// Windows/FileName.cpp #include "StdAfx.h" #include "FileName.h" namespace NWindows { namespace NFile { namespace NName { void NormalizeDirPathPrefix(FString &dirPath) { if (dirPath.IsEmpty()) return; if (dirPath.ReverseFind(FCHAR_PATH_SEPARATOR) != dirPath.Length() - 1) dirPath += FCHAR_PATH_SEPARATOR; } #ifndef USE_UNICODE_FSTRING void NormalizeDirPathPrefix(UString &dirPath) { if (dirPath.IsEmpty()) return; if (dirPath.ReverseFind(WCHAR_PATH_SEPARATOR) != dirPath.Length() - 1) dirPath += WCHAR_PATH_SEPARATOR; } #endif }}}