// license:BSD-3-Clause // copyright-holders:Nicola Salmoria /*********************************************************/ /* Konami PCM controller */ /*********************************************************/ #ifndef MAME_SOUND_K007232_H #define MAME_SOUND_K007232_H #pragma once #define MCFG_K007232_PORT_WRITE_HANDLER(_devcb) \ downcast(*device).set_port_write_handler(DEVCB_##_devcb); class k007232_device : public device_t, public device_sound_interface { public: k007232_device(const machine_config &mconfig, const char *tag, device_t *owner, uint32_t clock); template devcb_base &set_port_write_handler(Object &&cb) { return m_port_write_handler.set_callback(std::forward(cb)); } DECLARE_WRITE8_MEMBER( write ); DECLARE_READ8_MEMBER( read ); /* The 007232 has two channels and produces two outputs. The volume control is external, however to make it easier to use we handle that inside the emulation. You can control volume and panning: for each of the two channels you can set the volume of the two outputs. If panning is not required, then volumeB will be 0 for channel 0, and volumeA will be 0 for channel 1. Volume is in the range 0-255. */ void set_volume(int channel,int volumeA,int volumeB); void set_bank( int chABank, int chBBank ); protected: // device-level overrides virtual void device_start() override; // sound stream update overrides virtual void sound_stream_update(sound_stream &stream, stream_sample_t **inputs, stream_sample_t **outputs, int samples) override; void KDAC_A_make_fncode(); private: static constexpr unsigned KDAC_A_PCM_MAX = 2; /* Channels per chip */ // internal state required_region_ptr m_rom; uint8_t m_vol[KDAC_A_PCM_MAX][2]; /* volume for the left and right channel */ uint32_t m_addr[KDAC_A_PCM_MAX]; uint32_t m_start[KDAC_A_PCM_MAX]; uint32_t m_step[KDAC_A_PCM_MAX]; uint32_t m_bank[KDAC_A_PCM_MAX]; int m_play[KDAC_A_PCM_MAX]; uint8_t m_wreg[0x10]; /* write data */ uint32_t m_pcmlimit; sound_stream * m_stream; uint32_t m_fncode[0x200]; devcb_write8 m_port_write_handler; }; DECLARE_DEVICE_TYPE(K007232, k007232_device) #endif // MAME_SOUND_K007232_H