// license:BSD-3-Clause // copyright-holders:Vas Crabb /*************************************************************************** Game Boy and Mega Duck cartridge slot options ***************************************************************************/ #ifndef MAME_BUS_GAMEBOY_CARTS_H #define MAME_BUS_GAMEBOY_CARTS_H #pragma once void gameboy_cartridges(device_slot_interface &device); void megaduck_cartridges(device_slot_interface &device); namespace bus::gameboy::slotoptions { extern char const *const GB_STD; extern char const *const GB_M161; extern char const *const GB_WISDOM; extern char const *const GB_YONG; extern char const *const GB_ROCKMAN8; extern char const *const GB_SM3SP; extern char const *const GB_SACHEN1; extern char const *const GB_SACHEN2; extern char const *const GB_ROCKET; extern char const *const GB_LASAMA; extern char const *const GB_MBC1; extern char const *const GB_MBC2; extern char const *const GB_MBC3; extern char const *const GB_MBC3; extern char const *const GB_MBC30; extern char const *const GB_MBC5; extern char const *const GB_MBC6; extern char const *const GB_MBC7_2K; extern char const *const GB_MBC7_4K; extern char const *const GB_MMM01; extern char const *const GB_CAMERA; extern char const *const GB_HUC1; extern char const *const GB_HUC3; extern char const *const GB_TAMA5; extern char const *const GB_TFANGBOOT; extern char const *const GB_BBD; extern char const *const GB_DSHGGB81; extern char const *const GB_SINTAX; extern char const *const GB_CHONGWU; extern char const *const GB_LICHENG; extern char const *const GB_NEWGBCHK; extern char const *const GB_VF001; extern char const *const GB_LIEBAO; extern char const *const GB_NTNEW; extern char const *const GB_SLMULTI; extern char const *const GB_GBCK003; extern char const *const MEGADUCK_STD; extern char const *const MEGADUCK_BANKED; } // namespace bus::gameboy::slotoptions #endif // MAME_BUS_GAMEBOY_CARTS_H