// license:BSD-3-Clause // copyright-holders:Fabio Priuli /*********************************************************************************************************** NES/Famicom cartridge emulation for RCM PCBs Here we emulate the following PCBs * RCM GS2015 [mapper 216] * RCM GS2004 * RCM GS2013 * RCM Tetris Family 9in1 [mapper 61] * RCM 3D Block TODO: - investigate why 3D Block does not work ***********************************************************************************************************/ #include "emu.h" #include "rcm.h" #ifdef NES_PCB_DEBUG #define VERBOSE 1 #else #define VERBOSE 0 #endif #define LOG_MMC(x) do { if (VERBOSE) logerror x; } while (0) //------------------------------------------------- // constructor //------------------------------------------------- DEFINE_DEVICE_TYPE(NES_GS2015, nes_gs2015_device, "nes_g2015", "NES Cart RCM GS-2015 PCB") DEFINE_DEVICE_TYPE(NES_GS2004, nes_gs2004_device, "nes_g2004", "NES Cart RCM GS-2004 PCB") DEFINE_DEVICE_TYPE(NES_GS2013, nes_gs2013_device, "nes_g2013", "NES Cart RCM GS-2013 PCB") DEFINE_DEVICE_TYPE(NES_TF9IN1, nes_tf9_device, "nes_tetrisfam", "NES Cart RCM Tetris Family 9 in 1 PCB") DEFINE_DEVICE_TYPE(NES_3DBLOCK, nes_3dblock_device, "nes_3dblock", "NES Cart RCM 3D Block PCB") nes_gs2015_device::nes_gs2015_device(const machine_config &mconfig, const char *tag, device_t *owner, uint32_t clock) : nes_nrom_device(mconfig, NES_GS2015, tag, owner, clock) { } nes_gs2004_device::nes_gs2004_device(const machine_config &mconfig, const char *tag, device_t *owner, uint32_t clock) : nes_nrom_device(mconfig, NES_GS2004, tag, owner, clock) { } nes_gs2013_device::nes_gs2013_device(const machine_config &mconfig, const char *tag, device_t *owner, uint32_t clock) : nes_nrom_device(mconfig, NES_GS2013, tag, owner, clock) { } nes_tf9_device::nes_tf9_device(const machine_config &mconfig, const char *tag, device_t *owner, uint32_t clock) : nes_nrom_device(mconfig, NES_TF9IN1, tag, owner, clock) { } nes_3dblock_device::nes_3dblock_device(const machine_config &mconfig, const char *tag, device_t *owner, uint32_t clock) : nes_nrom_device(mconfig, NES_3DBLOCK, tag, owner, clock), m_irq_count(0) { } void nes_gs2015_device::device_start() { common_start(); } void nes_gs2015_device::pcb_reset() { m_chr_source = m_vrom_chunks ? CHRROM : CHRRAM; prg32(0); chr8(0, m_chr_source); } void nes_gs2004_device::device_start() { common_start(); } void nes_gs2004_device::pcb_reset() { m_chr_source = m_vrom_chunks ? CHRROM : CHRRAM; prg32(0xff); chr8(0, m_chr_source); } void nes_gs2013_device::device_start() { common_start(); } void nes_gs2013_device::pcb_reset() { m_chr_source = m_vrom_chunks ? CHRROM : CHRRAM; prg32(0xff); chr8(0, m_chr_source); } void nes_tf9_device::device_start() { common_start(); } void nes_tf9_device::pcb_reset() { m_chr_source = m_vrom_chunks ? CHRROM : CHRRAM; prg32(0); chr8(0, m_chr_source); } void nes_3dblock_device::device_start() { common_start(); save_item(NAME(m_reg)); save_item(NAME(m_irq_count)); } void nes_3dblock_device::pcb_reset() { prg32(0); chr8(0, CHRRAM); m_reg[0] = 0; m_reg[1] = 0; m_reg[2] = 0; m_reg[3] = 0; m_irq_count = 0; } /*------------------------------------------------- mapper specific handlers -------------------------------------------------*/ /*------------------------------------------------- RCM GS2015 Board Games: Bonza, Magic Jewelry 2 Very simple mapper: writes to 0x8000-0xffff sets prg32 to offset and chr8 to offset>>1 (when chrrom is present) iNES: mapper 216 In MESS: Supported. -------------------------------------------------*/ void nes_gs2015_device::write_h(offs_t offset, uint8_t data) { LOG_MMC(("gs2015 write_h, offset: %04x, data: %02x\n", offset, data)); prg32(offset); chr8(offset >> 1, m_chr_source); } uint8_t nes_gs2015_device::read_m(offs_t offset) { LOG_MMC(("gs2015 read_m, offset: %04x\n", offset)); return 0; // Videopoker Bonza needs this (sort of protection? or related to inputs?) } /*------------------------------------------------- Board BMC-GS2004 Games: Tetris Family 6-in-1 In MESS: Preliminary Support. It also misses WRAM handling (we need reads from 0x6000-0x7fff) -------------------------------------------------*/ void nes_gs2004_device::write_h(offs_t offset, uint8_t data) { LOG_MMC(("gs2004 write_h, offset: %04x, data: %02x\n", offset, data)); prg32(data); } /*------------------------------------------------- Board BMC-GS2013 Games: Tetris Family 12-in-1 In MESS: Preliminary Support. It also misses WRAM handling (we need reads from 0x6000-0x7fff) -------------------------------------------------*/ void nes_gs2013_device::write_h(offs_t offset, uint8_t data) { LOG_MMC(("gs2013 write_h, offset: %04x, data: %02x\n", offset, data)); if (data & 0x08) prg32(data & 0x09); else prg32(data & 0x07); } /*------------------------------------------------- Bootleg Board by RCM for Tetris Family Games: Tetris Family 9 in 1, 20 in 1 Simple Mapper: prg/chr/nt are swapped depending on the offset of writes in 0x8000-0xffff. offset&0x80 set NT mirroring, when (offset&0x30) is 0,3 prg32 is set; when it is 1,2 two 16k prg banks are set. See below for the values used in these banks. iNES: mapper 61 In MESS: Supported. -------------------------------------------------*/ void nes_tf9_device::write_h(offs_t offset, uint8_t data) { LOG_MMC(("tetrisfam write_h, offset: %04x, data: %02x\n", offset, data)); switch (offset & 0x30) { case 0x00: case 0x30: prg32(offset & 0x0f); break; case 0x10: case 0x20: prg16_89ab(((offset & 0x0f) << 1) | ((offset & 0x20) >> 4)); prg16_cdef(((offset & 0x0f) << 1) | ((offset & 0x20) >> 4)); break; } set_nt_mirroring(BIT(data, 7) ? PPU_MIRROR_HORZ : PPU_MIRROR_VERT); } /*------------------------------------------------- Bootleg Board by RCM for 3-D Block Games: 3-D Block Hwang Shinwei version iNES: In MESS: Very Preliminary Support. What is the purpose of the writes to $4800-$4900-$4a00? These writes also happens on the RCM version, which however works (probably an unused leftover code in that version) FCEUmm suggests it might be IRQ related, but it does not seem to help much... -------------------------------------------------*/ void nes_3dblock_device::hblank_irq(int scanline, int vblank, int blanked) { if (m_irq_count) { m_irq_count--; if (!m_irq_count) hold_irq_line(); } } void nes_3dblock_device::write_l(offs_t offset, uint8_t data) { LOG_MMC(("3dblock write_l, offset: %04x, data: %02x\n", offset, data)); offset += 0x100; switch (offset) { case 0x800: // $4800 m_reg[0] = data; break; case 0x900: // $4900 m_reg[1] = data; break; case 0xa00: // $4a00 m_reg[2] = data; break; case 0xe00: // $4e00 m_reg[3] = data; m_irq_count = 0x10; break; } }