// license:BSD-3-Clause // copyright-holders:Fabio Priuli /********************************************************************** SNK Neo Geo Kizuna 4Players controller emulation **********************************************************************/ #ifndef MAME_BUS_NEOGEO_CTRL_KIZUNA4P_H #define MAME_BUS_NEOGEO_CTRL_KIZUNA4P_H #pragma once #include "ctrl.h" //************************************************************************** // TYPE DEFINITIONS //************************************************************************** // ======================> neogeo_kizuna4p_device class neogeo_kizuna4p_device : public device_t, public device_neogeo_ctrl_edge_interface { public: // construction/destruction neogeo_kizuna4p_device(const machine_config &mconfig, const char *tag, device_t *owner, const XTAL &clock); protected: // device-level overrides virtual ioport_constructor device_input_ports() const override; virtual void device_start() override; // device_neogeo_control_port_interface overrides virtual uint8_t in0_r() override; virtual uint8_t in1_r() override; virtual uint8_t read_start_sel() override; virtual void write_ctrlsel(uint8_t data) override; private: required_ioport_array<4> m_joy; required_ioport_array<2> m_ss; uint8_t m_ctrl_sel; }; // device type definition DECLARE_DEVICE_TYPE(NEOGEO_KIZ4P, neogeo_kizuna4p_device) #endif // MAME_BUS_NEOGEO_CTRL_KIZUNA4P_H