// license:BSD-3-Clause // copyright-holders:kmg /********************************************************************** Nintendo Family Computer & Entertainment System SNES controller port adapter **********************************************************************/ #include "emu.h" #include "snesadapter.h" // slot devices #include "bus/snes_ctrl/joypad.h" #include "bus/snes_ctrl/mouse.h" //************************************************************************** // DEVICE DEFINITIONS //************************************************************************** DEFINE_DEVICE_TYPE(NES_SNESADAPTER, nes_snesadapter_device, "nes_snesadapter", "SNES Controller Port Adapter") static void snes_controllers(device_slot_interface &device) { device.option_add("snes_joypad", SNES_JOYPAD); device.option_add("snes_mouse", SNES_MOUSE); } //------------------------------------------------- // device_add_mconfig - add device configuration //------------------------------------------------- void nes_snesadapter_device::device_add_mconfig(machine_config &config) { SNES_CONTROL_PORT(config, m_snesctrl, snes_controllers, nullptr); } //************************************************************************** // LIVE DEVICE //************************************************************************** //------------------------------------------------- // nes_snesadapter_device - constructor //------------------------------------------------- nes_snesadapter_device::nes_snesadapter_device(const machine_config &mconfig, const char *tag, device_t *owner, u32 clock) : device_t(mconfig, NES_SNESADAPTER, tag, owner, clock) , device_nes_control_port_interface(mconfig, *this) , m_snesctrl(*this, "port") { } //------------------------------------------------- // read //------------------------------------------------- u8 nes_snesadapter_device::read_bit0() { return m_snesctrl->read_pin4(); } //------------------------------------------------- // write //------------------------------------------------- void nes_snesadapter_device::write(u8 data) { m_snesctrl->write_strobe(data); }