x00000000, 0x00030279, 0x0C261A0F, 0xFFFFFFFF ) /* * 1730 7629334 */ RASTERIZER_ENTRY( 0x00002435, 0x00045119, 0x00000000, 0x000B0779, 0x0C26180F, 0xFFFFFFFF ) /* * 37408 5545956 */ RASTERIZER_ENTRY( 0x00002435, 0x00045119, 0x00000000, 0x00030679, 0x0C26180F, 0xFFFFFFFF ) /* * 26528 4225026 */ RASTERIZER_ENTRY( 0x00002435, 0x00045119, 0x00000000, 0x000306F9, 0x0C26180F, 0xFFFFFFFF ) /* * 35764 3230884 */ RASTERIZER_ENTRY( 0x01422409, 0x00045119, 0x00000000, 0x00030679, 0x0C261A0F, 0xFFFFFFFF ) /* * 96020 1226438 */ RASTERIZER_ENTRY( 0x00482415, 0x00045119, 0x00000000, 0x00030279, 0x0C2618C9, 0xFFFFFFFF ) /* * 1020 574649 */ RASTERIZER_ENTRY( 0x00482415, 0x00045119, 0x00000000, 0x00030679, 0x0C261A0F, 0xFFFFFFFF ) /* * 360 370008 */ RASTERIZER_ENTRY( 0x00480015, 0x00045119, 0x00000000, 0x000306F9, 0x0C261A0F, 0xFFFFFFFF ) /* * 576 334404 */ /* calspeed ---> fbzColorPath alphaMode fogMode, fbzMode, texMode0, texMode1 */ RASTERIZER_ENTRY( 0x00002815, 0x00045119, 0x00000001, 0x000B07F9, 0x0C26100F, 0xFFFFFFFF ) /* * 99120 1731923836 */ RASTERIZER_ENTRY( 0x01022819, 0x00000009, 0x00000001, 0x000B0739, 0x0C26100F, 0xFFFFFFFF ) /* * 9955804 1526119944 */ RASTERIZER_ENTRY( 0x00002815, 0x00045119, 0x00000001, 0x000B0739, 0x0C26180F, 0xFFFFFFFF ) /* * 1898207 1124776864 */ RASTERIZER_ENTRY( 0x01022819, 0x00000009, 0x00000001, 0x000B073B, 0x0C26100F, 0xFFFFFFFF ) /* * 3487467 1101663125 */ RASTERIZER_ENTRY( 0x01022C19, 0x00000009, 0x00000001, 0x000B0739, 0x0C26100F, 0xFFFFFFFF ) /* * 1079277 609256033 */ RASTERIZER_ENTRY( 0x00002815, 0x00045119, 0x00000001, 0x000A0723, 0x0C261ACF, 0xFFFFFFFF ) /* * 11880 583925760 */ RASTERIZER_ENTRY( 0x00602819, 0x00045119, 0x00000001, 0x000B07F9, 0x0C26180F, 0xFFFFFFFF ) /* * 63644 582469888 */ RASTERIZER_ENTRY( 0x01022819, 0x00000009, 0x00000001, 0x000B07F9, 0x0C261A0F, 0xFFFFFFFF ) /* * 22688 556797972 */ RASTERIZER_ENTRY( 0x00002815, 0x00045119, 0x00000001, 0x000B07F9, 0x0C26180F, 0xFFFFFFFF ) /* * 1360254 417068457 */ RASTERIZER_ENTRY( 0x00002815, 0x00045119, 0x00000001, 0x000B0739, 0x0C26100F, 0xFFFFFFFF ) /* * 3427489 405421272 */ RASTERIZER_ENTRY( 0x00002C15, 0x00045119, 0x00000001, 0x000B0739, 0x0C26180F, 0xFFFFFFFF ) /* * 286809 238944049 */ RASTERIZER_ENTRY( 0x00002815, 0x00045119, 0x00000001, 0x000A0321, 0x0C26180F, 0xFFFFFFFF ) /* * 28160 231084818 */ RASTERIZER_ENTRY( 0x01022819, 0x00000009, 0x00000001, 0x000B07FB, 0x0C26100F, 0xFFFFFFFF ) /* * 183564 201014424 */ RASTERIZER_ENTRY( 0x00480015, 0x00045119, 0x00000001, 0x000B0339, 0x0C26100F, 0xFFFFFFFF ) /* * 15275 168207109 */ RASTERIZER_ENTRY( 0x01022819, 0x00000009, 0x00000001, 0x000B07F9, 0x0C26100F, 0xFFFFFFFF ) /* * 2856 134400000 */ RASTERIZER_ENTRY( 0x00002815, 0x00045119, 0x00000001, 0x000B0339, 0x0C26180F, 0xFFFFFFFF ) /* * 98551 110417974 */ RASTERIZER_ENTRY( 0x01022819, 0x00000009, 0x00000001, 0x000B07F9, 0x0C2610CF, 0xFFFFFFFF ) /* * 47040 107360728 */ RASTERIZER_ENTRY( 0x00480015, 0x00045119, 0x00000001, 0x000B0339, 0x0C26180F, 0xFFFFFFFF ) /* * 13128 86876789 */ RASTERIZER_ENTRY( 0x01022C19, 0x00000009, 0x00000001, 0x000B073B, 0x0C26100F, 0xFFFFFFFF ) /* * 257515 76329054 */ RASTERIZER_ENTRY( 0x00002815, 0x00045119, 0x00000001, 0x000B07F9, 0x0C261A0F, 0xFFFFFFFF ) /* * 3934 64958208 */ //RASTERIZER_ENTRY( 0x00002C15, 0x00045119, 0x00000001, 0x000B07F9, 0x0C26180F, 0xFFFFFFFF ) /* * 77400 63786236 */ //RASTERIZER_ENTRY( 0x01022C19, 0x00000009, 0x00000001, 0x000B07F9, 0x0C261A0F, 0xFFFFFFFF ) /* * 12500 63151200 */ //RASTERIZER_ENTRY( 0x0102001A, 0x00045119, 0x00000001, 0x000A0321, 0xFFFFFFFF, 0xFFFFFFFF ) /* * 8764 57629312 */ //RASTERIZER_ENTRY( 0x00002C15, 0x00045119, 0x00000001, 0x000A0321, 0x0C26180F, 0xFFFFFFFF ) /* * 3257 32708448 */ //RASTERIZER_ENTRY( 0x00002815, 0x00045119, 0x00000001, 0x000A07E3, 0x0C2610CF, 0xFFFFFFFF ) /* * 28364 31195605 */ //RASTERIZER_ENTRY( 0x00002C15, 0x00045119, 0x00000001, 0x000B0739, 0x0C26100F, 0xFFFFFFFF ) /* * 409001 30699647 */ //RASTERIZER_ENTRY( 0x00482C35, 0x00045119, 0x00000001, 0x000A0321, 0x0C26100F, 0xFFFFFFFF ) /* * 17669 11214172 */ //RASTERIZER_ENTRY( 0x00002C15, 0x00045119, 0x00000001, 0x000B0339, 0x0C26180F, 0xFFFFFFFF ) /* * 5844 6064373 */ //RASTERIZER_ENTRY( 0x00002C15, 0x00045119, 0x00000001, 0x000B07FB, 0x0C26100F, 0xFFFFFFFF ) /* * 626 4651080 */ //RASTERIZER_ENTRY( 0x00482C35, 0x00045119, 0x00000001, 0x000A0321, 0x0C26180F, 0xFFFFFFFF ) /* * 5887 2945500 */ //RASTERIZER_ENTRY( 0x00480015, 0x00045119, 0x00000001, 0x000B0339, 0x0C261A0F, 0xFFFFFFFF ) /* * 1090 2945093 */ //RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x00000001, 0x000B07F9, 0x0C26180F, 0xFFFFFFFF ) /* * 228 1723908 */ //RASTERIZER_ENTRY( 0x00002C15, 0x00045119, 0x00000001, 0x000A0321, 0x0C261A0F, 0xFFFFFFFF ) /* * 112 1433600 */ //RASTERIZER_ENTRY( 0x00002815, 0x00045119, 0x00000001, 0x000B0739, 0x0C261A0F, 0xFFFFFFFF ) /* * 3091 1165805 */ //RASTERIZER_ENTRY( 0x01022C19, 0x00000009, 0x00000001, 0x000B07FB, 0x0C26100F, 0xFFFFFFFF ) /* * 620 791202 */ /* hyprdriv ---> fbzColorPath alphaMode fogMode, fbzMode, texMode0, texMode1 */ RASTERIZER_ENTRY( 0x01420039, 0x00000000, 0x00000001, 0x000B0739, 0x0C261ACF, 0xFFFFFFFF ) /* * 60860 498565120 */ RASTERIZER_ENTRY( 0x01420039, 0x00000000, 0x00000001, 0x000B07F9, 0x0C261A0F, 0xFFFFFFFF ) /* * 28688 235012096 */ RASTERIZER_ENTRY( 0x01420039, 0x00000000, 0x00000001, 0x000B07F9, 0x0C261ACF, 0xFFFFFFFF ) /* * 11844 156499968 */ RASTERIZER_ENTRY( 0x00580035, 0x00045119, 0x00000001, 0x00030279, 0x0C261A0F, 0xFFFFFFFF ) /* * 175990 146518715 */ RASTERIZER_ENTRY( 0x00582C35, 0x00515110, 0x00000001, 0x000B0739, 0x0C261ACF, 0xFFFFFFFF ) /* * 2336 114819072 */ RASTERIZER_ENTRY( 0x00580035, 0x00000000, 0x00000001, 0x000B073B, 0x0C261A1F, 0xFFFFFFFF ) /* * 363325 100404294 */ RASTERIZER_ENTRY( 0x00582C35, 0x00045110, 0x00000001, 0x000B073B, 0x0C261A0F, 0xFFFFFFFF ) /* * 40918 96318738 */ RASTERIZER_ENTRY( 0x01420039, 0x00000000, 0x00000001, 0x000B0739, 0x0C26101F, 0xFFFFFFFF ) /* * 54815 94990269 */ RASTERIZER_ENTRY( 0x01420039, 0x00000000, 0x00000001, 0x000B0739, 0x0C261A1F, 0xFFFFFFFF ) /* * 123032 91652828 */ RASTERIZER_ENTRY( 0x01422429, 0x00000000, 0x00000001, 0x000B0739, 0x0C261A1F, 0xFFFFFFFF ) /* * 82767 86431997 */ RASTERIZER_ENTRY( 0x01422429, 0x00000000, 0x00000001, 0x000B0739, 0x0C26101F, 0xFFFFFFFF ) /* * 9874 78101834 */ RASTERIZER_ENTRY( 0x01422429, 0x00000000, 0x00000001, 0x000B073B, 0x0C261A1F, 0xFFFFFFFF ) /* * 102146 72570879 */ RASTERIZER_ENTRY( 0x01420039, 0x00000000, 0x00000001, 0x000B073B, 0x0C26100F, 0xFFFFFFFF ) /* * 657804 67229658 */ RASTERIZER_ENTRY( 0x00580035, 0x00045110, 0x00000001, 0x000B03F9, 0x0C261A0F, 0xFFFFFFFF ) /* * 10428 63173865 */ RASTERIZER_ENTRY( 0x01422429, 0x00000000, 0x00000001, 0x000B073B, 0x0C261A0F, 0xFFFFFFFF ) /* * 230145 57902926 */ RASTERIZER_ENTRY( 0x01422C19, 0x00000000, 0x00000001, 0x000B073B, 0x0C261A0F, 0xFFFFFFFF ) /* * 769654 53992486 */ RASTERIZER_ENTRY( 0x01422C19, 0x00000000, 0x00000001, 0x000B0739, 0x0C26101F, 0xFFFFFFFF ) /* * 85365 51865697 */ RASTERIZER_ENTRY( 0x00582435, 0x00515110, 0x00000001, 0x000B0739, 0x0C261AC9, 0xFFFFFFFF ) /* * 454674 46165536 */ RASTERIZER_ENTRY( 0x00580035, 0x00000000, 0x00000001, 0x000B073B, 0x0C26101F, 0xFFFFFFFF ) /* * 101889 33337987 */ RASTERIZER_ENTRY( 0x00580035, 0x00000000, 0x00000001, 0x000B0739, 0x0C26101F, 0xFFFFFFFF ) /* * 255952 29810993 */ //RASTERIZER_ENTRY( 0x00582425, 0x00000000, 0x00000001, 0x000B073B, 0x0C261A1F, 0xFFFFFFFF ) /* * 106190 25430383 */ //RASTERIZER_ENTRY( 0x01420039, 0x00000000, 0x00000001, 0x000B073B, 0x0C261A1F, 0xFFFFFFFF ) /* * 595001 23268601 */ //RASTERIZER_ENTRY( 0x0142612A, 0x00000000, 0x00000001, 0x000B0739, 0xFFFFFFFF, 0xFFFFFFFF ) /* * 946410 22589110 */ //RASTERIZER_ENTRY( 0x01420039, 0x00000000, 0x00000001, 0x000B073B, 0x0C261A0F, 0xFFFFFFFF ) /* * 330036 21323230 */ //RASTERIZER_ENTRY( 0x01422C19, 0x00000000, 0x00000001, 0x000B0739, 0x0C261A1F, 0xFFFFFFFF ) /* * 40089 13470498 */ //RASTERIZER_ENTRY( 0x01422C19, 0x00000000, 0x00000000, 0x000B073B, 0x0C261A0F, 0xFFFFFFFF ) /* * 90906 12850855 */ //RASTERIZER_ENTRY( 0x00582C35, 0x00515110, 0x00000001, 0x000B0739, 0x0C261A0F, 0xFFFFFFFF ) /* * 9492 12115280 */ //RASTERIZER_ENTRY( 0x01420039, 0x00000000, 0x00000001, 0x000B073B, 0x0C26101F, 0xFFFFFFFF ) /* * 453515 12013961 */ //RASTERIZER_ENTRY( 0x01422C19, 0x00000000, 0x00000001, 0x000B073B, 0x0C261A1F, 0xFFFFFFFF ) /* * 33829 8384312 */ //RASTERIZER_ENTRY( 0x00580035, 0x00000000, 0x00000001, 0x000B073B, 0x0C26100F, 0xFFFFFFFF ) /* * 83986 7841206 */ //RASTERIZER_ENTRY( 0x00580035, 0x00045110, 0x00000001, 0x000B0339, 0x0C261A0F, 0xFFFFFFFF ) /* * 42515 7242660 */ //RASTERIZER_ENTRY( 0x00582425, 0x00000000, 0x00000001, 0x000B0739, 0x0C26100F, 0xFFFFFFFF ) /* * 706 6158684 */ //RASTERIZER_ENTRY( 0x00582425, 0x00000000, 0x00000001, 0x000B0739, 0x0C26101F, 0xFFFFFFFF ) /* * 62051 5819485 */ //RASTERIZER_ENTRY( 0x0142612A, 0x00000000, 0x00000000, 0x000B0739, 0xFFFFFFFF, 0xFFFFFFFF ) /* * 135139 5063467 */ //RASTERIZER_ENTRY( 0x01422429, 0x00000000, 0x00000001, 0x000B073B, 0x0C26100F, 0xFFFFFFFF ) /* * 10359 5135837 */ //RASTERIZER_ENTRY( 0x01420039, 0x00000000, 0x00000001, 0x000B0739, 0x0C26100F, 0xFFFFFFFF ) /* * 170159 4449246 */ //RASTERIZER_ENTRY( 0x00582425, 0x00000000, 0x00000001, 0x000B073B, 0x0C26101F, 0xFFFFFFFF ) /* * 19037 4371219 */ //RASTERIZER_ENTRY( 0x01422429, 0x00000000, 0x00000001, 0x000B073B, 0x0C26101F, 0xFFFFFFFF ) /* * 8963 4352501 */ //RASTERIZER_ENTRY( 0x01422C39, 0x00045110, 0x00000001, 0x000B073B, 0x0C261A0F, 0xFFFFFFFF ) /* * 47712 4159994 */ //RASTERIZER_ENTRY( 0x01422C19, 0x00000000, 0x00000000, 0x000B073B, 0x0C261ACF, 0xFFFFFFFF ) /* * 47525 4151435 */ //RASTERIZER_ENTRY( 0x01422C19, 0x00000000, 0x00000001, 0x000B0739, 0x0C261A0F, 0xFFFFFFFF ) /* * 34980 3794066 */ //RASTERIZER_ENTRY( 0x0142613A, 0x00045110, 0x00000000, 0x000B0739, 0xFFFFFFFF, 0xFFFFFFFF ) /* * 6540 2358068 */ //RASTERIZER_ENTRY( 0x0142611A, 0x00045110, 0x00000000, 0x000B0739, 0xFFFFFFFF, 0xFFFFFFFF ) /* * 703308 2096781 */ //RASTERIZER_ENTRY( 0x00580035, 0x00045110, 0x00000001, 0x000B0339, 0x0C261A1F, 0xFFFFFFFF ) /* * 3963 2079440 */ //RASTERIZER_ENTRY( 0x01422439, 0x00000000, 0x00000001, 0x000B073B, 0x0C261AC9, 0xFFFFFFFF ) /* * 22866 2008397 */ //RASTERIZER_ENTRY( 0x01420039, 0x00000000, 0x00000001, 0x000B0739, 0x0C261A0F, 0xFFFFFFFF ) /* * 69705 1673671 */ //RASTERIZER_ENTRY( 0x01422C19, 0x00000000, 0x00000001, 0x000B073B, 0x0C26100F, 0xFFFFFFFF ) /* * 13366 1575120 */ //RASTERIZER_ENTRY( 0x0142613A, 0x00000000, 0x00000000, 0x000B0739, 0xFFFFFFFF, 0xFFFFFFFF ) /* * 50625 1408211 */ //RASTERIZER_ENTRY( 0x0142613A, 0x00045110, 0x00000001, 0x000B0739, 0xFFFFFFFF, 0xFFFFFFFF ) /* * 1244348 1244346 */ //RASTERIZER_ENTRY( 0x00582425, 0x00000000, 0x00000001, 0x000B073B, 0x0C26100F, 0xFFFFFFFF ) /* * 13791 1222735 */ //RASTERIZER_ENTRY( 0x00580035, 0x00000000, 0x00000001, 0x000B073B, 0x0C261A0F, 0xFFFFFFFF ) /* * 33064 943590 */ //RASTERIZER_ENTRY( 0x0142610A, 0x00045110, 0x00000001, 0x000B0739, 0xFFFFFFFF, 0xFFFFFFFF ) /* * 2041 926507 */ //RASTERIZER_ENTRY( 0x00480019, 0x00045110, 0x00000001, 0x000B073B, 0x0C261A0F, 0xFFFFFFFF ) /* * 2722 453924 */ //RASTERIZER_ENTRY( 0x00580035, 0x00000000, 0x00000001, 0x000B0739, 0x0C26100F, 0xFFFFFFFF ) /* * 68232 306869 */ //RASTERIZER_ENTRY( 0x0142611A, 0x00045110, 0x00000001, 0x000B0379, 0xFFFFFFFF, 0xFFFFFFFF ) /* * 7164 269002 */ /* mace -------> fbzColorPath alphaMode fogMode, fbzMode, texMode0, texMode1 */ RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0779, 0x0824100F, 0xFFFFFFFF ) /* * 7204150 1340201579 */ RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000000, 0x000B0779, 0x08241ADF, 0xFFFFFFFF ) /* * 15332 1181663232 */ RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000000, 0x000B0779, 0x082418DF, 0xFFFFFFFF ) /* * 104456 652582379 */ RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0779, 0x0824180F, 0xFFFFFFFF ) /* * 488613 368880164 */ RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0779, 0x082418CF, 0xFFFFFFFF ) /* * 352924 312417405 */ RASTERIZER_ENTRY( 0x00480035, 0x00045119, 0x00000000, 0x000B0779, 0x082418DF, 0xFFFFFFFF ) /* * 15024 291762384 */ RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0779, 0x082410CF, 0xFFFFFFFF ) /* * 711824 279246170 */ RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000001, 0x000B0779, 0x0824100F, 0xFFFFFFFF ) /* * 735574 171881981 */ RASTERIZER_ENTRY( 0x00602401, 0x00045119, 0x00000000, 0x000B0779, 0x082418DF, 0xFFFFFFFF ) /* * 943006 154374023 */ RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000001, 0x000B0779, 0x082410CF, 0xFFFFFFFF ) /* * 103877 101077498 */ RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0779, 0x0824108F, 0xFFFFFFFF ) /* * 710125 87547221 */ RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0779, 0x08241ACF, 0xFFFFFFFF ) /* * 9834 79774966 */ RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000000, 0x000B0379, 0x082418DF, 0xFFFFFFFF ) /* * 17644 70187036 */ RASTERIZER_ENTRY( 0x00480035, 0x00045119, 0x00000000, 0x000B0379, 0x082418DF, 0xFFFFFFFF ) /* * 11324 56633925 */ RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000000, 0x000B0379, 0x0824180F, 0xFFFFFFFF ) /* * 96743 40820171 */ RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000000, 0x000B0739, 0x082418CF, 0xFFFFFFFF ) /* * 166053 29100794 */ RASTERIZER_ENTRY( 0x00482435, 0x00045117, 0x00000000, 0x000B0339, 0x082418CF, 0xFFFFFFFF ) /* * 166053 29100697 */ RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000001, 0x000B0379, 0x0824188F, 0xFFFFFFFF ) /* * 6723 29076516 */ RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0779, 0x0824188F, 0xFFFFFFFF ) /* * 53297 23928976 */ RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000001, 0x000B0779, 0x0824180F, 0xFFFFFFFF ) /* * 10309 19001776 */ //RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0379, 0x0824180F, 0xFFFFFFFF ) /* * 22105 17473157 */ //RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0379, 0x0824188F, 0xFFFFFFFF ) /* * 11304 17236698 */ //RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000000, 0x000B0779, 0x082410DF, 0xFFFFFFFF ) /* * 1664 17180883 */ //RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0779, 0x08241A0F, 0xFFFFFFFF ) /* * 148606 12274278 */ //RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000001, 0x000B0779, 0x082418CF, 0xFFFFFFFF ) /* * 80692 9248007 */ //RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000001, 0x000B0739, 0x082418CF, 0xFFFFFFFF ) /* * 37819 8080994 */ //RASTERIZER_ENTRY( 0x00482435, 0x00045117, 0x00000001, 0x000B0339, 0x082418CF, 0xFFFFFFFF ) /* * 37819 8080969 */ //RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000001, 0x000B0379, 0x082418DF, 0xFFFFFFFF ) /* * 536 7930305 */ //RASTERIZER_ENTRY( 0x00482435, 0x00045117, 0x00000000, 0x000B0339, 0x082418CF, 0xFFFFFFFF ) /* * 27601 7905364 */ //RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000000, 0x000B0739, 0x082418CF, 0xFFFFFFFF ) /* * 27601 7905364 */ //RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000000, 0x000B0739, 0x082418CF, 0xFFFFFFFF ) /* * 36314 7667917 */ //RASTERIZER_ENTRY( 0x00482435, 0x00045117, 0x00000000, 0x000B0339, 0x082418CF, 0xFFFFFFFF ) /* * 36314 7667917 */ //RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000000, 0x000B0739, 0x082418CF, 0xFFFFFFFF ) /* * 31109 6020110 */ //RASTERIZER_ENTRY( 0x00482435, 0x00045117, 0x00000000, 0x000B0339, 0x082418CF, 0xFFFFFFFF ) /* * 31109 6020110 */ //RASTERIZER_ENTRY( 0x00482435, 0x00045117, 0x00000000, 0x000B0339, 0x082418CF, 0xFFFFFFFF ) /* * 42689 5959231 */ //RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000000, 0x000B0739, 0x082418CF, 0xFFFFFFFF ) /* * 42689 5959231 */ //RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000001, 0x000B0779, 0x0824188F, 0xFFFFFFFF ) /* * 11965 5118044 */ //RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000001, 0x000B0379, 0x0824180F, 0xFFFFFFFF ) /* * 11923 4662909 */ //RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0379, 0x082410CF, 0xFFFFFFFF ) /* * 4422 4624260 */ //RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0379, 0x0824100F, 0xFFFFFFFF ) /* * 3853 3596375 */ //RASTERIZER_ENTRY( 0x00480035, 0x00045119, 0x00000001, 0x000B0379, 0x082418DF, 0xFFFFFFFF ) /* * 400 3555759 */ //RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000001, 0x000B0379, 0x0824180F, 0xFFFFFFFF ) /* * 3755 3453084 */ //RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000001, 0x000B0779, 0x082418DF, 0xFFFFFFFF ) /* * 4170 2425016 */ //RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0779, 0x0824184F, 0xFFFFFFFF ) /* * 322 2220073 */ //RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0379, 0x082418CF, 0xFFFFFFFF ) /* * 4008 1201335 */ //RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000001, 0x000B0779, 0x0824108F, 0xFFFFFFFF ) /* * 13704 883585 */ /* sfrush -----> fbzColorPath alphaMode fogMode, fbzMode, texMode0, texMode1 */ RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0779, 0x00000000, 0x0824101F ) /* * 590139 246714190 */ RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000001, 0x000B0779, 0x0824101F, 0x0824101F ) /* * 397774 153418144 */ RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0779, 0x00000000, 0x082410DF ) /* * 22732 146975666 */ RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000001, 0x000B0779, 0x00000000, 0x0824101F ) /* * 306398 130393278 */ RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0779, 0x0824101F, 0x0824101F ) /* * 437743 117403881 */ RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0779, 0x0824181F, 0x0824101F ) /* * 66608 109289500 */ RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000001, 0x000B0779, 0x00000000, 0x082410DF ) /* * 19101 92573085 */ RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0779, 0x00000000, 0x0824181F ) /* * 258287 78618228 */ RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000001, 0x000B0779, 0x0824181F, 0x0824101F ) /* * 61814 68788856 */ RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000001, 0x000B0779, 0x082410DF, 0x0824181F ) /* * 149792 61464124 */ RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0779, 0x0824181F, 0x0824181F ) /* * 109988 55083276 */ RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000000, 0x000B0779, 0x08241ADF, 0x00000000 ) /* * 478 46989312 */ RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000000, 0x000B0779, 0x08241ADF, 0x0824181F ) /* * 468 46006272 */ RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000001, 0x000B0779, 0x00000000, 0x0824181F ) /* * 125204 39023396 */ RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000000, 0x000B0779, 0x08241ADF, 0x082410DB ) /* * 394 38731776 */ RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000000, 0x000B0779, 0x082410DF, 0x082410DB ) /* * 12890 36333568 */ RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000000, 0x000B0379, 0x0824101F, 0x0824101F ) /* * 147995 31086325 */ RASTERIZER_ENTRY( 0x00480035, 0x00045119, 0x00000000, 0x000B077B, 0x00000000, 0x082410DB ) /* * 3576 29294592 */ RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000001, 0x000B0779, 0x0824181F, 0x0824181F ) /* * 76059 29282981 */ RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000001, 0x000B0779, 0x082418DF, 0x0824101F ) /* * 12632 29173808 */ //RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000001, 0x000B0779, 0x00000000, 0x082418DF ) /* * 14040 24318118 */ //RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000001, 0x000B0379, 0x0824101F, 0x0824101F ) /* * 56586 17643207 */ //RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000001, 0x000B0779, 0x082418DF, 0x0824181F ) /* * 9130 17277440 */ //RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0779, 0x082418DF, 0x0824101F ) /* * 66302 17049921 */ //RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000001, 0x000B0779, 0x082410DF, 0x0824101F ) /* * 64380 16463672 */ //RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000000, 0x000B0779, 0x082410DF, 0x0824181F ) /* * 152 14942208 */ //RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000000, 0x000B0779, 0x082418DF, 0x0824101F ) /* * 8748 13810176 */ //RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0779, 0x082708DF, 0x0824101F ) /* * 216634 10628656 */ //RASTERIZER_ENTRY( 0x00480035, 0x00045119, 0x00000001, 0x000B077B, 0x00000000, 0x082410DB ) /* * 1282 10502144 */ //RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000001, 0x000B0779, 0x082418DF, 0x0824101F ) /* * 74636 9758030 */ //RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000000, 0x000B0779, 0x082418DF, 0x082410DB ) /* * 58652 9353671 */ //RASTERIZER_ENTRY( 0x00480035, 0x00045119, 0x00000000, 0x000B0779, 0x082418DF, 0x082410DB ) /* * 5242 8038747 */ //RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000000, 0x000B077B, 0x082410DB, 0x082410DB ) /* * 11048 7538060 */ //RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0779, 0x0824101F, 0x0824181F ) /* * 121630 6906591 */ //RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0779, 0x00000000, 0x082418DF ) /* * 19553 6864245 */ //RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000001, 0x000B0779, 0x082418DF, 0x082418DF ) /* * 1287 6648834 */ //RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000001, 0x000B0779, 0x082708DF, 0x0824101F ) /* * 197766 6617876 */ //RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0779, 0x082700DF, 0x0824101F ) /* * 75470 6231739 */ //RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000001, 0x000B0779, 0x08241ADF, 0x0824101F ) /* * 180 5898240 */ //RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000001, 0x000B0779, 0x082410DF, 0x082410DB ) /* * 7692 5743360 */ //RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000001, 0x000B0779, 0x082418DF, 0x0824181F ) /* * 20128 4980591 */ //RASTERIZER_ENTRY( 0x00480035, 0x00045119, 0x00000001, 0x000B0779, 0x082418DF, 0x0824181F ) /* * 1144 4685824 */ //RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000001, 0x000B0779, 0x082700DF, 0x0824101F ) /* * 72299 4466336 */ //RASTERIZER_ENTRY( 0x00480035, 0x00045119, 0x00000000, 0x000B0779, 0x082410DF, 0x082410DB ) /* * 3750 4018176 */ //RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000001, 0x000B0779, 0x082410DF, 0x082410DF ) /* * 7533 3692141 */ //RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000001, 0x000B077B, 0x082410DB, 0x0824101F ) /* * 9484 3610674 */ //RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000001, 0x000B0779, 0x0824101F, 0x0824181F ) /* * 128660 3216280 */ //RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000001, 0x000B0779, 0x082418DF, 0x082410DB ) /* * 22214 3172813 */ //RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000001, 0x000B077B, 0x082410DB, 0x0824181F ) /* * 5094 3099098 */ //RASTERIZER_ENTRY( 0x00480035, 0x00045119, 0x00000001, 0x000B0779, 0x082418DF, 0x0824101F ) /* * 1954 2850924 */ //RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000000, 0x000B0779, 0x082418DF, 0x0824181F ) /* * 1542 2434304 */ //RASTERIZER_ENTRY( 0x00480035, 0x00045119, 0x00000000, 0x000B0779, 0x082418DF, 0x00000000 ) /* * 478 1957888 */ //RASTERIZER_ENTRY( 0x00480035, 0x00045119, 0x00000000, 0x000B0779, 0x082418DF, 0x0824181F ) /* * 468 1916928 */ //RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000000, 0x000B077B, 0x082410DB, 0x0824101F ) /* * 11664 1729188 */ //RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000001, 0x000B077B, 0x082410DB, 0x082410DB ) /* * 1282 1640960 */ //RASTERIZER_ENTRY( 0x00480035, 0x00045119, 0x00000001, 0x000B077B, 0x082410DB, 0x0824101F ) /* * 388 1589248 */ //RASTERIZER_ENTRY( 0x00480035, 0x00045119, 0x00000001, 0x000B0779, 0x082410DF, 0x082410DB ) /* * 1282 1312768 */ //RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000000, 0x000B077B, 0x082410DB, 0x0824181F ) /* * 3928 1046582 */ /* vaportrx ---> fbzColorPath alphaMode fogMode, fbzMode, texMode0, texMode1 */ RASTERIZER_ENTRY( 0x00482405, 0x00000000, 0x00000000, 0x000B0739, 0x0C26100F, 0xFFFFFFFF ) /* * 2226138 592165102 */ RASTERIZER_ENTRY( 0x00482435, 0x00000000, 0x00000000, 0x000B0739, 0x0C261A0F, 0xFFFFFFFF ) /* * 53533 281405105 */ RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000000, 0x000B07F9, 0x0C261ACF, 0xFFFFFFFF ) /* * 314131 219103141 */ RASTERIZER_ENTRY( 0x00482405, 0x00045119, 0x00000000, 0x000B0339, 0x0C261A0F, 0xFFFFFFFF ) /* * 216329 95014510 */ RASTERIZER_ENTRY( 0x00482405, 0x00000009, 0x00000000, 0x000B0739, 0x0C26100F, 0xFFFFFFFF ) /* * 317128 92010096 */ RASTERIZER_ENTRY( 0x0142613A, 0x00045119, 0x00000000, 0x000B07F9, 0xFFFFFFFF, 0xFFFFFFFF ) /* * 13728 88595930 */ RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000000, 0x000B0339, 0x0C261ACF, 0xFFFFFFFF ) /* * 649448 81449105 */ RASTERIZER_ENTRY( 0x00482435, 0x00000000, 0x00000000, 0x000B0739, 0x0C26100F, 0xFFFFFFFF ) /* * 444231 60067944 */ RASTERIZER_ENTRY( 0x00482405, 0x00045119, 0x00000000, 0x000B0339, 0x0C26184F, 0xFFFFFFFF ) /* * 36057 58970468 */ RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000000, 0x000B0339, 0x0C26100F, 0xFFFFFFFF ) /* * 53147 48856709 */ RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000000, 0x000B07F9, 0x0C2610C9, 0xFFFFFFFF ) /* * 447654 47171792 */ RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000000, 0x000B0339, 0x0C261A0F, 0xFFFFFFFF ) /* * 207392 38933691 */ RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000000, 0x000B0739, 0x0C2610CF, 0xFFFFFFFF ) /* * 2015632 33364173 */ RASTERIZER_ENTRY( 0x00482405, 0x00045119, 0x00000000, 0x000B0339, 0x0C26100F, 0xFFFFFFFF ) /* * 196361 30395218 */ RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000000, 0x000B0339, 0x0C2610CF, 0xFFFFFFFF ) /* * 110898 28973006 */ RASTERIZER_ENTRY( 0x00482435, 0x00000009, 0x00000000, 0x000B0739, 0x0C26100F, 0xFFFFFFFF ) /* * 135107 16301589 */ RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000000, 0x000B0339, 0x0C261A8F, 0xFFFFFFFF ) /* * 22375 15797748 */ RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000000, 0x000B0339, 0x0C26184F, 0xFFFFFFFF ) /* * 141539 7513140 */ RASTERIZER_ENTRY( 0x0142613A, 0x00045119, 0x00000000, 0x000B0739, 0xFFFFFFFF, 0xFFFFFFFF ) /* * 621403 5369705 */ RASTERIZER_ENTRY( 0x00482435, 0x00045110, 0x00000000, 0x000B0739, 0x0C261A0F, 0xFFFFFFFF ) /* * 30443 4070277 */ //RASTERIZER_ENTRY( 0x00482405, 0x00045110, 0x00000000, 0x000B0739, 0x0C261A0F, 0xFFFFFFFF ) /* * 22121 3129894 */ //RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000000, 0x000B0739, 0x0C26100F, 0xFFFFFFFF ) /* * 9187 1864599 */ //RASTERIZER_ENTRY( 0x00482405, 0x00044110, 0x00000000, 0x000B0739, 0x0C2610CF, 0xFFFFFFFF ) /* * 10390 1694950 */ //RASTERIZER_ENTRY( 0x0142610A, 0x00000009, 0x00000000, 0x000B0739, 0xFFFFFFFF, 0xFFFFFFFF ) /* * 25366 1624563 */ //RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000000, 0x000B0739, 0x0C261A0F, 0xFFFFFFFF ) /* * 69033 1607970 */ //RASTERIZER_ENTRY( 0x0142610A, 0x00000000, 0x00000000, 0x000B0739, 0xFFFFFFFF, 0xFFFFFFFF ) /* * 36316 1084818 */ //RASTERIZER_ENTRY( 0x00482405, 0x00045119, 0x00000000, 0x000B0339, 0x0C2610CF, 0xFFFFFFFF ) /* * 1813 816763 */ //RASTERIZER_ENTRY( 0x0142613A, 0x00045119, 0x00000000, 0x000B0339, 0xFFFFFFFF, 0xFFFFFFFF ) /* * 6602 767221 */ //RASTERIZER_ENTRY( 0x00482435, 0x00045110, 0x00000000, 0x000B0739, 0x0C26100F, 0xFFFFFFFF ) /* * 2547 646048 */ //RASTERIZER_ENTRY( 0x00482405, 0x00045119, 0x00000000, 0x000B0339, 0x0C261A8F, 0xFFFFFFFF ) /* * 2394 501590 */ //RASTERIZER_ENTRY( 0x0142613A, 0x00000009, 0x00000000, 0x000B0739, 0xFFFFFFFF, 0xFFFFFFFF ) /* * 14078 440086 */ //RASTERIZER_ENTRY( 0x0142610A, 0x00045119, 0x00000000, 0x000B0339, 0xFFFFFFFF, 0xFFFFFFFF ) /* * 9877 429160 */ //RASTERIZER_ENTRY( 0x00482405, 0x00045119, 0x00000000, 0x000B0339, 0x0C261ACF, 0xFFFFFFFF ) /* * 3222 366052 */ //RASTERIZER_ENTRY( 0x00482435, 0x00000009, 0x00000000, 0x000B0739, 0x0C2610CF, 0xFFFFFFFF ) /* * 5942 285657 */ //RASTERIZER_ENTRY( 0x00482405, 0x00044119, 0x00000000, 0x000B0339, 0x0C2610CF, 0xFFFFFFFF ) /* * 2328 239688 */ //RASTERIZER_ENTRY( 0x00482405, 0x00045119, 0x00000000, 0x000B0739, 0x0C26100F, 0xFFFFFFFF ) /* * 1129 208448 */ /* wg3dh ------> fbzColorPath alphaMode fogMode, fbzMode, texMode0, texMode1 */ RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000000, 0x000B0779, 0x0824181F, 0xFFFFFFFF ) /* * 127676 116109477 */ RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000000, 0x000B0779, 0x0824189F, 0xFFFFFFFF ) /* * 96310 112016758 */ RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000000, 0x000B0779, 0x0824109F, 0xFFFFFFFF ) /* * 1412831 108682642 */ RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000000, 0x000B0779, 0x0824101F, 0xFFFFFFFF ) /* * 1612798 45952714 */ RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000000, 0x000B0779, 0x08241AD9, 0xFFFFFFFF ) /* * 5960 6103040 */ RASTERIZER_ENTRY( 0x00002435, 0x00045119, 0x00000000, 0x000B0779, 0x082418DF, 0xFFFFFFFF ) /* * 56512 4856542 */ RASTERIZER_ENTRY( 0x00480035, 0x00045119, 0x00000000, 0x000B0779, 0x0824109F, 0xFFFFFFFF ) /* * 8480 2045940 */ RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000000, 0x000B0379, 0x0824181F, 0xFFFFFFFF ) /* * 2779 1994317 */ RASTERIZER_ENTRY( 0x00000035, 0x00045119, 0x00000000, 0x000B0779, 0x0824105F, 0xFFFFFFFF ) /* * 154691 1922774 */ RASTERIZER_ENTRY( 0x00002435, 0x00045119, 0x00000000, 0x000B0779, 0x082410DF, 0xFFFFFFFF ) /* * 18114 776139 */ /* gauntleg ---> fbzColorPath alphaMode fogMode, fbzMode, texMode0, texMode1 */ RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x00000000, 0x000B0779, 0x00000000, 0x0C24100F ) /* * 157050 668626339 */ RASTERIZER_ENTRY( 0x00600039, 0x00045119, 0x00000000, 0x000B0779, 0x0C22400F, 0x0C241ACF ) /* * 1079126 580272490 */ RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000000, 0x000B0779, 0x0C241A4F, 0x0C24100F ) /* * 49686 232178144 */ RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000000, 0x000B0779, 0x0C24104F, 0x0C24100F ) /* * 1048560 206304396 */ RASTERIZER_ENTRY( 0x00600039, 0x00045119, 0x00000000, 0x000B0779, 0x0C2240CF, 0x0C241ACF ) /* * 59176 182444375 */ RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000000, 0x000B0779, 0x00000000, 0x0C241A4F ) /* * 66342 179689728 */ RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x00000000, 0x000B0779, 0x0C24180F, 0x0C24180F ) /* * 72264 109413344 */ RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x00000000, 0x000B0779, 0x0C24100F, 0x0C24100F ) /* * 281243 75399210 */ RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000000, 0x000B0779, 0x00000000, 0x0C24104F ) /* * 126384 68412120 */ RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0779, 0x0C241A0F, 0x0C24100F ) /* * 26864 43754988 */ RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000000, 0x000B0779, 0x00000000, 0x0C241ACF ) /* * 30510 32759936 */ RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x00000000, 0x000B0779, 0x0C24180F, 0x0C24100F ) /* * 44783 31884168 */ RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x00000000, 0x000B0779, 0x00000000, 0x0C24180F ) /* * 34946 31359362 */ RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0779, 0x00000000, 0x0C241ACF ) /* * 8006 28367999 */ RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x00000000, 0x000B0379, 0x0C24180F, 0x0C24180F ) /* * 15430 27908213 */ RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0779, 0x00000000, 0x0C241A0F ) /* * 29306 25166802 */ RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x00000000, 0x000B0779, 0x0C24180F, 0x0C241ACF ) /* * 27737 24517949 */ RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0779, 0x0C241ACF, 0x0C24100F ) /* * 6783 21292092 */ RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x00000000, 0x000B0379, 0x00000000, 0x0C24180F ) /* * 9591 17815763 */ RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x00000000, 0x000B0779, 0x0C24100F, 0x0C24180F ) /* * 343966 13864759 */ //RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000000, 0x000B0779, 0x0C241ACF, 0x0C24100F ) /* * 11842 12126208 */ //RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0779, 0x0C241A8F, 0x0C24100F ) /* * 6648 9788508 */ //RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000000, 0x000B0779, 0x00000000, 0x0C2418CF ) /* * 8444 8646656 */ //RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0379, 0x0C24180F, 0x0C24100F ) /* * 9677 8365606 */ //RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0779, 0x0C24100F, 0x0C24100F ) /* * 844920 8289326 */ //RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000000, 0x000B0779, 0x00000000, 0x0C24184F ) /* * 3108 8010176 */ //RASTERIZER_ENTRY( 0x00600039, 0x00045119, 0x00000000, 0x000B03F9, 0x00000000, 0x0C24180F ) /* * 1435 6209238 */ //RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x00000000, 0x000B0379, 0x0C24180F, 0x0C24100F ) /* * 5754 5617499 */ //RASTERIZER_ENTRY( 0x00600039, 0x00045119, 0x00000000, 0x000B0379, 0x0C24180F, 0x0C24180F ) /* * 1608 5557253 */ //RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x00000000, 0x000B0779, 0x0C24100F, 0x0C241ACF ) /* * 105127 5133321 */ //RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x00000000, 0x000B0379, 0x0C24180F, 0x0C241ACF ) /* * 3460 4689138 */ //RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0779, 0x0C24180F, 0x0C24100F ) /* * 7025 4629550 */ //RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0779, 0x00000000, 0x0C24180F ) /* * 7164 4407683 */ //RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x00000000, 0x000B0779, 0x00000000, 0x0C24188F ) /* * 1922 3924179 */ //RASTERIZER_ENTRY( 0x00600039, 0x00045119, 0x00000000, 0x000B0779, 0x00000000, 0x0C24180F ) /* * 4116 3733777 */ //RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0779, 0x00000000, 0x0C241A8F ) /* * 2626 3732809 */ //RASTERIZER_ENTRY( 0x00600039, 0x00045119, 0x00000000, 0x000B03F9, 0x0C24180F, 0x0C24180F ) /* * 778 3202973 */ //RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x00000000, 0x000B0779, 0x0C24184F, 0x0C24100F ) /* * 1525 2997446 */ //RASTERIZER_ENTRY( 0x00600039, 0x00045119, 0x00000000, 0x000B03F9, 0x0C24180F, 0x0C241A0F ) /* * 645 2975266 */ //RASTERIZER_ENTRY( 0x00600039, 0x00044119, 0x00000000, 0x000B0379, 0x00000000, 0x0C241A0F ) /* * 5212 2491361 */ //RASTERIZER_ENTRY( 0x00600039, 0x00045119, 0x00000000, 0x000B0379, 0x00000000, 0x0C24180F ) /* * 825 1996513 */ //RASTERIZER_ENTRY( 0x00600039, 0x00045119, 0x00000000, 0x000B0379, 0x0C24180F, 0x0C241A0F ) /* * 466 1967163 */ //RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x00000000, 0x000B0779, 0x0580000F, 0x0C24180F ) /* * 77400 1883434 */ //RASTERIZER_ENTRY( 0x00600039, 0x00045119, 0x00000000, 0x000B0379, 0x0C24180F, 0x0C24100F ) /* * 472 1698177 */ //RASTERIZER_ENTRY( 0x00600039, 0x00045119, 0x00000000, 0x000B0779, 0x0C24180F, 0x0C24180F ) /* * 2476 1678760 */ //RASTERIZER_ENTRY( 0x00600C09, 0x00045119, 0x00000000, 0x000B0379, 0x00000000, 0x0C24180F ) /* * 4054 1541748 */ //RASTERIZER_ENTRY( 0x00600039, 0x00044119, 0x00000000, 0x000B0379, 0x0C241A0F, 0x0C24180F ) /* * 3132 1509438 */ //RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x00000000, 0x000B0779, 0x0580080F, 0x0C24180F ) /* * 8582 1324196 */ //RASTERIZER_ENTRY( 0x00602C19, 0x00044119, 0x00000000, 0x000B0379, 0x00000000, 0x0C24100F ) /* * 1436 1239704 */ //RASTERIZER_ENTRY( 0x00600039, 0x00045119, 0x00000000, 0x000B03F9, 0x0C24180F, 0x0C24100F ) /* * 253 1220316 */ //RASTERIZER_ENTRY( 0x00600039, 0x00045119, 0x00000000, 0x000B0779, 0x0C22480F, 0x0C241ACF ) /* * 2433 1014668 */ /* gauntdl ----> fbzColorPath alphaMode fogMode, fbzMode, texMode0, texMode1 */ RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x000000C1, 0x000B0779, 0x00000009, 0x0C241ACF ) /* * 30860 1128173568 */ RASTERIZER_ENTRY( 0x0060743A, 0x00045119, 0x000000C1, 0x000B0779, 0x0C22400F, 0x0C241ACF ) /* * 2631692 1117011118 */ RASTERIZER_ENTRY( 0x0060743A, 0x00045110, 0x000000C1, 0x000B0779, 0x0C22400F, 0x0C241ACF ) /* * 2429239 826969012 */ RASTERIZER_ENTRY( 0x0060743A, 0x00045119, 0x000000C1, 0x000B0779, 0x0C22480F, 0x0C241ACF ) /* * 454056 468285142 */ RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x000000C1, 0x000B0779, 0x00000009, 0x0C2418CF ) /* * 257586 355634672 */ RASTERIZER_ENTRY( 0x00602439, 0x00045119, 0x000000C1, 0x000B0379, 0x00000009, 0x0C24180F ) /* * 10898 134362122 */ RASTERIZER_ENTRY( 0x00602439, 0x00045119, 0x000000C1, 0x000B0779, 0x00000009, 0x0C241A0F ) /* * 32195 126327049 */ RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x000000C1, 0x000B0779, 0x0C2410CF, 0x0C24100F ) /* * 855240 123899880 */ RASTERIZER_ENTRY( 0x00602439, 0x00045110, 0x000000C1, 0x000B0379, 0x00000009, 0x0C24180F ) /* * 1718 120629204 */ RASTERIZER_ENTRY( 0x0060743A, 0x00045119, 0x000000C1, 0x000B0779, 0x0C22488F, 0x0C241ACF ) /* * 186839 120281357 */ RASTERIZER_ENTRY( 0x0060743A, 0x00045119, 0x000000C1, 0x000B0379, 0x0C22480F, 0x0C241ACF ) /* * 14102 115428820 */ RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x000000C1, 0x000B0779, 0x00000009, 0x0C2410CF ) /* * 88530 98271949 */ RASTERIZER_ENTRY( 0x0060743A, 0x00045110, 0x000000C1, 0x000B0379, 0x0C22480F, 0x0C241ACF ) /* * 12994 68053222 */ RASTERIZER_ENTRY( 0x00602439, 0x00044110, 0x00000000, 0x000B0379, 0x00000009, 0x0C24100F ) /* * 68273 67454880 */ RASTERIZER_ENTRY( 0x00602439, 0x00045119, 0x000000C1, 0x000B0779, 0x00000009, 0x0C24180F ) /* * 100026 62271618 */ RASTERIZER_ENTRY( 0x0060743A, 0x00045110, 0x000000C1, 0x000B0779, 0x0C22480F, 0x0C241ACF ) /* * 153285 44411342 */ RASTERIZER_ENTRY( 0x00602439, 0x00045119, 0x000000C1, 0x000B0779, 0x00000009, 0x0C24100F ) /* * 157545 40702131 */ RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x000000C1, 0x000B0779, 0x0C241ACF, 0x0C24100F ) /* * 7800 31948800 */ RASTERIZER_ENTRY( 0x0060743A, 0x00045110, 0x000000C1, 0x000B0779, 0x0C22408F, 0x0C241ACF ) /* * 47623 20321183 */ RASTERIZER_ENTRY( 0x00602439, 0x00044119, 0x00000000, 0x000B0379, 0x00000009, 0x0C24188F ) /* * 21570 19324892 */ //RASTERIZER_ENTRY( 0x00482435, 0x00045110, 0x000000C1, 0x000B0779, 0x0C241ACF, 0x0C24100F ) /* * 3698 15147008 */ //RASTERIZER_ENTRY( 0x0060743A, 0x00045119, 0x000000C1, 0x000B0779, 0x0C22408F, 0x0C241ACF ) /* * 19765 12383722 */ //RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x000000C1, 0x000B0779, 0x0C24100F, 0x0C241ACF ) /* * 662274 10563855 */ //RASTERIZER_ENTRY( 0x00602439, 0x00045110, 0x000000C1, 0x000B0779, 0x0C24180F, 0x0C241ACF ) /* * 27909 10462997 */ //RASTERIZER_ENTRY( 0x00602439, 0x00045110, 0x000000C1, 0x000B0779, 0x00000009, 0x0C24180F ) /* * 78671 10286957 */ //RASTERIZER_ENTRY( 0x00602439, 0x00045110, 0x000000C1, 0x000B0779, 0x00000009, 0x0C24188F ) /* * 52038 9928244 */ //RASTERIZER_ENTRY( 0x0060743A, 0x00045119, 0x000000C1, 0x000B0779, 0x0C224A0F, 0x0C241ACF ) /* * 27469 9239782 */ //RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x000000C1, 0x000B0779, 0x00000009, 0x0C24100F ) /* * 757116 8072783 */ //RASTERIZER_ENTRY( 0x0060743A, 0x00045110, 0x000000C1, 0x000B0779, 0x0C22488F, 0x0C241ACF ) /* * 18018 7035833 */ //RASTERIZER_ENTRY( 0x00602439, 0x00044119, 0x00000000, 0x000B0379, 0x00000009, 0x0C241A0F ) /* * 50339 5976564 */ //RASTERIZER_ENTRY( 0x00603430, 0x00040219, 0x00000000, 0x000B0379, 0x00000009, 0x0C2410CE ) /* * 29385 5466384 */ //RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x000000C1, 0x000B0779, 0x0C24100F, 0x0C24180F ) /* * 423347 5355017 */ //RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x000000C1, 0x000B0779, 0x0C24180F, 0x0C241ACF ) /* * 162620 4709092 */ //RASTERIZER_ENTRY( 0x00602C19, 0x00045110, 0x000000C1, 0x000B0779, 0x00000009, 0x0C24100F ) /* * 463705 4642480 */ //RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x000000C1, 0x000B0779, 0x0C24180F, 0x0C24180F ) /* * 280337 4425529 */ //RASTERIZER_ENTRY( 0x00602C19, 0x00045110, 0x000000C1, 0x000B0779, 0x0C24180F, 0x0C24180F ) /* * 212646 3432265 */ //RASTERIZER_ENTRY( 0x00482435, 0x00045119, 0x000000C1, 0x000B0779, 0x0C2418CF, 0x0C24100F ) /* * 5788 2963456 */ //RASTERIZER_ENTRY( 0x00602C19, 0x00045110, 0x000000C1, 0x000B0779, 0x0C24180F, 0x0C24100F ) /* * 460800 2609198 */ //RASTERIZER_ENTRY( 0x00602439, 0x00045119, 0x000000C1, 0x000B0779, 0x0C24100F, 0x0C24180F ) /* * 251108 2392362 */ //RASTERIZER_ENTRY( 0x00602C19, 0x00045110, 0x000000C1, 0x000B0779, 0x0C24100F, 0x0C24100F ) /* * 297219 2352862 */ //RASTERIZER_ENTRY( 0x00602439, 0x00045119, 0x000000C1, 0x000B0779, 0x0584180F, 0x0C2410CF ) /* * 9913 2097069 */ //RASTERIZER_ENTRY( 0x00602C19, 0x00045110, 0x000000C1, 0x000B0779, 0x0C24180F, 0x0C241ACF ) /* * 142722 2091569 */ //RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x000000C1, 0x000B0379, 0x0C24180F, 0x0C241ACF ) /* * 8820 2053325 */ //RASTERIZER_ENTRY( 0x00602439, 0x00045119, 0x000000C1, 0x000B0779, 0x00000009, 0x0C24188F ) /* * 10346 2033427 */ //RASTERIZER_ENTRY( 0x00602439, 0x00045119, 0x000000C1, 0x000B0779, 0x0C24188F, 0x0C241ACF ) /* * 2136 2017241 */ //RASTERIZER_ENTRY( 0x00602439, 0x00044119, 0x00000000, 0x000B0379, 0x00000009, 0x0C24100F ) /* * 1505 1928490 */ //RASTERIZER_ENTRY( 0x00602C19, 0x00045110, 0x000000C1, 0x000B0779, 0x0C24100F, 0x0C241ACF ) /* * 176734 1842440 */ //RASTERIZER_ENTRY( 0x00602C19, 0x00045110, 0x000000C1, 0x000B0779, 0x0C24100F, 0x0C24180F ) /* * 262577 1799080 */ //RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x000000C1, 0x000B0779, 0x00000009, 0x0C24180F ) /* * 83179 1534171 */ //RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x000000C1, 0x000B0779, 0x00000009, 0x0C24188F ) /* * 3863 1527077 */ //RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x000000C1, 0x000B0379, 0x0C24180F, 0x0C24180F ) /* * 8021 1472661 */ //RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x000000C1, 0x000B0779, 0x0C241A0F, 0x0C241ACF ) /* * 85416 1342195 */ //RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x000000C1, 0x000B0779, 0x0C24180F, 0x0C24100F ) /* * 261360 1335048 */ //RASTERIZER_ENTRY( 0x00602C19, 0x00000009, 0x000000C1, 0x000B0779, 0x0C2418CF, 0x0C24100F ) /* * 74811 1320900 */ //RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x000000C1, 0x000B0779, 0x0C24100F, 0x0C24100F ) /* * 239331 1268661 */ //RASTERIZER_ENTRY( 0x00602439, 0x00045119, 0x000000C1, 0x000B0779, 0x0C24100F, 0x0C241ACF ) /* * 107769 1244175 */ //RASTERIZER_ENTRY( 0x00602C19, 0x00045110, 0x000000C1, 0x000B0379, 0x0C24180F, 0x0C241ACF ) /* * 3706 1216182 */ //RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x000000C1, 0x000B0779, 0x0C24100F, 0x0C24188F ) /* * 49608 1206129 */ //RASTERIZER_ENTRY( 0x00602C19, 0x00000009, 0x000000C1, 0x000B0779, 0x0C2418CF, 0x0C241ACF ) /* * 42440 1204109 */ //RASTERIZER_ENTRY( 0x00482435, 0x00045110, 0x000000C1, 0x000B0779, 0x0C2410CF, 0x0C24100F ) /* * 29584 1168568 */ //RASTERIZER_ENTRY( 0x00602439, 0x00045119, 0x000000C1, 0x000B0779, 0x0C24180F, 0x0C241ACF ) /* * 17729 1152869 */ //RASTERIZER_ENTRY( 0x00602C19, 0x00045110, 0x000000C1, 0x000B0379, 0x0C24180F, 0x0C24100F ) /* * 4052 1108726 */ //RASTERIZER_ENTRY( 0x00602C19, 0x00045119, 0x000000C1, 0x000B0779, 0x0C2418CF, 0x0C24100F ) /* * 7082 1079348 */ //RASTERIZER_ENTRY( 0x00602439, 0x00044119, 0x00000000, 0x000B0379, 0x00000009, 0x0C24180F ) /* * 7761 1023855 */ /* gradius4 ----> fbzColorPath alphaMode fogMode, fbzMode, texMode0, texMode1 */ //RASTERIZER_ENTRY( 0x02420002, 0x00000009, 0x00000000, 0x00030F7B, 0x08241AC7, 0xFFFFFFFF ) /* intro */ //RASTERIZER_ENTRY( 0x01420021, 0x00005119, 0x00000000, 0x00030F7B, 0x14261AC7, 0xFFFFFFFF ) /* intro */ //RASTERIZER_ENTRY( 0x00000005, 0x00005119, 0x00000000, 0x00030F7B, 0x14261A87, 0xFFFFFFFF ) /* in-game */ /* nbapbp ------> fbzColorPath alphaMode fogMode, fbzMode, texMode0, texMode1 */ //RASTERIZER_ENTRY( 0x00424219, 0x00000000, 0x00000001, 0x00030B7B, 0x08241AC7, 0xFFFFFFFF ) /* intro */ //RASTERIZER_ENTRY( 0x00002809, 0x00004110, 0x00000001, 0x00030FFB, 0x08241AC7, 0xFFFFFFFF ) /* in-game */ //RASTERIZER_ENTRY( 0x00424219, 0x00000000, 0x00000001, 0x00030F7B, 0x08241AC7, 0xFFFFFFFF ) /* in-game */ //RASTERIZER_ENTRY( 0x0200421A, 0x00001510, 0x00000001, 0x00030F7B, 0x08241AC7, 0xFFFFFFFF ) /* in-game */ /* gtfore06 ----> fbzColorPath alphaMode fogMode, fbzMode, texMode0, texMode1 hash */ RASTERIZER_ENTRY( 0x00482405, 0x00045119, 0x000000C1, 0x00010F79, 0x0C261ACD, 0x0C261ACD ) /* 18 1064626 69362127 */ RASTERIZER_ENTRY( 0x00002425, 0x00045119, 0x000000C1, 0x00010F79, 0x0C224A0D, 0x0C261ACD ) /* 47 3272483 31242799 */ RASTERIZER_ENTRY( 0x00482405, 0x00045119, 0x000000C1, 0x00010F79, 0x00000ACD, 0x0C261ACD ) /* 9 221917 12348555 */ RASTERIZER_ENTRY( 0x00002425, 0x00045110, 0x000000C1, 0x00010FF9, 0x00000ACD, 0x0C261ACD ) /* 26 57291 9357989 */ RASTERIZER_ENTRY( 0x00002429, 0x00000000, 0x000000C1, 0x00010FF9, 0x00000A09, 0x0C261A0F ) /* 12 97156 8530607 */ RASTERIZER_ENTRY( 0x00482405, 0x00045119, 0x000000C1, 0x00010F79, 0x000000C4, 0x0C261ACD ) /* 55 110144 5265532 */ RASTERIZER_ENTRY( 0x00002425, 0x00045110, 0x000000C1, 0x00010FF9, 0x000000C4, 0x0C261ACD ) /* 61 16644 1079382 */ RASTERIZER_ENTRY( 0x00002425, 0x00045119, 0x000000C1, 0x00010FF9, 0x000000C4, 0x0C261ACD ) /* 5 8332 1065229 */ RASTERIZER_ENTRY( 0x00002425, 0x00045119, 0x000000C1, 0x00010F79, 0x0C224A0D, 0x0C261A0D ) /* 45 8148 505013 */ RASTERIZER_ENTRY( 0x00002425, 0x00045119, 0x00000000, 0x00010F79, 0x0C224A0D, 0x0C261A0D ) /* 84 45233 248267 */ RASTERIZER_ENTRY( 0x00482405, 0x00045119, 0x000000C1, 0x00010F79, 0x0C261ACD, 0x0C2610C4 ) /* 90 10235 193036 */ RASTERIZER_ENTRY( 0x00482405, 0x00045119, 0x000000C1, 0x00010FF9, 0x0C261ACD, 0x0C261ACD ) /* * 29 3777 83777 */ RASTERIZER_ENTRY( 0x00482405, 0x00045119, 0x00000000, 0x00010FF9, 0x0C261ACD, 0x042210C0 ) /* 2 24952 66761 */ RASTERIZER_ENTRY( 0x00002429, 0x00000000, 0x00000000, 0x00010FF9, 0x00000A09, 0x0C261A0F ) /* 24 661 50222 */ RASTERIZER_ENTRY( 0x00482405, 0x00045119, 0x00000000, 0x00010FF9, 0x0C261ACD, 0x04221AC9 ) /* 92 12504 43720 */ RASTERIZER_ENTRY( 0x00482405, 0x00045119, 0x000000C1, 0x00010FF9, 0x0C261ACD, 0x0C2610C4 ) /* 79 2160 43650 */ RASTERIZER_ENTRY( 0x00482405, 0x00045119, 0x00000000, 0x00010FF9, 0x000000C4, 0x04221AC9 ) /* 19 2796 30377 */ RASTERIZER_ENTRY( 0x00002425, 0x00045119, 0x000000C1, 0x00010FF9, 0x00000ACD, 0x0C261ACD ) /* 67 1962 14755 */ RASTERIZER_ENTRY( 0x00482405, 0x00045119, 0x000000C1, 0x00010FF9, 0x000000C4, 0x0C261ACD ) /* * 66 74 3951 */ RASTERIZER_ENTRY( 0x00482405, 0x00045119, 0x00000000, 0x00010FF9, 0x00000ACD, 0x04221AC9 ) /* 70 374 3691 */ RASTERIZER_ENTRY( 0x00482405, 0x00045119, 0x000000C1, 0x00010FF9, 0x00000ACD, 0x0C261ACD ) /* * 20 350 7928 */ /* virtpool ----> fbzColorPath alphaMode fogMode, fbzMode, texMode0, texMode1 hash */ RASTERIZER_ENTRY( 0x00002421, 0x00000000, 0x00000000, 0x000B0739, 0x0C261A0F, 0x042210C0 ) /* * 78 2182388 74854175 */ RASTERIZER_ENTRY( 0x00002421, 0x00000000, 0x00000000, 0x000B07F9, 0x0C261A0F, 0x042210C0 ) /* * 46 114830 6776826 */ RASTERIZER_ENTRY( 0x00482405, 0x00045110, 0x00000000, 0x000B0739, 0x0C261A0F, 0x042210C0 ) /* * 58 1273673 4513463 */ RASTERIZER_ENTRY( 0x00482405, 0x00045110, 0x00000000, 0x000B0739, 0x0C261A09, 0x042210C0 ) /* * 46 634995 2275612 */ RASTERIZER_ENTRY( 0x00002421, 0x00000000, 0x00000000, 0x000B073B, 0x0C261A0F, 0x042210C0 ) /* * 46 26651 1883507 */ RASTERIZER_ENTRY( 0x00482405, 0x00045110, 0x00000000, 0x000B073B, 0x0C261A0F, 0x042210C0 ) /* * 26 220644 751241 */ //RASTERIZER_ENTRY( 0x00002421, 0x00445110, 0x00000000, 0x000B073B, 0x0C261A09, 0x042210C0 ) /* * 79 14846 3499120 */ //RASTERIZER_ENTRY( 0x00002421, 0x00000000, 0x00000000, 0x000B0739, 0x0C261A09, 0x042210C0 ) /* * 66 26665 1583363 */ //RASTERIZER_ENTRY( 0x00002421, 0x00000000, 0x00000000, 0x000B073B, 0x0C26100F, 0x042210C0 ) /* * 78 33096 957935 */ //RASTERIZER_ENTRY( 0x00002425, 0x00445110, 0x00000000, 0x000B07F9, 0x0C261A0F, 0x042210C0 ) /* * 38 12494 678029 */ //RASTERIZER_ENTRY( 0x00800000, 0x00000000, 0x00000000, 0x00000200, 0x00000000, 0x00000000 ) /* * 28 25348 316181 */ //RASTERIZER_ENTRY( 0x00002421, 0x00000000, 0x00000000, 0x000B0739, 0x0C26100F, 0x042210C0 ) /* * 13 11344 267903 */ //RASTERIZER_ENTRY( 0x00002421, 0x00000000, 0x00000000, 0x000B073B, 0x0C261A09, 0x042210C0 ) /* * 34 1548 112168 */ //RASTERIZER_ENTRY( 0x00002421, 0x00000000, 0x00000000, 0x000B07FB, 0x0C26100F, 0x042210C0 ) /* * 35 664 25222 */ //RASTERIZER_ENTRY( 0x00000002, 0x00000000, 0x00000000, 0x00000300, 0xFFFFFFFF, 0xFFFFFFFF ) /* * 33 512 18393 */ //RASTERIZER_ENTRY( 0x00002421, 0x00000000, 0x00000000, 0x000B07FB, 0x0C261A0F, 0x042210C0 ) /* * 14 216 16842 */ //RASTERIZER_ENTRY( 0x00000001, 0x00000000, 0x00000000, 0x00000300, 0x00000800, 0x00000800 ) /* * 87 2 72 */ //RASTERIZER_ENTRY( 0x00000001, 0x00000000, 0x00000000, 0x00000200, 0x08241A00, 0x08241A00 ) /* * 92 2 8 */ //RASTERIZER_ENTRY( 0x00000001, 0x00000000, 0x00000000, 0x00000200, 0x00000000, 0x08241A00 ) /* * 93 2 8 */ #endif