// license:BSD-3-Clause // copyright-holders:Juergen Buchmueller /***************************************************************************** * * Xerox AltoII mouse interface * *****************************************************************************/ #include "emu.h" #include "alto2cpu.h" #include "a2roms.h" enum { MX1 = (1<<0), //!< MX1 signal is bit 0 (latch bit 1) LMX1 = (1<<1), MX2 = (1<<2), //!< MX2 signal is bit 2 (latch bit 3) LMX2 = (1<<3), MY1 = (1<<4), //!< MY1 signal is bit 4 (latch bit 5) LMY1 = (1<<5), MY2 = (1<<6), //!< MY2 signal is bit 6 (latch bit 7) LMY2 = (1<<7), MACTIVE = (MX1|MX2|MY1|MY2), //!< mask for the active bits MLATCH = (LMX1|LMX2|LMY1|LMY2) //!< mask for the latched bits }; /** *
* The mouse inputs from the shutters are connected to a quad * 2/3 input RS flip flop (SN74279). * * 74279 * +---+--+---+ * | +--+ | * R1 -|1 16|- Vcc * | | * S1a -|2 15|- S4 * | | * S1b -|3 14|- R4 * | | * Q1 -|4 13|- Q4 * | | * R2 -|5 12|- S3a * | | * S2 -|6 11|- S3b * | | * Q2 -|7 10|- R3 * | | * GND -|8 9|- Q3 * | | * +----------+ * * The 'Y' Encoder signals are connected to IC1: * shutter pin(s) R/S output * ------------------------------------ * 0 2,3 S1a,b Q1 MX2 -> 1 * 1 1 R1 Q1 MX2 -> 0 * 2 5 R2 Q2 MX1 -> 0 * 3 6 S2 Q2 MX1 -> 1 * * The 'X' Encoder signals are connected to IC2: * shutter pin(s) R/S output * ------------------------------------ * 0 2,3 S1a,b Q1 MY2 -> 1 * 1 1 R1 Q1 MY2 -> 0 * 2 5 R2 Q2 MY1 -> 0 * 3 6 S2 Q2 MY1 -> 1 * * * The pulse train generated by a left or up rotation is: * * +---+ +---+ +---+ * MX1/MY1 | | | | | | * ---+ +---+ +---+ +--- * * +---+ +---+ +---+ +- * MX2/MY2 | | | | | | | * -+ +---+ +---+ +---+ * * * The pulse train generated by a right or down rotation is: * * +---+ +---+ +---+ +- * MX1/MY1 | | | | | | | * -+ +---+ +---+ +---+ * * +---+ +---+ +---+ * MX2/MY2 | | | | | | * ---+ +---+ +---+ +--- * * In order to simulate the shutter sequence for the mouse motions * we have to generate a sequence of pulses on MX1/MX2 and MY1/MY2 * that have their phases shifted by 90 degree. **/ #define MOVEX(x) ((((x) < 0) ? MY2 : ((x) > 0) ? MY1 : 0)) #define MOVEY(y) ((((y) < 0) ? MX2 : ((y) > 0) ? MX1 : 0)) #define SIGN(a) ((a) < 0 ? -1 : (a) > 0 ? 1 : 0) /** * @brief return the mouse motion flags * * Advance the mouse x and y coordinates to the dx and dy * coordinates by either toggling MX2 or MX1 first for a * y movement, or MY2 or MY1 for x movement. * There are four read phases counted by m_mouse.phase * * @return lookup value from madr_a32 */ uint16_t alto2_cpu_device::mouse_read() { uint16_t data; m_mouse.latch = (m_mouse.latch << 1) & MLATCH; data = m_madr_a32[m_mouse.latch]; switch (m_mouse.phase) { case 0: m_mouse.latch ^= MOVEX(m_mouse.dx - m_mouse.x); m_mouse.latch ^= MOVEY(m_mouse.dy - m_mouse.y); break; case 1: m_mouse.latch |= MACTIVE; m_mouse.x += SIGN(m_mouse.dx - m_mouse.x); m_mouse.y += SIGN(m_mouse.dy - m_mouse.y); break; case 2: m_mouse.latch ^= MOVEX(m_mouse.dx - m_mouse.x); m_mouse.latch ^= MOVEY(m_mouse.dy - m_mouse.y); break; case 3: m_mouse.latch |= MACTIVE; m_mouse.x += SIGN(m_mouse.dx - m_mouse.x); m_mouse.y += SIGN(m_mouse.dy - m_mouse.y); } m_mouse.phase = (m_mouse.phase + 1) % 4; return data; } /** * @brief register a mouse motion in x direction * @param ioport_field reference to the field * @param param pointer passed in PORT_CHANGED_MEMBER last parameter * @param oldval the old ioport_value * @param newval the new ioport_value */ INPUT_CHANGED_MEMBER( alto2_cpu_device::mouse_motion_x ) { int16_t ox = static_cast
* The mouse is a hand-held pointing device which contains two encoders * which digitize its position as it is rolled over a table-top. It also * has three buttons which may be read as the three low order bits of * memory location UTILIN (0177030), iin the manner of the keyboard. * The bit/button correspondence in UTILIN are (depressed keys * correspond to 0's in memory): * * UTILIN[13] TOP or LEFT button (RED) * UTILIN[14] BOTTOM or RIGHT button (BLUE) * UTILIN[15] MIDDLE button (YELLOW) * * The mouse coordinates are maintained by the MRT microcode in locations * MOUSELOC(0424)=X and MOUSELOC+1(0425)=Y in page one of the Alto memory. * These coordinates are relative, i.e., the hardware only increments and * decrements them. The resolution of the mouse is approximately 100 points * per inch. **/ void alto2_cpu_device::init_mouse() { memset(&m_mouse, 0, sizeof(m_mouse)); m_madr_a32 = prom_load(machine(), &pl_madr_a32, memregion("madr_a32")->base()); } void alto2_cpu_device::exit_mouse() { // nothing to do yet } void alto2_cpu_device::reset_mouse() { m_mouse.x = 0; m_mouse.y = 0; m_mouse.dx = 0; m_mouse.dy = 0; m_mouse.latch = 0; m_mouse.phase = 0; }