// license:BSD-3-Clause // copyright-holders:David Haywood /* Sega 315-5313 VDP emulation, used by Mega Drive/Genesis TODO: - Video, DMA timing and HV counter seem incorrect, they need verification on real hardware. - Support 128KB VRAM configuration, did any hardware use it? - Is border area displayable? - 32X overlay with H32 mode, did all known software use this? */ #include "emu.h" #include "video/315_5313.h" /* The VDP occupies addresses C00000h to C0001Fh. C00000h - Data port (8=r/w, 16=r/w) C00002h - Data port (mirror) C00004h - Control port (8=r/w, 16=r/w) C00006h - Control port (mirror) C00008h - HV counter (8/16=r/o) C0000Ah - HV counter (mirror) C0000Ch - HV counter (mirror) C0000Eh - HV counter (mirror) C00011h - SN76489 PSG (8=w/o) C00013h - SN76489 PSG (mirror) C00015h - SN76489 PSG (mirror) C00017h - SN76489 PSG (mirror) */ #define MEGADRIV_VDP_VRAM(address) m_vram[(address) & 0x7fff] /* $00 - Mode Set Register No. 1 ----------------------------- d7 - No effect d6 - No effect d5 - No effect d4 - IE1 (Horizontal interrupt enable) d3 - 1= Invalid display setting d2 - Palette select d1 - M3 (HV counter latch enable) d0 - Display disable */ #define MEGADRIVE_REG0_UNUSED ((m_regs[0x00] & 0xc0) >> 6) #define MEGADRIVE_REG0_BLANK_LEFT ((m_regs[0x00] & 0x20) >> 5) // like SMS, not used by any commercial games? #define MEGADRIVE_REG0_IRQ4_ENABLE ((m_regs[0x00] & 0x10) >> 4) #define MEGADRIVE_REG0_INVALID_MODE ((m_regs[0x00] & 0x08) >> 3) // invalid display mode, unhandled #define MEGADRIVE_REG0_SPECIAL_PAL ((m_regs[0x00] & 0x04) >> 2) // strange palette mode, unhandled #define MEGADRIVE_REG0_HVLATCH_ENABLE ((m_regs[0x00] & 0x02) >> 1) // HV Latch, used by lightgun games #define MEGADRIVE_REG0_DISPLAY_DISABLE ((m_regs[0x00] & 0x01) >> 0) /* $01 - Mode Set Register No. 2 ----------------------------- d7 - TMS9918 / Genesis display select d6 - DISP (Display Enable) d5 - IE0 (Vertical Interrupt Enable) d4 - M1 (DMA Enable) d3 - M2 (PAL / NTSC) d2 - SMS / Genesis display select d1 - 0 (No effect) d0 - 0 (See notes) */ #define MEGADRIVE_REG01_TMS9918_SELECT ((m_regs[0x01] & 0x80) >> 7) #define MEGADRIVE_REG01_DISP_ENABLE ((m_regs[0x01] & 0x40) >> 6) #define MEGADRIVE_REG01_IRQ6_ENABLE ((m_regs[0x01] & 0x20) >> 5) #define MEGADRIVE_REG01_DMA_ENABLE ((m_regs[0x01] & 0x10) >> 4) #define MEGADRIVE_REG01_240_LINE ((m_regs[0x01] & 0x08) >> 3) #define MEGADRIVE_REG01_SMS_SELECT ((m_regs[0x01] & 0x04) >> 2) #define MEGADRIVE_REG01_UNUSED ((m_regs[0x01] & 0x02) >> 1) #define MEGADRIVE_REG01_STRANGE_VIDEO ((m_regs[0x01] & 0x01) >> 0) // unhandled, does strange things to the display #define MEGADRIVE_REG02_UNUSED1 ((m_regs[0x02] & 0xc0) >> 6) #define MEGADRIVE_REG02_PATTERN_ADDR_A ((m_regs[0x02] & 0x38) >> 3) #define MEGADRIVE_REG02_UNUSED2 ((m_regs[0x02] & 0x07) >> 0) #define MEGADRIVE_REG03_UNUSED1 ((m_regs[0x03] & 0xc0) >> 6) #define MEGADRIVE_REG03_PATTERN_ADDR_W ((m_regs[0x03] & 0x3e) >> 1) #define MEGADRIVE_REG03_UNUSED2 ((m_regs[0x03] & 0x01) >> 0) #define MEGADRIVE_REG04_UNUSED ((m_regs[0x04] & 0xf8) >> 3) #define MEGADRIVE_REG04_PATTERN_ADDR_B ((m_regs[0x04] & 0x07) >> 0) #define MEGADRIVE_REG05_UNUSED ((m_regs[0x05] & 0x80) >> 7) #define MEGADRIVE_REG05_SPRITE_ADDR ((m_regs[0x05] & 0x7f) >> 0) /* 6? */ #define MEGADRIVE_REG07_UNUSED ((m_regs[0x07] & 0xc0) >> 6) #define MEGADRIVE_REG07_BGCOLOUR ((m_regs[0x07] & 0x3f) >> 0) /* 8? */ /* 9? */ #define MEGADRIVE_REG0A_HINT_VALUE ((m_regs[0x0a] & 0xff) >> 0) #define MEGADRIVE_REG0B_UNUSED ((m_regs[0x0b] & 0xf0) >> 4) #define MEGADRIVE_REG0B_IRQ2_ENABLE ((m_regs[0x0b] & 0x08) >> 3) #define MEGADRIVE_REG0B_VSCROLL_MODE ((m_regs[0x0b] & 0x04) >> 2) #define MEGADRIVE_REG0B_HSCROLL_MODE ((m_regs[0x0b] & 0x03) >> 0) #define MEGADRIVE_REG0C_RS0 ((m_regs[0x0c] & 0x80) >> 7) #define MEGADRIVE_REG0C_UNUSED1 ((m_regs[0x0c] & 0x40) >> 6) #define MEGADRIVE_REG0C_SPECIAL ((m_regs[0x0c] & 0x20) >> 5) #define MEGADRIVE_REG0C_UNUSED2 ((m_regs[0x0c] & 0x10) >> 4) #define MEGADRIVE_REG0C_SHADOW_HIGLIGHT ((m_regs[0x0c] & 0x08) >> 3) #define MEGADRIVE_REG0C_INTERLEAVE ((m_regs[0x0c] & 0x06) >> 1) #define MEGADRIVE_REG0C_RS1 ((m_regs[0x0c] & 0x01) >> 0) #define MEGADRIVE_REG0D_UNUSED ((m_regs[0x0d] & 0xc0) >> 6) #define MEGADRIVE_REG0D_HSCROLL_ADDR ((m_regs[0x0d] & 0x3f) >> 0) /* e? */ #define MEGADRIVE_REG0F_AUTO_INC ((m_regs[0x0f] & 0xff) >> 0) #define MEGADRIVE_REG10_UNUSED1 ((m_regs[0x10] & 0xc0) >> 6) #define MEGADRIVE_REG10_VSCROLL_SIZE ((m_regs[0x10] & 0x30) >> 4) #define MEGADRIVE_REG10_UNUSED2 ((m_regs[0x10] & 0x0c) >> 2) #define MEGADRIVE_REG10_HSCROLL_SIZE ((m_regs[0x10] & 0x03) >> 0) #define MEGADRIVE_REG11_WINDOW_RIGHT ((m_regs[0x11] & 0x80) >> 7) #define MEGADRIVE_REG11_UNUSED ((m_regs[0x11] & 0x60) >> 5) #define MEGADRIVE_REG11_WINDOW_HPOS ((m_regs[0x11] & 0x1f) >> 0) #define MEGADRIVE_REG12_WINDOW_DOWN ((m_regs[0x12] & 0x80) >> 7) #define MEGADRIVE_REG12_UNUSED ((m_regs[0x12] & 0x60) >> 5) #define MEGADRIVE_REG12_WINDOW_VPOS ((m_regs[0x12] & 0x1f) >> 0) #define MEGADRIVE_REG13_DMALENGTH1 ((m_regs[0x13] & 0xff) >> 0) #define MEGADRIVE_REG14_DMALENGTH2 ((m_regs[0x14] & 0xff) >> 0) #define MEGADRIVE_REG15_DMASOURCE1 ((m_regs[0x15] & 0xff) >> 0) #define MEGADRIVE_REG16_DMASOURCE2 ((m_regs[0x16] & 0xff) >> 0) #define MEGADRIVE_REG17_DMASOURCE3 ((m_regs[0x17] & 0xff) >> 0) #define MEGADRIVE_REG17_DMATYPE ((m_regs[0x17] & 0xc0) >> 6) #define MEGADRIVE_REG17_UNUSED ((m_regs[0x17] & 0x3f) >> 0) static constexpr u8 line_315_5313_mode4[8] = { 26 /* VINT_HPOS */ , 26 /* VINT_FLAG_HPOS */ , 27 /* HINT_HPOS */ , 28 /* NMI_HPOS, not verified */ , 25 /* XSCROLL_HPOS */ , 28 /* VCOUNT_CHANGE_HPOS */ , 26 /* SPROVR_HPOS */ , 37 /* SPRCOL_BASEHPOS */ }; static const unsigned hres[4] = { 256, 256, 320, 320 }; static const unsigned hres_mul[4] = { 5, 5, 4, 4 }; inline u8 sega315_5313_device::get_hres() { return (MEGADRIVE_REG0C_RS0 | (MEGADRIVE_REG0C_RS1 << 1)) & 3; } int sega315_5313_device::screen_hpos() { return screen().hpos() / (m_lcm_scaling ? hres_mul[get_hres()] : 1); } #define MAX_HPOSITION 480 // TODO: 342(H32) or 427.5(H40), each scanline used 3420 cycle DEFINE_DEVICE_TYPE(SEGA315_5313, sega315_5313_device, "sega315_5313", "Sega 315-5313 Megadrive VDP") sega315_5313_device::sega315_5313_device(const machine_config &mconfig, const char *tag, device_t *owner, u32 clock) // mode 4 support, for SMS compatibility, is implemented in 315_5124.cpp : sega315_5313_mode4_device(mconfig, SEGA315_5313, tag, owner, clock, SEGA315_5124_CRAM_SIZE, 0x00, 0x1f, 0, 0, line_315_5313_mode4) , device_gfx_interface(mconfig, *this, nullptr, "gfx_palette") , m_render_bitmap(nullptr) , m_render_line(nullptr) , m_render_line_raw(nullptr) , m_megadriv_scanline_timer(nullptr) , m_sndirqline_callback(*this) , m_lv6irqline_callback(*this) , m_lv4irqline_callback(*this) , m_32x_scanline_func(*this) , m_32x_interrupt_func(*this) , m_32x_scanline_helper_func(*this) , m_command_pending(0) , m_command_part1(0) , m_command_part2(0) , m_vdp_code(0) , m_vdp_address(0) , m_vram_fill_pending(0) , m_vram_fill_length(0) , m_irq4counter(0) , m_imode_odd_frame(0) , m_sprite_collision(0) , m_irq6_pending(0) , m_irq4_pending(0) , m_scanline_counter(0) , m_vblank_flag(0) , m_imode(0) , m_lcm_scaling(false) , m_visible_scanlines(0) , m_irq6_scanline(0) , m_z80irq_scanline(0) , m_total_scanlines(0) , m_base_total_scanlines(0) , m_framerate(0) , m_vdp_pal(0) , m_use_cram(0) , m_dma_delay(0) , m_regs(nullptr) , m_vram(nullptr) , m_cram(nullptr) , m_vsram(nullptr) , m_internal_sprite_attribute_table(nullptr) , m_irq6_on_timer(nullptr) , m_irq4_on_timer(nullptr) , m_render_timer(nullptr) , m_sprite_renderline(nullptr) , m_highpri_renderline(nullptr) , m_video_renderline(nullptr) , m_palette_lookup(nullptr) , m_space68k(nullptr) , m_cpu68k(*this, finder_base::DUMMY_TAG) , m_ext_palette(*this, finder_base::DUMMY_TAG) , m_gfx_palette(*this, "gfx_palette") , m_gfx_palette_shadow(*this, "gfx_palette_shadow") , m_gfx_palette_hilight(*this, "gfx_palette_hilight") { m_use_alt_timing = 0; m_palwrite_base = -1; } //------------------------------------------------- // device_add_mconfig // add machine configuration //------------------------------------------------- void sega315_5313_device::device_add_mconfig(machine_config &config) { sega315_5313_mode4_device::device_add_mconfig(config); SEGAPSG(config.replace(), m_snsnd, DERIVED_CLOCK(1, 15)).add_route(ALL_OUTPUTS, *this, 0.5, AUTO_ALLOC_INPUT, 0); PALETTE(config, m_gfx_palette, palette_device::BLACK).set_entries(PALETTE_PER_FRAME); PALETTE(config, m_gfx_palette_shadow, palette_device::BLACK).set_entries(PALETTE_PER_FRAME); PALETTE(config, m_gfx_palette_hilight, palette_device::BLACK).set_entries(PALETTE_PER_FRAME); } TIMER_CALLBACK_MEMBER(sega315_5313_device::irq6_on_timer_callback) { // m_irq6_pending = 1; if (MEGADRIVE_REG01_IRQ6_ENABLE) m_lv6irqline_callback(true); } TIMER_CALLBACK_MEMBER(sega315_5313_device::irq4_on_timer_callback) { m_lv4irqline_callback(true); } static const gfx_layout md_debug_8x8_layout = { 8,8, 0x10000 / ((8*8*4) / 8), 4, { STEP4(0,1) }, { 2*4,3*4,0*4,1*4,6*4,7*4,4*4,5*4 }, { STEP8(0,4*8) }, 8*8*4 }; static const gfx_layout md_debug_8x16_layout = { 8,16, 0x10000 / ((8*16*4) / 8), 4, { STEP4(0,1) }, { 2*4,3*4,0*4,1*4,6*4,7*4,4*4,5*4 }, { STEP16(0,4*8) }, 8*16*4 }; void sega315_5313_device::device_post_load() { sega315_5313_mode4_device::device_post_load(); gfx(0)->mark_all_dirty(); gfx(1)->mark_all_dirty(); gfx(2)->mark_all_dirty(); gfx(3)->mark_all_dirty(); gfx(4)->mark_all_dirty(); gfx(5)->mark_all_dirty(); } void sega315_5313_device::device_start() { m_sndirqline_callback.resolve_safe(); m_lv6irqline_callback.resolve_safe(); m_lv4irqline_callback.resolve_safe(); m_32x_scanline_func.resolve(); m_32x_interrupt_func.resolve(); m_32x_scanline_helper_func.resolve(); m_vram = std::make_unique(0x10000 / 2); m_cram = std::make_unique(0x80 / 2); m_vsram = std::make_unique(0x80 / 2); m_regs = std::make_unique(0x40 / 2); m_internal_sprite_attribute_table = std::make_unique(0x400 / 2); memset(m_vram.get(), 0x00, 0x10000); memset(m_cram.get(), 0x00, 0x80); memset(m_vsram.get(), 0x00, 0x80); memset(m_regs.get(), 0x00, 0x40); memset(m_internal_sprite_attribute_table.get(), 0x00, 0x400); save_pointer(NAME(m_vram), 0x10000 / 2); save_pointer(NAME(m_cram), 0x80 / 2); save_pointer(NAME(m_vsram), 0x80 / 2); save_pointer(NAME(m_regs), 0x40 / 2); save_pointer(NAME(m_internal_sprite_attribute_table), 0x400 / 2); save_item(NAME(m_command_pending)); save_item(NAME(m_command_part1)); save_item(NAME(m_command_part2)); save_item(NAME(m_vdp_code)); save_item(NAME(m_vdp_address)); save_item(NAME(m_vram_fill_pending)); save_item(NAME(m_vram_fill_length)); save_item(NAME(m_irq4counter)); save_item(NAME(m_imode_odd_frame)); save_item(NAME(m_sprite_collision)); save_item(NAME(m_imode)); save_item(NAME(m_irq6_pending)); save_item(NAME(m_irq4_pending)); save_item(NAME(m_visible_scanlines)); save_item(NAME(m_irq6_scanline)); save_item(NAME(m_z80irq_scanline)); save_item(NAME(m_scanline_counter)); save_item(NAME(m_vblank_flag)); save_item(NAME(m_total_scanlines)); m_sprite_renderline = std::make_unique(1024); m_highpri_renderline = std::make_unique(320); m_video_renderline = std::make_unique(320); m_palette_lookup = std::make_unique(0x40); memset(m_palette_lookup.get(), 0x00, 0x40 * 2); if (!m_use_alt_timing) m_render_bitmap = std::make_unique(1280, 512); // allocate maximum sizes we're going to use, it's safer. else m_render_line = std::make_unique(1280); m_render_line_raw = std::make_unique(320); // FIXME: are these all needed? I'm pretty sure some of these (most?) are just helpers which don't need to be saved, // but better safe than sorry... save_pointer(NAME(m_sprite_renderline), 1024); save_pointer(NAME(m_highpri_renderline), 320); save_pointer(NAME(m_video_renderline), 320); save_pointer(NAME(m_palette_lookup), 0x40); save_pointer(NAME(m_render_line_raw), 320); if (m_use_alt_timing) save_pointer(NAME(m_render_line), 1280); m_irq6_on_timer = machine().scheduler().timer_alloc(timer_expired_delegate(FUNC(sega315_5313_device::irq6_on_timer_callback), this)); m_irq4_on_timer = machine().scheduler().timer_alloc(timer_expired_delegate(FUNC(sega315_5313_device::irq4_on_timer_callback), this)); m_render_timer = machine().scheduler().timer_alloc(timer_expired_delegate(FUNC(sega315_5313_device::render_scanline), this)); m_space68k = &m_cpu68k->space(); sega315_5313_mode4_device::device_start(); set_gfx(0, std::make_unique(&palette(), md_debug_8x8_layout, (u8 *)m_vram.get(), 0, palette().entries() / 16, 0)); set_gfx(1, std::make_unique(&palette(), md_debug_8x16_layout, (u8 *)m_vram.get(), 0, palette().entries() / 16, 0)); set_gfx(2, std::make_unique(m_gfx_palette_shadow, md_debug_8x8_layout, (u8 *)m_vram.get(), 0, m_gfx_palette_shadow->entries() / 16, 0)); set_gfx(3, std::make_unique(m_gfx_palette_shadow, md_debug_8x16_layout, (u8 *)m_vram.get(), 0, m_gfx_palette_shadow->entries() / 16, 0)); set_gfx(4, std::make_unique(m_gfx_palette_hilight, md_debug_8x8_layout, (u8 *)m_vram.get(), 0, m_gfx_palette_hilight->entries() / 16, 0)); set_gfx(5, std::make_unique(m_gfx_palette_hilight, md_debug_8x16_layout, (u8 *)m_vram.get(), 0, m_gfx_palette_hilight->entries() / 16, 0)); } void sega315_5313_device::device_reset() { m_command_pending = 0; m_command_part1 = 0; m_command_part2 = 0; m_vdp_code = 0; m_vdp_address = 0; m_vram_fill_pending = 0; m_vram_fill_length = 0; m_irq4counter = -1; m_imode_odd_frame = 0; m_sprite_collision = 0; m_imode = 0; m_irq6_pending = 0; m_irq4_pending = 0; m_scanline_counter = 0; m_vblank_flag = 0; m_total_scanlines = 262; sega315_5313_mode4_device::device_reset(); } void sega315_5313_device::device_reset_old() { // other stuff, are we sure we want to set some of these every reset? // it's called from machine_reset m_total_scanlines = 262; m_visible_scanlines = 224; m_irq6_scanline = 224; m_z80irq_scanline = 226; } void sega315_5313_device::vdp_address_inc() { m_vdp_address += MEGADRIVE_REG0F_AUTO_INC; m_vdp_address &= 0xffff; } void sega315_5313_device::vdp_vram_write(u16 data) { const u16 sprite_base_address = MEGADRIVE_REG0C_RS1 ? ((MEGADRIVE_REG05_SPRITE_ADDR & 0x7e) << 9) : ((MEGADRIVE_REG05_SPRITE_ADDR & 0x7f) << 9); const int spritetable_size = MEGADRIVE_REG0C_RS1 ? 0x400 : 0x200; const int lowlimit = sprite_base_address; const int highlimit = sprite_base_address + spritetable_size; if (m_vdp_address & 1) { data = ((data & 0x00ff) << 8) | ((data & 0xff00) >> 8); } vram_w(m_vdp_address >> 1, data); /* The VDP stores an Internal copy of any data written to the Sprite Attribute Table. This data is _NOT_ invalidated when the Sprite Base Address changes, thus allowing for some funky effects, as used by Castlevania Bloodlines Stage 6-3 */ if (m_vdp_address >= lowlimit && m_vdp_address < highlimit) { // osd_printf_debug("spritebase is %04x-%04x vram address is %04x, write %04x\n", lowlimit, highlimit - 1, m_vdp_address, data); m_internal_sprite_attribute_table[(m_vdp_address & (spritetable_size - 1)) >> 1] = data; } vdp_address_inc(); } void sega315_5313_device::vdp_vsram_write(u16 data) { m_vsram[(m_vdp_address & 0x7e) >> 1] = data; //logerror("Wrote to VSRAM addr %04x data %04x\n", m_vdp_address & 0xfffe, m_vsram[m_vdp_address >> 1]); vdp_address_inc(); } void sega315_5313_device::write_cram_value(int offset, int data) { m_cram[offset] = data; //logerror("Wrote to CRAM addr %04x data %04x\n", m_vdp_address & 0xfffe, m_cram[m_vdp_address >> 1]); if (m_use_cram) { data = ((m_cram[offset] & 0xe) >> 1) | ((m_cram[offset] & 0xe0) >> 2) | ((m_cram[offset] & 0xe00) >> 3); m_palette_lookup[offset] = data; if (m_ext_palette != nullptr) { if (m_palwrite_base != -1) { m_ext_palette->set_pen_color(offset + m_palwrite_base, m_palette_lut->pen(data)); m_ext_palette->set_pen_color(offset + m_palwrite_base + 0x40, m_palette_lut->pen(0x200 | data)); m_ext_palette->set_pen_color(offset + m_palwrite_base + 0x80, m_palette_lut->pen(0x400 | data)); } } } } void sega315_5313_device::vdp_cram_write(u16 data) { write_cram_value((m_vdp_address & 0x7e) >> 1, data); vdp_address_inc(); } void sega315_5313_device::data_port_w(int data) { m_command_pending = 0; /* 0000b : VRAM read 0001b : VRAM write 0011b : CRAM write 0100b : VSRAM read 0101b : VSRAM write 1000b : CRAM read 1100b : VRAM byte read (unhandled) */ // logerror("write to vdp data port %04x with code %04x, write address %04x\n",data, m_vdp_code, m_vdp_address); if (m_vram_fill_pending) { m_vdp_address &= 0xffff; if (m_vdp_address & 1) { vram_w(m_vdp_address >> 1, data & 0x00ff, 0x00ff); } else { vram_w(m_vdp_address >> 1, (data & 0x00ff) << 8, 0x00ff << 8); } for (int count = 0; count <= m_vram_fill_length; count++) // <= for james pond 3 { if (m_vdp_address & 1) { vram_w(m_vdp_address >> 1, data & 0xff00, 0xff00); } else { vram_w(m_vdp_address >> 1, (data & 0xff00) >> 8, 0xff00 >> 8); } vdp_address_inc(); } m_regs[0x13] = 0; m_regs[0x14] = 0; // m_regs[0x15] = (source >> 1) & 0xff; // m_regs[0x16] = (source >> 9) & 0xff; // m_regs[0x17] = (source >> 17) & 0xff; } else { switch (m_vdp_code & 0x000f) { case 0x0000: logerror("Attempting to WRITE to DATA PORT in VRAM READ MODE\n"); break; case 0x0001: vdp_vram_write(data); break; case 0x0003: vdp_cram_write(data); break; case 0x0004: logerror("Attempting to WRITE to DATA PORT in VSRAM READ MODE\n"); break; case 0x0005: vdp_vsram_write(data); break; case 0x0008: logerror("Attempting to WRITE to DATA PORT in CRAM READ MODE\n"); break; default: logerror("Attempting to WRITE to DATA PORT in #UNDEFINED# MODE %1x %04x\n", m_vdp_code & 0xf, data); break; } } } void sega315_5313_device::vdp_set_register(int regnum, u8 value) { m_regs[regnum] = value; /* We need special handling for the IRQ enable registers, some games turn off the irqs before they are taken, delaying them until the IRQ is turned back on */ if (regnum == 0x00) { //osd_printf_debug("setting reg 0, irq enable is now %d\n", MEGADRIVE_REG0_IRQ4_ENABLE); if (m_irq4_pending) { if (MEGADRIVE_REG0_IRQ4_ENABLE) m_lv4irqline_callback(true); else m_lv4irqline_callback(false); } /* ??? Fatal Rewind needs this but I'm not sure it's accurate behavior it causes flickering in roadrash */ // m_irq6_pending = 0; // m_irq4_pending = 0; } if (regnum == 0x01) { if (m_irq6_pending) { if (MEGADRIVE_REG01_IRQ6_ENABLE) m_lv6irqline_callback(true); else m_lv6irqline_callback(false); } /* ??? */ // m_irq6_pending = 0; // m_irq4_pending = 0; } // if (regnum == 0x0a) // osd_printf_debug("Set HINT Reload Register to %d on scanline %d\n", value, get_scanline_counter()); // osd_printf_debug("%s: Setting VDP Register #%02x to %02x\n", machine().describe_context(), regnum, value); } void sega315_5313_device::update_code_and_address(void) { m_vdp_code = ((m_command_part1 & 0xc000) >> 14) | ((m_command_part2 & 0x00f0) >> 2); m_vdp_address = ((m_command_part1 & 0x3fff) >> 0) | ((m_command_part2 & 0x0003) << 14); } // if either SVP CPU or segaCD is present, there is a 'lag' we have to compensate for // hence, for segacd and svp we set m_dma_delay to the appropriate value at start inline u16 sega315_5313_device::vdp_get_word_from_68k_mem(u32 source) { // should we limit the valid areas here? // how does this behave with the segacd etc? // note, the RV bit on 32x is important for this to work, because it causes a normal cart mapping - see tempo //printf("vdp_get_word_from_68k_mem_default %08x\n", source); if (source <= 0x3fffff) return m_space68k->read_word(source - m_dma_delay); // compensate DMA lag else if ((source >= 0xe00000) && (source <= 0xffffff)) return m_space68k->read_word(source); else { printf("DMA Read unmapped %06x\n", source); return machine().rand(); } } /* Table from Charles Macdonald DMA Mode Width Display Transfer Count ----------------------------------------------------- 68K > VDP 32-cell Active 16 Blanking 167 40-cell Active 18 Blanking 205 VRAM Fill 32-cell Active 15 Blanking 166 40-cell Active 17 Blanking 204 VRAM Copy 32-cell Active 8 Blanking 83 40-cell Active 9 Blanking 102 */ /* Note, In reality this transfer is NOT instant, the 68k isn't paused as the 68k address bus isn't accessed */ /* Wani Wani World, James Pond 3, Pirates Gold! */ void sega315_5313_device::insta_vram_copy(u32 source, u16 length) { for (int x = 0; x < length; x++) { u8 source_byte; //osd_printf_debug("vram copy length %04x source %04x dest %04x\n", length, source, m_vdp_address); if (source & 1) source_byte = MEGADRIV_VDP_VRAM((source & 0xffff) >> 1) & 0x00ff; else source_byte = (MEGADRIV_VDP_VRAM((source & 0xffff) >> 1) & 0xff00) >> 8; if (m_vdp_address & 1) { vram_w((m_vdp_address & 0xffff) >> 1, source_byte, 0x00ff); } else { vram_w((m_vdp_address & 0xffff) >> 1, (source_byte << 8), 0x00ff << 8); } source++; vdp_address_inc(); } } /* Instant, but we pause the 68k a bit */ void sega315_5313_device::insta_68k_to_vram_dma(u32 source, int length) { if (length == 0x00) length = 0xffff; /* This is a hack until real DMA timings are implemented */ m_cpu68k->spin_until_time(attotime::from_nsec(length * 1000 / 3500)); for (int count = 0; count < (length >> 1); count++) { vdp_vram_write(vdp_get_word_from_68k_mem(source)); source += 2; if (source > 0xffffff) source = 0xe00000; } m_vdp_address &= 0xffff; m_regs[0x13] = 0; m_regs[0x14] = 0; m_regs[0x15] = (source >> 1) & 0xff; m_regs[0x16] = (source >> 9) & 0xff; m_regs[0x17] = (source >> 17) & 0xff; } void sega315_5313_device::insta_68k_to_cram_dma(u32 source, u16 length) { if (length == 0x00) length = 0xffff; for (int count = 0; count < (length >> 1); count++) { //if (m_vdp_address >= 0x80) return; // abandon write_cram_value((m_vdp_address & 0x7e) >> 1, vdp_get_word_from_68k_mem(source)); source += 2; if (source > 0xffffff) source = 0xfe0000; vdp_address_inc(); } m_regs[0x13] = 0; m_regs[0x14] = 0; m_regs[0x15] = (source >> 1) & 0xff; m_regs[0x16] = (source >> 9) & 0xff; m_regs[0x17] = (source >> 17) & 0xff; } void sega315_5313_device::insta_68k_to_vsram_dma(u32 source, u16 length) { if (length == 0x00) length = 0xffff; for (int count = 0; count < (length >> 1); count++) { if (m_vdp_address >= 0x80) return; // abandon m_vsram[(m_vdp_address & 0x7e) >> 1] = vdp_get_word_from_68k_mem(source); source += 2; if (source > 0xffffff) source = 0xfe0000; vdp_address_inc(); } m_regs[0x13] = 0; m_regs[0x14] = 0; m_regs[0x15] = (source >> 1) & 0xff; m_regs[0x16] = (source >> 9) & 0xff; m_regs[0x17] = (source >> 17) & 0xff; } /* This can be simplified quite a lot.. */ void sega315_5313_device::handle_dma_bits() { #if 0 const u32 source = (MEGADRIVE_REG15_DMASOURCE1 | (MEGADRIVE_REG16_DMASOURCE2 << 8) | ((MEGADRIVE_REG17_DMASOURCE3 & 0xff) << 16)) << 1; const u16 length = (MEGADRIVE_REG13_DMALENGTH1 | (MEGADRIVE_REG14_DMALENGTH2 << 8)) << 1; osd_printf_debug("%s 68k DMAtran set source %06x length %04x dest %04x enabled %01x code %02x %02x\n", machine().describe_context(), source, length, m_vdp_address, MEGADRIVE_REG01_DMA_ENABLE, m_vdp_code, MEGADRIVE_REG0F_AUTO_INC); #endif if (MEGADRIVE_REG17_DMATYPE == 0x0 || MEGADRIVE_REG17_DMATYPE == 0x1) { const u32 source = (MEGADRIVE_REG15_DMASOURCE1 | (MEGADRIVE_REG16_DMASOURCE2 << 8) | ((MEGADRIVE_REG17_DMASOURCE3 & 0x7f) << 16)) << 1; const u16 length = (MEGADRIVE_REG13_DMALENGTH1 | (MEGADRIVE_REG14_DMALENGTH2 << 8)) << 1; if (CODE_VRAM_WRITE()) { /* The 68k is frozen during this transfer, it should be safe to throw a few cycles away and do 'instant' DMA because the 68k can't detect it being in progress (can the z80?) */ //osd_printf_debug("68k->VRAM DMA transfer source %06x length %04x dest %04x enabled %01x\n", source, length, m_vdp_address, MEGADRIVE_REG01_DMA_ENABLE); if (MEGADRIVE_REG01_DMA_ENABLE) insta_68k_to_vram_dma(source, length); } else if (CODE_CRAM_WRITE()) { /* The 68k is frozen during this transfer, it should be safe to throw a few cycles away and do 'instant' DMA because the 68k can't detect it being in progress (can the z80?) */ //osd_printf_debug("68k->CRAM DMA transfer source %06x length %04x dest %04x enabled %01x\n", source, length, m_vdp_address, MEGADRIVE_REG01_DMA_ENABLE); if (MEGADRIVE_REG01_DMA_ENABLE) insta_68k_to_cram_dma(source, length); } else if (CODE_VSRAM_WRITE()) { /* The 68k is frozen during this transfer, it should be safe to throw a few cycles away and do 'instant' DMA because the 68k can't detect it being in progress (can the z80?) */ //osd_printf_debug("68k->VSRAM DMA transfer source %06x length %04x dest %04x enabled %01x\n", source, length, m_vdp_address, MEGADRIVE_REG01_DMA_ENABLE); if (MEGADRIVE_REG01_DMA_ENABLE) insta_68k_to_vsram_dma(source, length); } else { osd_printf_debug("setting vram 68k->vram (INVALID?) mode length registers are %02x %02x other regs! %02x %02x %02x(Mode Bits %02x) Enable %02x\n", MEGADRIVE_REG13_DMALENGTH1, MEGADRIVE_REG14_DMALENGTH2, MEGADRIVE_REG15_DMASOURCE1, MEGADRIVE_REG16_DMASOURCE2, MEGADRIVE_REG17_DMASOURCE3, MEGADRIVE_REG17_DMATYPE, MEGADRIVE_REG01_DMA_ENABLE); } } else if (MEGADRIVE_REG17_DMATYPE == 0x2) { if (CODE_VRAM_WRITE() || CODE_CRAM_WRITE() || CODE_VSRAM_WRITE()) // only effects when code is write { //osd_printf_debug("vram fill length %02x %02x other regs! %02x %02x %02x(Mode Bits %02x) Enable %02x\n", MEGADRIVE_REG13_DMALENGTH1, MEGADRIVE_REG14_DMALENGTH2, MEGADRIVE_REG15_DMASOURCE1, MEGADRIVE_REG16_DMASOURCE2, MEGADRIVE_REG17_DMASOURCE3, MEGADRIVE_REG17_DMATYPE, MEGADRIVE_REG01_DMA_ENABLE); if (MEGADRIVE_REG01_DMA_ENABLE) { m_vram_fill_pending = 1; m_vram_fill_length = (MEGADRIVE_REG13_DMALENGTH1 | (MEGADRIVE_REG14_DMALENGTH2 << 8)); } } else { osd_printf_debug("setting vram fill (INVALID?) mode length registers are %02x %02x other regs! %02x %02x %02x(Mode Bits %02x) Enable %02x\n", MEGADRIVE_REG13_DMALENGTH1, MEGADRIVE_REG14_DMALENGTH2, MEGADRIVE_REG15_DMASOURCE1, MEGADRIVE_REG16_DMASOURCE2, MEGADRIVE_REG17_DMASOURCE3, MEGADRIVE_REG17_DMATYPE, MEGADRIVE_REG01_DMA_ENABLE); } } else if (MEGADRIVE_REG17_DMATYPE == 0x3) { if (CODE_VRAM_COPY() || CODE_VRAM_WRITE()) // 0x21 can be affects? { const u32 source = (MEGADRIVE_REG15_DMASOURCE1 | (MEGADRIVE_REG16_DMASOURCE2 << 8)); // source (byte offset) const u16 length = (MEGADRIVE_REG13_DMALENGTH1 | (MEGADRIVE_REG14_DMALENGTH2 << 8)); // length in bytes //osd_printf_debug("setting vram copy mode length registers are %02x %02x other regs! %02x %02x %02x(Mode Bits %02x) Enable %02x\n", MEGADRIVE_REG13_DMALENGTH1, MEGADRIVE_REG14_DMALENGTH2, MEGADRIVE_REG15_DMASOURCE1, MEGADRIVE_REG16_DMASOURCE2, MEGADRIVE_REG17_DMASOURCE3, MEGADRIVE_REG17_DMATYPE, MEGADRIVE_REG01_DMA_ENABLE); if (MEGADRIVE_REG01_DMA_ENABLE) insta_vram_copy(source, length); } else { osd_printf_debug("setting vram copy (INVALID?) mode length registers are %02x %02x other regs! %02x %02x %02x(Mode Bits %02x) Enable %02x\n", MEGADRIVE_REG13_DMALENGTH1, MEGADRIVE_REG14_DMALENGTH2, MEGADRIVE_REG15_DMASOURCE1, MEGADRIVE_REG16_DMASOURCE2, MEGADRIVE_REG17_DMASOURCE3, MEGADRIVE_REG17_DMATYPE, MEGADRIVE_REG01_DMA_ENABLE); } } } void sega315_5313_device::ctrl_port_w(int data) { // logerror("write to vdp control port %04x\n",data); m_vram_fill_pending = 0; // ?? if (m_command_pending) { /* 2nd part of 32-bit command */ m_command_pending = 0; m_command_part2 = data; update_code_and_address(); if (CODE_DMA()) handle_dma_bits(); //logerror("VDP Write Part 2 setting Code %02x Address %04x\n", m_vdp_code, m_vdp_address); } else { if ((data & 0xc000) == 0x8000) { /* Register Setting Command */ const int regnum = (data & 0x3f00) >> 8; const int value = (data & 0x00ff); if (regnum & 0x20) osd_printf_debug("reg error\n"); vdp_set_register(regnum & 0x1f, value); m_vdp_code = 0; m_vdp_address = 0; } else { m_command_pending = 1; m_command_part1 = data; update_code_and_address(); //logerror("VDP Write Part 1 setting Code %02x Address %04x\n", m_vdp_code, m_vdp_address); } } } void sega315_5313_device::vdp_w(offs_t offset, u16 data, u16 mem_mask) { switch (offset << 1) { case 0x00: case 0x02: if (!ACCESSING_BITS_8_15) { data = (data & 0x00ff) | data << 8; // osd_printf_debug("8-bit write VDP data port access, offset %04x data %04x mem_mask %04x\n", offset, data, mem_mask); } else if (!ACCESSING_BITS_0_7) { data = (data & 0xff00) | data >> 8; // osd_printf_debug("8-bit write VDP data port access, offset %04x data %04x mem_mask %04x\n", offset, data, mem_mask); } data_port_w(data); break; case 0x04: case 0x06: if ((!ACCESSING_BITS_8_15) || (!ACCESSING_BITS_0_7)) osd_printf_debug("8-bit write VDP control port access, offset %04x data %04x mem_mask %04x\n", offset, data, mem_mask); ctrl_port_w(data); break; case 0x08: case 0x0a: case 0x0c: case 0x0e: logerror("Attempt to Write to HV counters!!\n"); break; case 0x10: case 0x12: case 0x14: case 0x16: { // accessed by either segapsg_device or sn76496_device if (ACCESSING_BITS_0_7) psg_w(data & 0xff); //if (ACCESSING_BITS_8_15) psg_w((data >> 8) & 0xff); break; } default: osd_printf_debug("write to unmapped vdp port\n"); } } u16 sega315_5313_device::vdp_vram_r(void) { return MEGADRIV_VDP_VRAM((m_vdp_address & 0xfffe) >> 1); } u16 sega315_5313_device::vdp_vsram_r(void) { return m_vsram[(m_vdp_address & 0x7e) >> 1]; } u16 sega315_5313_device::vdp_cram_r(void) { return m_cram[(m_vdp_address & 0x7e) >> 1]; } u16 sega315_5313_device::data_port_r() { u16 retdata = 0; //return machine().rand(); if (!machine().side_effects_disabled()) m_command_pending = 0; switch (m_vdp_code & 0x000f) { case 0x0000: retdata = vdp_vram_r(); if (!machine().side_effects_disabled()) vdp_address_inc(); break; case 0x0001: if (!machine().side_effects_disabled()) logerror("Attempting to READ from DATA PORT in VRAM WRITE MODE\n"); retdata = machine().rand(); break; case 0x0003: if (!machine().side_effects_disabled()) logerror("Attempting to READ from DATA PORT in CRAM WRITE MODE\n"); retdata = machine().rand(); break; case 0x0004: retdata = vdp_vsram_r(); if (!machine().side_effects_disabled()) vdp_address_inc(); break; case 0x0005: if (!machine().side_effects_disabled()) logerror("Attempting to READ from DATA PORT in VSRAM WRITE MODE\n"); break; case 0x0008: retdata = vdp_cram_r(); if (!machine().side_effects_disabled()) vdp_address_inc(); break; default: if (!machine().side_effects_disabled()) logerror("Attempting to READ from DATA PORT in #UNDEFINED# MODE\n"); retdata = machine().rand(); break; } // osd_printf_debug("vdp_data_port_r %04x %04x %04x\n", m_vdp_code, m_vdp_address, retdata); // logerror("Read VDP Data Port\n"); return retdata; } /* NTSC, 256x224 ------------- Lines Description 224 Active display 8 Bottom border 3 Bottom blanking 3 Vertical blanking 13 Top blanking 11 Top border V counter values 00-EA, E5-FF PAL, 256x224 ------------ Lines Description 224 Active display 32 Bottom border 3 Bottom blanking 3 Vertical blanking 13 Top blanking 38 Top border V counter values 00-FF, 00-02, CA-FF PAL, 256x240 ------------ Lines Description 240 Active display 24 Bottom border 3 Bottom blanking 3 Vertical blanking 13 Top blanking 30 Top border V counter values 00-FF, 00-0A, D2-FF Pixels H.Cnt Description 256 : 00-7F : Active display 15 : 80-87 : Right border 8 : 87-8B : Right blanking 26 : 8B-ED : Horizontal sync 2 : ED-EE : Left blanking 14 : EE-F5 : Color burst 8 : F5-F9 : Left blanking 13 : F9-FF : Left border */ u16 sega315_5313_device::ctrl_port_r() { /* Battletoads is very fussy about the vblank flag it wants it to be 1. in scanline 224 */ /* Double Dragon 2 is very sensitive to hblank timing */ /* xperts is very fussy too */ /* Game no Kanzume Otokuyou (J) [!] is also fussy - it cares about the bits labeled always 0, always 1.. (!) */ /* Megalo Mania also fussy - cares about pending flag*/ const int sprite_overflow = 0; int odd_frame = 0; int hblank_flag = 0; const int dma_active = 0; int vblank = m_vblank_flag; const int fifo_empty = 1; const int fifo_full = 0; if (m_imode & 1) odd_frame = m_imode_odd_frame ^ 1; const u16 hpos = get_hposition(); if (hpos > 400) hblank_flag = 1; if (hpos > 460) hblank_flag = 0; /* extra case */ if (MEGADRIVE_REG01_DISP_ENABLE == 0) vblank = 1; /* // these aren't *always* 0/1 some of them are open bus return d15 - Always 0 d14 - Always 0 d13 - Always 1 d12 - Always 1 d11 - Always 0 d10 - Always 1 d9 - FIFO Empty d8 - FIFO Full d7 - Vertical interrupt pending d6 - Sprite overflow on current scan line d5 - Sprite collision d4 - Odd frame d3 - Vertical blanking d2 - Horizontal blanking d1 - DMA in progress d0 - PAL mode flag */ return (1 << 13) | // ALWAYS 1 (1 << 12) | // ALWAYS 1 (1 << 10) | // ALWAYS 1 (fifo_empty << 9) | // FIFO EMPTY (fifo_full << 8) | // FIFO FULL (m_irq6_pending << 7) | // exmutants has a tight loop checking this .. (sprite_overflow << 6) | (m_sprite_collision << 5) | (odd_frame << 4) | (vblank << 3) | (hblank_flag << 2) | (dma_active << 1) | (m_vdp_pal << 0); // PAL MODE FLAG checked by striker for region prot.. } static const u8 vc_ntsc_224[] = { 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f, 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b, 0x2c, 0x2d, 0x2e, 0x2f, 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3a, 0x3b, 0x3c, 0x3d, 0x3e, 0x3f, 0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x4a, 0x4b, 0x4c, 0x4d, 0x4e, 0x4f, 0x50, 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5a, 0x5b, 0x5c, 0x5d, 0x5e, 0x5f, 0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0x6a, 0x6b, 0x6c, 0x6d, 0x6e, 0x6f, 0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7a, 0x7b, 0x7c, 0x7d, 0x7e, 0x7f, 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, 0xb1, 0xb2, 0xb3, 0xb4, 0xb5, 0xb6, 0xb7, 0xb8, 0xb9, 0xba, 0xbb, 0xbc, 0xbd, 0xbe, 0xbf, 0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf, 0xd0, 0xd1, 0xd2, 0xd3, 0xd4, 0xd5, 0xd6, 0xd7, 0xd8, 0xd9, 0xda, 0xdb, 0xdc, 0xdd, 0xde, 0xdf, 0xe0, 0xe1, 0xe2, 0xe3, 0xe4, 0xe5, 0xe6, 0xe7, 0xe8, 0xe9, 0xea,/**/0xe5, 0xe6, 0xe7, 0xe8, 0xe9, 0xea, 0xeb, 0xec, 0xed, 0xee, 0xef, 0xf0, 0xf1, 0xf2, 0xf3, 0xf4, 0xf5, 0xf6, 0xf7, 0xf8, 0xf9, 0xfa, 0xfb, 0xfc, 0xfd, 0xfe, 0xff }; static const u8 vc_ntsc_240[] = { 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f, 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b, 0x2c, 0x2d, 0x2e, 0x2f, 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3a, 0x3b, 0x3c, 0x3d, 0x3e, 0x3f, 0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x4a, 0x4b, 0x4c, 0x4d, 0x4e, 0x4f, 0x50, 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5a, 0x5b, 0x5c, 0x5d, 0x5e, 0x5f, 0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0x6a, 0x6b, 0x6c, 0x6d, 0x6e, 0x6f, 0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7a, 0x7b, 0x7c, 0x7d, 0x7e, 0x7f, 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, 0xb1, 0xb2, 0xb3, 0xb4, 0xb5, 0xb6, 0xb7, 0xb8, 0xb9, 0xba, 0xbb, 0xbc, 0xbd, 0xbe, 0xbf, 0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf, 0xd0, 0xd1, 0xd2, 0xd3, 0xd4, 0xd5, 0xd6, 0xd7, 0xd8, 0xd9, 0xda, 0xdb, 0xdc, 0xdd, 0xde, 0xdf, 0xe0, 0xe1, 0xe2, 0xe3, 0xe4, 0xe5, 0xe6, 0xe7, 0xe8, 0xe9, 0xea, 0xeb, 0xec, 0xed, 0xee, 0xef, 0xf0, 0xf1, 0xf2, 0xf3, 0xf4, 0xf5, 0xf6, 0xf7, 0xf8, 0xf9, 0xfa, 0xfb, 0xfc, 0xfd, 0xfe, 0xff, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05 }; static const u8 vc_pal_224[] = { 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f, 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b, 0x2c, 0x2d, 0x2e, 0x2f, 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3a, 0x3b, 0x3c, 0x3d, 0x3e, 0x3f, 0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x4a, 0x4b, 0x4c, 0x4d, 0x4e, 0x4f, 0x50, 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5a, 0x5b, 0x5c, 0x5d, 0x5e, 0x5f, 0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0x6a, 0x6b, 0x6c, 0x6d, 0x6e, 0x6f, 0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7a, 0x7b, 0x7c, 0x7d, 0x7e, 0x7f, 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, 0xb1, 0xb2, 0xb3, 0xb4, 0xb5, 0xb6, 0xb7, 0xb8, 0xb9, 0xba, 0xbb, 0xbc, 0xbd, 0xbe, 0xbf, 0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf, 0xd0, 0xd1, 0xd2, 0xd3, 0xd4, 0xd5, 0xd6, 0xd7, 0xd8, 0xd9, 0xda, 0xdb, 0xdc, 0xdd, 0xde, 0xdf, 0xe0, 0xe1, 0xe2, 0xe3, 0xe4, 0xe5, 0xe6, 0xe7, 0xe8, 0xe9, 0xea, 0xeb, 0xec, 0xed, 0xee, 0xef, 0xf0, 0xf1, 0xf2, 0xf3, 0xf4, 0xf5, 0xf6, 0xf7, 0xf8, 0xf9, 0xfa, 0xfb, 0xfc, 0xfd, 0xfe, 0xff, 0x00, 0x01, 0x02,/**/0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf, 0xd0, 0xd1, 0xd2, 0xd3, 0xd4, 0xd5, 0xd6, 0xd7, 0xd8, 0xd9, 0xda, 0xdb, 0xdc, 0xdd, 0xde, 0xdf, 0xe0, 0xe1, 0xe2, 0xe3, 0xe4, 0xe5, 0xe6, 0xe7, 0xe8, 0xe9, 0xea, 0xeb, 0xec, 0xed, 0xee, 0xef, 0xf0, 0xf1, 0xf2, 0xf3, 0xf4, 0xf5, 0xf6, 0xf7, 0xf8, 0xf9, 0xfa, 0xfb, 0xfc, 0xfd, 0xfe, 0xff }; static const u8 vc_pal_240[] = { 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f, 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b, 0x2c, 0x2d, 0x2e, 0x2f, 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3a, 0x3b, 0x3c, 0x3d, 0x3e, 0x3f, 0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x4a, 0x4b, 0x4c, 0x4d, 0x4e, 0x4f, 0x50, 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5a, 0x5b, 0x5c, 0x5d, 0x5e, 0x5f, 0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0x6a, 0x6b, 0x6c, 0x6d, 0x6e, 0x6f, 0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7a, 0x7b, 0x7c, 0x7d, 0x7e, 0x7f, 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, 0xb1, 0xb2, 0xb3, 0xb4, 0xb5, 0xb6, 0xb7, 0xb8, 0xb9, 0xba, 0xbb, 0xbc, 0xbd, 0xbe, 0xbf, 0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf, 0xd0, 0xd1, 0xd2, 0xd3, 0xd4, 0xd5, 0xd6, 0xd7, 0xd8, 0xd9, 0xda, 0xdb, 0xdc, 0xdd, 0xde, 0xdf, 0xe0, 0xe1, 0xe2, 0xe3, 0xe4, 0xe5, 0xe6, 0xe7, 0xe8, 0xe9, 0xea, 0xeb, 0xec, 0xed, 0xee, 0xef, 0xf0, 0xf1, 0xf2, 0xf3, 0xf4, 0xf5, 0xf6, 0xf7, 0xf8, 0xf9, 0xfa, 0xfb, 0xfc, 0xfd, 0xfe, 0xff, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a,/**/0xd2, 0xd3, 0xd4, 0xd5, 0xd6, 0xd7, 0xd8, 0xd9, 0xda, 0xdb, 0xdc, 0xdd, 0xde, 0xdf, 0xe0, 0xe1, 0xe2, 0xe3, 0xe4, 0xe5, 0xe6, 0xe7, 0xe8, 0xe9, 0xea, 0xeb, 0xec, 0xed, 0xee, 0xef, 0xf0, 0xf1, 0xf2, 0xf3, 0xf4, 0xf5, 0xf6, 0xf7, 0xf8, 0xf9, 0xfa, 0xfb, 0xfc, 0xfd, 0xfe, 0xff }; u16 sega315_5313_device::get_hposition() { u16 value4; if ((!m_use_alt_timing) && (get_framerate() > 0.0)) { attotime time_elapsed_since_megadriv_scanline_timer; time_elapsed_since_megadriv_scanline_timer = m_megadriv_scanline_timer->time_elapsed(); if (time_elapsed_since_megadriv_scanline_timer.attoseconds() < (ATTOSECONDS_PER_SECOND/get_framerate() /double(m_total_scanlines))) { value4 = (u16)(MAX_HPOSITION * ((double)(time_elapsed_since_megadriv_scanline_timer.attoseconds()) / (double)(ATTOSECONDS_PER_SECOND/get_framerate() /double(m_total_scanlines)))); } else /* in some cases (probably due to rounding errors) we get some stupid results (the odd huge value where the time elapsed is much higher than the scanline time??!).. hopefully by clamping the result to the maximum we limit errors */ { value4 = MAX_HPOSITION; } } else { value4 = screen_hpos(); } return value4; } int sega315_5313_device::get_scanline_counter() { if (!m_use_alt_timing) return m_scanline_counter; else return screen().vpos(); } u16 sega315_5313_device::megadriv_read_hv_counters() { /* Bubble and Squeek wants vcount=0xe0 */ /* Dracula is very sensitive to this */ /* Marvel Land is sensitive to this */ int vpos = get_scanline_counter(); u16 hpos = get_hposition(); // if (hpos > 424) vpos++; // fixes dracula, breaks road rash if (hpos > 460) vpos++; // when does vpos increase.. also on sms, check game gear manual.. /* shouldn't happen.. */ if (vpos < 0) { vpos = m_total_scanlines; osd_printf_debug("negative vpos?!\n"); } if (MEGADRIVE_REG01_240_LINE) { assert(vpos % m_total_scanlines < (m_vdp_pal ? sizeof(vc_pal_240) : sizeof(vc_ntsc_240))); vpos = m_vdp_pal ? vc_pal_240[vpos % m_total_scanlines] : vc_ntsc_240[vpos % m_total_scanlines]; } else { assert(vpos % m_total_scanlines < (m_vdp_pal ? sizeof(vc_pal_224) : sizeof(vc_ntsc_224))); vpos = m_vdp_pal ? vc_pal_224[vpos % m_total_scanlines] : vc_ntsc_224[vpos % m_total_scanlines]; } if (hpos > 0xf7) hpos -= 0x49; return ((vpos & 0xff) << 8) | (hpos & 0xff); } u16 sega315_5313_device::vdp_r(offs_t offset, u16 mem_mask) { u16 retvalue = 0; switch (offset << 1) { case 0x00: case 0x02: if ((!ACCESSING_BITS_8_15) || (!ACCESSING_BITS_0_7)) { if (!machine().side_effects_disabled()) osd_printf_debug("8-bit VDP read data port access, offset %04x mem_mask %04x\n", offset, mem_mask); } retvalue = data_port_r(); break; case 0x04: case 0x06: // if ((!ACCESSING_BITS_8_15) || (!ACCESSING_BITS_0_7)) osd_printf_debug("8-bit VDP read control port access, offset %04x mem_mask %04x\n", offset, mem_mask); retvalue = ctrl_port_r(); // retvalue = machine().rand(); // logerror("%s: Read Control Port at scanline %d hpos %d (return %04x)\n", machine().describe_context(), get_scanline_counter(), get_hposition(), retvalue); break; case 0x08: case 0x0a: case 0x0c: case 0x0e: // if ((!ACCESSING_BITS_8_15) || (!ACCESSING_BITS_0_7)) osd_printf_debug("8-bit VDP read HV counter port access, offset %04x mem_mask %04x\n", offset, mem_mask); retvalue = megadriv_read_hv_counters(); // retvalue = machine().rand(); // osd_printf_debug("%s: Read HV counters at scanline %d hpos %d (return %04x)\n", machine().describe_context(), get_scanline_counter(), get_hposition(), retvalue); break; case 0x10: case 0x12: case 0x14: case 0x16: if (!machine().side_effects_disabled()) logerror("Attempting to read PSG!\n"); retvalue = 0; break; } return retvalue; } // line length = 342 /* The V counter counts up from 00h to EAh, then it jumps back to E5h and continues counting up to FFh. This allows it to cover the entire 262 line display. The H counter counts up from 00h to E9h, then it jumps back to 93h and continues counting up to FFh. This allows it to cover an entire 342 pixel line. */ /* - The 80th sprite has been drawn in 40-cell mode. - The 64th sprite has been drawn in 32-cell mode. - Twenty sprites on the same scanline have been drawn in 40 cell mode. - Sixteen sprites on the same scanline have been drawn in 32 cell mode. - 320 pixels worth of sprite data has been drawn on the same scanline in 40 cell mode. - 256 pixels worth of sprite data has been drawn on the same scanline in 32 cell mode. - The currently drawn sprite has a link field of zero. */ /* $05 - Sprite Attribute Table Base Address ----------------------------------------- Bits 6-0 of this register correspond to bits A15-A09 of the sprite attribute table. In 40-cell mode, A09 is always forced to zero. */ void sega315_5313_device::render_spriteline_to_spritebuffer(int scanline) { const int ytile_shift = (m_imode == 3) ? 4 : 3; const int yline_mask = (m_imode == 3) ? 0xf : 0x7; gfx_element *spr_gfx = (m_imode == 3) ? gfx(1) : gfx(0); int maxsprites = 0; int maxpixels = 0; u16 base_address = 0; const int screenwidth = get_hres(); switch (screenwidth & 3) { case 0: maxsprites = 64; maxpixels = 256; base_address = (MEGADRIVE_REG05_SPRITE_ADDR & 0x7f) << 9; break; case 1: maxsprites = 64; maxpixels = 256; base_address = (MEGADRIVE_REG05_SPRITE_ADDR & 0x7f) << 9; break; case 2: maxsprites = 80; maxpixels = 320; base_address = (MEGADRIVE_REG05_SPRITE_ADDR & 0x7e) << 9; break; case 3: maxsprites = 80; maxpixels = 320; base_address = (MEGADRIVE_REG05_SPRITE_ADDR & 0x7e) << 9; break; } /* Clear our Render Buffer */ memset(m_sprite_renderline.get(), 0, 1024); { int ypos, xpos, addr; int drawypos; int /*drawwidth,*/ drawheight; int spritemask = 0; u8 height, width, link, xflip, yflip, colour, pri; /* Get Sprite Attribs */ int spritenum = 0; //if (scanline == 40) osd_printf_debug("spritelist start base %04x\n", base_address); do { //u16 value1, value2, value3, value4; //value1 = m_vram[((base_address >> 1) + spritenum * 4) + 0x0]; //value2 = m_vram[((base_address >> 1) + spritenum * 4) + 0x1]; //value3 = m_vram[((base_address >> 1) + spritenum * 4) + 0x2]; //value4 = m_vram[((base_address >> 1) + spritenum * 4) + 0x3]; ypos = (m_internal_sprite_attribute_table[(spritenum * 4) + 0x0] & 0x01ff) >> 0; /* 0x03ff? */ // puyo puyo requires 0x1ff mask, not 0x3ff, see speech bubble corners height= ((m_internal_sprite_attribute_table[(spritenum * 4) + 0x1] & 0x0300) >> 8) + 1; width = ((m_internal_sprite_attribute_table[(spritenum * 4) + 0x1] & 0x0c00) >> 10) + 1; link = (m_internal_sprite_attribute_table[(spritenum * 4) + 0x1] & 0x007f) >> 0; xpos = (MEGADRIV_VDP_VRAM(((base_address >> 1) + spritenum * 4) + 0x3) & 0x01ff) >> 0; /* 0x03ff? */ // pirates gold has a sprite with co-ord 0x200... if (m_imode == 3) { ypos = (m_internal_sprite_attribute_table[(spritenum * 4) + 0x0] & 0x03ff) >> 0; /* 0x3ff requried in interlace mode (sonic 2 2 player) */ drawypos = ypos - 256; drawheight = height * 16; } else { ypos = (m_internal_sprite_attribute_table[(spritenum * 4) + 0x0] & 0x01ff) >> 0; /* 0x03ff? */ // puyo puyo requires 0x1ff mask, not 0x3ff, see speech bubble corners drawypos = ypos - 128; drawheight = height * 8; } //if (scanline == 40) osd_printf_debug("xpos %04x ypos %04x\n", xpos, ypos); if ((drawypos <= scanline) && ((drawypos + drawheight) > scanline)) { addr = (MEGADRIV_VDP_VRAM(((base_address >> 1) + spritenum * 4) + 0x2) & 0x07ff) >> 0; xflip = (MEGADRIV_VDP_VRAM(((base_address >> 1) + spritenum * 4) + 0x2) & 0x0800) >> 11; yflip = (MEGADRIV_VDP_VRAM(((base_address >> 1) + spritenum * 4) + 0x2) & 0x1000) >> 12; colour= (MEGADRIV_VDP_VRAM(((base_address >> 1) + spritenum * 4) + 0x2) & 0x6000) >> 13; pri = (MEGADRIV_VDP_VRAM(((base_address >> 1) + spritenum * 4) + 0x2) & 0x8000) >> 15; if (m_imode == 3) addr &= 0x3ff; //drawwidth = width * 8; if (pri == 1) pri = 0x80; else pri = 0x40; /* todo: fix me, I'm sure this isn't right but sprite 0 + other sprite seem to do something.. maybe spritemask |= 2 should be set for anything < 0x40 ?*/ if (xpos == 0x00) spritemask |= 1; //if (xpos == 0x01) spritemask |= 2; //if (xpos == 0x04) spritemask |= 2; // sonic 2 title screen //if (xpos == 0x08) spritemask |= 2; // rocket night adventures //if (xpos == 0x10) spritemask |= 2; // mercs l1 boss //if (xpos == 0x0a) spritemask |= 2; // legend of galahad //if (xpos == 0x21) spritemask |= 2; // shadow of the beast? if ((xpos > 0) && (xpos < 0x40)) spritemask |= 2; if (spritemask == 0x3) return; /* end todo: */ //int xdraw; int yline = scanline - drawypos; const int ytile = yline >> ytile_shift; if (ytile < height) { yline &= yline_mask; const int gfx_w = spr_gfx->width(); for (int xtile = 0; xtile < width; xtile++) { int xtile_code; int ytile_code, yline_addr; if (!xflip) xtile_code = xtile; else xtile_code = (width - xtile - 1); if (!yflip) { ytile_code = ytile; yline_addr = yline; } else { ytile_code = (height - ytile - 1); yline_addr = (spr_gfx->height() - yline - 1); } xtile_code *= height; yline_addr *= spr_gfx->rowbytes(); const u8* base_addr = spr_gfx->get_data((addr + xtile_code + ytile_code) % spr_gfx->elements()) + yline_addr; int xxx = (xpos + xtile * gfx_w) & 0x1ff; if (!xflip) { for (int loopcount = 0; loopcount < gfx_w; loopcount++) { const u8 dat = base_addr[loopcount]; if (dat) { if (!m_sprite_renderline[xxx]) { m_sprite_renderline[xxx] = dat | (colour << 4) | pri; } else { m_sprite_collision = 1; } } xxx++; xxx &= 0x1ff; if (--maxpixels == 0x00) return; } } else { for (int tmpcount = gfx_w - 1, loopcount = 0; loopcount < gfx_w; tmpcount--, loopcount++) { const u8 dat = base_addr[tmpcount]; if (dat) { if (!m_sprite_renderline[xxx]) { m_sprite_renderline[xxx] = dat | (colour << 4) | pri; } else { m_sprite_collision = 1; } } xxx++; xxx &= 0x1ff; if (--maxpixels == 0x00) return; } } } } } spritenum = link; maxsprites--; } while ((maxsprites >= 0) && (link != 0)); } } void sega315_5313_device::get_vcolumn_tilebase(int &vcolumn, int &tile_base, u16 base, int vscroll, int scanline, int vsize, int hsize, int hcolumn) { if (m_imode == 3) { vcolumn = (vscroll + scanline) & ((vsize * 16) - 1); tile_base = (base >> 1) + ((vcolumn >> 4) * hsize) + hcolumn; } else { vcolumn = (vscroll + scanline) & ((vsize * 8) - 1); tile_base = (base >> 1) + ((vcolumn >> 3) * hsize) + hcolumn; } tile_base &= 0x7fff; } void sega315_5313_device::get_window_tilebase(int &tile_base, u16 base, int vcolumn, int window_hsize, int hcolumn) { if (m_imode == 3) tile_base = (base >> 1) + ((vcolumn >> 4) * window_hsize) + hcolumn; else tile_base = (base >> 1) + ((vcolumn >> 3) * window_hsize) + hcolumn; tile_base &= 0x7fff; } void sega315_5313_device::get_nametable(gfx_element *tile_gfx, u16 tile_base, nametable_t &tile, int vcolumn) { const u16 tile_dat = MEGADRIV_VDP_VRAM(tile_base); tile.xflip = (tile_dat & 0x0800); tile.yflip = (tile_dat & 0x1000); tile.colour =(tile_dat & 0x6000) >> 13; tile.pri = (tile_dat & 0x8000) >> 15; u16 code = (tile_dat & 0x07ff); if (m_imode == 3) code &= 0x3ff; tile.gfx = tile_gfx; const int hmask = tile.gfx->height() - 1; tile.addr = tile.gfx->get_data(code % tile.gfx->elements()); if (!tile.yflip) tile.addr += (vcolumn & hmask) * tile.gfx->rowbytes(); else tile.addr += ((hmask - vcolumn) & hmask) * tile.gfx->rowbytes(); } inline void sega315_5313_device::draw_tile(nametable_t tile, int start, int end, int &dpos, bool is_fg) { if (!tile.xflip) { /* 8 pixels */ for (int shift = start; shift < end; shift++) { const u8 dat = tile.addr[shift]; if (!tile.pri) { if (dat) m_video_renderline[dpos] = dat | (tile.colour << 4); } else { if (is_fg) { if (dat) m_highpri_renderline[dpos] = dat | (tile.colour << 4) | 0x80; else m_highpri_renderline[dpos] = m_highpri_renderline[dpos] | 0x80; } else { m_highpri_renderline[dpos] = dat | (tile.colour << 4) | 0x80; } } dpos++; } } else { for (int tmp = tile.gfx->width() - start - 1, shift = start; shift < end; tmp--, shift++) { const u8 dat = tile.addr[tmp]; if (!tile.pri) { if (dat) m_video_renderline[dpos] = dat | (tile.colour << 4); } else { if (is_fg) { if (dat) m_highpri_renderline[dpos] = dat | (tile.colour << 4) | 0x80; else m_highpri_renderline[dpos] = m_highpri_renderline[dpos] | 0x80; } else { m_highpri_renderline[dpos] = dat | (tile.colour << 4) | 0x80; } } dpos++; } } } /* Clean up this function (!) */ void sega315_5313_device::render_videoline_to_videobuffer(int scanline) { gfx_element *tile_gfx = (m_imode == 3) ? gfx(1) : gfx(0); u16 base_w = 0; u16 hsize = 64; u16 vsize = 64; int window_firstline; int window_lastline; int window_firstcol; int window_lastcol; int numcolumns = 0; int hscroll_a = 0; int hscroll_b = 0; int window_hsize = 0; int window_vsize = 0; int non_window_firstcol; int non_window_lastcol; const int screenheight = MEGADRIVE_REG01_240_LINE ? 240 : 224; struct nametable_t tile; unsigned horz = m_lcm_scaling ? hres[get_hres()] : 320; /* Clear our Render Buffer */ for (int x = 0; x < horz; x++) { m_video_renderline[x] = MEGADRIVE_REG07_BGCOLOUR | 0x20000; // mark as BG } memset(m_highpri_renderline.get(), 0, horz); /* is this line enabled? */ if (!MEGADRIVE_REG01_DISP_ENABLE) { //osd_printf_debug("line disabled %d\n", scanline); return; } /* looks different? */ if (MEGADRIVE_REG0_DISPLAY_DISABLE) { return; } const u16 base_a = MEGADRIVE_REG02_PATTERN_ADDR_A << 13; const u16 base_b = MEGADRIVE_REG04_PATTERN_ADDR_B << 13; const u16 size = MEGADRIVE_REG10_HSCROLL_SIZE | (MEGADRIVE_REG10_VSCROLL_SIZE << 4); const u16 window_right = MEGADRIVE_REG11_WINDOW_RIGHT; // const u16 window_hpos = MEGADRIVE_REG11_WINDOW_HPOS; const u16 window_down = MEGADRIVE_REG12_WINDOW_DOWN; // const u16 window_vpos = MEGADRIVE_REG12_WINDOW_VPOS; const int screenwidth = get_hres(); switch (screenwidth) { case 0: numcolumns = 32; window_hsize = 32; window_vsize = 32; base_w = (MEGADRIVE_REG03_PATTERN_ADDR_W & 0x1f) << 11; break; case 1: numcolumns = 32; window_hsize = 32; window_vsize = 32; base_w = (MEGADRIVE_REG03_PATTERN_ADDR_W & 0x1f) << 11; break; case 2: numcolumns = 40; window_hsize = 64; window_vsize = 32; base_w = (MEGADRIVE_REG03_PATTERN_ADDR_W & 0x1e) << 11; break; case 3: numcolumns = 40; window_hsize = 64; window_vsize = 32; base_w = (MEGADRIVE_REG03_PATTERN_ADDR_W & 0x1e) << 11; break; // talespin cares about base mask, used for status bar } //osd_printf_debug("screenwidth %d\n", screenwidth); //base_w = machine().rand() & 0xff; /* Calculate Exactly where we're going to draw the Window, and if the Window Bug applies */ int window_is_bugged = 0; if (window_right) { window_firstcol = MEGADRIVE_REG11_WINDOW_HPOS * 16; window_lastcol = numcolumns * 8; if (window_firstcol > window_lastcol) window_firstcol = window_lastcol; non_window_firstcol = 0; non_window_lastcol = window_firstcol; } else { window_firstcol = 0; window_lastcol = MEGADRIVE_REG11_WINDOW_HPOS * 16; if (window_lastcol > numcolumns * 8) window_lastcol = numcolumns * 8; non_window_firstcol = window_lastcol; non_window_lastcol = numcolumns * 8; if (window_lastcol != 0) window_is_bugged = 1; } if (window_down) { window_firstline = MEGADRIVE_REG12_WINDOW_VPOS * 8; window_lastline = screenheight; // 240 in PAL? if (window_firstline > screenheight) window_firstline = screenheight; } else { window_firstline = 0; window_lastline = MEGADRIVE_REG12_WINDOW_VPOS * 8; if (window_lastline > screenheight) window_lastline = screenheight; } /* if we're on a window scanline between window_firstline and window_lastline the window is the full width of the screen */ if (scanline >= window_firstline && scanline < window_lastline) { window_firstcol = 0; window_lastcol = numcolumns * 8; // window is full-width of the screen non_window_firstcol = 0; non_window_lastcol = 0; // disable non-window } // const u8 vscroll_mode = MEGADRIVE_REG0B_VSCROLL_MODE; // const u8 hscroll_mode = MEGADRIVE_REG0B_HSCROLL_MODE; const u16 hscroll_base = MEGADRIVE_REG0D_HSCROLL_ADDR << 10; switch (size) { case 0x00: hsize = 32; vsize = 32; break; case 0x01: hsize = 64; vsize = 32; break; case 0x02: hsize = 64; vsize = 1; /* osd_printf_debug("Invalid HSize! %02x\n", size);*/ break; case 0x03: hsize = 128; vsize = 32; break; case 0x10: hsize = 32; vsize = 64; break; case 0x11: hsize = 64; vsize = 64; break; case 0x12: hsize = 64; vsize = 1; /*osd_printf_debug("Invalid HSize! %02x\n", size);*/ break; case 0x13: hsize = 128; vsize = 32;/*osd_printf_debug("Invalid Total Size! %02x\n", size);*/break; case 0x20: hsize = 32; vsize = 64; osd_printf_debug("Invalid VSize!\n"); break; case 0x21: hsize = 64; vsize = 64; osd_printf_debug("Invalid VSize!\n"); break; case 0x22: hsize = 64; vsize = 1; /*osd_printf_debug("Invalid HSize & Invalid VSize!\n");*/ break; case 0x23: hsize = 128; vsize = 64; osd_printf_debug("Invalid VSize!\n"); break; case 0x30: hsize = 32; vsize = 128; break; case 0x31: hsize = 64; vsize = 64; /*osd_printf_debug("Invalid Total Size! %02x\n", size);*/break; // super skidmarks attempts this.. case 0x32: hsize = 64; vsize = 1; /*osd_printf_debug("Invalid HSize & Invalid Total Size!\n");*/ break; case 0x33: hsize = 128; vsize = 128; osd_printf_debug("Invalid Total Size! %02x\n", size); break; } switch (MEGADRIVE_REG0B_HSCROLL_MODE) { case 0x00: // Full Screen Scroll hscroll_a = MEGADRIV_VDP_VRAM((hscroll_base >> 1) + 0); hscroll_b = MEGADRIV_VDP_VRAM((hscroll_base >> 1) + 1); break; case 0x01: // 'Broken' Line Scroll if (m_imode == 3) { hscroll_a = MEGADRIV_VDP_VRAM((hscroll_base >> 1) + 0 + ((scanline >> 1) & 7) * 2); hscroll_b = MEGADRIV_VDP_VRAM((hscroll_base >> 1) + 1 + ((scanline >> 1) & 7) * 2); } else { hscroll_a = MEGADRIV_VDP_VRAM((hscroll_base >> 1) + 0 + (scanline & 7) * 2); hscroll_b = MEGADRIV_VDP_VRAM((hscroll_base >> 1) + 1 + (scanline & 7) * 2); } break; case 0x02: // Cell Scroll if (m_imode == 3) { hscroll_a = MEGADRIV_VDP_VRAM((hscroll_base >> 1) + 0 + ((scanline >> 1) & ~7) * 2); hscroll_b = MEGADRIV_VDP_VRAM((hscroll_base >> 1) + 1 + ((scanline >> 1) & ~7) * 2); } else { hscroll_a = MEGADRIV_VDP_VRAM((hscroll_base >> 1) + 0 + (scanline & ~7) * 2); hscroll_b = MEGADRIV_VDP_VRAM((hscroll_base >> 1) + 1 + (scanline & ~7) * 2); } break; case 0x03: // Full Line Scroll if (m_imode == 3) { hscroll_a = MEGADRIV_VDP_VRAM((hscroll_base >> 1) + 0 + (scanline >> 1) * 2); hscroll_b = MEGADRIV_VDP_VRAM((hscroll_base >> 1) + 1 + (scanline >> 1) * 2); } else { hscroll_a = MEGADRIV_VDP_VRAM((hscroll_base >> 1) + 0 + scanline * 2); hscroll_b = MEGADRIV_VDP_VRAM((hscroll_base >> 1) + 1 + scanline * 2); } break; } int vscroll; /* Low Priority B Tiles */ { for (int column = 0; column < numcolumns / 2; column++) { /* 20x 16x1 blocks */ int vcolumn; /* Get V Scroll Value for this block */ int dpos = column * 16; { /* hscroll is not divisible by 8, this segment will contain 3 tiles, 1 partial, 1 whole, 1 partial */ const int hscroll_part = 8 - (hscroll_b & 7); int tile_base; if (MEGADRIVE_REG0B_VSCROLL_MODE) { if (hscroll_b & 0xf) vscroll = m_vsram[((column - 1) * 2 + 1) & 0x3f]; else vscroll = m_vsram[(column * 2 + 1) & 0x3f]; } else { vscroll = m_vsram[1]; } int hcolumn = ((column * 2 - 1) - (hscroll_b >> 3)) & (hsize - 1); get_vcolumn_tilebase(vcolumn, tile_base, base_b, vscroll, scanline, vsize, hsize, hcolumn); get_nametable(tile_gfx, tile_base, tile, vcolumn); draw_tile(tile, hscroll_part, 8, dpos, false); if (MEGADRIVE_REG0B_VSCROLL_MODE) { if (hscroll_b & 0xf) vscroll = m_vsram[((column - 1) * 2 + 1) & 0x3f]; else vscroll = m_vsram[(column * 2 + 1) & 0x3f]; } else { vscroll = m_vsram[1]; } hcolumn = ((column * 2) - (hscroll_b >> 3)) & (hsize - 1); get_vcolumn_tilebase(vcolumn, tile_base, base_b, vscroll, scanline, vsize, hsize, hcolumn); get_nametable(tile_gfx, tile_base, tile, vcolumn); draw_tile(tile, 0, 8, dpos, false); if (MEGADRIVE_REG0B_VSCROLL_MODE) { vscroll = m_vsram[(column * 2 + 1) & 0x3f]; } else { vscroll = m_vsram[1]; } hcolumn = ((column * 2 + 1) - (hscroll_b >> 3)) & (hsize - 1); get_vcolumn_tilebase(vcolumn, tile_base, base_b, vscroll, scanline, vsize, hsize, hcolumn); get_nametable(tile_gfx, tile_base, tile, vcolumn); draw_tile(tile, 0, hscroll_part, dpos, false); } } /* END */ } /* Low Priority A Tiles + Window(!) */ { for (int column = window_firstcol / 16; column < window_lastcol / 16; column++) { int tile_base; const int vcolumn = scanline & ((window_vsize * 8) - 1); int dpos = column * 16; int hcolumn = (column * 2) & (window_hsize - 1); get_window_tilebase(tile_base, base_w, vcolumn, window_hsize, hcolumn); get_nametable(tile_gfx, tile_base, tile, vcolumn); draw_tile(tile, 0, 8, dpos, true); hcolumn = (column * 2 + 1) & (window_hsize - 1); get_window_tilebase(tile_base, base_w, vcolumn, window_hsize, hcolumn); get_nametable(tile_gfx, tile_base, tile, vcolumn); draw_tile(tile, 0, 8, dpos, true); } /* Non Window Part */ for (int column = non_window_firstcol / 16; column < non_window_lastcol / 16; column++) { /* 20x 16x1 blocks */ // int xx; int vcolumn; int dpos = column * 16; { /* hscroll is not divisible by 8, this segment will contain 3 tiles, 1 partial, 1 whole, 1 partial */ const int hscroll_part = 8 - (hscroll_a & 7); int hcolumn; int tile_base; if (MEGADRIVE_REG0B_VSCROLL_MODE) { if (hscroll_a & 0xf) vscroll = m_vsram[((column - 1) * 2 + 0) & 0x3f]; else vscroll = m_vsram[(column * 2 + 0) & 0x3f]; } else { vscroll = m_vsram[0]; } if ((!window_is_bugged) || ((hscroll_a & 0xf) == 0) || (column > non_window_firstcol / 16)) hcolumn = ((column * 2 - 1) - (hscroll_a >> 3)) & (hsize - 1); else hcolumn = ((column * 2 + 1) - (hscroll_a >> 3)) & (hsize - 1); get_vcolumn_tilebase(vcolumn, tile_base, base_a, vscroll, scanline, vsize, hsize, hcolumn); get_nametable(tile_gfx, tile_base, tile, vcolumn); draw_tile(tile, hscroll_part, 8, dpos, true); if (MEGADRIVE_REG0B_VSCROLL_MODE) { if (hscroll_a & 0xf) vscroll = m_vsram[((column - 1) * 2 + 0) & 0x3f]; else vscroll = m_vsram[(column * 2 + 0) & 0x3f]; } else { vscroll = m_vsram[0]; } if ((!window_is_bugged) || ((hscroll_a & 0xf) == 0) || (column > non_window_firstcol / 16)) hcolumn = ((column * 2) - (hscroll_a >> 3)) & (hsize - 1); // not affected by bug? else { if ((hscroll_a & 0xf) < 8) hcolumn = ((column * 2) - (hscroll_a >> 3)) & (hsize - 1); else hcolumn = ((column * 2 + 2) - (hscroll_a >> 3)) & (hsize - 1); } get_vcolumn_tilebase(vcolumn, tile_base, base_a, vscroll, scanline, vsize, hsize, hcolumn); get_nametable(tile_gfx, tile_base, tile, vcolumn); draw_tile(tile, 0, 8, dpos, true); if (MEGADRIVE_REG0B_VSCROLL_MODE) { vscroll = m_vsram[(column * 2 + 0) & 0x3f]; } else { vscroll = m_vsram[0]; } if ((!window_is_bugged) || ((hscroll_a & 0xf) == 0) || (column > non_window_firstcol / 16)) hcolumn = ((column * 2 + 1) - (hscroll_a >> 3)) & (hsize - 1); else hcolumn = ((column * 2 + 1) - (hscroll_a >> 3)) & (hsize - 1); get_vcolumn_tilebase(vcolumn, tile_base, base_a, vscroll, scanline, vsize, hsize, hcolumn); get_nametable(tile_gfx, tile_base, tile, vcolumn); draw_tile(tile, 0, hscroll_part, dpos, true); } } } /* END */ /* MEGADRIVE_REG0C_SHADOW_HIGLIGHT */ /* Low Priority Sprites */ for (int x = 0; x < horz; x++) { if (!MEGADRIVE_REG0C_SHADOW_HIGLIGHT) { if (m_sprite_renderline[x + 128] & 0x40) { m_video_renderline[x] = m_sprite_renderline[x + 128] & 0x3f; m_video_renderline[x] |= 0x10000; // mark as sprite pixel } } else { /* Special Shadow / Highlight processing */ if (m_sprite_renderline[x + 128] & 0x40) { const u8 spritedata = m_sprite_renderline[x + 128] & 0x3f; if ((spritedata == 0x0e) || (spritedata == 0x1e) || (spritedata == 0x2e)) { /* BUG in sprite chip, these colours are always normal intensity */ m_video_renderline[x] = spritedata | 0x4000; m_video_renderline[x] |= 0x10000; // mark as sprite pixel } else if (spritedata == 0x3e) { /* Everything below this is half colour, mark with 0x8000 to mark highlight' */ m_video_renderline[x] = m_video_renderline[x] | 0x8000; // spiderwebs.. } else if (spritedata == 0x3f) { /* This is a Shadow operator, but everything below is already low pri, no effect */ m_video_renderline[x] = m_video_renderline[x] | 0x2000; } else { m_video_renderline[x] = spritedata; m_video_renderline[x] |= 0x10000; // mark as sprite pixel } } } } /* High Priority A+B Tiles */ for (int x = 0; x < horz; x++) { if (!MEGADRIVE_REG0C_SHADOW_HIGLIGHT) { /* Normal Processing */ const int dat = m_highpri_renderline[x]; if (dat & 0x80) { if (dat & 0x0f) m_video_renderline[x] = m_highpri_renderline[x] & 0x3f; } } else { /* Shadow / Highlight Mode */ const int dat = m_highpri_renderline[x]; if (dat & 0x80) { if (dat & 0x0f) m_video_renderline[x] = (m_highpri_renderline[x] & 0x3f) | 0x4000; else m_video_renderline[x] = m_video_renderline[x] | 0x4000; // set 'normal' } } } /* High Priority Sprites */ for (int x = 0; x < horz; x++) { if (!MEGADRIVE_REG0C_SHADOW_HIGLIGHT) { /* Normal */ if (m_sprite_renderline[x + 128] & 0x80) { m_video_renderline[x] = m_sprite_renderline[x + 128] & 0x3f; m_video_renderline[x] |= 0x10000; // mark as sprite pixel } } else { if (m_sprite_renderline[x + 128] & 0x80) { const u8 spritedata = m_sprite_renderline[x + 128] & 0x3f; if (spritedata == 0x3e) { /* set flag 0x8000 to indicate highlight */ m_video_renderline[x] = m_video_renderline[x] | 0x8000; } else if (spritedata == 0x3f) { /* This is a Shadow operator set shadow bit */ m_video_renderline[x] = m_video_renderline[x] | 0x2000; } else { m_video_renderline[x] = spritedata | 0x4000; m_video_renderline[x] |= 0x10000; // mark as sprite pixel } } } } } /* This converts our render buffer to real screen colours */ void sega315_5313_device::render_videobuffer_to_screenbuffer(int scanline) { const unsigned palette_per_scanline = scanline * 64; u32 *lineptr; unsigned horz = m_lcm_scaling ? hres[get_hres()] : 320; unsigned mul = m_lcm_scaling ? hres_mul[get_hres()] : 1; if (!m_use_alt_timing) { if (scanline >= m_render_bitmap->height()) // safety, shouldn't happen now we allocate a fixed amount tho return; lineptr = &m_render_bitmap->pix(scanline); } else lineptr = m_render_line.get(); if (m_use_cram) { for (int p = 0; p < 64; p++) { u16 clut = m_palette_lookup[p]; if (!MEGADRIVE_REG0_SPECIAL_PAL) // 3 bit color mode, correct? clut &= 0x49; // (1 << 6) | (1 << 3) | (1 << 0); m_gfx_palette->set_pen_color( p + palette_per_scanline, m_palette_lut->pen(clut)); m_gfx_palette_shadow->set_pen_color( p + palette_per_scanline, m_palette_lut->pen(0x200 | clut)); m_gfx_palette_hilight->set_pen_color(p + palette_per_scanline, m_palette_lut->pen(0x400 | clut)); } } for (int srcx = 0, xx = 0, dstx = 0; srcx < horz; dstx++) { const u32 dat = m_video_renderline[srcx]; const u16 clut = (dat & 0x3f) + palette_per_scanline; if (!(dat & 0x20000)) m_render_line_raw[srcx] = 0x100; else m_render_line_raw[srcx] = 0x000; if (!MEGADRIVE_REG0C_SHADOW_HIGLIGHT) { if (dat & 0x10000) { lineptr[dstx] = m_gfx_palette->pen(clut); m_render_line_raw[srcx] |= (dat & 0x3f) | 0x080; } else { lineptr[dstx] = m_gfx_palette->pen(clut); m_render_line_raw[srcx] |= (dat & 0x3f) | 0x040; } } else { /* Verify my handling.. I'm not sure all cases are correct */ switch (dat & 0x1e000) { case 0x00000: // low priority, no shadow sprite, no highlight = shadow case 0x02000: // low priority, shadow sprite, no highlight = shadow case 0x06000: // normal pri, shadow sprite, no highlight = shadow? case 0x10000: // (sprite) low priority, no shadow sprite, no highlight = shadow case 0x12000: // (sprite) low priority, shadow sprite, no highlight = shadow case 0x16000: // (sprite) normal pri, shadow sprite, no highlight = shadow? lineptr[dstx] = m_gfx_palette_shadow->pen(clut); m_render_line_raw[srcx] |= (dat & 0x3f) | 0x000; break; case 0x4000: // normal pri, no shadow sprite, no highlight = normal; case 0x8000: // low pri, highlight sprite = normal; lineptr[dstx] = m_gfx_palette->pen(clut); m_render_line_raw[srcx] |= (dat & 0x3f) | 0x040; break; case 0x14000: // (sprite) normal pri, no shadow sprite, no highlight = normal; case 0x18000: // (sprite) low pri, highlight sprite = normal; lineptr[dstx] = m_gfx_palette->pen(clut); m_render_line_raw[srcx] |= (dat & 0x3f) | 0x080; break; case 0x0c000: // normal pri, highlight set = highlight? case 0x1c000: // (sprite) normal pri, highlight set = highlight? lineptr[dstx] = m_gfx_palette_hilight->pen(clut); m_render_line_raw[srcx] |= (dat & 0x3f) | 0x0c0; break; case 0x0a000: // shadow set, highlight set - not possible case 0x0e000: // shadow set, highlight set, normal set, not possible case 0x1a000: // (sprite)shadow set, highlight set - not possible case 0x1e000: // (sprite)shadow set, highlight set, normal set, not possible default: lineptr[dstx] = m_render_line_raw[srcx] |= (machine().rand() & 0x3f); break; } } if (++xx >= mul) { srcx++; xx = 0; } } if (!m_32x_scanline_helper_func.isnull()) m_32x_scanline_helper_func(scanline); if (!m_32x_scanline_func.isnull()) { for (int srcx = 0, xx = 0, dstx = 0; srcx < horz; dstx++) { m_32x_scanline_func(srcx, m_video_renderline[srcx] & 0x20000, lineptr[dstx]); if (++xx >= mul) { srcx++; xx = 0; } } } } TIMER_CALLBACK_MEMBER(sega315_5313_device::render_scanline) { const int scanline = get_scanline_counter(); if (scanline >= 0 && scanline < m_visible_scanlines) { //if (MEGADRIVE_REG01_DMA_ENABLE == 0) osd_printf_debug("off\n"); render_spriteline_to_spritebuffer(get_scanline_counter()); render_videoline_to_videobuffer(scanline); render_videobuffer_to_screenbuffer(scanline); } } void sega315_5313_device::vdp_handle_scanline_callback(int scanline) { /* Compensate for some rounding errors When the counter reaches 261 we should have reached the end of the frame, however due to rounding errors in the timer calculation we're not quite there. Let's assume we are still in the previous scanline for now. */ if (get_scanline_counter() != (m_total_scanlines - 1)) { if (!m_use_alt_timing) m_scanline_counter++; // osd_printf_debug("scanline %d\n", get_scanline_counter()); m_render_timer->adjust(attotime::from_usec(1)); if (get_scanline_counter() == m_irq6_scanline) { // osd_printf_debug("x %d", get_scanline_counter()); m_irq6_on_timer->adjust(attotime::from_usec(6)); m_irq6_pending = 1; m_vblank_flag = 1; } // if (get_scanline_counter() == 0) m_irq4counter = MEGADRIVE_REG0A_HINT_VALUE; // m_irq4counter = MEGADRIVE_REG0A_HINT_VALUE; if (get_scanline_counter()<=224) { m_irq4counter--; if (m_irq4counter== - 1) { if (m_imode == 3) m_irq4counter = MEGADRIVE_REG0A_HINT_VALUE * 2; else m_irq4counter = MEGADRIVE_REG0A_HINT_VALUE; m_irq4_pending = 1; if (MEGADRIVE_REG0_IRQ4_ENABLE) { m_irq4_on_timer->adjust(attotime::from_usec(1)); //osd_printf_debug("irq4 on scanline %d reload %d\n", get_scanline_counter(), MEGADRIVE_REG0A_HINT_VALUE); } } } else { if (m_imode == 3) m_irq4counter = MEGADRIVE_REG0A_HINT_VALUE * 2; else m_irq4counter = MEGADRIVE_REG0A_HINT_VALUE; } //if (get_scanline_counter() == 0) irq4_on_timer->adjust(attotime::from_usec(2)); if (get_scanline_counter() == m_z80irq_scanline) { m_sndirqline_callback(true); } if (get_scanline_counter() == m_z80irq_scanline + 1) { m_sndirqline_callback(false); } } else /* pretend we're still on the same scanline to compensate for rounding errors */ { if (!m_use_alt_timing) m_scanline_counter = m_total_scanlines - 1; } // 32x interrupts! if (!m_32x_interrupt_func.isnull()) m_32x_interrupt_func(get_scanline_counter(), m_irq6_scanline); } void sega315_5313_device::vdp_handle_eof() { rectangle visarea; int scr_width = 320; int scr_mul = 1; m_vblank_flag = 0; //m_irq6_pending = 0; /* NO! (breaks warlock) */ /* Set it to -1 here, so it becomes 0 when the first timer kicks in */ if (!m_use_alt_timing) m_scanline_counter = -1; m_sprite_collision = 0;//? when to reset this .. m_imode = MEGADRIVE_REG0C_INTERLEAVE; // can't change mid-frame.. m_imode_odd_frame ^= 1; // m_genesis_snd_z80->set_input_line(0, CLEAR_LINE); // if the z80 interrupt hasn't happened by now, clear it.. if (MEGADRIVE_REG01_240_LINE) { /* this is invalid in NTSC! */ m_total_scanlines = m_base_total_scanlines; m_visible_scanlines = 240; m_irq6_scanline = 240; m_z80irq_scanline = 240; } else { m_total_scanlines = m_base_total_scanlines; m_visible_scanlines = 224; m_irq6_scanline = 224; m_z80irq_scanline = 224; } if (m_imode == 3) { m_total_scanlines <<= 1; m_visible_scanlines <<= 1; m_irq6_scanline <<= 1; m_z80irq_scanline <<= 1; } /* note, add 240 mode + init new timings! */ scr_mul = m_lcm_scaling ? hres_mul[get_hres()] : 1; scr_width = hres[get_hres()] * scr_mul; // osd_printf_debug("my mode %02x", m_regs[0x0c]); visarea.set(0, scr_width - 1, 0, m_visible_scanlines - 1); screen().configure(480 * scr_mul, m_total_scanlines, visarea, screen().frame_period().attoseconds()); } // called at the start of each scanline TIMER_DEVICE_CALLBACK_MEMBER(sega315_5313_device::megadriv_scanline_timer_callback) { if (!m_use_alt_timing) { machine().scheduler().synchronize(); vdp_handle_scanline_callback(param); m_megadriv_scanline_timer->adjust(attotime::from_hz(get_framerate()) / double(m_total_scanlines)); } else { vdp_handle_scanline_callback(param); } } TIMER_DEVICE_CALLBACK_MEMBER(sega315_5313_device::megadriv_scanline_timer_callback_alt_timing) { if (m_use_alt_timing) { if (param == 0) { //printf("where are we? %d %d\n", screen().vpos(), screen_hpos()); vdp_handle_eof(); //vdp_clear_bitmap(); } vdp_handle_scanline_callback(param); const int vpos = screen().vpos(); if (vpos > 0) screen().update_partial(vpos - 1); } }