// license:BSD-3-Clause // copyright-holders:Fabio Priuli /********************************************************************** Mattel Intellivision Hand Controller **********************************************************************/ #ifndef MAME_BUS_INTV_CTRL_HANDCTRL_H #define MAME_BUS_INTV_CTRL_HANDCTRL_H #pragma once #include "ctrl.h" //************************************************************************** // TYPE DEFINITIONS //************************************************************************** // ======================> intv_handctrl_device class intv_handctrl_device : public device_t, public device_intv_control_port_interface { public: // construction/destruction intv_handctrl_device(const machine_config &mconfig, const char *tag, device_t *owner, uint32_t clock); // optional information overrides virtual ioport_constructor device_input_ports() const override; protected: // device-level overrides virtual void device_start() override; virtual void device_reset() override; // device_intv_control_port_interface overrides virtual uint8_t read_ctrl() override; private: required_ioport m_cfg; required_ioport m_keypad; required_ioport m_disc_dig; required_ioport m_disc_anx; required_ioport m_disc_any; }; // device type definition DECLARE_DEVICE_TYPE(INTV_HANDCTRL, intv_handctrl_device) #endif // MAME_BUS_INTV_CTRL_HANDCTRL_H