// license:BSD-3-Clause // copyright-holders:Fabio Priuli /********************************************************************** Nintendo Family Computer & Entertainment System - Arkanoid Paddle input device **********************************************************************/ #ifndef MAME_BUS_NES_CTRL_ARKPADDLE_H #define MAME_BUS_NES_CTRL_ARKPADDLE_H #pragma once #include "ctrl.h" //************************************************************************** // TYPE DEFINITIONS //************************************************************************** // ======================> nes_vaus_device class nes_vaus_device : public device_t, public device_nes_control_port_interface { public: // construction/destruction nes_vaus_device(const machine_config &mconfig, const char *tag, device_t *owner, uint32_t clock); // optional information overrides virtual ioport_constructor device_input_ports() const override; protected: nes_vaus_device(const machine_config &mconfig, device_type type, const char *tag, device_t *owner, uint32_t clock); // device-level overrides virtual void device_start() override; virtual void device_reset() override; virtual uint8_t read_bit34() override; virtual void write(uint8_t data) override; required_ioport m_paddle; required_ioport m_button; uint8_t m_start_conv; uint32_t m_latch; }; // ======================> nes_vaus_device class nes_vausfc_device : public nes_vaus_device { public: // construction/destruction nes_vausfc_device(const machine_config &mconfig, const char *tag, device_t *owner, uint32_t clock); protected: virtual uint8_t read_bit34() override { return 0; } virtual uint8_t read_exp(offs_t offset) override; }; // device type definition DECLARE_DEVICE_TYPE(NES_ARKPADDLE, nes_vaus_device) DECLARE_DEVICE_TYPE(NES_ARKPADDLE_FC, nes_vausfc_device) #endif // MAME_BUS_NES_CTRL_ARKPADDLE_H